text: /**
   * Allows an admin to check the server list
   * @param {("fr"|"en")} language - Language to use in the response
   * @param {module:"discord.js".Message} message - Message from the discord server
   * @param {String[]} args=[] - Additional arguments sent with the command
   */
  const ServersCommand = async (language, message, args) => {
    if ((await canPerformCommand(message, language,
        PERMISSION.ROLE.BOTOWNER)) !== true) {
      return;
    }
  
    let count = 0;
    let total = 0;
    let result = "";
  
    function logMapElements(guild) {
      count++;
      let { validation, humans, bots, ratio } = getValidationInfos(guild);
      total += humans;
      result += format(JsonReader.bot.getTranslation(language).serverList, {
        count: count,
        guild: guild,
        humans: humans,
        robots: bots,
        ratio: ratio,
        validation: validation
      }) + "\n";
      if (result.length > 1800) {
        message.channel.send(result);
        result = "";
      }
    }
  
    client.guilds.cache.forEach(logMapElements);
    result += '\n' + format(JsonReader.bot.getTranslation(language).totalUsersCount, { count: total });
    message.channel.send(result);
  };
  
  module.exports = {
    commands: [
      {
        name: 'servs',
        func: ServersCommand
      }
    ]
  };