text: var menuState = {
  
  	create: function(){
  		game.add.image(0,0, 'background');
  
  		var nameLabel = game.add.text(game.width/2, -50, 'Super Coin Box', {font: '50px Arial', fill: '#ffffff'});
  		nameLabel.anchor.setTo(0.5, 0.5);
  
  		/*var tween = game.add.tween(nameLabel);
  		tween.to({y: 80}, 1000);
  		tween.start();*/
  
  		game.add.tween(nameLabel).to({y: 80}, 1000).easing(Phaser.Easing.Bounce.Out).start();
  
  		/*var tween = game.add.tween(startLabel);
  		tween.to({angle: -2}, 500);
  		tween.to({angle: 2}, 1000);
  		tween.to({anglel: 0}, 500);
  		tween.loop();
  		tween.start();*/
  
  		var scoreLabel = game.add.text(game.width/2, game.height/2, 'score: ' + game.global.score, {
  			font: '25px Arial', fill: '#ffffff'});
  		scoreLabel.anchor.setTo(0.5,0.5);
  
  		var startLabel = game.add.text(game.width/2, game.height-80, 'press the up arrow key to start', {font: '25px Arial', fill: '#ffffff'});
  		startLabel.anchor.setTo(0.5, 0.5);
  
  		game.add.tween(startLabel).to({angle: -2}, 500).to({angle: 2}, 1000).to({angle: 0}, 500).loop().start();
  
  
  		var upKey = game.input.keyboard.addKey(Phaser.Keyboard.UP);
  		upKey.onDown.add(this.start, this);
  	},
  
  	start: function(){
  		game.state.start('play');
  	}
  };