text: /**
   * @author       Richard Davey <rich@photonstorm.com>
   * @copyright    2022 Photon Storm Ltd.
   * @license      {@link https://opensource.org/licenses/MIT|MIT License}
   */
  
  /**
   * Returns the right coordinate from the bounds of the Game Object.
   *
   * @function Phaser.Display.Bounds.GetRight
   * @since 3.0.0
   *
   * @param {Phaser.GameObjects.GameObject} gameObject - The Game Object to get the bounds value from.
   *
   * @return {number} The right coordinate of the bounds of the Game Object.
   */
  var GetRight = function (gameObject)
  {
      return (gameObject.x + gameObject.width) - (gameObject.width * gameObject.originX);
  };
  
  module.exports = GetRight;
  