text: "use strict";
  {
      C3.Plugins.<%= id %>.Instance = class MyInstance extends C3.SDKInstanceBase
      {
          constructor(inst, properties)
          {
              super(inst);
          }
  
          Release()
          {
              super.Release();
          }
  
          SaveToJson()
          {
              return {
                  // data to be saved for savegames
              };
          }
  
          LoadFromJson(o)
          {
              // load state for savegames
          }
      };
  }