text: /**
   * Copyright (c) 2006-2013, JGraph Ltd
   */
  
  import React from 'react';
  import mxEvent from '../mxgraph/util/mxEvent';
  import mxGraph from '../mxgraph/view/mxGraph';
  import mxRubberband from '../mxgraph/handler/mxRubberband';
  import { error } from '../../packages/core/src/util/gui/MaxWindow';
  import { load } from '../../packages/core/src/util/network/MaxXmlRequest';
  
  class MYNAMEHERE extends React.Component {
    constructor(props) {
      super(props);
    }
  
    render() {
      // A container for the graph
      return (
        <>
          <h1>UIConfig example</h1>
          This example demonstrates using a config
          file to configure the toolbar and popup menu in Editor.
  
          <div
            ref={el => {
              this.el = el;
            }}
            style={{
  
            }}
          />
        </>
      );
    };
  
    componentDidMount() {
  
    };
  }
  
  export default MYNAMEHERE;
  
  
      function main()
      {
        // Checks if the browser is supported
        if (!Client.isBrowserSupported())
        {
          // Displays an error message if the browser is not supported.
          error('Browser is not supported!', 200, false);
        }
        else
        {
          MaxLog.show();
  
          // Creates the graph inside the given container. The
          // editor is used to create certain functionality for the
          // graph, such as the rubberband selection, but most parts
          // of the UI are custom in this example.
          let editor = new Editor();
  
          // Configures the editor's UI, the toolbar and the popupmenu.
          // Note that the element with the id toolbox is used in the
          // config file, the toolbar element (top element) is used below
          // to create a second toolbar programmatically.
          // The cells to be created via drag and drop are added
          // in the templates array in Editor, and a custom action is
          // added to the built-in actions in the editor, as well.
          // The ui section maps the existing DOM elements to the graph
          // and toolbar objects, respectively.
          // Keep in mind that the as-attributes of the add-items in the
          // toolbar and popupmenu sections refer to keys in mxResources.
          let config = load('uiconfig.xml').getDocumentElement();
          ObjectCodec.allowEval = true;
          editor.configure(config);
          ObjectCodec.allowEval = false;
  
          // Enables new connections in the graph
          editor.graph.setConnectable(true);
  
          // Creates the second toolbar programmatically
          let container = document.getElementById('toolbar');
          let toolbar = new EditorToolbar(container, editor);
  
          // Use eg. mxResources.get("delete") to translate tooltip
          toolbar.addItem('Show XML', 'images/icons48/gear.png', 'myFirstAction');
          toolbar.addItem('Delete', 'images/icons48/keys.png', 'delete');
  
          console.log('editor', editor);
        }
      }
    </script>
  </head>
  
  <!-- Page passes the container for the graph to the program -->
  <body onload="main();" style="margin:0px;height:100%;">
    <table width="100%" height="100%" border="0" cellspacing="0" cellpadding="0">
    <tr>
      <td id="toolbar" colspan="2" height="80px" style="background:#7F7F7F;padding:10px;">
      </td>
    </tr>
    <tr>
      <td id="toolbox" valign="top" width="70px" style="min-width:70px;background:#7F7F7F;padding:12px;">
      </td>
      <td width="100%" style="background:url('editors/images/grid.gif');border: solid gray 1px;height:100%;">
        <div id="graph" style="overflow:auto;width:100%;height:100%;">
        </div>
      </td>
    </tr>
    </table>
  </body>
  </html>
  