text: from ctypes import Structure, c_int, c_char_p, POINTER
  from .dll import _bind
  from .stdinc import Sint16, Sint32, Uint8, SDL_bool
  
  __all__ = ["SDL_Joystick", "SDL_JoystickGUID", "SDL_JoystickID",
             "SDL_NumJoysticks", "SDL_JoystickNameForIndex", "SDL_JoystickOpen",
             "SDL_JoystickName", "SDL_JoystickGetDeviceGUID",
             "SDL_JoystickGetGUID", "SDL_JoystickGetGUIDString",
             "SDL_JoystickGetGUIDFromString", "SDL_JoystickGetAttached",
             "SDL_JoystickInstanceID", "SDL_JoystickNumAxes",
             "SDL_JoystickNumBalls", "SDL_JoystickNumHats",
             "SDL_JoystickNumButtons", "SDL_JoystickUpdate",
             "SDL_JoystickEventState", "SDL_JoystickGetAxis", "SDL_HAT_CENTERED",
             "SDL_HAT_UP", "SDL_HAT_RIGHT", "SDL_HAT_DOWN", "SDL_HAT_LEFT",
             "SDL_HAT_RIGHTUP", "SDL_HAT_RIGHTDOWN", "SDL_HAT_LEFTUP",
             "SDL_HAT_LEFTDOWN", "SDL_JoystickGetHat", "SDL_JoystickGetBall",
             "SDL_JoystickGetButton", "SDL_JoystickClose"
             ]
  
  class SDL_Joystick(Structure):
      pass
  
  class SDL_JoystickGUID(Structure):
      _fields_ = [("data", (Uint8 * 16))]
  
  SDL_JoystickID = Sint32
  
  SDL_NumJoysticks = _bind("SDL_NumJoysticks", None, c_int)
  SDL_JoystickNameForIndex = _bind("SDL_JoystickNameForIndex", [c_int], c_char_p)
  SDL_JoystickOpen = _bind("SDL_JoystickOpen", [c_int], POINTER(SDL_Joystick))
  SDL_JoystickName = _bind("SDL_JoystickName", [POINTER(SDL_Joystick)], c_char_p)
  SDL_JoystickGetDeviceGUID = _bind("SDL_JoystickGetDeviceGUID", [c_int], SDL_JoystickGUID)
  SDL_JoystickGetGUID = _bind("SDL_JoystickGetGUID", [POINTER(SDL_Joystick)], SDL_JoystickGUID)
  SDL_JoystickGetGUIDString = _bind("SDL_JoystickGetGUIDString", [SDL_JoystickGUID, c_char_p, c_int])
  SDL_JoystickGetGUIDFromString = _bind("SDL_JoystickGetGUIDFromString", [c_char_p], SDL_JoystickGUID)
  SDL_JoystickGetAttached = _bind("SDL_JoystickGetAttached", [POINTER(SDL_Joystick)], SDL_bool)
  SDL_JoystickInstanceID = _bind("SDL_JoystickInstanceID", [POINTER(SDL_Joystick)], SDL_JoystickID)
  SDL_JoystickNumAxes = _bind("SDL_JoystickNumAxes", [POINTER(SDL_Joystick)], c_int)
  SDL_JoystickNumBalls = _bind("SDL_JoystickNumBalls", [POINTER(SDL_Joystick)], c_int)
  SDL_JoystickNumHats = _bind("SDL_JoystickNumHats", [POINTER(SDL_Joystick)], c_int)
  SDL_JoystickNumButtons = _bind("SDL_JoystickNumButtons", [POINTER(SDL_Joystick)], c_int)
  SDL_JoystickUpdate = _bind("SDL_JoystickUpdate")
  SDL_JoystickEventState = _bind("SDL_JoystickEventState", [c_int], c_int)
  SDL_JoystickGetAxis = _bind("SDL_JoystickGetAxis", [POINTER(SDL_Joystick), c_int], Sint16)
  SDL_HAT_CENTERED = 0x00
  SDL_HAT_UP = 0x01
  SDL_HAT_RIGHT = 0x02
  SDL_HAT_DOWN = 0x04
  SDL_HAT_LEFT = 0x08
  SDL_HAT_RIGHTUP = SDL_HAT_RIGHT | SDL_HAT_UP
  SDL_HAT_RIGHTDOWN = SDL_HAT_RIGHT | SDL_HAT_DOWN
  SDL_HAT_LEFTUP = SDL_HAT_LEFT | SDL_HAT_UP
  SDL_HAT_LEFTDOWN = SDL_HAT_LEFT | SDL_HAT_DOWN
  SDL_JoystickGetHat = _bind("SDL_JoystickGetHat", [POINTER(SDL_Joystick), c_int], Uint8)
  SDL_JoystickGetBall = _bind("SDL_JoystickGetBall", [POINTER(SDL_Joystick), c_int, POINTER(c_int), POINTER(c_int)], c_int)
  SDL_JoystickGetButton = _bind("SDL_JoystickGetButton", [POINTER(SDL_Joystick), c_int], Uint8)
  SDL_JoystickClose = _bind("SDL_JoystickClose", [POINTER(SDL_Joystick)])
  