text: /*
   * BinaryLoader
   * Visit http://createjs.com/ for documentation, updates and examples.
   *
   *
   * Copyright (c) 2012 gskinner.com, inc.
   *
   * Permission is hereby granted, free of charge, to any person
   * obtaining a copy of this software and associated documentation
   * files (the "Software"), to deal in the Software without
   * restriction, including without limitation the rights to use,
   * copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the
   * Software is furnished to do so, subject to the following
   * conditions:
   *
   * The above copyright notice and this permission notice shall be
   * included in all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
   * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
   * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
   * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
   * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
   * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
   * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
   * OTHER DEALINGS IN THE SOFTWARE.
   */
  
  /**
   * @module PreloadJS
   */
  
  // namespace:
  this.createjs = this.createjs || {};
  
  (function () {
  	"use strict";
  
  	// constructor
  	/**
  	 * A loader for binary files. This is useful for loading web audio, or content that requires an ArrayBuffer.
  	 * @class BinaryLoader
  	 * @param {LoadItem|Object} loadItem
  	 * @extends AbstractLoader
  	 * @constructor
  	 */
  	function BinaryLoader(loadItem) {
  		this.AbstractLoader_constructor(loadItem, true, createjs.Types.BINARY);
  		this.on("initialize", this._updateXHR, this);
  	};
  
  	var p = createjs.extend(BinaryLoader, createjs.AbstractLoader);
  	var s = BinaryLoader;
  
  	// static methods
  	/**
  	 * Determines if the loader can load a specific item. This loader can only load items that are of type
  	 * {{#crossLink "Types/BINARY:property"}}{{/crossLink}}
  	 * @method canLoadItem
  	 * @param {LoadItem|Object} item The LoadItem that a LoadQueue is trying to load.
  	 * @returns {Boolean} Whether the loader can load the item.
  	 * @static
  	 */
  	s.canLoadItem = function (item) {
  		return item.type == createjs.Types.BINARY;
  	};
  
  	// private methods
  	/**
  	 * Before the item loads, set the response type to "arraybuffer"
  	 * @property _updateXHR
  	 * @param {Event} event
  	 * @private
  	 */
  	p._updateXHR = function (event) {
  		event.loader.setResponseType("arraybuffer");
  	};
  
  	createjs.BinaryLoader = createjs.promote(BinaryLoader, "AbstractLoader");
  
  }());
  