text: // Imports
  var fs = require('fs');
  
  // Init variables
  var Travis = false;
  
  // Configs values
  var countServers = 1;
  
  // Run PlitherWeb
  process.argv.forEach(function(val) {
      if ( val == '--travis' ) {
          Travis = true;
      }
  });
  
  var GameClient = require('./GameClient');
  var gameClient = new GameClient(Travis);
  gameClient.start();