text: """
  This file defines a class named Tile and functions associated with it.
  The Tile class is used for representing tiles in the game world.
  """
  
  class TileType:
      path = 1
      wall = 2
      player = 3
      
  tile_symbols = {
      TileType.path: '.',
      TileType.wall: '#',
      TileType.player: '@'
  }
  
  is_solid = {
      TileType.path: False,
      TileType.wall: True
  }
      
  class Tile:
      def __init__(self, object):
          self.solid = is_solid[object]
          self.symbol = tile_symbols[object]