text: import { ShapePath } from './ShapePath.js'
  
  
  
  
  
  
  function Font( data ) {
  
  	this.type = 'Font';
  
  	this.data = data;
  
  }
  
  Object.assign( Font.prototype, {
  
  	isFont: true,
  
  	generateShapes: function ( text, size, divisions ) {
  
  		if ( size === undefined ) size = 100;
  		if ( divisions === undefined ) divisions = 4;
  
  		var shapes = [];
  		var paths = createPaths( text, size, divisions, this.data );
  
  		for ( var p = 0, pl = paths.length; p < pl; p ++ ) {
  
  			Array.prototype.push.apply( shapes, paths[ p ].toShapes() );
  
  		}
  
  		return shapes;
  
  	}
  
  } );
  
  function createPaths( text, size, divisions, data ) {
  
  	var chars = String( text ).split( '' );
  	var scale = size / data.resolution;
  	var line_height = ( data.boundingBox.yMax - data.boundingBox.yMin + data.underlineThickness ) * scale;
  
  	var paths = [];
  
  	var offsetX = 0, offsetY = 0;
  
  	for ( var i = 0; i < chars.length; i ++ ) {
  
  		var char = chars[ i ];
  
  		if ( char === '\n' ) {
  
  			offsetX = 0;
  			offsetY -= line_height;
  
  		} else {
  
  			var ret = createPath( char, divisions, scale, offsetX, offsetY, data );
  			offsetX += ret.offsetX;
  			paths.push( ret.path );
  
  		}
  
  	}
  
  	return paths;
  
  }
  
  function createPath( char, divisions, scale, offsetX, offsetY, data ) {
  
  	var glyph = data.glyphs[ char ] || data.glyphs[ '?' ];
  
  	if ( ! glyph ) return;
  
  	var path = new ShapePath();
  
  	var x, y, cpx, cpy, cpx1, cpy1, cpx2, cpy2;
  
  	if ( glyph.o ) {
  
  		var outline = glyph._cachedOutline || ( glyph._cachedOutline = glyph.o.split( ' ' ) );
  
  		for ( var i = 0, l = outline.length; i < l; ) {
  
  			var action = outline[ i ++ ];
  
  			switch ( action ) {
  
  				case 'm': // moveTo
  
  					x = outline[ i ++ ] * scale + offsetX;
  					y = outline[ i ++ ] * scale + offsetY;
  
  					path.moveTo( x, y );
  
  					break;
  
  				case 'l': // lineTo
  
  					x = outline[ i ++ ] * scale + offsetX;
  					y = outline[ i ++ ] * scale + offsetY;
  
  					path.lineTo( x, y );
  
  					break;
  
  				case 'q': // quadraticCurveTo
  
  					cpx = outline[ i ++ ] * scale + offsetX;
  					cpy = outline[ i ++ ] * scale + offsetY;
  					cpx1 = outline[ i ++ ] * scale + offsetX;
  					cpy1 = outline[ i ++ ] * scale + offsetY;
  
  					path.quadraticCurveTo( cpx1, cpy1, cpx, cpy );
  
  					break;
  
  				case 'b': // bezierCurveTo
  
  					cpx = outline[ i ++ ] * scale + offsetX;
  					cpy = outline[ i ++ ] * scale + offsetY;
  					cpx1 = outline[ i ++ ] * scale + offsetX;
  					cpy1 = outline[ i ++ ] * scale + offsetY;
  					cpx2 = outline[ i ++ ] * scale + offsetX;
  					cpy2 = outline[ i ++ ] * scale + offsetY;
  
  					path.bezierCurveTo( cpx1, cpy1, cpx2, cpy2, cpx, cpy );
  
  					break;
  
  			}
  
  		}
  
  	}
  
  	return { offsetX: glyph.ha * scale, path: path };
  
  }
  
  ;
  
  export { Font }
  