text: /**
   * @license
   * Visual Blocks Editor
   *
   * Copyright 2016 Massachusetts Institute of Technology
   * All rights reserved.
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *   http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  'use strict';
  
  goog.provide('Blockly.Blocks.defaultToolbox');
  
  goog.require('Blockly.Blocks');
  
  /**
   * @fileoverview Provide a default toolbox XML.
   */
  
  Blockly.Blocks.defaultToolbox = '<xml id="toolbox-categories" style="display: none">' +
    '<category name="%{BKY_CATEGORY_MOTION}" id="motion" colour="#4C97FF" secondaryColour="#3373CC">' +
      '<block type="motion_movesteps" id="motion_movesteps">' +
        '<value name="STEPS">' +
          '<shadow type="math_number">' +
            '<field name="NUM">10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_turnright" id="motion_turnright">' +
        '<value name="DEGREES">' +
          '<shadow type="math_number">' +
            '<field name="NUM">15</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_turnleft" id="motion_turnleft">' +
        '<value name="DEGREES">' +
          '<shadow type="math_number">' +
            '<field name="NUM">15</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_pointindirection" id="motion_pointindirection">' +
        '<value name="DIRECTION">' +
          '<shadow type="math_angle">' +
            '<field name="NUM">90</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_pointtowards" id="motion_pointtowards">' +
        '<value name="TOWARDS">' +
          '<shadow type="motion_pointtowards_menu">' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_gotoxy" id="motion_gotoxy">' +
        '<value name="X">' +
          '<shadow id="movex" type="math_number">' +
            '<field name="NUM">0</field>' +
          '</shadow>' +
        '</value>' +
        '<value name="Y">' +
          '<shadow id="movey" type="math_number">' +
            '<field name="NUM">0</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_goto" id="motion_goto">' +
        '<value name="TO">' +
          '<shadow type="motion_goto_menu">' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_glidesecstoxy" id="motion_glidesecstoxy">' +
        '<value name="SECS">' +
          '<shadow type="math_number">' +
            '<field name="NUM">1</field>' +
          '</shadow>' +
        '</value>' +
        '<value name="X">' +
          '<shadow id="glidex" type="math_number">' +
            '<field name="NUM">0</field>' +
          '</shadow>' +
        '</value>' +
        '<value name="Y">' +
          '<shadow id="glidey" type="math_number">' +
            '<field name="NUM">0</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_glideto" id="motion_glideto">' +
        '<value name="SECS">' +
          '<shadow type="math_number">' +
            '<field name="NUM">1</field>' +
          '</shadow>' +
        '</value>' +
        '<value name="TO">' +
          '<shadow type="motion_glideto_menu">' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_changexby" id="motion_changexby">' +
        '<value name="DX">' +
          '<shadow type="math_number">' +
            '<field name="NUM">10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_setx" id="motion_setx">' +
        '<value name="X">' +
          '<shadow id="setx" type="math_number">' +
            '<field name="NUM">0</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_changeyby" id="motion_changeyby">' +
        '<value name="DY">' +
          '<shadow type="math_number">' +
            '<field name="NUM">10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_sety" id="motion_sety">' +
        '<value name="Y">' +
          '<shadow id="sety" type="math_number">' +
            '<field name="NUM">0</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="motion_ifonedgebounce" id="motion_ifonedgebounce"></block>' +
      '<block type="motion_setrotationstyle" id="motion_setrotationstyle"></block>' +
      '<block type="motion_xposition" id="motion_xposition"></block>' +
      '<block type="motion_yposition" id="motion_yposition"></block>' +
      '<block type="motion_direction" id="motion_direction"></block>' +
    '</category>' +
    '<category name="%{BKY_CATEGORY_LOOKS}" id="looks" colour="#9966FF" secondaryColour="#774DCB">' +
      '<block type="looks_show" id="looks_show"></block>' +
      '<block type="looks_hide" id="looks_hide"></block>' +
      '<block type="looks_switchcostumeto" id="looks_switchcostumeto">' +
        '<value name="COSTUME">' +
          '<shadow type="looks_costume"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="looks_nextcostume" id="looks_nextcostume"></block>' +
      '<block type="looks_nextbackdrop" id="looks_nextbackdrop"></block>' +
      '<block type="looks_switchbackdropto" id="looks_switchbackdropto">' +
        '<value name="BACKDROP">' +
          '<shadow type="looks_backdrops"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="looks_switchbackdroptoandwait" id="looks_switchbackdroptoandwait">' +
        '<value name="BACKDROP">' +
          '<shadow type="looks_backdrops"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="looks_changeeffectby" id="looks_changeeffectby">' +
        '<value name="CHANGE">' +
          '<shadow type="math_number">' +
            '<field name="NUM">10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="looks_seteffectto" id="looks_seteffectto">' +
        '<value name="VALUE">' +
          '<shadow type="math_number">' +
            '<field name="NUM">10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="looks_cleargraphiceffects" id="looks_cleargraphiceffects"></block>' +
      '<block type="looks_changesizeby" id="looks_changesizeby">' +
        '<value name="CHANGE">' +
          '<shadow type="math_number">' +
            '<field name="NUM">10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="looks_setsizeto" id="looks_setsizeto">' +
        '<value name="SIZE">' +
          '<shadow type="math_number">' +
            '<field name="NUM">100</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="looks_gotofrontback" id="looks_gotofrontback"></block>' +
      '<block type="looks_goforwardbackwardlayers" id="looks_goforwardbackwardlayers">' +
        '<value name="NUM">' +
          '<shadow type="math_integer">' +
            '<field name="NUM">1</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="looks_costumenumbername" id="looks_costumenumbername"></block>' +
      '<block type="looks_backdropnumbername" id="looks_backdropnumbername"></block>' +
      '<block type="looks_size" id="looks_size"></block>' +
    '</category>' +
    '<category name="%{BKY_CATEGORY_SOUND}" id="sound" colour="#D65CD6" secondaryColour="#BD42BD">' +
      '<block type="sound_play" id="sound_play">' +
        '<value name="SOUND_MENU">' +
          '<shadow type="sound_sounds_menu"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sound_playuntildone" id="sound_playuntildone">' +
        '<value name="SOUND_MENU">' +
          '<shadow type="sound_sounds_menu"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sound_stopallsounds" id="sound_stopallsounds"></block>' +
      '<block type="sound_changeeffectby" id="sound_changeeffectby">' +
        '<value name="VALUE">' +
          '<shadow type="math_number">' +
            '<field name="NUM">10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sound_seteffectto" id="sound_seteffectto">' +
        '<value name="VALUE">' +
          '<shadow type="math_number">' +
            '<field name="NUM">100</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sound_cleareffects" id="sound_cleareffects"></block>' +
      '<block type="sound_changevolumeby" id="sound_changevolumeby">' +
        '<value name="VOLUME">' +
          '<shadow type="math_number">' +
            '<field name="NUM">-10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sound_setvolumeto" id="sound_setvolumeto">' +
        '<value name="VOLUME">' +
          '<shadow type="math_number">' +
            '<field name="NUM">100</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sound_volume" id="sound_volume"></block>' +
    '</category>' +
    '<category name="%{BKY_CATEGORY_EVENTS}" id="events" colour="#FFD500" secondaryColour="#CC9900">' +
      '<block type="event_whenflagclicked" id="event_whenflagclicked"></block>' +
      '<block type="event_whenkeypressed" id="event_whenkeypressed">' +
      '</block>' +
      '<block type="event_whenthisspriteclicked" id="event_whenthisspriteclicked"></block>' +
      '<block type="event_whenbackdropswitchesto" id="event_whenbackdropswitchesto">' +
      '</block>' +
      '<block type="event_whengreaterthan" id="event_whengreaterthan">' +
        '<value name="VALUE">' +
          '<shadow type="math_number">' +
            '<field name="NUM">10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="event_whenbroadcastreceived" id="event_whenbroadcastreceived">' +
      '</block>' +
      '<block type="event_broadcast" id="event_broadcast">' +
        '<value name="BROADCAST_INPUT">' +
          '<shadow type="event_broadcast_menu"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="event_broadcastandwait" id="event_broadcastandwait">' +
        '<value name="BROADCAST_INPUT">' +
          '<shadow type="event_broadcast_menu"></shadow>' +
        '</value>' +
      '</block>' +
    '</category>' +
    '<category name="%{BKY_CATEGORY_CONTROL}" id="control" colour="#FFAB19" secondaryColour="#CF8B17">' +
      '<block type="control_wait" id="control_wait">' +
        '<value name="DURATION">' +
          '<shadow type="math_positive_number">' +
            '<field name="NUM">1</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="control_repeat" id="control_repeat">' +
        '<value name="TIMES">' +
          '<shadow type="math_whole_number">' +
            '<field name="NUM">10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="control_forever" id="control_forever"></block>' +
      '<block type="control_if" id="control_if"></block>' +
      '<block type="control_if_else" id="control_if_else"></block>' +
      '<block type="control_wait_until" id="control_wait_until"></block>' +
      '<block type="control_repeat_until" id="control_repeat_until"></block>' +
      '<block type="control_stop" id="control_stop"></block>' +
      '<block type="control_start_as_clone" id="control_start_as_clone"></block>' +
      '<block type="control_create_clone_of" id="control_create_clone_of">' +
        '<value name="CLONE_OPTION">' +
          '<shadow type="control_create_clone_of_menu"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="control_delete_this_clone" id="control_delete_this_clone"></block>' +
    '</category>' +
    '<category name="%{BKY_CATEGORY_SENSING}" id="sensing" colour="#4CBFE6" secondaryColour="#2E8EB8">' +
      '<block type="sensing_touchingobject" id="sensing_touchingobject">' +
        '<value name="TOUCHINGOBJECTMENU">' +
          '<shadow type="sensing_touchingobjectmenu"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sensing_touchingcolor" id="sensing_touchingcolor">' +
        '<value name="COLOR">' +
          '<shadow type="colour_picker"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sensing_coloristouchingcolor" id="sensing_coloristouchingcolor">' +
        '<value name="COLOR">' +
          '<shadow type="colour_picker"></shadow>' +
        '</value>' +
        '<value name="COLOR2">' +
          '<shadow type="colour_picker"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sensing_distanceto" id="sensing_distanceto">' +
        '<value name="DISTANCETOMENU">' +
          '<shadow type="sensing_distancetomenu"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sensing_keypressed" id="sensing_keypressed">' +
          '<value name="KEY_OPTION">' +
            '<shadow type="sensing_keyoptions"></shadow>' +
          '</value>' +
      '</block>' +
      '<block type="sensing_mousedown" id="sensing_mousedown"></block>' +
      '<block type="sensing_mousex" id="sensing_mousex"></block>' +
      '<block type="sensing_mousey" id="sensing_mousey"></block>' +
      '<block type="sensing_setdragmode" id="sensing_setdragmode"></block>' +
      '<block type="sensing_loudness" id="sensing_loudness"></block>' +
      '<block type="sensing_timer" id="sensing_timer"></block>' +
      '<block type="sensing_resettimer" id="sensing_resettimer"></block>' +
      '<block type="sensing_of" id="sensing_of">' +
        '<value name="OBJECT">' +
          '<shadow type="sensing_of_object_menu"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="sensing_current" id="sensing_current"></block>' +
      '<block type="sensing_dayssince2000" id="sensing_dayssince2000"></block>' +
    '</category>' +
    '<category name="%{BKY_CATEGORY_OPERATORS}" id="operators" colour="#40BF4A" secondaryColour="#389438">' +
      '<block type="operator_add" id="operator_add">' +
        '<value name="NUM1">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
        '<value name="NUM2">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_subtract" id="operator_subtract">' +
        '<value name="NUM1">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
        '<value name="NUM2">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_multiply" id="operator_multiply">' +
        '<value name="NUM1">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
        '<value name="NUM2">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_divide" id="operator_divide">' +
        '<value name="NUM1">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
        '<value name="NUM2">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_random" id="operator_random">' +
        '<value name="FROM">' +
          '<shadow type="math_number">' +
            '<field name="NUM">1</field>' +
          '</shadow>' +
        '</value>' +
        '<value name="TO">' +
          '<shadow type="math_number">' +
            '<field name="NUM">10</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_lt" id="operator_lt">' +
        '<value name="OPERAND1">' +
          '<shadow type="text">' +
            '<field name="TEXT"></field>' +
          '</shadow>' +
        '</value>' +
        '<value name="OPERAND2">' +
          '<shadow type="text">' +
            '<field name="TEXT"></field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_equals" id="operator_equals">' +
        '<value name="OPERAND1">' +
          '<shadow type="text">' +
            '<field name="TEXT"></field>' +
          '</shadow>' +
        '</value>' +
        '<value name="OPERAND2">' +
          '<shadow type="text">' +
            '<field name="TEXT"></field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_gt" id="operator_gt">' +
        '<value name="OPERAND1">' +
          '<shadow type="text">' +
            '<field name="TEXT"></field>' +
          '</shadow>' +
        '</value>' +
        '<value name="OPERAND2">' +
          '<shadow type="text">' +
            '<field name="TEXT"></field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_and" id="operator_and"></block>' +
      '<block type="operator_or" id="operator_or"></block>' +
      '<block type="operator_not" id="operator_not"></block>' +
      '<block type="operator_join" id="operator_join">' +
        '<value name="STRING1">' +
          '<shadow type="text">' +
            '<field name="TEXT">hello</field>' +
          '</shadow>' +
        '</value>' +
        '<value name="STRING2">' +
          '<shadow type="text">' +
            '<field name="TEXT">world</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_letter_of" id="operator_letter_of">' +
        '<value name="LETTER">' +
          '<shadow type="math_whole_number">' +
            '<field name="NUM">1</field>' +
          '</shadow>' +
        '</value>' +
        '<value name="STRING">' +
          '<shadow type="text">' +
            '<field name="TEXT">world</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_length" id="operator_length">' +
        '<value name="STRING">' +
          '<shadow type="text">' +
            '<field name="TEXT">world</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_contains" id="operator_contains">' +
        '<value name="STRING1">' +
          '<shadow type="text">' +
            '<field name="TEXT">hello</field>' +
          '</shadow>' +
        '</value>' +
        '<value name="STRING2">' +
          '<shadow type="text">' +
            '<field name="TEXT">world</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_mod" id="operator_mod">' +
        '<value name="NUM1">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
        '<value name="NUM2">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_round" id="operator_round">' +
        '<value name="NUM">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="operator_mathop" id="operator_mathop">' +
        '<value name="NUM">' +
          '<shadow type="math_number">' +
            '<field name="NUM"></field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
    '</category>' +
    '<category name="%{BKY_CATEGORY_VARIABLES}" id="data" colour="#FF8C1A" secondaryColour="#DB6E00" custom="VARIABLE">' +
    '</category>' +
    '<category name="%{BKY_CATEGORY_MYBLOCKS}" id="more" colour="#FF6680" secondaryColour="#FF4D6A" custom="PROCEDURE">' +
    '</category>' +
    '<category name="Bukkit" id="bukkit" colour="#FF2370" secondaryColour="#FF0370">' + 
      '<block type="evnt_onjoin" id="evnt_onjoin"></block>' +
      '<block type="func_sendmessage" id="func_sendmessage">' +
        '<value name="MESSAGE">' +
          '<shadow type="text">' +
            '<field name="TEXT">Hello world!</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
    '</category>' +
    '<category name="Extensions" id="extensions" colour="#FF6680" secondaryColour="#FF4D6A" ' +
      'iconURI="../../media/extensions/wedo2-block-icon.svg" showStatusButton="true">' +
      '<block type="extension_pen_down" id="extension_pen_down"></block>' +
      '<block type="extension_music_drum" id="extension_music_drum">' +
        '<value name="NUMBER">' +
          '<shadow type="math_number">' +
            '<field name="NUM">1</field>' +
          '</shadow>' +
        '</value>' +
        '</block>' +
      '<block type="extension_wedo_motor" id="extension_wedo_motor"></block>' +
      '<block type="extension_wedo_hat" id="extension_wedo_hat"></block>' +
      '<block type="extension_wedo_boolean" id="extension_wedo_boolean"></block>' +
      '<block type="extension_wedo_tilt_reporter" id="extension_wedo_reporter">' +
        '<value name="TILT">' +
          '<shadow type="extension_wedo_tilt_menu"></shadow>' +
        '</value>' +
      '</block>' +
      '<block type="extension_music_reporter" id="extension_music_reporter"></block>' +
      '<block type="extension_microbit_display" id="extension_microbit_display">' +
        '<value name="MATRIX">' +
          '<shadow type="matrix">' +
            '<field name="MATRIX">0101010101100010101000100</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
      '<block type="extension_music_play_note" id="extension_music_play_note">' +
        '<value name="NOTE">' +
          '<shadow type="note">' +
            '<field name="NOTE">60</field>' +
          '</shadow>' +
        '</value>' +
        '<value name="BEATS">' +
          '<shadow type="math_number">' +
            '<field name="NUM">0.25</field>' +
          '</shadow>' +
        '</value>' +
      '</block>' +
    '</category>' +
    '</xml>';
  