text: import { EventHandler } from '../core/event-handler.js';
  
  function Render() {
      EventHandler.call(this);
      this._meshes = null;
  }
  
  Render.prototype = Object.create(EventHandler.prototype);
  Render.prototype.constructor = Render;
  
  Object.defineProperty(Render.prototype, 'meshes', {
      get: function () {
          return this._meshes;
      },
      set: function (value) {
          this._meshes = value;
          this.fire('set:meshes', value);
      }
  });
  
  export { Render };
  