text: ﻿var areaName : String;
  
  private var criminal1 : Class;
  private var criminal2 : Class;
  
  var myCamera : Camera;
  
  var lon : float;
  var lat : float;
  
  @System.NonSerializedAttribute
  var cordonates : Vector3;
  
  function Start () {
  	cordonates = gameObject.transform.position;
  }
  
  function Update () {
  	
  }