text: import * as THREE from '/build/three.module.js';
  import {OrbitControls} from '/jsm/controls/OrbitControls.js';
  import Stats from '/jsm/libs/stats.module.js';
  
  const scene = new THREE.Scene();
  
  const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 100);
  camera.position.z = 2;
  
  const renderer = new THREE.WebGLRenderer();
  renderer.setSize(window.innerWidth, window.innerHeight);
  document.body.appendChild(renderer.domElement);
  
  const controls = new OrbitControls(camera, renderer.domElement);
  
  const geometry = new THREE.BoxGeometry();
  const material = new THREE.MeshBasicMaterial({
      color: 0x00ff00,
      wireframe: true
  });
  const cube = new THREE.Mesh(geometry, material);
  scene.add(cube);
  
  window.addEventListener('resize', () => {
      camera.aspect = window.innerWidth / window.innerHeight;
      camera.updateProjectionMatrix();
      renderer.setSize(window.innerWidth, window.innerHeight);
      render();
  }, false);
  
  const stats = Stats();
  document.body.appendChild(stats.dom);
  
  var animate = function () {
      requestAnimationFrame(animate);
      cube.rotation.x += 0.01;
      cube.rotation.y += 0.01;
      controls.update();
      render();
      stats.update();
  };
  
  function render() {
      renderer.render(scene, camera);
  }
  
  animate();