text: //***************************************************************************
  //This script tests the manipulation of property values, in the case that the
  //property is a not an array type
  //***************************************************************************
  //var locator = new ActiveXObject ("Wbem.Locator");
  //var service = locator.ConnectServer (".", "root/default");
  var service = GetObject("winmgmts:root/default");
  var Class = service.Get();
  
  Class.Path_.Class = "PROP00";
  var Property = Class.Properties_.Add ("p1", 19);
  Property.Value = 25;
  WScript.Echo ("The initial value of p1 is", Class.Properties_("p1"));
  
  //****************************************
  //First pass of tests works on non-dot API
  //****************************************
  
  WScript.Echo ("");
  WScript.Echo ("PASS 1 - Use Non-Dot Notation");
  WScript.Echo ("");
  
  //Verify we can report the value of an element of the property value
  var v = Class.Properties_("p1");
  WScript.Echo ("By indirection p1 has value:",v);
  
  //Verify we can report the value directly
  WScript.Echo ("By direct access p1 has value:", Class.Properties_("p1"));
  
  //Verify we can set the value of a single property value element
  Class.Properties_("p1") = 234
  WScript.Echo ("After direct assignment p1 has value:", Class.Properties_("p1"));
  
  //****************************************
  //Second pass of tests works on dot API
  //****************************************
  
  WScript.Echo ("");
  WScript.Echo ("PASS 2 - Use Dot Notation");
  WScript.Echo ("");
  
  //Verify we can report the value of a property using the "dot" notation
  WScript.Echo ("By direct access p1 has value:", Class.p1);
  
  //Verify we can report the value of a property using the "dot" notation
  var v = Class.p1;
  WScript.Echo ("By indirect access p1 has value:", v);
  
  //Verify we can set the value using dot notation
  Class.p1 = -1
  WScript.Echo ("By direct access via the dot notation p1 has been set to", Class.p1);
  
  Class.Put_ ();
  