text: /**
   * entry point of the real application
   **/
  import * as util from '/lib/util.js';
  import * as play from './play.js';
  
  function init() {
    var game = new Phaser.Game({
      width: 640,
      height: 480,
      canvasID: 'display',
      parent: 'screen',
      renderer: Phaser.AUTO,
      state: new util.BootState('play')
    });
    game.state.add('play', new play.PlayState());
    return game;
  }
  
  export {
    init
  };