text: /*
   * Copyright (c) 2013, Ford Motor Company All rights reserved.
   * 
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions are met:
   *  · Redistributions of source code must retain the above copyright notice,
   * this list of conditions and the following disclaimer.
   *  · Redistributions in binary form must reproduce the above copyright notice,
   * this list of conditions and the following disclaimer in the documentation
   * and/or other materials provided with the distribution.
   *  · Neither the name of the Ford Motor Company nor the names of its
   * contributors may be used to endorse or promote products derived from this
   * software without specific prior written permission.
   * 
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
   * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
   * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
   * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
   * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
   * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
   * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
   * POSSIBILITY OF SUCH DAMAGE.
   */
  /**
   * @name SDL.PresetEvents
   * @desc Handler of preset butons events
   * @category mixin
   * @filesource app/mixins/PresetEvents.js
   * @version 1.0
   */
  SDL.PresetEvents = Ember.Mixin.create( {
      actionDown: function() {
          this._super();
          SDL.SDLController.onSoftButtonActionDown( this );
      },
      actionUp: function() {
          this._super();
          SDL.SDLController.onSoftButtonActionUp( this );
      }
  } );