text: import pygame as pg
  pg.init()
  font = pg.font.Font(None,30)
  
  def debug(info,y = 10, x = 10):
  	display_surface = pg.display.get_surface()
  	debug_surf = font.render(str(info),True,'White')
  	debug_rect = debug_surf.get_rect(topleft = (x,y))
  	pg.draw.rect(display_surface,'Black',debug_rect)
  	display_surface.blit(debug_surf,debug_rect)
  