text: var fs = require('fs');
  // NB: The biggest offender of thrashing lstatSync is the node module system
  // itself, which we can't get into via any sane means.
  
  
  const electron = require('electron');
  const path = require('path');
  const url = require('url');
  const Store = require('./logic/StoreElectron.js');
  // Module to control application life.
  const app = electron.app;
  // Module to create native browser window.
  const BrowserWindow = electron.BrowserWindow;
  
  // Keep a global reference of the window object, if you don't, the window will
  // be closed automatically when the JavaScript object is garbage collected.
  let mainWindow
  
  // First instantiate the class
  const userPreferences = new Store({
      // We'll call our data file 'user-preferences'
      configName: 'user-preferences',
      defaults: {
          // 800x600 is the default size of our window
          windowBounds: { width: 800, height: 600 }
      }
  });
  
  function createWindow() {
  
      mainWindow = new BrowserWindow({ ...userPreferences.get('windowBounds'),show: false, icon: __dirname + '/../build/Bluetooth.ico' })
     
      // create a new `splash`-Window 
      splash = new BrowserWindow({width: 450, height: 300, transparent: true, frame: false, alwaysOnTop: true});
      const splashUrl =  url.format({
          pathname: path.join(__dirname, '/../build/splash.html'),
          protocol: 'file:',
          slashes: true
      });
      splash.loadURL(splashUrl);
      
      // if main window is ready to show, then destroy the splash window and show up the main window
      mainWindow.once('ready-to-show', () => {
        splash.destroy();
        mainWindow.show();
      });
  
      // and load the index.html of the app.
      const startUrl = process.env.ELECTRON_START_URL || url.format({
          pathname: path.join(__dirname, '/../build/index.html'),
          protocol: 'file:',
          slashes: true
      });
      mainWindow.loadURL(startUrl);
      // Open the DevTools.
      //mainWindow.webContents.openDevTools();
  
      // Emitted when the window is closed.
      mainWindow.on('closed', function () {
          // Dereference the window object, usually you would store windows
          // in an array if your app supports multi windows, this is the time
          // when you should delete the corresponding element.
          mainWindow = null
      })
  
      // The BrowserWindow class extends the node.js core EventEmitter class, so we use that API
      // to listen to events on the BrowserWindow. The resize event is emitted when the window size changes.
      mainWindow.on('resize', () => {
          // The event doesn't pass us the window size, so we call the `getBounds` method which returns an object with
          // the height, width, and x and y coordinates.
          let { width, height } = mainWindow.getBounds();
          // Now that we have them, save them using the `set` method.
          userPreferences.set('windowBounds', { width, height });
      });
  
      mainWindow.on('ready-to-show', () => {
  
      })
  }
  
  
  
  // This method will be called when Electron has finished
  // initialization and is ready to create browser windows.
  // Some APIs can only be used after this event occurs.
  app.on('ready', createWindow);
  
  // Quit when all windows are closed.
  app.on('window-all-closed', function () {
      // On OS X it is common for applications and their menu bar
      // to stay active until the user quits explicitly with Cmd + Q
      if (process.platform !== 'darwin') {
          app.quit()
      }
  });
  
  app.on('activate', function () {
      // On OS X it's common to re-create a window in the app when the
      // dock icon is clicked and there are no other windows open.
      if (mainWindow === null) {
          createWindow()
      }
  });
  
  // In this file you can include the rest of your app's specific main process
  // code. You can also put them in separate files and require them here.
  