text: module.exports = {
  
  //---------------------------------------------------------------------
  // Action Name
  //
  // This is the name of the action displayed in the editor.
  //---------------------------------------------------------------------
  
  name: "Send Message",
  
  //---------------------------------------------------------------------
  // Action Section
  //
  // This is the section the action will fall into.
  //---------------------------------------------------------------------
  
  section: "Messaging",
  
  // Who made the mod (If not set, defaults to "DBM Mods")
  author: "DBM, Lasse & NetLuis",
  
  // The version of the mod (Defaults to 1.0.0)
  version: "1.9.4", //Added in 1.9.4
  
  // A short description to show on the mod line for this mod (Must be on a single line)
  short_description: "Added If Message Delivery Fails option.",
  
  //---------------------------------------------------------------------
  // Action Subtitle
  //
  // This function generates the subtitle displayed next to the name.
  //---------------------------------------------------------------------
  
  subtitle: function(data) {
  	const channels = ['Same Channel', 'Command Author', 'Mentioned User', 'Mentioned Channel', 'Default Channel', 'Temp Variable', 'Server Variable', 'Global Variable'];
  	return `${channels[parseInt(data.channel)]}: "${data.message.replace(/[\n\r]+/, '')}"`;
  },
  
  //---------------------------------------------------------------------
  // Action Storage Function
  //
  // Stores the relevant variable info for the editor.
  //---------------------------------------------------------------------
  
  variableStorage: function(data, varType) {
  	const type = parseInt(data.storage);
  	if(type !== varType) return;
  	return ([data.varName2, 'Message']);
  },
  
  //---------------------------------------------------------------------
  // Action Fields
  //
  // These are the fields for the action. These fields are customized
  // by creating elements with corresponding IDs in the HTML. These
  // are also the names of the fields stored in the action's JSON data.
  //---------------------------------------------------------------------
  
  fields: ["channel", "varName", "message", "storage", "varName2", "iffalse", "iffalseVal"],
  
  //---------------------------------------------------------------------
  // Command HTML
  //
  // This function returns a string containing the HTML used for
  // editting actions. 
  //
  // The "isEvent" parameter will be true if this action is being used
  // for an event. Due to their nature, events lack certain information, 
  // so edit the HTML to reflect this.
  //
  // The "data" parameter stores constants for select elements to use. 
  // Each is an array: index 0 for commands, index 1 for events.
  // The names are: sendTargets, members, roles, channels, 
  //                messages, servers, variables
  //---------------------------------------------------------------------
  
  html: function(isEvent, data) {
  	return `
  	<div style="width: 550px; height: 350px; overflow-y: scroll;">
  	<div><p>This action has been modified by DBM Mods.</p></div><br>
  <div>
  	<div style="float: left; width: 35%;">
  		Send To:<br>
  		<select id="channel" class="round" onchange="glob.sendTargetChange(this, 'varNameContainer')">
  			${data.sendTargets[isEvent ? 1 : 0]}
  		</select>
  	</div>
  	<div id="varNameContainer" style="display: none; float: right; width: 60%;">
  		Variable Name:<br>
  		<input id="varName" class="round" type="text" list="variableList"><br>
  	</div>
  </div><br><br><br>
  <div style="padding-top: 8px;">
  	Message:<br>
  	<textarea id="message" rows="9" placeholder="Insert message here..." style="width: 99%; font-family: monospace; white-space: nowrap; resize: none;"></textarea>
  </div><br>
  <div>
  	<div style="float: left; width: 35%;">
  		Store In:<br>
  		<select id="storage" class="round" onchange="glob.variableChange(this, 'varNameContainer2')">
  			${data.variables[0]}
  		</select>
  	</div>
  	<div id="varNameContainer2" style="display: none; float: right; width: 60%;">
  		Variable Name:<br>
  		<input id="varName2" class="round" type="text">
  	</div>
  </div><br><br><br>
  <div style="padding-top: 8px;">
          <div style="float: left; width: 35%;">
              If Message Delivery Fails:<br>
              <select id="iffalse" class="round" onchange="glob.onChangeFalse(this)">
  				<option value="0" selected>Continue Actions</option>
  				<option value="1">Stop Action Sequence</option>
  				<option value="2">Jump To Action</option>
  				<option value="3">Skip Next Actions</option>
  		 </select>
  		</div>
  		<div id="iffalseContainer" style="display: none; float: right; width: 60%;"><span id="iffalseName">Action Number</span>:<br><input id="iffalseVal" class="round" type="text"></div>`;
  },
  
  //---------------------------------------------------------------------
  // Action Editor Init Code
  //
  // When the HTML is first applied to the action editor, this code
  // is also run. This helps add modifications or setup reactionary
  // functions for the DOM elements.
  //---------------------------------------------------------------------
  
  init: function() {
  	const {glob, document} = this;
  
  	glob.sendTargetChange(document.getElementById('channel'), 'varNameContainer');
  	glob.variableChange(document.getElementById('storage'), 'varNameContainer2');
  	glob.onChangeFalse(document.getElementById('iffalse'));
  },
  
  //---------------------------------------------------------------------
  // Action Bot Function
  //
  // This is the function for the action within the Bot's Action class.
  // Keep in mind event calls won't have access to the "msg" parameter, 
  // so be sure to provide checks for variable existance.
  //---------------------------------------------------------------------
  
  action: function(cache) {
  	const data = cache.actions[cache.index];
  	const server = cache.server;
  	const msg = cache.msg;
  	const channel = parseInt(data.channel);
  	const message = data.message;
  	if(channel === undefined || message === undefined) return;
  	const varName = this.evalMessage(data.varName, cache);
  	const target = this.getSendTarget(channel, varName, cache);
  	if(Array.isArray(target)) {
  		this.callListFunc(target, 'send', [this.evalMessage(message, cache)]).then(function(resultMsg) {
  			const varName2 = this.evalMessage(data.varName2, cache);
  			const storage = parseInt(data.storage);
  			this.storeValue(resultMsg, storage, varName2, cache);
  			this.callNextAction(cache);
  		}.bind(this));
  	} else if(target && target.send) {
  		target.send(this.evalMessage(message, cache)).then(function(resultMsg) {
  			const varName2 = this.evalMessage(data.varName2, cache);
  			const storage = parseInt(data.storage);
  			this.storeValue(resultMsg, storage, varName2, cache);
  			this.callNextAction(cache);
  		}.bind(this)).catch(err => {
  			if(err.message == ('Cannot send messages to this user')) {
  				this.executeResults(false, data, cache);
  			} else {
  			this.displayError.bind(this, data, cache)}
  		});
  	} else {
  		this.callNextAction(cache);
  	}
  },
  
  //---------------------------------------------------------------------
  // Action Bot Mod
  //
  // Upon initialization of the bot, this code is run. Using the bot's
  // DBM namespace, one can add/modify existing functions if necessary.
  // In order to reduce conflictions between mods, be sure to alias
  // functions you wish to overwrite.
  //---------------------------------------------------------------------
  
  mod: function(DBM) {
  }
  
  }; // End of module
  