text: /**
   * @author alteredq / http://alteredqualia.com/
   */
  
  THREE.HemisphereLight = function ( skyColor, groundColor, intensity ) {
  
  	THREE.Light.call( this, skyColor );
  
  	this.position.set( 0, 100, 0 );
  
  	this.groundColor = new THREE.Color( groundColor );
  	this.intensity = ( intensity !== undefined ) ? intensity : 1;
  
  };
  
  THREE.HemisphereLight.prototype = Object.create( THREE.Light.prototype );
  
  THREE.HemisphereLight.prototype.clone = function () {
  
  	var light = new THREE.HemisphereLight();
  
  	THREE.Light.prototype.clone.call( this, light );
  
  	light.groundColor.copy( this.groundColor );
  	light.intensity = this.intensity;
  
  	return light;
  
  };
  