text: (function (global, factory) {
  	typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
  	typeof define === 'function' && define.amd ? define(['exports'], factory) :
  	(factory((global.json2csv = {})));
  }(this, (function (exports) { 'use strict';
  
  var global$1 = typeof global !== "undefined" ? global :
              typeof self !== "undefined" ? self :
              typeof window !== "undefined" ? window : {}
  
  /*
  The MIT License (MIT)
  
  Copyright (c) 2016 CoderPuppy
  
  Permission is hereby granted, free of charge, to any person obtaining a copy
  of this software and associated documentation files (the "Software"), to deal
  in the Software without restriction, including without limitation the rights
  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  copies of the Software, and to permit persons to whom the Software is
  furnished to do so, subject to the following conditions:
  
  The above copyright notice and this permission notice shall be included in all
  copies or substantial portions of the Software.
  
  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  SOFTWARE.
  
  */
  var _endianness;
  function endianness() {
    if (typeof _endianness === 'undefined') {
      var a = new ArrayBuffer(2);
      var b = new Uint8Array(a);
      var c = new Uint16Array(a);
      b[0] = 1;
      b[1] = 2;
      if (c[0] === 258) {
        _endianness = 'BE';
      } else if (c[0] === 513){
        _endianness = 'LE';
      } else {
        throw new Error('unable to figure out endianess');
      }
    }
    return _endianness;
  }
  
  function hostname() {
    if (typeof global$1.location !== 'undefined') {
      return global$1.location.hostname
    } else return '';
  }
  
  function loadavg() {
    return [];
  }
  
  function uptime() {
    return 0;
  }
  
  function freemem() {
    return Number.MAX_VALUE;
  }
  
  function totalmem() {
    return Number.MAX_VALUE;
  }
  
  function cpus() {
    return [];
  }
  
  function type() {
    return 'Browser';
  }
  
  function release () {
    if (typeof global$1.navigator !== 'undefined') {
      return global$1.navigator.appVersion;
    }
    return '';
  }
  
  function networkInterfaces(){}
  function getNetworkInterfaces(){}
  
  function arch() {
    return 'javascript';
  }
  
  function platform() {
    return 'browser';
  }
  
  function tmpDir() {
    return '/tmp';
  }
  var tmpdir = tmpDir;
  
  var EOL = '\n';
  var os = {
    EOL: EOL,
    tmpdir: tmpdir,
    tmpDir: tmpDir,
    networkInterfaces:networkInterfaces,
    getNetworkInterfaces: getNetworkInterfaces,
    release: release,
    type: type,
    cpus: cpus,
    totalmem: totalmem,
    freemem: freemem,
    uptime: uptime,
    loadavg: loadavg,
    hostname: hostname,
    endianness: endianness,
  }
  
  
  var os$1 = Object.freeze({
  	endianness: endianness,
  	hostname: hostname,
  	loadavg: loadavg,
  	uptime: uptime,
  	freemem: freemem,
  	totalmem: totalmem,
  	cpus: cpus,
  	type: type,
  	release: release,
  	networkInterfaces: networkInterfaces,
  	getNetworkInterfaces: getNetworkInterfaces,
  	arch: arch,
  	platform: platform,
  	tmpDir: tmpDir,
  	tmpdir: tmpdir,
  	EOL: EOL,
  	default: os
  });
  
  var commonjsGlobal = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
  
  function createCommonjsModule(fn, module) {
  	return module = { exports: {} }, fn(module, module.exports), module.exports;
  }
  
  /**
   * lodash (Custom Build) <https://lodash.com/>
   * Build: `lodash modularize exports="npm" -o ./`
   * Copyright jQuery Foundation and other contributors <https://jquery.org/>
   * Released under MIT license <https://lodash.com/license>
   * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
   * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
   */
  
  /** Used as the `TypeError` message for "Functions" methods. */
  var FUNC_ERROR_TEXT = 'Expected a function';
  
  /** Used to stand-in for `undefined` hash values. */
  var HASH_UNDEFINED = '__lodash_hash_undefined__';
  
  /** Used as references for various `Number` constants. */
  var INFINITY = 1 / 0;
  
  /** `Object#toString` result references. */
  var funcTag = '[object Function]',
      genTag = '[object GeneratorFunction]',
      symbolTag = '[object Symbol]';
  
  /** Used to match property names within property paths. */
  var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/,
      reIsPlainProp = /^\w*$/,
      reLeadingDot = /^\./,
      rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g;
  
  /**
   * Used to match `RegExp`
   * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).
   */
  var reRegExpChar = /[\\^$.*+?()[\]{}|]/g;
  
  /** Used to match backslashes in property paths. */
  var reEscapeChar = /\\(\\)?/g;
  
  /** Used to detect host constructors (Safari). */
  var reIsHostCtor = /^\[object .+?Constructor\]$/;
  
  /** Detect free variable `global` from Node.js. */
  var freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal && commonjsGlobal.Object === Object && commonjsGlobal;
  
  /** Detect free variable `self`. */
  var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
  
  /** Used as a reference to the global object. */
  var root = freeGlobal || freeSelf || Function('return this')();
  
  /**
   * Gets the value at `key` of `object`.
   *
   * @private
   * @param {Object} [object] The object to query.
   * @param {string} key The key of the property to get.
   * @returns {*} Returns the property value.
   */
  function getValue(object, key) {
    return object == null ? undefined : object[key];
  }
  
  /**
   * Checks if `value` is a host object in IE < 9.
   *
   * @private
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a host object, else `false`.
   */
  function isHostObject(value) {
    // Many host objects are `Object` objects that can coerce to strings
    // despite having improperly defined `toString` methods.
    var result = false;
    if (value != null && typeof value.toString != 'function') {
      try {
        result = !!(value + '');
      } catch (e) {}
    }
    return result;
  }
  
  /** Used for built-in method references. */
  var arrayProto = Array.prototype,
      funcProto = Function.prototype,
      objectProto = Object.prototype;
  
  /** Used to detect overreaching core-js shims. */
  var coreJsData = root['__core-js_shared__'];
  
  /** Used to detect methods masquerading as native. */
  var maskSrcKey = (function() {
    var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');
    return uid ? ('Symbol(src)_1.' + uid) : '';
  }());
  
  /** Used to resolve the decompiled source of functions. */
  var funcToString = funcProto.toString;
  
  /** Used to check objects for own properties. */
  var hasOwnProperty = objectProto.hasOwnProperty;
  
  /**
   * Used to resolve the
   * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
   * of values.
   */
  var objectToString = objectProto.toString;
  
  /** Used to detect if a method is native. */
  var reIsNative = RegExp('^' +
    funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\$&')
    .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
  );
  
  /** Built-in value references. */
  var Symbol$1 = root.Symbol,
      splice = arrayProto.splice;
  
  /* Built-in method references that are verified to be native. */
  var Map = getNative(root, 'Map'),
      nativeCreate = getNative(Object, 'create');
  
  /** Used to convert symbols to primitives and strings. */
  var symbolProto = Symbol$1 ? Symbol$1.prototype : undefined,
      symbolToString = symbolProto ? symbolProto.toString : undefined;
  
  /**
   * Creates a hash object.
   *
   * @private
   * @constructor
   * @param {Array} [entries] The key-value pairs to cache.
   */
  function Hash(entries) {
    var index = -1,
        length = entries ? entries.length : 0;
  
    this.clear();
    while (++index < length) {
      var entry = entries[index];
      this.set(entry[0], entry[1]);
    }
  }
  
  /**
   * Removes all key-value entries from the hash.
   *
   * @private
   * @name clear
   * @memberOf Hash
   */
  function hashClear() {
    this.__data__ = nativeCreate ? nativeCreate(null) : {};
  }
  
  /**
   * Removes `key` and its value from the hash.
   *
   * @private
   * @name delete
   * @memberOf Hash
   * @param {Object} hash The hash to modify.
   * @param {string} key The key of the value to remove.
   * @returns {boolean} Returns `true` if the entry was removed, else `false`.
   */
  function hashDelete(key) {
    return this.has(key) && delete this.__data__[key];
  }
  
  /**
   * Gets the hash value for `key`.
   *
   * @private
   * @name get
   * @memberOf Hash
   * @param {string} key The key of the value to get.
   * @returns {*} Returns the entry value.
   */
  function hashGet(key) {
    var data = this.__data__;
    if (nativeCreate) {
      var result = data[key];
      return result === HASH_UNDEFINED ? undefined : result;
    }
    return hasOwnProperty.call(data, key) ? data[key] : undefined;
  }
  
  /**
   * Checks if a hash value for `key` exists.
   *
   * @private
   * @name has
   * @memberOf Hash
   * @param {string} key The key of the entry to check.
   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
   */
  function hashHas(key) {
    var data = this.__data__;
    return nativeCreate ? data[key] !== undefined : hasOwnProperty.call(data, key);
  }
  
  /**
   * Sets the hash `key` to `value`.
   *
   * @private
   * @name set
   * @memberOf Hash
   * @param {string} key The key of the value to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns the hash instance.
   */
  function hashSet(key, value) {
    var data = this.__data__;
    data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;
    return this;
  }
  
  // Add methods to `Hash`.
  Hash.prototype.clear = hashClear;
  Hash.prototype['delete'] = hashDelete;
  Hash.prototype.get = hashGet;
  Hash.prototype.has = hashHas;
  Hash.prototype.set = hashSet;
  
  /**
   * Creates an list cache object.
   *
   * @private
   * @constructor
   * @param {Array} [entries] The key-value pairs to cache.
   */
  function ListCache(entries) {
    var index = -1,
        length = entries ? entries.length : 0;
  
    this.clear();
    while (++index < length) {
      var entry = entries[index];
      this.set(entry[0], entry[1]);
    }
  }
  
  /**
   * Removes all key-value entries from the list cache.
   *
   * @private
   * @name clear
   * @memberOf ListCache
   */
  function listCacheClear() {
    this.__data__ = [];
  }
  
  /**
   * Removes `key` and its value from the list cache.
   *
   * @private
   * @name delete
   * @memberOf ListCache
   * @param {string} key The key of the value to remove.
   * @returns {boolean} Returns `true` if the entry was removed, else `false`.
   */
  function listCacheDelete(key) {
    var data = this.__data__,
        index = assocIndexOf(data, key);
  
    if (index < 0) {
      return false;
    }
    var lastIndex = data.length - 1;
    if (index == lastIndex) {
      data.pop();
    } else {
      splice.call(data, index, 1);
    }
    return true;
  }
  
  /**
   * Gets the list cache value for `key`.
   *
   * @private
   * @name get
   * @memberOf ListCache
   * @param {string} key The key of the value to get.
   * @returns {*} Returns the entry value.
   */
  function listCacheGet(key) {
    var data = this.__data__,
        index = assocIndexOf(data, key);
  
    return index < 0 ? undefined : data[index][1];
  }
  
  /**
   * Checks if a list cache value for `key` exists.
   *
   * @private
   * @name has
   * @memberOf ListCache
   * @param {string} key The key of the entry to check.
   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
   */
  function listCacheHas(key) {
    return assocIndexOf(this.__data__, key) > -1;
  }
  
  /**
   * Sets the list cache `key` to `value`.
   *
   * @private
   * @name set
   * @memberOf ListCache
   * @param {string} key The key of the value to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns the list cache instance.
   */
  function listCacheSet(key, value) {
    var data = this.__data__,
        index = assocIndexOf(data, key);
  
    if (index < 0) {
      data.push([key, value]);
    } else {
      data[index][1] = value;
    }
    return this;
  }
  
  // Add methods to `ListCache`.
  ListCache.prototype.clear = listCacheClear;
  ListCache.prototype['delete'] = listCacheDelete;
  ListCache.prototype.get = listCacheGet;
  ListCache.prototype.has = listCacheHas;
  ListCache.prototype.set = listCacheSet;
  
  /**
   * Creates a map cache object to store key-value pairs.
   *
   * @private
   * @constructor
   * @param {Array} [entries] The key-value pairs to cache.
   */
  function MapCache(entries) {
    var index = -1,
        length = entries ? entries.length : 0;
  
    this.clear();
    while (++index < length) {
      var entry = entries[index];
      this.set(entry[0], entry[1]);
    }
  }
  
  /**
   * Removes all key-value entries from the map.
   *
   * @private
   * @name clear
   * @memberOf MapCache
   */
  function mapCacheClear() {
    this.__data__ = {
      'hash': new Hash,
      'map': new (Map || ListCache),
      'string': new Hash
    };
  }
  
  /**
   * Removes `key` and its value from the map.
   *
   * @private
   * @name delete
   * @memberOf MapCache
   * @param {string} key The key of the value to remove.
   * @returns {boolean} Returns `true` if the entry was removed, else `false`.
   */
  function mapCacheDelete(key) {
    return getMapData(this, key)['delete'](key);
  }
  
  /**
   * Gets the map value for `key`.
   *
   * @private
   * @name get
   * @memberOf MapCache
   * @param {string} key The key of the value to get.
   * @returns {*} Returns the entry value.
   */
  function mapCacheGet(key) {
    return getMapData(this, key).get(key);
  }
  
  /**
   * Checks if a map value for `key` exists.
   *
   * @private
   * @name has
   * @memberOf MapCache
   * @param {string} key The key of the entry to check.
   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
   */
  function mapCacheHas(key) {
    return getMapData(this, key).has(key);
  }
  
  /**
   * Sets the map `key` to `value`.
   *
   * @private
   * @name set
   * @memberOf MapCache
   * @param {string} key The key of the value to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns the map cache instance.
   */
  function mapCacheSet(key, value) {
    getMapData(this, key).set(key, value);
    return this;
  }
  
  // Add methods to `MapCache`.
  MapCache.prototype.clear = mapCacheClear;
  MapCache.prototype['delete'] = mapCacheDelete;
  MapCache.prototype.get = mapCacheGet;
  MapCache.prototype.has = mapCacheHas;
  MapCache.prototype.set = mapCacheSet;
  
  /**
   * Gets the index at which the `key` is found in `array` of key-value pairs.
   *
   * @private
   * @param {Array} array The array to inspect.
   * @param {*} key The key to search for.
   * @returns {number} Returns the index of the matched value, else `-1`.
   */
  function assocIndexOf(array, key) {
    var length = array.length;
    while (length--) {
      if (eq(array[length][0], key)) {
        return length;
      }
    }
    return -1;
  }
  
  /**
   * The base implementation of `_.get` without support for default values.
   *
   * @private
   * @param {Object} object The object to query.
   * @param {Array|string} path The path of the property to get.
   * @returns {*} Returns the resolved value.
   */
  function baseGet(object, path) {
    path = isKey(path, object) ? [path] : castPath(path);
  
    var index = 0,
        length = path.length;
  
    while (object != null && index < length) {
      object = object[toKey(path[index++])];
    }
    return (index && index == length) ? object : undefined;
  }
  
  /**
   * The base implementation of `_.isNative` without bad shim checks.
   *
   * @private
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a native function,
   *  else `false`.
   */
  function baseIsNative(value) {
    if (!isObject(value) || isMasked(value)) {
      return false;
    }
    var pattern = (isFunction(value) || isHostObject(value)) ? reIsNative : reIsHostCtor;
    return pattern.test(toSource(value));
  }
  
  /**
   * The base implementation of `_.toString` which doesn't convert nullish
   * values to empty strings.
   *
   * @private
   * @param {*} value The value to process.
   * @returns {string} Returns the string.
   */
  function baseToString(value) {
    // Exit early for strings to avoid a performance hit in some environments.
    if (typeof value == 'string') {
      return value;
    }
    if (isSymbol(value)) {
      return symbolToString ? symbolToString.call(value) : '';
    }
    var result = (value + '');
    return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
  }
  
  /**
   * Casts `value` to a path array if it's not one.
   *
   * @private
   * @param {*} value The value to inspect.
   * @returns {Array} Returns the cast property path array.
   */
  function castPath(value) {
    return isArray(value) ? value : stringToPath(value);
  }
  
  /**
   * Gets the data for `map`.
   *
   * @private
   * @param {Object} map The map to query.
   * @param {string} key The reference key.
   * @returns {*} Returns the map data.
   */
  function getMapData(map, key) {
    var data = map.__data__;
    return isKeyable(key)
      ? data[typeof key == 'string' ? 'string' : 'hash']
      : data.map;
  }
  
  /**
   * Gets the native function at `key` of `object`.
   *
   * @private
   * @param {Object} object The object to query.
   * @param {string} key The key of the method to get.
   * @returns {*} Returns the function if it's native, else `undefined`.
   */
  function getNative(object, key) {
    var value = getValue(object, key);
    return baseIsNative(value) ? value : undefined;
  }
  
  /**
   * Checks if `value` is a property name and not a property path.
   *
   * @private
   * @param {*} value The value to check.
   * @param {Object} [object] The object to query keys on.
   * @returns {boolean} Returns `true` if `value` is a property name, else `false`.
   */
  function isKey(value, object) {
    if (isArray(value)) {
      return false;
    }
    var type = typeof value;
    if (type == 'number' || type == 'symbol' || type == 'boolean' ||
        value == null || isSymbol(value)) {
      return true;
    }
    return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||
      (object != null && value in Object(object));
  }
  
  /**
   * Checks if `value` is suitable for use as unique object key.
   *
   * @private
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is suitable, else `false`.
   */
  function isKeyable(value) {
    var type = typeof value;
    return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')
      ? (value !== '__proto__')
      : (value === null);
  }
  
  /**
   * Checks if `func` has its source masked.
   *
   * @private
   * @param {Function} func The function to check.
   * @returns {boolean} Returns `true` if `func` is masked, else `false`.
   */
  function isMasked(func) {
    return !!maskSrcKey && (maskSrcKey in func);
  }
  
  /**
   * Converts `string` to a property path array.
   *
   * @private
   * @param {string} string The string to convert.
   * @returns {Array} Returns the property path array.
   */
  var stringToPath = memoize(function(string) {
    string = toString(string);
  
    var result = [];
    if (reLeadingDot.test(string)) {
      result.push('');
    }
    string.replace(rePropName, function(match, number, quote, string) {
      result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match));
    });
    return result;
  });
  
  /**
   * Converts `value` to a string key if it's not a string or symbol.
   *
   * @private
   * @param {*} value The value to inspect.
   * @returns {string|symbol} Returns the key.
   */
  function toKey(value) {
    if (typeof value == 'string' || isSymbol(value)) {
      return value;
    }
    var result = (value + '');
    return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
  }
  
  /**
   * Converts `func` to its source code.
   *
   * @private
   * @param {Function} func The function to process.
   * @returns {string} Returns the source code.
   */
  function toSource(func) {
    if (func != null) {
      try {
        return funcToString.call(func);
      } catch (e) {}
      try {
        return (func + '');
      } catch (e) {}
    }
    return '';
  }
  
  /**
   * Creates a function that memoizes the result of `func`. If `resolver` is
   * provided, it determines the cache key for storing the result based on the
   * arguments provided to the memoized function. By default, the first argument
   * provided to the memoized function is used as the map cache key. The `func`
   * is invoked with the `this` binding of the memoized function.
   *
   * **Note:** The cache is exposed as the `cache` property on the memoized
   * function. Its creation may be customized by replacing the `_.memoize.Cache`
   * constructor with one whose instances implement the
   * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)
   * method interface of `delete`, `get`, `has`, and `set`.
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Function
   * @param {Function} func The function to have its output memoized.
   * @param {Function} [resolver] The function to resolve the cache key.
   * @returns {Function} Returns the new memoized function.
   * @example
   *
   * var object = { 'a': 1, 'b': 2 };
   * var other = { 'c': 3, 'd': 4 };
   *
   * var values = _.memoize(_.values);
   * values(object);
   * // => [1, 2]
   *
   * values(other);
   * // => [3, 4]
   *
   * object.a = 2;
   * values(object);
   * // => [1, 2]
   *
   * // Modify the result cache.
   * values.cache.set(object, ['a', 'b']);
   * values(object);
   * // => ['a', 'b']
   *
   * // Replace `_.memoize.Cache`.
   * _.memoize.Cache = WeakMap;
   */
  function memoize(func, resolver) {
    if (typeof func != 'function' || (resolver && typeof resolver != 'function')) {
      throw new TypeError(FUNC_ERROR_TEXT);
    }
    var memoized = function() {
      var args = arguments,
          key = resolver ? resolver.apply(this, args) : args[0],
          cache = memoized.cache;
  
      if (cache.has(key)) {
        return cache.get(key);
      }
      var result = func.apply(this, args);
      memoized.cache = cache.set(key, result);
      return result;
    };
    memoized.cache = new (memoize.Cache || MapCache);
    return memoized;
  }
  
  // Assign cache to `_.memoize`.
  memoize.Cache = MapCache;
  
  /**
   * Performs a
   * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
   * comparison between two values to determine if they are equivalent.
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to compare.
   * @param {*} other The other value to compare.
   * @returns {boolean} Returns `true` if the values are equivalent, else `false`.
   * @example
   *
   * var object = { 'a': 1 };
   * var other = { 'a': 1 };
   *
   * _.eq(object, object);
   * // => true
   *
   * _.eq(object, other);
   * // => false
   *
   * _.eq('a', 'a');
   * // => true
   *
   * _.eq('a', Object('a'));
   * // => false
   *
   * _.eq(NaN, NaN);
   * // => true
   */
  function eq(value, other) {
    return value === other || (value !== value && other !== other);
  }
  
  /**
   * Checks if `value` is classified as an `Array` object.
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is an array, else `false`.
   * @example
   *
   * _.isArray([1, 2, 3]);
   * // => true
   *
   * _.isArray(document.body.children);
   * // => false
   *
   * _.isArray('abc');
   * // => false
   *
   * _.isArray(_.noop);
   * // => false
   */
  var isArray = Array.isArray;
  
  /**
   * Checks if `value` is classified as a `Function` object.
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a function, else `false`.
   * @example
   *
   * _.isFunction(_);
   * // => true
   *
   * _.isFunction(/abc/);
   * // => false
   */
  function isFunction(value) {
    // The use of `Object#toString` avoids issues with the `typeof` operator
    // in Safari 8-9 which returns 'object' for typed array and other constructors.
    var tag = isObject(value) ? objectToString.call(value) : '';
    return tag == funcTag || tag == genTag;
  }
  
  /**
   * Checks if `value` is the
   * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
   * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is an object, else `false`.
   * @example
   *
   * _.isObject({});
   * // => true
   *
   * _.isObject([1, 2, 3]);
   * // => true
   *
   * _.isObject(_.noop);
   * // => true
   *
   * _.isObject(null);
   * // => false
   */
  function isObject(value) {
    var type = typeof value;
    return !!value && (type == 'object' || type == 'function');
  }
  
  /**
   * Checks if `value` is object-like. A value is object-like if it's not `null`
   * and has a `typeof` result of "object".
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
   * @example
   *
   * _.isObjectLike({});
   * // => true
   *
   * _.isObjectLike([1, 2, 3]);
   * // => true
   *
   * _.isObjectLike(_.noop);
   * // => false
   *
   * _.isObjectLike(null);
   * // => false
   */
  function isObjectLike(value) {
    return !!value && typeof value == 'object';
  }
  
  /**
   * Checks if `value` is classified as a `Symbol` primitive or object.
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
   * @example
   *
   * _.isSymbol(Symbol.iterator);
   * // => true
   *
   * _.isSymbol('abc');
   * // => false
   */
  function isSymbol(value) {
    return typeof value == 'symbol' ||
      (isObjectLike(value) && objectToString.call(value) == symbolTag);
  }
  
  /**
   * Converts `value` to a string. An empty string is returned for `null`
   * and `undefined` values. The sign of `-0` is preserved.
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to process.
   * @returns {string} Returns the string.
   * @example
   *
   * _.toString(null);
   * // => ''
   *
   * _.toString(-0);
   * // => '-0'
   *
   * _.toString([1, 2, 3]);
   * // => '1,2,3'
   */
  function toString(value) {
    return value == null ? '' : baseToString(value);
  }
  
  /**
   * Gets the value at `path` of `object`. If the resolved value is
   * `undefined`, the `defaultValue` is returned in its place.
   *
   * @static
   * @memberOf _
   * @since 3.7.0
   * @category Object
   * @param {Object} object The object to query.
   * @param {Array|string} path The path of the property to get.
   * @param {*} [defaultValue] The value returned for `undefined` resolved values.
   * @returns {*} Returns the resolved value.
   * @example
   *
   * var object = { 'a': [{ 'b': { 'c': 3 } }] };
   *
   * _.get(object, 'a[0].b.c');
   * // => 3
   *
   * _.get(object, ['a', '0', 'b', 'c']);
   * // => 3
   *
   * _.get(object, 'a.b.c', 'default');
   * // => 'default'
   */
  function get(object, path, defaultValue) {
    var result = object == null ? undefined : baseGet(object, path);
    return result === undefined ? defaultValue : result;
  }
  
  var lodash_get = get;
  
  /**
   * lodash (Custom Build) <https://lodash.com/>
   * Build: `lodash modularize exports="npm" -o ./`
   * Copyright jQuery Foundation and other contributors <https://jquery.org/>
   * Released under MIT license <https://lodash.com/license>
   * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
   * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
   */
  
  /** Used as the `TypeError` message for "Functions" methods. */
  var FUNC_ERROR_TEXT$1 = 'Expected a function';
  
  /** Used to stand-in for `undefined` hash values. */
  var HASH_UNDEFINED$1 = '__lodash_hash_undefined__';
  
  /** Used as references for various `Number` constants. */
  var INFINITY$1 = 1 / 0,
      MAX_SAFE_INTEGER = 9007199254740991;
  
  /** `Object#toString` result references. */
  var funcTag$1 = '[object Function]',
      genTag$1 = '[object GeneratorFunction]',
      symbolTag$1 = '[object Symbol]';
  
  /** Used to match property names within property paths. */
  var reIsDeepProp$1 = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/,
      reIsPlainProp$1 = /^\w*$/,
      reLeadingDot$1 = /^\./,
      rePropName$1 = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g;
  
  /**
   * Used to match `RegExp`
   * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).
   */
  var reRegExpChar$1 = /[\\^$.*+?()[\]{}|]/g;
  
  /** Used to match backslashes in property paths. */
  var reEscapeChar$1 = /\\(\\)?/g;
  
  /** Used to detect host constructors (Safari). */
  var reIsHostCtor$1 = /^\[object .+?Constructor\]$/;
  
  /** Used to detect unsigned integer values. */
  var reIsUint = /^(?:0|[1-9]\d*)$/;
  
  /** Detect free variable `global` from Node.js. */
  var freeGlobal$1 = typeof commonjsGlobal == 'object' && commonjsGlobal && commonjsGlobal.Object === Object && commonjsGlobal;
  
  /** Detect free variable `self`. */
  var freeSelf$1 = typeof self == 'object' && self && self.Object === Object && self;
  
  /** Used as a reference to the global object. */
  var root$1 = freeGlobal$1 || freeSelf$1 || Function('return this')();
  
  /**
   * Gets the value at `key` of `object`.
   *
   * @private
   * @param {Object} [object] The object to query.
   * @param {string} key The key of the property to get.
   * @returns {*} Returns the property value.
   */
  function getValue$1(object, key) {
    return object == null ? undefined : object[key];
  }
  
  /**
   * Checks if `value` is a host object in IE < 9.
   *
   * @private
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a host object, else `false`.
   */
  function isHostObject$1(value) {
    // Many host objects are `Object` objects that can coerce to strings
    // despite having improperly defined `toString` methods.
    var result = false;
    if (value != null && typeof value.toString != 'function') {
      try {
        result = !!(value + '');
      } catch (e) {}
    }
    return result;
  }
  
  /** Used for built-in method references. */
  var arrayProto$1 = Array.prototype,
      funcProto$1 = Function.prototype,
      objectProto$1 = Object.prototype;
  
  /** Used to detect overreaching core-js shims. */
  var coreJsData$1 = root$1['__core-js_shared__'];
  
  /** Used to detect methods masquerading as native. */
  var maskSrcKey$1 = (function() {
    var uid = /[^.]+$/.exec(coreJsData$1 && coreJsData$1.keys && coreJsData$1.keys.IE_PROTO || '');
    return uid ? ('Symbol(src)_1.' + uid) : '';
  }());
  
  /** Used to resolve the decompiled source of functions. */
  var funcToString$1 = funcProto$1.toString;
  
  /** Used to check objects for own properties. */
  var hasOwnProperty$1 = objectProto$1.hasOwnProperty;
  
  /**
   * Used to resolve the
   * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
   * of values.
   */
  var objectToString$1 = objectProto$1.toString;
  
  /** Used to detect if a method is native. */
  var reIsNative$1 = RegExp('^' +
    funcToString$1.call(hasOwnProperty$1).replace(reRegExpChar$1, '\\$&')
    .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
  );
  
  /** Built-in value references. */
  var Symbol$2 = root$1.Symbol,
      splice$1 = arrayProto$1.splice;
  
  /* Built-in method references that are verified to be native. */
  var Map$1 = getNative$1(root$1, 'Map'),
      nativeCreate$1 = getNative$1(Object, 'create');
  
  /** Used to convert symbols to primitives and strings. */
  var symbolProto$1 = Symbol$2 ? Symbol$2.prototype : undefined,
      symbolToString$1 = symbolProto$1 ? symbolProto$1.toString : undefined;
  
  /**
   * Creates a hash object.
   *
   * @private
   * @constructor
   * @param {Array} [entries] The key-value pairs to cache.
   */
  function Hash$1(entries) {
    var index = -1,
        length = entries ? entries.length : 0;
  
    this.clear();
    while (++index < length) {
      var entry = entries[index];
      this.set(entry[0], entry[1]);
    }
  }
  
  /**
   * Removes all key-value entries from the hash.
   *
   * @private
   * @name clear
   * @memberOf Hash
   */
  function hashClear$1() {
    this.__data__ = nativeCreate$1 ? nativeCreate$1(null) : {};
  }
  
  /**
   * Removes `key` and its value from the hash.
   *
   * @private
   * @name delete
   * @memberOf Hash
   * @param {Object} hash The hash to modify.
   * @param {string} key The key of the value to remove.
   * @returns {boolean} Returns `true` if the entry was removed, else `false`.
   */
  function hashDelete$1(key) {
    return this.has(key) && delete this.__data__[key];
  }
  
  /**
   * Gets the hash value for `key`.
   *
   * @private
   * @name get
   * @memberOf Hash
   * @param {string} key The key of the value to get.
   * @returns {*} Returns the entry value.
   */
  function hashGet$1(key) {
    var data = this.__data__;
    if (nativeCreate$1) {
      var result = data[key];
      return result === HASH_UNDEFINED$1 ? undefined : result;
    }
    return hasOwnProperty$1.call(data, key) ? data[key] : undefined;
  }
  
  /**
   * Checks if a hash value for `key` exists.
   *
   * @private
   * @name has
   * @memberOf Hash
   * @param {string} key The key of the entry to check.
   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
   */
  function hashHas$1(key) {
    var data = this.__data__;
    return nativeCreate$1 ? data[key] !== undefined : hasOwnProperty$1.call(data, key);
  }
  
  /**
   * Sets the hash `key` to `value`.
   *
   * @private
   * @name set
   * @memberOf Hash
   * @param {string} key The key of the value to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns the hash instance.
   */
  function hashSet$1(key, value) {
    var data = this.__data__;
    data[key] = (nativeCreate$1 && value === undefined) ? HASH_UNDEFINED$1 : value;
    return this;
  }
  
  // Add methods to `Hash`.
  Hash$1.prototype.clear = hashClear$1;
  Hash$1.prototype['delete'] = hashDelete$1;
  Hash$1.prototype.get = hashGet$1;
  Hash$1.prototype.has = hashHas$1;
  Hash$1.prototype.set = hashSet$1;
  
  /**
   * Creates an list cache object.
   *
   * @private
   * @constructor
   * @param {Array} [entries] The key-value pairs to cache.
   */
  function ListCache$1(entries) {
    var index = -1,
        length = entries ? entries.length : 0;
  
    this.clear();
    while (++index < length) {
      var entry = entries[index];
      this.set(entry[0], entry[1]);
    }
  }
  
  /**
   * Removes all key-value entries from the list cache.
   *
   * @private
   * @name clear
   * @memberOf ListCache
   */
  function listCacheClear$1() {
    this.__data__ = [];
  }
  
  /**
   * Removes `key` and its value from the list cache.
   *
   * @private
   * @name delete
   * @memberOf ListCache
   * @param {string} key The key of the value to remove.
   * @returns {boolean} Returns `true` if the entry was removed, else `false`.
   */
  function listCacheDelete$1(key) {
    var data = this.__data__,
        index = assocIndexOf$1(data, key);
  
    if (index < 0) {
      return false;
    }
    var lastIndex = data.length - 1;
    if (index == lastIndex) {
      data.pop();
    } else {
      splice$1.call(data, index, 1);
    }
    return true;
  }
  
  /**
   * Gets the list cache value for `key`.
   *
   * @private
   * @name get
   * @memberOf ListCache
   * @param {string} key The key of the value to get.
   * @returns {*} Returns the entry value.
   */
  function listCacheGet$1(key) {
    var data = this.__data__,
        index = assocIndexOf$1(data, key);
  
    return index < 0 ? undefined : data[index][1];
  }
  
  /**
   * Checks if a list cache value for `key` exists.
   *
   * @private
   * @name has
   * @memberOf ListCache
   * @param {string} key The key of the entry to check.
   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
   */
  function listCacheHas$1(key) {
    return assocIndexOf$1(this.__data__, key) > -1;
  }
  
  /**
   * Sets the list cache `key` to `value`.
   *
   * @private
   * @name set
   * @memberOf ListCache
   * @param {string} key The key of the value to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns the list cache instance.
   */
  function listCacheSet$1(key, value) {
    var data = this.__data__,
        index = assocIndexOf$1(data, key);
  
    if (index < 0) {
      data.push([key, value]);
    } else {
      data[index][1] = value;
    }
    return this;
  }
  
  // Add methods to `ListCache`.
  ListCache$1.prototype.clear = listCacheClear$1;
  ListCache$1.prototype['delete'] = listCacheDelete$1;
  ListCache$1.prototype.get = listCacheGet$1;
  ListCache$1.prototype.has = listCacheHas$1;
  ListCache$1.prototype.set = listCacheSet$1;
  
  /**
   * Creates a map cache object to store key-value pairs.
   *
   * @private
   * @constructor
   * @param {Array} [entries] The key-value pairs to cache.
   */
  function MapCache$1(entries) {
    var index = -1,
        length = entries ? entries.length : 0;
  
    this.clear();
    while (++index < length) {
      var entry = entries[index];
      this.set(entry[0], entry[1]);
    }
  }
  
  /**
   * Removes all key-value entries from the map.
   *
   * @private
   * @name clear
   * @memberOf MapCache
   */
  function mapCacheClear$1() {
    this.__data__ = {
      'hash': new Hash$1,
      'map': new (Map$1 || ListCache$1),
      'string': new Hash$1
    };
  }
  
  /**
   * Removes `key` and its value from the map.
   *
   * @private
   * @name delete
   * @memberOf MapCache
   * @param {string} key The key of the value to remove.
   * @returns {boolean} Returns `true` if the entry was removed, else `false`.
   */
  function mapCacheDelete$1(key) {
    return getMapData$1(this, key)['delete'](key);
  }
  
  /**
   * Gets the map value for `key`.
   *
   * @private
   * @name get
   * @memberOf MapCache
   * @param {string} key The key of the value to get.
   * @returns {*} Returns the entry value.
   */
  function mapCacheGet$1(key) {
    return getMapData$1(this, key).get(key);
  }
  
  /**
   * Checks if a map value for `key` exists.
   *
   * @private
   * @name has
   * @memberOf MapCache
   * @param {string} key The key of the entry to check.
   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
   */
  function mapCacheHas$1(key) {
    return getMapData$1(this, key).has(key);
  }
  
  /**
   * Sets the map `key` to `value`.
   *
   * @private
   * @name set
   * @memberOf MapCache
   * @param {string} key The key of the value to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns the map cache instance.
   */
  function mapCacheSet$1(key, value) {
    getMapData$1(this, key).set(key, value);
    return this;
  }
  
  // Add methods to `MapCache`.
  MapCache$1.prototype.clear = mapCacheClear$1;
  MapCache$1.prototype['delete'] = mapCacheDelete$1;
  MapCache$1.prototype.get = mapCacheGet$1;
  MapCache$1.prototype.has = mapCacheHas$1;
  MapCache$1.prototype.set = mapCacheSet$1;
  
  /**
   * Assigns `value` to `key` of `object` if the existing value is not equivalent
   * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
   * for equality comparisons.
   *
   * @private
   * @param {Object} object The object to modify.
   * @param {string} key The key of the property to assign.
   * @param {*} value The value to assign.
   */
  function assignValue(object, key, value) {
    var objValue = object[key];
    if (!(hasOwnProperty$1.call(object, key) && eq$1(objValue, value)) ||
        (value === undefined && !(key in object))) {
      object[key] = value;
    }
  }
  
  /**
   * Gets the index at which the `key` is found in `array` of key-value pairs.
   *
   * @private
   * @param {Array} array The array to inspect.
   * @param {*} key The key to search for.
   * @returns {number} Returns the index of the matched value, else `-1`.
   */
  function assocIndexOf$1(array, key) {
    var length = array.length;
    while (length--) {
      if (eq$1(array[length][0], key)) {
        return length;
      }
    }
    return -1;
  }
  
  /**
   * The base implementation of `_.isNative` without bad shim checks.
   *
   * @private
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a native function,
   *  else `false`.
   */
  function baseIsNative$1(value) {
    if (!isObject$1(value) || isMasked$1(value)) {
      return false;
    }
    var pattern = (isFunction$1(value) || isHostObject$1(value)) ? reIsNative$1 : reIsHostCtor$1;
    return pattern.test(toSource$1(value));
  }
  
  /**
   * The base implementation of `_.set`.
   *
   * @private
   * @param {Object} object The object to modify.
   * @param {Array|string} path The path of the property to set.
   * @param {*} value The value to set.
   * @param {Function} [customizer] The function to customize path creation.
   * @returns {Object} Returns `object`.
   */
  function baseSet(object, path, value, customizer) {
    if (!isObject$1(object)) {
      return object;
    }
    path = isKey$1(path, object) ? [path] : castPath$1(path);
  
    var index = -1,
        length = path.length,
        lastIndex = length - 1,
        nested = object;
  
    while (nested != null && ++index < length) {
      var key = toKey$1(path[index]),
          newValue = value;
  
      if (index != lastIndex) {
        var objValue = nested[key];
        newValue = customizer ? customizer(objValue, key, nested) : undefined;
        if (newValue === undefined) {
          newValue = isObject$1(objValue)
            ? objValue
            : (isIndex(path[index + 1]) ? [] : {});
        }
      }
      assignValue(nested, key, newValue);
      nested = nested[key];
    }
    return object;
  }
  
  /**
   * The base implementation of `_.toString` which doesn't convert nullish
   * values to empty strings.
   *
   * @private
   * @param {*} value The value to process.
   * @returns {string} Returns the string.
   */
  function baseToString$1(value) {
    // Exit early for strings to avoid a performance hit in some environments.
    if (typeof value == 'string') {
      return value;
    }
    if (isSymbol$1(value)) {
      return symbolToString$1 ? symbolToString$1.call(value) : '';
    }
    var result = (value + '');
    return (result == '0' && (1 / value) == -INFINITY$1) ? '-0' : result;
  }
  
  /**
   * Casts `value` to a path array if it's not one.
   *
   * @private
   * @param {*} value The value to inspect.
   * @returns {Array} Returns the cast property path array.
   */
  function castPath$1(value) {
    return isArray$1(value) ? value : stringToPath$1(value);
  }
  
  /**
   * Gets the data for `map`.
   *
   * @private
   * @param {Object} map The map to query.
   * @param {string} key The reference key.
   * @returns {*} Returns the map data.
   */
  function getMapData$1(map, key) {
    var data = map.__data__;
    return isKeyable$1(key)
      ? data[typeof key == 'string' ? 'string' : 'hash']
      : data.map;
  }
  
  /**
   * Gets the native function at `key` of `object`.
   *
   * @private
   * @param {Object} object The object to query.
   * @param {string} key The key of the method to get.
   * @returns {*} Returns the function if it's native, else `undefined`.
   */
  function getNative$1(object, key) {
    var value = getValue$1(object, key);
    return baseIsNative$1(value) ? value : undefined;
  }
  
  /**
   * Checks if `value` is a valid array-like index.
   *
   * @private
   * @param {*} value The value to check.
   * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
   * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
   */
  function isIndex(value, length) {
    length = length == null ? MAX_SAFE_INTEGER : length;
    return !!length &&
      (typeof value == 'number' || reIsUint.test(value)) &&
      (value > -1 && value % 1 == 0 && value < length);
  }
  
  /**
   * Checks if `value` is a property name and not a property path.
   *
   * @private
   * @param {*} value The value to check.
   * @param {Object} [object] The object to query keys on.
   * @returns {boolean} Returns `true` if `value` is a property name, else `false`.
   */
  function isKey$1(value, object) {
    if (isArray$1(value)) {
      return false;
    }
    var type = typeof value;
    if (type == 'number' || type == 'symbol' || type == 'boolean' ||
        value == null || isSymbol$1(value)) {
      return true;
    }
    return reIsPlainProp$1.test(value) || !reIsDeepProp$1.test(value) ||
      (object != null && value in Object(object));
  }
  
  /**
   * Checks if `value` is suitable for use as unique object key.
   *
   * @private
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is suitable, else `false`.
   */
  function isKeyable$1(value) {
    var type = typeof value;
    return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')
      ? (value !== '__proto__')
      : (value === null);
  }
  
  /**
   * Checks if `func` has its source masked.
   *
   * @private
   * @param {Function} func The function to check.
   * @returns {boolean} Returns `true` if `func` is masked, else `false`.
   */
  function isMasked$1(func) {
    return !!maskSrcKey$1 && (maskSrcKey$1 in func);
  }
  
  /**
   * Converts `string` to a property path array.
   *
   * @private
   * @param {string} string The string to convert.
   * @returns {Array} Returns the property path array.
   */
  var stringToPath$1 = memoize$1(function(string) {
    string = toString$1(string);
  
    var result = [];
    if (reLeadingDot$1.test(string)) {
      result.push('');
    }
    string.replace(rePropName$1, function(match, number, quote, string) {
      result.push(quote ? string.replace(reEscapeChar$1, '$1') : (number || match));
    });
    return result;
  });
  
  /**
   * Converts `value` to a string key if it's not a string or symbol.
   *
   * @private
   * @param {*} value The value to inspect.
   * @returns {string|symbol} Returns the key.
   */
  function toKey$1(value) {
    if (typeof value == 'string' || isSymbol$1(value)) {
      return value;
    }
    var result = (value + '');
    return (result == '0' && (1 / value) == -INFINITY$1) ? '-0' : result;
  }
  
  /**
   * Converts `func` to its source code.
   *
   * @private
   * @param {Function} func The function to process.
   * @returns {string} Returns the source code.
   */
  function toSource$1(func) {
    if (func != null) {
      try {
        return funcToString$1.call(func);
      } catch (e) {}
      try {
        return (func + '');
      } catch (e) {}
    }
    return '';
  }
  
  /**
   * Creates a function that memoizes the result of `func`. If `resolver` is
   * provided, it determines the cache key for storing the result based on the
   * arguments provided to the memoized function. By default, the first argument
   * provided to the memoized function is used as the map cache key. The `func`
   * is invoked with the `this` binding of the memoized function.
   *
   * **Note:** The cache is exposed as the `cache` property on the memoized
   * function. Its creation may be customized by replacing the `_.memoize.Cache`
   * constructor with one whose instances implement the
   * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)
   * method interface of `delete`, `get`, `has`, and `set`.
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Function
   * @param {Function} func The function to have its output memoized.
   * @param {Function} [resolver] The function to resolve the cache key.
   * @returns {Function} Returns the new memoized function.
   * @example
   *
   * var object = { 'a': 1, 'b': 2 };
   * var other = { 'c': 3, 'd': 4 };
   *
   * var values = _.memoize(_.values);
   * values(object);
   * // => [1, 2]
   *
   * values(other);
   * // => [3, 4]
   *
   * object.a = 2;
   * values(object);
   * // => [1, 2]
   *
   * // Modify the result cache.
   * values.cache.set(object, ['a', 'b']);
   * values(object);
   * // => ['a', 'b']
   *
   * // Replace `_.memoize.Cache`.
   * _.memoize.Cache = WeakMap;
   */
  function memoize$1(func, resolver) {
    if (typeof func != 'function' || (resolver && typeof resolver != 'function')) {
      throw new TypeError(FUNC_ERROR_TEXT$1);
    }
    var memoized = function() {
      var args = arguments,
          key = resolver ? resolver.apply(this, args) : args[0],
          cache = memoized.cache;
  
      if (cache.has(key)) {
        return cache.get(key);
      }
      var result = func.apply(this, args);
      memoized.cache = cache.set(key, result);
      return result;
    };
    memoized.cache = new (memoize$1.Cache || MapCache$1);
    return memoized;
  }
  
  // Assign cache to `_.memoize`.
  memoize$1.Cache = MapCache$1;
  
  /**
   * Performs a
   * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
   * comparison between two values to determine if they are equivalent.
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to compare.
   * @param {*} other The other value to compare.
   * @returns {boolean} Returns `true` if the values are equivalent, else `false`.
   * @example
   *
   * var object = { 'a': 1 };
   * var other = { 'a': 1 };
   *
   * _.eq(object, object);
   * // => true
   *
   * _.eq(object, other);
   * // => false
   *
   * _.eq('a', 'a');
   * // => true
   *
   * _.eq('a', Object('a'));
   * // => false
   *
   * _.eq(NaN, NaN);
   * // => true
   */
  function eq$1(value, other) {
    return value === other || (value !== value && other !== other);
  }
  
  /**
   * Checks if `value` is classified as an `Array` object.
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is an array, else `false`.
   * @example
   *
   * _.isArray([1, 2, 3]);
   * // => true
   *
   * _.isArray(document.body.children);
   * // => false
   *
   * _.isArray('abc');
   * // => false
   *
   * _.isArray(_.noop);
   * // => false
   */
  var isArray$1 = Array.isArray;
  
  /**
   * Checks if `value` is classified as a `Function` object.
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a function, else `false`.
   * @example
   *
   * _.isFunction(_);
   * // => true
   *
   * _.isFunction(/abc/);
   * // => false
   */
  function isFunction$1(value) {
    // The use of `Object#toString` avoids issues with the `typeof` operator
    // in Safari 8-9 which returns 'object' for typed array and other constructors.
    var tag = isObject$1(value) ? objectToString$1.call(value) : '';
    return tag == funcTag$1 || tag == genTag$1;
  }
  
  /**
   * Checks if `value` is the
   * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
   * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is an object, else `false`.
   * @example
   *
   * _.isObject({});
   * // => true
   *
   * _.isObject([1, 2, 3]);
   * // => true
   *
   * _.isObject(_.noop);
   * // => true
   *
   * _.isObject(null);
   * // => false
   */
  function isObject$1(value) {
    var type = typeof value;
    return !!value && (type == 'object' || type == 'function');
  }
  
  /**
   * Checks if `value` is object-like. A value is object-like if it's not `null`
   * and has a `typeof` result of "object".
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
   * @example
   *
   * _.isObjectLike({});
   * // => true
   *
   * _.isObjectLike([1, 2, 3]);
   * // => true
   *
   * _.isObjectLike(_.noop);
   * // => false
   *
   * _.isObjectLike(null);
   * // => false
   */
  function isObjectLike$1(value) {
    return !!value && typeof value == 'object';
  }
  
  /**
   * Checks if `value` is classified as a `Symbol` primitive or object.
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
   * @example
   *
   * _.isSymbol(Symbol.iterator);
   * // => true
   *
   * _.isSymbol('abc');
   * // => false
   */
  function isSymbol$1(value) {
    return typeof value == 'symbol' ||
      (isObjectLike$1(value) && objectToString$1.call(value) == symbolTag$1);
  }
  
  /**
   * Converts `value` to a string. An empty string is returned for `null`
   * and `undefined` values. The sign of `-0` is preserved.
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to process.
   * @returns {string} Returns the string.
   * @example
   *
   * _.toString(null);
   * // => ''
   *
   * _.toString(-0);
   * // => '-0'
   *
   * _.toString([1, 2, 3]);
   * // => '1,2,3'
   */
  function toString$1(value) {
    return value == null ? '' : baseToString$1(value);
  }
  
  /**
   * Sets the value at `path` of `object`. If a portion of `path` doesn't exist,
   * it's created. Arrays are created for missing index properties while objects
   * are created for all other missing properties. Use `_.setWith` to customize
   * `path` creation.
   *
   * **Note:** This method mutates `object`.
   *
   * @static
   * @memberOf _
   * @since 3.7.0
   * @category Object
   * @param {Object} object The object to modify.
   * @param {Array|string} path The path of the property to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns `object`.
   * @example
   *
   * var object = { 'a': [{ 'b': { 'c': 3 } }] };
   *
   * _.set(object, 'a[0].b.c', 4);
   * console.log(object.a[0].b.c);
   * // => 4
   *
   * _.set(object, ['x', '0', 'y', 'z'], 5);
   * console.log(object.x[0].y.z);
   * // => 5
   */
  function set(object, path, value) {
    return object == null ? object : baseSet(object, path, value);
  }
  
  var lodash_set = set;
  
  var lodash_clonedeep = createCommonjsModule(function (module, exports) {
  /**
   * lodash (Custom Build) <https://lodash.com/>
   * Build: `lodash modularize exports="npm" -o ./`
   * Copyright jQuery Foundation and other contributors <https://jquery.org/>
   * Released under MIT license <https://lodash.com/license>
   * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
   * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
   */
  
  /** Used as the size to enable large array optimizations. */
  var LARGE_ARRAY_SIZE = 200;
  
  /** Used to stand-in for `undefined` hash values. */
  var HASH_UNDEFINED = '__lodash_hash_undefined__';
  
  /** Used as references for various `Number` constants. */
  var MAX_SAFE_INTEGER = 9007199254740991;
  
  /** `Object#toString` result references. */
  var argsTag = '[object Arguments]',
      arrayTag = '[object Array]',
      boolTag = '[object Boolean]',
      dateTag = '[object Date]',
      errorTag = '[object Error]',
      funcTag = '[object Function]',
      genTag = '[object GeneratorFunction]',
      mapTag = '[object Map]',
      numberTag = '[object Number]',
      objectTag = '[object Object]',
      promiseTag = '[object Promise]',
      regexpTag = '[object RegExp]',
      setTag = '[object Set]',
      stringTag = '[object String]',
      symbolTag = '[object Symbol]',
      weakMapTag = '[object WeakMap]';
  
  var arrayBufferTag = '[object ArrayBuffer]',
      dataViewTag = '[object DataView]',
      float32Tag = '[object Float32Array]',
      float64Tag = '[object Float64Array]',
      int8Tag = '[object Int8Array]',
      int16Tag = '[object Int16Array]',
      int32Tag = '[object Int32Array]',
      uint8Tag = '[object Uint8Array]',
      uint8ClampedTag = '[object Uint8ClampedArray]',
      uint16Tag = '[object Uint16Array]',
      uint32Tag = '[object Uint32Array]';
  
  /**
   * Used to match `RegExp`
   * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).
   */
  var reRegExpChar = /[\\^$.*+?()[\]{}|]/g;
  
  /** Used to match `RegExp` flags from their coerced string values. */
  var reFlags = /\w*$/;
  
  /** Used to detect host constructors (Safari). */
  var reIsHostCtor = /^\[object .+?Constructor\]$/;
  
  /** Used to detect unsigned integer values. */
  var reIsUint = /^(?:0|[1-9]\d*)$/;
  
  /** Used to identify `toStringTag` values supported by `_.clone`. */
  var cloneableTags = {};
  cloneableTags[argsTag] = cloneableTags[arrayTag] =
  cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =
  cloneableTags[boolTag] = cloneableTags[dateTag] =
  cloneableTags[float32Tag] = cloneableTags[float64Tag] =
  cloneableTags[int8Tag] = cloneableTags[int16Tag] =
  cloneableTags[int32Tag] = cloneableTags[mapTag] =
  cloneableTags[numberTag] = cloneableTags[objectTag] =
  cloneableTags[regexpTag] = cloneableTags[setTag] =
  cloneableTags[stringTag] = cloneableTags[symbolTag] =
  cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =
  cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;
  cloneableTags[errorTag] = cloneableTags[funcTag] =
  cloneableTags[weakMapTag] = false;
  
  /** Detect free variable `global` from Node.js. */
  var freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal && commonjsGlobal.Object === Object && commonjsGlobal;
  
  /** Detect free variable `self`. */
  var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
  
  /** Used as a reference to the global object. */
  var root = freeGlobal || freeSelf || Function('return this')();
  
  /** Detect free variable `exports`. */
  var freeExports = 'object' == 'object' && exports && !exports.nodeType && exports;
  
  /** Detect free variable `module`. */
  var freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module;
  
  /** Detect the popular CommonJS extension `module.exports`. */
  var moduleExports = freeModule && freeModule.exports === freeExports;
  
  /**
   * Adds the key-value `pair` to `map`.
   *
   * @private
   * @param {Object} map The map to modify.
   * @param {Array} pair The key-value pair to add.
   * @returns {Object} Returns `map`.
   */
  function addMapEntry(map, pair) {
    // Don't return `map.set` because it's not chainable in IE 11.
    map.set(pair[0], pair[1]);
    return map;
  }
  
  /**
   * Adds `value` to `set`.
   *
   * @private
   * @param {Object} set The set to modify.
   * @param {*} value The value to add.
   * @returns {Object} Returns `set`.
   */
  function addSetEntry(set, value) {
    // Don't return `set.add` because it's not chainable in IE 11.
    set.add(value);
    return set;
  }
  
  /**
   * A specialized version of `_.forEach` for arrays without support for
   * iteratee shorthands.
   *
   * @private
   * @param {Array} [array] The array to iterate over.
   * @param {Function} iteratee The function invoked per iteration.
   * @returns {Array} Returns `array`.
   */
  function arrayEach(array, iteratee) {
    var index = -1,
        length = array ? array.length : 0;
  
    while (++index < length) {
      if (iteratee(array[index], index, array) === false) {
        break;
      }
    }
    return array;
  }
  
  /**
   * Appends the elements of `values` to `array`.
   *
   * @private
   * @param {Array} array The array to modify.
   * @param {Array} values The values to append.
   * @returns {Array} Returns `array`.
   */
  function arrayPush(array, values) {
    var index = -1,
        length = values.length,
        offset = array.length;
  
    while (++index < length) {
      array[offset + index] = values[index];
    }
    return array;
  }
  
  /**
   * A specialized version of `_.reduce` for arrays without support for
   * iteratee shorthands.
   *
   * @private
   * @param {Array} [array] The array to iterate over.
   * @param {Function} iteratee The function invoked per iteration.
   * @param {*} [accumulator] The initial value.
   * @param {boolean} [initAccum] Specify using the first element of `array` as
   *  the initial value.
   * @returns {*} Returns the accumulated value.
   */
  function arrayReduce(array, iteratee, accumulator, initAccum) {
    var index = -1,
        length = array ? array.length : 0;
  
    if (initAccum && length) {
      accumulator = array[++index];
    }
    while (++index < length) {
      accumulator = iteratee(accumulator, array[index], index, array);
    }
    return accumulator;
  }
  
  /**
   * The base implementation of `_.times` without support for iteratee shorthands
   * or max array length checks.
   *
   * @private
   * @param {number} n The number of times to invoke `iteratee`.
   * @param {Function} iteratee The function invoked per iteration.
   * @returns {Array} Returns the array of results.
   */
  function baseTimes(n, iteratee) {
    var index = -1,
        result = Array(n);
  
    while (++index < n) {
      result[index] = iteratee(index);
    }
    return result;
  }
  
  /**
   * Gets the value at `key` of `object`.
   *
   * @private
   * @param {Object} [object] The object to query.
   * @param {string} key The key of the property to get.
   * @returns {*} Returns the property value.
   */
  function getValue(object, key) {
    return object == null ? undefined : object[key];
  }
  
  /**
   * Checks if `value` is a host object in IE < 9.
   *
   * @private
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a host object, else `false`.
   */
  function isHostObject(value) {
    // Many host objects are `Object` objects that can coerce to strings
    // despite having improperly defined `toString` methods.
    var result = false;
    if (value != null && typeof value.toString != 'function') {
      try {
        result = !!(value + '');
      } catch (e) {}
    }
    return result;
  }
  
  /**
   * Converts `map` to its key-value pairs.
   *
   * @private
   * @param {Object} map The map to convert.
   * @returns {Array} Returns the key-value pairs.
   */
  function mapToArray(map) {
    var index = -1,
        result = Array(map.size);
  
    map.forEach(function(value, key) {
      result[++index] = [key, value];
    });
    return result;
  }
  
  /**
   * Creates a unary function that invokes `func` with its argument transformed.
   *
   * @private
   * @param {Function} func The function to wrap.
   * @param {Function} transform The argument transform.
   * @returns {Function} Returns the new function.
   */
  function overArg(func, transform) {
    return function(arg) {
      return func(transform(arg));
    };
  }
  
  /**
   * Converts `set` to an array of its values.
   *
   * @private
   * @param {Object} set The set to convert.
   * @returns {Array} Returns the values.
   */
  function setToArray(set) {
    var index = -1,
        result = Array(set.size);
  
    set.forEach(function(value) {
      result[++index] = value;
    });
    return result;
  }
  
  /** Used for built-in method references. */
  var arrayProto = Array.prototype,
      funcProto = Function.prototype,
      objectProto = Object.prototype;
  
  /** Used to detect overreaching core-js shims. */
  var coreJsData = root['__core-js_shared__'];
  
  /** Used to detect methods masquerading as native. */
  var maskSrcKey = (function() {
    var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');
    return uid ? ('Symbol(src)_1.' + uid) : '';
  }());
  
  /** Used to resolve the decompiled source of functions. */
  var funcToString = funcProto.toString;
  
  /** Used to check objects for own properties. */
  var hasOwnProperty = objectProto.hasOwnProperty;
  
  /**
   * Used to resolve the
   * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
   * of values.
   */
  var objectToString = objectProto.toString;
  
  /** Used to detect if a method is native. */
  var reIsNative = RegExp('^' +
    funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\$&')
    .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
  );
  
  /** Built-in value references. */
  var Buffer = moduleExports ? root.Buffer : undefined,
      Symbol = root.Symbol,
      Uint8Array = root.Uint8Array,
      getPrototype = overArg(Object.getPrototypeOf, Object),
      objectCreate = Object.create,
      propertyIsEnumerable = objectProto.propertyIsEnumerable,
      splice = arrayProto.splice;
  
  /* Built-in method references for those with the same name as other `lodash` methods. */
  var nativeGetSymbols = Object.getOwnPropertySymbols,
      nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined,
      nativeKeys = overArg(Object.keys, Object);
  
  /* Built-in method references that are verified to be native. */
  var DataView = getNative(root, 'DataView'),
      Map = getNative(root, 'Map'),
      Promise = getNative(root, 'Promise'),
      Set = getNative(root, 'Set'),
      WeakMap = getNative(root, 'WeakMap'),
      nativeCreate = getNative(Object, 'create');
  
  /** Used to detect maps, sets, and weakmaps. */
  var dataViewCtorString = toSource(DataView),
      mapCtorString = toSource(Map),
      promiseCtorString = toSource(Promise),
      setCtorString = toSource(Set),
      weakMapCtorString = toSource(WeakMap);
  
  /** Used to convert symbols to primitives and strings. */
  var symbolProto = Symbol ? Symbol.prototype : undefined,
      symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;
  
  /**
   * Creates a hash object.
   *
   * @private
   * @constructor
   * @param {Array} [entries] The key-value pairs to cache.
   */
  function Hash(entries) {
    var index = -1,
        length = entries ? entries.length : 0;
  
    this.clear();
    while (++index < length) {
      var entry = entries[index];
      this.set(entry[0], entry[1]);
    }
  }
  
  /**
   * Removes all key-value entries from the hash.
   *
   * @private
   * @name clear
   * @memberOf Hash
   */
  function hashClear() {
    this.__data__ = nativeCreate ? nativeCreate(null) : {};
  }
  
  /**
   * Removes `key` and its value from the hash.
   *
   * @private
   * @name delete
   * @memberOf Hash
   * @param {Object} hash The hash to modify.
   * @param {string} key The key of the value to remove.
   * @returns {boolean} Returns `true` if the entry was removed, else `false`.
   */
  function hashDelete(key) {
    return this.has(key) && delete this.__data__[key];
  }
  
  /**
   * Gets the hash value for `key`.
   *
   * @private
   * @name get
   * @memberOf Hash
   * @param {string} key The key of the value to get.
   * @returns {*} Returns the entry value.
   */
  function hashGet(key) {
    var data = this.__data__;
    if (nativeCreate) {
      var result = data[key];
      return result === HASH_UNDEFINED ? undefined : result;
    }
    return hasOwnProperty.call(data, key) ? data[key] : undefined;
  }
  
  /**
   * Checks if a hash value for `key` exists.
   *
   * @private
   * @name has
   * @memberOf Hash
   * @param {string} key The key of the entry to check.
   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
   */
  function hashHas(key) {
    var data = this.__data__;
    return nativeCreate ? data[key] !== undefined : hasOwnProperty.call(data, key);
  }
  
  /**
   * Sets the hash `key` to `value`.
   *
   * @private
   * @name set
   * @memberOf Hash
   * @param {string} key The key of the value to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns the hash instance.
   */
  function hashSet(key, value) {
    var data = this.__data__;
    data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;
    return this;
  }
  
  // Add methods to `Hash`.
  Hash.prototype.clear = hashClear;
  Hash.prototype['delete'] = hashDelete;
  Hash.prototype.get = hashGet;
  Hash.prototype.has = hashHas;
  Hash.prototype.set = hashSet;
  
  /**
   * Creates an list cache object.
   *
   * @private
   * @constructor
   * @param {Array} [entries] The key-value pairs to cache.
   */
  function ListCache(entries) {
    var index = -1,
        length = entries ? entries.length : 0;
  
    this.clear();
    while (++index < length) {
      var entry = entries[index];
      this.set(entry[0], entry[1]);
    }
  }
  
  /**
   * Removes all key-value entries from the list cache.
   *
   * @private
   * @name clear
   * @memberOf ListCache
   */
  function listCacheClear() {
    this.__data__ = [];
  }
  
  /**
   * Removes `key` and its value from the list cache.
   *
   * @private
   * @name delete
   * @memberOf ListCache
   * @param {string} key The key of the value to remove.
   * @returns {boolean} Returns `true` if the entry was removed, else `false`.
   */
  function listCacheDelete(key) {
    var data = this.__data__,
        index = assocIndexOf(data, key);
  
    if (index < 0) {
      return false;
    }
    var lastIndex = data.length - 1;
    if (index == lastIndex) {
      data.pop();
    } else {
      splice.call(data, index, 1);
    }
    return true;
  }
  
  /**
   * Gets the list cache value for `key`.
   *
   * @private
   * @name get
   * @memberOf ListCache
   * @param {string} key The key of the value to get.
   * @returns {*} Returns the entry value.
   */
  function listCacheGet(key) {
    var data = this.__data__,
        index = assocIndexOf(data, key);
  
    return index < 0 ? undefined : data[index][1];
  }
  
  /**
   * Checks if a list cache value for `key` exists.
   *
   * @private
   * @name has
   * @memberOf ListCache
   * @param {string} key The key of the entry to check.
   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
   */
  function listCacheHas(key) {
    return assocIndexOf(this.__data__, key) > -1;
  }
  
  /**
   * Sets the list cache `key` to `value`.
   *
   * @private
   * @name set
   * @memberOf ListCache
   * @param {string} key The key of the value to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns the list cache instance.
   */
  function listCacheSet(key, value) {
    var data = this.__data__,
        index = assocIndexOf(data, key);
  
    if (index < 0) {
      data.push([key, value]);
    } else {
      data[index][1] = value;
    }
    return this;
  }
  
  // Add methods to `ListCache`.
  ListCache.prototype.clear = listCacheClear;
  ListCache.prototype['delete'] = listCacheDelete;
  ListCache.prototype.get = listCacheGet;
  ListCache.prototype.has = listCacheHas;
  ListCache.prototype.set = listCacheSet;
  
  /**
   * Creates a map cache object to store key-value pairs.
   *
   * @private
   * @constructor
   * @param {Array} [entries] The key-value pairs to cache.
   */
  function MapCache(entries) {
    var index = -1,
        length = entries ? entries.length : 0;
  
    this.clear();
    while (++index < length) {
      var entry = entries[index];
      this.set(entry[0], entry[1]);
    }
  }
  
  /**
   * Removes all key-value entries from the map.
   *
   * @private
   * @name clear
   * @memberOf MapCache
   */
  function mapCacheClear() {
    this.__data__ = {
      'hash': new Hash,
      'map': new (Map || ListCache),
      'string': new Hash
    };
  }
  
  /**
   * Removes `key` and its value from the map.
   *
   * @private
   * @name delete
   * @memberOf MapCache
   * @param {string} key The key of the value to remove.
   * @returns {boolean} Returns `true` if the entry was removed, else `false`.
   */
  function mapCacheDelete(key) {
    return getMapData(this, key)['delete'](key);
  }
  
  /**
   * Gets the map value for `key`.
   *
   * @private
   * @name get
   * @memberOf MapCache
   * @param {string} key The key of the value to get.
   * @returns {*} Returns the entry value.
   */
  function mapCacheGet(key) {
    return getMapData(this, key).get(key);
  }
  
  /**
   * Checks if a map value for `key` exists.
   *
   * @private
   * @name has
   * @memberOf MapCache
   * @param {string} key The key of the entry to check.
   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
   */
  function mapCacheHas(key) {
    return getMapData(this, key).has(key);
  }
  
  /**
   * Sets the map `key` to `value`.
   *
   * @private
   * @name set
   * @memberOf MapCache
   * @param {string} key The key of the value to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns the map cache instance.
   */
  function mapCacheSet(key, value) {
    getMapData(this, key).set(key, value);
    return this;
  }
  
  // Add methods to `MapCache`.
  MapCache.prototype.clear = mapCacheClear;
  MapCache.prototype['delete'] = mapCacheDelete;
  MapCache.prototype.get = mapCacheGet;
  MapCache.prototype.has = mapCacheHas;
  MapCache.prototype.set = mapCacheSet;
  
  /**
   * Creates a stack cache object to store key-value pairs.
   *
   * @private
   * @constructor
   * @param {Array} [entries] The key-value pairs to cache.
   */
  function Stack(entries) {
    this.__data__ = new ListCache(entries);
  }
  
  /**
   * Removes all key-value entries from the stack.
   *
   * @private
   * @name clear
   * @memberOf Stack
   */
  function stackClear() {
    this.__data__ = new ListCache;
  }
  
  /**
   * Removes `key` and its value from the stack.
   *
   * @private
   * @name delete
   * @memberOf Stack
   * @param {string} key The key of the value to remove.
   * @returns {boolean} Returns `true` if the entry was removed, else `false`.
   */
  function stackDelete(key) {
    return this.__data__['delete'](key);
  }
  
  /**
   * Gets the stack value for `key`.
   *
   * @private
   * @name get
   * @memberOf Stack
   * @param {string} key The key of the value to get.
   * @returns {*} Returns the entry value.
   */
  function stackGet(key) {
    return this.__data__.get(key);
  }
  
  /**
   * Checks if a stack value for `key` exists.
   *
   * @private
   * @name has
   * @memberOf Stack
   * @param {string} key The key of the entry to check.
   * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
   */
  function stackHas(key) {
    return this.__data__.has(key);
  }
  
  /**
   * Sets the stack `key` to `value`.
   *
   * @private
   * @name set
   * @memberOf Stack
   * @param {string} key The key of the value to set.
   * @param {*} value The value to set.
   * @returns {Object} Returns the stack cache instance.
   */
  function stackSet(key, value) {
    var cache = this.__data__;
    if (cache instanceof ListCache) {
      var pairs = cache.__data__;
      if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {
        pairs.push([key, value]);
        return this;
      }
      cache = this.__data__ = new MapCache(pairs);
    }
    cache.set(key, value);
    return this;
  }
  
  // Add methods to `Stack`.
  Stack.prototype.clear = stackClear;
  Stack.prototype['delete'] = stackDelete;
  Stack.prototype.get = stackGet;
  Stack.prototype.has = stackHas;
  Stack.prototype.set = stackSet;
  
  /**
   * Creates an array of the enumerable property names of the array-like `value`.
   *
   * @private
   * @param {*} value The value to query.
   * @param {boolean} inherited Specify returning inherited property names.
   * @returns {Array} Returns the array of property names.
   */
  function arrayLikeKeys(value, inherited) {
    // Safari 8.1 makes `arguments.callee` enumerable in strict mode.
    // Safari 9 makes `arguments.length` enumerable in strict mode.
    var result = (isArray(value) || isArguments(value))
      ? baseTimes(value.length, String)
      : [];
  
    var length = result.length,
        skipIndexes = !!length;
  
    for (var key in value) {
      if ((inherited || hasOwnProperty.call(value, key)) &&
          !(skipIndexes && (key == 'length' || isIndex(key, length)))) {
        result.push(key);
      }
    }
    return result;
  }
  
  /**
   * Assigns `value` to `key` of `object` if the existing value is not equivalent
   * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
   * for equality comparisons.
   *
   * @private
   * @param {Object} object The object to modify.
   * @param {string} key The key of the property to assign.
   * @param {*} value The value to assign.
   */
  function assignValue(object, key, value) {
    var objValue = object[key];
    if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||
        (value === undefined && !(key in object))) {
      object[key] = value;
    }
  }
  
  /**
   * Gets the index at which the `key` is found in `array` of key-value pairs.
   *
   * @private
   * @param {Array} array The array to inspect.
   * @param {*} key The key to search for.
   * @returns {number} Returns the index of the matched value, else `-1`.
   */
  function assocIndexOf(array, key) {
    var length = array.length;
    while (length--) {
      if (eq(array[length][0], key)) {
        return length;
      }
    }
    return -1;
  }
  
  /**
   * The base implementation of `_.assign` without support for multiple sources
   * or `customizer` functions.
   *
   * @private
   * @param {Object} object The destination object.
   * @param {Object} source The source object.
   * @returns {Object} Returns `object`.
   */
  function baseAssign(object, source) {
    return object && copyObject(source, keys(source), object);
  }
  
  /**
   * The base implementation of `_.clone` and `_.cloneDeep` which tracks
   * traversed objects.
   *
   * @private
   * @param {*} value The value to clone.
   * @param {boolean} [isDeep] Specify a deep clone.
   * @param {boolean} [isFull] Specify a clone including symbols.
   * @param {Function} [customizer] The function to customize cloning.
   * @param {string} [key] The key of `value`.
   * @param {Object} [object] The parent object of `value`.
   * @param {Object} [stack] Tracks traversed objects and their clone counterparts.
   * @returns {*} Returns the cloned value.
   */
  function baseClone(value, isDeep, isFull, customizer, key, object, stack) {
    var result;
    if (customizer) {
      result = object ? customizer(value, key, object, stack) : customizer(value);
    }
    if (result !== undefined) {
      return result;
    }
    if (!isObject(value)) {
      return value;
    }
    var isArr = isArray(value);
    if (isArr) {
      result = initCloneArray(value);
      if (!isDeep) {
        return copyArray(value, result);
      }
    } else {
      var tag = getTag(value),
          isFunc = tag == funcTag || tag == genTag;
  
      if (isBuffer(value)) {
        return cloneBuffer(value, isDeep);
      }
      if (tag == objectTag || tag == argsTag || (isFunc && !object)) {
        if (isHostObject(value)) {
          return object ? value : {};
        }
        result = initCloneObject(isFunc ? {} : value);
        if (!isDeep) {
          return copySymbols(value, baseAssign(result, value));
        }
      } else {
        if (!cloneableTags[tag]) {
          return object ? value : {};
        }
        result = initCloneByTag(value, tag, baseClone, isDeep);
      }
    }
    // Check for circular references and return its corresponding clone.
    stack || (stack = new Stack);
    var stacked = stack.get(value);
    if (stacked) {
      return stacked;
    }
    stack.set(value, result);
  
    if (!isArr) {
      var props = isFull ? getAllKeys(value) : keys(value);
    }
    arrayEach(props || value, function(subValue, key) {
      if (props) {
        key = subValue;
        subValue = value[key];
      }
      // Recursively populate clone (susceptible to call stack limits).
      assignValue(result, key, baseClone(subValue, isDeep, isFull, customizer, key, value, stack));
    });
    return result;
  }
  
  /**
   * The base implementation of `_.create` without support for assigning
   * properties to the created object.
   *
   * @private
   * @param {Object} prototype The object to inherit from.
   * @returns {Object} Returns the new object.
   */
  function baseCreate(proto) {
    return isObject(proto) ? objectCreate(proto) : {};
  }
  
  /**
   * The base implementation of `getAllKeys` and `getAllKeysIn` which uses
   * `keysFunc` and `symbolsFunc` to get the enumerable property names and
   * symbols of `object`.
   *
   * @private
   * @param {Object} object The object to query.
   * @param {Function} keysFunc The function to get the keys of `object`.
   * @param {Function} symbolsFunc The function to get the symbols of `object`.
   * @returns {Array} Returns the array of property names and symbols.
   */
  function baseGetAllKeys(object, keysFunc, symbolsFunc) {
    var result = keysFunc(object);
    return isArray(object) ? result : arrayPush(result, symbolsFunc(object));
  }
  
  /**
   * The base implementation of `getTag`.
   *
   * @private
   * @param {*} value The value to query.
   * @returns {string} Returns the `toStringTag`.
   */
  function baseGetTag(value) {
    return objectToString.call(value);
  }
  
  /**
   * The base implementation of `_.isNative` without bad shim checks.
   *
   * @private
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a native function,
   *  else `false`.
   */
  function baseIsNative(value) {
    if (!isObject(value) || isMasked(value)) {
      return false;
    }
    var pattern = (isFunction(value) || isHostObject(value)) ? reIsNative : reIsHostCtor;
    return pattern.test(toSource(value));
  }
  
  /**
   * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.
   *
   * @private
   * @param {Object} object The object to query.
   * @returns {Array} Returns the array of property names.
   */
  function baseKeys(object) {
    if (!isPrototype(object)) {
      return nativeKeys(object);
    }
    var result = [];
    for (var key in Object(object)) {
      if (hasOwnProperty.call(object, key) && key != 'constructor') {
        result.push(key);
      }
    }
    return result;
  }
  
  /**
   * Creates a clone of  `buffer`.
   *
   * @private
   * @param {Buffer} buffer The buffer to clone.
   * @param {boolean} [isDeep] Specify a deep clone.
   * @returns {Buffer} Returns the cloned buffer.
   */
  function cloneBuffer(buffer, isDeep) {
    if (isDeep) {
      return buffer.slice();
    }
    var result = new buffer.constructor(buffer.length);
    buffer.copy(result);
    return result;
  }
  
  /**
   * Creates a clone of `arrayBuffer`.
   *
   * @private
   * @param {ArrayBuffer} arrayBuffer The array buffer to clone.
   * @returns {ArrayBuffer} Returns the cloned array buffer.
   */
  function cloneArrayBuffer(arrayBuffer) {
    var result = new arrayBuffer.constructor(arrayBuffer.byteLength);
    new Uint8Array(result).set(new Uint8Array(arrayBuffer));
    return result;
  }
  
  /**
   * Creates a clone of `dataView`.
   *
   * @private
   * @param {Object} dataView The data view to clone.
   * @param {boolean} [isDeep] Specify a deep clone.
   * @returns {Object} Returns the cloned data view.
   */
  function cloneDataView(dataView, isDeep) {
    var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;
    return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);
  }
  
  /**
   * Creates a clone of `map`.
   *
   * @private
   * @param {Object} map The map to clone.
   * @param {Function} cloneFunc The function to clone values.
   * @param {boolean} [isDeep] Specify a deep clone.
   * @returns {Object} Returns the cloned map.
   */
  function cloneMap(map, isDeep, cloneFunc) {
    var array = isDeep ? cloneFunc(mapToArray(map), true) : mapToArray(map);
    return arrayReduce(array, addMapEntry, new map.constructor);
  }
  
  /**
   * Creates a clone of `regexp`.
   *
   * @private
   * @param {Object} regexp The regexp to clone.
   * @returns {Object} Returns the cloned regexp.
   */
  function cloneRegExp(regexp) {
    var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));
    result.lastIndex = regexp.lastIndex;
    return result;
  }
  
  /**
   * Creates a clone of `set`.
   *
   * @private
   * @param {Object} set The set to clone.
   * @param {Function} cloneFunc The function to clone values.
   * @param {boolean} [isDeep] Specify a deep clone.
   * @returns {Object} Returns the cloned set.
   */
  function cloneSet(set, isDeep, cloneFunc) {
    var array = isDeep ? cloneFunc(setToArray(set), true) : setToArray(set);
    return arrayReduce(array, addSetEntry, new set.constructor);
  }
  
  /**
   * Creates a clone of the `symbol` object.
   *
   * @private
   * @param {Object} symbol The symbol object to clone.
   * @returns {Object} Returns the cloned symbol object.
   */
  function cloneSymbol(symbol) {
    return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};
  }
  
  /**
   * Creates a clone of `typedArray`.
   *
   * @private
   * @param {Object} typedArray The typed array to clone.
   * @param {boolean} [isDeep] Specify a deep clone.
   * @returns {Object} Returns the cloned typed array.
   */
  function cloneTypedArray(typedArray, isDeep) {
    var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;
    return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);
  }
  
  /**
   * Copies the values of `source` to `array`.
   *
   * @private
   * @param {Array} source The array to copy values from.
   * @param {Array} [array=[]] The array to copy values to.
   * @returns {Array} Returns `array`.
   */
  function copyArray(source, array) {
    var index = -1,
        length = source.length;
  
    array || (array = Array(length));
    while (++index < length) {
      array[index] = source[index];
    }
    return array;
  }
  
  /**
   * Copies properties of `source` to `object`.
   *
   * @private
   * @param {Object} source The object to copy properties from.
   * @param {Array} props The property identifiers to copy.
   * @param {Object} [object={}] The object to copy properties to.
   * @param {Function} [customizer] The function to customize copied values.
   * @returns {Object} Returns `object`.
   */
  function copyObject(source, props, object, customizer) {
    object || (object = {});
  
    var index = -1,
        length = props.length;
  
    while (++index < length) {
      var key = props[index];
  
      var newValue = customizer
        ? customizer(object[key], source[key], key, object, source)
        : undefined;
  
      assignValue(object, key, newValue === undefined ? source[key] : newValue);
    }
    return object;
  }
  
  /**
   * Copies own symbol properties of `source` to `object`.
   *
   * @private
   * @param {Object} source The object to copy symbols from.
   * @param {Object} [object={}] The object to copy symbols to.
   * @returns {Object} Returns `object`.
   */
  function copySymbols(source, object) {
    return copyObject(source, getSymbols(source), object);
  }
  
  /**
   * Creates an array of own enumerable property names and symbols of `object`.
   *
   * @private
   * @param {Object} object The object to query.
   * @returns {Array} Returns the array of property names and symbols.
   */
  function getAllKeys(object) {
    return baseGetAllKeys(object, keys, getSymbols);
  }
  
  /**
   * Gets the data for `map`.
   *
   * @private
   * @param {Object} map The map to query.
   * @param {string} key The reference key.
   * @returns {*} Returns the map data.
   */
  function getMapData(map, key) {
    var data = map.__data__;
    return isKeyable(key)
      ? data[typeof key == 'string' ? 'string' : 'hash']
      : data.map;
  }
  
  /**
   * Gets the native function at `key` of `object`.
   *
   * @private
   * @param {Object} object The object to query.
   * @param {string} key The key of the method to get.
   * @returns {*} Returns the function if it's native, else `undefined`.
   */
  function getNative(object, key) {
    var value = getValue(object, key);
    return baseIsNative(value) ? value : undefined;
  }
  
  /**
   * Creates an array of the own enumerable symbol properties of `object`.
   *
   * @private
   * @param {Object} object The object to query.
   * @returns {Array} Returns the array of symbols.
   */
  var getSymbols = nativeGetSymbols ? overArg(nativeGetSymbols, Object) : stubArray;
  
  /**
   * Gets the `toStringTag` of `value`.
   *
   * @private
   * @param {*} value The value to query.
   * @returns {string} Returns the `toStringTag`.
   */
  var getTag = baseGetTag;
  
  // Fallback for data views, maps, sets, and weak maps in IE 11,
  // for data views in Edge < 14, and promises in Node.js.
  if ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||
      (Map && getTag(new Map) != mapTag) ||
      (Promise && getTag(Promise.resolve()) != promiseTag) ||
      (Set && getTag(new Set) != setTag) ||
      (WeakMap && getTag(new WeakMap) != weakMapTag)) {
    getTag = function(value) {
      var result = objectToString.call(value),
          Ctor = result == objectTag ? value.constructor : undefined,
          ctorString = Ctor ? toSource(Ctor) : undefined;
  
      if (ctorString) {
        switch (ctorString) {
          case dataViewCtorString: return dataViewTag;
          case mapCtorString: return mapTag;
          case promiseCtorString: return promiseTag;
          case setCtorString: return setTag;
          case weakMapCtorString: return weakMapTag;
        }
      }
      return result;
    };
  }
  
  /**
   * Initializes an array clone.
   *
   * @private
   * @param {Array} array The array to clone.
   * @returns {Array} Returns the initialized clone.
   */
  function initCloneArray(array) {
    var length = array.length,
        result = array.constructor(length);
  
    // Add properties assigned by `RegExp#exec`.
    if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {
      result.index = array.index;
      result.input = array.input;
    }
    return result;
  }
  
  /**
   * Initializes an object clone.
   *
   * @private
   * @param {Object} object The object to clone.
   * @returns {Object} Returns the initialized clone.
   */
  function initCloneObject(object) {
    return (typeof object.constructor == 'function' && !isPrototype(object))
      ? baseCreate(getPrototype(object))
      : {};
  }
  
  /**
   * Initializes an object clone based on its `toStringTag`.
   *
   * **Note:** This function only supports cloning values with tags of
   * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.
   *
   * @private
   * @param {Object} object The object to clone.
   * @param {string} tag The `toStringTag` of the object to clone.
   * @param {Function} cloneFunc The function to clone values.
   * @param {boolean} [isDeep] Specify a deep clone.
   * @returns {Object} Returns the initialized clone.
   */
  function initCloneByTag(object, tag, cloneFunc, isDeep) {
    var Ctor = object.constructor;
    switch (tag) {
      case arrayBufferTag:
        return cloneArrayBuffer(object);
  
      case boolTag:
      case dateTag:
        return new Ctor(+object);
  
      case dataViewTag:
        return cloneDataView(object, isDeep);
  
      case float32Tag: case float64Tag:
      case int8Tag: case int16Tag: case int32Tag:
      case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:
        return cloneTypedArray(object, isDeep);
  
      case mapTag:
        return cloneMap(object, isDeep, cloneFunc);
  
      case numberTag:
      case stringTag:
        return new Ctor(object);
  
      case regexpTag:
        return cloneRegExp(object);
  
      case setTag:
        return cloneSet(object, isDeep, cloneFunc);
  
      case symbolTag:
        return cloneSymbol(object);
    }
  }
  
  /**
   * Checks if `value` is a valid array-like index.
   *
   * @private
   * @param {*} value The value to check.
   * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
   * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
   */
  function isIndex(value, length) {
    length = length == null ? MAX_SAFE_INTEGER : length;
    return !!length &&
      (typeof value == 'number' || reIsUint.test(value)) &&
      (value > -1 && value % 1 == 0 && value < length);
  }
  
  /**
   * Checks if `value` is suitable for use as unique object key.
   *
   * @private
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is suitable, else `false`.
   */
  function isKeyable(value) {
    var type = typeof value;
    return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')
      ? (value !== '__proto__')
      : (value === null);
  }
  
  /**
   * Checks if `func` has its source masked.
   *
   * @private
   * @param {Function} func The function to check.
   * @returns {boolean} Returns `true` if `func` is masked, else `false`.
   */
  function isMasked(func) {
    return !!maskSrcKey && (maskSrcKey in func);
  }
  
  /**
   * Checks if `value` is likely a prototype object.
   *
   * @private
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.
   */
  function isPrototype(value) {
    var Ctor = value && value.constructor,
        proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;
  
    return value === proto;
  }
  
  /**
   * Converts `func` to its source code.
   *
   * @private
   * @param {Function} func The function to process.
   * @returns {string} Returns the source code.
   */
  function toSource(func) {
    if (func != null) {
      try {
        return funcToString.call(func);
      } catch (e) {}
      try {
        return (func + '');
      } catch (e) {}
    }
    return '';
  }
  
  /**
   * This method is like `_.clone` except that it recursively clones `value`.
   *
   * @static
   * @memberOf _
   * @since 1.0.0
   * @category Lang
   * @param {*} value The value to recursively clone.
   * @returns {*} Returns the deep cloned value.
   * @see _.clone
   * @example
   *
   * var objects = [{ 'a': 1 }, { 'b': 2 }];
   *
   * var deep = _.cloneDeep(objects);
   * console.log(deep[0] === objects[0]);
   * // => false
   */
  function cloneDeep(value) {
    return baseClone(value, true, true);
  }
  
  /**
   * Performs a
   * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
   * comparison between two values to determine if they are equivalent.
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to compare.
   * @param {*} other The other value to compare.
   * @returns {boolean} Returns `true` if the values are equivalent, else `false`.
   * @example
   *
   * var object = { 'a': 1 };
   * var other = { 'a': 1 };
   *
   * _.eq(object, object);
   * // => true
   *
   * _.eq(object, other);
   * // => false
   *
   * _.eq('a', 'a');
   * // => true
   *
   * _.eq('a', Object('a'));
   * // => false
   *
   * _.eq(NaN, NaN);
   * // => true
   */
  function eq(value, other) {
    return value === other || (value !== value && other !== other);
  }
  
  /**
   * Checks if `value` is likely an `arguments` object.
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is an `arguments` object,
   *  else `false`.
   * @example
   *
   * _.isArguments(function() { return arguments; }());
   * // => true
   *
   * _.isArguments([1, 2, 3]);
   * // => false
   */
  function isArguments(value) {
    // Safari 8.1 makes `arguments.callee` enumerable in strict mode.
    return isArrayLikeObject(value) && hasOwnProperty.call(value, 'callee') &&
      (!propertyIsEnumerable.call(value, 'callee') || objectToString.call(value) == argsTag);
  }
  
  /**
   * Checks if `value` is classified as an `Array` object.
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is an array, else `false`.
   * @example
   *
   * _.isArray([1, 2, 3]);
   * // => true
   *
   * _.isArray(document.body.children);
   * // => false
   *
   * _.isArray('abc');
   * // => false
   *
   * _.isArray(_.noop);
   * // => false
   */
  var isArray = Array.isArray;
  
  /**
   * Checks if `value` is array-like. A value is considered array-like if it's
   * not a function and has a `value.length` that's an integer greater than or
   * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is array-like, else `false`.
   * @example
   *
   * _.isArrayLike([1, 2, 3]);
   * // => true
   *
   * _.isArrayLike(document.body.children);
   * // => true
   *
   * _.isArrayLike('abc');
   * // => true
   *
   * _.isArrayLike(_.noop);
   * // => false
   */
  function isArrayLike(value) {
    return value != null && isLength(value.length) && !isFunction(value);
  }
  
  /**
   * This method is like `_.isArrayLike` except that it also checks if `value`
   * is an object.
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is an array-like object,
   *  else `false`.
   * @example
   *
   * _.isArrayLikeObject([1, 2, 3]);
   * // => true
   *
   * _.isArrayLikeObject(document.body.children);
   * // => true
   *
   * _.isArrayLikeObject('abc');
   * // => false
   *
   * _.isArrayLikeObject(_.noop);
   * // => false
   */
  function isArrayLikeObject(value) {
    return isObjectLike(value) && isArrayLike(value);
  }
  
  /**
   * Checks if `value` is a buffer.
   *
   * @static
   * @memberOf _
   * @since 4.3.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.
   * @example
   *
   * _.isBuffer(new Buffer(2));
   * // => true
   *
   * _.isBuffer(new Uint8Array(2));
   * // => false
   */
  var isBuffer = nativeIsBuffer || stubFalse;
  
  /**
   * Checks if `value` is classified as a `Function` object.
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a function, else `false`.
   * @example
   *
   * _.isFunction(_);
   * // => true
   *
   * _.isFunction(/abc/);
   * // => false
   */
  function isFunction(value) {
    // The use of `Object#toString` avoids issues with the `typeof` operator
    // in Safari 8-9 which returns 'object' for typed array and other constructors.
    var tag = isObject(value) ? objectToString.call(value) : '';
    return tag == funcTag || tag == genTag;
  }
  
  /**
   * Checks if `value` is a valid array-like length.
   *
   * **Note:** This method is loosely based on
   * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
   * @example
   *
   * _.isLength(3);
   * // => true
   *
   * _.isLength(Number.MIN_VALUE);
   * // => false
   *
   * _.isLength(Infinity);
   * // => false
   *
   * _.isLength('3');
   * // => false
   */
  function isLength(value) {
    return typeof value == 'number' &&
      value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
  }
  
  /**
   * Checks if `value` is the
   * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
   * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
   *
   * @static
   * @memberOf _
   * @since 0.1.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is an object, else `false`.
   * @example
   *
   * _.isObject({});
   * // => true
   *
   * _.isObject([1, 2, 3]);
   * // => true
   *
   * _.isObject(_.noop);
   * // => true
   *
   * _.isObject(null);
   * // => false
   */
  function isObject(value) {
    var type = typeof value;
    return !!value && (type == 'object' || type == 'function');
  }
  
  /**
   * Checks if `value` is object-like. A value is object-like if it's not `null`
   * and has a `typeof` result of "object".
   *
   * @static
   * @memberOf _
   * @since 4.0.0
   * @category Lang
   * @param {*} value The value to check.
   * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
   * @example
   *
   * _.isObjectLike({});
   * // => true
   *
   * _.isObjectLike([1, 2, 3]);
   * // => true
   *
   * _.isObjectLike(_.noop);
   * // => false
   *
   * _.isObjectLike(null);
   * // => false
   */
  function isObjectLike(value) {
    return !!value && typeof value == 'object';
  }
  
  /**
   * Creates an array of the own enumerable property names of `object`.
   *
   * **Note:** Non-object values are coerced to objects. See the
   * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
   * for more details.
   *
   * @static
   * @since 0.1.0
   * @memberOf _
   * @category Object
   * @param {Object} object The object to query.
   * @returns {Array} Returns the array of property names.
   * @example
   *
   * function Foo() {
   *   this.a = 1;
   *   this.b = 2;
   * }
   *
   * Foo.prototype.c = 3;
   *
   * _.keys(new Foo);
   * // => ['a', 'b'] (iteration order is not guaranteed)
   *
   * _.keys('hi');
   * // => ['0', '1']
   */
  function keys(object) {
    return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);
  }
  
  /**
   * This method returns a new empty array.
   *
   * @static
   * @memberOf _
   * @since 4.13.0
   * @category Util
   * @returns {Array} Returns the new empty array.
   * @example
   *
   * var arrays = _.times(2, _.stubArray);
   *
   * console.log(arrays);
   * // => [[], []]
   *
   * console.log(arrays[0] === arrays[1]);
   * // => false
   */
  function stubArray() {
    return [];
  }
  
  /**
   * This method returns `false`.
   *
   * @static
   * @memberOf _
   * @since 4.13.0
   * @category Util
   * @returns {boolean} Returns `false`.
   * @example
   *
   * _.times(2, _.stubFalse);
   * // => [false, false]
   */
  function stubFalse() {
    return false;
  }
  
  module.exports = cloneDeep;
  });
  
  var os$2 = ( os$1 && os ) || os$1;
  
  var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) {
    return typeof obj;
  } : function (obj) {
    return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
  };
  
  var classCallCheck = function (instance, Constructor) {
    if (!(instance instanceof Constructor)) {
      throw new TypeError("Cannot call a class as a function");
    }
  };
  
  var createClass = function () {
    function defineProperties(target, props) {
      for (var i = 0; i < props.length; i++) {
        var descriptor = props[i];
        descriptor.enumerable = descriptor.enumerable || false;
        descriptor.configurable = true;
        if ("value" in descriptor) descriptor.writable = true;
        Object.defineProperty(target, descriptor.key, descriptor);
      }
    }
  
    return function (Constructor, protoProps, staticProps) {
      if (protoProps) defineProperties(Constructor.prototype, protoProps);
      if (staticProps) defineProperties(Constructor, staticProps);
      return Constructor;
    };
  }();
  
  var inherits = function (subClass, superClass) {
    if (typeof superClass !== "function" && superClass !== null) {
      throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
    }
  
    subClass.prototype = Object.create(superClass && superClass.prototype, {
      constructor: {
        value: subClass,
        enumerable: false,
        writable: true,
        configurable: true
      }
    });
    if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
  };
  
  var possibleConstructorReturn = function (self, call) {
    if (!self) {
      throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
    }
  
    return call && (typeof call === "object" || typeof call === "function") ? call : self;
  };
  
  var JSON2CSVBase = function () {
    function JSON2CSVBase(opts) {
      classCallCheck(this, JSON2CSVBase);
  
      this.opts = this.preprocessOpts(opts);
    }
  
    /**
     * Check passing opts and set defaults.
     *
     * @param {Json2CsvOptions} opts Options object containing fields,
     * delimiter, default value, quote mark, header, etc.
     */
  
  
    createClass(JSON2CSVBase, [{
      key: 'preprocessOpts',
      value: function preprocessOpts(opts) {
        var processedOpts = opts || {};
        processedOpts.unwind = !Array.isArray(processedOpts.unwind) ? processedOpts.unwind ? [processedOpts.unwind] : [] : processedOpts.unwind;
        processedOpts.delimiter = processedOpts.delimiter || ',';
        processedOpts.eol = processedOpts.eol || os$2.EOL;
        processedOpts.quote = typeof processedOpts.quote === 'string' ? opts.quote : '"';
        processedOpts.doubleQuote = typeof processedOpts.doubleQuote === 'string' ? processedOpts.doubleQuote : Array(3).join(processedOpts.quote);
        processedOpts.defaultValue = processedOpts.defaultValue;
        processedOpts.header = processedOpts.header !== false;
        processedOpts.includeEmptyRows = processedOpts.includeEmptyRows || false;
        processedOpts.withBOM = processedOpts.withBOM || false;
  
        return processedOpts;
      }
  
      /**
       * Create the title row with all the provided fields as column headings
       *
       * @returns {String} titles as a string
       */
  
    }, {
      key: 'getHeader',
      value: function getHeader() {
        var _this = this;
  
        return this.opts.fields.map(function (field) {
          return typeof field === 'string' ? field : field.label || field.value;
        }).map(function (header) {
          return _this.processValue(header, true);
        }).join(this.opts.delimiter);
      }
  
      /**
       * Preprocess each object according to the give opts (unwind, flatten, etc.).
       *
       * @param {Object} row JSON object to be converted in a CSV row
       */
  
    }, {
      key: 'preprocessRow',
      value: function preprocessRow(row) {
        var processedRow = this.opts.unwind && this.opts.unwind.length ? this.unwindData(row, this.opts.unwind) : [row];
  
        if (this.opts.flatten) {
          return processedRow.map(this.flatten);
        }
  
        return processedRow;
      }
  
      /**
       * Create the content of a specific CSV row
       *
       * @param {Object} row JSON object to be converted in a CSV row
       * @returns {String} CSV string (row)
       */
  
    }, {
      key: 'processRow',
      value: function processRow(row) {
        var _this2 = this;
  
        if (!row || Object.getOwnPropertyNames(row).length === 0 && !this.opts.includeEmptyRows) {
          return undefined;
        }
  
        return this.opts.fields.map(function (fieldInfo) {
          return _this2.processCell(row, fieldInfo);
        }).join(this.opts.delimiter);
      }
  
      /**
       * Create the content of a specfic CSV row cell
       *
       * @param {Object} row JSON object representing the  CSV row that the cell belongs to
       * @param {Object} fieldInfo Details of the field to process to be a CSV cell
       * @returns {String} CSV string (cell)
       */
  
    }, {
      key: 'processCell',
      value: function processCell(row, fieldInfo) {
        var stringify = (typeof fieldInfo === 'undefined' ? 'undefined' : _typeof(fieldInfo)) === 'object' && fieldInfo.stringify !== undefined ? fieldInfo.stringify : true;
  
        return this.processValue(this.getValue(row, fieldInfo), stringify);
      }
  
      /**
       * Create the content of a specfic CSV row cell
       *
       * @param {Object} row JSON object representing the  CSV row that the cell belongs to
       * @param {Object} fieldInfo Details of the field to process to be a CSV cell
       * @returns {Any} Field value
       */
  
    }, {
      key: 'getValue',
      value: function getValue(row, fieldInfo) {
        var defaultValue = (typeof fieldInfo === 'undefined' ? 'undefined' : _typeof(fieldInfo)) === 'object' && 'default' in fieldInfo ? fieldInfo.default : this.opts.defaultValue;
  
        var value = void 0;
        if (fieldInfo) {
          if (typeof fieldInfo === 'string') {
            value = lodash_get(row, fieldInfo, defaultValue);
          } else if ((typeof fieldInfo === 'undefined' ? 'undefined' : _typeof(fieldInfo)) === 'object') {
            if (typeof fieldInfo.value === 'string') {
              value = lodash_get(row, fieldInfo.value, defaultValue);
            } else if (typeof fieldInfo.value === 'function') {
              var field = {
                label: fieldInfo.label,
                default: fieldInfo.default
              };
              value = fieldInfo.value(row, field);
            }
          }
        }
  
        return value === null || value === undefined ? defaultValue : value;
      }
  
      /**
       * Create the content of a specfic CSV row cell
       *
       * @param {Any} value Value to be included in a CSV cell
       * @param {Boolean} stringify Details of the field to process to be a CSV cell
       * @returns {String} Value stringified and processed
       */
  
    }, {
      key: 'processValue',
      value: function processValue(value, stringify) {
        if (value === null || value === undefined) {
          return undefined;
        }
  
        var isValueString = typeof value === 'string';
        if (isValueString) {
          value = value.replace(/\n/g, '\u2028').replace(/\r/g, '\u2029');
        }
  
        //JSON.stringify('\\') results in a string with two backslash
        //characters in it. I.e. '\\\\'.
        var stringifiedValue = stringify ? JSON.stringify(value) : value;
  
        if ((typeof value === 'undefined' ? 'undefined' : _typeof(value)) === 'object' && !/^"(.*)"$/.test(stringifiedValue)) {
          // Stringify object that are not stringified to a
          // JSON string (like Date) to escape commas, quotes, etc.
          stringifiedValue = JSON.stringify(stringifiedValue);
        }
  
        if (stringifiedValue === undefined) {
          return undefined;
        }
  
        if (isValueString) {
          stringifiedValue = stringifiedValue.replace(/\u2028/g, '\n').replace(/\u2029/g, '\r');
        }
  
        //Replace single quote with double quote. Single quote are preceeded by
        //a backslash, and it's not at the end of the stringifiedValue.
        stringifiedValue = stringifiedValue.replace(/^"(.*)"$/, this.opts.quote + '$1' + this.opts.quote).replace(/(\\")(?!$)/g, this.opts.doubleQuote).replace(/\\\\/g, '\\');
  
        if (this.opts.excelStrings && typeof value === 'string') {
          stringifiedValue = '"="' + stringifiedValue + '""';
        }
  
        return stringifiedValue;
      }
  
      /**
       * Performs the flattening of a data row recursively
       *
       * @param {Object} dataRow Original JSON object
       * @returns {Object} Flattened object
       */
  
    }, {
      key: 'flatten',
      value: function flatten(dataRow) {
        function step(obj, flatDataRow, currentPath) {
          Object.keys(obj).forEach(function (key) {
            var value = obj[key];
  
            var newPath = currentPath ? currentPath + '.' + key : key;
  
            if ((typeof value === 'undefined' ? 'undefined' : _typeof(value)) !== 'object' || value === null || Array.isArray(value) || Object.prototype.toString.call(value.toJSON) === '[object Function]' || !Object.keys(value).length) {
              flatDataRow[newPath] = value;
              return;
            }
  
            step(value, flatDataRow, newPath);
          });
  
          return flatDataRow;
        }
  
        return step(dataRow, {});
      }
  
      /**
       * Performs the unwind recursively in specified sequence
       *
       * @param {Object} dataRow Original JSON object
       * @param {String[]} unwindPaths The paths as strings to be used to deconstruct the array
       * @returns {Array} Array of objects containing all rows after unwind of chosen paths
      */
  
    }, {
      key: 'unwindData',
      value: function unwindData(dataRow, unwindPaths) {
        var _this3 = this;
  
        var unwind = function unwind(rows, unwindPath) {
          var clone = unwindPath.indexOf('.') !== -1 ? function (o) {
            return lodash_clonedeep(o);
          } : function (o) {
            return Object.assign({}, o);
          };
  
          return rows.map(function (row) {
            var unwindArray = lodash_get(row, unwindPath);
  
            if (!Array.isArray(unwindArray)) {
              return row;
            }
  
            if (!unwindArray.length) {
              return lodash_set(clone(row), unwindPath, undefined);
            }
  
            return unwindArray.map(function (unwindRow, index) {
              var clonedRow = _this3.opts.unwindBlank && index > 0 ? {} : clone(row);
  
              return lodash_set(clonedRow, unwindPath, unwindRow);
            });
          }).reduce(function (a, e) {
            return a.concat(e);
          }, []);
        };
  
        return unwindPaths.reduce(unwind, [dataRow]);
      }
    }]);
    return JSON2CSVBase;
  }();
  
  var JSON2CSVBase_1 = JSON2CSVBase;
  
  var JSON2CSVParser = function (_JSON2CSVBase) {
    inherits(JSON2CSVParser, _JSON2CSVBase);
  
    function JSON2CSVParser() {
      classCallCheck(this, JSON2CSVParser);
      return possibleConstructorReturn(this, (JSON2CSVParser.__proto__ || Object.getPrototypeOf(JSON2CSVParser)).apply(this, arguments));
    }
  
    createClass(JSON2CSVParser, [{
      key: 'parse',
  
      /**
       * Main function that converts json to csv.
       *
       * @param {Array|Object} data Array of JSON objects to be converted to CSV
       * @returns {String} The CSV formated data as a string
       */
      value: function parse(data) {
        var processedData = this.preprocessData(data);
  
        if (!this.opts.fields) {
          var dataFields = processedData.map(function (item) {
            return Object.keys(item);
          }).reduce(function (tempData, rows) {
            return tempData.concat(rows);
          }, []);
  
          this.opts.fields = dataFields.filter(function (field, pos, arr) {
            return arr.indexOf(field) == pos;
          });
        }
  
        var header = this.opts.header ? this.getHeader() : '';
        var rows = this.processData(processedData);
        var csv = (this.opts.withBOM ? '\uFEFF' : '') + header + (header && rows ? this.opts.eol : '') + rows;
  
        return csv;
      }
  
      /**
       * Preprocess the data according to the give opts (unwind, flatten, etc.)
        and calculate the fields and field names if they are not provided.
       *
       * @param {Array|Object} data Array or object to be converted to CSV
       */
  
    }, {
      key: 'preprocessData',
      value: function preprocessData(data) {
        var _this2 = this;
  
        var processedData = Array.isArray(data) ? data : [data];
  
        if (!this.opts.fields && (processedData.length === 0 || _typeof(processedData[0]) !== 'object')) {
          throw new Error('Data should not be empty or the "fields" option should be included');
        }
  
        return processedData.map(function (row) {
          return _this2.preprocessRow(row);
        }).reduce(function (tempData, rows) {
          return tempData.concat(rows);
        }, []);
      }
  
      /**
       * Create the content row by row below the header
       *
       * @param {Array} data Array of JSON objects to be converted to CSV
       * @returns {String} CSV string (body)
       */
  
    }, {
      key: 'processData',
      value: function processData(data) {
        var _this3 = this;
  
        return data.map(function (row) {
          return _this3.processRow(row);
        }).filter(function (row) {
          return row;
        }) // Filter empty rows
        .join(this.opts.eol);
      }
    }]);
    return JSON2CSVParser;
  }(JSON2CSVBase_1);
  
  var JSON2CSVParser_1 = JSON2CSVParser;
  
  var domain;
  
  // This constructor is used to store event handlers. Instantiating this is
  // faster than explicitly calling `Object.create(null)` to get a "clean" empty
  // object (tested with v8 v4.9).
  function EventHandlers() {}
  EventHandlers.prototype = Object.create(null);
  
  function EventEmitter() {
    EventEmitter.init.call(this);
  }
  
  // nodejs oddity
  // require('events') === require('events').EventEmitter
  EventEmitter.EventEmitter = EventEmitter;
  
  EventEmitter.usingDomains = false;
  
  EventEmitter.prototype.domain = undefined;
  EventEmitter.prototype._events = undefined;
  EventEmitter.prototype._maxListeners = undefined;
  
  // By default EventEmitters will print a warning if more than 10 listeners are
  // added to it. This is a useful default which helps finding memory leaks.
  EventEmitter.defaultMaxListeners = 10;
  
  EventEmitter.init = function() {
    this.domain = null;
    if (EventEmitter.usingDomains) {
      // if there is an active domain, then attach to it.
      if (domain.active && !(this instanceof domain.Domain)) {
        this.domain = domain.active;
      }
    }
  
    if (!this._events || this._events === Object.getPrototypeOf(this)._events) {
      this._events = new EventHandlers();
      this._eventsCount = 0;
    }
  
    this._maxListeners = this._maxListeners || undefined;
  };
  
  // Obviously not all Emitters should be limited to 10. This function allows
  // that to be increased. Set to zero for unlimited.
  EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {
    if (typeof n !== 'number' || n < 0 || isNaN(n))
      throw new TypeError('"n" argument must be a positive number');
    this._maxListeners = n;
    return this;
  };
  
  function $getMaxListeners(that) {
    if (that._maxListeners === undefined)
      return EventEmitter.defaultMaxListeners;
    return that._maxListeners;
  }
  
  EventEmitter.prototype.getMaxListeners = function getMaxListeners() {
    return $getMaxListeners(this);
  };
  
  // These standalone emit* functions are used to optimize calling of event
  // handlers for fast cases because emit() itself often has a variable number of
  // arguments and can be deoptimized because of that. These functions always have
  // the same number of arguments and thus do not get deoptimized, so the code
  // inside them can execute faster.
  function emitNone(handler, isFn, self) {
    if (isFn)
      handler.call(self);
    else {
      var len = handler.length;
      var listeners = arrayClone(handler, len);
      for (var i = 0; i < len; ++i)
        listeners[i].call(self);
    }
  }
  function emitOne(handler, isFn, self, arg1) {
    if (isFn)
      handler.call(self, arg1);
    else {
      var len = handler.length;
      var listeners = arrayClone(handler, len);
      for (var i = 0; i < len; ++i)
        listeners[i].call(self, arg1);
    }
  }
  function emitTwo(handler, isFn, self, arg1, arg2) {
    if (isFn)
      handler.call(self, arg1, arg2);
    else {
      var len = handler.length;
      var listeners = arrayClone(handler, len);
      for (var i = 0; i < len; ++i)
        listeners[i].call(self, arg1, arg2);
    }
  }
  function emitThree(handler, isFn, self, arg1, arg2, arg3) {
    if (isFn)
      handler.call(self, arg1, arg2, arg3);
    else {
      var len = handler.length;
      var listeners = arrayClone(handler, len);
      for (var i = 0; i < len; ++i)
        listeners[i].call(self, arg1, arg2, arg3);
    }
  }
  
  function emitMany(handler, isFn, self, args) {
    if (isFn)
      handler.apply(self, args);
    else {
      var len = handler.length;
      var listeners = arrayClone(handler, len);
      for (var i = 0; i < len; ++i)
        listeners[i].apply(self, args);
    }
  }
  
  EventEmitter.prototype.emit = function emit(type) {
    var er, handler, len, args, i, events, domain;
    var needDomainExit = false;
    var doError = (type === 'error');
  
    events = this._events;
    if (events)
      doError = (doError && events.error == null);
    else if (!doError)
      return false;
  
    domain = this.domain;
  
    // If there is no 'error' event listener then throw.
    if (doError) {
      er = arguments[1];
      if (domain) {
        if (!er)
          er = new Error('Uncaught, unspecified "error" event');
        er.domainEmitter = this;
        er.domain = domain;
        er.domainThrown = false;
        domain.emit('error', er);
      } else if (er instanceof Error) {
        throw er; // Unhandled 'error' event
      } else {
        // At least give some kind of context to the user
        var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
        err.context = er;
        throw err;
      }
      return false;
    }
  
    handler = events[type];
  
    if (!handler)
      return false;
  
    var isFn = typeof handler === 'function';
    len = arguments.length;
    switch (len) {
      // fast cases
      case 1:
        emitNone(handler, isFn, this);
        break;
      case 2:
        emitOne(handler, isFn, this, arguments[1]);
        break;
      case 3:
        emitTwo(handler, isFn, this, arguments[1], arguments[2]);
        break;
      case 4:
        emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]);
        break;
      // slower
      default:
        args = new Array(len - 1);
        for (i = 1; i < len; i++)
          args[i - 1] = arguments[i];
        emitMany(handler, isFn, this, args);
    }
  
    if (needDomainExit)
      domain.exit();
  
    return true;
  };
  
  function _addListener(target, type, listener, prepend) {
    var m;
    var events;
    var existing;
  
    if (typeof listener !== 'function')
      throw new TypeError('"listener" argument must be a function');
  
    events = target._events;
    if (!events) {
      events = target._events = new EventHandlers();
      target._eventsCount = 0;
    } else {
      // To avoid recursion in the case that type === "newListener"! Before
      // adding it to the listeners, first emit "newListener".
      if (events.newListener) {
        target.emit('newListener', type,
                    listener.listener ? listener.listener : listener);
  
        // Re-assign `events` because a newListener handler could have caused the
        // this._events to be assigned to a new object
        events = target._events;
      }
      existing = events[type];
    }
  
    if (!existing) {
      // Optimize the case of one listener. Don't need the extra array object.
      existing = events[type] = listener;
      ++target._eventsCount;
    } else {
      if (typeof existing === 'function') {
        // Adding the second element, need to change to array.
        existing = events[type] = prepend ? [listener, existing] :
                                            [existing, listener];
      } else {
        // If we've already got an array, just append.
        if (prepend) {
          existing.unshift(listener);
        } else {
          existing.push(listener);
        }
      }
  
      // Check for listener leak
      if (!existing.warned) {
        m = $getMaxListeners(target);
        if (m && m > 0 && existing.length > m) {
          existing.warned = true;
          var w = new Error('Possible EventEmitter memory leak detected. ' +
                              existing.length + ' ' + type + ' listeners added. ' +
                              'Use emitter.setMaxListeners() to increase limit');
          w.name = 'MaxListenersExceededWarning';
          w.emitter = target;
          w.type = type;
          w.count = existing.length;
          emitWarning(w);
        }
      }
    }
  
    return target;
  }
  function emitWarning(e) {
    typeof console.warn === 'function' ? console.warn(e) : console.log(e);
  }
  EventEmitter.prototype.addListener = function addListener(type, listener) {
    return _addListener(this, type, listener, false);
  };
  
  EventEmitter.prototype.on = EventEmitter.prototype.addListener;
  
  EventEmitter.prototype.prependListener =
      function prependListener(type, listener) {
        return _addListener(this, type, listener, true);
      };
  
  function _onceWrap(target, type, listener) {
    var fired = false;
    function g() {
      target.removeListener(type, g);
      if (!fired) {
        fired = true;
        listener.apply(target, arguments);
      }
    }
    g.listener = listener;
    return g;
  }
  
  EventEmitter.prototype.once = function once(type, listener) {
    if (typeof listener !== 'function')
      throw new TypeError('"listener" argument must be a function');
    this.on(type, _onceWrap(this, type, listener));
    return this;
  };
  
  EventEmitter.prototype.prependOnceListener =
      function prependOnceListener(type, listener) {
        if (typeof listener !== 'function')
          throw new TypeError('"listener" argument must be a function');
        this.prependListener(type, _onceWrap(this, type, listener));
        return this;
      };
  
  // emits a 'removeListener' event iff the listener was removed
  EventEmitter.prototype.removeListener =
      function removeListener(type, listener) {
        var list, events, position, i, originalListener;
  
        if (typeof listener !== 'function')
          throw new TypeError('"listener" argument must be a function');
  
        events = this._events;
        if (!events)
          return this;
  
        list = events[type];
        if (!list)
          return this;
  
        if (list === listener || (list.listener && list.listener === listener)) {
          if (--this._eventsCount === 0)
            this._events = new EventHandlers();
          else {
            delete events[type];
            if (events.removeListener)
              this.emit('removeListener', type, list.listener || listener);
          }
        } else if (typeof list !== 'function') {
          position = -1;
  
          for (i = list.length; i-- > 0;) {
            if (list[i] === listener ||
                (list[i].listener && list[i].listener === listener)) {
              originalListener = list[i].listener;
              position = i;
              break;
            }
          }
  
          if (position < 0)
            return this;
  
          if (list.length === 1) {
            list[0] = undefined;
            if (--this._eventsCount === 0) {
              this._events = new EventHandlers();
              return this;
            } else {
              delete events[type];
            }
          } else {
            spliceOne(list, position);
          }
  
          if (events.removeListener)
            this.emit('removeListener', type, originalListener || listener);
        }
  
        return this;
      };
  
  EventEmitter.prototype.removeAllListeners =
      function removeAllListeners(type) {
        var listeners, events;
  
        events = this._events;
        if (!events)
          return this;
  
        // not listening for removeListener, no need to emit
        if (!events.removeListener) {
          if (arguments.length === 0) {
            this._events = new EventHandlers();
            this._eventsCount = 0;
          } else if (events[type]) {
            if (--this._eventsCount === 0)
              this._events = new EventHandlers();
            else
              delete events[type];
          }
          return this;
        }
  
        // emit removeListener for all listeners on all events
        if (arguments.length === 0) {
          var keys = Object.keys(events);
          for (var i = 0, key; i < keys.length; ++i) {
            key = keys[i];
            if (key === 'removeListener') continue;
            this.removeAllListeners(key);
          }
          this.removeAllListeners('removeListener');
          this._events = new EventHandlers();
          this._eventsCount = 0;
          return this;
        }
  
        listeners = events[type];
  
        if (typeof listeners === 'function') {
          this.removeListener(type, listeners);
        } else if (listeners) {
          // LIFO order
          do {
            this.removeListener(type, listeners[listeners.length - 1]);
          } while (listeners[0]);
        }
  
        return this;
      };
  
  EventEmitter.prototype.listeners = function listeners(type) {
    var evlistener;
    var ret;
    var events = this._events;
  
    if (!events)
      ret = [];
    else {
      evlistener = events[type];
      if (!evlistener)
        ret = [];
      else if (typeof evlistener === 'function')
        ret = [evlistener.listener || evlistener];
      else
        ret = unwrapListeners(evlistener);
    }
  
    return ret;
  };
  
  EventEmitter.listenerCount = function(emitter, type) {
    if (typeof emitter.listenerCount === 'function') {
      return emitter.listenerCount(type);
    } else {
      return listenerCount.call(emitter, type);
    }
  };
  
  EventEmitter.prototype.listenerCount = listenerCount;
  function listenerCount(type) {
    var events = this._events;
  
    if (events) {
      var evlistener = events[type];
  
      if (typeof evlistener === 'function') {
        return 1;
      } else if (evlistener) {
        return evlistener.length;
      }
    }
  
    return 0;
  }
  
  EventEmitter.prototype.eventNames = function eventNames() {
    return this._eventsCount > 0 ? Reflect.ownKeys(this._events) : [];
  };
  
  // About 1.5x faster than the two-arg version of Array#splice().
  function spliceOne(list, index) {
    for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1)
      list[i] = list[k];
    list.pop();
  }
  
  function arrayClone(arr, i) {
    var copy = new Array(i);
    while (i--)
      copy[i] = arr[i];
    return copy;
  }
  
  function unwrapListeners(arr) {
    var ret = new Array(arr.length);
    for (var i = 0; i < ret.length; ++i) {
      ret[i] = arr[i].listener || arr[i];
    }
    return ret;
  }
  
  var lookup = [];
  var revLookup = [];
  var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;
  var inited = false;
  function init () {
    inited = true;
    var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
    for (var i = 0, len = code.length; i < len; ++i) {
      lookup[i] = code[i];
      revLookup[code.charCodeAt(i)] = i;
    }
  
    revLookup['-'.charCodeAt(0)] = 62;
    revLookup['_'.charCodeAt(0)] = 63;
  }
  
  function toByteArray (b64) {
    if (!inited) {
      init();
    }
    var i, j, l, tmp, placeHolders, arr;
    var len = b64.length;
  
    if (len % 4 > 0) {
      throw new Error('Invalid string. Length must be a multiple of 4')
    }
  
    // the number of equal signs (place holders)
    // if there are two placeholders, than the two characters before it
    // represent one byte
    // if there is only one, then the three characters before it represent 2 bytes
    // this is just a cheap hack to not do indexOf twice
    placeHolders = b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0;
  
    // base64 is 4/3 + up to two characters of the original data
    arr = new Arr(len * 3 / 4 - placeHolders);
  
    // if there are placeholders, only get up to the last complete 4 chars
    l = placeHolders > 0 ? len - 4 : len;
  
    var L = 0;
  
    for (i = 0, j = 0; i < l; i += 4, j += 3) {
      tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)];
      arr[L++] = (tmp >> 16) & 0xFF;
      arr[L++] = (tmp >> 8) & 0xFF;
      arr[L++] = tmp & 0xFF;
    }
  
    if (placeHolders === 2) {
      tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4);
      arr[L++] = tmp & 0xFF;
    } else if (placeHolders === 1) {
      tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2);
      arr[L++] = (tmp >> 8) & 0xFF;
      arr[L++] = tmp & 0xFF;
    }
  
    return arr
  }
  
  function tripletToBase64 (num) {
    return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
  }
  
  function encodeChunk (uint8, start, end) {
    var tmp;
    var output = [];
    for (var i = start; i < end; i += 3) {
      tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]);
      output.push(tripletToBase64(tmp));
    }
    return output.join('')
  }
  
  function fromByteArray (uint8) {
    if (!inited) {
      init();
    }
    var tmp;
    var len = uint8.length;
    var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes
    var output = '';
    var parts = [];
    var maxChunkLength = 16383; // must be multiple of 3
  
    // go through the array every three bytes, we'll deal with trailing stuff later
    for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
      parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)));
    }
  
    // pad the end with zeros, but make sure to not forget the extra bytes
    if (extraBytes === 1) {
      tmp = uint8[len - 1];
      output += lookup[tmp >> 2];
      output += lookup[(tmp << 4) & 0x3F];
      output += '==';
    } else if (extraBytes === 2) {
      tmp = (uint8[len - 2] << 8) + (uint8[len - 1]);
      output += lookup[tmp >> 10];
      output += lookup[(tmp >> 4) & 0x3F];
      output += lookup[(tmp << 2) & 0x3F];
      output += '=';
    }
  
    parts.push(output);
  
    return parts.join('')
  }
  
  function read (buffer, offset, isLE, mLen, nBytes) {
    var e, m;
    var eLen = nBytes * 8 - mLen - 1;
    var eMax = (1 << eLen) - 1;
    var eBias = eMax >> 1;
    var nBits = -7;
    var i = isLE ? (nBytes - 1) : 0;
    var d = isLE ? -1 : 1;
    var s = buffer[offset + i];
  
    i += d;
  
    e = s & ((1 << (-nBits)) - 1);
    s >>= (-nBits);
    nBits += eLen;
    for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
  
    m = e & ((1 << (-nBits)) - 1);
    e >>= (-nBits);
    nBits += mLen;
    for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
  
    if (e === 0) {
      e = 1 - eBias;
    } else if (e === eMax) {
      return m ? NaN : ((s ? -1 : 1) * Infinity)
    } else {
      m = m + Math.pow(2, mLen);
      e = e - eBias;
    }
    return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
  }
  
  function write (buffer, value, offset, isLE, mLen, nBytes) {
    var e, m, c;
    var eLen = nBytes * 8 - mLen - 1;
    var eMax = (1 << eLen) - 1;
    var eBias = eMax >> 1;
    var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0);
    var i = isLE ? 0 : (nBytes - 1);
    var d = isLE ? 1 : -1;
    var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;
  
    value = Math.abs(value);
  
    if (isNaN(value) || value === Infinity) {
      m = isNaN(value) ? 1 : 0;
      e = eMax;
    } else {
      e = Math.floor(Math.log(value) / Math.LN2);
      if (value * (c = Math.pow(2, -e)) < 1) {
        e--;
        c *= 2;
      }
      if (e + eBias >= 1) {
        value += rt / c;
      } else {
        value += rt * Math.pow(2, 1 - eBias);
      }
      if (value * c >= 2) {
        e++;
        c /= 2;
      }
  
      if (e + eBias >= eMax) {
        m = 0;
        e = eMax;
      } else if (e + eBias >= 1) {
        m = (value * c - 1) * Math.pow(2, mLen);
        e = e + eBias;
      } else {
        m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
        e = 0;
      }
    }
  
    for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
  
    e = (e << mLen) | m;
    eLen += mLen;
    for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
  
    buffer[offset + i - d] |= s * 128;
  }
  
  var toString$2 = {}.toString;
  
  var isArray$2 = Array.isArray || function (arr) {
    return toString$2.call(arr) == '[object Array]';
  };
  
  var INSPECT_MAX_BYTES = 50;
  
  /**
   * If `Buffer.TYPED_ARRAY_SUPPORT`:
   *   === true    Use Uint8Array implementation (fastest)
   *   === false   Use Object implementation (most compatible, even IE6)
   *
   * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
   * Opera 11.6+, iOS 4.2+.
   *
   * Due to various browser bugs, sometimes the Object implementation will be used even
   * when the browser supports typed arrays.
   *
   * Note:
   *
   *   - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
   *     See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
   *
   *   - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
   *
   *   - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
   *     incorrect length in some situations.
  
   * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
   * get the Object implementation, which is slower but behaves correctly.
   */
  Buffer.TYPED_ARRAY_SUPPORT = global$1.TYPED_ARRAY_SUPPORT !== undefined
    ? global$1.TYPED_ARRAY_SUPPORT
    : true;
  
  function kMaxLength () {
    return Buffer.TYPED_ARRAY_SUPPORT
      ? 0x7fffffff
      : 0x3fffffff
  }
  
  function createBuffer (that, length) {
    if (kMaxLength() < length) {
      throw new RangeError('Invalid typed array length')
    }
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      // Return an augmented `Uint8Array` instance, for best performance
      that = new Uint8Array(length);
      that.__proto__ = Buffer.prototype;
    } else {
      // Fallback: Return an object instance of the Buffer class
      if (that === null) {
        that = new Buffer(length);
      }
      that.length = length;
    }
  
    return that
  }
  
  /**
   * The Buffer constructor returns instances of `Uint8Array` that have their
   * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
   * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
   * and the `Uint8Array` methods. Square bracket notation works as expected -- it
   * returns a single octet.
   *
   * The `Uint8Array` prototype remains unmodified.
   */
  
  function Buffer (arg, encodingOrOffset, length) {
    if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
      return new Buffer(arg, encodingOrOffset, length)
    }
  
    // Common case.
    if (typeof arg === 'number') {
      if (typeof encodingOrOffset === 'string') {
        throw new Error(
          'If encoding is specified then the first argument must be a string'
        )
      }
      return allocUnsafe(this, arg)
    }
    return from(this, arg, encodingOrOffset, length)
  }
  
  Buffer.poolSize = 8192; // not used by this implementation
  
  // TODO: Legacy, not needed anymore. Remove in next major version.
  Buffer._augment = function (arr) {
    arr.__proto__ = Buffer.prototype;
    return arr
  };
  
  function from (that, value, encodingOrOffset, length) {
    if (typeof value === 'number') {
      throw new TypeError('"value" argument must not be a number')
    }
  
    if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
      return fromArrayBuffer(that, value, encodingOrOffset, length)
    }
  
    if (typeof value === 'string') {
      return fromString(that, value, encodingOrOffset)
    }
  
    return fromObject(that, value)
  }
  
  /**
   * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
   * if value is a number.
   * Buffer.from(str[, encoding])
   * Buffer.from(array)
   * Buffer.from(buffer)
   * Buffer.from(arrayBuffer[, byteOffset[, length]])
   **/
  Buffer.from = function (value, encodingOrOffset, length) {
    return from(null, value, encodingOrOffset, length)
  };
  
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    Buffer.prototype.__proto__ = Uint8Array.prototype;
    Buffer.__proto__ = Uint8Array;
  }
  
  function assertSize (size) {
    if (typeof size !== 'number') {
      throw new TypeError('"size" argument must be a number')
    } else if (size < 0) {
      throw new RangeError('"size" argument must not be negative')
    }
  }
  
  function alloc (that, size, fill, encoding) {
    assertSize(size);
    if (size <= 0) {
      return createBuffer(that, size)
    }
    if (fill !== undefined) {
      // Only pay attention to encoding if it's a string. This
      // prevents accidentally sending in a number that would
      // be interpretted as a start offset.
      return typeof encoding === 'string'
        ? createBuffer(that, size).fill(fill, encoding)
        : createBuffer(that, size).fill(fill)
    }
    return createBuffer(that, size)
  }
  
  /**
   * Creates a new filled Buffer instance.
   * alloc(size[, fill[, encoding]])
   **/
  Buffer.alloc = function (size, fill, encoding) {
    return alloc(null, size, fill, encoding)
  };
  
  function allocUnsafe (that, size) {
    assertSize(size);
    that = createBuffer(that, size < 0 ? 0 : checked(size) | 0);
    if (!Buffer.TYPED_ARRAY_SUPPORT) {
      for (var i = 0; i < size; ++i) {
        that[i] = 0;
      }
    }
    return that
  }
  
  /**
   * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
   * */
  Buffer.allocUnsafe = function (size) {
    return allocUnsafe(null, size)
  };
  /**
   * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
   */
  Buffer.allocUnsafeSlow = function (size) {
    return allocUnsafe(null, size)
  };
  
  function fromString (that, string, encoding) {
    if (typeof encoding !== 'string' || encoding === '') {
      encoding = 'utf8';
    }
  
    if (!Buffer.isEncoding(encoding)) {
      throw new TypeError('"encoding" must be a valid string encoding')
    }
  
    var length = byteLength(string, encoding) | 0;
    that = createBuffer(that, length);
  
    var actual = that.write(string, encoding);
  
    if (actual !== length) {
      // Writing a hex string, for example, that contains invalid characters will
      // cause everything after the first invalid character to be ignored. (e.g.
      // 'abxxcd' will be treated as 'ab')
      that = that.slice(0, actual);
    }
  
    return that
  }
  
  function fromArrayLike (that, array) {
    var length = array.length < 0 ? 0 : checked(array.length) | 0;
    that = createBuffer(that, length);
    for (var i = 0; i < length; i += 1) {
      that[i] = array[i] & 255;
    }
    return that
  }
  
  function fromArrayBuffer (that, array, byteOffset, length) {
    array.byteLength; // this throws if `array` is not a valid ArrayBuffer
  
    if (byteOffset < 0 || array.byteLength < byteOffset) {
      throw new RangeError('\'offset\' is out of bounds')
    }
  
    if (array.byteLength < byteOffset + (length || 0)) {
      throw new RangeError('\'length\' is out of bounds')
    }
  
    if (byteOffset === undefined && length === undefined) {
      array = new Uint8Array(array);
    } else if (length === undefined) {
      array = new Uint8Array(array, byteOffset);
    } else {
      array = new Uint8Array(array, byteOffset, length);
    }
  
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      // Return an augmented `Uint8Array` instance, for best performance
      that = array;
      that.__proto__ = Buffer.prototype;
    } else {
      // Fallback: Return an object instance of the Buffer class
      that = fromArrayLike(that, array);
    }
    return that
  }
  
  function fromObject (that, obj) {
    if (internalIsBuffer(obj)) {
      var len = checked(obj.length) | 0;
      that = createBuffer(that, len);
  
      if (that.length === 0) {
        return that
      }
  
      obj.copy(that, 0, 0, len);
      return that
    }
  
    if (obj) {
      if ((typeof ArrayBuffer !== 'undefined' &&
          obj.buffer instanceof ArrayBuffer) || 'length' in obj) {
        if (typeof obj.length !== 'number' || isnan(obj.length)) {
          return createBuffer(that, 0)
        }
        return fromArrayLike(that, obj)
      }
  
      if (obj.type === 'Buffer' && isArray$2(obj.data)) {
        return fromArrayLike(that, obj.data)
      }
    }
  
    throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
  }
  
  function checked (length) {
    // Note: cannot use `length < kMaxLength()` here because that fails when
    // length is NaN (which is otherwise coerced to zero.)
    if (length >= kMaxLength()) {
      throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                           'size: 0x' + kMaxLength().toString(16) + ' bytes')
    }
    return length | 0
  }
  Buffer.isBuffer = isBuffer;
  function internalIsBuffer (b) {
    return !!(b != null && b._isBuffer)
  }
  
  Buffer.compare = function compare (a, b) {
    if (!internalIsBuffer(a) || !internalIsBuffer(b)) {
      throw new TypeError('Arguments must be Buffers')
    }
  
    if (a === b) return 0
  
    var x = a.length;
    var y = b.length;
  
    for (var i = 0, len = Math.min(x, y); i < len; ++i) {
      if (a[i] !== b[i]) {
        x = a[i];
        y = b[i];
        break
      }
    }
  
    if (x < y) return -1
    if (y < x) return 1
    return 0
  };
  
  Buffer.isEncoding = function isEncoding (encoding) {
    switch (String(encoding).toLowerCase()) {
      case 'hex':
      case 'utf8':
      case 'utf-8':
      case 'ascii':
      case 'latin1':
      case 'binary':
      case 'base64':
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return true
      default:
        return false
    }
  };
  
  Buffer.concat = function concat (list, length) {
    if (!isArray$2(list)) {
      throw new TypeError('"list" argument must be an Array of Buffers')
    }
  
    if (list.length === 0) {
      return Buffer.alloc(0)
    }
  
    var i;
    if (length === undefined) {
      length = 0;
      for (i = 0; i < list.length; ++i) {
        length += list[i].length;
      }
    }
  
    var buffer = Buffer.allocUnsafe(length);
    var pos = 0;
    for (i = 0; i < list.length; ++i) {
      var buf = list[i];
      if (!internalIsBuffer(buf)) {
        throw new TypeError('"list" argument must be an Array of Buffers')
      }
      buf.copy(buffer, pos);
      pos += buf.length;
    }
    return buffer
  };
  
  function byteLength (string, encoding) {
    if (internalIsBuffer(string)) {
      return string.length
    }
    if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&
        (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
      return string.byteLength
    }
    if (typeof string !== 'string') {
      string = '' + string;
    }
  
    var len = string.length;
    if (len === 0) return 0
  
    // Use a for loop to avoid recursion
    var loweredCase = false;
    for (;;) {
      switch (encoding) {
        case 'ascii':
        case 'latin1':
        case 'binary':
          return len
        case 'utf8':
        case 'utf-8':
        case undefined:
          return utf8ToBytes(string).length
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return len * 2
        case 'hex':
          return len >>> 1
        case 'base64':
          return base64ToBytes(string).length
        default:
          if (loweredCase) return utf8ToBytes(string).length // assume utf8
          encoding = ('' + encoding).toLowerCase();
          loweredCase = true;
      }
    }
  }
  Buffer.byteLength = byteLength;
  
  function slowToString (encoding, start, end) {
    var loweredCase = false;
  
    // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
    // property of a typed array.
  
    // This behaves neither like String nor Uint8Array in that we set start/end
    // to their upper/lower bounds if the value passed is out of range.
    // undefined is handled specially as per ECMA-262 6th Edition,
    // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
    if (start === undefined || start < 0) {
      start = 0;
    }
    // Return early if start > this.length. Done here to prevent potential uint32
    // coercion fail below.
    if (start > this.length) {
      return ''
    }
  
    if (end === undefined || end > this.length) {
      end = this.length;
    }
  
    if (end <= 0) {
      return ''
    }
  
    // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
    end >>>= 0;
    start >>>= 0;
  
    if (end <= start) {
      return ''
    }
  
    if (!encoding) encoding = 'utf8';
  
    while (true) {
      switch (encoding) {
        case 'hex':
          return hexSlice(this, start, end)
  
        case 'utf8':
        case 'utf-8':
          return utf8Slice(this, start, end)
  
        case 'ascii':
          return asciiSlice(this, start, end)
  
        case 'latin1':
        case 'binary':
          return latin1Slice(this, start, end)
  
        case 'base64':
          return base64Slice(this, start, end)
  
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return utf16leSlice(this, start, end)
  
        default:
          if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
          encoding = (encoding + '').toLowerCase();
          loweredCase = true;
      }
    }
  }
  
  // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
  // Buffer instances.
  Buffer.prototype._isBuffer = true;
  
  function swap (b, n, m) {
    var i = b[n];
    b[n] = b[m];
    b[m] = i;
  }
  
  Buffer.prototype.swap16 = function swap16 () {
    var len = this.length;
    if (len % 2 !== 0) {
      throw new RangeError('Buffer size must be a multiple of 16-bits')
    }
    for (var i = 0; i < len; i += 2) {
      swap(this, i, i + 1);
    }
    return this
  };
  
  Buffer.prototype.swap32 = function swap32 () {
    var len = this.length;
    if (len % 4 !== 0) {
      throw new RangeError('Buffer size must be a multiple of 32-bits')
    }
    for (var i = 0; i < len; i += 4) {
      swap(this, i, i + 3);
      swap(this, i + 1, i + 2);
    }
    return this
  };
  
  Buffer.prototype.swap64 = function swap64 () {
    var len = this.length;
    if (len % 8 !== 0) {
      throw new RangeError('Buffer size must be a multiple of 64-bits')
    }
    for (var i = 0; i < len; i += 8) {
      swap(this, i, i + 7);
      swap(this, i + 1, i + 6);
      swap(this, i + 2, i + 5);
      swap(this, i + 3, i + 4);
    }
    return this
  };
  
  Buffer.prototype.toString = function toString () {
    var length = this.length | 0;
    if (length === 0) return ''
    if (arguments.length === 0) return utf8Slice(this, 0, length)
    return slowToString.apply(this, arguments)
  };
  
  Buffer.prototype.equals = function equals (b) {
    if (!internalIsBuffer(b)) throw new TypeError('Argument must be a Buffer')
    if (this === b) return true
    return Buffer.compare(this, b) === 0
  };
  
  Buffer.prototype.inspect = function inspect () {
    var str = '';
    var max = INSPECT_MAX_BYTES;
    if (this.length > 0) {
      str = this.toString('hex', 0, max).match(/.{2}/g).join(' ');
      if (this.length > max) str += ' ... ';
    }
    return '<Buffer ' + str + '>'
  };
  
  Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
    if (!internalIsBuffer(target)) {
      throw new TypeError('Argument must be a Buffer')
    }
  
    if (start === undefined) {
      start = 0;
    }
    if (end === undefined) {
      end = target ? target.length : 0;
    }
    if (thisStart === undefined) {
      thisStart = 0;
    }
    if (thisEnd === undefined) {
      thisEnd = this.length;
    }
  
    if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
      throw new RangeError('out of range index')
    }
  
    if (thisStart >= thisEnd && start >= end) {
      return 0
    }
    if (thisStart >= thisEnd) {
      return -1
    }
    if (start >= end) {
      return 1
    }
  
    start >>>= 0;
    end >>>= 0;
    thisStart >>>= 0;
    thisEnd >>>= 0;
  
    if (this === target) return 0
  
    var x = thisEnd - thisStart;
    var y = end - start;
    var len = Math.min(x, y);
  
    var thisCopy = this.slice(thisStart, thisEnd);
    var targetCopy = target.slice(start, end);
  
    for (var i = 0; i < len; ++i) {
      if (thisCopy[i] !== targetCopy[i]) {
        x = thisCopy[i];
        y = targetCopy[i];
        break
      }
    }
  
    if (x < y) return -1
    if (y < x) return 1
    return 0
  };
  
  // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
  // OR the last index of `val` in `buffer` at offset <= `byteOffset`.
  //
  // Arguments:
  // - buffer - a Buffer to search
  // - val - a string, Buffer, or number
  // - byteOffset - an index into `buffer`; will be clamped to an int32
  // - encoding - an optional encoding, relevant is val is a string
  // - dir - true for indexOf, false for lastIndexOf
  function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
    // Empty buffer means no match
    if (buffer.length === 0) return -1
  
    // Normalize byteOffset
    if (typeof byteOffset === 'string') {
      encoding = byteOffset;
      byteOffset = 0;
    } else if (byteOffset > 0x7fffffff) {
      byteOffset = 0x7fffffff;
    } else if (byteOffset < -0x80000000) {
      byteOffset = -0x80000000;
    }
    byteOffset = +byteOffset;  // Coerce to Number.
    if (isNaN(byteOffset)) {
      // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
      byteOffset = dir ? 0 : (buffer.length - 1);
    }
  
    // Normalize byteOffset: negative offsets start from the end of the buffer
    if (byteOffset < 0) byteOffset = buffer.length + byteOffset;
    if (byteOffset >= buffer.length) {
      if (dir) return -1
      else byteOffset = buffer.length - 1;
    } else if (byteOffset < 0) {
      if (dir) byteOffset = 0;
      else return -1
    }
  
    // Normalize val
    if (typeof val === 'string') {
      val = Buffer.from(val, encoding);
    }
  
    // Finally, search either indexOf (if dir is true) or lastIndexOf
    if (internalIsBuffer(val)) {
      // Special case: looking for empty string/buffer always fails
      if (val.length === 0) {
        return -1
      }
      return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
    } else if (typeof val === 'number') {
      val = val & 0xFF; // Search for a byte value [0-255]
      if (Buffer.TYPED_ARRAY_SUPPORT &&
          typeof Uint8Array.prototype.indexOf === 'function') {
        if (dir) {
          return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
        } else {
          return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
        }
      }
      return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
    }
  
    throw new TypeError('val must be string, number or Buffer')
  }
  
  function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
    var indexSize = 1;
    var arrLength = arr.length;
    var valLength = val.length;
  
    if (encoding !== undefined) {
      encoding = String(encoding).toLowerCase();
      if (encoding === 'ucs2' || encoding === 'ucs-2' ||
          encoding === 'utf16le' || encoding === 'utf-16le') {
        if (arr.length < 2 || val.length < 2) {
          return -1
        }
        indexSize = 2;
        arrLength /= 2;
        valLength /= 2;
        byteOffset /= 2;
      }
    }
  
    function read$$1 (buf, i) {
      if (indexSize === 1) {
        return buf[i]
      } else {
        return buf.readUInt16BE(i * indexSize)
      }
    }
  
    var i;
    if (dir) {
      var foundIndex = -1;
      for (i = byteOffset; i < arrLength; i++) {
        if (read$$1(arr, i) === read$$1(val, foundIndex === -1 ? 0 : i - foundIndex)) {
          if (foundIndex === -1) foundIndex = i;
          if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
        } else {
          if (foundIndex !== -1) i -= i - foundIndex;
          foundIndex = -1;
        }
      }
    } else {
      if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength;
      for (i = byteOffset; i >= 0; i--) {
        var found = true;
        for (var j = 0; j < valLength; j++) {
          if (read$$1(arr, i + j) !== read$$1(val, j)) {
            found = false;
            break
          }
        }
        if (found) return i
      }
    }
  
    return -1
  }
  
  Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
    return this.indexOf(val, byteOffset, encoding) !== -1
  };
  
  Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
    return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
  };
  
  Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
    return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
  };
  
  function hexWrite (buf, string, offset, length) {
    offset = Number(offset) || 0;
    var remaining = buf.length - offset;
    if (!length) {
      length = remaining;
    } else {
      length = Number(length);
      if (length > remaining) {
        length = remaining;
      }
    }
  
    // must be an even number of digits
    var strLen = string.length;
    if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
  
    if (length > strLen / 2) {
      length = strLen / 2;
    }
    for (var i = 0; i < length; ++i) {
      var parsed = parseInt(string.substr(i * 2, 2), 16);
      if (isNaN(parsed)) return i
      buf[offset + i] = parsed;
    }
    return i
  }
  
  function utf8Write (buf, string, offset, length) {
    return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
  }
  
  function asciiWrite (buf, string, offset, length) {
    return blitBuffer(asciiToBytes(string), buf, offset, length)
  }
  
  function latin1Write (buf, string, offset, length) {
    return asciiWrite(buf, string, offset, length)
  }
  
  function base64Write (buf, string, offset, length) {
    return blitBuffer(base64ToBytes(string), buf, offset, length)
  }
  
  function ucs2Write (buf, string, offset, length) {
    return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
  }
  
  Buffer.prototype.write = function write$$1 (string, offset, length, encoding) {
    // Buffer#write(string)
    if (offset === undefined) {
      encoding = 'utf8';
      length = this.length;
      offset = 0;
    // Buffer#write(string, encoding)
    } else if (length === undefined && typeof offset === 'string') {
      encoding = offset;
      length = this.length;
      offset = 0;
    // Buffer#write(string, offset[, length][, encoding])
    } else if (isFinite(offset)) {
      offset = offset | 0;
      if (isFinite(length)) {
        length = length | 0;
        if (encoding === undefined) encoding = 'utf8';
      } else {
        encoding = length;
        length = undefined;
      }
    // legacy write(string, encoding, offset, length) - remove in v0.13
    } else {
      throw new Error(
        'Buffer.write(string, encoding, offset[, length]) is no longer supported'
      )
    }
  
    var remaining = this.length - offset;
    if (length === undefined || length > remaining) length = remaining;
  
    if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
      throw new RangeError('Attempt to write outside buffer bounds')
    }
  
    if (!encoding) encoding = 'utf8';
  
    var loweredCase = false;
    for (;;) {
      switch (encoding) {
        case 'hex':
          return hexWrite(this, string, offset, length)
  
        case 'utf8':
        case 'utf-8':
          return utf8Write(this, string, offset, length)
  
        case 'ascii':
          return asciiWrite(this, string, offset, length)
  
        case 'latin1':
        case 'binary':
          return latin1Write(this, string, offset, length)
  
        case 'base64':
          // Warning: maxLength not taken into account in base64Write
          return base64Write(this, string, offset, length)
  
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return ucs2Write(this, string, offset, length)
  
        default:
          if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
          encoding = ('' + encoding).toLowerCase();
          loweredCase = true;
      }
    }
  };
  
  Buffer.prototype.toJSON = function toJSON () {
    return {
      type: 'Buffer',
      data: Array.prototype.slice.call(this._arr || this, 0)
    }
  };
  
  function base64Slice (buf, start, end) {
    if (start === 0 && end === buf.length) {
      return fromByteArray(buf)
    } else {
      return fromByteArray(buf.slice(start, end))
    }
  }
  
  function utf8Slice (buf, start, end) {
    end = Math.min(buf.length, end);
    var res = [];
  
    var i = start;
    while (i < end) {
      var firstByte = buf[i];
      var codePoint = null;
      var bytesPerSequence = (firstByte > 0xEF) ? 4
        : (firstByte > 0xDF) ? 3
        : (firstByte > 0xBF) ? 2
        : 1;
  
      if (i + bytesPerSequence <= end) {
        var secondByte, thirdByte, fourthByte, tempCodePoint;
  
        switch (bytesPerSequence) {
          case 1:
            if (firstByte < 0x80) {
              codePoint = firstByte;
            }
            break
          case 2:
            secondByte = buf[i + 1];
            if ((secondByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F);
              if (tempCodePoint > 0x7F) {
                codePoint = tempCodePoint;
              }
            }
            break
          case 3:
            secondByte = buf[i + 1];
            thirdByte = buf[i + 2];
            if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F);
              if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
                codePoint = tempCodePoint;
              }
            }
            break
          case 4:
            secondByte = buf[i + 1];
            thirdByte = buf[i + 2];
            fourthByte = buf[i + 3];
            if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F);
              if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
                codePoint = tempCodePoint;
              }
            }
        }
      }
  
      if (codePoint === null) {
        // we did not generate a valid codePoint so insert a
        // replacement char (U+FFFD) and advance only 1 byte
        codePoint = 0xFFFD;
        bytesPerSequence = 1;
      } else if (codePoint > 0xFFFF) {
        // encode to utf16 (surrogate pair dance)
        codePoint -= 0x10000;
        res.push(codePoint >>> 10 & 0x3FF | 0xD800);
        codePoint = 0xDC00 | codePoint & 0x3FF;
      }
  
      res.push(codePoint);
      i += bytesPerSequence;
    }
  
    return decodeCodePointsArray(res)
  }
  
  // Based on http://stackoverflow.com/a/22747272/680742, the browser with
  // the lowest limit is Chrome, with 0x10000 args.
  // We go 1 magnitude less, for safety
  var MAX_ARGUMENTS_LENGTH = 0x1000;
  
  function decodeCodePointsArray (codePoints) {
    var len = codePoints.length;
    if (len <= MAX_ARGUMENTS_LENGTH) {
      return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
    }
  
    // Decode in chunks to avoid "call stack size exceeded".
    var res = '';
    var i = 0;
    while (i < len) {
      res += String.fromCharCode.apply(
        String,
        codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
      );
    }
    return res
  }
  
  function asciiSlice (buf, start, end) {
    var ret = '';
    end = Math.min(buf.length, end);
  
    for (var i = start; i < end; ++i) {
      ret += String.fromCharCode(buf[i] & 0x7F);
    }
    return ret
  }
  
  function latin1Slice (buf, start, end) {
    var ret = '';
    end = Math.min(buf.length, end);
  
    for (var i = start; i < end; ++i) {
      ret += String.fromCharCode(buf[i]);
    }
    return ret
  }
  
  function hexSlice (buf, start, end) {
    var len = buf.length;
  
    if (!start || start < 0) start = 0;
    if (!end || end < 0 || end > len) end = len;
  
    var out = '';
    for (var i = start; i < end; ++i) {
      out += toHex(buf[i]);
    }
    return out
  }
  
  function utf16leSlice (buf, start, end) {
    var bytes = buf.slice(start, end);
    var res = '';
    for (var i = 0; i < bytes.length; i += 2) {
      res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256);
    }
    return res
  }
  
  Buffer.prototype.slice = function slice (start, end) {
    var len = this.length;
    start = ~~start;
    end = end === undefined ? len : ~~end;
  
    if (start < 0) {
      start += len;
      if (start < 0) start = 0;
    } else if (start > len) {
      start = len;
    }
  
    if (end < 0) {
      end += len;
      if (end < 0) end = 0;
    } else if (end > len) {
      end = len;
    }
  
    if (end < start) end = start;
  
    var newBuf;
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      newBuf = this.subarray(start, end);
      newBuf.__proto__ = Buffer.prototype;
    } else {
      var sliceLen = end - start;
      newBuf = new Buffer(sliceLen, undefined);
      for (var i = 0; i < sliceLen; ++i) {
        newBuf[i] = this[i + start];
      }
    }
  
    return newBuf
  };
  
  /*
   * Need to make sure that buffer isn't trying to write out of bounds.
   */
  function checkOffset (offset, ext, length) {
    if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
    if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
  }
  
  Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
    offset = offset | 0;
    byteLength = byteLength | 0;
    if (!noAssert) checkOffset(offset, byteLength, this.length);
  
    var val = this[offset];
    var mul = 1;
    var i = 0;
    while (++i < byteLength && (mul *= 0x100)) {
      val += this[offset + i] * mul;
    }
  
    return val
  };
  
  Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
    offset = offset | 0;
    byteLength = byteLength | 0;
    if (!noAssert) {
      checkOffset(offset, byteLength, this.length);
    }
  
    var val = this[offset + --byteLength];
    var mul = 1;
    while (byteLength > 0 && (mul *= 0x100)) {
      val += this[offset + --byteLength] * mul;
    }
  
    return val
  };
  
  Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 1, this.length);
    return this[offset]
  };
  
  Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 2, this.length);
    return this[offset] | (this[offset + 1] << 8)
  };
  
  Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 2, this.length);
    return (this[offset] << 8) | this[offset + 1]
  };
  
  Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length);
  
    return ((this[offset]) |
        (this[offset + 1] << 8) |
        (this[offset + 2] << 16)) +
        (this[offset + 3] * 0x1000000)
  };
  
  Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length);
  
    return (this[offset] * 0x1000000) +
      ((this[offset + 1] << 16) |
      (this[offset + 2] << 8) |
      this[offset + 3])
  };
  
  Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
    offset = offset | 0;
    byteLength = byteLength | 0;
    if (!noAssert) checkOffset(offset, byteLength, this.length);
  
    var val = this[offset];
    var mul = 1;
    var i = 0;
    while (++i < byteLength && (mul *= 0x100)) {
      val += this[offset + i] * mul;
    }
    mul *= 0x80;
  
    if (val >= mul) val -= Math.pow(2, 8 * byteLength);
  
    return val
  };
  
  Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
    offset = offset | 0;
    byteLength = byteLength | 0;
    if (!noAssert) checkOffset(offset, byteLength, this.length);
  
    var i = byteLength;
    var mul = 1;
    var val = this[offset + --i];
    while (i > 0 && (mul *= 0x100)) {
      val += this[offset + --i] * mul;
    }
    mul *= 0x80;
  
    if (val >= mul) val -= Math.pow(2, 8 * byteLength);
  
    return val
  };
  
  Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 1, this.length);
    if (!(this[offset] & 0x80)) return (this[offset])
    return ((0xff - this[offset] + 1) * -1)
  };
  
  Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 2, this.length);
    var val = this[offset] | (this[offset + 1] << 8);
    return (val & 0x8000) ? val | 0xFFFF0000 : val
  };
  
  Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 2, this.length);
    var val = this[offset + 1] | (this[offset] << 8);
    return (val & 0x8000) ? val | 0xFFFF0000 : val
  };
  
  Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length);
  
    return (this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16) |
      (this[offset + 3] << 24)
  };
  
  Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length);
  
    return (this[offset] << 24) |
      (this[offset + 1] << 16) |
      (this[offset + 2] << 8) |
      (this[offset + 3])
  };
  
  Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length);
    return read(this, offset, true, 23, 4)
  };
  
  Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length);
    return read(this, offset, false, 23, 4)
  };
  
  Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 8, this.length);
    return read(this, offset, true, 52, 8)
  };
  
  Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 8, this.length);
    return read(this, offset, false, 52, 8)
  };
  
  function checkInt (buf, value, offset, ext, max, min) {
    if (!internalIsBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
    if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
    if (offset + ext > buf.length) throw new RangeError('Index out of range')
  }
  
  Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
    value = +value;
    offset = offset | 0;
    byteLength = byteLength | 0;
    if (!noAssert) {
      var maxBytes = Math.pow(2, 8 * byteLength) - 1;
      checkInt(this, value, offset, byteLength, maxBytes, 0);
    }
  
    var mul = 1;
    var i = 0;
    this[offset] = value & 0xFF;
    while (++i < byteLength && (mul *= 0x100)) {
      this[offset + i] = (value / mul) & 0xFF;
    }
  
    return offset + byteLength
  };
  
  Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
    value = +value;
    offset = offset | 0;
    byteLength = byteLength | 0;
    if (!noAssert) {
      var maxBytes = Math.pow(2, 8 * byteLength) - 1;
      checkInt(this, value, offset, byteLength, maxBytes, 0);
    }
  
    var i = byteLength - 1;
    var mul = 1;
    this[offset + i] = value & 0xFF;
    while (--i >= 0 && (mul *= 0x100)) {
      this[offset + i] = (value / mul) & 0xFF;
    }
  
    return offset + byteLength
  };
  
  Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0);
    if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value);
    this[offset] = (value & 0xff);
    return offset + 1
  };
  
  function objectWriteUInt16 (buf, value, offset, littleEndian) {
    if (value < 0) value = 0xffff + value + 1;
    for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {
      buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
        (littleEndian ? i : 1 - i) * 8;
    }
  }
  
  Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0);
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value & 0xff);
      this[offset + 1] = (value >>> 8);
    } else {
      objectWriteUInt16(this, value, offset, true);
    }
    return offset + 2
  };
  
  Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0);
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value >>> 8);
      this[offset + 1] = (value & 0xff);
    } else {
      objectWriteUInt16(this, value, offset, false);
    }
    return offset + 2
  };
  
  function objectWriteUInt32 (buf, value, offset, littleEndian) {
    if (value < 0) value = 0xffffffff + value + 1;
    for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {
      buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff;
    }
  }
  
  Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0);
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset + 3] = (value >>> 24);
      this[offset + 2] = (value >>> 16);
      this[offset + 1] = (value >>> 8);
      this[offset] = (value & 0xff);
    } else {
      objectWriteUInt32(this, value, offset, true);
    }
    return offset + 4
  };
  
  Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0);
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value >>> 24);
      this[offset + 1] = (value >>> 16);
      this[offset + 2] = (value >>> 8);
      this[offset + 3] = (value & 0xff);
    } else {
      objectWriteUInt32(this, value, offset, false);
    }
    return offset + 4
  };
  
  Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) {
      var limit = Math.pow(2, 8 * byteLength - 1);
  
      checkInt(this, value, offset, byteLength, limit - 1, -limit);
    }
  
    var i = 0;
    var mul = 1;
    var sub = 0;
    this[offset] = value & 0xFF;
    while (++i < byteLength && (mul *= 0x100)) {
      if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
        sub = 1;
      }
      this[offset + i] = ((value / mul) >> 0) - sub & 0xFF;
    }
  
    return offset + byteLength
  };
  
  Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) {
      var limit = Math.pow(2, 8 * byteLength - 1);
  
      checkInt(this, value, offset, byteLength, limit - 1, -limit);
    }
  
    var i = byteLength - 1;
    var mul = 1;
    var sub = 0;
    this[offset + i] = value & 0xFF;
    while (--i >= 0 && (mul *= 0x100)) {
      if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
        sub = 1;
      }
      this[offset + i] = ((value / mul) >> 0) - sub & 0xFF;
    }
  
    return offset + byteLength
  };
  
  Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80);
    if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value);
    if (value < 0) value = 0xff + value + 1;
    this[offset] = (value & 0xff);
    return offset + 1
  };
  
  Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000);
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value & 0xff);
      this[offset + 1] = (value >>> 8);
    } else {
      objectWriteUInt16(this, value, offset, true);
    }
    return offset + 2
  };
  
  Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000);
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value >>> 8);
      this[offset + 1] = (value & 0xff);
    } else {
      objectWriteUInt16(this, value, offset, false);
    }
    return offset + 2
  };
  
  Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value & 0xff);
      this[offset + 1] = (value >>> 8);
      this[offset + 2] = (value >>> 16);
      this[offset + 3] = (value >>> 24);
    } else {
      objectWriteUInt32(this, value, offset, true);
    }
    return offset + 4
  };
  
  Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
    value = +value;
    offset = offset | 0;
    if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
    if (value < 0) value = 0xffffffff + value + 1;
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value >>> 24);
      this[offset + 1] = (value >>> 16);
      this[offset + 2] = (value >>> 8);
      this[offset + 3] = (value & 0xff);
    } else {
      objectWriteUInt32(this, value, offset, false);
    }
    return offset + 4
  };
  
  function checkIEEE754 (buf, value, offset, ext, max, min) {
    if (offset + ext > buf.length) throw new RangeError('Index out of range')
    if (offset < 0) throw new RangeError('Index out of range')
  }
  
  function writeFloat (buf, value, offset, littleEndian, noAssert) {
    if (!noAssert) {
      checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38);
    }
    write(buf, value, offset, littleEndian, 23, 4);
    return offset + 4
  }
  
  Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
    return writeFloat(this, value, offset, true, noAssert)
  };
  
  Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
    return writeFloat(this, value, offset, false, noAssert)
  };
  
  function writeDouble (buf, value, offset, littleEndian, noAssert) {
    if (!noAssert) {
      checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308);
    }
    write(buf, value, offset, littleEndian, 52, 8);
    return offset + 8
  }
  
  Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
    return writeDouble(this, value, offset, true, noAssert)
  };
  
  Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
    return writeDouble(this, value, offset, false, noAssert)
  };
  
  // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
  Buffer.prototype.copy = function copy (target, targetStart, start, end) {
    if (!start) start = 0;
    if (!end && end !== 0) end = this.length;
    if (targetStart >= target.length) targetStart = target.length;
    if (!targetStart) targetStart = 0;
    if (end > 0 && end < start) end = start;
  
    // Copy 0 bytes; we're done
    if (end === start) return 0
    if (target.length === 0 || this.length === 0) return 0
  
    // Fatal error conditions
    if (targetStart < 0) {
      throw new RangeError('targetStart out of bounds')
    }
    if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
    if (end < 0) throw new RangeError('sourceEnd out of bounds')
  
    // Are we oob?
    if (end > this.length) end = this.length;
    if (target.length - targetStart < end - start) {
      end = target.length - targetStart + start;
    }
  
    var len = end - start;
    var i;
  
    if (this === target && start < targetStart && targetStart < end) {
      // descending copy from end
      for (i = len - 1; i >= 0; --i) {
        target[i + targetStart] = this[i + start];
      }
    } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
      // ascending copy from start
      for (i = 0; i < len; ++i) {
        target[i + targetStart] = this[i + start];
      }
    } else {
      Uint8Array.prototype.set.call(
        target,
        this.subarray(start, start + len),
        targetStart
      );
    }
  
    return len
  };
  
  // Usage:
  //    buffer.fill(number[, offset[, end]])
  //    buffer.fill(buffer[, offset[, end]])
  //    buffer.fill(string[, offset[, end]][, encoding])
  Buffer.prototype.fill = function fill (val, start, end, encoding) {
    // Handle string cases:
    if (typeof val === 'string') {
      if (typeof start === 'string') {
        encoding = start;
        start = 0;
        end = this.length;
      } else if (typeof end === 'string') {
        encoding = end;
        end = this.length;
      }
      if (val.length === 1) {
        var code = val.charCodeAt(0);
        if (code < 256) {
          val = code;
        }
      }
      if (encoding !== undefined && typeof encoding !== 'string') {
        throw new TypeError('encoding must be a string')
      }
      if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
        throw new TypeError('Unknown encoding: ' + encoding)
      }
    } else if (typeof val === 'number') {
      val = val & 255;
    }
  
    // Invalid ranges are not set to a default, so can range check early.
    if (start < 0 || this.length < start || this.length < end) {
      throw new RangeError('Out of range index')
    }
  
    if (end <= start) {
      return this
    }
  
    start = start >>> 0;
    end = end === undefined ? this.length : end >>> 0;
  
    if (!val) val = 0;
  
    var i;
    if (typeof val === 'number') {
      for (i = start; i < end; ++i) {
        this[i] = val;
      }
    } else {
      var bytes = internalIsBuffer(val)
        ? val
        : utf8ToBytes(new Buffer(val, encoding).toString());
      var len = bytes.length;
      for (i = 0; i < end - start; ++i) {
        this[i + start] = bytes[i % len];
      }
    }
  
    return this
  };
  
  // HELPER FUNCTIONS
  // ================
  
  var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g;
  
  function base64clean (str) {
    // Node strips out invalid characters like \n and \t from the string, base64-js does not
    str = stringtrim(str).replace(INVALID_BASE64_RE, '');
    // Node converts strings with length < 2 to ''
    if (str.length < 2) return ''
    // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
    while (str.length % 4 !== 0) {
      str = str + '=';
    }
    return str
  }
  
  function stringtrim (str) {
    if (str.trim) return str.trim()
    return str.replace(/^\s+|\s+$/g, '')
  }
  
  function toHex (n) {
    if (n < 16) return '0' + n.toString(16)
    return n.toString(16)
  }
  
  function utf8ToBytes (string, units) {
    units = units || Infinity;
    var codePoint;
    var length = string.length;
    var leadSurrogate = null;
    var bytes = [];
  
    for (var i = 0; i < length; ++i) {
      codePoint = string.charCodeAt(i);
  
      // is surrogate component
      if (codePoint > 0xD7FF && codePoint < 0xE000) {
        // last char was a lead
        if (!leadSurrogate) {
          // no lead yet
          if (codePoint > 0xDBFF) {
            // unexpected trail
            if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
            continue
          } else if (i + 1 === length) {
            // unpaired lead
            if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
            continue
          }
  
          // valid lead
          leadSurrogate = codePoint;
  
          continue
        }
  
        // 2 leads in a row
        if (codePoint < 0xDC00) {
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
          leadSurrogate = codePoint;
          continue
        }
  
        // valid surrogate pair
        codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000;
      } else if (leadSurrogate) {
        // valid bmp char, but last char was a lead
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
      }
  
      leadSurrogate = null;
  
      // encode utf8
      if (codePoint < 0x80) {
        if ((units -= 1) < 0) break
        bytes.push(codePoint);
      } else if (codePoint < 0x800) {
        if ((units -= 2) < 0) break
        bytes.push(
          codePoint >> 0x6 | 0xC0,
          codePoint & 0x3F | 0x80
        );
      } else if (codePoint < 0x10000) {
        if ((units -= 3) < 0) break
        bytes.push(
          codePoint >> 0xC | 0xE0,
          codePoint >> 0x6 & 0x3F | 0x80,
          codePoint & 0x3F | 0x80
        );
      } else if (codePoint < 0x110000) {
        if ((units -= 4) < 0) break
        bytes.push(
          codePoint >> 0x12 | 0xF0,
          codePoint >> 0xC & 0x3F | 0x80,
          codePoint >> 0x6 & 0x3F | 0x80,
          codePoint & 0x3F | 0x80
        );
      } else {
        throw new Error('Invalid code point')
      }
    }
  
    return bytes
  }
  
  function asciiToBytes (str) {
    var byteArray = [];
    for (var i = 0; i < str.length; ++i) {
      // Node's code seems to be doing this and not & 0x7F..
      byteArray.push(str.charCodeAt(i) & 0xFF);
    }
    return byteArray
  }
  
  function utf16leToBytes (str, units) {
    var c, hi, lo;
    var byteArray = [];
    for (var i = 0; i < str.length; ++i) {
      if ((units -= 2) < 0) break
  
      c = str.charCodeAt(i);
      hi = c >> 8;
      lo = c % 256;
      byteArray.push(lo);
      byteArray.push(hi);
    }
  
    return byteArray
  }
  
  
  function base64ToBytes (str) {
    return toByteArray(base64clean(str))
  }
  
  function blitBuffer (src, dst, offset, length) {
    for (var i = 0; i < length; ++i) {
      if ((i + offset >= dst.length) || (i >= src.length)) break
      dst[i + offset] = src[i];
    }
    return i
  }
  
  function isnan (val) {
    return val !== val // eslint-disable-line no-self-compare
  }
  
  
  // the following is from is-buffer, also by Feross Aboukhadijeh and with same lisence
  // The _isBuffer check is for Safari 5-7 support, because it's missing
  // Object.prototype.constructor. Remove this eventually
  function isBuffer(obj) {
    return obj != null && (!!obj._isBuffer || isFastBuffer(obj) || isSlowBuffer(obj))
  }
  
  function isFastBuffer (obj) {
    return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
  }
  
  // For Node v0.10 support. Remove this eventually.
  function isSlowBuffer (obj) {
    return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isFastBuffer(obj.slice(0, 0))
  }
  
  // shim for using process in browser
  // based off https://github.com/defunctzombie/node-process/blob/master/browser.js
  
  function defaultSetTimout() {
      throw new Error('setTimeout has not been defined');
  }
  function defaultClearTimeout () {
      throw new Error('clearTimeout has not been defined');
  }
  var cachedSetTimeout = defaultSetTimout;
  var cachedClearTimeout = defaultClearTimeout;
  if (typeof global$1.setTimeout === 'function') {
      cachedSetTimeout = setTimeout;
  }
  if (typeof global$1.clearTimeout === 'function') {
      cachedClearTimeout = clearTimeout;
  }
  
  function runTimeout(fun) {
      if (cachedSetTimeout === setTimeout) {
          //normal enviroments in sane situations
          return setTimeout(fun, 0);
      }
      // if setTimeout wasn't available but was latter defined
      if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
          cachedSetTimeout = setTimeout;
          return setTimeout(fun, 0);
      }
      try {
          // when when somebody has screwed with setTimeout but no I.E. maddness
          return cachedSetTimeout(fun, 0);
      } catch(e){
          try {
              // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
              return cachedSetTimeout.call(null, fun, 0);
          } catch(e){
              // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
              return cachedSetTimeout.call(this, fun, 0);
          }
      }
  
  
  }
  function runClearTimeout(marker) {
      if (cachedClearTimeout === clearTimeout) {
          //normal enviroments in sane situations
          return clearTimeout(marker);
      }
      // if clearTimeout wasn't available but was latter defined
      if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
          cachedClearTimeout = clearTimeout;
          return clearTimeout(marker);
      }
      try {
          // when when somebody has screwed with setTimeout but no I.E. maddness
          return cachedClearTimeout(marker);
      } catch (e){
          try {
              // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally
              return cachedClearTimeout.call(null, marker);
          } catch (e){
              // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
              // Some versions of I.E. have different rules for clearTimeout vs setTimeout
              return cachedClearTimeout.call(this, marker);
          }
      }
  
  
  
  }
  var queue = [];
  var draining = false;
  var currentQueue;
  var queueIndex = -1;
  
  function cleanUpNextTick() {
      if (!draining || !currentQueue) {
          return;
      }
      draining = false;
      if (currentQueue.length) {
          queue = currentQueue.concat(queue);
      } else {
          queueIndex = -1;
      }
      if (queue.length) {
          drainQueue();
      }
  }
  
  function drainQueue() {
      if (draining) {
          return;
      }
      var timeout = runTimeout(cleanUpNextTick);
      draining = true;
  
      var len = queue.length;
      while(len) {
          currentQueue = queue;
          queue = [];
          while (++queueIndex < len) {
              if (currentQueue) {
                  currentQueue[queueIndex].run();
              }
          }
          queueIndex = -1;
          len = queue.length;
      }
      currentQueue = null;
      draining = false;
      runClearTimeout(timeout);
  }
  function nextTick(fun) {
      var args = new Array(arguments.length - 1);
      if (arguments.length > 1) {
          for (var i = 1; i < arguments.length; i++) {
              args[i - 1] = arguments[i];
          }
      }
      queue.push(new Item(fun, args));
      if (queue.length === 1 && !draining) {
          runTimeout(drainQueue);
      }
  }
  // v8 likes predictible objects
  function Item(fun, array) {
      this.fun = fun;
      this.array = array;
  }
  Item.prototype.run = function () {
      this.fun.apply(null, this.array);
  };
  var title = 'browser';
  var platform$1 = 'browser';
  var browser = true;
  var env = {};
  var argv = [];
  var version = ''; // empty string to avoid regexp issues
  var versions = {};
  var release$1 = {};
  var config = {};
  
  function noop() {}
  
  var on = noop;
  var addListener = noop;
  var once = noop;
  var off = noop;
  var removeListener = noop;
  var removeAllListeners = noop;
  var emit = noop;
  
  function binding(name) {
      throw new Error('process.binding is not supported');
  }
  
  function cwd () { return '/' }
  function chdir (dir) {
      throw new Error('process.chdir is not supported');
  }function umask() { return 0; }
  
  // from https://github.com/kumavis/browser-process-hrtime/blob/master/index.js
  var performance = global$1.performance || {};
  var performanceNow =
    performance.now        ||
    performance.mozNow     ||
    performance.msNow      ||
    performance.oNow       ||
    performance.webkitNow  ||
    function(){ return (new Date()).getTime() };
  
  // generate timestamp or delta
  // see http://nodejs.org/api/process.html#process_process_hrtime
  function hrtime(previousTimestamp){
    var clocktime = performanceNow.call(performance)*1e-3;
    var seconds = Math.floor(clocktime);
    var nanoseconds = Math.floor((clocktime%1)*1e9);
    if (previousTimestamp) {
      seconds = seconds - previousTimestamp[0];
      nanoseconds = nanoseconds - previousTimestamp[1];
      if (nanoseconds<0) {
        seconds--;
        nanoseconds += 1e9;
      }
    }
    return [seconds,nanoseconds]
  }
  
  var startTime = new Date();
  function uptime$1() {
    var currentTime = new Date();
    var dif = currentTime - startTime;
    return dif / 1000;
  }
  
  var process = {
    nextTick: nextTick,
    title: title,
    browser: browser,
    env: env,
    argv: argv,
    version: version,
    versions: versions,
    on: on,
    addListener: addListener,
    once: once,
    off: off,
    removeListener: removeListener,
    removeAllListeners: removeAllListeners,
    emit: emit,
    binding: binding,
    cwd: cwd,
    chdir: chdir,
    umask: umask,
    hrtime: hrtime,
    platform: platform$1,
    release: release$1,
    config: config,
    uptime: uptime$1
  };
  
  var inherits$1;
  if (typeof Object.create === 'function'){
    inherits$1 = function inherits(ctor, superCtor) {
      // implementation from standard node.js 'util' module
      ctor.super_ = superCtor;
      ctor.prototype = Object.create(superCtor.prototype, {
        constructor: {
          value: ctor,
          enumerable: false,
          writable: true,
          configurable: true
        }
      });
    };
  } else {
    inherits$1 = function inherits(ctor, superCtor) {
      ctor.super_ = superCtor;
      var TempCtor = function () {};
      TempCtor.prototype = superCtor.prototype;
      ctor.prototype = new TempCtor();
      ctor.prototype.constructor = ctor;
    };
  }
  var inherits$2 = inherits$1;
  
  var formatRegExp = /%[sdj%]/g;
  function format(f) {
    if (!isString(f)) {
      var objects = [];
      for (var i = 0; i < arguments.length; i++) {
        objects.push(inspect(arguments[i]));
      }
      return objects.join(' ');
    }
  
    var i = 1;
    var args = arguments;
    var len = args.length;
    var str = String(f).replace(formatRegExp, function(x) {
      if (x === '%%') return '%';
      if (i >= len) return x;
      switch (x) {
        case '%s': return String(args[i++]);
        case '%d': return Number(args[i++]);
        case '%j':
          try {
            return JSON.stringify(args[i++]);
          } catch (_) {
            return '[Circular]';
          }
        default:
          return x;
      }
    });
    for (var x = args[i]; i < len; x = args[++i]) {
      if (isNull(x) || !isObject$2(x)) {
        str += ' ' + x;
      } else {
        str += ' ' + inspect(x);
      }
    }
    return str;
  }
  
  // Mark that a method should not be used.
  // Returns a modified function which warns once by default.
  // If --no-deprecation is set, then it is a no-op.
  function deprecate(fn, msg) {
    // Allow for deprecating things in the process of starting up.
    if (isUndefined(global$1.process)) {
      return function() {
        return deprecate(fn, msg).apply(this, arguments);
      };
    }
  
    if (process.noDeprecation === true) {
      return fn;
    }
  
    var warned = false;
    function deprecated() {
      if (!warned) {
        if (process.throwDeprecation) {
          throw new Error(msg);
        } else if (process.traceDeprecation) {
          console.trace(msg);
        } else {
          console.error(msg);
        }
        warned = true;
      }
      return fn.apply(this, arguments);
    }
  
    return deprecated;
  }
  
  var debugs = {};
  var debugEnviron;
  function debuglog(set) {
    if (isUndefined(debugEnviron))
      debugEnviron = process.env.NODE_DEBUG || '';
    set = set.toUpperCase();
    if (!debugs[set]) {
      if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
        var pid = 0;
        debugs[set] = function() {
          var msg = format.apply(null, arguments);
          console.error('%s %d: %s', set, pid, msg);
        };
      } else {
        debugs[set] = function() {};
      }
    }
    return debugs[set];
  }
  
  /**
   * Echos the value of a value. Trys to print the value out
   * in the best way possible given the different types.
   *
   * @param {Object} obj The object to print out.
   * @param {Object} opts Optional options object that alters the output.
   */
  /* legacy: obj, showHidden, depth, colors*/
  function inspect(obj, opts) {
    // default options
    var ctx = {
      seen: [],
      stylize: stylizeNoColor
    };
    // legacy...
    if (arguments.length >= 3) ctx.depth = arguments[2];
    if (arguments.length >= 4) ctx.colors = arguments[3];
    if (isBoolean(opts)) {
      // legacy...
      ctx.showHidden = opts;
    } else if (opts) {
      // got an "options" object
      _extend(ctx, opts);
    }
    // set default options
    if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
    if (isUndefined(ctx.depth)) ctx.depth = 2;
    if (isUndefined(ctx.colors)) ctx.colors = false;
    if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
    if (ctx.colors) ctx.stylize = stylizeWithColor;
    return formatValue(ctx, obj, ctx.depth);
  }
  
  // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
  inspect.colors = {
    'bold' : [1, 22],
    'italic' : [3, 23],
    'underline' : [4, 24],
    'inverse' : [7, 27],
    'white' : [37, 39],
    'grey' : [90, 39],
    'black' : [30, 39],
    'blue' : [34, 39],
    'cyan' : [36, 39],
    'green' : [32, 39],
    'magenta' : [35, 39],
    'red' : [31, 39],
    'yellow' : [33, 39]
  };
  
  // Don't use 'blue' not visible on cmd.exe
  inspect.styles = {
    'special': 'cyan',
    'number': 'yellow',
    'boolean': 'yellow',
    'undefined': 'grey',
    'null': 'bold',
    'string': 'green',
    'date': 'magenta',
    // "name": intentionally not styling
    'regexp': 'red'
  };
  
  
  function stylizeWithColor(str, styleType) {
    var style = inspect.styles[styleType];
  
    if (style) {
      return '\u001b[' + inspect.colors[style][0] + 'm' + str +
             '\u001b[' + inspect.colors[style][1] + 'm';
    } else {
      return str;
    }
  }
  
  
  function stylizeNoColor(str, styleType) {
    return str;
  }
  
  
  function arrayToHash(array) {
    var hash = {};
  
    array.forEach(function(val, idx) {
      hash[val] = true;
    });
  
    return hash;
  }
  
  
  function formatValue(ctx, value, recurseTimes) {
    // Provide a hook for user-specified inspect functions.
    // Check that value is an object with an inspect function on it
    if (ctx.customInspect &&
        value &&
        isFunction$2(value.inspect) &&
        // Filter out the util module, it's inspect function is special
        value.inspect !== inspect &&
        // Also filter out any prototype objects using the circular check.
        !(value.constructor && value.constructor.prototype === value)) {
      var ret = value.inspect(recurseTimes, ctx);
      if (!isString(ret)) {
        ret = formatValue(ctx, ret, recurseTimes);
      }
      return ret;
    }
  
    // Primitive types cannot have properties
    var primitive = formatPrimitive(ctx, value);
    if (primitive) {
      return primitive;
    }
  
    // Look up the keys of the object.
    var keys = Object.keys(value);
    var visibleKeys = arrayToHash(keys);
  
    if (ctx.showHidden) {
      keys = Object.getOwnPropertyNames(value);
    }
  
    // IE doesn't make error fields non-enumerable
    // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
    if (isError(value)
        && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
      return formatError(value);
    }
  
    // Some type of object without properties can be shortcutted.
    if (keys.length === 0) {
      if (isFunction$2(value)) {
        var name = value.name ? ': ' + value.name : '';
        return ctx.stylize('[Function' + name + ']', 'special');
      }
      if (isRegExp(value)) {
        return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
      }
      if (isDate(value)) {
        return ctx.stylize(Date.prototype.toString.call(value), 'date');
      }
      if (isError(value)) {
        return formatError(value);
      }
    }
  
    var base = '', array = false, braces = ['{', '}'];
  
    // Make Array say that they are Array
    if (isArray$3(value)) {
      array = true;
      braces = ['[', ']'];
    }
  
    // Make functions say that they are functions
    if (isFunction$2(value)) {
      var n = value.name ? ': ' + value.name : '';
      base = ' [Function' + n + ']';
    }
  
    // Make RegExps say that they are RegExps
    if (isRegExp(value)) {
      base = ' ' + RegExp.prototype.toString.call(value);
    }
  
    // Make dates with properties first say the date
    if (isDate(value)) {
      base = ' ' + Date.prototype.toUTCString.call(value);
    }
  
    // Make error with message first say the error
    if (isError(value)) {
      base = ' ' + formatError(value);
    }
  
    if (keys.length === 0 && (!array || value.length == 0)) {
      return braces[0] + base + braces[1];
    }
  
    if (recurseTimes < 0) {
      if (isRegExp(value)) {
        return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
      } else {
        return ctx.stylize('[Object]', 'special');
      }
    }
  
    ctx.seen.push(value);
  
    var output;
    if (array) {
      output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
    } else {
      output = keys.map(function(key) {
        return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
      });
    }
  
    ctx.seen.pop();
  
    return reduceToSingleString(output, base, braces);
  }
  
  
  function formatPrimitive(ctx, value) {
    if (isUndefined(value))
      return ctx.stylize('undefined', 'undefined');
    if (isString(value)) {
      var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
                                               .replace(/'/g, "\\'")
                                               .replace(/\\"/g, '"') + '\'';
      return ctx.stylize(simple, 'string');
    }
    if (isNumber(value))
      return ctx.stylize('' + value, 'number');
    if (isBoolean(value))
      return ctx.stylize('' + value, 'boolean');
    // For some reason typeof null is "object", so special case here.
    if (isNull(value))
      return ctx.stylize('null', 'null');
  }
  
  
  function formatError(value) {
    return '[' + Error.prototype.toString.call(value) + ']';
  }
  
  
  function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
    var output = [];
    for (var i = 0, l = value.length; i < l; ++i) {
      if (hasOwnProperty$2(value, String(i))) {
        output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
            String(i), true));
      } else {
        output.push('');
      }
    }
    keys.forEach(function(key) {
      if (!key.match(/^\d+$/)) {
        output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
            key, true));
      }
    });
    return output;
  }
  
  
  function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
    var name, str, desc;
    desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
    if (desc.get) {
      if (desc.set) {
        str = ctx.stylize('[Getter/Setter]', 'special');
      } else {
        str = ctx.stylize('[Getter]', 'special');
      }
    } else {
      if (desc.set) {
        str = ctx.stylize('[Setter]', 'special');
      }
    }
    if (!hasOwnProperty$2(visibleKeys, key)) {
      name = '[' + key + ']';
    }
    if (!str) {
      if (ctx.seen.indexOf(desc.value) < 0) {
        if (isNull(recurseTimes)) {
          str = formatValue(ctx, desc.value, null);
        } else {
          str = formatValue(ctx, desc.value, recurseTimes - 1);
        }
        if (str.indexOf('\n') > -1) {
          if (array) {
            str = str.split('\n').map(function(line) {
              return '  ' + line;
            }).join('\n').substr(2);
          } else {
            str = '\n' + str.split('\n').map(function(line) {
              return '   ' + line;
            }).join('\n');
          }
        }
      } else {
        str = ctx.stylize('[Circular]', 'special');
      }
    }
    if (isUndefined(name)) {
      if (array && key.match(/^\d+$/)) {
        return str;
      }
      name = JSON.stringify('' + key);
      if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
        name = name.substr(1, name.length - 2);
        name = ctx.stylize(name, 'name');
      } else {
        name = name.replace(/'/g, "\\'")
                   .replace(/\\"/g, '"')
                   .replace(/(^"|"$)/g, "'");
        name = ctx.stylize(name, 'string');
      }
    }
  
    return name + ': ' + str;
  }
  
  
  function reduceToSingleString(output, base, braces) {
    var numLinesEst = 0;
    var length = output.reduce(function(prev, cur) {
      numLinesEst++;
      if (cur.indexOf('\n') >= 0) numLinesEst++;
      return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
    }, 0);
  
    if (length > 60) {
      return braces[0] +
             (base === '' ? '' : base + '\n ') +
             ' ' +
             output.join(',\n  ') +
             ' ' +
             braces[1];
    }
  
    return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
  }
  
  
  // NOTE: These type checking functions intentionally don't use `instanceof`
  // because it is fragile and can be easily faked with `Object.create()`.
  function isArray$3(ar) {
    return Array.isArray(ar);
  }
  
  function isBoolean(arg) {
    return typeof arg === 'boolean';
  }
  
  function isNull(arg) {
    return arg === null;
  }
  
  function isNumber(arg) {
    return typeof arg === 'number';
  }
  
  function isString(arg) {
    return typeof arg === 'string';
  }
  
  function isUndefined(arg) {
    return arg === void 0;
  }
  
  function isRegExp(re) {
    return isObject$2(re) && objectToString$2(re) === '[object RegExp]';
  }
  
  function isObject$2(arg) {
    return typeof arg === 'object' && arg !== null;
  }
  
  function isDate(d) {
    return isObject$2(d) && objectToString$2(d) === '[object Date]';
  }
  
  function isError(e) {
    return isObject$2(e) &&
        (objectToString$2(e) === '[object Error]' || e instanceof Error);
  }
  
  function isFunction$2(arg) {
    return typeof arg === 'function';
  }
  
  function objectToString$2(o) {
    return Object.prototype.toString.call(o);
  }
  
  function _extend(origin, add) {
    // Don't do anything if add isn't an object
    if (!add || !isObject$2(add)) return origin;
  
    var keys = Object.keys(add);
    var i = keys.length;
    while (i--) {
      origin[keys[i]] = add[keys[i]];
    }
    return origin;
  }
  function hasOwnProperty$2(obj, prop) {
    return Object.prototype.hasOwnProperty.call(obj, prop);
  }
  
  function BufferList() {
    this.head = null;
    this.tail = null;
    this.length = 0;
  }
  
  BufferList.prototype.push = function (v) {
    var entry = { data: v, next: null };
    if (this.length > 0) this.tail.next = entry;else this.head = entry;
    this.tail = entry;
    ++this.length;
  };
  
  BufferList.prototype.unshift = function (v) {
    var entry = { data: v, next: this.head };
    if (this.length === 0) this.tail = entry;
    this.head = entry;
    ++this.length;
  };
  
  BufferList.prototype.shift = function () {
    if (this.length === 0) return;
    var ret = this.head.data;
    if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
    --this.length;
    return ret;
  };
  
  BufferList.prototype.clear = function () {
    this.head = this.tail = null;
    this.length = 0;
  };
  
  BufferList.prototype.join = function (s) {
    if (this.length === 0) return '';
    var p = this.head;
    var ret = '' + p.data;
    while (p = p.next) {
      ret += s + p.data;
    }return ret;
  };
  
  BufferList.prototype.concat = function (n) {
    if (this.length === 0) return Buffer.alloc(0);
    if (this.length === 1) return this.head.data;
    var ret = Buffer.allocUnsafe(n >>> 0);
    var p = this.head;
    var i = 0;
    while (p) {
      p.data.copy(ret, i);
      i += p.data.length;
      p = p.next;
    }
    return ret;
  };
  
  // Copyright Joyent, Inc. and other Node contributors.
  var isBufferEncoding = Buffer.isEncoding
    || function(encoding) {
         switch (encoding && encoding.toLowerCase()) {
           case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;
           default: return false;
         }
       };
  
  
  function assertEncoding(encoding) {
    if (encoding && !isBufferEncoding(encoding)) {
      throw new Error('Unknown encoding: ' + encoding);
    }
  }
  
  // StringDecoder provides an interface for efficiently splitting a series of
  // buffers into a series of JS strings without breaking apart multi-byte
  // characters. CESU-8 is handled as part of the UTF-8 encoding.
  //
  // @TODO Handling all encodings inside a single object makes it very difficult
  // to reason about this code, so it should be split up in the future.
  // @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code
  // points as used by CESU-8.
  function StringDecoder(encoding) {
    this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
    assertEncoding(encoding);
    switch (this.encoding) {
      case 'utf8':
        // CESU-8 represents each of Surrogate Pair by 3-bytes
        this.surrogateSize = 3;
        break;
      case 'ucs2':
      case 'utf16le':
        // UTF-16 represents each of Surrogate Pair by 2-bytes
        this.surrogateSize = 2;
        this.detectIncompleteChar = utf16DetectIncompleteChar;
        break;
      case 'base64':
        // Base-64 stores 3 bytes in 4 chars, and pads the remainder.
        this.surrogateSize = 3;
        this.detectIncompleteChar = base64DetectIncompleteChar;
        break;
      default:
        this.write = passThroughWrite;
        return;
    }
  
    // Enough space to store all bytes of a single character. UTF-8 needs 4
    // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).
    this.charBuffer = new Buffer(6);
    // Number of bytes received for the current incomplete multi-byte character.
    this.charReceived = 0;
    // Number of bytes expected for the current incomplete multi-byte character.
    this.charLength = 0;
  }
  
  // write decodes the given buffer and returns it as JS string that is
  // guaranteed to not contain any partial multi-byte characters. Any partial
  // character found at the end of the buffer is buffered up, and will be
  // returned when calling write again with the remaining bytes.
  //
  // Note: Converting a Buffer containing an orphan surrogate to a String
  // currently works, but converting a String to a Buffer (via `new Buffer`, or
  // Buffer#write) will replace incomplete surrogates with the unicode
  // replacement character. See https://codereview.chromium.org/121173009/ .
  StringDecoder.prototype.write = function(buffer) {
    var charStr = '';
    // if our last write ended with an incomplete multibyte character
    while (this.charLength) {
      // determine how many remaining bytes this buffer has to offer for this char
      var available = (buffer.length >= this.charLength - this.charReceived) ?
          this.charLength - this.charReceived :
          buffer.length;
  
      // add the new bytes to the char buffer
      buffer.copy(this.charBuffer, this.charReceived, 0, available);
      this.charReceived += available;
  
      if (this.charReceived < this.charLength) {
        // still not enough chars in this buffer? wait for more ...
        return '';
      }
  
      // remove bytes belonging to the current character from the buffer
      buffer = buffer.slice(available, buffer.length);
  
      // get the character that was split
      charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);
  
      // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
      var charCode = charStr.charCodeAt(charStr.length - 1);
      if (charCode >= 0xD800 && charCode <= 0xDBFF) {
        this.charLength += this.surrogateSize;
        charStr = '';
        continue;
      }
      this.charReceived = this.charLength = 0;
  
      // if there are no more bytes in this buffer, just emit our char
      if (buffer.length === 0) {
        return charStr;
      }
      break;
    }
  
    // determine and set charLength / charReceived
    this.detectIncompleteChar(buffer);
  
    var end = buffer.length;
    if (this.charLength) {
      // buffer the incomplete character bytes we got
      buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);
      end -= this.charReceived;
    }
  
    charStr += buffer.toString(this.encoding, 0, end);
  
    var end = charStr.length - 1;
    var charCode = charStr.charCodeAt(end);
    // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
    if (charCode >= 0xD800 && charCode <= 0xDBFF) {
      var size = this.surrogateSize;
      this.charLength += size;
      this.charReceived += size;
      this.charBuffer.copy(this.charBuffer, size, 0, size);
      buffer.copy(this.charBuffer, 0, 0, size);
      return charStr.substring(0, end);
    }
  
    // or just emit the charStr
    return charStr;
  };
  
  // detectIncompleteChar determines if there is an incomplete UTF-8 character at
  // the end of the given buffer. If so, it sets this.charLength to the byte
  // length that character, and sets this.charReceived to the number of bytes
  // that are available for this character.
  StringDecoder.prototype.detectIncompleteChar = function(buffer) {
    // determine how many bytes we have to check at the end of this buffer
    var i = (buffer.length >= 3) ? 3 : buffer.length;
  
    // Figure out if one of the last i bytes of our buffer announces an
    // incomplete char.
    for (; i > 0; i--) {
      var c = buffer[buffer.length - i];
  
      // See http://en.wikipedia.org/wiki/UTF-8#Description
  
      // 110XXXXX
      if (i == 1 && c >> 5 == 0x06) {
        this.charLength = 2;
        break;
      }
  
      // 1110XXXX
      if (i <= 2 && c >> 4 == 0x0E) {
        this.charLength = 3;
        break;
      }
  
      // 11110XXX
      if (i <= 3 && c >> 3 == 0x1E) {
        this.charLength = 4;
        break;
      }
    }
    this.charReceived = i;
  };
  
  StringDecoder.prototype.end = function(buffer) {
    var res = '';
    if (buffer && buffer.length)
      res = this.write(buffer);
  
    if (this.charReceived) {
      var cr = this.charReceived;
      var buf = this.charBuffer;
      var enc = this.encoding;
      res += buf.slice(0, cr).toString(enc);
    }
  
    return res;
  };
  
  function passThroughWrite(buffer) {
    return buffer.toString(this.encoding);
  }
  
  function utf16DetectIncompleteChar(buffer) {
    this.charReceived = buffer.length % 2;
    this.charLength = this.charReceived ? 2 : 0;
  }
  
  function base64DetectIncompleteChar(buffer) {
    this.charReceived = buffer.length % 3;
    this.charLength = this.charReceived ? 3 : 0;
  }
  
  Readable.ReadableState = ReadableState;
  
  var debug = debuglog('stream');
  inherits$2(Readable, EventEmitter);
  
  function prependListener(emitter, event, fn) {
    // Sadly this is not cacheable as some libraries bundle their own
    // event emitter implementation with them.
    if (typeof emitter.prependListener === 'function') {
      return emitter.prependListener(event, fn);
    } else {
      // This is a hack to make sure that our error handler is attached before any
      // userland ones.  NEVER DO THIS. This is here only because this code needs
      // to continue to work with older versions of Node.js that do not include
      // the prependListener() method. The goal is to eventually remove this hack.
      if (!emitter._events || !emitter._events[event])
        emitter.on(event, fn);
      else if (Array.isArray(emitter._events[event]))
        emitter._events[event].unshift(fn);
      else
        emitter._events[event] = [fn, emitter._events[event]];
    }
  }
  function listenerCount$1 (emitter, type) {
    return emitter.listeners(type).length;
  }
  function ReadableState(options, stream) {
  
    options = options || {};
  
    // object stream flag. Used to make read(n) ignore n and to
    // make all the buffer merging and length checks go away
    this.objectMode = !!options.objectMode;
  
    if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
  
    // the point at which it stops calling _read() to fill the buffer
    // Note: 0 is a valid value, means "don't call _read preemptively ever"
    var hwm = options.highWaterMark;
    var defaultHwm = this.objectMode ? 16 : 16 * 1024;
    this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
  
    // cast to ints.
    this.highWaterMark = ~ ~this.highWaterMark;
  
    // A linked list is used to store data chunks instead of an array because the
    // linked list can remove elements from the beginning faster than
    // array.shift()
    this.buffer = new BufferList();
    this.length = 0;
    this.pipes = null;
    this.pipesCount = 0;
    this.flowing = null;
    this.ended = false;
    this.endEmitted = false;
    this.reading = false;
  
    // a flag to be able to tell if the onwrite cb is called immediately,
    // or on a later tick.  We set this to true at first, because any
    // actions that shouldn't happen until "later" should generally also
    // not happen before the first write call.
    this.sync = true;
  
    // whenever we return null, then we set a flag to say
    // that we're awaiting a 'readable' event emission.
    this.needReadable = false;
    this.emittedReadable = false;
    this.readableListening = false;
    this.resumeScheduled = false;
  
    // Crypto is kind of old and crusty.  Historically, its default string
    // encoding is 'binary' so we have to make this configurable.
    // Everything else in the universe uses 'utf8', though.
    this.defaultEncoding = options.defaultEncoding || 'utf8';
  
    // when piping, we only care about 'readable' events that happen
    // after read()ing all the bytes and not getting any pushback.
    this.ranOut = false;
  
    // the number of writers that are awaiting a drain event in .pipe()s
    this.awaitDrain = 0;
  
    // if true, a maybeReadMore has been scheduled
    this.readingMore = false;
  
    this.decoder = null;
    this.encoding = null;
    if (options.encoding) {
      this.decoder = new StringDecoder(options.encoding);
      this.encoding = options.encoding;
    }
  }
  function Readable(options) {
  
    if (!(this instanceof Readable)) return new Readable(options);
  
    this._readableState = new ReadableState(options, this);
  
    // legacy
    this.readable = true;
  
    if (options && typeof options.read === 'function') this._read = options.read;
  
    EventEmitter.call(this);
  }
  
  // Manually shove something into the read() buffer.
  // This returns true if the highWaterMark has not been hit yet,
  // similar to how Writable.write() returns true if you should
  // write() some more.
  Readable.prototype.push = function (chunk, encoding) {
    var state = this._readableState;
  
    if (!state.objectMode && typeof chunk === 'string') {
      encoding = encoding || state.defaultEncoding;
      if (encoding !== state.encoding) {
        chunk = Buffer.from(chunk, encoding);
        encoding = '';
      }
    }
  
    return readableAddChunk(this, state, chunk, encoding, false);
  };
  
  // Unshift should *always* be something directly out of read()
  Readable.prototype.unshift = function (chunk) {
    var state = this._readableState;
    return readableAddChunk(this, state, chunk, '', true);
  };
  
  Readable.prototype.isPaused = function () {
    return this._readableState.flowing === false;
  };
  
  function readableAddChunk(stream, state, chunk, encoding, addToFront) {
    var er = chunkInvalid(state, chunk);
    if (er) {
      stream.emit('error', er);
    } else if (chunk === null) {
      state.reading = false;
      onEofChunk(stream, state);
    } else if (state.objectMode || chunk && chunk.length > 0) {
      if (state.ended && !addToFront) {
        var e = new Error('stream.push() after EOF');
        stream.emit('error', e);
      } else if (state.endEmitted && addToFront) {
        var _e = new Error('stream.unshift() after end event');
        stream.emit('error', _e);
      } else {
        var skipAdd;
        if (state.decoder && !addToFront && !encoding) {
          chunk = state.decoder.write(chunk);
          skipAdd = !state.objectMode && chunk.length === 0;
        }
  
        if (!addToFront) state.reading = false;
  
        // Don't add to the buffer if we've decoded to an empty string chunk and
        // we're not in object mode
        if (!skipAdd) {
          // if we want the data now, just emit it.
          if (state.flowing && state.length === 0 && !state.sync) {
            stream.emit('data', chunk);
            stream.read(0);
          } else {
            // update the buffer info.
            state.length += state.objectMode ? 1 : chunk.length;
            if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
  
            if (state.needReadable) emitReadable(stream);
          }
        }
  
        maybeReadMore(stream, state);
      }
    } else if (!addToFront) {
      state.reading = false;
    }
  
    return needMoreData(state);
  }
  
  // if it's past the high water mark, we can push in some more.
  // Also, if we have no data yet, we can stand some
  // more bytes.  This is to work around cases where hwm=0,
  // such as the repl.  Also, if the push() triggered a
  // readable event, and the user called read(largeNumber) such that
  // needReadable was set, then we ought to push more, so that another
  // 'readable' event will be triggered.
  function needMoreData(state) {
    return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
  }
  
  // backwards compatibility.
  Readable.prototype.setEncoding = function (enc) {
    this._readableState.decoder = new StringDecoder(enc);
    this._readableState.encoding = enc;
    return this;
  };
  
  // Don't raise the hwm > 8MB
  var MAX_HWM = 0x800000;
  function computeNewHighWaterMark(n) {
    if (n >= MAX_HWM) {
      n = MAX_HWM;
    } else {
      // Get the next highest power of 2 to prevent increasing hwm excessively in
      // tiny amounts
      n--;
      n |= n >>> 1;
      n |= n >>> 2;
      n |= n >>> 4;
      n |= n >>> 8;
      n |= n >>> 16;
      n++;
    }
    return n;
  }
  
  // This function is designed to be inlinable, so please take care when making
  // changes to the function body.
  function howMuchToRead(n, state) {
    if (n <= 0 || state.length === 0 && state.ended) return 0;
    if (state.objectMode) return 1;
    if (n !== n) {
      // Only flow one buffer at a time
      if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
    }
    // If we're asking for more than the current hwm, then raise the hwm.
    if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
    if (n <= state.length) return n;
    // Don't have enough
    if (!state.ended) {
      state.needReadable = true;
      return 0;
    }
    return state.length;
  }
  
  // you can override either this method, or the async _read(n) below.
  Readable.prototype.read = function (n) {
    debug('read', n);
    n = parseInt(n, 10);
    var state = this._readableState;
    var nOrig = n;
  
    if (n !== 0) state.emittedReadable = false;
  
    // if we're doing read(0) to trigger a readable event, but we
    // already have a bunch of data in the buffer, then just trigger
    // the 'readable' event and move on.
    if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
      debug('read: emitReadable', state.length, state.ended);
      if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
      return null;
    }
  
    n = howMuchToRead(n, state);
  
    // if we've ended, and we're now clear, then finish it up.
    if (n === 0 && state.ended) {
      if (state.length === 0) endReadable(this);
      return null;
    }
  
    // All the actual chunk generation logic needs to be
    // *below* the call to _read.  The reason is that in certain
    // synthetic stream cases, such as passthrough streams, _read
    // may be a completely synchronous operation which may change
    // the state of the read buffer, providing enough data when
    // before there was *not* enough.
    //
    // So, the steps are:
    // 1. Figure out what the state of things will be after we do
    // a read from the buffer.
    //
    // 2. If that resulting state will trigger a _read, then call _read.
    // Note that this may be asynchronous, or synchronous.  Yes, it is
    // deeply ugly to write APIs this way, but that still doesn't mean
    // that the Readable class should behave improperly, as streams are
    // designed to be sync/async agnostic.
    // Take note if the _read call is sync or async (ie, if the read call
    // has returned yet), so that we know whether or not it's safe to emit
    // 'readable' etc.
    //
    // 3. Actually pull the requested chunks out of the buffer and return.
  
    // if we need a readable event, then we need to do some reading.
    var doRead = state.needReadable;
    debug('need readable', doRead);
  
    // if we currently have less than the highWaterMark, then also read some
    if (state.length === 0 || state.length - n < state.highWaterMark) {
      doRead = true;
      debug('length less than watermark', doRead);
    }
  
    // however, if we've ended, then there's no point, and if we're already
    // reading, then it's unnecessary.
    if (state.ended || state.reading) {
      doRead = false;
      debug('reading or ended', doRead);
    } else if (doRead) {
      debug('do read');
      state.reading = true;
      state.sync = true;
      // if the length is currently zero, then we *need* a readable event.
      if (state.length === 0) state.needReadable = true;
      // call internal read method
      this._read(state.highWaterMark);
      state.sync = false;
      // If _read pushed data synchronously, then `reading` will be false,
      // and we need to re-evaluate how much data we can return to the user.
      if (!state.reading) n = howMuchToRead(nOrig, state);
    }
  
    var ret;
    if (n > 0) ret = fromList(n, state);else ret = null;
  
    if (ret === null) {
      state.needReadable = true;
      n = 0;
    } else {
      state.length -= n;
    }
  
    if (state.length === 0) {
      // If we have nothing in the buffer, then we want to know
      // as soon as we *do* get something into the buffer.
      if (!state.ended) state.needReadable = true;
  
      // If we tried to read() past the EOF, then emit end on the next tick.
      if (nOrig !== n && state.ended) endReadable(this);
    }
  
    if (ret !== null) this.emit('data', ret);
  
    return ret;
  };
  
  function chunkInvalid(state, chunk) {
    var er = null;
    if (!isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
      er = new TypeError('Invalid non-string/buffer chunk');
    }
    return er;
  }
  
  function onEofChunk(stream, state) {
    if (state.ended) return;
    if (state.decoder) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) {
        state.buffer.push(chunk);
        state.length += state.objectMode ? 1 : chunk.length;
      }
    }
    state.ended = true;
  
    // emit 'readable' now to make sure it gets picked up.
    emitReadable(stream);
  }
  
  // Don't emit readable right away in sync mode, because this can trigger
  // another read() call => stack overflow.  This way, it might trigger
  // a nextTick recursion warning, but that's not so bad.
  function emitReadable(stream) {
    var state = stream._readableState;
    state.needReadable = false;
    if (!state.emittedReadable) {
      debug('emitReadable', state.flowing);
      state.emittedReadable = true;
      if (state.sync) nextTick(emitReadable_, stream);else emitReadable_(stream);
    }
  }
  
  function emitReadable_(stream) {
    debug('emit readable');
    stream.emit('readable');
    flow(stream);
  }
  
  // at this point, the user has presumably seen the 'readable' event,
  // and called read() to consume some data.  that may have triggered
  // in turn another _read(n) call, in which case reading = true if
  // it's in progress.
  // However, if we're not ended, or reading, and the length < hwm,
  // then go ahead and try to read some more preemptively.
  function maybeReadMore(stream, state) {
    if (!state.readingMore) {
      state.readingMore = true;
      nextTick(maybeReadMore_, stream, state);
    }
  }
  
  function maybeReadMore_(stream, state) {
    var len = state.length;
    while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
      debug('maybeReadMore read 0');
      stream.read(0);
      if (len === state.length)
        // didn't get any data, stop spinning.
        break;else len = state.length;
    }
    state.readingMore = false;
  }
  
  // abstract method.  to be overridden in specific implementation classes.
  // call cb(er, data) where data is <= n in length.
  // for virtual (non-string, non-buffer) streams, "length" is somewhat
  // arbitrary, and perhaps not very meaningful.
  Readable.prototype._read = function (n) {
    this.emit('error', new Error('not implemented'));
  };
  
  Readable.prototype.pipe = function (dest, pipeOpts) {
    var src = this;
    var state = this._readableState;
  
    switch (state.pipesCount) {
      case 0:
        state.pipes = dest;
        break;
      case 1:
        state.pipes = [state.pipes, dest];
        break;
      default:
        state.pipes.push(dest);
        break;
    }
    state.pipesCount += 1;
    debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
  
    var doEnd = (!pipeOpts || pipeOpts.end !== false);
  
    var endFn = doEnd ? onend : cleanup;
    if (state.endEmitted) nextTick(endFn);else src.once('end', endFn);
  
    dest.on('unpipe', onunpipe);
    function onunpipe(readable) {
      debug('onunpipe');
      if (readable === src) {
        cleanup();
      }
    }
  
    function onend() {
      debug('onend');
      dest.end();
    }
  
    // when the dest drains, it reduces the awaitDrain counter
    // on the source.  This would be more elegant with a .once()
    // handler in flow(), but adding and removing repeatedly is
    // too slow.
    var ondrain = pipeOnDrain(src);
    dest.on('drain', ondrain);
  
    var cleanedUp = false;
    function cleanup() {
      debug('cleanup');
      // cleanup event handlers once the pipe is broken
      dest.removeListener('close', onclose);
      dest.removeListener('finish', onfinish);
      dest.removeListener('drain', ondrain);
      dest.removeListener('error', onerror);
      dest.removeListener('unpipe', onunpipe);
      src.removeListener('end', onend);
      src.removeListener('end', cleanup);
      src.removeListener('data', ondata);
  
      cleanedUp = true;
  
      // if the reader is waiting for a drain event from this
      // specific writer, then it would cause it to never start
      // flowing again.
      // So, if this is awaiting a drain, then we just call it now.
      // If we don't know, then assume that we are waiting for one.
      if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
    }
  
    // If the user pushes more data while we're writing to dest then we'll end up
    // in ondata again. However, we only want to increase awaitDrain once because
    // dest will only emit one 'drain' event for the multiple writes.
    // => Introduce a guard on increasing awaitDrain.
    var increasedAwaitDrain = false;
    src.on('data', ondata);
    function ondata(chunk) {
      debug('ondata');
      increasedAwaitDrain = false;
      var ret = dest.write(chunk);
      if (false === ret && !increasedAwaitDrain) {
        // If the user unpiped during `dest.write()`, it is possible
        // to get stuck in a permanently paused state if that write
        // also returned false.
        // => Check whether `dest` is still a piping destination.
        if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
          debug('false write response, pause', src._readableState.awaitDrain);
          src._readableState.awaitDrain++;
          increasedAwaitDrain = true;
        }
        src.pause();
      }
    }
  
    // if the dest has an error, then stop piping into it.
    // however, don't suppress the throwing behavior for this.
    function onerror(er) {
      debug('onerror', er);
      unpipe();
      dest.removeListener('error', onerror);
      if (listenerCount$1(dest, 'error') === 0) dest.emit('error', er);
    }
  
    // Make sure our error handler is attached before userland ones.
    prependListener(dest, 'error', onerror);
  
    // Both close and finish should trigger unpipe, but only once.
    function onclose() {
      dest.removeListener('finish', onfinish);
      unpipe();
    }
    dest.once('close', onclose);
    function onfinish() {
      debug('onfinish');
      dest.removeListener('close', onclose);
      unpipe();
    }
    dest.once('finish', onfinish);
  
    function unpipe() {
      debug('unpipe');
      src.unpipe(dest);
    }
  
    // tell the dest that it's being piped to
    dest.emit('pipe', src);
  
    // start the flow if it hasn't been started already.
    if (!state.flowing) {
      debug('pipe resume');
      src.resume();
    }
  
    return dest;
  };
  
  function pipeOnDrain(src) {
    return function () {
      var state = src._readableState;
      debug('pipeOnDrain', state.awaitDrain);
      if (state.awaitDrain) state.awaitDrain--;
      if (state.awaitDrain === 0 && src.listeners('data').length) {
        state.flowing = true;
        flow(src);
      }
    };
  }
  
  Readable.prototype.unpipe = function (dest) {
    var state = this._readableState;
  
    // if we're not piping anywhere, then do nothing.
    if (state.pipesCount === 0) return this;
  
    // just one destination.  most common case.
    if (state.pipesCount === 1) {
      // passed in one, but it's not the right one.
      if (dest && dest !== state.pipes) return this;
  
      if (!dest) dest = state.pipes;
  
      // got a match.
      state.pipes = null;
      state.pipesCount = 0;
      state.flowing = false;
      if (dest) dest.emit('unpipe', this);
      return this;
    }
  
    // slow case. multiple pipe destinations.
  
    if (!dest) {
      // remove all.
      var dests = state.pipes;
      var len = state.pipesCount;
      state.pipes = null;
      state.pipesCount = 0;
      state.flowing = false;
  
      for (var _i = 0; _i < len; _i++) {
        dests[_i].emit('unpipe', this);
      }return this;
    }
  
    // try to find the right one.
    var i = indexOf(state.pipes, dest);
    if (i === -1) return this;
  
    state.pipes.splice(i, 1);
    state.pipesCount -= 1;
    if (state.pipesCount === 1) state.pipes = state.pipes[0];
  
    dest.emit('unpipe', this);
  
    return this;
  };
  
  // set up data events if they are asked for
  // Ensure readable listeners eventually get something
  Readable.prototype.on = function (ev, fn) {
    var res = EventEmitter.prototype.on.call(this, ev, fn);
  
    if (ev === 'data') {
      // Start flowing on next tick if stream isn't explicitly paused
      if (this._readableState.flowing !== false) this.resume();
    } else if (ev === 'readable') {
      var state = this._readableState;
      if (!state.endEmitted && !state.readableListening) {
        state.readableListening = state.needReadable = true;
        state.emittedReadable = false;
        if (!state.reading) {
          nextTick(nReadingNextTick, this);
        } else if (state.length) {
          emitReadable(this, state);
        }
      }
    }
  
    return res;
  };
  Readable.prototype.addListener = Readable.prototype.on;
  
  function nReadingNextTick(self) {
    debug('readable nexttick read 0');
    self.read(0);
  }
  
  // pause() and resume() are remnants of the legacy readable stream API
  // If the user uses them, then switch into old mode.
  Readable.prototype.resume = function () {
    var state = this._readableState;
    if (!state.flowing) {
      debug('resume');
      state.flowing = true;
      resume(this, state);
    }
    return this;
  };
  
  function resume(stream, state) {
    if (!state.resumeScheduled) {
      state.resumeScheduled = true;
      nextTick(resume_, stream, state);
    }
  }
  
  function resume_(stream, state) {
    if (!state.reading) {
      debug('resume read 0');
      stream.read(0);
    }
  
    state.resumeScheduled = false;
    state.awaitDrain = 0;
    stream.emit('resume');
    flow(stream);
    if (state.flowing && !state.reading) stream.read(0);
  }
  
  Readable.prototype.pause = function () {
    debug('call pause flowing=%j', this._readableState.flowing);
    if (false !== this._readableState.flowing) {
      debug('pause');
      this._readableState.flowing = false;
      this.emit('pause');
    }
    return this;
  };
  
  function flow(stream) {
    var state = stream._readableState;
    debug('flow', state.flowing);
    while (state.flowing && stream.read() !== null) {}
  }
  
  // wrap an old-style stream as the async data source.
  // This is *not* part of the readable stream interface.
  // It is an ugly unfortunate mess of history.
  Readable.prototype.wrap = function (stream) {
    var state = this._readableState;
    var paused = false;
  
    var self = this;
    stream.on('end', function () {
      debug('wrapped end');
      if (state.decoder && !state.ended) {
        var chunk = state.decoder.end();
        if (chunk && chunk.length) self.push(chunk);
      }
  
      self.push(null);
    });
  
    stream.on('data', function (chunk) {
      debug('wrapped data');
      if (state.decoder) chunk = state.decoder.write(chunk);
  
      // don't skip over falsy values in objectMode
      if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
  
      var ret = self.push(chunk);
      if (!ret) {
        paused = true;
        stream.pause();
      }
    });
  
    // proxy all the other methods.
    // important when wrapping filters and duplexes.
    for (var i in stream) {
      if (this[i] === undefined && typeof stream[i] === 'function') {
        this[i] = function (method) {
          return function () {
            return stream[method].apply(stream, arguments);
          };
        }(i);
      }
    }
  
    // proxy certain important events.
    var events = ['error', 'close', 'destroy', 'pause', 'resume'];
    forEach(events, function (ev) {
      stream.on(ev, self.emit.bind(self, ev));
    });
  
    // when we try to consume some more bytes, simply unpause the
    // underlying stream.
    self._read = function (n) {
      debug('wrapped _read', n);
      if (paused) {
        paused = false;
        stream.resume();
      }
    };
  
    return self;
  };
  
  // exposed for testing purposes only.
  Readable._fromList = fromList;
  
  // Pluck off n bytes from an array of buffers.
  // Length is the combined lengths of all the buffers in the list.
  // This function is designed to be inlinable, so please take care when making
  // changes to the function body.
  function fromList(n, state) {
    // nothing buffered
    if (state.length === 0) return null;
  
    var ret;
    if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
      // read it all, truncate the list
      if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
      state.buffer.clear();
    } else {
      // read part of list
      ret = fromListPartial(n, state.buffer, state.decoder);
    }
  
    return ret;
  }
  
  // Extracts only enough buffered data to satisfy the amount requested.
  // This function is designed to be inlinable, so please take care when making
  // changes to the function body.
  function fromListPartial(n, list, hasStrings) {
    var ret;
    if (n < list.head.data.length) {
      // slice is the same for buffers and strings
      ret = list.head.data.slice(0, n);
      list.head.data = list.head.data.slice(n);
    } else if (n === list.head.data.length) {
      // first chunk is a perfect match
      ret = list.shift();
    } else {
      // result spans more than one buffer
      ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
    }
    return ret;
  }
  
  // Copies a specified amount of characters from the list of buffered data
  // chunks.
  // This function is designed to be inlinable, so please take care when making
  // changes to the function body.
  function copyFromBufferString(n, list) {
    var p = list.head;
    var c = 1;
    var ret = p.data;
    n -= ret.length;
    while (p = p.next) {
      var str = p.data;
      var nb = n > str.length ? str.length : n;
      if (nb === str.length) ret += str;else ret += str.slice(0, n);
      n -= nb;
      if (n === 0) {
        if (nb === str.length) {
          ++c;
          if (p.next) list.head = p.next;else list.head = list.tail = null;
        } else {
          list.head = p;
          p.data = str.slice(nb);
        }
        break;
      }
      ++c;
    }
    list.length -= c;
    return ret;
  }
  
  // Copies a specified amount of bytes from the list of buffered data chunks.
  // This function is designed to be inlinable, so please take care when making
  // changes to the function body.
  function copyFromBuffer(n, list) {
    var ret = Buffer.allocUnsafe(n);
    var p = list.head;
    var c = 1;
    p.data.copy(ret);
    n -= p.data.length;
    while (p = p.next) {
      var buf = p.data;
      var nb = n > buf.length ? buf.length : n;
      buf.copy(ret, ret.length - n, 0, nb);
      n -= nb;
      if (n === 0) {
        if (nb === buf.length) {
          ++c;
          if (p.next) list.head = p.next;else list.head = list.tail = null;
        } else {
          list.head = p;
          p.data = buf.slice(nb);
        }
        break;
      }
      ++c;
    }
    list.length -= c;
    return ret;
  }
  
  function endReadable(stream) {
    var state = stream._readableState;
  
    // If we get here before consuming all the bytes, then that is a
    // bug in node.  Should never happen.
    if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
  
    if (!state.endEmitted) {
      state.ended = true;
      nextTick(endReadableNT, state, stream);
    }
  }
  
  function endReadableNT(state, stream) {
    // Check that we didn't get one last unshift.
    if (!state.endEmitted && state.length === 0) {
      state.endEmitted = true;
      stream.readable = false;
      stream.emit('end');
    }
  }
  
  function forEach(xs, f) {
    for (var i = 0, l = xs.length; i < l; i++) {
      f(xs[i], i);
    }
  }
  
  function indexOf(xs, x) {
    for (var i = 0, l = xs.length; i < l; i++) {
      if (xs[i] === x) return i;
    }
    return -1;
  }
  
  // A bit simpler than readable streams.
  Writable.WritableState = WritableState;
  inherits$2(Writable, EventEmitter);
  
  function nop() {}
  
  function WriteReq(chunk, encoding, cb) {
    this.chunk = chunk;
    this.encoding = encoding;
    this.callback = cb;
    this.next = null;
  }
  
  function WritableState(options, stream) {
    Object.defineProperty(this, 'buffer', {
      get: deprecate(function () {
        return this.getBuffer();
      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.')
    });
    options = options || {};
  
    // object stream flag to indicate whether or not this stream
    // contains buffers or objects.
    this.objectMode = !!options.objectMode;
  
    if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
  
    // the point at which write() starts returning false
    // Note: 0 is a valid value, means that we always return false if
    // the entire buffer is not flushed immediately on write()
    var hwm = options.highWaterMark;
    var defaultHwm = this.objectMode ? 16 : 16 * 1024;
    this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
  
    // cast to ints.
    this.highWaterMark = ~ ~this.highWaterMark;
  
    this.needDrain = false;
    // at the start of calling end()
    this.ending = false;
    // when end() has been called, and returned
    this.ended = false;
    // when 'finish' is emitted
    this.finished = false;
  
    // should we decode strings into buffers before passing to _write?
    // this is here so that some node-core streams can optimize string
    // handling at a lower level.
    var noDecode = options.decodeStrings === false;
    this.decodeStrings = !noDecode;
  
    // Crypto is kind of old and crusty.  Historically, its default string
    // encoding is 'binary' so we have to make this configurable.
    // Everything else in the universe uses 'utf8', though.
    this.defaultEncoding = options.defaultEncoding || 'utf8';
  
    // not an actual buffer we keep track of, but a measurement
    // of how much we're waiting to get pushed to some underlying
    // socket or file.
    this.length = 0;
  
    // a flag to see when we're in the middle of a write.
    this.writing = false;
  
    // when true all writes will be buffered until .uncork() call
    this.corked = 0;
  
    // a flag to be able to tell if the onwrite cb is called immediately,
    // or on a later tick.  We set this to true at first, because any
    // actions that shouldn't happen until "later" should generally also
    // not happen before the first write call.
    this.sync = true;
  
    // a flag to know if we're processing previously buffered items, which
    // may call the _write() callback in the same tick, so that we don't
    // end up in an overlapped onwrite situation.
    this.bufferProcessing = false;
  
    // the callback that's passed to _write(chunk,cb)
    this.onwrite = function (er) {
      onwrite(stream, er);
    };
  
    // the callback that the user supplies to write(chunk,encoding,cb)
    this.writecb = null;
  
    // the amount that is being written when _write is called.
    this.writelen = 0;
  
    this.bufferedRequest = null;
    this.lastBufferedRequest = null;
  
    // number of pending user-supplied write callbacks
    // this must be 0 before 'finish' can be emitted
    this.pendingcb = 0;
  
    // emit prefinish if the only thing we're waiting for is _write cbs
    // This is relevant for synchronous Transform streams
    this.prefinished = false;
  
    // True if the error was already emitted and should not be thrown again
    this.errorEmitted = false;
  
    // count buffered requests
    this.bufferedRequestCount = 0;
  
    // allocate the first CorkedRequest, there is always
    // one allocated and free to use, and we maintain at most two
    this.corkedRequestsFree = new CorkedRequest(this);
  }
  
  WritableState.prototype.getBuffer = function writableStateGetBuffer() {
    var current = this.bufferedRequest;
    var out = [];
    while (current) {
      out.push(current);
      current = current.next;
    }
    return out;
  };
  function Writable(options) {
  
    // Writable ctor is applied to Duplexes, though they're not
    // instanceof Writable, they're instanceof Readable.
    if (!(this instanceof Writable) && !(this instanceof Duplex)) return new Writable(options);
  
    this._writableState = new WritableState(options, this);
  
    // legacy.
    this.writable = true;
  
    if (options) {
      if (typeof options.write === 'function') this._write = options.write;
  
      if (typeof options.writev === 'function') this._writev = options.writev;
    }
  
    EventEmitter.call(this);
  }
  
  // Otherwise people can pipe Writable streams, which is just wrong.
  Writable.prototype.pipe = function () {
    this.emit('error', new Error('Cannot pipe, not readable'));
  };
  
  function writeAfterEnd(stream, cb) {
    var er = new Error('write after end');
    // TODO: defer error events consistently everywhere, not just the cb
    stream.emit('error', er);
    nextTick(cb, er);
  }
  
  // If we get something that is not a buffer, string, null, or undefined,
  // and we're not in objectMode, then that's an error.
  // Otherwise stream chunks are all considered to be of length=1, and the
  // watermarks determine how many objects to keep in the buffer, rather than
  // how many bytes or characters.
  function validChunk(stream, state, chunk, cb) {
    var valid = true;
    var er = false;
    // Always throw error if a null is written
    // if we are not in object mode then throw
    // if it is not a buffer, string, or undefined.
    if (chunk === null) {
      er = new TypeError('May not write null values to stream');
    } else if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
      er = new TypeError('Invalid non-string/buffer chunk');
    }
    if (er) {
      stream.emit('error', er);
      nextTick(cb, er);
      valid = false;
    }
    return valid;
  }
  
  Writable.prototype.write = function (chunk, encoding, cb) {
    var state = this._writableState;
    var ret = false;
  
    if (typeof encoding === 'function') {
      cb = encoding;
      encoding = null;
    }
  
    if (Buffer.isBuffer(chunk)) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
  
    if (typeof cb !== 'function') cb = nop;
  
    if (state.ended) writeAfterEnd(this, cb);else if (validChunk(this, state, chunk, cb)) {
      state.pendingcb++;
      ret = writeOrBuffer(this, state, chunk, encoding, cb);
    }
  
    return ret;
  };
  
  Writable.prototype.cork = function () {
    var state = this._writableState;
  
    state.corked++;
  };
  
  Writable.prototype.uncork = function () {
    var state = this._writableState;
  
    if (state.corked) {
      state.corked--;
  
      if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
    }
  };
  
  Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
    // node::ParseEncoding() requires lower case.
    if (typeof encoding === 'string') encoding = encoding.toLowerCase();
    if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
    this._writableState.defaultEncoding = encoding;
    return this;
  };
  
  function decodeChunk(state, chunk, encoding) {
    if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
      chunk = Buffer.from(chunk, encoding);
    }
    return chunk;
  }
  
  // if we're already writing something, then just put this
  // in the queue, and wait our turn.  Otherwise, call _write
  // If we return false, then we need a drain event, so set that flag.
  function writeOrBuffer(stream, state, chunk, encoding, cb) {
    chunk = decodeChunk(state, chunk, encoding);
  
    if (Buffer.isBuffer(chunk)) encoding = 'buffer';
    var len = state.objectMode ? 1 : chunk.length;
  
    state.length += len;
  
    var ret = state.length < state.highWaterMark;
    // we must ensure that previous needDrain will not be reset to false.
    if (!ret) state.needDrain = true;
  
    if (state.writing || state.corked) {
      var last = state.lastBufferedRequest;
      state.lastBufferedRequest = new WriteReq(chunk, encoding, cb);
      if (last) {
        last.next = state.lastBufferedRequest;
      } else {
        state.bufferedRequest = state.lastBufferedRequest;
      }
      state.bufferedRequestCount += 1;
    } else {
      doWrite(stream, state, false, len, chunk, encoding, cb);
    }
  
    return ret;
  }
  
  function doWrite(stream, state, writev, len, chunk, encoding, cb) {
    state.writelen = len;
    state.writecb = cb;
    state.writing = true;
    state.sync = true;
    if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
    state.sync = false;
  }
  
  function onwriteError(stream, state, sync, er, cb) {
    --state.pendingcb;
    if (sync) nextTick(cb, er);else cb(er);
  
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
  }
  
  function onwriteStateUpdate(state) {
    state.writing = false;
    state.writecb = null;
    state.length -= state.writelen;
    state.writelen = 0;
  }
  
  function onwrite(stream, er) {
    var state = stream._writableState;
    var sync = state.sync;
    var cb = state.writecb;
  
    onwriteStateUpdate(state);
  
    if (er) onwriteError(stream, state, sync, er, cb);else {
      // Check if we're actually ready to finish, but don't emit yet
      var finished = needFinish(state);
  
      if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
        clearBuffer(stream, state);
      }
  
      if (sync) {
        /*<replacement>*/
          nextTick(afterWrite, stream, state, finished, cb);
        /*</replacement>*/
      } else {
          afterWrite(stream, state, finished, cb);
        }
    }
  }
  
  function afterWrite(stream, state, finished, cb) {
    if (!finished) onwriteDrain(stream, state);
    state.pendingcb--;
    cb();
    finishMaybe(stream, state);
  }
  
  // Must force callback to be called on nextTick, so that we don't
  // emit 'drain' before the write() consumer gets the 'false' return
  // value, and has a chance to attach a 'drain' listener.
  function onwriteDrain(stream, state) {
    if (state.length === 0 && state.needDrain) {
      state.needDrain = false;
      stream.emit('drain');
    }
  }
  
  // if there's something in the buffer waiting, then process it
  function clearBuffer(stream, state) {
    state.bufferProcessing = true;
    var entry = state.bufferedRequest;
  
    if (stream._writev && entry && entry.next) {
      // Fast case, write everything using _writev()
      var l = state.bufferedRequestCount;
      var buffer = new Array(l);
      var holder = state.corkedRequestsFree;
      holder.entry = entry;
  
      var count = 0;
      while (entry) {
        buffer[count] = entry;
        entry = entry.next;
        count += 1;
      }
  
      doWrite(stream, state, true, state.length, buffer, '', holder.finish);
  
      // doWrite is almost always async, defer these to save a bit of time
      // as the hot path ends with doWrite
      state.pendingcb++;
      state.lastBufferedRequest = null;
      if (holder.next) {
        state.corkedRequestsFree = holder.next;
        holder.next = null;
      } else {
        state.corkedRequestsFree = new CorkedRequest(state);
      }
    } else {
      // Slow case, write chunks one-by-one
      while (entry) {
        var chunk = entry.chunk;
        var encoding = entry.encoding;
        var cb = entry.callback;
        var len = state.objectMode ? 1 : chunk.length;
  
        doWrite(stream, state, false, len, chunk, encoding, cb);
        entry = entry.next;
        // if we didn't call the onwrite immediately, then
        // it means that we need to wait until it does.
        // also, that means that the chunk and cb are currently
        // being processed, so move the buffer counter past them.
        if (state.writing) {
          break;
        }
      }
  
      if (entry === null) state.lastBufferedRequest = null;
    }
  
    state.bufferedRequestCount = 0;
    state.bufferedRequest = entry;
    state.bufferProcessing = false;
  }
  
  Writable.prototype._write = function (chunk, encoding, cb) {
    cb(new Error('not implemented'));
  };
  
  Writable.prototype._writev = null;
  
  Writable.prototype.end = function (chunk, encoding, cb) {
    var state = this._writableState;
  
    if (typeof chunk === 'function') {
      cb = chunk;
      chunk = null;
      encoding = null;
    } else if (typeof encoding === 'function') {
      cb = encoding;
      encoding = null;
    }
  
    if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
  
    // .end() fully uncorks
    if (state.corked) {
      state.corked = 1;
      this.uncork();
    }
  
    // ignore unnecessary end() calls.
    if (!state.ending && !state.finished) endWritable(this, state, cb);
  };
  
  function needFinish(state) {
    return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
  }
  
  function prefinish(stream, state) {
    if (!state.prefinished) {
      state.prefinished = true;
      stream.emit('prefinish');
    }
  }
  
  function finishMaybe(stream, state) {
    var need = needFinish(state);
    if (need) {
      if (state.pendingcb === 0) {
        prefinish(stream, state);
        state.finished = true;
        stream.emit('finish');
      } else {
        prefinish(stream, state);
      }
    }
    return need;
  }
  
  function endWritable(stream, state, cb) {
    state.ending = true;
    finishMaybe(stream, state);
    if (cb) {
      if (state.finished) nextTick(cb);else stream.once('finish', cb);
    }
    state.ended = true;
    stream.writable = false;
  }
  
  // It seems a linked list but it is not
  // there will be only 2 of these for each stream
  function CorkedRequest(state) {
    var _this = this;
  
    this.next = null;
    this.entry = null;
  
    this.finish = function (err) {
      var entry = _this.entry;
      _this.entry = null;
      while (entry) {
        var cb = entry.callback;
        state.pendingcb--;
        cb(err);
        entry = entry.next;
      }
      if (state.corkedRequestsFree) {
        state.corkedRequestsFree.next = _this;
      } else {
        state.corkedRequestsFree = _this;
      }
    };
  }
  
  inherits$2(Duplex, Readable);
  
  var keys = Object.keys(Writable.prototype);
  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
  }
  function Duplex(options) {
    if (!(this instanceof Duplex)) return new Duplex(options);
  
    Readable.call(this, options);
    Writable.call(this, options);
  
    if (options && options.readable === false) this.readable = false;
  
    if (options && options.writable === false) this.writable = false;
  
    this.allowHalfOpen = true;
    if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
  
    this.once('end', onend);
  }
  
  // the no-half-open enforcer
  function onend() {
    // if we allow half-open state, or if the writable side ended,
    // then we're ok.
    if (this.allowHalfOpen || this._writableState.ended) return;
  
    // no more data can be written.
    // But allow more writes to happen in this tick.
    nextTick(onEndNT, this);
  }
  
  function onEndNT(self) {
    self.end();
  }
  
  // a transform stream is a readable/writable stream where you do
  inherits$2(Transform, Duplex);
  
  function TransformState(stream) {
    this.afterTransform = function (er, data) {
      return afterTransform(stream, er, data);
    };
  
    this.needTransform = false;
    this.transforming = false;
    this.writecb = null;
    this.writechunk = null;
    this.writeencoding = null;
  }
  
  function afterTransform(stream, er, data) {
    var ts = stream._transformState;
    ts.transforming = false;
  
    var cb = ts.writecb;
  
    if (!cb) return stream.emit('error', new Error('no writecb in Transform class'));
  
    ts.writechunk = null;
    ts.writecb = null;
  
    if (data !== null && data !== undefined) stream.push(data);
  
    cb(er);
  
    var rs = stream._readableState;
    rs.reading = false;
    if (rs.needReadable || rs.length < rs.highWaterMark) {
      stream._read(rs.highWaterMark);
    }
  }
  function Transform(options) {
    if (!(this instanceof Transform)) return new Transform(options);
  
    Duplex.call(this, options);
  
    this._transformState = new TransformState(this);
  
    // when the writable side finishes, then flush out anything remaining.
    var stream = this;
  
    // start out asking for a readable event once data is transformed.
    this._readableState.needReadable = true;
  
    // we have implemented the _read method, and done the other things
    // that Readable wants before the first _read call, so unset the
    // sync guard flag.
    this._readableState.sync = false;
  
    if (options) {
      if (typeof options.transform === 'function') this._transform = options.transform;
  
      if (typeof options.flush === 'function') this._flush = options.flush;
    }
  
    this.once('prefinish', function () {
      if (typeof this._flush === 'function') this._flush(function (er) {
        done(stream, er);
      });else done(stream);
    });
  }
  
  Transform.prototype.push = function (chunk, encoding) {
    this._transformState.needTransform = false;
    return Duplex.prototype.push.call(this, chunk, encoding);
  };
  
  // This is the part where you do stuff!
  // override this function in implementation classes.
  // 'chunk' is an input chunk.
  //
  // Call `push(newChunk)` to pass along transformed output
  // to the readable side.  You may call 'push' zero or more times.
  //
  // Call `cb(err)` when you are done with this chunk.  If you pass
  // an error, then that'll put the hurt on the whole operation.  If you
  // never call cb(), then you'll never get another chunk.
  Transform.prototype._transform = function (chunk, encoding, cb) {
    throw new Error('Not implemented');
  };
  
  Transform.prototype._write = function (chunk, encoding, cb) {
    var ts = this._transformState;
    ts.writecb = cb;
    ts.writechunk = chunk;
    ts.writeencoding = encoding;
    if (!ts.transforming) {
      var rs = this._readableState;
      if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
    }
  };
  
  // Doesn't matter what the args are here.
  // _transform does all the work.
  // That we got here means that the readable side wants more data.
  Transform.prototype._read = function (n) {
    var ts = this._transformState;
  
    if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
      ts.transforming = true;
      this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
    } else {
      // mark that we need a transform, so that any data that comes in
      // will get processed, now that we've asked for it.
      ts.needTransform = true;
    }
  };
  
  function done(stream, er) {
    if (er) return stream.emit('error', er);
  
    // if there's nothing in the write buffer, then that means
    // that nothing more will ever be provided
    var ws = stream._writableState;
    var ts = stream._transformState;
  
    if (ws.length) throw new Error('Calling transform done when ws.length != 0');
  
    if (ts.transforming) throw new Error('Calling transform done when still transforming');
  
    return stream.push(null);
  }
  
  inherits$2(PassThrough, Transform);
  function PassThrough(options) {
    if (!(this instanceof PassThrough)) return new PassThrough(options);
  
    Transform.call(this, options);
  }
  
  PassThrough.prototype._transform = function (chunk, encoding, cb) {
    cb(null, chunk);
  };
  
  inherits$2(Stream, EventEmitter);
  Stream.Readable = Readable;
  Stream.Writable = Writable;
  Stream.Duplex = Duplex;
  Stream.Transform = Transform;
  Stream.PassThrough = PassThrough;
  
  // Backwards-compat with node 0.4.x
  Stream.Stream = Stream;
  
  // old-style streams.  Note that the pipe method (the only relevant
  // part of this class) is overridden in the Readable class.
  
  function Stream() {
    EventEmitter.call(this);
  }
  
  Stream.prototype.pipe = function(dest, options) {
    var source = this;
  
    function ondata(chunk) {
      if (dest.writable) {
        if (false === dest.write(chunk) && source.pause) {
          source.pause();
        }
      }
    }
  
    source.on('data', ondata);
  
    function ondrain() {
      if (source.readable && source.resume) {
        source.resume();
      }
    }
  
    dest.on('drain', ondrain);
  
    // If the 'end' option is not supplied, dest.end() will be called when
    // source gets the 'end' or 'close' events.  Only dest.end() once.
    if (!dest._isStdio && (!options || options.end !== false)) {
      source.on('end', onend);
      source.on('close', onclose);
    }
  
    var didOnEnd = false;
    function onend() {
      if (didOnEnd) return;
      didOnEnd = true;
  
      dest.end();
    }
  
  
    function onclose() {
      if (didOnEnd) return;
      didOnEnd = true;
  
      if (typeof dest.destroy === 'function') dest.destroy();
    }
  
    // don't leave dangling pipes when there are errors.
    function onerror(er) {
      cleanup();
      if (EventEmitter.listenerCount(this, 'error') === 0) {
        throw er; // Unhandled stream error in pipe.
      }
    }
  
    source.on('error', onerror);
    dest.on('error', onerror);
  
    // remove all the event listeners that were added.
    function cleanup() {
      source.removeListener('data', ondata);
      dest.removeListener('drain', ondrain);
  
      source.removeListener('end', onend);
      source.removeListener('close', onclose);
  
      source.removeListener('error', onerror);
      dest.removeListener('error', onerror);
  
      source.removeListener('end', cleanup);
      source.removeListener('close', cleanup);
  
      dest.removeListener('close', cleanup);
    }
  
    source.on('end', cleanup);
    source.on('close', cleanup);
  
    dest.on('close', cleanup);
  
    dest.emit('pipe', source);
  
    // Allow for unix-like usage: A.pipe(B).pipe(C)
    return dest;
  };
  
  
  var stream = Object.freeze({
  	default: Stream,
  	Readable: Readable,
  	Writable: Writable,
  	Duplex: Duplex,
  	Transform: Transform,
  	PassThrough: PassThrough,
  	Stream: Stream
  });
  
  /*global Buffer*/
  // Named constants with unique integer values
  var C = {};
  // Tokens
  var LEFT_BRACE    = C.LEFT_BRACE    = 0x1;
  var RIGHT_BRACE   = C.RIGHT_BRACE   = 0x2;
  var LEFT_BRACKET  = C.LEFT_BRACKET  = 0x3;
  var RIGHT_BRACKET = C.RIGHT_BRACKET = 0x4;
  var COLON         = C.COLON         = 0x5;
  var COMMA         = C.COMMA         = 0x6;
  var TRUE          = C.TRUE          = 0x7;
  var FALSE         = C.FALSE         = 0x8;
  var NULL          = C.NULL          = 0x9;
  var STRING        = C.STRING        = 0xa;
  var NUMBER        = C.NUMBER        = 0xb;
  // Tokenizer States
  var START   = C.START   = 0x11;
  var STOP    = C.STOP    = 0x12;
  var TRUE1   = C.TRUE1   = 0x21;
  var TRUE2   = C.TRUE2   = 0x22;
  var TRUE3   = C.TRUE3   = 0x23;
  var FALSE1  = C.FALSE1  = 0x31;
  var FALSE2  = C.FALSE2  = 0x32;
  var FALSE3  = C.FALSE3  = 0x33;
  var FALSE4  = C.FALSE4  = 0x34;
  var NULL1   = C.NULL1   = 0x41;
  var NULL2   = C.NULL2   = 0x42;
  var NULL3   = C.NULL3   = 0x43;
  var NUMBER1 = C.NUMBER1 = 0x51;
  var NUMBER3 = C.NUMBER3 = 0x53;
  var STRING1 = C.STRING1 = 0x61;
  var STRING2 = C.STRING2 = 0x62;
  var STRING3 = C.STRING3 = 0x63;
  var STRING4 = C.STRING4 = 0x64;
  var STRING5 = C.STRING5 = 0x65;
  var STRING6 = C.STRING6 = 0x66;
  // Parser States
  var VALUE   = C.VALUE   = 0x71;
  var KEY     = C.KEY     = 0x72;
  // Parser Modes
  var OBJECT  = C.OBJECT  = 0x81;
  var ARRAY   = C.ARRAY   = 0x82;
  // Character constants
  var BACK_SLASH =      "\\".charCodeAt(0);
  var FORWARD_SLASH =   "\/".charCodeAt(0);
  var BACKSPACE =       "\b".charCodeAt(0);
  var FORM_FEED =       "\f".charCodeAt(0);
  var NEWLINE =         "\n".charCodeAt(0);
  var CARRIAGE_RETURN = "\r".charCodeAt(0);
  var TAB =             "\t".charCodeAt(0);
  
  var STRING_BUFFER_SIZE = 64 * 1024;
  
  function Parser() {
    this.tState = START;
    this.value = undefined;
  
    this.string = undefined; // string data
    this.stringBuffer = Buffer.alloc ? Buffer.alloc(STRING_BUFFER_SIZE) : new Buffer(STRING_BUFFER_SIZE);
    this.stringBufferOffset = 0;
    this.unicode = undefined; // unicode escapes
    this.highSurrogate = undefined;
  
    this.key = undefined;
    this.mode = undefined;
    this.stack = [];
    this.state = VALUE;
    this.bytes_remaining = 0; // number of bytes remaining in multi byte utf8 char to read after split boundary
    this.bytes_in_sequence = 0; // bytes in multi byte utf8 char to read
    this.temp_buffs = { "2": new Buffer(2), "3": new Buffer(3), "4": new Buffer(4) }; // for rebuilding chars split before boundary is reached
  
    // Stream offset
    this.offset = -1;
  }
  
  // Slow code to string converter (only used when throwing syntax errors)
  Parser.toknam = function (code) {
    var keys = Object.keys(C);
    for (var i = 0, l = keys.length; i < l; i++) {
      var key = keys[i];
      if (C[key] === code) { return key; }
    }
    return code && ("0x" + code.toString(16));
  };
  
  var proto = Parser.prototype;
  proto.onError = function (err) { throw err; };
  proto.charError = function (buffer, i) {
    this.tState = STOP;
    this.onError(new Error("Unexpected " + JSON.stringify(String.fromCharCode(buffer[i])) + " at position " + i + " in state " + Parser.toknam(this.tState)));
  };
  proto.appendStringChar = function (char) {
    if (this.stringBufferOffset >= STRING_BUFFER_SIZE) {
      this.string += this.stringBuffer.toString('utf8');
      this.stringBufferOffset = 0;
    }
  
    this.stringBuffer[this.stringBufferOffset++] = char;
  };
  proto.appendStringBuf = function (buf, start, end) {
    var size = buf.length;
    if (typeof start === 'number') {
      if (typeof end === 'number') {
        if (end < 0) {
          // adding a negative end decreeses the size
          size = buf.length - start + end;
        } else {
          size = end - start;
        }
      } else {
        size = buf.length - start;
      }
    }
  
    if (size < 0) {
      size = 0;
    }
  
    if (this.stringBufferOffset + size > STRING_BUFFER_SIZE) {
      this.string += this.stringBuffer.toString('utf8', 0, this.stringBufferOffset);
      this.stringBufferOffset = 0;
    }
  
    buf.copy(this.stringBuffer, this.stringBufferOffset, start, end);
    this.stringBufferOffset += size;
  };
  proto.write = function (buffer) {
    if (typeof buffer === "string") buffer = new Buffer(buffer);
    var n;
    for (var i = 0, l = buffer.length; i < l; i++) {
      if (this.tState === START){
        n = buffer[i];
        this.offset++;
        if(n === 0x7b){ this.onToken(LEFT_BRACE, "{"); // {
        }else if(n === 0x7d){ this.onToken(RIGHT_BRACE, "}"); // }
        }else if(n === 0x5b){ this.onToken(LEFT_BRACKET, "["); // [
        }else if(n === 0x5d){ this.onToken(RIGHT_BRACKET, "]"); // ]
        }else if(n === 0x3a){ this.onToken(COLON, ":");  // :
        }else if(n === 0x2c){ this.onToken(COMMA, ","); // ,
        }else if(n === 0x74){ this.tState = TRUE1;  // t
        }else if(n === 0x66){ this.tState = FALSE1;  // f
        }else if(n === 0x6e){ this.tState = NULL1; // n
        }else if(n === 0x22){ // "
          this.string = "";
          this.stringBufferOffset = 0;
          this.tState = STRING1;
        }else if(n === 0x2d){ this.string = "-"; this.tState = NUMBER1; // -
        }else{
          if (n >= 0x30 && n < 0x40) { // 1-9
            this.string = String.fromCharCode(n); this.tState = NUMBER3;
          } else if (n === 0x20 || n === 0x09 || n === 0x0a || n === 0x0d) {
            // whitespace
          } else {
            return this.charError(buffer, i);
          }
        }
      }else if (this.tState === STRING1){ // After open quote
        n = buffer[i]; // get current byte from buffer
        // check for carry over of a multi byte char split between data chunks
        // & fill temp buffer it with start of this data chunk up to the boundary limit set in the last iteration
        if (this.bytes_remaining > 0) {
          for (var j = 0; j < this.bytes_remaining; j++) {
            this.temp_buffs[this.bytes_in_sequence][this.bytes_in_sequence - this.bytes_remaining + j] = buffer[j];
          }
  
          this.appendStringBuf(this.temp_buffs[this.bytes_in_sequence]);
          this.bytes_in_sequence = this.bytes_remaining = 0;
          i = i + j - 1;
        } else if (this.bytes_remaining === 0 && n >= 128) { // else if no remainder bytes carried over, parse multi byte (>=128) chars one at a time
          if (n <= 193 || n > 244) {
            return this.onError(new Error("Invalid UTF-8 character at position " + i + " in state " + Parser.toknam(this.tState)));
          }
          if ((n >= 194) && (n <= 223)) this.bytes_in_sequence = 2;
          if ((n >= 224) && (n <= 239)) this.bytes_in_sequence = 3;
          if ((n >= 240) && (n <= 244)) this.bytes_in_sequence = 4;
          if ((this.bytes_in_sequence + i) > buffer.length) { // if bytes needed to complete char fall outside buffer length, we have a boundary split
            for (var k = 0; k <= (buffer.length - 1 - i); k++) {
              this.temp_buffs[this.bytes_in_sequence][k] = buffer[i + k]; // fill temp buffer of correct size with bytes available in this chunk
            }
            this.bytes_remaining = (i + this.bytes_in_sequence) - buffer.length;
            i = buffer.length - 1;
          } else {
            this.appendStringBuf(buffer, i, i + this.bytes_in_sequence);
            i = i + this.bytes_in_sequence - 1;
          }
        } else if (n === 0x22) {
          this.tState = START;
          this.string += this.stringBuffer.toString('utf8', 0, this.stringBufferOffset);
          this.stringBufferOffset = 0;
          this.onToken(STRING, this.string);
          this.offset += Buffer.byteLength(this.string, 'utf8') + 1;
          this.string = undefined;
        }
        else if (n === 0x5c) {
          this.tState = STRING2;
        }
        else if (n >= 0x20) { this.appendStringChar(n); }
        else {
            return this.charError(buffer, i);
        }
      }else if (this.tState === STRING2){ // After backslash
        n = buffer[i];
        if(n === 0x22){ this.appendStringChar(n); this.tState = STRING1;
        }else if(n === 0x5c){ this.appendStringChar(BACK_SLASH); this.tState = STRING1;
        }else if(n === 0x2f){ this.appendStringChar(FORWARD_SLASH); this.tState = STRING1;
        }else if(n === 0x62){ this.appendStringChar(BACKSPACE); this.tState = STRING1;
        }else if(n === 0x66){ this.appendStringChar(FORM_FEED); this.tState = STRING1;
        }else if(n === 0x6e){ this.appendStringChar(NEWLINE); this.tState = STRING1;
        }else if(n === 0x72){ this.appendStringChar(CARRIAGE_RETURN); this.tState = STRING1;
        }else if(n === 0x74){ this.appendStringChar(TAB); this.tState = STRING1;
        }else if(n === 0x75){ this.unicode = ""; this.tState = STRING3;
        }else{
          return this.charError(buffer, i);
        }
      }else if (this.tState === STRING3 || this.tState === STRING4 || this.tState === STRING5 || this.tState === STRING6){ // unicode hex codes
        n = buffer[i];
        // 0-9 A-F a-f
        if ((n >= 0x30 && n < 0x40) || (n > 0x40 && n <= 0x46) || (n > 0x60 && n <= 0x66)) {
          this.unicode += String.fromCharCode(n);
          if (this.tState++ === STRING6) {
            var intVal = parseInt(this.unicode, 16);
            this.unicode = undefined;
            if (this.highSurrogate !== undefined && intVal >= 0xDC00 && intVal < (0xDFFF + 1)) { //<56320,57343> - lowSurrogate
              this.appendStringBuf(new Buffer(String.fromCharCode(this.highSurrogate, intVal)));
              this.highSurrogate = undefined;
            } else if (this.highSurrogate === undefined && intVal >= 0xD800 && intVal < (0xDBFF + 1)) { //<55296,56319> - highSurrogate
              this.highSurrogate = intVal;
            } else {
              if (this.highSurrogate !== undefined) {
                this.appendStringBuf(new Buffer(String.fromCharCode(this.highSurrogate)));
                this.highSurrogate = undefined;
              }
              this.appendStringBuf(new Buffer(String.fromCharCode(intVal)));
            }
            this.tState = STRING1;
          }
        } else {
          return this.charError(buffer, i);
        }
      } else if (this.tState === NUMBER1 || this.tState === NUMBER3) {
          n = buffer[i];
  
          switch (n) {
            case 0x30: // 0
            case 0x31: // 1
            case 0x32: // 2
            case 0x33: // 3
            case 0x34: // 4
            case 0x35: // 5
            case 0x36: // 6
            case 0x37: // 7
            case 0x38: // 8
            case 0x39: // 9
            case 0x2e: // .
            case 0x65: // e
            case 0x45: // E
            case 0x2b: // +
            case 0x2d: // -
              this.string += String.fromCharCode(n);
              this.tState = NUMBER3;
              break;
            default:
              this.tState = START;
              var result = Number(this.string);
  
              if (isNaN(result)){
                return this.charError(buffer, i);
              }
  
              if ((this.string.match(/[0-9]+/) == this.string) && (result.toString() != this.string)) {
                // Long string of digits which is an ID string and not valid and/or safe JavaScript integer Number
                this.onToken(STRING, this.string);
              } else {
                this.onToken(NUMBER, result);
              }
  
              this.offset += this.string.length - 1;
              this.string = undefined;
              i--;
              break;
          }
      }else if (this.tState === TRUE1){ // r
        if (buffer[i] === 0x72) { this.tState = TRUE2; }
        else { return this.charError(buffer, i); }
      }else if (this.tState === TRUE2){ // u
        if (buffer[i] === 0x75) { this.tState = TRUE3; }
        else { return this.charError(buffer, i); }
      }else if (this.tState === TRUE3){ // e
        if (buffer[i] === 0x65) { this.tState = START; this.onToken(TRUE, true); this.offset+= 3; }
        else { return this.charError(buffer, i); }
      }else if (this.tState === FALSE1){ // a
        if (buffer[i] === 0x61) { this.tState = FALSE2; }
        else { return this.charError(buffer, i); }
      }else if (this.tState === FALSE2){ // l
        if (buffer[i] === 0x6c) { this.tState = FALSE3; }
        else { return this.charError(buffer, i); }
      }else if (this.tState === FALSE3){ // s
        if (buffer[i] === 0x73) { this.tState = FALSE4; }
        else { return this.charError(buffer, i); }
      }else if (this.tState === FALSE4){ // e
        if (buffer[i] === 0x65) { this.tState = START; this.onToken(FALSE, false); this.offset+= 4; }
        else { return this.charError(buffer, i); }
      }else if (this.tState === NULL1){ // u
        if (buffer[i] === 0x75) { this.tState = NULL2; }
        else { return this.charError(buffer, i); }
      }else if (this.tState === NULL2){ // l
        if (buffer[i] === 0x6c) { this.tState = NULL3; }
        else { return this.charError(buffer, i); }
      }else if (this.tState === NULL3){ // l
        if (buffer[i] === 0x6c) { this.tState = START; this.onToken(NULL, null); this.offset += 3; }
        else { return this.charError(buffer, i); }
      }
    }
  };
  proto.onToken = function (token, value) {
    // Override this to get events
  };
  
  proto.parseError = function (token, value) {
    this.tState = STOP;
    this.onError(new Error("Unexpected " + Parser.toknam(token) + (value ? ("(" + JSON.stringify(value) + ")") : "") + " in state " + Parser.toknam(this.state)));
  };
  proto.push = function () {
    this.stack.push({value: this.value, key: this.key, mode: this.mode});
  };
  proto.pop = function () {
    var value = this.value;
    var parent = this.stack.pop();
    this.value = parent.value;
    this.key = parent.key;
    this.mode = parent.mode;
    this.emit(value);
    if (!this.mode) { this.state = VALUE; }
  };
  proto.emit = function (value) {
    if (this.mode) { this.state = COMMA; }
    this.onValue(value);
  };
  proto.onValue = function (value) {
    // Override me
  };
  proto.onToken = function (token, value) {
    if(this.state === VALUE){
      if(token === STRING || token === NUMBER || token === TRUE || token === FALSE || token === NULL){
        if (this.value) {
          this.value[this.key] = value;
        }
        this.emit(value);
      }else if(token === LEFT_BRACE){
        this.push();
        if (this.value) {
          this.value = this.value[this.key] = {};
        } else {
          this.value = {};
        }
        this.key = undefined;
        this.state = KEY;
        this.mode = OBJECT;
      }else if(token === LEFT_BRACKET){
        this.push();
        if (this.value) {
          this.value = this.value[this.key] = [];
        } else {
          this.value = [];
        }
        this.key = 0;
        this.mode = ARRAY;
        this.state = VALUE;
      }else if(token === RIGHT_BRACE){
        if (this.mode === OBJECT) {
          this.pop();
        } else {
          return this.parseError(token, value);
        }
      }else if(token === RIGHT_BRACKET){
        if (this.mode === ARRAY) {
          this.pop();
        } else {
          return this.parseError(token, value);
        }
      }else{
        return this.parseError(token, value);
      }
    }else if(this.state === KEY){
      if (token === STRING) {
        this.key = value;
        this.state = COLON;
      } else if (token === RIGHT_BRACE) {
        this.pop();
      } else {
        return this.parseError(token, value);
      }
    }else if(this.state === COLON){
      if (token === COLON) { this.state = VALUE; }
      else { return this.parseError(token, value); }
    }else if(this.state === COMMA){
      if (token === COMMA) {
        if (this.mode === ARRAY) { this.key++; this.state = VALUE; }
        else if (this.mode === OBJECT) { this.state = KEY; }
  
      } else if (token === RIGHT_BRACKET && this.mode === ARRAY || token === RIGHT_BRACE && this.mode === OBJECT) {
        this.pop();
      } else {
        return this.parseError(token, value);
      }
    }else{
      return this.parseError(token, value);
    }
  };
  
  Parser.C = C;
  
  var jsonparse = Parser;
  
  var require$$0 = ( stream && Stream ) || stream;
  
  var Transform$1 = require$$0.Transform;
  
  var JSON2CSVTransform = function (_Transform) {
    inherits(JSON2CSVTransform, _Transform);
  
    function JSON2CSVTransform(opts, transformOpts) {
      classCallCheck(this, JSON2CSVTransform);
  
      // Inherit methods from JSON2CSVBase since extends doesn't
      // allow multiple inheritance and manually preprocess opts
      var _this = possibleConstructorReturn(this, (JSON2CSVTransform.__proto__ || Object.getPrototypeOf(JSON2CSVTransform)).call(this, transformOpts));
  
      Object.getOwnPropertyNames(JSON2CSVBase_1.prototype).forEach(function (key) {
        return _this[key] = JSON2CSVBase_1.prototype[key];
      });
      _this.opts = _this.preprocessOpts(opts);
  
      _this._data = '';
      _this._hasWritten = false;
  
      if (_this.opts.ndjson) {
        _this.initNDJSONParse();
      } else {
        _this.initJSONParser();
      }
  
      if (_this.opts.withBOM) {
        _this.push('\uFEFF');
      }
  
      if (_this.opts.fields) {
        _this.pushHeader();
      }
  
      return _this;
    }
  
    /**
     * Init the transform with a parser to process NDJSON data.
     * It maintains a buffer of received data, parses each line
     * as JSON and send it to `pushLine for processing.
     */
  
  
    createClass(JSON2CSVTransform, [{
      key: 'initNDJSONParse',
      value: function initNDJSONParse() {
        var transform = this;
  
        this.parser = {
          _data: '',
          write: function write(chunk) {
            this._data += chunk.toString();
            var lines = this._data.split('\n').map(function (line) {
              return line.trim();
            }).filter(function (line) {
              return line !== '';
            });
  
            lines.forEach(function (line, i) {
              try {
                transform.pushLine(JSON.parse(line));
              } catch (e) {
                if (i !== lines.length - 1) {
                  e.message = 'Invalid JSON (' + line + ')';
                  transform.emit('error', e);
                }
              }
            });
            this._data = this._data.slice(this._data.lastIndexOf('\n'));
          }
        };
      }
  
      /**
       * Init the transform with a parser to process JSON data.
       * It maintains a buffer of received data, parses each as JSON 
       * item if the data is an array or the data itself otherwise
       * and send it to `pushLine` for processing.
       */
  
    }, {
      key: 'initJSONParser',
      value: function initJSONParser() {
        var transform = this;
        this.parser = new jsonparse();
        this.parser.onValue = function (value) {
          if (this.stack.length !== this.depthToEmit) return;
          transform.pushLine(value);
        };
  
        this.parser._onToken = this.parser.onToken;
  
        this.parser.onToken = function (token, value) {
          transform.parser._onToken(token, value);
  
          if (this.stack.length === 0 && !transform.opts.fields && this.mode !== jsonparse.C.ARRAY && this.mode !== jsonparse.C.OBJECT) {
            this.onError(new Error('Data should not be empty or the "fields" option should be included'));
          }
          if (this.stack.length === 1) {
            if (this.depthToEmit === undefined) {
              // If Array emit its content, else emit itself
              this.depthToEmit = this.mode === jsonparse.C.ARRAY ? 1 : 0;
            }
  
            if (this.depthToEmit !== 0 && this.stack.length === 1) {
              // No need to store the whole root array in memory
              this.value = undefined;
            }
          }
        };
  
        this.parser.onError = function (err) {
          if (err.message.indexOf('Unexpected') > -1) {
            err.message = 'Invalid JSON (' + err.message + ')';
          }
          transform.emit('error', err);
        };
      }
  
      /**
       * Main function that send data to the parse to be processed.
       *
       * @param {Buffer} chunk Incoming data
       * @param {String} encoding Encoding of the incoming data. Defaults to 'utf8'
       * @param {Function} done Called when the proceesing of the supplied chunk is done
       */
  
    }, {
      key: '_transform',
      value: function _transform(chunk, encoding, done) {
        this.parser.write(chunk);
        done();
      }
  
      /**
       * Generate the csv header and pushes it downstream.
       */
  
    }, {
      key: 'pushHeader',
      value: function pushHeader() {
        if (this.opts.header) {
          var header = this.getHeader(this.opts);
          this.emit('header', header);
          this.push(header);
          this._hasWritten = true;
        }
      }
  
      /**
       * Transforms an incoming json data to csv and pushes it downstream.
       *
       * @param {Object} data JSON object to be converted in a CSV row
       */
  
    }, {
      key: 'pushLine',
      value: function pushLine(data) {
        var _this2 = this;
  
        var processedData = this.preprocessRow(data);
  
        if (!this._hasWritten) {
          this.opts.fields = this.opts.fields || Object.keys(processedData[0]);
          this.pushHeader();
        }
  
        processedData.forEach(function (row) {
          var line = _this2.processRow(row, _this2.opts);
          if (line === undefined) return;
          var eoledLine = (_this2._hasWritten ? _this2.opts.eol : '') + line;
          _this2.emit('line', line);
          _this2.push(eoledLine);
          _this2._hasWritten = true;
        });
      }
    }]);
    return JSON2CSVTransform;
  }(Transform$1);
  
  var JSON2CSVTransform_1 = JSON2CSVTransform;
  
  var Parser$1 = JSON2CSVParser_1;
  var Transform$2 = JSON2CSVTransform_1;
  
  // Convenience method to keep the API similar to version 3.X
  var parse = function parse(data, opts) {
  	return new JSON2CSVParser_1(opts).parse(data);
  };
  
  var json2csv = {
  	Parser: Parser$1,
  	Transform: Transform$2,
  	parse: parse
  };
  
  exports.default = json2csv;
  exports.Parser = Parser$1;
  exports.Transform = Transform$2;
  exports.parse = parse;
  
  Object.defineProperty(exports, '__esModule', { value: true });
  
  })));
  