text: import { State } from './../State';
  
  export class DungeonState extends State {
      constructor(game) {
          super(game);
  
          this.playerObject = {};
          this.mapObject = {};
      }
  
      init = () => {
          
  
          this.inited = true;
      }
  
      input = (key) => {
          
      }
  
      update = (delta) => {
  
      }
  
      draw = (context) => {
          this.mapObject.draw(context);
          this.playerObject.draw(context);
      }
  }