text: /**
   * @author       Richard Davey <rich@photonstorm.com>
   * @copyright    2019 Photon Storm Ltd.
   * @license      {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
   */
  
  /**
   * The Gamepad Disconnected Event.
   * 
   * This event is dispatched by the Gamepad Plugin when a Gamepad has been disconnected.
   * 
   * Listen to this event from within a Scene using: `this.input.gamepad.once('disconnected', listener)`.
   *
   * @event Phaser.Input.Gamepad.Events#DISCONNECTED
   * 
   * @param {Phaser.Input.Gamepad} pad - A reference to the Gamepad which was disconnected.
   * @param {Event} event - The native DOM Event that triggered the disconnection.
   */
  module.exports = 'disconnected';
  