text: # Copyright (c) 2009-2012 Denis Bilenko. See LICENSE for details.
  # copyright (c) 2018 gevent
  # cython: auto_pickle=False,embedsignature=True,always_allow_keywords=False
  """
  Synchronized queues.
  
  The :mod:`gevent.queue` module implements multi-producer, multi-consumer queues
  that work across greenlets, with the API similar to the classes found in the
  standard :mod:`Queue` and :class:`multiprocessing <multiprocessing.Queue>` modules.
  
  The classes in this module implement the iterator protocol. Iterating
  over a queue means repeatedly calling :meth:`get <Queue.get>` until
  :meth:`get <Queue.get>` returns ``StopIteration`` (specifically that
  class, not an instance or subclass).
  
      >>> queue = gevent.queue.Queue()
      >>> queue.put(1)
      >>> queue.put(2)
      >>> queue.put(StopIteration)
      >>> for item in queue:
      ...    print(item)
      1
      2
  
  .. versionchanged:: 1.0
         ``Queue(0)`` now means queue of infinite size, not a channel. A :exc:`DeprecationWarning`
         will be issued with this argument.
  """
  
  from __future__ import absolute_import
  import sys
  from heapq import heappush as _heappush
  from heapq import heappop as _heappop
  from heapq import heapify as _heapify
  import collections
  
  if sys.version_info[0] == 2:
      import Queue as __queue__ # python 3: pylint:disable=import-error
  else:
      import queue as __queue__ # python 2: pylint:disable=import-error
  Full = __queue__.Full
  Empty = __queue__.Empty
  
  from gevent.timeout import Timeout
  from gevent._hub_local import get_hub_noargs as get_hub
  from greenlet import getcurrent
  from gevent.exceptions import InvalidSwitchError
  
  __all__ = []
  __implements__ = ['Queue', 'PriorityQueue', 'LifoQueue']
  __extensions__ = ['JoinableQueue', 'Channel']
  __imports__ = ['Empty', 'Full']
  if hasattr(__queue__, 'SimpleQueue'):
      __all__.append('SimpleQueue') # New in 3.7
      # SimpleQueue is implemented in C and directly allocates locks
      # unaffected by monkey patching. We need the Python version.
      SimpleQueue = __queue__._PySimpleQueue # pylint:disable=no-member
  __all__ += (__implements__ + __extensions__ + __imports__)
  
  
  # pylint 2.0.dev2 things collections.dequeue.popleft() doesn't return
  # pylint:disable=assignment-from-no-return
  
  def _safe_remove(deq, item):
      # For when the item may have been removed by
      # Queue._unlock
      try:
          deq.remove(item)
      except ValueError:
          pass
  
  import gevent._waiter
  locals()['Waiter'] = gevent._waiter.Waiter
  
  class ItemWaiter(Waiter): # pylint:disable=undefined-variable
      # pylint:disable=assigning-non-slot
      __slots__ = (
          'item',
          'queue',
      )
  
      def __init__(self, item, queue):
          Waiter.__init__(self) # pylint:disable=undefined-variable
          self.item = item
          self.queue = queue
  
      def put_and_switch(self):
          self.queue._put(self.item)
          self.queue = None
          self.item = None
          return self.switch(self)
  
  class Queue(object):
      """
      Create a queue object with a given maximum size.
  
      If *maxsize* is less than or equal to zero or ``None``, the queue
      size is infinite.
  
      Queues have a ``len`` equal to the number of items in them (the :meth:`qsize`),
      but in a boolean context they are always True.
  
      .. versionchanged:: 1.1b3
         Queues now support :func:`len`; it behaves the same as :meth:`qsize`.
      .. versionchanged:: 1.1b3
         Multiple greenlets that block on a call to :meth:`put` for a full queue
         will now be awakened to put their items into the queue in the order in which
         they arrived. Likewise, multiple greenlets that block on a call to :meth:`get` for
         an empty queue will now receive items in the order in which they blocked. An
         implementation quirk under CPython *usually* ensured this was roughly the case
         previously anyway, but that wasn't the case for PyPy.
      """
  
      __slots__ = (
          '_maxsize',
          'getters',
          'putters',
          'hub',
          '_event_unlock',
          'queue',
          '__weakref__',
      )
  
      def __init__(self, maxsize=None, items=(), _warn_depth=2):
          if maxsize is not None and maxsize <= 0:
              if maxsize == 0:
                  import warnings
                  warnings.warn(
                      'Queue(0) now equivalent to Queue(None); if you want a channel, use Channel',
                      DeprecationWarning,
                      stacklevel=_warn_depth)
              maxsize = None
  
          self._maxsize = maxsize if maxsize is not None else -1
          # Explicitly maintain order for getters and putters that block
          # so that callers can consistently rely on getting things out
          # in the apparent order they went in. This was once required by
          # imap_unordered. Previously these were set() objects, and the
          # items put in the set have default hash() and eq() methods;
          # under CPython, since new objects tend to have increasing
          # hash values, this tended to roughly maintain order anyway,
          # but that's not true under PyPy. An alternative to a deque
          # (to avoid the linear scan of remove()) might be an
          # OrderedDict, but it's 2.7 only; we don't expect to have so
          # many waiters that removing an arbitrary element is a
          # bottleneck, though.
          self.getters = collections.deque()
          self.putters = collections.deque()
          self.hub = get_hub()
          self._event_unlock = None
          self.queue = self._create_queue(items)
  
      @property
      def maxsize(self):
          return self._maxsize if self._maxsize > 0 else None
  
      @maxsize.setter
      def maxsize(self, nv):
          # QQQ make maxsize into a property with setter that schedules unlock if necessary
          if nv is None or nv <= 0:
              self._maxsize = -1
          else:
              self._maxsize = nv
  
      def copy(self):
          return type(self)(self.maxsize, self.queue)
  
      def _create_queue(self, items=()):
          return collections.deque(items)
  
      def _get(self):
          return self.queue.popleft()
  
      def _peek(self):
          return self.queue[0]
  
      def _put(self, item):
          self.queue.append(item)
  
      def __repr__(self):
          return '<%s at %s%s>' % (type(self).__name__, hex(id(self)), self._format())
  
      def __str__(self):
          return '<%s%s>' % (type(self).__name__, self._format())
  
      def _format(self):
          result = []
          if self.maxsize is not None:
              result.append('maxsize=%r' % (self.maxsize, ))
          if getattr(self, 'queue', None):
              result.append('queue=%r' % (self.queue, ))
          if self.getters:
              result.append('getters[%s]' % len(self.getters))
          if self.putters:
              result.append('putters[%s]' % len(self.putters))
          if result:
              return ' ' + ' '.join(result)
          return ''
  
      def qsize(self):
          """Return the size of the queue."""
          return len(self.queue)
  
      def __len__(self):
          """
          Return the size of the queue. This is the same as :meth:`qsize`.
  
          .. versionadded: 1.1b3
  
              Previously, getting len() of a queue would raise a TypeError.
          """
  
          return self.qsize()
  
      def __bool__(self):
          """
          A queue object is always True.
  
          .. versionadded: 1.1b3
  
             Now that queues support len(), they need to implement ``__bool__``
             to return True for backwards compatibility.
          """
          return True
  
      def __nonzero__(self):
          # Py2.
          # For Cython; __bool__ becomes a special method that we can't
          # get by name.
          return True
  
      def empty(self):
          """Return ``True`` if the queue is empty, ``False`` otherwise."""
          return not self.qsize()
  
      def full(self):
          """Return ``True`` if the queue is full, ``False`` otherwise.
  
          ``Queue(None)`` is never full.
          """
          return self._maxsize > 0 and self.qsize() >= self._maxsize
  
      def put(self, item, block=True, timeout=None):
          """Put an item into the queue.
  
          If optional arg *block* is true and *timeout* is ``None`` (the default),
          block if necessary until a free slot is available. If *timeout* is
          a positive number, it blocks at most *timeout* seconds and raises
          the :class:`Full` exception if no free slot was available within that time.
          Otherwise (*block* is false), put an item on the queue if a free slot
          is immediately available, else raise the :class:`Full` exception (*timeout*
          is ignored in that case).
          """
          if self._maxsize == -1 or self.qsize() < self._maxsize:
              # there's a free slot, put an item right away
              self._put(item)
              if self.getters:
                  self._schedule_unlock()
          elif self.hub is getcurrent():
              # We're in the mainloop, so we cannot wait; we can switch to other greenlets though.
              # Check if possible to get a free slot in the queue.
              while self.getters and self.qsize() and self.qsize() >= self._maxsize:
                  getter = self.getters.popleft()
                  getter.switch(getter)
              if self.qsize() < self._maxsize:
                  self._put(item)
                  return
              raise Full
          elif block:
              waiter = ItemWaiter(item, self)
              self.putters.append(waiter)
              timeout = Timeout._start_new_or_dummy(timeout, Full)
              try:
                  if self.getters:
                      self._schedule_unlock()
                  result = waiter.get()
                  if result is not waiter:
                      raise InvalidSwitchError("Invalid switch into Queue.put: %r" % (result, ))
              finally:
                  timeout.cancel()
                  _safe_remove(self.putters, waiter)
          else:
              raise Full
  
      def put_nowait(self, item):
          """Put an item into the queue without blocking.
  
          Only enqueue the item if a free slot is immediately available.
          Otherwise raise the :class:`Full` exception.
          """
          self.put(item, False)
  
      def __get_or_peek(self, method, block, timeout):
          # Internal helper method. The `method` should be either
          # self._get when called from self.get() or self._peek when
          # called from self.peek(). Call this after the initial check
          # to see if there are items in the queue.
  
          if self.hub is getcurrent():
              # special case to make get_nowait() or peek_nowait() runnable in the mainloop greenlet
              # there are no items in the queue; try to fix the situation by unlocking putters
              while self.putters:
                  # Note: get() used popleft(), peek used pop(); popleft
                  # is almost certainly correct.
                  self.putters.popleft().put_and_switch()
                  if self.qsize():
                      return method()
              raise Empty()
  
          if not block:
              # We can't block, we're not the hub, and we have nothing
              # to return. No choice...
              raise Empty()
  
          waiter = Waiter() # pylint:disable=undefined-variable
          timeout = Timeout._start_new_or_dummy(timeout, Empty)
          try:
              self.getters.append(waiter)
              if self.putters:
                  self._schedule_unlock()
              result = waiter.get()
              if result is not waiter:
                  raise InvalidSwitchError('Invalid switch into Queue.get: %r' % (result, ))
              return method()
          finally:
              timeout.cancel()
              _safe_remove(self.getters, waiter)
  
      def get(self, block=True, timeout=None):
          """Remove and return an item from the queue.
  
          If optional args *block* is true and *timeout* is ``None`` (the default),
          block if necessary until an item is available. If *timeout* is a positive number,
          it blocks at most *timeout* seconds and raises the :class:`Empty` exception
          if no item was available within that time. Otherwise (*block* is false), return
          an item if one is immediately available, else raise the :class:`Empty` exception
          (*timeout* is ignored in that case).
          """
          if self.qsize():
              if self.putters:
                  self._schedule_unlock()
              return self._get()
  
          return self.__get_or_peek(self._get, block, timeout)
  
      def get_nowait(self):
          """Remove and return an item from the queue without blocking.
  
          Only get an item if one is immediately available. Otherwise
          raise the :class:`Empty` exception.
          """
          return self.get(False)
  
      def peek(self, block=True, timeout=None):
          """Return an item from the queue without removing it.
  
          If optional args *block* is true and *timeout* is ``None`` (the default),
          block if necessary until an item is available. If *timeout* is a positive number,
          it blocks at most *timeout* seconds and raises the :class:`Empty` exception
          if no item was available within that time. Otherwise (*block* is false), return
          an item if one is immediately available, else raise the :class:`Empty` exception
          (*timeout* is ignored in that case).
          """
          if self.qsize():
              # XXX: Why doesn't this schedule an unlock like get() does?
              return self._peek()
  
          return self.__get_or_peek(self._peek, block, timeout)
  
      def peek_nowait(self):
          """Return an item from the queue without blocking.
  
          Only return an item if one is immediately available. Otherwise
          raise the :class:`Empty` exception.
          """
          return self.peek(False)
  
      def _unlock(self):
          while True:
              repeat = False
              if self.putters and (self._maxsize == -1 or self.qsize() < self._maxsize):
                  repeat = True
                  try:
                      putter = self.putters.popleft()
                      self._put(putter.item)
                  except: # pylint:disable=bare-except
                      putter.throw(*sys.exc_info())
                  else:
                      putter.switch(putter)
              if self.getters and self.qsize():
                  repeat = True
                  getter = self.getters.popleft()
                  getter.switch(getter)
              if not repeat:
                  return
  
      def _schedule_unlock(self):
          if not self._event_unlock:
              self._event_unlock = self.hub.loop.run_callback(self._unlock)
  
      def __iter__(self):
          return self
  
      def __next__(self):
          result = self.get()
          if result is StopIteration:
              raise result
          return result
  
      next = __next__ # Py2
  
  
  class UnboundQueue(Queue):
      # A specialization of Queue that knows it can never
      # be bound. Changing its maxsize has no effect.
  
      __slots__ = ()
  
      def __init__(self, maxsize=None, items=()):
          if maxsize is not None:
              raise ValueError("UnboundQueue has no maxsize")
          Queue.__init__(self, maxsize, items)
          self.putters = None # Will never be used.
  
      def put(self, item, block=True, timeout=None):
          self._put(item)
          if self.getters:
              self._schedule_unlock()
  
  
  class PriorityQueue(Queue):
      '''A subclass of :class:`Queue` that retrieves entries in priority order (lowest first).
  
      Entries are typically tuples of the form: ``(priority number, data)``.
  
      .. versionchanged:: 1.2a1
         Any *items* given to the constructor will now be passed through
         :func:`heapq.heapify` to ensure the invariants of this class hold.
         Previously it was just assumed that they were already a heap.
      '''
  
      __slots__ = ()
  
      def _create_queue(self, items=()):
          q = list(items)
          _heapify(q)
          return q
  
      def _put(self, item):
          _heappush(self.queue, item)
  
      def _get(self):
          return _heappop(self.queue)
  
  
  class LifoQueue(Queue):
      '''A subclass of :class:`Queue` that retrieves most recently added entries first.'''
  
      __slots__ = ()
  
      def _create_queue(self, items=()):
          return list(items)
  
      def _put(self, item):
          self.queue.append(item)
  
      def _get(self):
          return self.queue.pop()
  
      def _peek(self):
          return self.queue[-1]
  
  
  class JoinableQueue(Queue):
      """
      A subclass of :class:`Queue` that additionally has
      :meth:`task_done` and :meth:`join` methods.
      """
  
      __slots__ = (
          '_cond',
          'unfinished_tasks',
      )
  
      def __init__(self, maxsize=None, items=(), unfinished_tasks=None):
          """
  
          .. versionchanged:: 1.1a1
             If *unfinished_tasks* is not given, then all the given *items*
             (if any) will be considered unfinished.
  
          """
          Queue.__init__(self, maxsize, items, _warn_depth=3)
  
          from gevent.event import Event
          self._cond = Event()
          self._cond.set()
  
          if unfinished_tasks:
              self.unfinished_tasks = unfinished_tasks
          elif items:
              self.unfinished_tasks = len(items)
          else:
              self.unfinished_tasks = 0
  
          if self.unfinished_tasks:
              self._cond.clear()
  
      def copy(self):
          return type(self)(self.maxsize, self.queue, self.unfinished_tasks)
  
      def _format(self):
          result = Queue._format(self)
          if self.unfinished_tasks:
              result += ' tasks=%s _cond=%s' % (self.unfinished_tasks, self._cond)
          return result
  
      def _put(self, item):
          Queue._put(self, item)
          self.unfinished_tasks += 1
          self._cond.clear()
  
      def task_done(self):
          '''Indicate that a formerly enqueued task is complete. Used by queue consumer threads.
          For each :meth:`get <Queue.get>` used to fetch a task, a subsequent call to :meth:`task_done` tells the queue
          that the processing on the task is complete.
  
          If a :meth:`join` is currently blocking, it will resume when all items have been processed
          (meaning that a :meth:`task_done` call was received for every item that had been
          :meth:`put <Queue.put>` into the queue).
  
          Raises a :exc:`ValueError` if called more times than there were items placed in the queue.
          '''
          if self.unfinished_tasks <= 0:
              raise ValueError('task_done() called too many times')
          self.unfinished_tasks -= 1
          if self.unfinished_tasks == 0:
              self._cond.set()
  
      def join(self, timeout=None):
          '''
          Block until all items in the queue have been gotten and processed.
  
          The count of unfinished tasks goes up whenever an item is added to the queue.
          The count goes down whenever a consumer thread calls :meth:`task_done` to indicate
          that the item was retrieved and all work on it is complete. When the count of
          unfinished tasks drops to zero, :meth:`join` unblocks.
  
          :param float timeout: If not ``None``, then wait no more than this time in seconds
              for all tasks to finish.
          :return: ``True`` if all tasks have finished; if ``timeout`` was given and expired before
              all tasks finished, ``False``.
  
          .. versionchanged:: 1.1a1
             Add the *timeout* parameter.
          '''
          return self._cond.wait(timeout=timeout)
  
  
  class Channel(object):
  
      __slots__ = (
          'getters',
          'putters',
          'hub',
          '_event_unlock',
          '__weakref__',
      )
  
      def __init__(self, maxsize=1):
          # We take maxsize to simplify certain kinds of code
          if maxsize != 1:
              raise ValueError("Channels have a maxsize of 1")
          self.getters = collections.deque()
          self.putters = collections.deque()
          self.hub = get_hub()
          self._event_unlock = None
  
      def __repr__(self):
          return '<%s at %s %s>' % (type(self).__name__, hex(id(self)), self._format())
  
      def __str__(self):
          return '<%s %s>' % (type(self).__name__, self._format())
  
      def _format(self):
          result = ''
          if self.getters:
              result += ' getters[%s]' % len(self.getters)
          if self.putters:
              result += ' putters[%s]' % len(self.putters)
          return result
  
      @property
      def balance(self):
          return len(self.putters) - len(self.getters)
  
      def qsize(self):
          return 0
  
      def empty(self):
          return True
  
      def full(self):
          return True
  
      def put(self, item, block=True, timeout=None):
          if self.hub is getcurrent():
              if self.getters:
                  getter = self.getters.popleft()
                  getter.switch(item)
                  return
              raise Full
  
          if not block:
              timeout = 0
  
          waiter = Waiter() # pylint:disable=undefined-variable
          item = (item, waiter)
          self.putters.append(item)
          timeout = Timeout._start_new_or_dummy(timeout, Full)
          try:
              if self.getters:
                  self._schedule_unlock()
              result = waiter.get()
              if result is not waiter:
                  raise InvalidSwitchError("Invalid switch into Channel.put: %r" % (result, ))
          except:
              _safe_remove(self.putters, item)
              raise
          finally:
              timeout.cancel()
  
      def put_nowait(self, item):
          self.put(item, False)
  
      def get(self, block=True, timeout=None):
          if self.hub is getcurrent():
              if self.putters:
                  item, putter = self.putters.popleft()
                  self.hub.loop.run_callback(putter.switch, putter)
                  return item
  
          if not block:
              timeout = 0
  
          waiter = Waiter() # pylint:disable=undefined-variable
          timeout = Timeout._start_new_or_dummy(timeout, Empty)
          try:
              self.getters.append(waiter)
              if self.putters:
                  self._schedule_unlock()
              return waiter.get()
          except:
              self.getters.remove(waiter)
              raise
          finally:
              timeout.close()
  
      def get_nowait(self):
          return self.get(False)
  
      def _unlock(self):
          while self.putters and self.getters:
              getter = self.getters.popleft()
              item, putter = self.putters.popleft()
              getter.switch(item)
              putter.switch(putter)
  
      def _schedule_unlock(self):
          if not self._event_unlock:
              self._event_unlock = self.hub.loop.run_callback(self._unlock)
  
      def __iter__(self):
          return self
  
      def __next__(self):
          result = self.get()
          if result is StopIteration:
              raise result
          return result
  
      next = __next__ # Py2
  
  from gevent._util import import_c_accel
  import_c_accel(globals(), 'gevent._queue')
  