text: var glslify       = require('glslify')
  
  var triVertSrc = glslify('./triangle-vertex.glsl')
  var triFragSrc = glslify('./triangle-fragment.glsl')
  var pickVertSrc = glslify('./pick-vertex.glsl')
  var pickFragSrc = glslify('./pick-fragment.glsl')
  
  exports.meshShader = {
    vertex:   triVertSrc,
    fragment: triFragSrc,
    attributes: [
      {name: 'position', type: 'vec4'},
      {name: 'normal', type: 'vec3'},
      {name: 'color', type: 'vec4'},
      {name: 'uv', type: 'vec2'},
      {name: 'vector', type: 'vec3'}
    ]
  }
  exports.pickShader = {
    vertex:   pickVertSrc,
    fragment: pickFragSrc,
    attributes: [
      {name: 'position', type: 'vec4'},
      {name: 'id', type: 'vec4'},
      {name: 'vector', type: 'vec3'}
    ]
  }
  