text: var type = 5;
  var title = "Small Crop Garden";
  var desc = "This project is to create a Small Crop Garden.";
  var completion = "Congrats, you made a Small Crop Garden!";
  
  var duration = 0;
  var claimable = 0;
  
  var requirements = {
  	"r1815"	: {
  		"bucket_id"	: "1",
  		"group_id"	: "1",
  		"type"		: "item",
  		"class_id"	: "plank",
  		"num"		: 16,
  		"base_cost"	: 5,
  		"desc"		: "Add planks"
  	},
  	"r1816"	: {
  		"bucket_id"	: "1",
  		"group_id"	: "2",
  		"type"		: "work",
  		"class_id"	: "hatchet",
  		"class_ids"	: {
  			"0"	: "hatchet",
  			"1"	: "class_axe"
  		},
  		"skill"		: "",
  		"num"		: 15,
  		"base_cost"	: 10,
  		"energy"	: 8,
  		"wear"		: 1,
  		"verb_name"	: "construct",
  		"verb_past"	: "constructed",
  		"desc"		: "Fence the area"
  	},
  	"r1817"	: {
  		"bucket_id"	: "2",
  		"group_id"	: "1",
  		"type"		: "item",
  		"class_id"	: "earth",
  		"num"		: 12,
  		"base_cost"	: 3,
  		"desc"		: "Add earth"
  	},
  	"r1818"	: {
  		"bucket_id"	: "2",
  		"group_id"	: "1",
  		"type"		: "item",
  		"class_id"	: "peat",
  		"num"		: 6,
  		"base_cost"	: 12,
  		"desc"		: "Add peat"
  	},
  	"r1819"	: {
  		"bucket_id"	: "2",
  		"group_id"	: "1",
  		"type"		: "item",
  		"class_id"	: "loam",
  		"num"		: 8,
  		"base_cost"	: 10,
  		"desc"		: "Add loam"
  	},
  	"r1820"	: {
  		"bucket_id"	: "2",
  		"group_id"	: "2",
  		"type"		: "work",
  		"class_id"	: "shovel",
  		"class_ids"	: {
  			"0"	: "shovel",
  			"1"	: "ace_of_spades"
  		},
  		"skill"		: "",
  		"num"		: 20,
  		"base_cost"	: 11,
  		"energy"	: 9,
  		"wear"		: 1,
  		"verb_name"	: "dig",
  		"verb_past"	: "dug",
  		"desc"		: "Mix ingredients"
  	}
  };
  
  
  function onComplete(pc, multiplier){ // generated from rewards
  	var rewards = {};
  	rewards.xp = pc.stats_add_xp(Math.round(250 * multiplier), false, {type: 'job_complete', job: this.class_tsid});
  	rewards.items = [];
  	rewards.recipes = [];
  	return rewards;
  }
  var rewards = {
  	"xp"	: 250
  };
  
  function applyPerformanceRewards(pc){ // generated from rewards
  	var rewards = {};
  	rewards.items = [];
  	rewards.recipes = [];
  	return rewards;
  }
  var performance_percent = 0;
  var performance_cutoff = 0;
  var performance_rewards = {};
  
  //log.info("job_cult_crop_garden_small_4.js LOADED");
  
  // generated ok (NO DATE)
  