text: describe('Eldest Bear', function() {
      integration(function() {
          describe('Eldest Bear\'s ability', function() {
              beforeEach(function() {
                  this.setupTest({
                      player1: {
                          house: 'untamed',
                          inPlay: ['eldest-bear'],
                          hand: ['dust-pixie', 'dew-faerie']
                      },
                      player2: {
                          amber: 6,
                          inPlay: ['troll']
                      }
                  });
              });
              it('have \'Before Fight: Gain 2A\' if in center [1]', function() {
                  this.player1.fightWith(this.eldestBear, this.troll);
                  this.player1.clickCard(this.eldestBear);
                  expect(this.player1.amber).toBe(2);
                  expect(this.player2.amber).toBe(6);
              });
              it('not have \'Before Fight: Gain 2A\' if not in center [2]', function() {
                  this.player1.play(this.dustPixie);
                  this.player1.fightWith(this.eldestBear, this.troll);
                  expect(this.player1.amber).toBe(2);
                  expect(this.player2.amber).toBe(6);
              });
              it('have \'Before Fight: Gain 2A\' if in center [2]', function() {
                  this.player1.play(this.dustPixie);
                  this.player1.play(this.dewFaerie, true);
                  this.player1.fightWith(this.eldestBear, this.troll);
                  this.player1.clickCard(this.eldestBear);
                  expect(this.player1.amber).toBe(4);
                  expect(this.player2.amber).toBe(6);
              });
          });
      });
  });
  