text: // Frame type
  // export const TELEMETRY_DATA_FRAME_TYPE = 0;
  // export const PARTICIPANT_INFO_STRINGS_FRAME_TYPE = 1;
  // export const PARTICIPANT_INFO_STRINGS_ADDITIONAL_FRAME_TYPE = 2;
  
  // PacketHandlerType
  export const CAR_PHYSICS = 0;
  export const RACE_DEFINITION = 1;
  export const PARTICIPANTS = 2;
  export const TIMINGS = 3;
  export const GAME_STATE = 4;
  export const WEATHER_STATE = 5;
  export const VEHICLE_NAMES = 6;
  export const TIME_STATS = 7;
  export const PARTICIPANT_VEHICLE_NAMES = 8;
  export const LAP_TIME_DETAILS = 64;
  export const AGGREGATE_TIME = 65;
  export const FUEL_DATA = 66;
  export const TELEMETRY_SUMMARY = 67;
  export const REAL_TIME_GAP = 68;
  
  // PacketSize
  export const TELEMETRY_DATA = 538;
  export const RACE_DATA = 308;
  export const PARTICIPANTS_DATA = 1040;
  export const TIMINGS_DATA = 993;
  export const GAME_STATE_DATA = 24;
  export const TIME_STATS_DATA = 784;
  export const PARTICIPANT_VEHICLE_NAMES_DATA = 1164;
  export const VEHICLE_CLASS_NAMES_DATA = 1452;
  
  // TyreData and TyreUdpData index
  export const TYRE_FRONT_LEFT = 0;
  export const TYRE_FRONT_RIGHT = 1;
  export const TYRE_REAR_LEFT = 2;
  export const TYRE_REAR_RIGHT = 3;
  
  // CarStateVecotrData index
  export const VEC_X = 0;
  export const VEC_Y = 1;
  export const VEC_Z = 2;
  
  // Game state
  // gameState.gameState
  export const GAME_EXITED = 0;
  export const GAME_FRONT_END = 1;
  export const GAME_INGAME_PLAYING = 2;
  export const GAME_INGAME_PAUSED = 3;
  export const GAME_INGAME_INMENU_TIME_TICKING = 4;
  export const GAME_INGAME_RESTARTING = 5;
  export const GAME_INGAME_REPLAY = 6;
  export const GAME_FRONT_END_REPLAY = 7;
  
  // Session state
  // gameState.sessionState
  export const SESSION_INVALID = 0;
  export const SESSION_PRACTICE = 1;
  export const SESSION_TEST = 2;
  export const SESSION_QUALIFY = 3;
  export const SESSION_FORMATION_LAP = 4;
  export const SESSION_RACE = 5;
  export const SESSION_TIME_ATTACK = 6;
  