text: /**
   * WHAT
   * @param {[string]} actions
   */
  global.WHAT = function(actions){ throw new Error('This should not be called!')}
  
  /**
   * WHERE
   * @param {[string]} wheres
   */
  // global.WHERE = function(wheres){ throw new Error('This should not be called!')}
  
  // @param {Array.<{start: String, stop: String}>} when
  
  /**
   * WHEN
   * @param {string} start
   * @param {string} stop
   */
  global.WHEN = function([start = '0', stop = '24']){ throw new Error('This should not be called!')}
  
  /**
   * WHO
   * @param {function} script
   */
  global.WHO = function(script){ throw new Error('This should not be called!')}
  
  /**
   * OTHER
   * @param {function} script
   */
  global.OTHER = function(script){ throw new Error('This should not be called!')}
  
  /**
   * sceneStart
   */
  global.sceneStart = function(){ throw new Error('This should not be called!')}
  
  /**
   * sceneEnd
   */
  global.sceneEnd = function(){ throw new Error('This should not be called!')}
  
  // /**
  //  * narrative
  //  * @param {string} text
  //  */
  // global.narrative = function(text){ throw new Error('This should not be called!')}
  
  /**
   * isAtHome
   */
  global.isAtHome = function(){ throw new Error('This should not be called!')}
  
  /**
   * sex
   * @param {[string]} actors
   */
  global.sex = function(actors){ throw new Error('This should not be called!')}
  
  /**
   * random
   * @param {function} script
   */
  global.random = function(script){ throw new Error('This should not be called!')}
  
  /**
   * generatePerson
   * @param {[string]} presets
   * @param {string} variable
   */
  global.generatePerson = function(presets = [], variable = 'Actor'){ throw new Error('This should not be called!')}
  
  /**
   * generatePersonTemporary
   * @param {[string]} presets
   * @param {string} variable
   */
  global.generatePersonTemporary = function(presets = [], variable = 'Actor'){ throw new Error('This should not be called!')}
  
  /**
   * getSpecific
   * @param {string} person
   */
  global.getSpecific = function(person){ throw new Error('This should not be called!')}
  
  global.Player = {
      submission: Number,
      dialogue: function(){}
  }
  
  global.Actor = {
      isContactExchanged: function(){},
  
  }
  
  global.Random = function(script){ throw new Error('This should not be called!')}
  global.$if = function(condition){ throw new Error('This should not be called!')}
  global.$while = function(condition, script){ throw new Error('This should not be called!')}