text: !function (t) {
      function i(r) {
          if (e[r]) return e[r].exports;
          var o = e[r] = {i: r, l: !1, exports: {}};
          return t[r].call(o.exports, o, o.exports, i), o.l = !0, o.exports
      }
  
      var e = {};
      i.m = t, i.c = e, i.d = function (t, e, r) {
          i.o(t, e) || Object.defineProperty(t, e, {configurable: !1, enumerable: !0, get: r})
      }, i.n = function (t) {
          var e = t && t.__esModule ? function () {
              return t.default
          } : function () {
              return t
          };
          return i.d(e, "a", e), e
      }, i.o = function (t, i) {
          return Object.prototype.hasOwnProperty.call(t, i)
      }, i.p = "", i(i.s = 4)
  }([function (t, i, e) {
      "use strict";
  
      function r() {
          this.live2DModel = null, this.modelMatrix = null, this.eyeBlink = null, this.physics = null, this.pose = null, this.debugMode = !1, this.initialized = !1, this.updating = !1, this.alpha = 1, this.accAlpha = 0, this.lipSync = !1, this.lipSyncValue = 0, this.accelX = 0, this.accelY = 0, this.accelZ = 0, this.dragX = 0, this.dragY = 0, this.startTimeMSec = null, this.mainMotionManager = new h, this.expressionManager = new h, this.motions = {}, this.expressions = {}, this.isTexLoaded = !1
      }
  
      function o() {
          AMotion.prototype.constructor.call(this), this.paramList = new Array
      }
  
      function n() {
          this.id = "", this.type = -1, this.value = null
      }
  
      function s() {
          this.nextBlinkTime = null, this.stateStartTime = null, this.blinkIntervalMsec = null, this.eyeState = g.STATE_FIRST, this.blinkIntervalMsec = 4e3, this.closingMotionMsec = 100, this.closedMotionMsec = 50, this.openingMotionMsec = 150, this.closeIfZero = !0, this.eyeID_L = "PARAM_EYE_L_OPEN", this.eyeID_R = "PARAM_EYE_R_OPEN"
      }
  
      function _() {
          this.tr = new Float32Array(16), this.identity()
      }
  
      function a(t, i) {
          _.prototype.constructor.call(this), this.width = t, this.height = i
      }
  
      function h() {
          MotionQueueManager.prototype.constructor.call(this), this.currentPriority = null, this.reservePriority = null, this.super = MotionQueueManager.prototype
      }
  
      function l() {
          this.physicsList = new Array, this.startTimeMSec = UtSystem.getUserTimeMSec()
      }
  
      function $() {
          this.lastTime = 0, this.lastModel = null, this.partsGroups = new Array
      }
  
      function u(t) {
          this.paramIndex = -1, this.partsIndex = -1, this.link = null, this.id = t
      }
  
      function p() {
          this.EPSILON = .01, this.faceTargetX = 0, this.faceTargetY = 0, this.faceX = 0, this.faceY = 0, this.faceVX = 0, this.faceVY = 0, this.lastTimeSec = 0
      }
  
      function f() {
          _.prototype.constructor.call(this), this.screenLeft = null, this.screenRight = null, this.screenTop = null, this.screenBottom = null, this.maxLeft = null, this.maxRight = null, this.maxTop = null, this.maxBottom = null, this.max = Number.MAX_VALUE, this.min = 0
      }
  
      function c() {
      }
  
      var d = 0;
      r.prototype.getModelMatrix = function () {
          return this.modelMatrix
      }, r.prototype.setAlpha = function (t) {
          t > .999 && (t = 1), t < .001 && (t = 0), this.alpha = t
      }, r.prototype.getAlpha = function () {
          return this.alpha
      }, r.prototype.isInitialized = function () {
          return this.initialized
      }, r.prototype.setInitialized = function (t) {
          this.initialized = t
      }, r.prototype.isUpdating = function () {
          return this.updating
      }, r.prototype.setUpdating = function (t) {
          this.updating = t
      }, r.prototype.getLive2DModel = function () {
          return this.live2DModel
      }, r.prototype.setLipSync = function (t) {
          this.lipSync = t
      }, r.prototype.setLipSyncValue = function (t) {
          this.lipSyncValue = t
      }, r.prototype.setAccel = function (t, i, e) {
          this.accelX = t, this.accelY = i, this.accelZ = e
      }, r.prototype.setDrag = function (t, i) {
          this.dragX = t, this.dragY = i
      }, r.prototype.getMainMotionManager = function () {
          return this.mainMotionManager
      }, r.prototype.getExpressionManager = function () {
          return this.expressionManager
      }, r.prototype.loadModelData = function (t, i) {
          var e = c.getPlatformManager();
          this.debugMode && e.log("Load model : " + t);
          var r = this;
          e.loadLive2DModel(t, function (t) {
              if (r.live2DModel = t, r.live2DModel.saveParam(), 0 != Live2D.getError()) return void console.error("Error : Failed to loadModelData().");
              r.modelMatrix = new a(r.live2DModel.getCanvasWidth(), r.live2DModel.getCanvasHeight()), r.modelMatrix.setWidth(2), r.modelMatrix.setCenterPosition(0, 0), i(r.live2DModel)
          })
      }, r.prototype.loadTexture = function (t, i, e) {
          d++;
          var r = c.getPlatformManager();
          this.debugMode && r.log("Load Texture : " + i);
          var o = this;
          r.loadTexture(this.live2DModel, t, i, function () {
              d--, 0 == d && (o.isTexLoaded = !0), "function" == typeof e && e()
          })
      }, r.prototype.loadMotion = function (t, i, e) {
          var r = c.getPlatformManager();
          this.debugMode && r.log("Load Motion : " + i);
          var o = null, n = this;
          r.loadBytes(i, function (i) {
              o = Live2DMotion.loadMotion(i), null != t && (n.motions[t] = o), e(o)
          })
      }, r.prototype.loadExpression = function (t, i, e) {
          var r = c.getPlatformManager();
          this.debugMode && r.log("Load Expression : " + i);
          var n = this;
          r.loadBytes(i, function (i) {
              null != t && (n.expressions[t] = o.loadJson(i)), "function" == typeof e && e()
          })
      }, r.prototype.loadPose = function (t, i) {
          var e = c.getPlatformManager();
          this.debugMode && e.log("Load Pose : " + t);
          var r = this;
          try {
              e.loadBytes(t, function (t) {
                  r.pose = $.load(t), "function" == typeof i && i()
              })
          } catch (t) {
              console.warn(t)
          }
      }, r.prototype.loadPhysics = function (t) {
          var i = c.getPlatformManager();
          this.debugMode && i.log("Load Physics : " + t);
          var e = this;
          try {
              i.loadBytes(t, function (t) {
                  e.physics = l.load(t)
              })
          } catch (t) {
              console.warn(t)
          }
      }, r.prototype.hitTestSimple = function (t, i, e) {
          if (null === this.live2DModel) return !1;
          var r = this.live2DModel.getDrawDataIndex(t);
          if (r < 0) return !1;
          for (var o = this.live2DModel.getTransformedPoints(r), n = this.live2DModel.getCanvasWidth(), s = 0, _ = this.live2DModel.getCanvasHeight(), a = 0, h = 0; h < o.length; h += 2) {
              var l = o[h], $ = o[h + 1];
              l < n && (n = l), l > s && (s = l), $ < _ && (_ = $), $ > a && (a = $)
          }
          var u = this.modelMatrix.invertTransformX(i), p = this.modelMatrix.invertTransformY(e);
          return n <= u && u <= s && _ <= p && p <= a
      }, r.prototype.hitTestSimpleCustom = function (t, i, e, r) {
          return null !== this.live2DModel && (e >= t[0] && e <= i[0] && r <= t[1] && r >= i[1])
      }, o.prototype = new AMotion, o.EXPRESSION_DEFAULT = "DEFAULT", o.TYPE_SET = 0, o.TYPE_ADD = 1, o.TYPE_MULT = 2, o.loadJson = function (t) {
          var i = new o, e = c.getPlatformManager(), r = e.jsonParseFromBytes(t);
          if (i.setFadeIn(parseInt(r.fade_in) > 0 ? parseInt(r.fade_in) : 1e3), i.setFadeOut(parseInt(r.fade_out) > 0 ? parseInt(r.fade_out) : 1e3), null == r.params) return i;
          var s = r.params, _ = s.length;
          i.paramList = [];
          for (var a = 0; a < _; a++) {
              var h = s[a], l = h.id.toString(), $ = parseFloat(h.val), u = o.TYPE_ADD,
                  p = null != h.calc ? h.calc.toString() : "add";
              if ((u = "add" === p ? o.TYPE_ADD : "mult" === p ? o.TYPE_MULT : "set" === p ? o.TYPE_SET : o.TYPE_ADD) == o.TYPE_ADD) {
                  var f = null == h.def ? 0 : parseFloat(h.def);
                  $ -= f
              } else if (u == o.TYPE_MULT) {
                  var f = null == h.def ? 1 : parseFloat(h.def);
                  0 == f && (f = 1), $ /= f
              }
              var d = new n;
              d.id = l, d.type = u, d.value = $, i.paramList.push(d)
          }
          return i
      }, o.prototype.updateParamExe = function (t, i, e, r) {
          for (var n = this.paramList.length - 1; n >= 0; --n) {
              var s = this.paramList[n];
              s.type == o.TYPE_ADD ? t.addToParamFloat(s.id, s.value, e) : s.type == o.TYPE_MULT ? t.multParamFloat(s.id, s.value, e) : s.type == o.TYPE_SET && t.setParamFloat(s.id, s.value, e)
          }
      }, s.prototype.calcNextBlink = function () {
          return UtSystem.getUserTimeMSec() + Math.random() * (2 * this.blinkIntervalMsec - 1)
      }, s.prototype.setInterval = function (t) {
          this.blinkIntervalMsec = t
      }, s.prototype.setEyeMotion = function (t, i, e) {
          this.closingMotionMsec = t, this.closedMotionMsec = i, this.openingMotionMsec = e
      }, s.prototype.updateParam = function (t) {
          var i, e = UtSystem.getUserTimeMSec(), r = 0;
          switch (this.eyeState) {
              case g.STATE_CLOSING:
                  r = (e - this.stateStartTime) / this.closingMotionMsec, r >= 1 && (r = 1, this.eyeState = g.STATE_CLOSED, this.stateStartTime = e), i = 1 - r;
                  break;
              case g.STATE_CLOSED:
                  r = (e - this.stateStartTime) / this.closedMotionMsec, r >= 1 && (this.eyeState = g.STATE_OPENING, this.stateStartTime = e), i = 0;
                  break;
              case g.STATE_OPENING:
                  r = (e - this.stateStartTime) / this.openingMotionMsec, r >= 1 && (r = 1, this.eyeState = g.STATE_INTERVAL, this.nextBlinkTime = this.calcNextBlink()), i = r;
                  break;
              case g.STATE_INTERVAL:
                  this.nextBlinkTime < e && (this.eyeState = g.STATE_CLOSING, this.stateStartTime = e), i = 1;
                  break;
              case g.STATE_FIRST:
              default:
                  this.eyeState = g.STATE_INTERVAL, this.nextBlinkTime = this.calcNextBlink(), i = 1
          }
          this.closeIfZero || (i = -i), t.setParamFloat(this.eyeID_L, i), t.setParamFloat(this.eyeID_R, i)
      };
      var g = function () {
      };
      g.STATE_FIRST = "STATE_FIRST", g.STATE_INTERVAL = "STATE_INTERVAL", g.STATE_CLOSING = "STATE_CLOSING", g.STATE_CLOSED = "STATE_CLOSED", g.STATE_OPENING = "STATE_OPENING", _.mul = function (t, i, e) {
          var r, o, n, s = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
          for (r = 0; r < 4; r++) for (o = 0; o < 4; o++) for (n = 0; n < 4; n++) s[r + 4 * o] += t[r + 4 * n] * i[n + 4 * o];
          for (r = 0; r < 16; r++) e[r] = s[r]
      }, _.prototype.identity = function () {
          for (var t = 0; t < 16; t++) this.tr[t] = t % 5 == 0 ? 1 : 0
      }, _.prototype.getArray = function () {
          return this.tr
      }, _.prototype.getCopyMatrix = function () {
          return new Float32Array(this.tr)
      }, _.prototype.setMatrix = function (t) {
          if (null != this.tr && this.tr.length == this.tr.length) for (var i = 0; i < 16; i++) this.tr[i] = t[i]
      }, _.prototype.getScaleX = function () {
          return this.tr[0]
      }, _.prototype.getScaleY = function () {
          return this.tr[5]
      }, _.prototype.transformX = function (t) {
          return this.tr[0] * t + this.tr[12]
      }, _.prototype.transformY = function (t) {
          return this.tr[5] * t + this.tr[13]
      }, _.prototype.invertTransformX = function (t) {
          return (t - this.tr[12]) / this.tr[0]
      }, _.prototype.invertTransformY = function (t) {
          return (t - this.tr[13]) / this.tr[5]
      }, _.prototype.multTranslate = function (t, i) {
          var e = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, t, i, 0, 1];
          _.mul(e, this.tr, this.tr)
      }, _.prototype.translate = function (t, i) {
          this.tr[12] = t, this.tr[13] = i
      }, _.prototype.translateX = function (t) {
          this.tr[12] = t
      }, _.prototype.translateY = function (t) {
          this.tr[13] = t
      }, _.prototype.multScale = function (t, i) {
          var e = [t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
          _.mul(e, this.tr, this.tr)
      }, _.prototype.scale = function (t, i) {
          this.tr[0] = t, this.tr[5] = i
      }, a.prototype = new _, a.prototype.setPosition = function (t, i) {
          this.translate(t, i)
      }, a.prototype.setCenterPosition = function (t, i) {
          var e = this.width * this.getScaleX(), r = this.height * this.getScaleY();
          this.translate(t - e / 2, i - r / 2)
      }, a.prototype.top = function (t) {
          this.setY(t)
      }, a.prototype.bottom = function (t) {
          var i = this.height * this.getScaleY();
          this.translateY(t - i)
      }, a.prototype.left = function (t) {
          this.setX(t)
      }, a.prototype.right = function (t) {
          var i = this.width * this.getScaleX();
          this.translateX(t - i)
      }, a.prototype.centerX = function (t) {
          var i = this.width * this.getScaleX();
          this.translateX(t - i / 2)
      }, a.prototype.centerY = function (t) {
          var i = this.height * this.getScaleY();
          this.translateY(t - i / 2)
      }, a.prototype.setX = function (t) {
          this.translateX(t)
      }, a.prototype.setY = function (t) {
          this.translateY(t)
      }, a.prototype.setHeight = function (t) {
          var i = t / this.height, e = -i;
          this.scale(i, e)
      }, a.prototype.setWidth = function (t) {
          var i = t / this.width, e = -i;
          this.scale(i, e)
      }, h.prototype = new MotionQueueManager, h.prototype.getCurrentPriority = function () {
          return this.currentPriority
      }, h.prototype.getReservePriority = function () {
          return this.reservePriority
      }, h.prototype.reserveMotion = function (t) {
          return !(this.reservePriority >= t) && (!(this.currentPriority >= t) && (this.reservePriority = t, !0))
      }, h.prototype.setReservePriority = function (t) {
          this.reservePriority = t
      }, h.prototype.updateParam = function (t) {
          var i = MotionQueueManager.prototype.updateParam.call(this, t);
          return this.isFinished() && (this.currentPriority = 0), i
      }, h.prototype.startMotionPrio = function (t, i) {
          return i == this.reservePriority && (this.reservePriority = 0), this.currentPriority = i, this.startMotion(t, !1)
      }, l.load = function (t) {
          for (var i = new l, e = c.getPlatformManager(), r = e.jsonParseFromBytes(t), o = r.physics_hair, n = o.length, s = 0; s < n; s++) {
              var _ = o[s], a = new PhysicsHair, h = _.setup, $ = parseFloat(h.length), u = parseFloat(h.regist),
                  p = parseFloat(h.mass);
              a.setup($, u, p);
              for (var f = _.src, d = f.length, g = 0; g < d; g++) {
                  var y = f[g], m = y.id, T = PhysicsHair.Src.SRC_TO_X, P = y.ptype;
                  "x" === P ? T = PhysicsHair.Src.SRC_TO_X : "y" === P ? T = PhysicsHair.Src.SRC_TO_Y : "angle" === P ? T = PhysicsHair.Src.SRC_TO_G_ANGLE : UtDebug.error("live2d", "Invalid parameter:PhysicsHair.Src");
                  var S = parseFloat(y.scale), v = parseFloat(y.weight);
                  a.addSrcParam(T, m, S, v)
              }
              for (var L = _.targets, M = L.length, g = 0; g < M; g++) {
                  var E = L[g], m = E.id, T = PhysicsHair.Target.TARGET_FROM_ANGLE, P = E.ptype;
                  "angle" === P ? T = PhysicsHair.Target.TARGET_FROM_ANGLE : "angle_v" === P ? T = PhysicsHair.Target.TARGET_FROM_ANGLE_V : UtDebug.error("live2d", "Invalid parameter:PhysicsHair.Target");
                  var S = parseFloat(E.scale), v = parseFloat(E.weight);
                  a.addTargetParam(T, m, S, v)
              }
              i.physicsList.push(a)
          }
          return i
      }, l.prototype.updateParam = function (t) {
          for (var i = UtSystem.getUserTimeMSec() - this.startTimeMSec, e = 0; e < this.physicsList.length; e++) this.physicsList[e].update(t, i)
      }, $.load = function (t) {
          for (var i = new $, e = c.getPlatformManager(), r = e.jsonParseFromBytes(t), o = r.parts_visible, n = o.length, s = 0; s < n; s++) {
              for (var _ = o[s], a = _.group, h = a.length, l = new Array, p = 0; p < h; p++) {
                  var f = a[p], d = new u(f.id);
                  if (l[p] = d, null != f.link) {
                      var g = f.link, y = g.length;
                      d.link = new Array;
                      for (var m = 0; m < y; m++) {
                          var T = new u(g[m]);
                          d.link.push(T)
                      }
                  }
              }
              i.partsGroups.push(l)
          }
          return i
      }, $.prototype.updateParam = function (t) {
          if (null != t) {
              t != this.lastModel && this.initParam(t), this.lastModel = t;
              var i = UtSystem.getUserTimeMSec(), e = 0 == this.lastTime ? 0 : (i - this.lastTime) / 1e3;
              this.lastTime = i, e < 0 && (e = 0);
              for (var r = 0; r < this.partsGroups.length; r++) this.normalizePartsOpacityGroup(t, this.partsGroups[r], e), this.copyOpacityOtherParts(t, this.partsGroups[r])
          }
      }, $.prototype.initParam = function (t) {
          if (null != t) for (var i = 0; i < this.partsGroups.length; i++) for (var e = this.partsGroups[i], r = 0; r < e.length; r++) {
              e[r].initIndex(t);
              var o = e[r].partsIndex, n = e[r].paramIndex;
              if (!(o < 0)) {
                  var s = 0 != t.getParamFloat(n);
                  if (t.setPartsOpacity(o, s ? 1 : 0), t.setParamFloat(n, s ? 1 : 0), null != e[r].link) for (var _ = 0; _ < e[r].link.length; _++) e[r].link[_].initIndex(t)
              }
          }
      }, $.prototype.normalizePartsOpacityGroup = function (t, i, e) {
          for (var r = -1, o = 1, n = 0; n < i.length; n++) {
              var s = i[n].partsIndex, _ = i[n].paramIndex;
              if (!(s < 0) && 0 != t.getParamFloat(_)) {
                  if (r >= 0) break;
                  r = n, o = t.getPartsOpacity(s), o += e / .5, o > 1 && (o = 1)
              }
          }
          r < 0 && (r = 0, o = 1);
          for (var n = 0; n < i.length; n++) {
              var s = i[n].partsIndex;
              if (!(s < 0)) if (r == n) t.setPartsOpacity(s, o); else {
                  var a, h = t.getPartsOpacity(s);
                  a = o < .5 ? -.5 * o / .5 + 1 : .5 * (1 - o) / .5;
                  var l = (1 - a) * (1 - o);
                  l > .15 && (a = 1 - .15 / (1 - o)), h > a && (h = a), t.setPartsOpacity(s, h)
              }
          }
      }, $.prototype.copyOpacityOtherParts = function (t, i) {
          for (var e = 0; e < i.length; e++) {
              var r = i[e];
              if (null != r.link && !(r.partsIndex < 0)) for (var o = t.getPartsOpacity(r.partsIndex), n = 0; n < r.link.length; n++) {
                  var s = r.link[n];
                  s.partsIndex < 0 || t.setPartsOpacity(s.partsIndex, o)
              }
          }
      }, u.prototype.initIndex = function (t) {
          this.paramIndex = t.getParamIndex("VISIBLE:" + this.id), this.partsIndex = t.getPartsDataIndex(PartsDataID.getID(this.id)), t.setParamFloat(this.paramIndex, 1)
      }, p.FRAME_RATE = 30, p.prototype.setPoint = function (t, i) {
          this.faceTargetX = t, this.faceTargetY = i
      }, p.prototype.getX = function () {
          return this.faceX
      }, p.prototype.getY = function () {
          return this.faceY
      }, p.prototype.update = function () {
          var t = 40 / 7.5 / p.FRAME_RATE;
          if (0 == this.lastTimeSec) return void (this.lastTimeSec = UtSystem.getUserTimeMSec());
          var i = UtSystem.getUserTimeMSec(), e = (i - this.lastTimeSec) * p.FRAME_RATE / 1e3;
          this.lastTimeSec = i;
          var r = .15 * p.FRAME_RATE, o = e * t / r, n = this.faceTargetX - this.faceX, s = this.faceTargetY - this.faceY;
          if (!(Math.abs(n) <= this.EPSILON && Math.abs(s) <= this.EPSILON)) {
              var _ = Math.sqrt(n * n + s * s), a = t * n / _, h = t * s / _, l = a - this.faceVX, $ = h - this.faceVY,
                  u = Math.sqrt(l * l + $ * $);
              (u < -o || u > o) && (l *= o / u, $ *= o / u, u = o), this.faceVX += l, this.faceVY += $;
              var f = .5 * (Math.sqrt(o * o + 16 * o * _ - 8 * o * _) - o),
                  c = Math.sqrt(this.faceVX * this.faceVX + this.faceVY * this.faceVY);
              c > f && (this.faceVX *= f / c, this.faceVY *= f / c), this.faceX += this.faceVX, this.faceY += this.faceVY
          }
      }, f.prototype = new _, f.prototype.getMaxScale = function () {
          return this.max
      }, f.prototype.getMinScale = function () {
          return this.min
      }, f.prototype.setMaxScale = function (t) {
          this.max = t
      }, f.prototype.setMinScale = function (t) {
          this.min = t
      }, f.prototype.isMaxScale = function () {
          return this.getScaleX() == this.max
      }, f.prototype.isMinScale = function () {
          return this.getScaleX() == this.min
      }, f.prototype.adjustTranslate = function (t, i) {
          this.tr[0] * this.maxLeft + (this.tr[12] + t) > this.screenLeft && (t = this.screenLeft - this.tr[0] * this.maxLeft - this.tr[12]), this.tr[0] * this.maxRight + (this.tr[12] + t) < this.screenRight && (t = this.screenRight - this.tr[0] * this.maxRight - this.tr[12]), this.tr[5] * this.maxTop + (this.tr[13] + i) < this.screenTop && (i = this.screenTop - this.tr[5] * this.maxTop - this.tr[13]), this.tr[5] * this.maxBottom + (this.tr[13] + i) > this.screenBottom && (i = this.screenBottom - this.tr[5] * this.maxBottom - this.tr[13]);
          var e = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, t, i, 0, 1];
          _.mul(e, this.tr, this.tr)
      }, f.prototype.adjustScale = function (t, i, e) {
          var r = e * this.tr[0];
          r < this.min ? this.tr[0] > 0 && (e = this.min / this.tr[0]) : r > this.max && this.tr[0] > 0 && (e = this.max / this.tr[0]);
          var o = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, t, i, 0, 1], n = [e, 0, 0, 0, 0, e, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
              s = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -t, -i, 0, 1];
          _.mul(s, this.tr, this.tr), _.mul(n, this.tr, this.tr), _.mul(o, this.tr, this.tr)
      }, f.prototype.setScreenRect = function (t, i, e, r) {
          this.screenLeft = t, this.screenRight = i, this.screenTop = r, this.screenBottom = e
      }, f.prototype.setMaxScreenRect = function (t, i, e, r) {
          this.maxLeft = t, this.maxRight = i, this.maxTop = r, this.maxBottom = e
      }, f.prototype.getScreenLeft = function () {
          return this.screenLeft
      }, f.prototype.getScreenRight = function () {
          return this.screenRight
      }, f.prototype.getScreenBottom = function () {
          return this.screenBottom
      }, f.prototype.getScreenTop = function () {
          return this.screenTop
      }, f.prototype.getMaxLeft = function () {
          return this.maxLeft
      }, f.prototype.getMaxRight = function () {
          return this.maxRight
      }, f.prototype.getMaxBottom = function () {
          return this.maxBottom
      }, f.prototype.getMaxTop = function () {
          return this.maxTop
      }, c.platformManager = null, c.getPlatformManager = function () {
          return c.platformManager
      }, c.setPlatformManager = function (t) {
          c.platformManager = t
      }, t.exports = {
          L2DTargetPoint: p,
          Live2DFramework: c,
          L2DViewMatrix: f,
          L2DPose: $,
          L2DPartsParam: u,
          L2DPhysics: l,
          L2DMotionManager: h,
          L2DModelMatrix: a,
          L2DMatrix44: _,
          EYE_STATE: g,
          L2DEyeBlink: s,
          L2DExpressionParam: n,
          L2DExpressionMotion: o,
          L2DBaseModel: r
      }
  }, function (t, i, e) {
      "use strict";
      var r = {
          DEBUG_LOG: !1,
          DEBUG_MOUSE_LOG: !1,
          DEBUG_DRAW_HIT_AREA: !1,
          DEBUG_DRAW_ALPHA_MODEL: !1,
          VIEW_MAX_SCALE: 2,
          VIEW_MIN_SCALE: .8,
          VIEW_LOGICAL_LEFT: -1,
          VIEW_LOGICAL_RIGHT: 1,
          VIEW_LOGICAL_MAX_LEFT: -2,
          VIEW_LOGICAL_MAX_RIGHT: 2,
          VIEW_LOGICAL_MAX_BOTTOM: -2,
          VIEW_LOGICAL_MAX_TOP: 2,
          PRIORITY_NONE: 0,
          PRIORITY_IDLE: 1,
          PRIORITY_SLEEPY: 2,
          PRIORITY_NORMAL: 3,
          PRIORITY_FORCE: 4,
          MOTION_GROUP_IDLE: "idle",
          MOTION_GROUP_SLEEPY: "sleepy",
          MOTION_GROUP_TAP_BODY: "tap_body",
          MOTION_GROUP_FLICK_HEAD: "flick_head",
          MOTION_GROUP_PINCH_IN: "pinch_in",
          MOTION_GROUP_PINCH_OUT: "pinch_out",
          MOTION_GROUP_SHAKE: "shake",
          HIT_AREA_HEAD: "head",
          HIT_AREA_BODY: "body"
      };
      t.exports = r
  }, function (t, i, e) {
      "use strict";
  
      function r(t) {
          n = t
      }
  
      function o() {
          return n
      }
  
      Object.defineProperty(i, "__esModule", {value: !0}), i.setContext = r, i.getContext = o;
      var n = void 0
  }, function (t, i, e) {
      "use strict";
  
      function r() {
      }
  
      r.matrixStack = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], r.depth = 0, r.currentMatrix = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], r.tmp = new Array(16), r.reset = function () {
          this.depth = 0
      }, r.loadIdentity = function () {
          for (var t = 0; t < 16; t++) this.currentMatrix[t] = t % 5 == 0 ? 1 : 0
      }, r.push = function () {
          var t = (this.depth, 16 * (this.depth + 1));
          this.matrixStack.length < t + 16 && (this.matrixStack.length = t + 16);
          for (var i = 0; i < 16; i++) this.matrixStack[t + i] = this.currentMatrix[i];
          this.depth++
      }, r.pop = function () {
          --this.depth < 0 && (myError("Invalid matrix stack."), this.depth = 0);
          for (var t = 16 * this.depth, i = 0; i < 16; i++) this.currentMatrix[i] = this.matrixStack[t + i]
      }, r.getMatrix = function () {
          return this.currentMatrix
      }, r.multMatrix = function (t) {
          var i, e, r;
          for (i = 0; i < 16; i++) this.tmp[i] = 0;
          for (i = 0; i < 4; i++) for (e = 0; e < 4; e++) for (r = 0; r < 4; r++) this.tmp[i + 4 * e] += this.currentMatrix[i + 4 * r] * t[r + 4 * e];
          for (i = 0; i < 16; i++) this.currentMatrix[i] = this.tmp[i]
      }, t.exports = r
  }, function (t, i, e) {
      t.exports = e(5)
  }, function (t, i, e) {
      "use strict";
  
      function r(t) {
          return t && t.__esModule ? t : {default: t}
      }
  
      function o(t) {
          C = document.getElementById(t), C.addEventListener && (window.addEventListener("click", g), window.addEventListener("mousedown", g), window.addEventListener("mousemove", g), window.addEventListener("mouseup", g), document.addEventListener("mouseout", g), window.addEventListener("touchstart", y), window.addEventListener("touchend", y), window.addEventListener("touchmove", y))
      }
  
      function n(t) {
          var i = C.width, e = C.height;
          N = new M.L2DTargetPoint;
          var r = e / i, o = w.default.VIEW_LOGICAL_LEFT, n = w.default.VIEW_LOGICAL_RIGHT, _ = -r, h = r;
          if (window.Live2D.captureFrame = !1, B = new M.L2DViewMatrix, B.setScreenRect(o, n, _, h), B.setMaxScreenRect(w.default.VIEW_LOGICAL_MAX_LEFT, w.default.VIEW_LOGICAL_MAX_RIGHT, w.default.VIEW_LOGICAL_MAX_BOTTOM, w.default.VIEW_LOGICAL_MAX_TOP), B.setMaxScale(w.default.VIEW_MAX_SCALE), B.setMinScale(w.default.VIEW_MIN_SCALE), U = new M.L2DMatrix44, U.multScale(1, i / e), G = new M.L2DMatrix44, G.multTranslate(-i / 2, -e / 2), G.multScale(2 / i, -2 / i), F = v(), (0, D.setContext)(F), !F) return console.error("Failed to create WebGL context."), void (window.WebGLRenderingContext && console.error("Your browser don't support WebGL, check https://get.webgl.org/ for futher information."));
          window.Live2D.setGL(F), F.clearColor(0, 0, 0, 0), a(t), s()
      }
  
      function s() {
          b || (b = !0, function t() {
              _();
              var i = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame;
              if (window.Live2D.captureFrame) {
                  window.Live2D.captureFrame = !1;
                  var e = document.createElement("a");
                  document.body.appendChild(e), e.setAttribute("type", "hidden"), e.href = C.toDataURL(), e.download = window.Live2D.captureName || "live2d.png", e.click()
              }
              i(t, C)
          }())
      }
  
      function _() {
          O.default.reset(), O.default.loadIdentity(), N.update(), R.setDrag(N.getX(), N.getY()), F.clear(F.COLOR_BUFFER_BIT), O.default.multMatrix(U.getArray()), O.default.multMatrix(B.getArray()), O.default.push();
          for (var t = 0; t < R.numModels(); t++) {
              var i = R.getModel(t);
              if (null == i) return;
              i.initialized && !i.updating && (i.update(), i.draw(F))
          }
          O.default.pop()
      }
  
      function a(t) {
          R.reloadFlg = !0, R.count++, R.changeModel(F, t)
      }
  
      function h(t, i) {
          return t.x * i.x + t.y * i.y
      }
  
      function l(t, i) {
          var e = Math.sqrt(t * t + i * i);
          return {x: t / e, y: i / e}
      }
  
      function $(t, i, e) {
          function r(t, i) {
              return 180 * Math.acos(h({x: 0, y: 1}, l(t, i))) / Math.PI
          }
  
          if (i.x < e.left + e.width && i.y < e.top + e.height && i.x > e.left && i.y > e.top) return i;
          var o = t.x - i.x, n = t.y - i.y, s = r(o, n);
          i.x < t.x && (s = 360 - s);
          var _ = 360 - r(e.left - t.x, -1 * (e.top - t.y)), a = 360 - r(e.left - t.x, -1 * (e.top + e.height - t.y)),
              $ = r(e.left + e.width - t.x, -1 * (e.top - t.y)),
              u = r(e.left + e.width - t.x, -1 * (e.top + e.height - t.y)), p = n / o, f = {};
          if (s < $) {
              var c = e.top - t.y, d = c / p;
              f = {y: t.y + c, x: t.x + d}
          } else if (s < u) {
              var g = e.left + e.width - t.x, y = g * p;
              f = {y: t.y + y, x: t.x + g}
          } else if (s < a) {
              var m = e.top + e.height - t.y, T = m / p;
              f = {y: t.y + m, x: t.x + T}
          } else if (s < _) {
              var P = t.x - e.left, S = P * p;
              f = {y: t.y - S, x: t.x - P}
          } else {
              var v = e.top - t.y, L = v / p;
              f = {y: t.y + v, x: t.x + L}
          }
          return f
      }
  
      function u(t) {
          Y = !0;
          var i = C.getBoundingClientRect(), e = P(t.clientX - i.left), r = S(t.clientY - i.top),
              o = $({x: i.left + i.width / 2, y: i.top + i.height * X}, {x: t.clientX, y: t.clientY}, i),
              n = m(o.x - i.left), s = T(o.y - i.top);
          w.default.DEBUG_MOUSE_LOG && console.log("onMouseMove device( x:" + t.clientX + " y:" + t.clientY + " ) view( x:" + n + " y:" + s + ")"), k = e, V = r, N.setPoint(n, s)
      }
  
      function p(t) {
          Y = !0;
          var i = C.getBoundingClientRect(), e = P(t.clientX - i.left), r = S(t.clientY - i.top),
              o = $({x: i.left + i.width / 2, y: i.top + i.height * X}, {x: t.clientX, y: t.clientY}, i),
              n = m(o.x - i.left), s = T(o.y - i.top);
          w.default.DEBUG_MOUSE_LOG && console.log("onMouseDown device( x:" + t.clientX + " y:" + t.clientY + " ) view( x:" + n + " y:" + s + ")"), k = e, V = r, R.tapEvent(n, s)
      }
  
      function f(t) {
          var i = C.getBoundingClientRect(), e = P(t.clientX - i.left), r = S(t.clientY - i.top),
              o = $({x: i.left + i.width / 2, y: i.top + i.height * X}, {x: t.clientX, y: t.clientY}, i),
              n = m(o.x - i.left), s = T(o.y - i.top);
          w.default.DEBUG_MOUSE_LOG && console.log("onMouseMove device( x:" + t.clientX + " y:" + t.clientY + " ) view( x:" + n + " y:" + s + ")"), Y && (k = e, V = r, N.setPoint(n, s))
      }
  
      function c() {
          Y && (Y = !1), N.setPoint(0, 0)
      }
  
      function d() {
          w.default.DEBUG_LOG && console.log("Set Session Storage."), sessionStorage.setItem("Sleepy", "1")
      }
  
      function g(t) {
          if ("mousewheel" == t.type) ; else if ("mousedown" == t.type) p(t); else if ("mousemove" == t.type) {
              var i = sessionStorage.getItem("Sleepy");
              "1" === i && sessionStorage.setItem("Sleepy", "0"), u(t)
          } else if ("mouseup" == t.type) {
              if ("button" in t && 0 != t.button) return
          } else if ("mouseout" == t.type) {
              w.default.DEBUG_LOG && console.log("Mouse out Window."), c();
              var e = sessionStorage.getItem("SleepyTimer");
              window.clearTimeout(e), e = window.setTimeout(d, 5e4), sessionStorage.setItem("SleepyTimer", e)
          }
      }
  
      function y(t) {
          var i = t.touches[0];
          "touchstart" == t.type ? 1 == t.touches.length && u(i) : "touchmove" == t.type ? f(i) : "touchend" == t.type && c()
      }
  
      function m(t) {
          var i = G.transformX(t);
          return B.invertTransformX(i)
      }
  
      function T(t) {
          var i = G.transformY(t);
          return B.invertTransformY(i)
      }
  
      function P(t) {
          return G.transformX(t)
      }
  
      function S(t) {
          return G.transformY(t)
      }
  
      function v() {
          for (var t = ["webgl", "experimental-webgl", "webkit-3d", "moz-webgl"], i = 0; i < t.length; i++) try {
              var e = C.getContext(t[i], {premultipliedAlpha: !0});
              if (e) return e
          } catch (t) {
          }
          return null
      }
  
      function L(t, i, e) {
          X = void 0 === e ? .5 : e, o(t), n(i)
      }
  
      e(6);
      var M = e(0), E = e(8), A = r(E), I = e(1), w = r(I), x = e(3), O = r(x), D = e(2),
          R = (window.navigator.platform.toLowerCase(), new A.default), b = !1, F = null, C = null, N = null, B = null,
          U = null, G = null, Y = !1, k = 0, V = 0, X = .5;
      window.loadlive2d = L
  }, function (t, i, e) {
      "use strict";
      (function (t) {
          !function () {
              function i() {
                  At || (this._$MT = null, this._$5S = null, this._$NP = 0, i._$42++, this._$5S = new Y(this))
              }
  
              function e(t) {
                  if (!At) {
                      this.clipContextList = new Array, this.glcontext = t.gl, this.dp_webgl = t, this.curFrameNo = 0, this.firstError_clipInNotUpdate = !0, this.colorBuffer = 0, this.isInitGLFBFunc = !1, this.tmpBoundsOnModel = new S, at.glContext.length > at.frameBuffers.length && (this.curFrameNo = this.getMaskRenderTexture()), this.tmpModelToViewMatrix = new R, this.tmpMatrix2 = new R, this.tmpMatrixForMask = new R, this.tmpMatrixForDraw = new R, this.CHANNEL_COLORS = new Array;
                      var i = new A;
                      i = new A, i.r = 0, i.g = 0, i.b = 0, i.a = 1, this.CHANNEL_COLORS.push(i), i = new A, i.r = 1, i.g = 0, i.b = 0, i.a = 0, this.CHANNEL_COLORS.push(i), i = new A, i.r = 0, i.g = 1, i.b = 0, i.a = 0, this.CHANNEL_COLORS.push(i), i = new A, i.r = 0, i.g = 0, i.b = 1, i.a = 0, this.CHANNEL_COLORS.push(i);
                      for (var e = 0; e < this.CHANNEL_COLORS.length; e++) this.dp_webgl.setChannelFlagAsColor(e, this.CHANNEL_COLORS[e])
                  }
              }
  
              function r(t, i, e) {
                  this.clipIDList = new Array, this.clipIDList = e, this.clippingMaskDrawIndexList = new Array;
                  for (var r = 0; r < e.length; r++) this.clippingMaskDrawIndexList.push(i.getDrawDataIndex(e[r]));
                  this.clippedDrawContextList = new Array, this.isUsing = !0, this.layoutChannelNo = 0, this.layoutBounds = new S, this.allClippedDrawRect = new S, this.matrixForMask = new Float32Array(16), this.matrixForDraw = new Float32Array(16), this.owner = t
              }
  
              function o(t, i) {
                  this._$gP = t, this.drawDataIndex = i
              }
  
              function n() {
                  At || (this.color = null)
              }
  
              function s() {
                  At || (this._$dP = null, this._$eo = null, this._$V0 = null, this._$dP = 1e3, this._$eo = 1e3, this._$V0 = 1, this._$a0())
              }
  
              function _() {
              }
  
              function a() {
                  this._$r = null, this._$0S = null
              }
  
              function h() {
                  At || (this.x = null, this.y = null, this.width = null, this.height = null)
              }
  
              function l(t) {
                  At || et.prototype.constructor.call(this, t)
              }
  
              function $() {
              }
  
              function u(t) {
                  At || et.prototype.constructor.call(this, t)
              }
  
              function p() {
                  At || (this._$vo = null, this._$F2 = null, this._$ao = 400, this._$1S = 400, p._$42++)
              }
  
              function f() {
                  At || (this.p1 = new c, this.p2 = new c, this._$Fo = 0, this._$Db = 0, this._$L2 = 0, this._$M2 = 0, this._$ks = 0, this._$9b = 0, this._$iP = 0, this._$iT = 0, this._$lL = new Array, this._$qP = new Array, this.setup(.3, .5, .1))
              }
  
              function c() {
                  this._$p = 1, this.x = 0, this.y = 0, this.vx = 0, this.vy = 0, this.ax = 0, this.ay = 0, this.fx = 0, this.fy = 0, this._$s0 = 0, this._$70 = 0, this._$7L = 0, this._$HL = 0
              }
  
              function d(t, i, e) {
                  this._$wL = null, this.scale = null, this._$V0 = null, this._$wL = t, this.scale = i, this._$V0 = e
              }
  
              function g(t, i, e, r) {
                  d.prototype.constructor.call(this, i, e, r), this._$tL = null, this._$tL = t
              }
  
              function y(t, i, e) {
                  this._$wL = null, this.scale = null, this._$V0 = null, this._$wL = t, this.scale = i, this._$V0 = e
              }
  
              function T(t, i, e, r) {
                  y.prototype.constructor.call(this, i, e, r), this._$YP = null, this._$YP = t
              }
  
              function P() {
                  At || (this._$fL = 0, this._$gL = 0, this._$B0 = 1, this._$z0 = 1, this._$qT = 0, this.reflectX = !1, this.reflectY = !1)
              }
  
              function S() {
                  At || (this.x = null, this.y = null, this.width = null, this.height = null)
              }
  
              function v() {
              }
  
              function L() {
                  At || (this.x = null, this.y = null)
              }
  
              function M() {
                  At || (this._$gP = null, this._$dr = null, this._$GS = null, this._$qb = null, this._$Lb = null, this._$mS = null, this.clipID = null, this.clipIDList = new Array)
              }
  
              function E() {
                  At || (this._$Eb = E._$ps, this._$lT = 1, this._$C0 = 1, this._$tT = 1, this._$WL = 1, this.culling = !1, this.matrix4x4 = new Float32Array(16), this.premultipliedAlpha = !1, this.anisotropy = 0, this.clippingProcess = E.CLIPPING_PROCESS_NONE, this.clipBufPre_clipContextMask = null, this.clipBufPre_clipContextDraw = null, this.CHANNEL_COLORS = new Array)
              }
  
              function A() {
                  At || (this.a = 1, this.r = 1, this.g = 1, this.b = 1, this.scale = 1, this._$ho = 1, this.blendMode = at.L2D_COLOR_BLEND_MODE_MULT)
              }
  
              function I() {
                  At || (this._$kP = null, this._$dr = null, this._$Ai = !0, this._$mS = null)
              }
  
              function w() {
              }
  
              function x() {
                  At || (this._$VP = 0, this._$wL = null, this._$GP = null, this._$8o = x._$ds, this._$2r = -1, this._$O2 = 0, this._$ri = 0)
              }
  
              function O() {
              }
  
              function D() {
                  At || (this._$Ob = null)
              }
  
              function R() {
                  this.m = new Float32Array(16), this.identity()
              }
  
              function b(t) {
                  At || et.prototype.constructor.call(this, t)
              }
  
              function F() {
                  At || (this._$7 = 1, this._$f = 0, this._$H = 0, this._$g = 1, this._$k = 0, this._$w = 0, this._$hi = STATE_IDENTITY, this._$Z = _$pS)
              }
  
              function C() {
                  At || (s.prototype.constructor.call(this), this.motions = new Array, this._$7r = null, this._$7r = C._$Co++, this._$D0 = 30, this._$yT = 0, this._$E = !0, this.loopFadeIn = !0, this._$AS = -1, _$a0())
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              function N() {
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              function B() {
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              }
  
              function U() {
              }
  
              function G() {
              }
  
              function Y(t) {
                  At || (this._$QT = !0, this._$co = -1, this._$qo = 0, this._$pb = new Array(Y._$is), this._$_2 = new Float32Array(Y._$is), this._$vr = new Float32Array(Y._$is), this._$Rr = new Float32Array(Y._$is), this._$Or = new Float32Array(Y._$is), this._$fs = new Float32Array(Y._$is), this._$Js = new Array(Y._$is), this._$3S = new Array, this._$aS = new Array, this._$Bo = null, this._$F2 = new Array, this._$db = new Array, this._$8b = new Array, this._$Hr = new Array, this._$Ws = null, this._$Vs = null, this._$Er = null, this._$Es = new Int16Array(U._$Qb), this._$ZP = new Float32Array(2 * U._$1r), this._$Ri = t, this._$b0 = Y._$HP++, this.clipManager = null, this.dp_webgl = null)
              }
  
              function k() {
              }
  
              function V() {
                  At || (this._$12 = null, this._$bb = null, this._$_L = null, this._$jo = null, this._$iL = null, this._$0L = null, this._$Br = null, this._$Dr = null, this._$Cb = null, this._$mr = null, this._$_L = wt.STATE_FIRST, this._$Br = 4e3, this._$Dr = 100, this._$Cb = 50, this._$mr = 150, this._$jo = !0, this._$iL = "PARAM_EYE_L_OPEN", this._$0L = "PARAM_EYE_R_OPEN")
              }
  
              function X() {
                  At || (E.prototype.constructor.call(this), this._$sb = new Int32Array(X._$As), this._$U2 = new Array, this.transform = null, this.gl = null, null == X._$NT && (X._$NT = X._$9r(256), X._$vS = X._$9r(256), X._$no = X._$vb(256)))
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              function z() {
                  At || (I.prototype.constructor.call(this), this._$GS = null, this._$Y0 = null)
              }
  
              function H(t) {
                  _t.prototype.constructor.call(this, t), this._$8r = I._$ur, this._$Yr = null, this._$Wr = null
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              function W() {
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              }
  
              function j() {
                  At || (this._$NL = null, this._$3S = null, this._$aS = null, j._$42++)
              }
  
              function q() {
                  At || (i.prototype.constructor.call(this), this._$zo = new X)
              }
  
              function J() {
                  At || (s.prototype.constructor.call(this), this.motions = new Array, this._$o2 = null, this._$7r = J._$Co++, this._$D0 = 30, this._$yT = 0, this._$E = !1, this.loopFadeIn = !0, this._$rr = -1, this._$eP = 0)
              }
  
              function Q(t, i) {
                  return String.fromCharCode(t.getUint8(i))
              }
  
              function N() {
                  this._$P = new Float32Array(100), this.size = 0
              }
  
              function B() {
                  this._$4P = null, this._$I0 = null, this._$RP = null
              }
  
              function Z() {
                  At || (I.prototype.constructor.call(this), this._$o = 0, this._$A = 0, this._$GS = null, this._$Eo = null)
              }
  
              function K(t) {
                  _t.prototype.constructor.call(this, t), this._$8r = I._$ur, this._$Cr = null, this._$hr = null
              }
  
              function tt() {
                  At || (this.visible = !0, this._$g0 = !1, this._$NL = null, this._$3S = null, this._$aS = null, tt._$42++)
              }
  
              function it(t) {
                  this._$VS = null, this._$e0 = null, this._$e0 = t
              }
  
              function et(t) {
                  At || (this.id = t)
              }
  
              function rt() {
              }
  
              function ot() {
                  At || (this._$4S = null)
              }
  
              function nt(t, i) {
                  this.canvas = t, this.context = i, this.viewport = new Array(0, 0, t.width, t.height), this._$6r = 1, this._$xP = 0, this._$3r = 1, this._$uP = 0, this._$Qo = -1, this.cacheImages = {}
              }
  
              function st() {
                  At || (this._$TT = null, this._$LT = null, this._$FS = null, this._$wL = null)
              }
  
              function _t(t) {
                  At || (this._$e0 = null, this._$IP = null, this._$JS = !1, this._$AT = !0, this._$e0 = t, this.totalScale = 1, this._$7s = 1, this.totalOpacity = 1)
              }
  
              function at() {
              }
  
              function ht() {
              }
  
              function lt(t) {
                  At || (this._$ib = t)
              }
  
              function $t() {
                  At || (W.prototype.constructor.call(this), this._$LP = -1, this._$d0 = 0, this._$Yo = 0, this._$JP = null, this._$5P = null, this._$BP = null, this._$Eo = null, this._$Qi = null, this._$6s = $t._$ms, this.culling = !0, this.gl_cacheImage = null, this.instanceNo = $t._$42++)
              }
  
              function ut(t) {
                  Mt.prototype.constructor.call(this, t), this._$8r = W._$ur, this._$Cr = null, this._$hr = null
              }
  
              function pt() {
                  At || (this.x = null, this.y = null)
              }
  
              function ft(t) {
                  At || (i.prototype.constructor.call(this), this.drawParamWebGL = new mt(t), this.drawParamWebGL.setGL(at.getGL(t)))
              }
  
              function ct() {
                  At || (this.motions = null, this._$eb = !1, this.motions = new Array)
              }
  
              function dt() {
                  this._$w0 = null, this._$AT = !0, this._$9L = !1, this._$z2 = -1, this._$bs = -1, this._$Do = -1, this._$sr = null, this._$sr = dt._$Gs++
              }
  
              function gt() {
                  this.m = new Array(1, 0, 0, 0, 1, 0, 0, 0, 1)
              }
  
              function yt(t) {
                  At || et.prototype.constructor.call(this, t)
              }
  
              function mt(t) {
                  At || (E.prototype.constructor.call(this), this.textures = new Array, this.transform = null, this.gl = null, this.glno = t, this.firstDraw = !0, this.anisotropyExt = null, this.maxAnisotropy = 0, this._$As = 32, this._$Gr = !1, this._$NT = null, this._$vS = null, this._$no = null, this.vertShader = null, this.fragShader = null, this.vertShaderOff = null, this.fragShaderOff = null)
              }
  
              function Tt(t, i, e) {
                  return null == i && (i = t.createBuffer()), t.bindBuffer(t.ARRAY_BUFFER, i), t.bufferData(t.ARRAY_BUFFER, e, t.DYNAMIC_DRAW), i
              }
  
              function Pt(t, i, e) {
                  return null == i && (i = t.createBuffer()), t.bindBuffer(t.ELEMENT_ARRAY_BUFFER, i), t.bufferData(t.ELEMENT_ARRAY_BUFFER, e, t.DYNAMIC_DRAW), i
              }
  
              function St(t) {
                  At || (this._$P = new Int8Array(8), this._$R0 = new DataView(this._$P.buffer), this._$3i = new Int8Array(1e3), this._$hL = 0, this._$v0 = 0, this._$S2 = 0, this._$Ko = new Array, this._$T = t, this._$F = 0)
              }
  
              function vt() {
              }
  
              function Lt() {
              }
  
              function Mt(t) {
                  At || (this._$e0 = null, this._$IP = null, this._$Us = null, this._$7s = null, this._$IS = [!1], this._$VS = null, this._$AT = !0, this.baseOpacity = 1, this.clipBufPre_clipContext = null, this._$e0 = t)
              }
  
              function Et() {
              }
  
              var At = !0;
              i._$0s = 1, i._$4s = 2, i._$42 = 0, i._$62 = function (t, e) {
                  try {
                      if (e instanceof ArrayBuffer && (e = new DataView(e)), !(e instanceof DataView)) throw new lt("_$SS#loadModel(b) / b _$x be DataView or ArrayBuffer");
                      var r, o = new St(e), n = o._$ST(), s = o._$ST(), a = o._$ST();
                      if (109 != n || 111 != s || 99 != a) throw new lt("_$gi _$C _$li , _$Q0 _$P0.");
                      if (r = o._$ST(), o._$gr(r), r > G._$T7) {
                          t._$NP |= i._$4s;
                          throw new lt("_$gi _$C _$li , _$n0 _$_ version _$li ( SDK : " + G._$T7 + " < _$f0 : " + r + " )@_$SS#loadModel()\n")
                      }
                      var h = o._$nP();
                      if (r >= G._$s7) {
                          var l = o._$9T(), $ = o._$9T();
                          if (-30584 != l || -30584 != $) throw t._$NP |= i._$0s, new lt("_$gi _$C _$li , _$0 _$6 _$Ui.")
                      }
                      t._$KS(h);
                      var u = t.getModelContext();
                      u.setDrawParam(t.getDrawParam()), u.init()
                  } catch (t) {
                      _._$Rb(t)
                  }
              }, i.prototype._$KS = function (t) {
                  this._$MT = t
              }, i.prototype.getModelImpl = function () {
                  return null == this._$MT && (this._$MT = new p, this._$MT._$zP()), this._$MT
              }, i.prototype.getCanvasWidth = function () {
                  return null == this._$MT ? 0 : this._$MT.getCanvasWidth()
              }, i.prototype.getCanvasHeight = function () {
                  return null == this._$MT ? 0 : this._$MT.getCanvasHeight()
              }, i.prototype.getParamFloat = function (t) {
                  return "number" != typeof t && (t = this._$5S.getParamIndex(u.getID(t))), this._$5S.getParamFloat(t)
              }, i.prototype.setParamFloat = function (t, i, e) {
                  "number" != typeof t && (t = this._$5S.getParamIndex(u.getID(t))), arguments.length < 3 && (e = 1), this._$5S.setParamFloat(t, this._$5S.getParamFloat(t) * (1 - e) + i * e)
              }, i.prototype.addToParamFloat = function (t, i, e) {
                  "number" != typeof t && (t = this._$5S.getParamIndex(u.getID(t))), arguments.length < 3 && (e = 1), this._$5S.setParamFloat(t, this._$5S.getParamFloat(t) + i * e)
              }, i.prototype.multParamFloat = function (t, i, e) {
                  "number" != typeof t && (t = this._$5S.getParamIndex(u.getID(t))), arguments.length < 3 && (e = 1), this._$5S.setParamFloat(t, this._$5S.getParamFloat(t) * (1 + (i - 1) * e))
              }, i.prototype.getParamIndex = function (t) {
                  return this._$5S.getParamIndex(u.getID(t))
              }, i.prototype.loadParam = function () {
                  this._$5S.loadParam()
              }, i.prototype.saveParam = function () {
                  this._$5S.saveParam()
              }, i.prototype.init = function () {
                  this._$5S.init()
              }, i.prototype.update = function () {
                  this._$5S.update()
              }, i.prototype._$Rs = function () {
                  return _._$li("_$60 _$PT _$Rs()"), -1
              }, i.prototype._$Ds = function (t) {
                  _._$li("_$60 _$PT _$SS#_$Ds() \n")
              }, i.prototype._$K2 = function () {
              }, i.prototype.draw = function () {
              }, i.prototype.getModelContext = function () {
                  return this._$5S
              }, i.prototype._$s2 = function () {
                  return this._$NP
              }, i.prototype._$P7 = function (t, i, e, r) {
                  var o = -1, n = 0, s = this;
                  if (0 != e) if (1 == t.length) {
                      var _ = t[0], a = 0 != s.getParamFloat(_), h = i[0], l = s.getPartsOpacity(h), $ = e / r;
                      a ? (l += $) > 1 && (l = 1) : (l -= $) < 0 && (l = 0), s.setPartsOpacity(h, l)
                  } else {
                      for (var u = 0; u < t.length; u++) {
                          var _ = t[u], p = 0 != s.getParamFloat(_);
                          if (p) {
                              if (o >= 0) break;
                              o = u;
                              var h = i[u];
                              n = s.getPartsOpacity(h), n += e / r, n > 1 && (n = 1)
                          }
                      }
                      o < 0 && (console.log("No _$wi _$q0/ _$U default[%s]", t[0]), o = 0, n = 1, s.loadParam(), s.setParamFloat(t[o], n), s.saveParam());
                      for (var u = 0; u < t.length; u++) {
                          var h = i[u];
                          if (o == u) s.setPartsOpacity(h, n); else {
                              var f, c = s.getPartsOpacity(h);
                              f = n < .5 ? -.5 * n / .5 + 1 : .5 * (1 - n) / .5;
                              var d = (1 - f) * (1 - n);
                              d > .15 && (f = 1 - .15 / (1 - n)), c > f && (c = f), s.setPartsOpacity(h, c)
                          }
                      }
                  } else for (var u = 0; u < t.length; u++) {
                      var _ = t[u], h = i[u], p = 0 != s.getParamFloat(_);
                      s.setPartsOpacity(h, p ? 1 : 0)
                  }
              }, i.prototype.setPartsOpacity = function (t, i) {
                  "number" != typeof t && (t = this._$5S.getPartsDataIndex(l.getID(t))), this._$5S.setPartsOpacity(t, i)
              }, i.prototype.getPartsDataIndex = function (t) {
                  return t instanceof l || (t = l.getID(t)), this._$5S.getPartsDataIndex(t)
              }, i.prototype.getPartsOpacity = function (t) {
                  return "number" != typeof t && (t = this._$5S.getPartsDataIndex(l.getID(t))), t < 0 ? 0 : this._$5S.getPartsOpacity(t)
              }, i.prototype.getDrawParam = function () {
              }, i.prototype.getDrawDataIndex = function (t) {
                  return this._$5S.getDrawDataIndex(b.getID(t))
              }, i.prototype.getDrawData = function (t) {
                  return this._$5S.getDrawData(t)
              }, i.prototype.getTransformedPoints = function (t) {
                  var i = this._$5S._$C2(t);
                  return i instanceof ut ? i.getTransformedPoints() : null
              }, i.prototype.getIndexArray = function (t) {
                  if (t < 0 || t >= this._$5S._$aS.length) return null;
                  var i = this._$5S._$aS[t];
                  return null != i && i.getType() == W._$wb && i instanceof $t ? i.getIndexArray() : null
              }, e.CHANNEL_COUNT = 4, e.RENDER_TEXTURE_USE_MIPMAP = !1, e.NOT_USED_FRAME = -100, e.prototype._$L7 = function () {
                  if (this.tmpModelToViewMatrix && (this.tmpModelToViewMatrix = null), this.tmpMatrix2 && (this.tmpMatrix2 = null), this.tmpMatrixForMask && (this.tmpMatrixForMask = null), this.tmpMatrixForDraw && (this.tmpMatrixForDraw = null), this.tmpBoundsOnModel && (this.tmpBoundsOnModel = null), this.CHANNEL_COLORS) {
                      for (var t = this.CHANNEL_COLORS.length - 1; t >= 0; --t) this.CHANNEL_COLORS.splice(t, 1);
                      this.CHANNEL_COLORS = []
                  }
                  this.releaseShader()
              }, e.prototype.releaseShader = function () {
                  for (var t = at.frameBuffers.length, i = 0; i < t; i++) this.gl.deleteFramebuffer(at.frameBuffers[i].framebuffer);
                  at.frameBuffers = [], at.glContext = []
              }, e.prototype.init = function (t, i, e) {
                  for (var o = 0; o < i.length; o++) {
                      var n = i[o].getClipIDList();
                      if (null != n) {
                          var s = this.findSameClip(n);
                          null == s && (s = new r(this, t, n), this.clipContextList.push(s));
                          var _ = i[o].getDrawDataID(), a = t.getDrawDataIndex(_);
                          s.addClippedDrawData(_, a);
                          e[o].clipBufPre_clipContext = s
                      }
                  }
              }, e.prototype.getMaskRenderTexture = function () {
                  var t = null;
                  return t = this.dp_webgl.createFramebuffer(), at.frameBuffers[this.dp_webgl.glno] = t, this.dp_webgl.glno
              }, e.prototype.setupClip = function (t, i) {
                  for (var e = 0, r = 0; r < this.clipContextList.length; r++) {
                      var o = this.clipContextList[r];
                      this.calcClippedDrawTotalBounds(t, o), o.isUsing && e++
                  }
                  if (e > 0) {
                      var n = i.gl.getParameter(i.gl.FRAMEBUFFER_BINDING), s = new Array(4);
                      s[0] = 0, s[1] = 0, s[2] = i.gl.canvas.width, s[3] = i.gl.canvas.height, i.gl.viewport(0, 0, at.clippingMaskBufferSize, at.clippingMaskBufferSize), this.setupLayoutBounds(e), i.gl.bindFramebuffer(i.gl.FRAMEBUFFER, at.frameBuffers[this.curFrameNo].framebuffer), i.gl.clearColor(0, 0, 0, 0), i.gl.clear(i.gl.COLOR_BUFFER_BIT);
                      for (var r = 0; r < this.clipContextList.length; r++) {
                          var o = this.clipContextList[r], _ = o.allClippedDrawRect,
                              a = (o.layoutChannelNo, o.layoutBounds);
                          this.tmpBoundsOnModel._$jL(_), this.tmpBoundsOnModel.expand(.05 * _.width, .05 * _.height);
                          var h = a.width / this.tmpBoundsOnModel.width, l = a.height / this.tmpBoundsOnModel.height;
                          this.tmpMatrix2.identity(), this.tmpMatrix2.translate(-1, -1, 0), this.tmpMatrix2.scale(2, 2, 1), this.tmpMatrix2.translate(a.x, a.y, 0), this.tmpMatrix2.scale(h, l, 1), this.tmpMatrix2.translate(-this.tmpBoundsOnModel.x, -this.tmpBoundsOnModel.y, 0), this.tmpMatrixForMask.setMatrix(this.tmpMatrix2.m), this.tmpMatrix2.identity(), this.tmpMatrix2.translate(a.x, a.y, 0), this.tmpMatrix2.scale(h, l, 1), this.tmpMatrix2.translate(-this.tmpBoundsOnModel.x, -this.tmpBoundsOnModel.y, 0), this.tmpMatrixForDraw.setMatrix(this.tmpMatrix2.m);
                          for (var $ = this.tmpMatrixForMask.getArray(), u = 0; u < 16; u++) o.matrixForMask[u] = $[u];
                          for (var p = this.tmpMatrixForDraw.getArray(), u = 0; u < 16; u++) o.matrixForDraw[u] = p[u];
                          for (var f = o.clippingMaskDrawIndexList.length, c = 0; c < f; c++) {
                              var d = o.clippingMaskDrawIndexList[c], g = t.getDrawData(d), y = t._$C2(d);
                              i.setClipBufPre_clipContextForMask(o), g.draw(i, t, y)
                          }
                      }
                      i.gl.bindFramebuffer(i.gl.FRAMEBUFFER, n), i.setClipBufPre_clipContextForMask(null), i.gl.viewport(s[0], s[1], s[2], s[3])
                  }
              }, e.prototype.getColorBuffer = function () {
                  return this.colorBuffer
              }, e.prototype.findSameClip = function (t) {
                  for (var i = 0; i < this.clipContextList.length; i++) {
                      var e = this.clipContextList[i], r = e.clipIDList.length;
                      if (r == t.length) {
                          for (var o = 0, n = 0; n < r; n++) for (var s = e.clipIDList[n], _ = 0; _ < r; _++) if (t[_] == s) {
                              o++;
                              break
                          }
                          if (o == r) return e
                      }
                  }
                  return null
              }, e.prototype.calcClippedDrawTotalBounds = function (t, i) {
                  for (var e = t._$Ri.getModelImpl().getCanvasWidth(), r = t._$Ri.getModelImpl().getCanvasHeight(), o = e > r ? e : r, n = o, s = o, _ = 0, a = 0, h = i.clippedDrawContextList.length, l = 0; l < h; l++) {
                      var $ = i.clippedDrawContextList[l], u = $.drawDataIndex, p = t._$C2(u);
                      if (p._$yo()) {
                          for (var f = p.getTransformedPoints(), c = f.length, d = [], g = [], y = 0, m = U._$i2; m < c; m += U._$No) d[y] = f[m], g[y] = f[m + 1], y++;
                          var T = Math.min.apply(null, d), P = Math.min.apply(null, g), S = Math.max.apply(null, d),
                              v = Math.max.apply(null, g);
                          T < n && (n = T), P < s && (s = P), S > _ && (_ = S), v > a && (a = v)
                      }
                  }
                  if (n == o) i.allClippedDrawRect.x = 0, i.allClippedDrawRect.y = 0, i.allClippedDrawRect.width = 0, i.allClippedDrawRect.height = 0, i.isUsing = !1; else {
                      var L = _ - n, M = a - s;
                      i.allClippedDrawRect.x = n, i.allClippedDrawRect.y = s, i.allClippedDrawRect.width = L, i.allClippedDrawRect.height = M, i.isUsing = !0
                  }
              }, e.prototype.setupLayoutBounds = function (t) {
                  var i = t / e.CHANNEL_COUNT, r = t % e.CHANNEL_COUNT;
                  i = ~~i, r = ~~r;
                  for (var o = 0, n = 0; n < e.CHANNEL_COUNT; n++) {
                      var s = i + (n < r ? 1 : 0);
                      if (0 == s) ; else if (1 == s) {
                          var a = this.clipContextList[o++];
                          a.layoutChannelNo = n, a.layoutBounds.x = 0, a.layoutBounds.y = 0, a.layoutBounds.width = 1, a.layoutBounds.height = 1
                      } else if (2 == s) for (var h = 0; h < s; h++) {
                          var l = h % 2, $ = 0;
                          l = ~~l;
                          var a = this.clipContextList[o++];
                          a.layoutChannelNo = n, a.layoutBounds.x = .5 * l, a.layoutBounds.y = 0, a.layoutBounds.width = .5, a.layoutBounds.height = 1
                      } else if (s <= 4) for (var h = 0; h < s; h++) {
                          var l = h % 2, $ = h / 2;
                          l = ~~l, $ = ~~$;
                          var a = this.clipContextList[o++];
                          a.layoutChannelNo = n, a.layoutBounds.x = .5 * l, a.layoutBounds.y = .5 * $, a.layoutBounds.width = .5, a.layoutBounds.height = .5
                      } else if (s <= 9) for (var h = 0; h < s; h++) {
                          var l = h % 3, $ = h / 3;
                          l = ~~l, $ = ~~$;
                          var a = this.clipContextList[o++];
                          a.layoutChannelNo = n, a.layoutBounds.x = l / 3, a.layoutBounds.y = $ / 3, a.layoutBounds.width = 1 / 3, a.layoutBounds.height = 1 / 3
                      } else _._$li("_$6 _$0P mask count : %d", s)
                  }
              }, r.prototype.addClippedDrawData = function (t, i) {
                  var e = new o(t, i);
                  this.clippedDrawContextList.push(e)
              }, s._$JT = function (t, i, e) {
                  var r = t / i, o = e / i, n = o, s = 1 - (1 - o) * (1 - o), _ = 1 - (1 - n) * (1 - n),
                      a = 1 / 3 * (1 - o) * s + (n * (2 / 3) + 1 / 3 * (1 - n)) * (1 - s),
                      h = (n + 2 / 3 * (1 - n)) * _ + (o * (1 / 3) + 2 / 3 * (1 - o)) * (1 - _),
                      l = 1 - 3 * h + 3 * a - 0, $ = 3 * h - 6 * a + 0, u = 3 * a - 0;
                  if (r <= 0) return 0;
                  if (r >= 1) return 1;
                  var p = r, f = p * p;
                  return l * (p * f) + $ * f + u * p + 0
              }, s.prototype._$a0 = function () {
              }, s.prototype.setFadeIn = function (t) {
                  this._$dP = t
              }, s.prototype.setFadeOut = function (t) {
                  this._$eo = t
              }, s.prototype._$pT = function (t) {
                  this._$V0 = t
              }, s.prototype.getFadeOut = function () {
                  return this._$eo
              }, s.prototype._$4T = function () {
                  return this._$eo
              }, s.prototype._$mT = function () {
                  return this._$V0
              }, s.prototype.getDurationMSec = function () {
                  return -1
              }, s.prototype.getLoopDurationMSec = function () {
                  return -1
              }, s.prototype.updateParam = function (t, i) {
                  if (i._$AT && !i._$9L) {
                      var e = w.getUserTimeMSec();
                      if (i._$z2 < 0) {
                          i._$z2 = e, i._$bs = e;
                          var r = this.getDurationMSec();
                          i._$Do < 0 && (i._$Do = r <= 0 ? -1 : i._$z2 + r)
                      }
                      var o = this._$V0;
                      o = o * (0 == this._$dP ? 1 : ht._$r2((e - i._$bs) / this._$dP)) * (0 == this._$eo || i._$Do < 0 ? 1 : ht._$r2((i._$Do - e) / this._$eo)), 0 <= o && o <= 1 || console.log("### assert!! ### "), this.updateParamExe(t, e, o, i), i._$Do > 0 && i._$Do < e && (i._$9L = !0)
                  }
              }, s.prototype.updateParamExe = function (t, i, e, r) {
              }, _._$8s = 0, _._$fT = new Object, _.start = function (t) {
                  var i = _._$fT[t];
                  null == i && (i = new a, i._$r = t, _._$fT[t] = i), i._$0S = w.getSystemTimeMSec()
              }, _.dump = function (t) {
                  var i = _._$fT[t];
                  if (null != i) {
                      var e = w.getSystemTimeMSec(), r = e - i._$0S;
                      return console.log(t + " : " + r + "ms"), r
                  }
                  return -1
              }, _.end = function (t) {
                  var i = _._$fT[t];
                  if (null != i) {
                      return w.getSystemTimeMSec() - i._$0S
                  }
                  return -1
              }, _._$li = function (t, i) {
                  console.log("_$li : " + t + "\n", i)
              }, _._$Ji = function (t, i) {
                  console.log(t, i)
              }, _._$dL = function (t, i) {
                  console.log(t, i), console.log("\n")
              }, _._$KL = function (t, i) {
                  for (var e = 0; e < i; e++) e % 16 == 0 && e > 0 ? console.log("\n") : e % 8 == 0 && e > 0 && console.log("  "), console.log("%02X ", 255 & t[e]);
                  console.log("\n")
              }, _._$nr = function (t, i, e) {
                  console.log("%s\n", t);
                  for (var r = i.length, o = 0; o < r; ++o) console.log("%5d", i[o]), console.log("%s\n", e), console.log(",");
                  console.log("\n")
              }, _._$Rb = function (t) {
                  console.log("dump exception : " + t), console.log("stack :: " + t.stack)
              }, h.prototype._$8P = function () {
                  return .5 * (this.x + this.x + this.width)
              }, h.prototype._$6P = function () {
                  return .5 * (this.y + this.y + this.height)
              }, h.prototype._$EL = function () {
                  return this.x + this.width
              }, h.prototype._$5T = function () {
                  return this.y + this.height
              }, h.prototype._$jL = function (t, i, e, r) {
                  this.x = t, this.y = i, this.width = e, this.height = r
              }, h.prototype._$jL = function (t) {
                  this.x = t.x, this.y = t.y, this.width = t.width, this.height = t.height
              }, l.prototype = new et, l._$tP = new Object, l._$27 = function () {
                  l._$tP.clear()
              }, l.getID = function (t) {
                  var i = l._$tP[t];
                  return null == i && (i = new l(t), l._$tP[t] = i), i
              }, l.prototype._$3s = function () {
                  return new l
              }, u.prototype = new et, u._$tP = new Object, u._$27 = function () {
                  u._$tP.clear()
              }, u.getID = function (t) {
                  var i = u._$tP[t];
                  return null == i && (i = new u(t), u._$tP[t] = i), i
              }, u.prototype._$3s = function () {
                  return new u
              }, p._$42 = 0, p.prototype._$zP = function () {
                  null == this._$vo && (this._$vo = new ot), null == this._$F2 && (this._$F2 = new Array)
              }, p.prototype.getCanvasWidth = function () {
                  return this._$ao
              }, p.prototype.getCanvasHeight = function () {
                  return this._$1S
              }, p.prototype._$F0 = function (t) {
                  this._$vo = t._$nP(), this._$F2 = t._$nP(), this._$ao = t._$6L(), this._$1S = t._$6L()
              }, p.prototype._$6S = function (t) {
                  this._$F2.push(t)
              }, p.prototype._$Xr = function () {
                  return this._$F2
              }, p.prototype._$E2 = function () {
                  return this._$vo
              }, f.prototype.setup = function (t, i, e) {
                  this._$ks = this._$Yb(), this.p2._$xT(), 3 == arguments.length && (this._$Fo = t, this._$L2 = i, this.p1._$p = e, this.p2._$p = e, this.p2.y = t, this.setup())
              }, f.prototype.getPhysicsPoint1 = function () {
                  return this.p1
              }, f.prototype.getPhysicsPoint2 = function () {
                  return this.p2
              }, f.prototype._$qr = function () {
                  return this._$Db
              }, f.prototype._$pr = function (t) {
                  this._$Db = t
              }, f.prototype._$5r = function () {
                  return this._$M2
              }, f.prototype._$Cs = function () {
                  return this._$9b
              }, f.prototype._$Yb = function () {
                  return -180 * Math.atan2(this.p1.x - this.p2.x, -(this.p1.y - this.p2.y)) / Math.PI
              }, f.prototype.addSrcParam = function (t, i, e, r) {
                  var o = new g(t, i, e, r);
                  this._$lL.push(o)
              },f.prototype.addTargetParam = function (t, i, e, r) {
                  var o = new T(t, i, e, r);
                  this._$qP.push(o)
              },f.prototype.update = function (t, i) {
                  if (0 == this._$iP) return this._$iP = this._$iT = i, void (this._$Fo = Math.sqrt((this.p1.x - this.p2.x) * (this.p1.x - this.p2.x) + (this.p1.y - this.p2.y) * (this.p1.y - this.p2.y)));
                  var e = (i - this._$iT) / 1e3;
                  if (0 != e) {
                      for (var r = this._$lL.length - 1; r >= 0; --r) {
                          this._$lL[r]._$oP(t, this)
                      }
                      this._$oo(t, e), this._$M2 = this._$Yb(), this._$9b = (this._$M2 - this._$ks) / e, this._$ks = this._$M2
                  }
                  for (var r = this._$qP.length - 1; r >= 0; --r) {
                      this._$qP[r]._$YS(t, this)
                  }
                  this._$iT = i
              },f.prototype._$oo = function (t, i) {
                  i < .033 && (i = .033);
                  var e = 1 / i;
                  this.p1.vx = (this.p1.x - this.p1._$s0) * e, this.p1.vy = (this.p1.y - this.p1._$70) * e, this.p1.ax = (this.p1.vx - this.p1._$7L) * e, this.p1.ay = (this.p1.vy - this.p1._$HL) * e, this.p1.fx = this.p1.ax * this.p1._$p, this.p1.fy = this.p1.ay * this.p1._$p, this.p1._$xT();
                  var r, o, n = -Math.atan2(this.p1.y - this.p2.y, this.p1.x - this.p2.x), s = Math.cos(n),
                      _ = Math.sin(n), a = 9.8 * this.p2._$p, h = this._$Db * Lt._$bS, l = a * Math.cos(n - h);
                  r = l * _, o = l * s;
                  var $ = -this.p1.fx * _ * _, u = -this.p1.fy * _ * s, p = -this.p2.vx * this._$L2,
                      f = -this.p2.vy * this._$L2;
                  this.p2.fx = r + $ + p, this.p2.fy = o + u + f, this.p2.ax = this.p2.fx / this.p2._$p, this.p2.ay = this.p2.fy / this.p2._$p, this.p2.vx += this.p2.ax * i, this.p2.vy += this.p2.ay * i, this.p2.x += this.p2.vx * i, this.p2.y += this.p2.vy * i;
                  var c = Math.sqrt((this.p1.x - this.p2.x) * (this.p1.x - this.p2.x) + (this.p1.y - this.p2.y) * (this.p1.y - this.p2.y));
                  this.p2.x = this.p1.x + this._$Fo * (this.p2.x - this.p1.x) / c, this.p2.y = this.p1.y + this._$Fo * (this.p2.y - this.p1.y) / c, this.p2.vx = (this.p2.x - this.p2._$s0) * e, this.p2.vy = (this.p2.y - this.p2._$70) * e, this.p2._$xT()
              },c.prototype._$xT = function () {
                  this._$s0 = this.x, this._$70 = this.y, this._$7L = this.vx, this._$HL = this.vy
              },d.prototype._$oP = function (t, i) {
              },g.prototype = new d,g.prototype._$oP = function (t, i) {
                  var e = this.scale * t.getParamFloat(this._$wL), r = i.getPhysicsPoint1();
                  switch (this._$tL) {
                      default:
                      case f.Src.SRC_TO_X:
                          r.x = r.x + (e - r.x) * this._$V0;
                          break;
                      case f.Src.SRC_TO_Y:
                          r.y = r.y + (e - r.y) * this._$V0;
                          break;
                      case f.Src.SRC_TO_G_ANGLE:
                          var o = i._$qr();
                          o += (e - o) * this._$V0, i._$pr(o)
                  }
              },y.prototype._$YS = function (t, i) {
              },T.prototype = new y,T.prototype._$YS = function (t, i) {
                  switch (this._$YP) {
                      default:
                      case f.Target.TARGET_FROM_ANGLE:
                          t.setParamFloat(this._$wL, this.scale * i._$5r(), this._$V0);
                          break;
                      case f.Target.TARGET_FROM_ANGLE_V:
                          t.setParamFloat(this._$wL, this.scale * i._$Cs(), this._$V0)
                  }
              },f.Src = function () {
              },f.Src.SRC_TO_X = "SRC_TO_X",f.Src.SRC_TO_Y = "SRC_TO_Y",f.Src.SRC_TO_G_ANGLE = "SRC_TO_G_ANGLE",f.Target = function () {
              },f.Target.TARGET_FROM_ANGLE = "TARGET_FROM_ANGLE",f.Target.TARGET_FROM_ANGLE_V = "TARGET_FROM_ANGLE_V",P.prototype.init = function (t) {
                  this._$fL = t._$fL, this._$gL = t._$gL, this._$B0 = t._$B0, this._$z0 = t._$z0, this._$qT = t._$qT, this.reflectX = t.reflectX, this.reflectY = t.reflectY
              },P.prototype._$F0 = function (t) {
                  this._$fL = t._$_T(), this._$gL = t._$_T(), this._$B0 = t._$_T(), this._$z0 = t._$_T(), this._$qT = t._$_T(), t.getFormatVersion() >= G.LIVE2D_FORMAT_VERSION_V2_10_SDK2 && (this.reflectX = t._$po(), this.reflectY = t._$po())
              },P.prototype._$e = function () {
              };
              var It = function () {
              };
              It._$ni = function (t, i, e, r, o, n, s, _, a) {
                  var h = s * n - _ * o;
                  if (0 == h) return null;
                  var l, $ = ((t - e) * n - (i - r) * o) / h;
                  return l = 0 != o ? (t - e - $ * s) / o : (i - r - $ * _) / n, isNaN(l) && (l = (t - e - $ * s) / o, isNaN(l) && (l = (i - r - $ * _) / n), isNaN(l) && (console.log("a is NaN @UtVector#_$ni() "), console.log("v1x : " + o), console.log("v1x != 0 ? " + (0 != o)))), null == a ? new Array(l, $) : (a[0] = l, a[1] = $, a)
              }, S.prototype._$8P = function () {
                  return this.x + .5 * this.width
              }, S.prototype._$6P = function () {
                  return this.y + .5 * this.height
              }, S.prototype._$EL = function () {
                  return this.x + this.width
              }, S.prototype._$5T = function () {
                  return this.y + this.height
              }, S.prototype._$jL = function (t, i, e, r) {
                  this.x = t, this.y = i, this.width = e, this.height = r
              }, S.prototype._$jL = function (t) {
                  this.x = t.x, this.y = t.y, this.width = t.width, this.height = t.height
              }, S.prototype.contains = function (t, i) {
                  return this.x <= this.x && this.y <= this.y && this.x <= this.x + this.width && this.y <= this.y + this.height
              }, S.prototype.expand = function (t, i) {
                  this.x -= t, this.y -= i, this.width += 2 * t, this.height += 2 * i
              }, v._$Z2 = function (t, i, e, r) {
                  var o = i._$Q2(t, e), n = t._$vs(), s = t._$Tr();
                  if (i._$zr(n, s, o), o <= 0) return r[n[0]];
                  if (1 == o) {
                      var _ = r[n[0]], a = r[n[1]], h = s[0];
                      return _ + (a - _) * h | 0
                  }
                  if (2 == o) {
                      var _ = r[n[0]], a = r[n[1]], l = r[n[2]], $ = r[n[3]], h = s[0], u = s[1], p = _ + (a - _) * h | 0,
                          f = l + ($ - l) * h | 0;
                      return p + (f - p) * u | 0
                  }
                  if (3 == o) {
                      var c = r[n[0]], d = r[n[1]], g = r[n[2]], y = r[n[3]], m = r[n[4]], T = r[n[5]], P = r[n[6]],
                          S = r[n[7]], h = s[0], u = s[1], v = s[2], _ = c + (d - c) * h | 0, a = g + (y - g) * h | 0,
                          l = m + (T - m) * h | 0, $ = P + (S - P) * h | 0, p = _ + (a - _) * u | 0,
                          f = l + ($ - l) * u | 0;
                      return p + (f - p) * v | 0
                  }
                  if (4 == o) {
                      var L = r[n[0]], M = r[n[1]], E = r[n[2]], A = r[n[3]], I = r[n[4]], w = r[n[5]], x = r[n[6]],
                          O = r[n[7]], D = r[n[8]], R = r[n[9]], b = r[n[10]], F = r[n[11]], C = r[n[12]], N = r[n[13]],
                          B = r[n[14]], U = r[n[15]], h = s[0], u = s[1], v = s[2], G = s[3], c = L + (M - L) * h | 0,
                          d = E + (A - E) * h | 0, g = I + (w - I) * h | 0, y = x + (O - x) * h | 0,
                          m = D + (R - D) * h | 0, T = b + (F - b) * h | 0, P = C + (N - C) * h | 0,
                          S = B + (U - B) * h | 0, _ = c + (d - c) * u | 0, a = g + (y - g) * u | 0,
                          l = m + (T - m) * u | 0, $ = P + (S - P) * u | 0, p = _ + (a - _) * v | 0,
                          f = l + ($ - l) * v | 0;
                      return p + (f - p) * G | 0
                  }
                  for (var Y = 1 << o, k = new Float32Array(Y), V = 0; V < Y; V++) {
                      for (var X = V, z = 1, H = 0; H < o; H++) z *= X % 2 == 0 ? 1 - s[H] : s[H], X /= 2;
                      k[V] = z
                  }
                  for (var W = new Float32Array(Y), j = 0; j < Y; j++) W[j] = r[n[j]];
                  for (var q = 0, j = 0; j < Y; j++) q += k[j] * W[j];
                  return q + .5 | 0
              }, v._$br = function (t, i, e, r) {
                  var o = i._$Q2(t, e), n = t._$vs(), s = t._$Tr();
                  if (i._$zr(n, s, o), o <= 0) return r[n[0]];
                  if (1 == o) {
                      var _ = r[n[0]], a = r[n[1]], h = s[0];
                      return _ + (a - _) * h
                  }
                  if (2 == o) {
                      var _ = r[n[0]], a = r[n[1]], l = r[n[2]], $ = r[n[3]], h = s[0], u = s[1];
                      return (1 - u) * (_ + (a - _) * h) + u * (l + ($ - l) * h)
                  }
                  if (3 == o) {
                      var p = r[n[0]], f = r[n[1]], c = r[n[2]], d = r[n[3]], g = r[n[4]], y = r[n[5]], m = r[n[6]],
                          T = r[n[7]], h = s[0], u = s[1], P = s[2];
                      return (1 - P) * ((1 - u) * (p + (f - p) * h) + u * (c + (d - c) * h)) + P * ((1 - u) * (g + (y - g) * h) + u * (m + (T - m) * h))
                  }
                  if (4 == o) {
                      var S = r[n[0]], v = r[n[1]], L = r[n[2]], M = r[n[3]], E = r[n[4]], A = r[n[5]], I = r[n[6]],
                          w = r[n[7]], x = r[n[8]], O = r[n[9]], D = r[n[10]], R = r[n[11]], b = r[n[12]], F = r[n[13]],
                          C = r[n[14]], N = r[n[15]], h = s[0], u = s[1], P = s[2], B = s[3];
                      return (1 - B) * ((1 - P) * ((1 - u) * (S + (v - S) * h) + u * (L + (M - L) * h)) + P * ((1 - u) * (E + (A - E) * h) + u * (I + (w - I) * h))) + B * ((1 - P) * ((1 - u) * (x + (O - x) * h) + u * (D + (R - D) * h)) + P * ((1 - u) * (b + (F - b) * h) + u * (C + (N - C) * h)))
                  }
                  for (var U = 1 << o, G = new Float32Array(U), Y = 0; Y < U; Y++) {
                      for (var k = Y, V = 1, X = 0; X < o; X++) V *= k % 2 == 0 ? 1 - s[X] : s[X], k /= 2;
                      G[Y] = V
                  }
                  for (var z = new Float32Array(U), H = 0; H < U; H++) z[H] = r[n[H]];
                  for (var W = 0, H = 0; H < U; H++) W += G[H] * z[H];
                  return W
              }, v._$Vr = function (t, i, e, r, o, n, s, _) {
                  var a = i._$Q2(t, e), h = t._$vs(), l = t._$Tr();
                  i._$zr(h, l, a);
                  var $ = 2 * r, u = s;
                  if (a <= 0) {
                      var p = h[0], f = o[p];
                      if (2 == _ && 0 == s) w._$jT(f, 0, n, 0, $); else for (var c = 0; c < $;) n[u] = f[c++], n[u + 1] = f[c++], u += _
                  } else if (1 == a) for (var f = o[h[0]], d = o[h[1]], g = l[0], y = 1 - g, c = 0; c < $;) n[u] = f[c] * y + d[c] * g, ++c, n[u + 1] = f[c] * y + d[c] * g, ++c, u += _; else if (2 == a) for (var f = o[h[0]], d = o[h[1]], m = o[h[2]], T = o[h[3]], g = l[0], P = l[1], y = 1 - g, S = 1 - P, v = S * y, L = S * g, M = P * y, E = P * g, c = 0; c < $;) n[u] = v * f[c] + L * d[c] + M * m[c] + E * T[c], ++c, n[u + 1] = v * f[c] + L * d[c] + M * m[c] + E * T[c], ++c, u += _; else if (3 == a) for (var A = o[h[0]], I = o[h[1]], x = o[h[2]], O = o[h[3]], D = o[h[4]], R = o[h[5]], b = o[h[6]], F = o[h[7]], g = l[0], P = l[1], C = l[2], y = 1 - g, S = 1 - P, N = 1 - C, B = N * S * y, U = N * S * g, G = N * P * y, Y = N * P * g, k = C * S * y, V = C * S * g, X = C * P * y, z = C * P * g, c = 0; c < $;) n[u] = B * A[c] + U * I[c] + G * x[c] + Y * O[c] + k * D[c] + V * R[c] + X * b[c] + z * F[c], ++c, n[u + 1] = B * A[c] + U * I[c] + G * x[c] + Y * O[c] + k * D[c] + V * R[c] + X * b[c] + z * F[c], ++c, u += _; else if (4 == a) for (var H = o[h[0]], W = o[h[1]], j = o[h[2]], q = o[h[3]], J = o[h[4]], Q = o[h[5]], Z = o[h[6]], K = o[h[7]], tt = o[h[8]], it = o[h[9]], et = o[h[10]], rt = o[h[11]], ot = o[h[12]], nt = o[h[13]], st = o[h[14]], _t = o[h[15]], g = l[0], P = l[1], C = l[2], at = l[3], y = 1 - g, S = 1 - P, N = 1 - C, ht = 1 - at, lt = ht * N * S * y, $t = ht * N * S * g, ut = ht * N * P * y, pt = ht * N * P * g, ft = ht * C * S * y, ct = ht * C * S * g, dt = ht * C * P * y, gt = ht * C * P * g, yt = at * N * S * y, mt = at * N * S * g, Tt = at * N * P * y, Pt = at * N * P * g, St = at * C * S * y, vt = at * C * S * g, Lt = at * C * P * y, Mt = at * C * P * g, c = 0; c < $;) n[u] = lt * H[c] + $t * W[c] + ut * j[c] + pt * q[c] + ft * J[c] + ct * Q[c] + dt * Z[c] + gt * K[c] + yt * tt[c] + mt * it[c] + Tt * et[c] + Pt * rt[c] + St * ot[c] + vt * nt[c] + Lt * st[c] + Mt * _t[c], ++c, n[u + 1] = lt * H[c] + $t * W[c] + ut * j[c] + pt * q[c] + ft * J[c] + ct * Q[c] + dt * Z[c] + gt * K[c] + yt * tt[c] + mt * it[c] + Tt * et[c] + Pt * rt[c] + St * ot[c] + vt * nt[c] + Lt * st[c] + Mt * _t[c], ++c, u += _; else {
                      for (var Et = 1 << a, At = new Float32Array(Et), It = 0; It < Et; It++) {
                          for (var wt = It, xt = 1, Ot = 0; Ot < a; Ot++) xt *= wt % 2 == 0 ? 1 - l[Ot] : l[Ot], wt /= 2;
                          At[It] = xt
                      }
                      for (var Dt = new Float32Array(Et), Rt = 0; Rt < Et; Rt++) Dt[Rt] = o[h[Rt]];
                      for (var c = 0; c < $;) {
                          for (var bt = 0, Ft = 0, Ct = c + 1, Rt = 0; Rt < Et; Rt++) bt += At[Rt] * Dt[Rt][c], Ft += At[Rt] * Dt[Rt][Ct];
                          c += 2, n[u] = bt, n[u + 1] = Ft, u += _
                      }
                  }
              }, L.prototype._$HT = function (t, i) {
                  this.x = t, this.y = i
              }, L.prototype._$HT = function (t) {
                  this.x = t.x, this.y = t.y
              }, M._$ur = -2, M._$ES = 500, M._$wb = 2, M._$8S = 3, M._$52 = M._$ES, M._$R2 = M._$ES, M._$or = function () {
                  return M._$52
              }, M._$Pr = function () {
                  return M._$R2
              }, M.prototype.convertClipIDForV2_11 = function (t) {
                  var i = [];
                  return null == t ? null : 0 == t.length ? null : /,/.test(t) ? i = t.id.split(",") : (i.push(t.id), i)
              }, M.prototype._$F0 = function (t) {
                  this._$gP = t._$nP(), this._$dr = t._$nP(), this._$GS = t._$nP(), this._$qb = t._$6L(), this._$Lb = t._$cS(), this._$mS = t._$Tb(), t.getFormatVersion() >= G._$T7 ? (this.clipID = t._$nP(), this.clipIDList = this.convertClipIDForV2_11(this.clipID)) : this.clipIDList = [], this._$MS(this._$Lb)
              }, M.prototype.getClipIDList = function () {
                  return this.clipIDList
              }, M.prototype.init = function (t) {
              }, M.prototype._$Nr = function (t, i) {
                  if (i._$IS[0] = !1, i._$Us = v._$Z2(t, this._$GS, i._$IS, this._$Lb), at._$Zs) ; else if (i._$IS[0]) return;
                  i._$7s = v._$br(t, this._$GS, i._$IS, this._$mS)
              }, M.prototype._$2b = function (t, i) {
              }, M.prototype.getDrawDataID = function () {
                  return this._$gP
              }, M.prototype._$j2 = function (t) {
                  this._$gP = t
              }, M.prototype.getOpacity = function (t, i) {
                  return i._$7s
              }, M.prototype._$zS = function (t, i) {
                  return i._$Us
              }, M.prototype._$MS = function (t) {
                  for (var i = t.length - 1; i >= 0; --i) {
                      var e = t[i];
                      e < M._$52 ? M._$52 = e : e > M._$R2 && (M._$R2 = e)
                  }
              }, M.prototype.getTargetBaseDataID = function () {
                  return this._$dr
              }, M.prototype._$gs = function (t) {
                  this._$dr = t
              }, M.prototype._$32 = function () {
                  return null != this._$dr && this._$dr != yt._$2o()
              }, M.prototype.preDraw = function (t, i, e) {
              }, M.prototype.draw = function (t, i, e) {
              }, M.prototype.getType = function () {
              }, M.prototype._$B2 = function (t, i, e) {
              }, E._$ps = 32, E.CLIPPING_PROCESS_NONE = 0, E.CLIPPING_PROCESS_OVERWRITE_ALPHA = 1, E.CLIPPING_PROCESS_MULTIPLY_ALPHA = 2, E.CLIPPING_PROCESS_DRAW = 3, E.CLIPPING_PROCESS_CLEAR_ALPHA = 4, E.prototype.setChannelFlagAsColor = function (t, i) {
                  this.CHANNEL_COLORS[t] = i
              }, E.prototype.getChannelFlagAsColor = function (t) {
                  return this.CHANNEL_COLORS[t]
              }, E.prototype._$ZT = function () {
              }, E.prototype._$Uo = function (t, i, e, r, o, n, s) {
              }, E.prototype._$Rs = function () {
                  return -1
              }, E.prototype._$Ds = function (t) {
              }, E.prototype.setBaseColor = function (t, i, e, r) {
                  t < 0 ? t = 0 : t > 1 && (t = 1), i < 0 ? i = 0 : i > 1 && (i = 1), e < 0 ? e = 0 : e > 1 && (e = 1), r < 0 ? r = 0 : r > 1 && (r = 1), this._$lT = t, this._$C0 = i, this._$tT = e, this._$WL = r
              }, E.prototype._$WP = function (t) {
                  this.culling = t
              }, E.prototype.setMatrix = function (t) {
                  for (var i = 0; i < 16; i++) this.matrix4x4[i] = t[i]
              }, E.prototype._$IT = function () {
                  return this.matrix4x4
              }, E.prototype.setPremultipliedAlpha = function (t) {
                  this.premultipliedAlpha = t
              }, E.prototype.isPremultipliedAlpha = function () {
                  return this.premultipliedAlpha
              }, E.prototype.setAnisotropy = function (t) {
                  this.anisotropy = t
              }, E.prototype.getAnisotropy = function () {
                  return this.anisotropy
              }, E.prototype.getClippingProcess = function () {
                  return this.clippingProcess
              }, E.prototype.setClippingProcess = function (t) {
                  this.clippingProcess = t
              }, E.prototype.setClipBufPre_clipContextForMask = function (t) {
                  this.clipBufPre_clipContextMask = t
              }, E.prototype.getClipBufPre_clipContextMask = function () {
                  return this.clipBufPre_clipContextMask
              }, E.prototype.setClipBufPre_clipContextForDraw = function (t) {
                  this.clipBufPre_clipContextDraw = t
              }, E.prototype.getClipBufPre_clipContextDraw = function () {
                  return this.clipBufPre_clipContextDraw
              }, I._$ur = -2, I._$c2 = 1, I._$_b = 2, I.prototype._$F0 = function (t) {
                  this._$kP = t._$nP(), this._$dr = t._$nP()
              }, I.prototype.readV2_opacity = function (t) {
                  t.getFormatVersion() >= G.LIVE2D_FORMAT_VERSION_V2_10_SDK2 && (this._$mS = t._$Tb())
              }, I.prototype.init = function (t) {
              }, I.prototype._$Nr = function (t, i) {
              }, I.prototype.interpolateOpacity = function (t, i, e, r) {
                  null == this._$mS ? e.setInterpolatedOpacity(1) : e.setInterpolatedOpacity(v._$br(t, i, r, this._$mS))
              }, I.prototype._$2b = function (t, i) {
              }, I.prototype._$nb = function (t, i, e, r, o, n, s) {
              }, I.prototype.getType = function () {
              }, I.prototype._$gs = function (t) {
                  this._$dr = t
              }, I.prototype._$a2 = function (t) {
                  this._$kP = t
              }, I.prototype.getTargetBaseDataID = function () {
                  return this._$dr
              }, I.prototype.getBaseDataID = function () {
                  return this._$kP
              }, I.prototype._$32 = function () {
                  return null != this._$dr && this._$dr != yt._$2o()
              }, w._$W2 = 0, w._$CS = w._$W2, w._$Mo = function () {
                  return !0
              }, w._$XP = function (t) {
                  try {
                      for (var i = getTimeMSec(); getTimeMSec() - i < t;) ;
                  } catch (t) {
                      t._$Rb()
                  }
              }, w.getUserTimeMSec = function () {
                  return w._$CS == w._$W2 ? w.getSystemTimeMSec() : w._$CS
              }, w.setUserTimeMSec = function (t) {
                  w._$CS = t
              }, w.updateUserTimeMSec = function () {
                  return w._$CS = w.getSystemTimeMSec()
              }, w.getTimeMSec = function () {
                  return (new Date).getTime()
              }, w.getSystemTimeMSec = function () {
                  return (new Date).getTime()
              }, w._$Q = function (t) {
              }, w._$jT = function (t, i, e, r, o) {
                  for (var n = 0; n < o; n++) e[r + n] = t[i + n]
              }, x._$ds = -2, x.prototype._$F0 = function (t) {
                  this._$wL = t._$nP(), this._$VP = t._$6L(), this._$GP = t._$nP()
              }, x.prototype.getParamIndex = function (t) {
                  return this._$2r != t && (this._$8o = x._$ds), this._$8o
              }, x.prototype._$Pb = function (t, i) {
                  this._$8o = t, this._$2r = i
              }, x.prototype.getParamID = function () {
                  return this._$wL
              }, x.prototype._$yP = function (t) {
                  this._$wL = t
              }, x.prototype._$N2 = function () {
                  return this._$VP
              }, x.prototype._$d2 = function () {
                  return this._$GP
              },x.prototype._$t2 = function (t, i) {
                  this._$VP = t, this._$GP = i
              },x.prototype._$Lr = function () {
                  return this._$O2
              },x.prototype._$wr = function (t) {
                  this._$O2 = t
              },x.prototype._$SL = function () {
                  return this._$ri
              },x.prototype._$AL = function (t) {
                  this._$ri = t
              },O.startsWith = function (t, i, e) {
                  var r = i + e.length;
                  if (r >= t.length) return !1;
                  for (var o = i; o < r; o++) if (O.getChar(t, o) != e.charAt(o - i)) return !1;
                  return !0
              },O.getChar = function (t, i) {
                  return String.fromCharCode(t.getUint8(i))
              },O.createString = function (t, i, e) {
                  for (var r = new ArrayBuffer(2 * e), o = new Uint16Array(r), n = 0; n < e; n++) o[n] = t.getUint8(i + n);
                  return String.fromCharCode.apply(null, o)
              },O._$LS = function (t, i, e, r) {
                  t instanceof ArrayBuffer && (t = new DataView(t));
                  var o = e, n = !1, s = !1, _ = 0, a = O.getChar(t, o);
                  "-" == a && (n = !0, o++);
                  for (var h = !1; o < i; o++) {
                      switch (a = O.getChar(t, o)) {
                          case"0":
                              _ *= 10;
                              break;
                          case"1":
                              _ = 10 * _ + 1;
                              break;
                          case"2":
                              _ = 10 * _ + 2;
                              break;
                          case"3":
                              _ = 10 * _ + 3;
                              break;
                          case"4":
                              _ = 10 * _ + 4;
                              break;
                          case"5":
                              _ = 10 * _ + 5;
                              break;
                          case"6":
                              _ = 10 * _ + 6;
                              break;
                          case"7":
                              _ = 10 * _ + 7;
                              break;
                          case"8":
                              _ = 10 * _ + 8;
                              break;
                          case"9":
                              _ = 10 * _ + 9;
                              break;
                          case".":
                              s = !0, o++, h = !0;
                              break;
                          default:
                              h = !0
                      }
                      if (h) break
                  }
                  if (s) for (var l = .1, $ = !1; o < i; o++) {
                      switch (a = O.getChar(t, o)) {
                          case"0":
                              break;
                          case"1":
                              _ += 1 * l;
                              break;
                          case"2":
                              _ += 2 * l;
                              break;
                          case"3":
                              _ += 3 * l;
                              break;
                          case"4":
                              _ += 4 * l;
                              break;
                          case"5":
                              _ += 5 * l;
                              break;
                          case"6":
                              _ += 6 * l;
                              break;
                          case"7":
                              _ += 7 * l;
                              break;
                          case"8":
                              _ += 8 * l;
                              break;
                          case"9":
                              _ += 9 * l;
                              break;
                          default:
                              $ = !0
                      }
                      if (l *= .1, $) break
                  }
                  return n && (_ = -_), r[0] = o, _
              },D.prototype._$zP = function () {
                  this._$Ob = new Array
              },D.prototype._$F0 = function (t) {
                  this._$Ob = t._$nP()
              },D.prototype._$Ur = function (t) {
                  if (t._$WS()) return !0;
                  for (var i = t._$v2(), e = this._$Ob.length - 1; e >= 0; --e) {
                      var r = this._$Ob[e].getParamIndex(i);
                      if (r == x._$ds && (r = t.getParamIndex(this._$Ob[e].getParamID())), t._$Xb(r)) return !0
                  }
                  return !1
              },D.prototype._$Q2 = function (t, i) {
                  for (var e, r, o = this._$Ob.length, n = t._$v2(), s = 0, _ = 0; _ < o; _++) {
                      var a = this._$Ob[_];
                      if (e = a.getParamIndex(n), e == x._$ds && (e = t.getParamIndex(a.getParamID()), a._$Pb(e, n)), e < 0) throw new Exception("err 23242 : " + a.getParamID());
                      var h = e < 0 ? 0 : t.getParamFloat(e);
                      r = a._$N2();
                      var l, $, u = a._$d2(), p = -1, f = 0;
                      if (r < 1) ; else if (1 == r) l = u[0], l - U._$J < h && h < l + U._$J ? (p = 0, f = 0) : (p = 0, i[0] = !0); else if (l = u[0], h < l - U._$J) p = 0, i[0] = !0; else if (h < l + U._$J) p = 0; else {
                          for (var c = !1, d = 1; d < r; ++d) {
                              if ($ = u[d], h < $ + U._$J) {
                                  $ - U._$J < h ? p = d : (p = d - 1, f = (h - l) / ($ - l), s++), c = !0;
                                  break
                              }
                              l = $
                          }
                          c || (p = r - 1, f = 0, i[0] = !0)
                      }
                      a._$wr(p), a._$AL(f)
                  }
                  return s
              },D.prototype._$zr = function (t, i, e) {
                  var r = 1 << e;
                  r + 1 > U._$Qb && console.log("err 23245\n");
                  for (var o = this._$Ob.length, n = 1, s = 1, _ = 0, a = 0; a < r; ++a) t[a] = 0;
                  for (var h = 0; h < o; ++h) {
                      var l = this._$Ob[h];
                      if (0 == l._$SL()) {
                          var $ = l._$Lr() * n;
                          if ($ < 0 && at._$3T) throw new Exception("err 23246");
                          for (var a = 0; a < r; ++a) t[a] += $
                      } else {
                          for (var $ = n * l._$Lr(), u = n * (l._$Lr() + 1), a = 0; a < r; ++a) t[a] += (a / s | 0) % 2 == 0 ? $ : u;
                          i[_++] = l._$SL(), s *= 2
                      }
                      n *= l._$N2()
                  }
                  t[r] = 65535, i[_] = -1
              },D.prototype._$h2 = function (t, i, e) {
                  for (var r = new Float32Array(i), o = 0; o < i; ++o) r[o] = e[o];
                  var n = new x;
                  n._$yP(t), n._$t2(i, r), this._$Ob.push(n)
              },D.prototype._$J2 = function (t) {
                  for (var i = t, e = this._$Ob.length, r = 0; r < e; ++r) {
                      var o = this._$Ob[r], n = o._$N2(), s = i % o._$N2(), _ = o._$d2()[s];
                      console.log("%s[%d]=%7.2f / ", o.getParamID(), s, _), i /= n
                  }
                  console.log("\n")
              },D.prototype.getParamCount = function () {
                  return this._$Ob.length
              },D.prototype._$zs = function () {
                  return this._$Ob
              },R.prototype.identity = function () {
                  for (var t = 0; t < 16; t++) this.m[t] = t % 5 == 0 ? 1 : 0
              },R.prototype.getArray = function () {
                  return this.m
              },R.prototype.getCopyMatrix = function () {
                  return new Float32Array(this.m)
              },R.prototype.setMatrix = function (t) {
                  if (null != t && 16 == t.length) for (var i = 0; i < 16; i++) this.m[i] = t[i]
              },R.prototype.mult = function (t, i, e) {
                  return null == i ? null : (this == i ? this.mult_safe(this.m, t.m, i.m, e) : this.mult_fast(this.m, t.m, i.m, e), i)
              },R.prototype.mult_safe = function (t, i, e, r) {
                  if (t == e) {
                      var o = new Array(16);
                      this.mult_fast(t, i, o, r);
                      for (var n = 15; n >= 0; --n) e[n] = o[n]
                  } else this.mult_fast(t, i, e, r)
              },R.prototype.mult_fast = function (t, i, e, r) {
                  r ? (e[0] = t[0] * i[0] + t[4] * i[1] + t[8] * i[2], e[4] = t[0] * i[4] + t[4] * i[5] + t[8] * i[6], e[8] = t[0] * i[8] + t[4] * i[9] + t[8] * i[10], e[12] = t[0] * i[12] + t[4] * i[13] + t[8] * i[14] + t[12], e[1] = t[1] * i[0] + t[5] * i[1] + t[9] * i[2], e[5] = t[1] * i[4] + t[5] * i[5] + t[9] * i[6], e[9] = t[1] * i[8] + t[5] * i[9] + t[9] * i[10], e[13] = t[1] * i[12] + t[5] * i[13] + t[9] * i[14] + t[13], e[2] = t[2] * i[0] + t[6] * i[1] + t[10] * i[2], e[6] = t[2] * i[4] + t[6] * i[5] + t[10] * i[6], e[10] = t[2] * i[8] + t[6] * i[9] + t[10] * i[10], e[14] = t[2] * i[12] + t[6] * i[13] + t[10] * i[14] + t[14], e[3] = e[7] = e[11] = 0, e[15] = 1) : (e[0] = t[0] * i[0] + t[4] * i[1] + t[8] * i[2] + t[12] * i[3], e[4] = t[0] * i[4] + t[4] * i[5] + t[8] * i[6] + t[12] * i[7], e[8] = t[0] * i[8] + t[4] * i[9] + t[8] * i[10] + t[12] * i[11], e[12] = t[0] * i[12] + t[4] * i[13] + t[8] * i[14] + t[12] * i[15], e[1] = t[1] * i[0] + t[5] * i[1] + t[9] * i[2] + t[13] * i[3], e[5] = t[1] * i[4] + t[5] * i[5] + t[9] * i[6] + t[13] * i[7], e[9] = t[1] * i[8] + t[5] * i[9] + t[9] * i[10] + t[13] * i[11], e[13] = t[1] * i[12] + t[5] * i[13] + t[9] * i[14] + t[13] * i[15], e[2] = t[2] * i[0] + t[6] * i[1] + t[10] * i[2] + t[14] * i[3], e[6] = t[2] * i[4] + t[6] * i[5] + t[10] * i[6] + t[14] * i[7], e[10] = t[2] * i[8] + t[6] * i[9] + t[10] * i[10] + t[14] * i[11], e[14] = t[2] * i[12] + t[6] * i[13] + t[10] * i[14] + t[14] * i[15], e[3] = t[3] * i[0] + t[7] * i[1] + t[11] * i[2] + t[15] * i[3], e[7] = t[3] * i[4] + t[7] * i[5] + t[11] * i[6] + t[15] * i[7], e[11] = t[3] * i[8] + t[7] * i[9] + t[11] * i[10] + t[15] * i[11], e[15] = t[3] * i[12] + t[7] * i[13] + t[11] * i[14] + t[15] * i[15])
              },R.prototype.translate = function (t, i, e) {
                  this.m[12] = this.m[0] * t + this.m[4] * i + this.m[8] * e + this.m[12], this.m[13] = this.m[1] * t + this.m[5] * i + this.m[9] * e + this.m[13], this.m[14] = this.m[2] * t + this.m[6] * i + this.m[10] * e + this.m[14], this.m[15] = this.m[3] * t + this.m[7] * i + this.m[11] * e + this.m[15]
              },R.prototype.scale = function (t, i, e) {
                  this.m[0] *= t, this.m[4] *= i, this.m[8] *= e, this.m[1] *= t, this.m[5] *= i, this.m[9] *= e, this.m[2] *= t, this.m[6] *= i, this.m[10] *= e, this.m[3] *= t, this.m[7] *= i, this.m[11] *= e
              },R.prototype.rotateX = function (t) {
                  var i = Lt.fcos(t), e = Lt._$9(t), r = this.m[4];
                  this.m[4] = r * i + this.m[8] * e, this.m[8] = r * -e + this.m[8] * i, r = this.m[5], this.m[5] = r * i + this.m[9] * e, this.m[9] = r * -e + this.m[9] * i, r = this.m[6], this.m[6] = r * i + this.m[10] * e, this.m[10] = r * -e + this.m[10] * i, r = this.m[7], this.m[7] = r * i + this.m[11] * e, this.m[11] = r * -e + this.m[11] * i
              },R.prototype.rotateY = function (t) {
                  var i = Lt.fcos(t), e = Lt._$9(t), r = this.m[0];
                  this.m[0] = r * i + this.m[8] * -e, this.m[8] = r * e + this.m[8] * i, r = this.m[1], this.m[1] = r * i + this.m[9] * -e, this.m[9] = r * e + this.m[9] * i, r = m[2], this.m[2] = r * i + this.m[10] * -e, this.m[10] = r * e + this.m[10] * i, r = m[3], this.m[3] = r * i + this.m[11] * -e, this.m[11] = r * e + this.m[11] * i
              },R.prototype.rotateZ = function (t) {
                  var i = Lt.fcos(t), e = Lt._$9(t), r = this.m[0];
                  this.m[0] = r * i + this.m[4] * e, this.m[4] = r * -e + this.m[4] * i, r = this.m[1], this.m[1] = r * i + this.m[5] * e, this.m[5] = r * -e + this.m[5] * i, r = this.m[2], this.m[2] = r * i + this.m[6] * e, this.m[6] = r * -e + this.m[6] * i, r = this.m[3], this.m[3] = r * i + this.m[7] * e, this.m[7] = r * -e + this.m[7] * i
              },b.prototype = new et,b._$tP = new Object,b._$27 = function () {
                  b._$tP.clear()
              },b.getID = function (t) {
                  var i = b._$tP[t];
                  return null == i && (i = new b(t), b._$tP[t] = i), i
              },b.prototype._$3s = function () {
                  return new b
              },F._$kS = -1,F._$pS = 0,F._$hb = 1,F.STATE_IDENTITY = 0,F._$gb = 1,F._$fo = 2,F._$go = 4,F.prototype.transform = function (t, i, e) {
                  var r, o, n, s, _, a, h = 0, l = 0;
                  switch (this._$hi) {
                      default:
                          return;
                      case F._$go | F._$fo | F._$gb:
                          for (r = this._$7, o = this._$H, n = this._$k, s = this._$f, _ = this._$g, a = this._$w; --e >= 0;) {
                              var $ = t[h++], u = t[h++];
                              i[l++] = r * $ + o * u + n, i[l++] = s * $ + _ * u + a
                          }
                          return;
                      case F._$go | F._$fo:
                          for (r = this._$7, o = this._$H, s = this._$f, _ = this._$g; --e >= 0;) {
                              var $ = t[h++], u = t[h++];
                              i[l++] = r * $ + o * u, i[l++] = s * $ + _ * u
                          }
                          return;
                      case F._$go | F._$gb:
                          for (o = this._$H, n = this._$k, s = this._$f, a = this._$w; --e >= 0;) {
                              var $ = t[h++];
                              i[l++] = o * t[h++] + n, i[l++] = s * $ + a
                          }
                          return;
                      case F._$go:
                          for (o = this._$H, s = this._$f; --e >= 0;) {
                              var $ = t[h++];
                              i[l++] = o * t[h++], i[l++] = s * $
                          }
                          return;
                      case F._$fo | F._$gb:
                          for (r = this._$7, n = this._$k, _ = this._$g, a = this._$w; --e >= 0;) i[l++] = r * t[h++] + n, i[l++] = _ * t[h++] + a;
                          return;
                      case F._$fo:
                          for (r = this._$7, _ = this._$g; --e >= 0;) i[l++] = r * t[h++], i[l++] = _ * t[h++];
                          return;
                      case F._$gb:
                          for (n = this._$k, a = this._$w; --e >= 0;) i[l++] = t[h++] + n, i[l++] = t[h++] + a;
                          return;
                      case F.STATE_IDENTITY:
                          return void (t == i && h == l || w._$jT(t, h, i, l, 2 * e))
                  }
              },F.prototype.update = function () {
                  0 == this._$H && 0 == this._$f ? 1 == this._$7 && 1 == this._$g ? 0 == this._$k && 0 == this._$w ? (this._$hi = F.STATE_IDENTITY, this._$Z = F._$pS) : (this._$hi = F._$gb, this._$Z = F._$hb) : 0 == this._$k && 0 == this._$w ? (this._$hi = F._$fo, this._$Z = F._$kS) : (this._$hi = F._$fo | F._$gb, this._$Z = F._$kS) : 0 == this._$7 && 0 == this._$g ? 0 == this._$k && 0 == this._$w ? (this._$hi = F._$go, this._$Z = F._$kS) : (this._$hi = F._$go | F._$gb, this._$Z = F._$kS) : 0 == this._$k && 0 == this._$w ? (this._$hi = F._$go | F._$fo, this._$Z = F._$kS) : (this._$hi = F._$go | F._$fo | F._$gb, this._$Z = F._$kS)
              },F.prototype._$RT = function (t) {
                  this._$IT(t);
                  var i = t[0], e = t[2], r = t[1], o = t[3], n = Math.sqrt(i * i + r * r), s = i * o - e * r;
                  0 == n ? at._$so && console.log("affine._$RT() / rt==0") : (t[0] = n, t[1] = s / n, t[2] = (r * o + i * e) / s, t[3] = Math.atan2(r, i))
              },F.prototype._$ho = function (t, i, e, r) {
                  var o = new Float32Array(6), n = new Float32Array(6);
                  t._$RT(o), i._$RT(n);
                  var s = new Float32Array(6);
                  s[0] = o[0] + (n[0] - o[0]) * e, s[1] = o[1] + (n[1] - o[1]) * e, s[2] = o[2] + (n[2] - o[2]) * e, s[3] = o[3] + (n[3] - o[3]) * e, s[4] = o[4] + (n[4] - o[4]) * e, s[5] = o[5] + (n[5] - o[5]) * e, r._$CT(s)
              },F.prototype._$CT = function (t) {
                  var i = Math.cos(t[3]), e = Math.sin(t[3]);
                  this._$7 = t[0] * i, this._$f = t[0] * e, this._$H = t[1] * (t[2] * i - e), this._$g = t[1] * (t[2] * e + i), this._$k = t[4], this._$w = t[5], this.update()
              },F.prototype._$IT = function (t) {
                  t[0] = this._$7, t[1] = this._$f, t[2] = this._$H, t[3] = this._$g, t[4] = this._$k, t[5] = this._$w
              },C.prototype = new s,C._$cs = "VISIBLE:",C._$ar = "LAYOUT:",C._$Co = 0,C._$D2 = [],C._$1T = 1,C.loadMotion = function (t) {
                  var i = new C, e = [0], r = t.length;
                  i._$yT = 0;
                  for (var o = 0; o < r; ++o) {
                      var n = 255 & t[o];
                      if ("\n" != n && "\r" != n) if ("#" != n) if ("$" != n) {
                          if ("a" <= n && n <= "z" || "A" <= n && n <= "Z" || "_" == n) {
                              for (var s = o, _ = -1; o < r && ("\r" != (n = 255 & t[o]) && "\n" != n); ++o) if ("=" == n) {
                                  _ = o;
                                  break
                              }
                              if (_ >= 0) {
                                  var a = new B;
                                  O.startsWith(t, s, C._$cs) ? (a._$RP = B._$hs, a._$4P = new String(t, s, _ - s)) : O.startsWith(t, s, C._$ar) ? (a._$4P = new String(t, s + 7, _ - s - 7), O.startsWith(t, s + 7, "ANCHOR_X") ? a._$RP = B._$xs : O.startsWith(t, s + 7, "ANCHOR_Y") ? a._$RP = B._$us : O.startsWith(t, s + 7, "SCALE_X") ? a._$RP = B._$qs : O.startsWith(t, s + 7, "SCALE_Y") ? a._$RP = B._$Ys : O.startsWith(t, s + 7, "X") ? a._$RP = B._$ws : O.startsWith(t, s + 7, "Y") && (a._$RP = B._$Ns)) : (a._$RP = B._$Fr, a._$4P = new String(t, s, _ - s)), i.motions.push(a);
                                  var h = 0;
                                  for (C._$D2.clear(), o = _ + 1; o < r && ("\r" != (n = 255 & t[o]) && "\n" != n); ++o) if ("," != n && " " != n && "\t" != n) {
                                      var l = O._$LS(t, r, o, e);
                                      if (e[0] > 0) {
                                          C._$D2.push(l), h++;
                                          var $ = e[0];
                                          if ($ < o) {
                                              console.log("_$n0 _$hi . @Live2DMotion loadMotion()\n");
                                              break
                                          }
                                          o = $
                                      }
                                  }
                                  a._$I0 = C._$D2._$BL(), h > i._$yT && (i._$yT = h)
                              }
                          }
                      } else {
                          for (var s = o, _ = -1; o < r && ("\r" != (n = 255 & t[o]) && "\n" != n); ++o) if ("=" == n) {
                              _ = o;
                              break
                          }
                          var u = !1;
                          if (_ >= 0) for (_ == s + 4 && "f" == t[s + 1] && "p" == t[s + 2] && "s" == t[s + 3] && (u = !0), o = _ + 1; o < r && ("\r" != (n = 255 & t[o]) && "\n" != n); ++o) if ("," != n && " " != n && "\t" != n) {
                              var l = O._$LS(t, r, o, e);
                              e[0] > 0 && u && 5 < l && l < 121 && (i._$D0 = l), o = e[0]
                          }
                          for (; o < r && ("\n" != t[o] && "\r" != t[o]); ++o) ;
                      } else for (; o < r && ("\n" != t[o] && "\r" != t[o]); ++o) ;
                  }
                  return i._$AS = 1e3 * i._$yT / i._$D0 | 0, i
              },C.prototype.getDurationMSec = function () {
                  return this._$AS
              },C.prototype.dump = function () {
                  for (var t = 0; t < this.motions.length; t++) {
                      var i = this.motions[t];
                      console.log("_$wL[%s] [%d]. ", i._$4P, i._$I0.length);
                      for (var e = 0; e < i._$I0.length && e < 10; e++) console.log("%5.2f ,", i._$I0[e]);
                      console.log("\n")
                  }
              },C.prototype.updateParamExe = function (t, i, e, r) {
                  for (var o = i - r._$z2, n = o * this._$D0 / 1e3, s = 0 | n, _ = n - s, a = 0; a < this.motions.length; a++) {
                      var h = this.motions[a], l = h._$I0.length, $ = h._$4P;
                      if (h._$RP == B._$hs) {
                          var u = h._$I0[s >= l ? l - 1 : s];
                          t.setParamFloat($, u)
                      } else if (B._$ws <= h._$RP && h._$RP <= B._$Ys) ; else {
                          var p = t.getParamFloat($), f = h._$I0[s >= l ? l - 1 : s],
                              c = h._$I0[s + 1 >= l ? l - 1 : s + 1], d = f + (c - f) * _, g = p + (d - p) * e;
                          t.setParamFloat($, g)
                      }
                  }
                  s >= this._$yT && (this._$E ? (r._$z2 = i, this.loopFadeIn && (r._$bs = i)) : r._$9L = !0)
              },C.prototype._$r0 = function () {
                  return this._$E
              },C.prototype._$aL = function (t) {
                  this._$E = t
              },C.prototype.isLoopFadeIn = function () {
                  return this.loopFadeIn
              },C.prototype.setLoopFadeIn = function (t) {
                  this.loopFadeIn = t
              },N.prototype.clear = function () {
                  this.size = 0
              },N.prototype.add = function (t) {
                  if (this._$P.length <= this.size) {
                      var i = new Float32Array(2 * this.size);
                      w._$jT(this._$P, 0, i, 0, this.size), this._$P = i
                  }
                  this._$P[this.size++] = t
              },N.prototype._$BL = function () {
                  var t = new Float32Array(this.size);
                  return w._$jT(this._$P, 0, t, 0, this.size), t
              },B._$Fr = 0,B._$hs = 1,B._$ws = 100,B._$Ns = 101,B._$xs = 102,B._$us = 103,B._$qs = 104,B._$Ys = 105,U._$Ms = 1,U._$Qs = 2,U._$i2 = 0,U._$No = 2,U._$do = U._$Ms,U._$Ls = !0,U._$1r = 5,U._$Qb = 65,U._$J = 1e-4,U._$FT = .001,U._$Ss = 3,G._$o7 = 6,G._$S7 = 7,G._$s7 = 8,G._$77 = 9,G.LIVE2D_FORMAT_VERSION_V2_10_SDK2 = 10,G.LIVE2D_FORMAT_VERSION_V2_11_SDK2_1 = 11,G._$T7 = G.LIVE2D_FORMAT_VERSION_V2_11_SDK2_1,G._$Is = -2004318072,G._$h0 = 0,G._$4L = 23,G._$7P = 33,G._$uT = function (t) {
                  console.log("_$bo :: _$6 _$mo _$E0 : %d\n", t)
              },G._$9o = function (t) {
                  if (t < 40) return G._$uT(t), null;
                  if (t < 50) return G._$uT(t), null;
                  if (t < 60) return G._$uT(t), null;
                  if (t < 100) switch (t) {
                      case 65:
                          return new Z;
                      case 66:
                          return new D;
                      case 67:
                          return new x;
                      case 68:
                          return new z;
                      case 69:
                          return new P;
                      case 70:
                          return new $t;
                      default:
                          return G._$uT(t), null
                  } else if (t < 150) switch (t) {
                      case 131:
                          return new st;
                      case 133:
                          return new tt;
                      case 136:
                          return new p;
                      case 137:
                          return new ot;
                      case 142:
                          return new j
                  }
                  return G._$uT(t), null
              },Y._$HP = 0,Y._$_0 = !0;
              Y._$V2 = -1, Y._$W0 = -1, Y._$jr = !1, Y._$ZS = !0, Y._$tr = -1e6, Y._$lr = 1e6, Y._$is = 32, Y._$e = !1, Y.prototype.getDrawDataIndex = function (t) {
                  for (var i = this._$aS.length - 1; i >= 0; --i) if (null != this._$aS[i] && this._$aS[i].getDrawDataID() == t) return i;
                  return -1
              }, Y.prototype.getDrawData = function (t) {
                  if (t instanceof b) {
                      if (null == this._$Bo) {
                          this._$Bo = new Object;
                          for (var i = this._$aS.length, e = 0; e < i; e++) {
                              var r = this._$aS[e], o = r.getDrawDataID();
                              null != o && (this._$Bo[o] = r)
                          }
                      }
                      return this._$Bo[id]
                  }
                  return t < this._$aS.length ? this._$aS[t] : null
              }, Y.prototype.release = function () {
                  this._$3S.clear(), this._$aS.clear(), this._$F2.clear(), null != this._$Bo && this._$Bo.clear(), this._$db.clear(), this._$8b.clear(), this._$Hr.clear()
              }, Y.prototype.init = function () {
                  this._$co++, this._$F2.length > 0 && this.release();
                  for (var t = this._$Ri.getModelImpl(), i = t._$Xr(), r = i.length, o = new Array, n = new Array, s = 0; s < r; ++s) {
                      var _ = i[s];
                      this._$F2.push(_), this._$Hr.push(_.init(this));
                      for (var a = _.getBaseData(), h = a.length, l = 0; l < h; ++l) o.push(a[l]);
                      for (var l = 0; l < h; ++l) {
                          var $ = a[l].init(this);
                          $._$l2(s), n.push($)
                      }
                      for (var u = _.getDrawData(), p = u.length, l = 0; l < p; ++l) {
                          var f = u[l], c = f.init(this);
                          c._$IP = s, this._$aS.push(f), this._$8b.push(c)
                      }
                  }
                  for (var d = o.length, g = yt._$2o(); ;) {
                      for (var y = !1, s = 0; s < d; ++s) {
                          var m = o[s];
                          if (null != m) {
                              var T = m.getTargetBaseDataID();
                              (null == T || T == g || this.getBaseDataIndex(T) >= 0) && (this._$3S.push(m), this._$db.push(n[s]), o[s] = null, y = !0)
                          }
                      }
                      if (!y) break
                  }
                  var P = t._$E2();
                  if (null != P) {
                      var S = P._$1s();
                      if (null != S) for (var v = S.length, s = 0; s < v; ++s) {
                          var L = S[s];
                          null != L && this._$02(L.getParamID(), L.getDefaultValue(), L.getMinValue(), L.getMaxValue())
                      }
                  }
                  this.clipManager = new e(this.dp_webgl), this.clipManager.init(this, this._$aS, this._$8b), this._$QT = !0
              }, Y.prototype.update = function () {
                  Y._$e && _.start("_$zL");
                  for (var t = this._$_2.length, i = 0; i < t; i++) this._$_2[i] != this._$vr[i] && (this._$Js[i] = Y._$ZS, this._$vr[i] = this._$_2[i]);
                  var e = this._$3S.length, r = this._$aS.length, o = W._$or(), n = W._$Pr(), s = n - o + 1;
                  (null == this._$Ws || this._$Ws.length < s) && (this._$Ws = new Int16Array(s), this._$Vs = new Int16Array(s));
                  for (var i = 0; i < s; i++) this._$Ws[i] = Y._$V2, this._$Vs[i] = Y._$V2;
                  (null == this._$Er || this._$Er.length < r) && (this._$Er = new Int16Array(r));
                  for (var i = 0; i < r; i++) this._$Er[i] = Y._$W0;
                  Y._$e && _.dump("_$zL"), Y._$e && _.start("_$UL");
                  for (var a = null, h = 0; h < e; ++h) {
                      var l = this._$3S[h], $ = this._$db[h];
                      try {
                          l._$Nr(this, $), l._$2b(this, $)
                      } catch (t) {
                          null == a && (a = t)
                      }
                  }
                  null != a && Y._$_0 && _._$Rb(a), Y._$e && _.dump("_$UL"), Y._$e && _.start("_$DL");
                  for (var u = null, p = 0; p < r; ++p) {
                      var f = this._$aS[p], c = this._$8b[p];
                      try {
                          if (f._$Nr(this, c), c._$u2()) continue;
                          f._$2b(this, c);
                          var d, g = Math.floor(f._$zS(this, c) - o);
                          try {
                              d = this._$Vs[g]
                          } catch (t) {
                              console.log("_$li :: %s / %s \t\t\t\t@@_$fS\n", t.toString(), f.getDrawDataID().toString()), g = Math.floor(f._$zS(this, c) - o);
                              continue
                          }
                          d == Y._$V2 ? this._$Ws[g] = p : this._$Er[d] = p, this._$Vs[g] = p
                      } catch (t) {
                          null == u && (u = t, at._$sT(at._$H7))
                      }
                  }
                  null != u && Y._$_0 && _._$Rb(u), Y._$e && _.dump("_$DL"), Y._$e && _.start("_$eL");
                  for (var i = this._$Js.length - 1; i >= 0; i--) this._$Js[i] = Y._$jr;
                  return this._$QT = !1, Y._$e && _.dump("_$eL"), !1
              }, Y.prototype.preDraw = function (t) {
                  null != this.clipManager && (t._$ZT(), this.clipManager.setupClip(this, t))
              }, Y.prototype.draw = function (t) {
                  if (null == this._$Ws) return void _._$li("call _$Ri.update() before _$Ri.draw() ");
                  var i = this._$Ws.length;
                  t._$ZT();
                  for (var e = 0; e < i; ++e) {
                      var r = this._$Ws[e];
                      if (r != Y._$V2) for (; ;) {
                          var o = this._$aS[r], n = this._$8b[r];
                          if (n._$yo()) {
                              var s = n._$IP, a = this._$Hr[s];
                              n._$VS = a.getPartsOpacity(), o.draw(t, this, n)
                          }
                          var h = this._$Er[r];
                          if (h <= r || h == Y._$W0) break;
                          r = h
                      }
                  }
              }, Y.prototype.getParamIndex = function (t) {
                  for (var i = this._$pb.length - 1; i >= 0; --i) if (this._$pb[i] == t) return i;
                  return this._$02(t, 0, Y._$tr, Y._$lr)
              }, Y.prototype._$BS = function (t) {
                  return this.getBaseDataIndex(t)
              }, Y.prototype.getBaseDataIndex = function (t) {
                  for (var i = this._$3S.length - 1; i >= 0; --i) if (null != this._$3S[i] && this._$3S[i].getBaseDataID() == t) return i;
                  return -1
              }, Y.prototype._$UT = function (t, i) {
                  var e = new Float32Array(i);
                  return w._$jT(t, 0, e, 0, t.length), e
              }, Y.prototype._$02 = function (t, i, e, r) {
                  if (this._$qo >= this._$pb.length) {
                      var o = this._$pb.length, n = new Array(2 * o);
                      w._$jT(this._$pb, 0, n, 0, o), this._$pb = n, this._$_2 = this._$UT(this._$_2, 2 * o), this._$vr = this._$UT(this._$vr, 2 * o), this._$Rr = this._$UT(this._$Rr, 2 * o), this._$Or = this._$UT(this._$Or, 2 * o);
                      var s = new Array;
                      w._$jT(this._$Js, 0, s, 0, o), this._$Js = s
                  }
                  return this._$pb[this._$qo] = t, this._$_2[this._$qo] = i, this._$vr[this._$qo] = i, this._$Rr[this._$qo] = e, this._$Or[this._$qo] = r, this._$Js[this._$qo] = Y._$ZS, this._$qo++
              }, Y.prototype._$Zo = function (t, i) {
                  this._$3S[t] = i
              }, Y.prototype.setParamFloat = function (t, i) {
                  i < this._$Rr[t] && (i = this._$Rr[t]), i > this._$Or[t] && (i = this._$Or[t]), this._$_2[t] = i
              }, Y.prototype.loadParam = function () {
                  var t = this._$_2.length;
                  t > this._$fs.length && (t = this._$fs.length), w._$jT(this._$fs, 0, this._$_2, 0, t)
              }, Y.prototype.saveParam = function () {
                  var t = this._$_2.length;
                  t > this._$fs.length && (this._$fs = new Float32Array(t)), w._$jT(this._$_2, 0, this._$fs, 0, t)
              }, Y.prototype._$v2 = function () {
                  return this._$co
              }, Y.prototype._$WS = function () {
                  return this._$QT
              }, Y.prototype._$Xb = function (t) {
                  return this._$Js[t] == Y._$ZS
              }, Y.prototype._$vs = function () {
                  return this._$Es
              }, Y.prototype._$Tr = function () {
                  return this._$ZP
              }, Y.prototype.getBaseData = function (t) {
                  return this._$3S[t]
              }, Y.prototype.getParamFloat = function (t) {
                  return this._$_2[t]
              }, Y.prototype.getParamMax = function (t) {
                  return this._$Or[t]
              }, Y.prototype.getParamMin = function (t) {
                  return this._$Rr[t]
              }, Y.prototype.setPartsOpacity = function (t, i) {
                  this._$Hr[t].setPartsOpacity(i)
              }, Y.prototype.getPartsOpacity = function (t) {
                  return this._$Hr[t].getPartsOpacity()
              }, Y.prototype.getPartsDataIndex = function (t) {
                  for (var i = this._$F2.length - 1; i >= 0; --i) if (null != this._$F2[i] && this._$F2[i]._$p2() == t) return i;
                  return -1
              }, Y.prototype._$q2 = function (t) {
                  return this._$db[t]
              }, Y.prototype._$C2 = function (t) {
                  return this._$8b[t]
              }, Y.prototype._$Bb = function (t) {
                  return this._$Hr[t]
              }, Y.prototype._$5s = function (t, i) {
                  for (var e = this._$Ws.length, r = t, o = 0; o < e; ++o) {
                      var n = this._$Ws[o];
                      if (n != Y._$V2) for (; ;) {
                          var s = this._$8b[n];
                          s._$yo() && (s._$GT()._$B2(this, s, r), r += i);
                          var _ = this._$Er[n];
                          if (_ <= n || _ == Y._$W0) break;
                          n = _
                      }
                  }
              }, Y.prototype.setDrawParam = function (t) {
                  this.dp_webgl = t
              }, Y.prototype.getDrawParam = function () {
                  return this.dp_webgl
              }, k._$0T = function (t) {
                  return k._$0T(new _$5(t))
              }, k._$0T = function (t) {
                  if (!t.exists()) throw new _$ls(t._$3b());
                  for (var i, e = t.length(), r = new Int8Array(e), o = new _$Xs(new _$kb(t), 8192), n = 0; (i = o.read(r, n, e - n)) > 0;) n += i;
                  return r
              }, k._$C = function (t) {
                  var i = null, e = null;
                  try {
                      i = t instanceof Array ? t : new _$Xs(t, 8192), e = new _$js;
                      for (var r, o = new Int8Array(1e3); (r = i.read(o)) > 0;) e.write(o, 0, r);
                      return e._$TS()
                  } finally {
                      null != t && t.close(), null != e && (e.flush(), e.close())
                  }
              }, V.prototype._$T2 = function () {
                  return w.getUserTimeMSec() + Math._$10() * (2 * this._$Br - 1)
              }, V.prototype._$uo = function (t) {
                  this._$Br = t
              }, V.prototype._$QS = function (t, i, e) {
                  this._$Dr = t, this._$Cb = i, this._$mr = e
              }, V.prototype._$7T = function (t) {
                  var i, e = w.getUserTimeMSec(), r = 0;
                  switch (this._$_L) {
                      case STATE_CLOSING:
                          r = (e - this._$bb) / this._$Dr, r >= 1 && (r = 1, this._$_L = wt.STATE_CLOSED, this._$bb = e), i = 1 - r;
                          break;
                      case STATE_CLOSED:
                          r = (e - this._$bb) / this._$Cb, r >= 1 && (this._$_L = wt.STATE_OPENING, this._$bb = e), i = 0;
                          break;
                      case STATE_OPENING:
                          r = (e - this._$bb) / this._$mr, r >= 1 && (r = 1, this._$_L = wt.STATE_INTERVAL, this._$12 = this._$T2()), i = r;
                          break;
                      case STATE_INTERVAL:
                          this._$12 < e && (this._$_L = wt.STATE_CLOSING, this._$bb = e), i = 1;
                          break;
                      case STATE_FIRST:
                      default:
                          this._$_L = wt.STATE_INTERVAL, this._$12 = this._$T2(), i = 1
                  }
                  this._$jo || (i = -i), t.setParamFloat(this._$iL, i), t.setParamFloat(this._$0L, i)
              };
              var wt = function () {
              };
              wt.STATE_FIRST = "STATE_FIRST", wt.STATE_INTERVAL = "STATE_INTERVAL", wt.STATE_CLOSING = "STATE_CLOSING", wt.STATE_CLOSED = "STATE_CLOSED", wt.STATE_OPENING = "STATE_OPENING", X.prototype = new E, X._$As = 32, X._$Gr = !1, X._$NT = null, X._$vS = null, X._$no = null, X._$9r = function (t) {
                  return new Float32Array(t)
              }, X._$vb = function (t) {
                  return new Int16Array(t)
              }, X._$cr = function (t, i) {
                  return null == t || t._$yL() < i.length ? (t = X._$9r(2 * i.length), t.put(i), t._$oT(0)) : (t.clear(), t.put(i), t._$oT(0)), t
              }, X._$mb = function (t, i) {
                  return null == t || t._$yL() < i.length ? (t = X._$vb(2 * i.length), t.put(i), t._$oT(0)) : (t.clear(), t.put(i), t._$oT(0)), t
              }, X._$Hs = function () {
                  return X._$Gr
              }, X._$as = function (t) {
                  X._$Gr = t
              }, X.prototype.setGL = function (t) {
                  this.gl = t
              }, X.prototype.setTransform = function (t) {
                  this.transform = t
              }, X.prototype._$ZT = function () {
              }, X.prototype._$Uo = function (t, i, e, r, o, n, s, _) {
                  if (!(n < .01)) {
                      var a = this._$U2[t], h = n > .9 ? at.EXPAND_W : 0;
                      this.gl.drawElements(a, e, r, o, n, h, this.transform, _)
                  }
              }, X.prototype._$Rs = function () {
                  throw new Error("_$Rs")
              }, X.prototype._$Ds = function (t) {
                  throw new Error("_$Ds")
              }, X.prototype._$K2 = function () {
                  for (var t = 0; t < this._$sb.length; t++) {
                      0 != this._$sb[t] && (this.gl._$Sr(1, this._$sb, t), this._$sb[t] = 0)
                  }
              }, X.prototype.setTexture = function (t, i) {
                  this._$sb.length < t + 1 && this._$nS(t), this._$sb[t] = i
              }, X.prototype.setTexture = function (t, i) {
                  this._$sb.length < t + 1 && this._$nS(t), this._$U2[t] = i
              }, X.prototype._$nS = function (t) {
                  var i = Math.max(2 * this._$sb.length, t + 1 + 10), e = new Int32Array(i);
                  w._$jT(this._$sb, 0, e, 0, this._$sb.length), this._$sb = e;
                  var r = new Array;
                  w._$jT(this._$U2, 0, r, 0, this._$U2.length), this._$U2 = r
              }, z.prototype = new I, z._$Xo = new Float32Array(2), z._$io = new Float32Array(2), z._$0o = new Float32Array(2), z._$Lo = new Float32Array(2), z._$To = new Float32Array(2), z._$Po = new Float32Array(2), z._$gT = new Array, z.prototype._$zP = function () {
                  this._$GS = new D, this._$GS._$zP(), this._$Y0 = new Array
              }, z.prototype.getType = function () {
                  return I._$c2
              }, z.prototype._$F0 = function (t) {
                  I.prototype._$F0.call(this, t), this._$GS = t._$nP(), this._$Y0 = t._$nP(), I.prototype.readV2_opacity.call(this, t)
              }, z.prototype.init = function (t) {
                  var i = new H(this);
                  return i._$Yr = new P, this._$32() && (i._$Wr = new P), i
              }, z.prototype._$Nr = function (t, i) {
                  this != i._$GT() && console.log("### assert!! ### ");
                  var e = i;
                  if (this._$GS._$Ur(t)) {
                      var r = z._$gT;
                      r[0] = !1;
                      var o = this._$GS._$Q2(t, r);
                      i._$Ib(r[0]), this.interpolateOpacity(t, this._$GS, i, r);
                      var n = t._$vs(), s = t._$Tr();
                      if (this._$GS._$zr(n, s, o), o <= 0) {
                          var _ = this._$Y0[n[0]];
                          e._$Yr.init(_)
                      } else if (1 == o) {
                          var _ = this._$Y0[n[0]], a = this._$Y0[n[1]], h = s[0];
                          e._$Yr._$fL = _._$fL + (a._$fL - _._$fL) * h, e._$Yr._$gL = _._$gL + (a._$gL - _._$gL) * h, e._$Yr._$B0 = _._$B0 + (a._$B0 - _._$B0) * h, e._$Yr._$z0 = _._$z0 + (a._$z0 - _._$z0) * h, e._$Yr._$qT = _._$qT + (a._$qT - _._$qT) * h
                      } else if (2 == o) {
                          var _ = this._$Y0[n[0]], a = this._$Y0[n[1]], l = this._$Y0[n[2]], $ = this._$Y0[n[3]],
                              h = s[0], u = s[1], p = _._$fL + (a._$fL - _._$fL) * h, f = l._$fL + ($._$fL - l._$fL) * h;
                          e._$Yr._$fL = p + (f - p) * u, p = _._$gL + (a._$gL - _._$gL) * h, f = l._$gL + ($._$gL - l._$gL) * h, e._$Yr._$gL = p + (f - p) * u, p = _._$B0 + (a._$B0 - _._$B0) * h, f = l._$B0 + ($._$B0 - l._$B0) * h, e._$Yr._$B0 = p + (f - p) * u, p = _._$z0 + (a._$z0 - _._$z0) * h, f = l._$z0 + ($._$z0 - l._$z0) * h, e._$Yr._$z0 = p + (f - p) * u, p = _._$qT + (a._$qT - _._$qT) * h, f = l._$qT + ($._$qT - l._$qT) * h, e._$Yr._$qT = p + (f - p) * u
                      } else if (3 == o) {
                          var c = this._$Y0[n[0]], d = this._$Y0[n[1]], g = this._$Y0[n[2]], y = this._$Y0[n[3]],
                              m = this._$Y0[n[4]], T = this._$Y0[n[5]], P = this._$Y0[n[6]], S = this._$Y0[n[7]],
                              h = s[0], u = s[1], v = s[2], p = c._$fL + (d._$fL - c._$fL) * h,
                              f = g._$fL + (y._$fL - g._$fL) * h, L = m._$fL + (T._$fL - m._$fL) * h,
                              M = P._$fL + (S._$fL - P._$fL) * h;
                          e._$Yr._$fL = (1 - v) * (p + (f - p) * u) + v * (L + (M - L) * u), p = c._$gL + (d._$gL - c._$gL) * h, f = g._$gL + (y._$gL - g._$gL) * h, L = m._$gL + (T._$gL - m._$gL) * h, M = P._$gL + (S._$gL - P._$gL) * h, e._$Yr._$gL = (1 - v) * (p + (f - p) * u) + v * (L + (M - L) * u), p = c._$B0 + (d._$B0 - c._$B0) * h, f = g._$B0 + (y._$B0 - g._$B0) * h, L = m._$B0 + (T._$B0 - m._$B0) * h, M = P._$B0 + (S._$B0 - P._$B0) * h, e._$Yr._$B0 = (1 - v) * (p + (f - p) * u) + v * (L + (M - L) * u), p = c._$z0 + (d._$z0 - c._$z0) * h, f = g._$z0 + (y._$z0 - g._$z0) * h, L = m._$z0 + (T._$z0 - m._$z0) * h, M = P._$z0 + (S._$z0 - P._$z0) * h, e._$Yr._$z0 = (1 - v) * (p + (f - p) * u) + v * (L + (M - L) * u), p = c._$qT + (d._$qT - c._$qT) * h, f = g._$qT + (y._$qT - g._$qT) * h, L = m._$qT + (T._$qT - m._$qT) * h, M = P._$qT + (S._$qT - P._$qT) * h, e._$Yr._$qT = (1 - v) * (p + (f - p) * u) + v * (L + (M - L) * u)
                      } else if (4 == o) {
                          var E = this._$Y0[n[0]], A = this._$Y0[n[1]], I = this._$Y0[n[2]], w = this._$Y0[n[3]],
                              x = this._$Y0[n[4]], O = this._$Y0[n[5]], D = this._$Y0[n[6]], R = this._$Y0[n[7]],
                              b = this._$Y0[n[8]], F = this._$Y0[n[9]], C = this._$Y0[n[10]], N = this._$Y0[n[11]],
                              B = this._$Y0[n[12]], U = this._$Y0[n[13]], G = this._$Y0[n[14]], Y = this._$Y0[n[15]],
                              h = s[0], u = s[1], v = s[2], k = s[3], p = E._$fL + (A._$fL - E._$fL) * h,
                              f = I._$fL + (w._$fL - I._$fL) * h, L = x._$fL + (O._$fL - x._$fL) * h,
                              M = D._$fL + (R._$fL - D._$fL) * h, V = b._$fL + (F._$fL - b._$fL) * h,
                              X = C._$fL + (N._$fL - C._$fL) * h, H = B._$fL + (U._$fL - B._$fL) * h,
                              W = G._$fL + (Y._$fL - G._$fL) * h;
                          e._$Yr._$fL = (1 - k) * ((1 - v) * (p + (f - p) * u) + v * (L + (M - L) * u)) + k * ((1 - v) * (V + (X - V) * u) + v * (H + (W - H) * u)), p = E._$gL + (A._$gL - E._$gL) * h, f = I._$gL + (w._$gL - I._$gL) * h, L = x._$gL + (O._$gL - x._$gL) * h, M = D._$gL + (R._$gL - D._$gL) * h, V = b._$gL + (F._$gL - b._$gL) * h, X = C._$gL + (N._$gL - C._$gL) * h, H = B._$gL + (U._$gL - B._$gL) * h, W = G._$gL + (Y._$gL - G._$gL) * h, e._$Yr._$gL = (1 - k) * ((1 - v) * (p + (f - p) * u) + v * (L + (M - L) * u)) + k * ((1 - v) * (V + (X - V) * u) + v * (H + (W - H) * u)), p = E._$B0 + (A._$B0 - E._$B0) * h, f = I._$B0 + (w._$B0 - I._$B0) * h, L = x._$B0 + (O._$B0 - x._$B0) * h, M = D._$B0 + (R._$B0 - D._$B0) * h, V = b._$B0 + (F._$B0 - b._$B0) * h, X = C._$B0 + (N._$B0 - C._$B0) * h, H = B._$B0 + (U._$B0 - B._$B0) * h, W = G._$B0 + (Y._$B0 - G._$B0) * h, e._$Yr._$B0 = (1 - k) * ((1 - v) * (p + (f - p) * u) + v * (L + (M - L) * u)) + k * ((1 - v) * (V + (X - V) * u) + v * (H + (W - H) * u)), p = E._$z0 + (A._$z0 - E._$z0) * h, f = I._$z0 + (w._$z0 - I._$z0) * h, L = x._$z0 + (O._$z0 - x._$z0) * h, M = D._$z0 + (R._$z0 - D._$z0) * h, V = b._$z0 + (F._$z0 - b._$z0) * h, X = C._$z0 + (N._$z0 - C._$z0) * h, H = B._$z0 + (U._$z0 - B._$z0) * h, W = G._$z0 + (Y._$z0 - G._$z0) * h, e._$Yr._$z0 = (1 - k) * ((1 - v) * (p + (f - p) * u) + v * (L + (M - L) * u)) + k * ((1 - v) * (V + (X - V) * u) + v * (H + (W - H) * u)), p = E._$qT + (A._$qT - E._$qT) * h, f = I._$qT + (w._$qT - I._$qT) * h, L = x._$qT + (O._$qT - x._$qT) * h, M = D._$qT + (R._$qT - D._$qT) * h, V = b._$qT + (F._$qT - b._$qT) * h, X = C._$qT + (N._$qT - C._$qT) * h, H = B._$qT + (U._$qT - B._$qT) * h, W = G._$qT + (Y._$qT - G._$qT) * h, e._$Yr._$qT = (1 - k) * ((1 - v) * (p + (f - p) * u) + v * (L + (M - L) * u)) + k * ((1 - v) * (V + (X - V) * u) + v * (H + (W - H) * u))
                      } else {
                          for (var j = 0 | Math.pow(2, o), q = new Float32Array(j), J = 0; J < j; J++) {
                              for (var Q = J, Z = 1, K = 0; K < o; K++) Z *= Q % 2 == 0 ? 1 - s[K] : s[K], Q /= 2;
                              q[J] = Z
                          }
                          for (var tt = new Array, it = 0; it < j; it++) tt[it] = this._$Y0[n[it]];
                          for (var et = 0, rt = 0, ot = 0, nt = 0, st = 0, it = 0; it < j; it++) et += q[it] * tt[it]._$fL, rt += q[it] * tt[it]._$gL, ot += q[it] * tt[it]._$B0, nt += q[it] * tt[it]._$z0, st += q[it] * tt[it]._$qT;
                          e._$Yr._$fL = et, e._$Yr._$gL = rt, e._$Yr._$B0 = ot, e._$Yr._$z0 = nt, e._$Yr._$qT = st
                      }
                      var _ = this._$Y0[n[0]];
                      e._$Yr.reflectX = _.reflectX, e._$Yr.reflectY = _.reflectY
                  }
              }, z.prototype._$2b = function (t, i) {
                  this != i._$GT() && console.log("### assert!! ### ");
                  var e = i;
                  if (e._$hS(!0), this._$32()) {
                      var r = this.getTargetBaseDataID();
                      if (e._$8r == I._$ur && (e._$8r = t.getBaseDataIndex(r)), e._$8r < 0) at._$so && _._$li("_$L _$0P _$G :: %s", r), e._$hS(!1); else {
                          var o = t.getBaseData(e._$8r);
                          if (null != o) {
                              var n = t._$q2(e._$8r), s = z._$Xo;
                              s[0] = e._$Yr._$fL, s[1] = e._$Yr._$gL;
                              var a = z._$io;
                              a[0] = 0, a[1] = -.1;
                              n._$GT().getType() == I._$c2 ? a[1] = -10 : a[1] = -.1;
                              var h = z._$0o;
                              this._$Jr(t, o, n, s, a, h);
                              var l = Lt._$92(a, h);
                              o._$nb(t, n, s, s, 1, 0, 2), e._$Wr._$fL = s[0], e._$Wr._$gL = s[1], e._$Wr._$B0 = e._$Yr._$B0, e._$Wr._$z0 = e._$Yr._$z0, e._$Wr._$qT = e._$Yr._$qT - l * Lt._$NS;
                              var $ = n.getTotalScale();
                              e.setTotalScale_notForClient($ * e._$Wr._$B0);
                              var u = n.getTotalOpacity();
                              e.setTotalOpacity(u * e.getInterpolatedOpacity()), e._$Wr.reflectX = e._$Yr.reflectX, e._$Wr.reflectY = e._$Yr.reflectY, e._$hS(n._$yo())
                          } else e._$hS(!1)
                      }
                  } else e.setTotalScale_notForClient(e._$Yr._$B0), e.setTotalOpacity(e.getInterpolatedOpacity())
              }, z.prototype._$nb = function (t, i, e, r, o, n, s) {
                  this != i._$GT() && console.log("### assert!! ### ");
                  for (var _, a, h = i, l = null != h._$Wr ? h._$Wr : h._$Yr, $ = Math.sin(Lt._$bS * l._$qT), u = Math.cos(Lt._$bS * l._$qT), p = h.getTotalScale(), f = l.reflectX ? -1 : 1, c = l.reflectY ? -1 : 1, d = u * p * f, g = -$ * p * c, y = $ * p * f, m = u * p * c, T = l._$fL, P = l._$gL, S = o * s, v = n; v < S; v += s) _ = e[v], a = e[v + 1], r[v] = d * _ + g * a + T, r[v + 1] = y * _ + m * a + P
              }, z.prototype._$Jr = function (t, i, e, r, o, n) {
                  i != e._$GT() && console.log("### assert!! ### ");
                  var s = z._$Lo;
                  z._$Lo[0] = r[0], z._$Lo[1] = r[1], i._$nb(t, e, s, s, 1, 0, 2);
                  for (var _ = z._$To, a = z._$Po, h = 1, l = 0; l < 10; l++) {
                      if (a[0] = r[0] + h * o[0], a[1] = r[1] + h * o[1], i._$nb(t, e, a, _, 1, 0, 2), _[0] -= s[0], _[1] -= s[1], 0 != _[0] || 0 != _[1]) return n[0] = _[0], void (n[1] = _[1]);
                      if (a[0] = r[0] - h * o[0], a[1] = r[1] - h * o[1], i._$nb(t, e, a, _, 1, 0, 2), _[0] -= s[0], _[1] -= s[1], 0 != _[0] || 0 != _[1]) return _[0] = -_[0], _[0] = -_[0], n[0] = _[0], void (n[1] = _[1]);
                      h *= .1
                  }
                  at._$so && console.log("_$L0 to transform _$SP\n")
              }, H.prototype = new _t, W.prototype = new M, W._$ur = -2, W._$ES = 500, W._$wb = 2, W._$8S = 3, W._$os = 4, W._$52 = W._$ES, W._$R2 = W._$ES, W._$Sb = function (t) {
                  for (var i = t.length - 1; i >= 0; --i) {
                      var e = t[i];
                      e < W._$52 ? W._$52 = e : e > W._$R2 && (W._$R2 = e)
                  }
              }, W._$or = function () {
                  return W._$52
              }, W._$Pr = function () {
                  return W._$R2
              }, W.prototype._$F0 = function (t) {
                  this._$gP = t._$nP(), this._$dr = t._$nP(), this._$GS = t._$nP(), this._$qb = t._$6L(), this._$Lb = t._$cS(), this._$mS = t._$Tb(), t.getFormatVersion() >= G._$T7 ? (this.clipID = t._$nP(), this.clipIDList = this.convertClipIDForV2_11(this.clipID)) : this.clipIDList = null, W._$Sb(this._$Lb)
              }, W.prototype.getClipIDList = function () {
                  return this.clipIDList
              }, W.prototype._$Nr = function (t, i) {
                  if (i._$IS[0] = !1, i._$Us = v._$Z2(t, this._$GS, i._$IS, this._$Lb), at._$Zs) ; else if (i._$IS[0]) return;
                  i._$7s = v._$br(t, this._$GS, i._$IS, this._$mS)
              }, W.prototype._$2b = function (t) {
              }, W.prototype.getDrawDataID = function () {
                  return this._$gP
              }, W.prototype._$j2 = function (t) {
                  this._$gP = t
              }, W.prototype.getOpacity = function (t, i) {
                  return i._$7s
              }, W.prototype._$zS = function (t, i) {
                  return i._$Us
              }, W.prototype.getTargetBaseDataID = function () {
                  return this._$dr
              }, W.prototype._$gs = function (t) {
                  this._$dr = t
              }, W.prototype._$32 = function () {
                  return null != this._$dr && this._$dr != yt._$2o()
              }, W.prototype.getType = function () {
              }, j._$42 = 0, j.prototype._$1b = function () {
                  return this._$3S
              }, j.prototype.getDrawDataList = function () {
                  return this._$aS
              }, j.prototype._$F0 = function (t) {
                  this._$NL = t._$nP(), this._$aS = t._$nP(), this._$3S = t._$nP()
              }, j.prototype._$kr = function (t) {
                  t._$Zo(this._$3S), t._$xo(this._$aS), this._$3S = null, this._$aS = null
              }, q.prototype = new i, q.loadModel = function (t) {
                  var e = new q;
                  return i._$62(e, t), e
              }, q.loadModel = function (t) {
                  var e = new q;
                  return i._$62(e, t), e
              }, q._$to = function () {
                  return new q
              }, q._$er = function (t) {
                  var i = new _$5("../_$_r/_$t0/_$Ri/_$_P._$d");
                  if (0 == i.exists()) throw new _$ls("_$t0 _$_ _$6 _$Ui :: " + i._$PL());
                  for (var e = ["../_$_r/_$t0/_$Ri/_$_P.512/_$CP._$1", "../_$_r/_$t0/_$Ri/_$_P.512/_$vP._$1", "../_$_r/_$t0/_$Ri/_$_P.512/_$EP._$1", "../_$_r/_$t0/_$Ri/_$_P.512/_$pP._$1"], r = q.loadModel(i._$3b()), o = 0; o < e.length; o++) {
                      var n = new _$5(e[o]);
                      if (0 == n.exists()) throw new _$ls("_$t0 _$_ _$6 _$Ui :: " + n._$PL());
                      r.setTexture(o, _$nL._$_o(t, n._$3b()))
                  }
                  return r
              }, q.prototype.setGL = function (t) {
                  this._$zo.setGL(t)
              }, q.prototype.setTransform = function (t) {
                  this._$zo.setTransform(t)
              }, q.prototype.draw = function () {
                  this._$5S.draw(this._$zo)
              }, q.prototype._$K2 = function () {
                  this._$zo._$K2()
              }, q.prototype.setTexture = function (t, i) {
                  null == this._$zo && _._$li("_$Yi for QT _$ki / _$XS() is _$6 _$ui!!"), this._$zo.setTexture(t, i)
              }, q.prototype.setTexture = function (t, i) {
                  null == this._$zo && _._$li("_$Yi for QT _$ki / _$XS() is _$6 _$ui!!"), this._$zo.setTexture(t, i)
              }, q.prototype._$Rs = function () {
                  return this._$zo._$Rs()
              }, q.prototype._$Ds = function (t) {
                  this._$zo._$Ds(t)
              }, q.prototype.getDrawParam = function () {
                  return this._$zo
              }, J.prototype = new s, J._$cs = "VISIBLE:", J._$ar = "LAYOUT:", J.MTN_PREFIX_FADEIN = "FADEIN:", J.MTN_PREFIX_FADEOUT = "FADEOUT:", J._$Co = 0, J._$1T = 1, J.loadMotion = function (t) {
                  var i = k._$C(t);
                  return J.loadMotion(i)
              }, J.loadMotion = function (t) {
                  t instanceof ArrayBuffer && (t = new DataView(t));
                  var i = new J, e = [0], r = t.byteLength;
                  i._$yT = 0;
                  for (var o = 0; o < r; ++o) {
                      var n = Q(t, o), s = n.charCodeAt(0);
                      if ("\n" != n && "\r" != n) if ("#" != n) if ("$" != n) {
                          if (97 <= s && s <= 122 || 65 <= s && s <= 90 || "_" == n) {
                              for (var _ = o, a = -1; o < r && ("\r" != (n = Q(t, o)) && "\n" != n); ++o) if ("=" == n) {
                                  a = o;
                                  break
                              }
                              if (a >= 0) {
                                  var h = new B;
                                  O.startsWith(t, _, J._$cs) ? (h._$RP = B._$hs, h._$4P = O.createString(t, _, a - _)) : O.startsWith(t, _, J._$ar) ? (h._$4P = O.createString(t, _ + 7, a - _ - 7), O.startsWith(t, _ + 7, "ANCHOR_X") ? h._$RP = B._$xs : O.startsWith(t, _ + 7, "ANCHOR_Y") ? h._$RP = B._$us : O.startsWith(t, _ + 7, "SCALE_X") ? h._$RP = B._$qs : O.startsWith(t, _ + 7, "SCALE_Y") ? h._$RP = B._$Ys : O.startsWith(t, _ + 7, "X") ? h._$RP = B._$ws : O.startsWith(t, _ + 7, "Y") && (h._$RP = B._$Ns)) : (h._$RP = B._$Fr, h._$4P = O.createString(t, _, a - _)), i.motions.push(h);
                                  var l = 0, $ = [];
                                  for (o = a + 1; o < r && ("\r" != (n = Q(t, o)) && "\n" != n); ++o) if ("," != n && " " != n && "\t" != n) {
                                      var u = O._$LS(t, r, o, e);
                                      if (e[0] > 0) {
                                          $.push(u), l++;
                                          var p = e[0];
                                          if (p < o) {
                                              console.log("_$n0 _$hi . @Live2DMotion loadMotion()\n");
                                              break
                                          }
                                          o = p - 1
                                      }
                                  }
                                  h._$I0 = new Float32Array($), l > i._$yT && (i._$yT = l)
                              }
                          }
                      } else {
                          for (var _ = o, a = -1; o < r && ("\r" != (n = Q(t, o)) && "\n" != n); ++o) if ("=" == n) {
                              a = o;
                              break
                          }
                          var f = !1;
                          if (a >= 0) for (a == _ + 4 && "f" == Q(t, _ + 1) && "p" == Q(t, _ + 2) && "s" == Q(t, _ + 3) && (f = !0), o = a + 1; o < r && ("\r" != (n = Q(t, o)) && "\n" != n); ++o) if ("," != n && " " != n && "\t" != n) {
                              var u = O._$LS(t, r, o, e);
                              e[0] > 0 && f && 5 < u && u < 121 && (i._$D0 = u), o = e[0]
                          }
                          for (; o < r && ("\n" != Q(t, o) && "\r" != Q(t, o)); ++o) ;
                      } else for (; o < r && ("\n" != Q(t, o) && "\r" != Q(t, o)); ++o) ;
                  }
                  return i._$rr = 1e3 * i._$yT / i._$D0 | 0, i
              }, J.prototype.getDurationMSec = function () {
                  return this._$E ? -1 : this._$rr
              }, J.prototype.getLoopDurationMSec = function () {
                  return this._$rr
              }, J.prototype.dump = function () {
                  for (var t = 0; t < this.motions.length; t++) {
                      var i = this.motions[t];
                      console.log("_$wL[%s] [%d]. ", i._$4P, i._$I0.length);
                      for (var e = 0; e < i._$I0.length && e < 10; e++) console.log("%5.2f ,", i._$I0[e]);
                      console.log("\n")
                  }
              }, J.prototype.updateParamExe = function (t, i, e, r) {
                  for (var o = i - r._$z2, n = o * this._$D0 / 1e3, s = 0 | n, _ = n - s, a = 0; a < this.motions.length; a++) {
                      var h = this.motions[a], l = h._$I0.length, $ = h._$4P;
                      if (h._$RP == B._$hs) {
                          var u = h._$I0[s >= l ? l - 1 : s];
                          t.setParamFloat($, u)
                      } else if (B._$ws <= h._$RP && h._$RP <= B._$Ys) ; else {
                          var p, f = t.getParamIndex($), c = t.getModelContext(), d = c.getParamMax(f),
                              g = c.getParamMin(f), y = .4 * (d - g), m = c.getParamFloat(f),
                              T = h._$I0[s >= l ? l - 1 : s], P = h._$I0[s + 1 >= l ? l - 1 : s + 1];
                          p = T < P && P - T > y || T > P && T - P > y ? T : T + (P - T) * _;
                          var S = m + (p - m) * e;
                          t.setParamFloat($, S)
                      }
                  }
                  s >= this._$yT && (this._$E ? (r._$z2 = i, this.loopFadeIn && (r._$bs = i)) : r._$9L = !0), this._$eP = e
              }, J.prototype._$r0 = function () {
                  return this._$E
              }, J.prototype._$aL = function (t) {
                  this._$E = t
              },J.prototype._$S0 = function () {
                  return this._$D0
              },J.prototype._$U0 = function (t) {
                  this._$D0 = t
              },J.prototype.isLoopFadeIn = function () {
                  return this.loopFadeIn
              },J.prototype.setLoopFadeIn = function (t) {
                  this.loopFadeIn = t
              },N.prototype.clear = function () {
                  this.size = 0
              },N.prototype.add = function (t) {
                  if (this._$P.length <= this.size) {
                      var i = new Float32Array(2 * this.size);
                      w._$jT(this._$P, 0, i, 0, this.size), this._$P = i
                  }
                  this._$P[this.size++] = t
              },N.prototype._$BL = function () {
                  var t = new Float32Array(this.size);
                  return w._$jT(this._$P, 0, t, 0, this.size), t
              },B._$Fr = 0,B._$hs = 1,B._$ws = 100,B._$Ns = 101,B._$xs = 102,B._$us = 103,B._$qs = 104,B._$Ys = 105,Z.prototype = new I,Z._$gT = new Array,Z.prototype._$zP = function () {
                  this._$GS = new D, this._$GS._$zP()
              },Z.prototype._$F0 = function (t) {
                  I.prototype._$F0.call(this, t), this._$A = t._$6L(), this._$o = t._$6L(), this._$GS = t._$nP(), this._$Eo = t._$nP(), I.prototype.readV2_opacity.call(this, t)
              },Z.prototype.init = function (t) {
                  var i = new K(this), e = (this._$o + 1) * (this._$A + 1);
                  return null != i._$Cr && (i._$Cr = null), i._$Cr = new Float32Array(2 * e), null != i._$hr && (i._$hr = null), this._$32() ? i._$hr = new Float32Array(2 * e) : i._$hr = null, i
              },Z.prototype._$Nr = function (t, i) {
                  var e = i;
                  if (this._$GS._$Ur(t)) {
                      var r = this._$VT(), o = Z._$gT;
                      o[0] = !1, v._$Vr(t, this._$GS, o, r, this._$Eo, e._$Cr, 0, 2), i._$Ib(o[0]), this.interpolateOpacity(t, this._$GS, i, o)
                  }
              },Z.prototype._$2b = function (t, i) {
                  var e = i;
                  if (e._$hS(!0), this._$32()) {
                      var r = this.getTargetBaseDataID();
                      if (e._$8r == I._$ur && (e._$8r = t.getBaseDataIndex(r)), e._$8r < 0) at._$so && _._$li("_$L _$0P _$G :: %s", r), e._$hS(!1); else {
                          var o = t.getBaseData(e._$8r), n = t._$q2(e._$8r);
                          if (null != o && n._$yo()) {
                              var s = n.getTotalScale();
                              e.setTotalScale_notForClient(s);
                              var a = n.getTotalOpacity();
                              e.setTotalOpacity(a * e.getInterpolatedOpacity()), o._$nb(t, n, e._$Cr, e._$hr, this._$VT(), 0, 2), e._$hS(!0)
                          } else e._$hS(!1)
                      }
                  } else e.setTotalOpacity(e.getInterpolatedOpacity())
              },Z.prototype._$nb = function (t, i, e, r, o, n, s) {
                  var _ = i, a = null != _._$hr ? _._$hr : _._$Cr;
                  Z.transformPoints_sdk2(e, r, o, n, s, a, this._$o, this._$A)
              },Z.transformPoints_sdk2 = function (i, e, r, o, n, s, _, a) {
                  for (var h, l, $, u = r * n, p = 0, f = 0, c = 0, d = 0, g = 0, y = 0, m = !1, T = o; T < u; T += n) {
                      var P, S, v, L;
                      if (v = i[T], L = i[T + 1], P = v * _, S = L * a, P < 0 || S < 0 || _ <= P || a <= S) {
                          var M = _ + 1;
                          if (!m) {
                              m = !0, p = .25 * (s[2 * (0 + 0 * M)] + s[2 * (_ + 0 * M)] + s[2 * (0 + a * M)] + s[2 * (_ + a * M)]), f = .25 * (s[2 * (0 + 0 * M) + 1] + s[2 * (_ + 0 * M) + 1] + s[2 * (0 + a * M) + 1] + s[2 * (_ + a * M) + 1]);
                              var E = s[2 * (_ + a * M)] - s[2 * (0 + 0 * M)],
                                  A = s[2 * (_ + a * M) + 1] - s[2 * (0 + 0 * M) + 1],
                                  I = s[2 * (_ + 0 * M)] - s[2 * (0 + a * M)],
                                  w = s[2 * (_ + 0 * M) + 1] - s[2 * (0 + a * M) + 1];
                              c = .5 * (E + I), d = .5 * (A + w), g = .5 * (E - I), y = .5 * (A - w), p -= .5 * (c + g), f -= .5 * (d + y)
                          }
                          if (-2 < v && v < 3 && -2 < L && L < 3) if (v <= 0) if (L <= 0) {
                              var x = s[2 * (0 + 0 * M)], O = s[2 * (0 + 0 * M) + 1], D = p - 2 * c, R = f - 2 * d,
                                  b = p - 2 * g, F = f - 2 * y, C = p - 2 * c - 2 * g, N = f - 2 * d - 2 * y,
                                  B = .5 * (v - -2), U = .5 * (L - -2);
                              B + U <= 1 ? (e[T] = C + (b - C) * B + (D - C) * U, e[T + 1] = N + (F - N) * B + (R - N) * U) : (e[T] = x + (D - x) * (1 - B) + (b - x) * (1 - U), e[T + 1] = O + (R - O) * (1 - B) + (F - O) * (1 - U))
                          } else if (L >= 1) {
                              var b = s[2 * (0 + a * M)], F = s[2 * (0 + a * M) + 1], C = p - 2 * c + 1 * g,
                                  N = f - 2 * d + 1 * y, x = p + 3 * g, O = f + 3 * y, D = p - 2 * c + 3 * g,
                                  R = f - 2 * d + 3 * y, B = .5 * (v - -2), U = .5 * (L - 1);
                              B + U <= 1 ? (e[T] = C + (b - C) * B + (D - C) * U, e[T + 1] = N + (F - N) * B + (R - N) * U) : (e[T] = x + (D - x) * (1 - B) + (b - x) * (1 - U), e[T + 1] = O + (R - O) * (1 - B) + (F - O) * (1 - U))
                          } else {
                              var G = 0 | S;
                              G == a && (G = a - 1);
                              var B = .5 * (v - -2), U = S - G, Y = G / a, k = (G + 1) / a, b = s[2 * (0 + G * M)],
                                  F = s[2 * (0 + G * M) + 1], x = s[2 * (0 + (G + 1) * M)],
                                  O = s[2 * (0 + (G + 1) * M) + 1], C = p - 2 * c + Y * g, N = f - 2 * d + Y * y,
                                  D = p - 2 * c + k * g, R = f - 2 * d + k * y;
                              B + U <= 1 ? (e[T] = C + (b - C) * B + (D - C) * U, e[T + 1] = N + (F - N) * B + (R - N) * U) : (e[T] = x + (D - x) * (1 - B) + (b - x) * (1 - U), e[T + 1] = O + (R - O) * (1 - B) + (F - O) * (1 - U))
                          } else if (1 <= v) if (L <= 0) {
                              var D = s[2 * (_ + 0 * M)], R = s[2 * (_ + 0 * M) + 1], x = p + 3 * c, O = f + 3 * d,
                                  C = p + 1 * c - 2 * g, N = f + 1 * d - 2 * y, b = p + 3 * c - 2 * g,
                                  F = f + 3 * d - 2 * y, B = .5 * (v - 1), U = .5 * (L - -2);
                              B + U <= 1 ? (e[T] = C + (b - C) * B + (D - C) * U, e[T + 1] = N + (F - N) * B + (R - N) * U) : (e[T] = x + (D - x) * (1 - B) + (b - x) * (1 - U), e[T + 1] = O + (R - O) * (1 - B) + (F - O) * (1 - U))
                          } else if (L >= 1) {
                              var C = s[2 * (_ + a * M)], N = s[2 * (_ + a * M) + 1], b = p + 3 * c + 1 * g,
                                  F = f + 3 * d + 1 * y, D = p + 1 * c + 3 * g, R = f + 1 * d + 3 * y,
                                  x = p + 3 * c + 3 * g, O = f + 3 * d + 3 * y, B = .5 * (v - 1), U = .5 * (L - 1);
                              B + U <= 1 ? (e[T] = C + (b - C) * B + (D - C) * U, e[T + 1] = N + (F - N) * B + (R - N) * U) : (e[T] = x + (D - x) * (1 - B) + (b - x) * (1 - U), e[T + 1] = O + (R - O) * (1 - B) + (F - O) * (1 - U))
                          } else {
                              var G = 0 | S;
                              G == a && (G = a - 1);
                              var B = .5 * (v - 1), U = S - G, Y = G / a, k = (G + 1) / a, C = s[2 * (_ + G * M)],
                                  N = s[2 * (_ + G * M) + 1], D = s[2 * (_ + (G + 1) * M)],
                                  R = s[2 * (_ + (G + 1) * M) + 1], b = p + 3 * c + Y * g, F = f + 3 * d + Y * y,
                                  x = p + 3 * c + k * g, O = f + 3 * d + k * y;
                              B + U <= 1 ? (e[T] = C + (b - C) * B + (D - C) * U, e[T + 1] = N + (F - N) * B + (R - N) * U) : (e[T] = x + (D - x) * (1 - B) + (b - x) * (1 - U), e[T + 1] = O + (R - O) * (1 - B) + (F - O) * (1 - U))
                          } else if (L <= 0) {
                              var V = 0 | P;
                              V == _ && (V = _ - 1);
                              var B = P - V, U = .5 * (L - -2), X = V / _, z = (V + 1) / _, D = s[2 * (V + 0 * M)],
                                  R = s[2 * (V + 0 * M) + 1], x = s[2 * (V + 1 + 0 * M)], O = s[2 * (V + 1 + 0 * M) + 1],
                                  C = p + X * c - 2 * g, N = f + X * d - 2 * y, b = p + z * c - 2 * g,
                                  F = f + z * d - 2 * y;
                              B + U <= 1 ? (e[T] = C + (b - C) * B + (D - C) * U, e[T + 1] = N + (F - N) * B + (R - N) * U) : (e[T] = x + (D - x) * (1 - B) + (b - x) * (1 - U), e[T + 1] = O + (R - O) * (1 - B) + (F - O) * (1 - U))
                          } else if (L >= 1) {
                              var V = 0 | P;
                              V == _ && (V = _ - 1);
                              var B = P - V, U = .5 * (L - 1), X = V / _, z = (V + 1) / _, C = s[2 * (V + a * M)],
                                  N = s[2 * (V + a * M) + 1], b = s[2 * (V + 1 + a * M)], F = s[2 * (V + 1 + a * M) + 1],
                                  D = p + X * c + 3 * g, R = f + X * d + 3 * y, x = p + z * c + 3 * g,
                                  O = f + z * d + 3 * y;
                              B + U <= 1 ? (e[T] = C + (b - C) * B + (D - C) * U, e[T + 1] = N + (F - N) * B + (R - N) * U) : (e[T] = x + (D - x) * (1 - B) + (b - x) * (1 - U), e[T + 1] = O + (R - O) * (1 - B) + (F - O) * (1 - U))
                          } else t.err.printf("_$li calc : %.4f , %.4f\t\t\t\t\t@@BDBoxGrid\n", v, L); else e[T] = p + v * c + L * g, e[T + 1] = f + v * d + L * y
                      } else l = P - (0 | P), $ = S - (0 | S), h = 2 * ((0 | P) + (0 | S) * (_ + 1)), l + $ < 1 ? (e[T] = s[h] * (1 - l - $) + s[h + 2] * l + s[h + 2 * (_ + 1)] * $, e[T + 1] = s[h + 1] * (1 - l - $) + s[h + 3] * l + s[h + 2 * (_ + 1) + 1] * $) : (e[T] = s[h + 2 * (_ + 1) + 2] * (l - 1 + $) + s[h + 2 * (_ + 1)] * (1 - l) + s[h + 2] * (1 - $), e[T + 1] = s[h + 2 * (_ + 1) + 3] * (l - 1 + $) + s[h + 2 * (_ + 1) + 1] * (1 - l) + s[h + 3] * (1 - $))
                  }
              },Z.prototype.transformPoints_sdk1 = function (t, i, e, r, o, n, s) {
                  for (var _, a, h, l, $, u, p, f = i, c = this._$o, d = this._$A, g = o * s, y = null != f._$hr ? f._$hr : f._$Cr, m = n; m < g; m += s) at._$ts ? (_ = e[m], a = e[m + 1], _ < 0 ? _ = 0 : _ > 1 && (_ = 1), a < 0 ? a = 0 : a > 1 && (a = 1), _ *= c, a *= d, h = 0 | _, l = 0 | a, h > c - 1 && (h = c - 1), l > d - 1 && (l = d - 1), u = _ - h, p = a - l, $ = 2 * (h + l * (c + 1))) : (_ = e[m] * c, a = e[m + 1] * d, u = _ - (0 | _), p = a - (0 | a), $ = 2 * ((0 | _) + (0 | a) * (c + 1))), u + p < 1 ? (r[m] = y[$] * (1 - u - p) + y[$ + 2] * u + y[$ + 2 * (c + 1)] * p, r[m + 1] = y[$ + 1] * (1 - u - p) + y[$ + 3] * u + y[$ + 2 * (c + 1) + 1] * p) : (r[m] = y[$ + 2 * (c + 1) + 2] * (u - 1 + p) + y[$ + 2 * (c + 1)] * (1 - u) + y[$ + 2] * (1 - p), r[m + 1] = y[$ + 2 * (c + 1) + 3] * (u - 1 + p) + y[$ + 2 * (c + 1) + 1] * (1 - u) + y[$ + 3] * (1 - p))
              },Z.prototype._$VT = function () {
                  return (this._$o + 1) * (this._$A + 1)
              },Z.prototype.getType = function () {
                  return I._$_b
              },K.prototype = new _t,tt._$42 = 0,tt.prototype._$zP = function () {
                  this._$3S = new Array, this._$aS = new Array
              },tt.prototype._$F0 = function (t) {
                  this._$g0 = t._$8L(), this.visible = t._$8L(), this._$NL = t._$nP(), this._$3S = t._$nP(), this._$aS = t._$nP()
              },tt.prototype.init = function (t) {
                  var i = new it(this);
                  return i.setPartsOpacity(this.isVisible() ? 1 : 0), i
              },tt.prototype._$6o = function (t) {
                  if (null == this._$3S) throw new Error("_$3S _$6 _$Wo@_$6o");
                  this._$3S.push(t)
              },tt.prototype._$3o = function (t) {
                  if (null == this._$aS) throw new Error("_$aS _$6 _$Wo@_$3o");
                  this._$aS.push(t)
              },tt.prototype._$Zo = function (t) {
                  this._$3S = t
              },tt.prototype._$xo = function (t) {
                  this._$aS = t
              },tt.prototype.isVisible = function () {
                  return this.visible
              },tt.prototype._$uL = function () {
                  return this._$g0
              },tt.prototype._$KP = function (t) {
                  this.visible = t
              },tt.prototype._$ET = function (t) {
                  this._$g0 = t
              },tt.prototype.getBaseData = function () {
                  return this._$3S
              },tt.prototype.getDrawData = function () {
                  return this._$aS
              },tt.prototype._$p2 = function () {
                  return this._$NL
              },tt.prototype._$ob = function (t) {
                  this._$NL = t
              },tt.prototype.getPartsID = function () {
                  return this._$NL
              },tt.prototype._$MP = function (t) {
                  this._$NL = t
              },it.prototype = new $,it.prototype.getPartsOpacity = function () {
                  return this._$VS
              },it.prototype.setPartsOpacity = function (t) {
                  this._$VS = t
              },et._$L7 = function () {
                  u._$27(), yt._$27(), b._$27(), l._$27()
              },et.prototype.toString = function () {
                  return this.id
              },rt.prototype._$F0 = function (t) {
              },ot.prototype._$1s = function () {
                  return this._$4S
              },ot.prototype._$zP = function () {
                  this._$4S = new Array
              },ot.prototype._$F0 = function (t) {
                  this._$4S = t._$nP()
              },ot.prototype._$Ks = function (t) {
                  this._$4S.push(t)
              },nt.tr = new gt,nt._$50 = new gt,nt._$Ti = new Array(0, 0),nt._$Pi = new Array(0, 0),nt._$B = new Array(0, 0),nt.prototype._$lP = function (t, i, e, r) {
                  this.viewport = new Array(t, i, e, r)
              },nt.prototype._$bL = function () {
                  this.context.save();
                  var t = this.viewport;
                  null != t && (this.context.beginPath(), this.context._$Li(t[0], t[1], t[2], t[3]), this.context.clip())
              },nt.prototype._$ei = function () {
                  this.context.restore()
              },nt.prototype.drawElements = function (t, i, e, r, o, n, s, a) {
                  try {
                      o != this._$Qo && (this._$Qo = o, this.context.globalAlpha = o);
                      for (var h = i.length, l = t.width, $ = t.height, u = this.context, p = this._$xP, f = this._$uP, c = this._$6r, d = this._$3r, g = nt.tr, y = nt._$Ti, m = nt._$Pi, T = nt._$B, P = 0; P < h; P += 3) {
                          u.save();
                          var S = i[P], v = i[P + 1], L = i[P + 2], M = p + c * e[2 * S], E = f + d * e[2 * S + 1],
                              A = p + c * e[2 * v], I = f + d * e[2 * v + 1], w = p + c * e[2 * L],
                              x = f + d * e[2 * L + 1];
                          s && (s._$PS(M, E, T), M = T[0], E = T[1], s._$PS(A, I, T), A = T[0], I = T[1], s._$PS(w, x, T), w = T[0], x = T[1]);
                          var O = l * r[2 * S], D = $ - $ * r[2 * S + 1], R = l * r[2 * v], b = $ - $ * r[2 * v + 1],
                              F = l * r[2 * L], C = $ - $ * r[2 * L + 1], N = Math.atan2(b - D, R - O),
                              B = Math.atan2(I - E, A - M), U = A - M, G = I - E, Y = Math.sqrt(U * U + G * G), k = R - O,
                              V = b - D, X = Math.sqrt(k * k + V * V), z = Y / X;
                          It._$ni(F, C, O, D, R - O, b - D, -(b - D), R - O, y), It._$ni(w, x, M, E, A - M, I - E, -(I - E), A - M, m);
                          var H = (m[0] - y[0]) / y[1], W = Math.min(O, R, F), j = Math.max(O, R, F),
                              q = Math.min(D, b, C), J = Math.max(D, b, C), Q = Math.floor(W), Z = Math.floor(q),
                              K = Math.ceil(j), tt = Math.ceil(J);
                          g.identity(), g.translate(M, E), g.rotate(B), g.scale(1, m[1] / y[1]), g.shear(H, 0), g.scale(z, z), g.rotate(-N), g.translate(-O, -D), g.setContext(u);
                          if (n || (n = 1.2), at.IGNORE_EXPAND && (n = 0), at.USE_CACHED_POLYGON_IMAGE) {
                              var it = a._$e0;
                              if (it.gl_cacheImage = it.gl_cacheImage || {}, !it.gl_cacheImage[P]) {
                                  var et = nt.createCanvas(K - Q, tt - Z);
                                  at.DEBUG_DATA.LDGL_CANVAS_MB = at.DEBUG_DATA.LDGL_CANVAS_MB || 0, at.DEBUG_DATA.LDGL_CANVAS_MB += (K - Q) * (tt - Z) * 4;
                                  var rt = et.getContext("2d");
                                  rt.translate(-Q, -Z), nt.clip(rt, g, n, Y, O, D, R, b, F, C, M, E, A, I, w, x), rt.drawImage(t, 0, 0), it.gl_cacheImage[P] = {
                                      cacheCanvas: et,
                                      cacheContext: rt
                                  }
                              }
                              u.drawImage(it.gl_cacheImage[P].cacheCanvas, Q, Z)
                          } else at.IGNORE_CLIP || nt.clip(u, g, n, Y, O, D, R, b, F, C, M, E, A, I, w, x), at.USE_ADJUST_TRANSLATION && (W = 0, j = l, q = 0, J = $), u.drawImage(t, W, q, j - W, J - q, W, q, j - W, J - q);
                          u.restore()
                      }
                  } catch (t) {
                      _._$Rb(t)
                  }
              },nt.clip = function (t, i, e, r, o, n, s, _, a, h, l, $, u, p, f, c) {
                  e > .02 ? nt.expandClip(t, i, e, r, l, $, u, p, f, c) : nt.clipWithTransform(t, null, o, n, s, _, a, h)
              },nt.expandClip = function (t, i, e, r, o, n, s, _, a, h) {
                  var l = s - o, $ = _ - n, u = a - o, p = h - n, f = l * p - $ * u > 0 ? e : -e, c = -$, d = l,
                      g = a - s, y = h - _, m = -y, T = g, P = Math.sqrt(g * g + y * y), S = -p, v = u,
                      L = Math.sqrt(u * u + p * p), M = o - f * c / r, E = n - f * d / r, A = s - f * c / r,
                      I = _ - f * d / r, w = s - f * m / P, x = _ - f * T / P, O = a - f * m / P, D = h - f * T / P,
                      R = o + f * S / L, b = n + f * v / L, F = a + f * S / L, C = h + f * v / L, N = nt._$50;
                  return null != i._$P2(N) && (nt.clipWithTransform(t, N, M, E, A, I, w, x, O, D, F, C, R, b), !0)
              },nt.clipWithTransform = function (t, i, e, r, o, n, s, a) {
                  if (arguments.length < 7) return void _._$li("err : @LDGL.clip()");
                  if (!(arguments[1] instanceof gt)) return void _._$li("err : a[0] is _$6 LDTransform @LDGL.clip()");
                  var h = nt._$B, l = i, $ = arguments;
                  if (t.beginPath(), l) {
                      l._$PS($[2], $[3], h), t.moveTo(h[0], h[1]);
                      for (var u = 4; u < $.length; u += 2) l._$PS($[u], $[u + 1], h), t.lineTo(h[0], h[1])
                  } else {
                      t.moveTo($[2], $[3]);
                      for (var u = 4; u < $.length; u += 2) t.lineTo($[u], $[u + 1])
                  }
                  t.clip()
              },nt.createCanvas = function (t, i) {
                  var e = document.createElement("canvas");
                  return e.setAttribute("width", t), e.setAttribute("height", i), e || _._$li("err : " + e), e
              },nt.dumpValues = function () {
                  for (var t = "", i = 0; i < arguments.length; i++) t += "[" + i + "]= " + arguments[i].toFixed(3) + " , ";
                  console.log(t)
              },st.prototype._$F0 = function (t) {
                  this._$TT = t._$_T(), this._$LT = t._$_T(), this._$FS = t._$_T(), this._$wL = t._$nP()
              },st.prototype.getMinValue = function () {
                  return this._$TT
              },st.prototype.getMaxValue = function () {
                  return this._$LT
              },st.prototype.getDefaultValue = function () {
                  return this._$FS
              },st.prototype.getParamID = function () {
                  return this._$wL
              },_t.prototype._$yo = function () {
                  return this._$AT && !this._$JS
              },_t.prototype._$hS = function (t) {
                  this._$AT = t
              },_t.prototype._$GT = function () {
                  return this._$e0
              },_t.prototype._$l2 = function (t) {
                  this._$IP = t
              },_t.prototype.getPartsIndex = function () {
                  return this._$IP
              },_t.prototype._$x2 = function () {
                  return this._$JS
              },_t.prototype._$Ib = function (t) {
                  this._$JS = t
              },_t.prototype.getTotalScale = function () {
                  return this.totalScale
              },_t.prototype.setTotalScale_notForClient = function (t) {
                  this.totalScale = t
              },_t.prototype.getInterpolatedOpacity = function () {
                  return this._$7s
              },_t.prototype.setInterpolatedOpacity = function (t) {
                  this._$7s = t
              },_t.prototype.getTotalOpacity = function (t) {
                  return this.totalOpacity
              },_t.prototype.setTotalOpacity = function (t) {
                  this.totalOpacity = t
              },at._$2s = "2.1.00_1",at._$Kr = 201001e3,at._$sP = !0,at._$so = !0,at._$cb = !1,at._$3T = !0,at._$Ts = !0,at._$fb = !0,at._$ts = !0,at.L2D_DEFORMER_EXTEND = !0,at._$Wb = !1;
              at._$yr = !1, at._$Zs = !1, at.L2D_NO_ERROR = 0, at._$i7 = 1e3, at._$9s = 1001, at._$es = 1100, at._$r7 = 2e3, at._$07 = 2001, at._$b7 = 2002, at._$H7 = 4e3, at.L2D_COLOR_BLEND_MODE_MULT = 0, at.L2D_COLOR_BLEND_MODE_ADD = 1, at.L2D_COLOR_BLEND_MODE_INTERPOLATE = 2, at._$6b = !0, at._$cT = 0, at.clippingMaskBufferSize = 256, at.glContext = new Array, at.frameBuffers = new Array, at.fTexture = new Array, at.IGNORE_CLIP = !1, at.IGNORE_EXPAND = !1, at.EXPAND_W = 2, at.USE_ADJUST_TRANSLATION = !0, at.USE_CANVAS_TRANSFORM = !0, at.USE_CACHED_POLYGON_IMAGE = !1, at.DEBUG_DATA = {}, at.PROFILE_IOS_SPEED = {
                  PROFILE_NAME: "iOS Speed",
                  USE_ADJUST_TRANSLATION: !0,
                  USE_CACHED_POLYGON_IMAGE: !0,
                  EXPAND_W: 4
              }, at.PROFILE_IOS_QUALITY = {
                  PROFILE_NAME: "iOS HiQ",
                  USE_ADJUST_TRANSLATION: !0,
                  USE_CACHED_POLYGON_IMAGE: !1,
                  EXPAND_W: 2
              }, at.PROFILE_IOS_DEFAULT = at.PROFILE_IOS_QUALITY, at.PROFILE_ANDROID = {
                  PROFILE_NAME: "Android",
                  USE_ADJUST_TRANSLATION: !1,
                  USE_CACHED_POLYGON_IMAGE: !1,
                  EXPAND_W: 2
              }, at.PROFILE_DESKTOP = {
                  PROFILE_NAME: "Desktop",
                  USE_ADJUST_TRANSLATION: !1,
                  USE_CACHED_POLYGON_IMAGE: !1,
                  EXPAND_W: 2
              }, at.initProfile = function () {
                  Et.isIOS() ? at.setupProfile(at.PROFILE_IOS_DEFAULT) : Et.isAndroid() ? at.setupProfile(at.PROFILE_ANDROID) : at.setupProfile(at.PROFILE_DESKTOP)
              }, at.setupProfile = function (t, i) {
                  if ("number" == typeof t) switch (t) {
                      case 9901:
                          t = at.PROFILE_IOS_SPEED;
                          break;
                      case 9902:
                          t = at.PROFILE_IOS_QUALITY;
                          break;
                      case 9903:
                          t = at.PROFILE_IOS_DEFAULT;
                          break;
                      case 9904:
                          t = at.PROFILE_ANDROID;
                          break;
                      case 9905:
                          t = at.PROFILE_DESKTOP;
                          break;
                      default:
                          alert("profile _$6 _$Ui : " + t)
                  }
                  arguments.length < 2 && (i = !0), i && console.log("profile : " + t.PROFILE_NAME);
                  for (var e in t) at[e] = t[e], i && console.log("  [" + e + "] = " + t[e])
              }, at.init = function () {
                  if (at._$6b) {
                      console.log("Live2D %s", at._$2s), at._$6b = !1;
                      !0, at.initProfile()
                  }
              }, at.getVersionStr = function () {
                  return at._$2s
              }, at.getVersionNo = function () {
                  return at._$Kr
              }, at._$sT = function (t) {
                  at._$cT = t
              }, at.getError = function () {
                  var t = at._$cT;
                  return at._$cT = 0, t
              }, at.dispose = function () {
                  at.glContext = [], at.frameBuffers = [], at.fTexture = []
              }, at.setGL = function (t, i) {
                  var e = i || 0;
                  at.glContext[e] = t
              }, at.getGL = function (t) {
                  return at.glContext[t]
              }, at.setClippingMaskBufferSize = function (t) {
                  at.clippingMaskBufferSize = t
              }, at.getClippingMaskBufferSize = function () {
                  return at.clippingMaskBufferSize
              }, at.deleteBuffer = function (t) {
                  at.getGL(t).deleteFramebuffer(at.frameBuffers[t].framebuffer), delete at.frameBuffers[t], delete at.glContext[t]
              }, ht._$r2 = function (t) {
                  return t < 0 ? 0 : t > 1 ? 1 : .5 - .5 * Math.cos(t * Lt.PI_F)
              }, lt._$fr = -1, lt.prototype.toString = function () {
                  return this._$ib
              }, $t.prototype = new W, $t._$42 = 0, $t._$Os = 30, $t._$ms = 0, $t._$ns = 1, $t._$_s = 2, $t._$gT = new Array, $t.prototype._$_S = function (t) {
                  this._$LP = t
              }, $t.prototype.getTextureNo = function () {
                  return this._$LP
              }, $t.prototype._$ZL = function () {
                  return this._$Qi
              }, $t.prototype._$H2 = function () {
                  return this._$JP
              }, $t.prototype.getNumPoints = function () {
                  return this._$d0
              }, $t.prototype.getType = function () {
                  return W._$wb
              }, $t.prototype._$B2 = function (t, i, e) {
                  var r = i, o = null != r._$hr ? r._$hr : r._$Cr;
                  switch (U._$do) {
                      default:
                      case U._$Ms:
                          throw new Error("_$L _$ro ");
                      case U._$Qs:
                          for (var n = this._$d0 - 1; n >= 0; --n) o[n * U._$No + 4] = e
                  }
              }, $t.prototype._$zP = function () {
                  this._$GS = new D, this._$GS._$zP()
              }, $t.prototype._$F0 = function (t) {
                  W.prototype._$F0.call(this, t), this._$LP = t._$6L(), this._$d0 = t._$6L(), this._$Yo = t._$6L();
                  var i = t._$nP();
                  this._$BP = new Int16Array(3 * this._$Yo);
                  for (var e = 3 * this._$Yo - 1; e >= 0; --e) this._$BP[e] = i[e];
                  if (this._$Eo = t._$nP(), this._$Qi = t._$nP(), t.getFormatVersion() >= G._$s7) {
                      if (this._$JP = t._$6L(), 0 != this._$JP) {
                          if (0 != (1 & this._$JP)) {
                              var r = t._$6L();
                              null == this._$5P && (this._$5P = new Object), this._$5P._$Hb = parseInt(r)
                          }
                          0 != (this._$JP & $t._$Os) ? this._$6s = (this._$JP & $t._$Os) >> 1 : this._$6s = $t._$ms, 0 != (32 & this._$JP) && (this.culling = !1)
                      }
                  } else this._$JP = 0
              }, $t.prototype.init = function (t) {
                  var i = new ut(this), e = this._$d0 * U._$No, r = this._$32();
                  switch (null != i._$Cr && (i._$Cr = null), i._$Cr = new Float32Array(e), null != i._$hr && (i._$hr = null), i._$hr = r ? new Float32Array(e) : null, U._$do) {
                      default:
                      case U._$Ms:
                          if (U._$Ls) for (var o = this._$d0 - 1; o >= 0; --o) {
                              var n = o << 1;
                              this._$Qi[n + 1] = 1 - this._$Qi[n + 1]
                          }
                          break;
                      case U._$Qs:
                          for (var o = this._$d0 - 1; o >= 0; --o) {
                              var n = o << 1, s = o * U._$No, _ = this._$Qi[n], a = this._$Qi[n + 1];
                              i._$Cr[s] = _, i._$Cr[s + 1] = a, i._$Cr[s + 4] = 0, r && (i._$hr[s] = _, i._$hr[s + 1] = a, i._$hr[s + 4] = 0)
                          }
                  }
                  return i
              }, $t.prototype._$Nr = function (t, i) {
                  var e = i;
                  if (this != e._$GT() && console.log("### assert!! ### "), this._$GS._$Ur(t) && (W.prototype._$Nr.call(this, t, e), !e._$IS[0])) {
                      var r = $t._$gT;
                      r[0] = !1, v._$Vr(t, this._$GS, r, this._$d0, this._$Eo, e._$Cr, U._$i2, U._$No)
                  }
              }, $t.prototype._$2b = function (t, i) {
                  try {
                      this != i._$GT() && console.log("### assert!! ### ");
                      var e = !1;
                      i._$IS[0] && (e = !0);
                      var r = i;
                      if (!e && (W.prototype._$2b.call(this, t), this._$32())) {
                          var o = this.getTargetBaseDataID();
                          if (r._$8r == W._$ur && (r._$8r = t.getBaseDataIndex(o)), r._$8r < 0) at._$so && _._$li("_$L _$0P _$G :: %s", o); else {
                              var n = t.getBaseData(r._$8r), s = t._$q2(r._$8r);
                              null == n || s._$x2() ? r._$AT = !1 : (n._$nb(t, s, r._$Cr, r._$hr, this._$d0, U._$i2, U._$No), r._$AT = !0), r.baseOpacity = s.getTotalOpacity()
                          }
                      }
                  } catch (t) {
                      throw t
                  }
              }, $t.prototype.draw = function (t, i, e) {
                  if (this != e._$GT() && console.log("### assert!! ### "), !e._$IS[0]) {
                      var r = e, o = this._$LP;
                      o < 0 && (o = 1);
                      var n = this.getOpacity(i, r) * e._$VS * e.baseOpacity, s = null != r._$hr ? r._$hr : r._$Cr;
                      t.setClipBufPre_clipContextForDraw(e.clipBufPre_clipContext), t._$WP(this.culling), t._$Uo(o, 3 * this._$Yo, this._$BP, s, this._$Qi, n, this._$6s, r)
                  }
              }, $t.prototype.dump = function () {
                  console.log("  _$yi( %d ) , _$d0( %d ) , _$Yo( %d ) \n", this._$LP, this._$d0, this._$Yo), console.log("  _$Oi _$di = { ");
                  for (var t = 0; t < this._$BP.length; t++) console.log("%5d ,", this._$BP[t]);
                  console.log("\n  _$5i _$30");
                  for (var t = 0; t < this._$Eo.length; t++) {
                      console.log("\n    _$30[%d] = ", t);
                      for (var i = this._$Eo[t], e = 0; e < i.length; e++) console.log("%6.2f, ", i[e])
                  }
                  console.log("\n")
              }, $t.prototype._$72 = function (t) {
                  return null == this._$5P ? null : this._$5P[t]
              }, $t.prototype.getIndexArray = function () {
                  return this._$BP
              }, ut.prototype = new Mt, ut.prototype.getTransformedPoints = function () {
                  return null != this._$hr ? this._$hr : this._$Cr
              }, pt.prototype._$HT = function (t) {
                  this.x = t.x, this.y = t.y
              }, pt.prototype._$HT = function (t, i) {
                  this.x = t, this.y = i
              }, ft.prototype = new i, ft.loadModel = function (t) {
                  var e = new ft;
                  return i._$62(e, t), e
              }, ft.loadModel = function (t, e) {
                  var r = e || 0, o = new ft(r);
                  return i._$62(o, t), o
              }, ft._$to = function () {
                  return new ft
              }, ft._$er = function (t) {
                  var i = new _$5("../_$_r/_$t0/_$Ri/_$_P._$d");
                  if (0 == i.exists()) throw new _$ls("_$t0 _$_ _$6 _$Ui :: " + i._$PL());
                  for (var e = ["../_$_r/_$t0/_$Ri/_$_P.512/_$CP._$1", "../_$_r/_$t0/_$Ri/_$_P.512/_$vP._$1", "../_$_r/_$t0/_$Ri/_$_P.512/_$EP._$1", "../_$_r/_$t0/_$Ri/_$_P.512/_$pP._$1"], r = ft.loadModel(i._$3b()), o = 0; o < e.length; o++) {
                      var n = new _$5(e[o]);
                      if (0 == n.exists()) throw new _$ls("_$t0 _$_ _$6 _$Ui :: " + n._$PL());
                      r.setTexture(o, _$nL._$_o(t, n._$3b()))
                  }
                  return r
              }, ft.prototype.setGL = function (t) {
                  at.setGL(t)
              }, ft.prototype.setTransform = function (t) {
                  this.drawParamWebGL.setTransform(t)
              }, ft.prototype.update = function () {
                  this._$5S.update(), this._$5S.preDraw(this.drawParamWebGL)
              }, ft.prototype.draw = function () {
                  this._$5S.draw(this.drawParamWebGL)
              }, ft.prototype._$K2 = function () {
                  this.drawParamWebGL._$K2()
              }, ft.prototype.setTexture = function (t, i) {
                  null == this.drawParamWebGL && _._$li("_$Yi for QT _$ki / _$XS() is _$6 _$ui!!"), this.drawParamWebGL.setTexture(t, i)
              }, ft.prototype.setTexture = function (t, i) {
                  null == this.drawParamWebGL && _._$li("_$Yi for QT _$ki / _$XS() is _$6 _$ui!!"), this.drawParamWebGL.setTexture(t, i)
              }, ft.prototype._$Rs = function () {
                  return this.drawParamWebGL._$Rs()
              }, ft.prototype._$Ds = function (t) {
                  this.drawParamWebGL._$Ds(t)
              }, ft.prototype.getDrawParam = function () {
                  return this.drawParamWebGL
              }, ft.prototype.setMatrix = function (t) {
                  this.drawParamWebGL.setMatrix(t)
              }, ft.prototype.setPremultipliedAlpha = function (t) {
                  this.drawParamWebGL.setPremultipliedAlpha(t)
              }, ft.prototype.isPremultipliedAlpha = function () {
                  return this.drawParamWebGL.isPremultipliedAlpha()
              }, ft.prototype.setAnisotropy = function (t) {
                  this.drawParamWebGL.setAnisotropy(t)
              }, ft.prototype.getAnisotropy = function () {
                  return this.drawParamWebGL.getAnisotropy()
              }, ct.prototype._$tb = function () {
                  return this.motions
              }, ct.prototype.startMotion = function (t, i) {
                  for (var e = null, r = this.motions.length, o = 0; o < r; ++o) null != (e = this.motions[o]) && (e._$qS(e._$w0.getFadeOut()), this._$eb && _._$Ji("MotionQueueManager[size:%2d]->startMotion() / start _$K _$3 (m%d)\n", r, e._$sr));
                  if (null == t) return -1;
                  e = new dt, e._$w0 = t, this.motions.push(e);
                  var n = e._$sr;
                  return this._$eb && _._$Ji("MotionQueueManager[size:%2d]->startMotion() / new _$w0 (m%d)\n", r, n), n
              }, ct.prototype.updateParam = function (t) {
                  try {
                      for (var i = !1, e = 0; e < this.motions.length; e++) {
                          var r = this.motions[e];
                          if (null != r) {
                              var o = r._$w0;
                              null != o ? (o.updateParam(t, r), i = !0, r.isFinished() && (this._$eb && _._$Ji("MotionQueueManager[size:%2d]->updateParam() / _$T0 _$w0 (m%d)\n", this.motions.length - 1, r._$sr), this.motions.splice(e, 1), e--)) : (this.motions = this.motions.splice(e, 1), e--)
                          } else this.motions.splice(e, 1), e--
                      }
                      return i
                  } catch (t) {
                      return _._$li(t), !0
                  }
              }, ct.prototype.isFinished = function (t) {
                  if (arguments.length >= 1) {
                      for (var i = 0; i < this.motions.length; i++) {
                          var e = this.motions[i];
                          if (null != e && (e._$sr == t && !e.isFinished())) return !1
                      }
                      return !0
                  }
                  for (var i = 0; i < this.motions.length; i++) {
                      var e = this.motions[i];
                      if (null != e) {
                          if (null != e._$w0) {
                              if (!e.isFinished()) return !1
                          } else this.motions.splice(i, 1), i--
                      } else this.motions.splice(i, 1), i--
                  }
                  return !0
              }, ct.prototype.stopAllMotions = function () {
                  for (var t = 0; t < this.motions.length; t++) {
                      var i = this.motions[t];
                      if (null != i) {
                          i._$w0;
                          this.motions.splice(t, 1), t--
                      } else this.motions.splice(t, 1), t--
                  }
              }, ct.prototype._$Zr = function (t) {
                  this._$eb = t
              }, ct.prototype._$e = function () {
                  console.log("-- _$R --\n");
                  for (var t = 0; t < this.motions.length; t++) {
                      var i = this.motions[t], e = i._$w0;
                      console.log("MotionQueueEnt[%d] :: %s\n", this.motions.length, e.toString())
                  }
              },dt._$Gs = 0,dt.prototype.isFinished = function () {
                  return this._$9L
              },dt.prototype._$qS = function (t) {
                  var i = w.getUserTimeMSec(), e = i + t;
                  (this._$Do < 0 || e < this._$Do) && (this._$Do = e)
              },dt.prototype._$Bs = function () {
                  return this._$sr
              },gt.prototype.setContext = function (t) {
                  var i = this.m;
                  t.transform(i[0], i[1], i[3], i[4], i[6], i[7])
              },gt.prototype.toString = function () {
                  for (var t = "LDTransform { ", i = 0; i < 9; i++) t += this.m[i].toFixed(2) + " ,";
                  return t += " }"
              },gt.prototype.identity = function () {
                  var t = this.m;
                  t[0] = t[4] = t[8] = 1, t[1] = t[2] = t[3] = t[5] = t[6] = t[7] = 0
              },gt.prototype._$PS = function (t, i, e) {
                  null == e && (e = new Array(0, 0));
                  var r = this.m;
                  return e[0] = r[0] * t + r[3] * i + r[6], e[1] = r[1] * t + r[4] * i + r[7], e
              },gt.prototype._$P2 = function (t) {
                  t || (t = new gt);
                  var i = this.m, e = i[0], r = i[1], o = i[2], n = i[3], s = i[4], _ = i[5], a = i[6], h = i[7],
                      l = i[8], $ = e * s * l + r * _ * a + o * n * h - e * _ * h - o * s * a - r * n * l;
                  if (0 == $) return null;
                  var u = 1 / $;
                  return t.m[0] = u * (s * l - h * _), t.m[1] = u * (h * o - r * l), t.m[2] = u * (r * _ - s * o), t.m[3] = u * (a * _ - n * l), t.m[4] = u * (e * l - a * o), t.m[5] = u * (n * o - e * _), t.m[6] = u * (n * h - a * s), t.m[7] = u * (a * r - e * h), t.m[8] = u * (e * s - n * r), t
              },gt.prototype.transform = function (t, i, e) {
                  null == e && (e = new Array(0, 0));
                  var r = this.m;
                  return e[0] = r[0] * t + r[3] * i + r[6], e[1] = r[1] * t + r[4] * i + r[7], e
              },gt.prototype.translate = function (t, i) {
                  var e = this.m;
                  e[6] = e[0] * t + e[3] * i + e[6], e[7] = e[1] * t + e[4] * i + e[7], e[8] = e[2] * t + e[5] * i + e[8]
              },gt.prototype.scale = function (t, i) {
                  var e = this.m;
                  e[0] *= t, e[1] *= t, e[2] *= t, e[3] *= i, e[4] *= i, e[5] *= i
              },gt.prototype.shear = function (t, i) {
                  var e = this.m, r = e[0] + e[3] * i, o = e[1] + e[4] * i, n = e[2] + e[5] * i;
                  e[3] = e[0] * t + e[3], e[4] = e[1] * t + e[4], e[5] = e[2] * t + e[5], e[0] = r, e[1] = o, e[2] = n
              },gt.prototype.rotate = function (t) {
                  var i = this.m, e = Math.cos(t), r = Math.sin(t), o = i[0] * e + i[3] * r, n = i[1] * e + i[4] * r,
                      s = i[2] * e + i[5] * r;
                  i[3] = -i[0] * r + i[3] * e, i[4] = -i[1] * r + i[4] * e, i[5] = -i[2] * r + i[5] * e, i[0] = o, i[1] = n, i[2] = s
              },gt.prototype.concatenate = function (t) {
                  var i = this.m, e = t.m, r = i[0] * e[0] + i[3] * e[1] + i[6] * e[2],
                      o = i[1] * e[0] + i[4] * e[1] + i[7] * e[2], n = i[2] * e[0] + i[5] * e[1] + i[8] * e[2],
                      s = i[0] * e[3] + i[3] * e[4] + i[6] * e[5], _ = i[1] * e[3] + i[4] * e[4] + i[7] * e[5],
                      a = i[2] * e[3] + i[5] * e[4] + i[8] * e[5], h = i[0] * e[6] + i[3] * e[7] + i[6] * e[8],
                      l = i[1] * e[6] + i[4] * e[7] + i[7] * e[8], $ = i[2] * e[6] + i[5] * e[7] + i[8] * e[8];
                  m[0] = r, m[1] = o, m[2] = n, m[3] = s, m[4] = _, m[5] = a, m[6] = h, m[7] = l, m[8] = $
              },yt.prototype = new et,yt._$eT = null,yt._$tP = new Object,yt._$2o = function () {
                  return null == yt._$eT && (yt._$eT = yt.getID("DST_BASE")), yt._$eT
              },yt._$27 = function () {
                  yt._$tP.clear(), yt._$eT = null
              },yt.getID = function (t) {
                  var i = yt._$tP[t];
                  return null == i && (i = new yt(t), yt._$tP[t] = i), i
              },yt.prototype._$3s = function () {
                  return new yt
              },mt.prototype = new E,mt._$9r = function (t) {
                  return new Float32Array(t)
              },mt._$vb = function (t) {
                  return new Int16Array(t)
              },mt._$cr = function (t, i) {
                  return null == t || t._$yL() < i.length ? (t = mt._$9r(2 * i.length), t.put(i), t._$oT(0)) : (t.clear(), t.put(i), t._$oT(0)), t
              },mt._$mb = function (t, i) {
                  return null == t || t._$yL() < i.length ? (t = mt._$vb(2 * i.length), t.put(i), t._$oT(0)) : (t.clear(), t.put(i), t._$oT(0)), t
              },mt._$Hs = function () {
                  return this._$Gr
              },mt._$as = function (t) {
                  this._$Gr = t
              },mt.prototype.getGL = function () {
                  return this.gl
              },mt.prototype.setGL = function (t) {
                  this.gl = t
              },mt.prototype.setTransform = function (t) {
                  this.transform = t
              },mt.prototype._$ZT = function () {
                  var t = this.gl;
                  this.firstDraw && (this.initShader(), this.firstDraw = !1, this.anisotropyExt = t.getExtension("EXT_texture_filter_anisotropic") || t.getExtension("WEBKIT_EXT_texture_filter_anisotropic") || t.getExtension("MOZ_EXT_texture_filter_anisotropic"), this.anisotropyExt && (this.maxAnisotropy = t.getParameter(this.anisotropyExt.MAX_TEXTURE_MAX_ANISOTROPY_EXT))), t.disable(t.SCISSOR_TEST), t.disable(t.STENCIL_TEST), t.disable(t.DEPTH_TEST), t.frontFace(t.CW), t.enable(t.BLEND), t.colorMask(1, 1, 1, 1), t.bindBuffer(t.ARRAY_BUFFER, null), t.bindBuffer(t.ELEMENT_ARRAY_BUFFER, null)
              },mt.prototype._$Uo = function (t, i, e, r, o, n, s, _) {
                  if (!(n < .01 && null == this.clipBufPre_clipContextMask)) {
                      var a = (n > .9 && at.EXPAND_W, this.gl);
                      if (null == this.gl) throw new Error("gl is null");
                      var h = 1 * this._$C0 * n, l = 1 * this._$tT * n, $ = 1 * this._$WL * n, u = this._$lT * n;
                      if (null != this.clipBufPre_clipContextMask) {
                          a.frontFace(a.CCW), a.useProgram(this.shaderProgram), this._$vS = Tt(a, this._$vS, r), this._$no = Pt(a, this._$no, e), a.enableVertexAttribArray(this.a_position_Loc), a.vertexAttribPointer(this.a_position_Loc, 2, a.FLOAT, !1, 0, 0), this._$NT = Tt(a, this._$NT, o), a.activeTexture(a.TEXTURE1), a.bindTexture(a.TEXTURE_2D, this.textures[t]), a.uniform1i(this.s_texture0_Loc, 1), a.enableVertexAttribArray(this.a_texCoord_Loc), a.vertexAttribPointer(this.a_texCoord_Loc, 2, a.FLOAT, !1, 0, 0), a.uniformMatrix4fv(this.u_matrix_Loc, !1, this.getClipBufPre_clipContextMask().matrixForMask);
                          var p = this.getClipBufPre_clipContextMask().layoutChannelNo, f = this.getChannelFlagAsColor(p);
                          a.uniform4f(this.u_channelFlag, f.r, f.g, f.b, f.a);
                          var c = this.getClipBufPre_clipContextMask().layoutBounds;
                          a.uniform4f(this.u_baseColor_Loc, 2 * c.x - 1, 2 * c.y - 1, 2 * c._$EL() - 1, 2 * c._$5T() - 1), a.uniform1i(this.u_maskFlag_Loc, !0)
                      } else if (null != this.getClipBufPre_clipContextDraw()) {
                          a.useProgram(this.shaderProgramOff), this._$vS = Tt(a, this._$vS, r), this._$no = Pt(a, this._$no, e), a.enableVertexAttribArray(this.a_position_Loc_Off), a.vertexAttribPointer(this.a_position_Loc_Off, 2, a.FLOAT, !1, 0, 0), this._$NT = Tt(a, this._$NT, o), a.activeTexture(a.TEXTURE1), a.bindTexture(a.TEXTURE_2D, this.textures[t]), a.uniform1i(this.s_texture0_Loc_Off, 1), a.enableVertexAttribArray(this.a_texCoord_Loc_Off), a.vertexAttribPointer(this.a_texCoord_Loc_Off, 2, a.FLOAT, !1, 0, 0), a.uniformMatrix4fv(this.u_clipMatrix_Loc_Off, !1, this.getClipBufPre_clipContextDraw().matrixForDraw), a.uniformMatrix4fv(this.u_matrix_Loc_Off, !1, this.matrix4x4), a.activeTexture(a.TEXTURE2), a.bindTexture(a.TEXTURE_2D, at.fTexture[this.glno]), a.uniform1i(this.s_texture1_Loc_Off, 2);
                          var p = this.getClipBufPre_clipContextDraw().layoutChannelNo, f = this.getChannelFlagAsColor(p);
                          a.uniform4f(this.u_channelFlag_Loc_Off, f.r, f.g, f.b, f.a), a.uniform4f(this.u_baseColor_Loc_Off, h, l, $, u)
                      } else a.useProgram(this.shaderProgram), this._$vS = Tt(a, this._$vS, r), this._$no = Pt(a, this._$no, e), a.enableVertexAttribArray(this.a_position_Loc), a.vertexAttribPointer(this.a_position_Loc, 2, a.FLOAT, !1, 0, 0), this._$NT = Tt(a, this._$NT, o), a.activeTexture(a.TEXTURE1), a.bindTexture(a.TEXTURE_2D, this.textures[t]), a.uniform1i(this.s_texture0_Loc, 1), a.enableVertexAttribArray(this.a_texCoord_Loc), a.vertexAttribPointer(this.a_texCoord_Loc, 2, a.FLOAT, !1, 0, 0), a.uniformMatrix4fv(this.u_matrix_Loc, !1, this.matrix4x4), a.uniform4f(this.u_baseColor_Loc, h, l, $, u), a.uniform1i(this.u_maskFlag_Loc, !1);
                      this.culling ? this.gl.enable(a.CULL_FACE) : this.gl.disable(a.CULL_FACE), this.gl.enable(a.BLEND);
                      var d, g, y, m;
                      if (null != this.clipBufPre_clipContextMask) d = a.ONE, g = a.ONE_MINUS_SRC_ALPHA, y = a.ONE, m = a.ONE_MINUS_SRC_ALPHA; else switch (s) {
                          case $t._$ms:
                              d = a.ONE, g = a.ONE_MINUS_SRC_ALPHA, y = a.ONE, m = a.ONE_MINUS_SRC_ALPHA;
                              break;
                          case $t._$ns:
                              d = a.ONE, g = a.ONE, y = a.ZERO, m = a.ONE;
                              break;
                          case $t._$_s:
                              d = a.DST_COLOR, g = a.ONE_MINUS_SRC_ALPHA, y = a.ZERO, m = a.ONE
                      }
                      a.blendEquationSeparate(a.FUNC_ADD, a.FUNC_ADD), a.blendFuncSeparate(d, g, y, m), this.anisotropyExt && a.texParameteri(a.TEXTURE_2D, this.anisotropyExt.TEXTURE_MAX_ANISOTROPY_EXT, this.maxAnisotropy);
                      var T = e.length;
                      a.drawElements(a.TRIANGLES, T, a.UNSIGNED_SHORT, 0), a.bindTexture(a.TEXTURE_2D, null)
                  }
              },mt.prototype._$Rs = function () {
                  throw new Error("_$Rs")
              },mt.prototype._$Ds = function (t) {
                  throw new Error("_$Ds")
              },mt.prototype._$K2 = function () {
                  for (var t = 0; t < this.textures.length; t++) {
                      0 != this.textures[t] && (this.gl._$K2(1, this.textures, t), this.textures[t] = null)
                  }
              },mt.prototype.setTexture = function (t, i) {
                  this.textures[t] = i
              },mt.prototype.initShader = function () {
                  var t = this.gl;
                  this.loadShaders2(), this.a_position_Loc = t.getAttribLocation(this.shaderProgram, "a_position"), this.a_texCoord_Loc = t.getAttribLocation(this.shaderProgram, "a_texCoord"), this.u_matrix_Loc = t.getUniformLocation(this.shaderProgram, "u_mvpMatrix"), this.s_texture0_Loc = t.getUniformLocation(this.shaderProgram, "s_texture0"), this.u_channelFlag = t.getUniformLocation(this.shaderProgram, "u_channelFlag"), this.u_baseColor_Loc = t.getUniformLocation(this.shaderProgram, "u_baseColor"), this.u_maskFlag_Loc = t.getUniformLocation(this.shaderProgram, "u_maskFlag"), this.a_position_Loc_Off = t.getAttribLocation(this.shaderProgramOff, "a_position"), this.a_texCoord_Loc_Off = t.getAttribLocation(this.shaderProgramOff, "a_texCoord"), this.u_matrix_Loc_Off = t.getUniformLocation(this.shaderProgramOff, "u_mvpMatrix"), this.u_clipMatrix_Loc_Off = t.getUniformLocation(this.shaderProgramOff, "u_ClipMatrix"), this.s_texture0_Loc_Off = t.getUniformLocation(this.shaderProgramOff, "s_texture0"), this.s_texture1_Loc_Off = t.getUniformLocation(this.shaderProgramOff, "s_texture1"), this.u_channelFlag_Loc_Off = t.getUniformLocation(this.shaderProgramOff, "u_channelFlag"), this.u_baseColor_Loc_Off = t.getUniformLocation(this.shaderProgramOff, "u_baseColor")
              },mt.prototype.disposeShader = function () {
                  var t = this.gl;
                  this.shaderProgram && (t.deleteProgram(this.shaderProgram), this.shaderProgram = null), this.shaderProgramOff && (t.deleteProgram(this.shaderProgramOff), this.shaderProgramOff = null)
              },mt.prototype.compileShader = function (t, i) {
                  var e = this.gl, r = i, o = e.createShader(t);
                  if (null == o) return _._$Ji("_$L0 to create shader"), null;
                  if (e.shaderSource(o, r), e.compileShader(o), !e.getShaderParameter(o, e.COMPILE_STATUS)) {
                      var n = e.getShaderInfoLog(o);
                      return _._$Ji("_$L0 to compile shader : " + n), e.deleteShader(o), null
                  }
                  return o
              },mt.prototype.loadShaders2 = function () {
                  var t = this.gl;
                  if (this.shaderProgram = t.createProgram(), !this.shaderProgram) return !1;
                  if (this.shaderProgramOff = t.createProgram(), !this.shaderProgramOff) return !1;
                  if (this.vertShader = this.compileShader(t.VERTEX_SHADER, "attribute vec4     a_position;attribute vec2     a_texCoord;varying vec2       v_texCoord;varying vec4       v_ClipPos;uniform mat4       u_mvpMatrix;void main(){    gl_Position = u_mvpMatrix * a_position;    v_ClipPos = u_mvpMatrix * a_position;    v_texCoord = a_texCoord;}"), !this.vertShader) return _._$Ji("Vertex shader compile _$li!"), !1;
                  if (this.vertShaderOff = this.compileShader(t.VERTEX_SHADER, "attribute vec4     a_position;attribute vec2     a_texCoord;varying vec2       v_texCoord;varying vec4       v_ClipPos;uniform mat4       u_mvpMatrix;uniform mat4       u_ClipMatrix;void main(){    gl_Position = u_mvpMatrix * a_position;    v_ClipPos = u_ClipMatrix * a_position;    v_texCoord = a_texCoord ;}"), !this.vertShaderOff) return _._$Ji("OffVertex shader compile _$li!"), !1;
                  if (this.fragShader = this.compileShader(t.FRAGMENT_SHADER, "precision mediump float;varying vec2       v_texCoord;varying vec4       v_ClipPos;uniform sampler2D  s_texture0;uniform vec4       u_channelFlag;uniform vec4       u_baseColor;uniform bool       u_maskFlag;void main(){    vec4 smpColor;     if(u_maskFlag){        float isInside =             step(u_baseColor.x, v_ClipPos.x/v_ClipPos.w)          * step(u_baseColor.y, v_ClipPos.y/v_ClipPos.w)          * step(v_ClipPos.x/v_ClipPos.w, u_baseColor.z)          * step(v_ClipPos.y/v_ClipPos.w, u_baseColor.w);        smpColor = u_channelFlag * texture2D(s_texture0 , v_texCoord).a * isInside;    }else{        smpColor = texture2D(s_texture0 , v_texCoord) * u_baseColor;    }    gl_FragColor = smpColor;}"), !this.fragShader) return _._$Ji("Fragment shader compile _$li!"), !1;
                  if (this.fragShaderOff = this.compileShader(t.FRAGMENT_SHADER, "precision mediump float ;varying vec2       v_texCoord;varying vec4       v_ClipPos;uniform sampler2D  s_texture0;uniform sampler2D  s_texture1;uniform vec4       u_channelFlag;uniform vec4       u_baseColor ;void main(){    vec4 col_formask = texture2D(s_texture0, v_texCoord) * u_baseColor;    vec4 clipMask = texture2D(s_texture1, v_ClipPos.xy / v_ClipPos.w) * u_channelFlag;    float maskVal = clipMask.r + clipMask.g + clipMask.b + clipMask.a;    col_formask = col_formask * maskVal;    gl_FragColor = col_formask;}"), !this.fragShaderOff) return _._$Ji("OffFragment shader compile _$li!"), !1;
                  if (t.attachShader(this.shaderProgram, this.vertShader), t.attachShader(this.shaderProgram, this.fragShader), t.attachShader(this.shaderProgramOff, this.vertShaderOff), t.attachShader(this.shaderProgramOff, this.fragShaderOff), t.linkProgram(this.shaderProgram), t.linkProgram(this.shaderProgramOff), !t.getProgramParameter(this.shaderProgram, t.LINK_STATUS)) {
                      var i = t.getProgramInfoLog(this.shaderProgram);
                      return _._$Ji("_$L0 to link program: " + i), this.vertShader && (t.deleteShader(this.vertShader), this.vertShader = 0), this.fragShader && (t.deleteShader(this.fragShader), this.fragShader = 0), this.shaderProgram && (t.deleteProgram(this.shaderProgram), this.shaderProgram = 0), this.vertShaderOff && (t.deleteShader(this.vertShaderOff), this.vertShaderOff = 0), this.fragShaderOff && (t.deleteShader(this.fragShaderOff), this.fragShaderOff = 0), this.shaderProgramOff && (t.deleteProgram(this.shaderProgramOff), this.shaderProgramOff = 0), !1
                  }
                  return !0
              },mt.prototype.createFramebuffer = function () {
                  var t = this.gl, i = at.clippingMaskBufferSize, e = t.createFramebuffer();
                  t.bindFramebuffer(t.FRAMEBUFFER, e);
                  var r = t.createRenderbuffer();
                  t.bindRenderbuffer(t.RENDERBUFFER, r), t.renderbufferStorage(t.RENDERBUFFER, t.RGBA4, i, i), t.framebufferRenderbuffer(t.FRAMEBUFFER, t.COLOR_ATTACHMENT0, t.RENDERBUFFER, r);
                  var o = t.createTexture();
                  return t.bindTexture(t.TEXTURE_2D, o), t.texImage2D(t.TEXTURE_2D, 0, t.RGBA, i, i, 0, t.RGBA, t.UNSIGNED_BYTE, null), t.texParameteri(t.TEXTURE_2D, t.TEXTURE_MIN_FILTER, t.LINEAR), t.texParameteri(t.TEXTURE_2D, t.TEXTURE_MAG_FILTER, t.LINEAR), t.texParameteri(t.TEXTURE_2D, t.TEXTURE_WRAP_S, t.CLAMP_TO_EDGE), t.texParameteri(t.TEXTURE_2D, t.TEXTURE_WRAP_T, t.CLAMP_TO_EDGE), t.framebufferTexture2D(t.FRAMEBUFFER, t.COLOR_ATTACHMENT0, t.TEXTURE_2D, o, 0), t.bindTexture(t.TEXTURE_2D, null), t.bindRenderbuffer(t.RENDERBUFFER, null), t.bindFramebuffer(t.FRAMEBUFFER, null), at.fTexture[this.glno] = o, {
                      framebuffer: e,
                      renderbuffer: r,
                      texture: at.fTexture[this.glno]
                  }
              },St.prototype._$fP = function () {
                  var t, i, e, r = this._$ST();
                  if (0 == (128 & r)) return 255 & r;
                  if (0 == (128 & (t = this._$ST()))) return (127 & r) << 7 | 127 & t;
                  if (0 == (128 & (i = this._$ST()))) return (127 & r) << 14 | (127 & t) << 7 | 255 & i;
                  if (0 == (128 & (e = this._$ST()))) return (127 & r) << 21 | (127 & t) << 14 | (127 & i) << 7 | 255 & e;
                  throw new lt("_$L _$0P  _")
              },St.prototype.getFormatVersion = function () {
                  return this._$S2
              },St.prototype._$gr = function (t) {
                  this._$S2 = t
              },St.prototype._$3L = function () {
                  return this._$fP()
              },St.prototype._$mP = function () {
                  return this._$zT(), this._$F += 8, this._$T.getFloat64(this._$F - 8)
              },St.prototype._$_T = function () {
                  return this._$zT(), this._$F += 4, this._$T.getFloat32(this._$F - 4)
              },St.prototype._$6L = function () {
                  return this._$zT(), this._$F += 4, this._$T.getInt32(this._$F - 4)
              },St.prototype._$ST = function () {
                  return this._$zT(), this._$T.getInt8(this._$F++)
              },St.prototype._$9T = function () {
                  return this._$zT(), this._$F += 2, this._$T.getInt16(this._$F - 2)
              },St.prototype._$2T = function () {
                  throw this._$zT(), this._$F += 8, new lt("_$L _$q read long")
              },St.prototype._$po = function () {
                  return this._$zT(), 0 != this._$T.getInt8(this._$F++)
              };
              var xt = !0;
              St.prototype._$bT = function () {
                  this._$zT();
                  var t = this._$3L(), i = null;
                  if (xt) try {
                      var e = new ArrayBuffer(2 * t);
                      i = new Uint16Array(e);
                      for (var r = 0; r < t; ++r) i[r] = this._$T.getUint8(this._$F++);
                      return String.fromCharCode.apply(null, i)
                  } catch (t) {
                      xt = !1
                  }
                  try {
                      var o = new Array;
                      if (null == i) for (var r = 0; r < t; ++r) o[r] = this._$T.getUint8(this._$F++); else for (var r = 0; r < t; ++r) o[r] = i[r];
                      return String.fromCharCode.apply(null, o)
                  } catch (t) {
                      console.log("read utf8 / _$rT _$L0 !! : " + t)
                  }
              }, St.prototype._$cS = function () {
                  this._$zT();
                  for (var t = this._$3L(), i = new Int32Array(t), e = 0; e < t; e++) i[e] = this._$T.getInt32(this._$F), this._$F += 4;
                  return i
              }, St.prototype._$Tb = function () {
                  this._$zT();
                  for (var t = this._$3L(), i = new Float32Array(t), e = 0; e < t; e++) i[e] = this._$T.getFloat32(this._$F), this._$F += 4;
                  return i
              }, St.prototype._$5b = function () {
                  this._$zT();
                  for (var t = this._$3L(), i = new Float64Array(t), e = 0; e < t; e++) i[e] = this._$T.getFloat64(this._$F), this._$F += 8;
                  return i
              }, St.prototype._$nP = function () {
                  return this._$Jb(-1)
              }, St.prototype._$Jb = function (t) {
                  if (this._$zT(), t < 0 && (t = this._$3L()), t == G._$7P) {
                      var i = this._$6L();
                      if (0 <= i && i < this._$Ko.length) return this._$Ko[i];
                      throw new lt("_$sL _$4i @_$m0")
                  }
                  var e = this._$4b(t);
                  return this._$Ko.push(e), e
              }, St.prototype._$4b = function (t) {
                  if (0 == t) return null;
                  if (50 == t) {
                      var i = this._$bT(), e = b.getID(i);
                      return e
                  }
                  if (51 == t) {
                      var i = this._$bT(), e = yt.getID(i);
                      return e
                  }
                  if (134 == t) {
                      var i = this._$bT(), e = l.getID(i);
                      return e
                  }
                  if (60 == t) {
                      var i = this._$bT(), e = u.getID(i);
                      return e
                  }
                  if (t >= 48) {
                      var r = G._$9o(t);
                      return null != r ? (r._$F0(this), r) : null
                  }
                  switch (t) {
                      case 1:
                          return this._$bT();
                      case 10:
                          return new n(this._$6L(), !0);
                      case 11:
                          return new S(this._$mP(), this._$mP(), this._$mP(), this._$mP());
                      case 12:
                          return new S(this._$_T(), this._$_T(), this._$_T(), this._$_T());
                      case 13:
                          return new L(this._$mP(), this._$mP());
                      case 14:
                          return new L(this._$_T(), this._$_T());
                      case 15:
                          for (var o = this._$3L(), e = new Array(o), s = 0; s < o; s++) e[s] = this._$nP();
                          return e;
                      case 17:
                          var e = new F(this._$mP(), this._$mP(), this._$mP(), this._$mP(), this._$mP(), this._$mP());
                          return e;
                      case 21:
                          return new h(this._$6L(), this._$6L(), this._$6L(), this._$6L());
                      case 22:
                          return new pt(this._$6L(), this._$6L());
                      case 23:
                          throw new Error("_$L _$ro ");
                      case 16:
                      case 25:
                          return this._$cS();
                      case 26:
                          return this._$5b();
                      case 27:
                          return this._$Tb();
                      case 2:
                      case 3:
                      case 4:
                      case 5:
                      case 6:
                      case 7:
                      case 8:
                      case 9:
                      case 18:
                      case 19:
                      case 20:
                      case 24:
                      case 28:
                          throw new lt("_$6 _$q : _$nP() of 2-9 ,18,19,20,24,28 : " + t);
                      default:
                          throw new lt("_$6 _$q : _$nP() NO _$i : " + t)
                  }
              }, St.prototype._$8L = function () {
                  return 0 == this._$hL ? this._$v0 = this._$ST() : 8 == this._$hL && (this._$v0 = this._$ST(), this._$hL = 0), 1 == (this._$v0 >> 7 - this._$hL++ & 1)
              }, St.prototype._$zT = function () {
                  0 != this._$hL && (this._$hL = 0)
              }, vt.prototype._$wP = function (t, i, e) {
                  for (var r = 0; r < e; r++) {
                      for (var o = 0; o < i; o++) {
                          var n = 2 * (o + r * i);
                          console.log("(% 7.3f , % 7.3f) , ", t[n], t[n + 1])
                      }
                      console.log("\n")
                  }
                  console.log("\n")
              }, Lt._$2S = Math.PI / 180, Lt._$bS = Math.PI / 180, Lt._$wS = 180 / Math.PI, Lt._$NS = 180 / Math.PI, Lt.PI_F = Math.PI, Lt._$kT = [0, .012368, .024734, .037097, .049454, .061803, .074143, .086471, .098786, .111087, .12337, .135634, .147877, .160098, .172295, .184465, .196606, .208718, .220798, .232844, .244854, .256827, .268761, .280654, .292503, .304308, .316066, .327776, .339436, .351044, .362598, .374097, .385538, .396921, .408243, .419502, .430697, .441826, .452888, .463881, .474802, .485651, .496425, .507124, .517745, .528287, .538748, .549126, .559421, .56963, .579752, .589785, .599728, .609579, .619337, .629, .638567, .648036, .657406, .666676, .675843, .684908, .693867, .70272, .711466, .720103, .72863, .737045, .745348, .753536, .76161, .769566, .777405, .785125, .792725, .800204, .807561, .814793, .821901, .828884, .835739, .842467, .849066, .855535, .861873, .868079, .874153, .880093, .885898, .891567, .897101, .902497, .907754, .912873, .917853, .922692, .92739, .931946, .936359, .940629, .944755, .948737, .952574, .956265, .959809, .963207, .966457, .96956, .972514, .97532, .977976, .980482, .982839, .985045, .987101, .989006, .990759, .992361, .993811, .995109, .996254, .997248, .998088, .998776, .999312, .999694, .999924, 1], Lt._$92 = function (t, i) {
                  var e = Math.atan2(t[1], t[0]), r = Math.atan2(i[1], i[0]);
                  return Lt._$tS(e, r)
              }, Lt._$tS = function (t, i) {
                  for (var e = t - i; e < -Math.PI;) e += 2 * Math.PI;
                  for (; e > Math.PI;) e -= 2 * Math.PI;
                  return e
              }, Lt._$9 = function (t) {
                  return Math.sin(t)
              }, Lt.fcos = function (t) {
                  return Math.cos(t)
              }, Mt.prototype._$u2 = function () {
                  return this._$IS[0]
              }, Mt.prototype._$yo = function () {
                  return this._$AT && !this._$IS[0]
              }, Mt.prototype._$GT = function () {
                  return this._$e0
              }, Et._$W2 = 0, Et.SYSTEM_INFO = null, Et.USER_AGENT = navigator.userAgent, Et.isIPhone = function () {
                  return Et.SYSTEM_INFO || Et.setup(), Et.SYSTEM_INFO._isIPhone
              }, Et.isIOS = function () {
                  return Et.SYSTEM_INFO || Et.setup(), Et.SYSTEM_INFO._isIPhone || Et.SYSTEM_INFO._isIPad
              }, Et.isAndroid = function () {
                  return Et.SYSTEM_INFO || Et.setup(), Et.SYSTEM_INFO._isAndroid
              }, Et.getOSVersion = function () {
                  return Et.SYSTEM_INFO || Et.setup(), Et.SYSTEM_INFO.version
              }, Et.getOS = function () {
                  return Et.SYSTEM_INFO || Et.setup(), Et.SYSTEM_INFO._isIPhone || Et.SYSTEM_INFO._isIPad ? "iOS" : Et.SYSTEM_INFO._isAndroid ? "Android" : "_$Q0 OS"
              }, Et.setup = function () {
                  function t(t, i) {
                      for (var e = t.substring(i).split(/[ _,;\.]/), r = 0, o = 0; o <= 2 && !isNaN(e[o]); o++) {
                          var n = parseInt(e[o]);
                          if (n < 0 || n > 999) {
                              _._$li("err : " + n + " @UtHtml5.setup()"), r = 0;
                              break
                          }
                          r += n * Math.pow(1e3, 2 - o)
                      }
                      return r
                  }
  
                  var i, e = Et.USER_AGENT, r = Et.SYSTEM_INFO = {userAgent: e};
                  if ((i = e.indexOf("iPhone OS ")) >= 0) r.os = "iPhone", r._isIPhone = !0, r.version = t(e, i + "iPhone OS ".length); else if ((i = e.indexOf("iPad")) >= 0) {
                      if ((i = e.indexOf("CPU OS")) < 0) return void _._$li(" err : " + e + " @UtHtml5.setup()");
                      r.os = "iPad", r._isIPad = !0, r.version = t(e, i + "CPU OS ".length)
                  } else (i = e.indexOf("Android")) >= 0 ? (r.os = "Android", r._isAndroid = !0, r.version = t(e, i + "Android ".length)) : (r.os = "-", r.version = -1)
              }, window.UtSystem = w, window.UtDebug = _, window.LDTransform = gt, window.LDGL = nt, window.Live2D = at, window.Live2DModelWebGL = ft, window.Live2DModelJS = q, window.Live2DMotion = J, window.MotionQueueManager = ct, window.PhysicsHair = f, window.AMotion = s, window.PartsDataID = l, window.DrawDataID = b, window.BaseDataID = yt, window.ParamID = u, at.init();
              var At = !1
          }()
      }).call(i, e(7))
  }, function (t, i) {
      t.exports = {
          import: function () {
              throw new Error("System.import cannot be used indirectly")
          }
      }
  }, function (t, i, e) {
      "use strict";
  
      function r(t) {
          return t && t.__esModule ? t : {default: t}
      }
  
      function o() {
          this.models = [], this.count = -1, this.reloadFlg = !1, Live2D.init(), n.Live2DFramework.setPlatformManager(new _.default)
      }
  
      Object.defineProperty(i, "__esModule", {value: !0}), i.default = o;
      var n = e(0), s = e(9), _ = r(s), a = e(10), h = r(a), l = e(1), $ = r(l);
      o.prototype.createModel = function () {
          var t = new h.default;
          return this.models.push(t), t
      }, o.prototype.changeModel = function (t, i) {
          if (this.reloadFlg) {
              this.reloadFlg = !1;
              this.releaseModel(0, t), this.createModel(), this.models[0].load(t, i)
          }
      }, o.prototype.getModel = function (t) {
          return t >= this.models.length ? null : this.models[t]
      }, o.prototype.releaseModel = function (t, i) {
          this.models.length <= t || (this.models[t].release(i), delete this.models[t], this.models.splice(t, 1))
      }, o.prototype.numModels = function () {
          return this.models.length
      }, o.prototype.setDrag = function (t, i) {
          for (var e = 0; e < this.models.length; e++) this.models[e].setDrag(t, i)
      }, o.prototype.maxScaleEvent = function () {
          $.default.DEBUG_LOG && console.log("Max scale event.");
          for (var t = 0; t < this.models.length; t++) this.models[t].startRandomMotion($.default.MOTION_GROUP_PINCH_IN, $.default.PRIORITY_NORMAL)
      }, o.prototype.minScaleEvent = function () {
          $.default.DEBUG_LOG && console.log("Min scale event.");
          for (var t = 0; t < this.models.length; t++) this.models[t].startRandomMotion($.default.MOTION_GROUP_PINCH_OUT, $.default.PRIORITY_NORMAL)
      }, o.prototype.tapEvent = function (t, i) {
          $.default.DEBUG_LOG && console.log("tapEvent view x:" + t + " y:" + i);
          for (var e = 0; e < this.models.length; e++) this.models[e].hitTest($.default.HIT_AREA_HEAD, t, i) ? ($.default.DEBUG_LOG && console.log("Tap face."), this.models[e].setRandomExpression()) : this.models[e].hitTest($.default.HIT_AREA_BODY, t, i) ? ($.default.DEBUG_LOG && console.log("Tap body. models[" + e + "]"), this.models[e].startRandomMotion($.default.MOTION_GROUP_TAP_BODY, $.default.PRIORITY_NORMAL)) : this.models[e].hitTestCustom("head", t, i) ? ($.default.DEBUG_LOG && console.log("Tap face."), this.models[e].startRandomMotion($.default.MOTION_GROUP_FLICK_HEAD, $.default.PRIORITY_NORMAL)) : this.models[e].hitTestCustom("body", t, i) && ($.default.DEBUG_LOG && console.log("Tap body. models[" + e + "]"), this.models[e].startRandomMotion($.default.MOTION_GROUP_TAP_BODY, $.default.PRIORITY_NORMAL));
          return !0
      }
  }, function (t, i, e) {
      "use strict";
  
      function r() {
      }
  
      Object.defineProperty(i, "__esModule", {value: !0}), i.default = r;
      var o = e(2);
      r.prototype.loadBytes = function (t, i) {
          var e = new XMLHttpRequest;
          e.open("GET", t, !0), e.responseType = "arraybuffer", e.onload = function () {
              switch (e.status) {
                  case 200:
                      i(e.response);
                      break;
                  default:
                      console.error("Failed to load (" + e.status + ") : " + t)
              }
          }, e.send(null)
      }, r.prototype.loadString = function (t) {
          this.loadBytes(t, function (t) {
              return t
          })
      }, r.prototype.loadLive2DModel = function (t, i) {
          var e = null;
          this.loadBytes(t, function (t) {
              e = Live2DModelWebGL.loadModel(t), i(e)
          })
      }, r.prototype.loadTexture = function (t, i, e, r) {
          var n = new Image;
          n.crossOrigin = "Anonymous", n.src = e;
          n.onload = function () {
              var e = (0, o.getContext)(), s = e.createTexture();
              if (!s) return console.error("Failed to generate gl texture name."), -1;
              0 == t.isPremultipliedAlpha() && e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL, 1), e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL, 1), e.activeTexture(e.TEXTURE0), e.bindTexture(e.TEXTURE_2D, s), e.texImage2D(e.TEXTURE_2D, 0, e.RGBA, e.RGBA, e.UNSIGNED_BYTE, n), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MAG_FILTER, e.LINEAR), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR_MIPMAP_NEAREST), e.generateMipmap(e.TEXTURE_2D), t.setTexture(i, s), s = null, "function" == typeof r && r()
          }, n.onerror = function () {
              console.error("Failed to load image : " + e)
          }
      }, r.prototype.jsonParseFromBytes = function (t) {
          var i, e = new Uint8Array(t, 0, 3);
          return i = 239 == e[0] && 187 == e[1] && 191 == e[2] ? String.fromCharCode.apply(null, new Uint8Array(t, 3)) : String.fromCharCode.apply(null, new Uint8Array(t)), JSON.parse(i)
      }, r.prototype.log = function (t) {
      }
  }, function (t, i, e) {
      "use strict";
  
      function r(t) {
          return t && t.__esModule ? t : {default: t}
      }
  
      function o() {
          n.L2DBaseModel.prototype.constructor.call(this), this.modelHomeDir = "", this.modelSetting = null, this.tmpMatrix = []
      }
  
      Object.defineProperty(i, "__esModule", {value: !0}), i.default = o;
      var n = e(0), s = e(11), _ = r(s), a = e(1), h = r(a), l = e(3), $ = r(l);
      o.prototype = new n.L2DBaseModel, o.prototype.load = function (t, i, e) {
          this.setUpdating(!0), this.setInitialized(!1), this.modelHomeDir = i.substring(0, i.lastIndexOf("/") + 1), this.modelSetting = new _.default;
          var r = this;
          this.modelSetting.loadModelSetting(i, function () {
              var t = r.modelHomeDir + r.modelSetting.getModelFile();
              r.loadModelData(t, function (t) {
                  for (var i = 0; i < r.modelSetting.getTextureNum(); i++) {
                      if (/^https?:\/\/|^\/\//i.test(r.modelSetting.getTextureFile(i))) var o = r.modelSetting.getTextureFile(i); else var o = r.modelHomeDir + r.modelSetting.getTextureFile(i);
                      r.loadTexture(i, o, function () {
                          if (r.isTexLoaded) {
                              if (r.modelSetting.getExpressionNum() > 0) {
                                  r.expressions = {};
                                  for (var t = 0; t < r.modelSetting.getExpressionNum(); t++) {
                                      var i = r.modelSetting.getExpressionName(t),
                                          o = r.modelHomeDir + r.modelSetting.getExpressionFile(t);
                                      r.loadExpression(i, o)
                                  }
                              } else r.expressionManager = null, r.expressions = {};
                              if (r.eyeBlink, null != r.modelSetting.getPhysicsFile() ? r.loadPhysics(r.modelHomeDir + r.modelSetting.getPhysicsFile()) : r.physics = null, null != r.modelSetting.getPoseFile() ? r.loadPose(r.modelHomeDir + r.modelSetting.getPoseFile(), function () {
                                  r.pose.updateParam(r.live2DModel)
                              }) : r.pose = null, null != r.modelSetting.getLayout()) {
                                  var n = r.modelSetting.getLayout();
                                  null != n.width && r.modelMatrix.setWidth(n.width), null != n.height && r.modelMatrix.setHeight(n.height), null != n.x && r.modelMatrix.setX(n.x), null != n.y && r.modelMatrix.setY(n.y), null != n.center_x && r.modelMatrix.centerX(n.center_x), null != n.center_y && r.modelMatrix.centerY(n.center_y), null != n.top && r.modelMatrix.top(n.top), null != n.bottom && r.modelMatrix.bottom(n.bottom), null != n.left && r.modelMatrix.left(n.left), null != n.right && r.modelMatrix.right(n.right)
                              }
                              if (null != r.modelSetting.getHitAreasCustom()) {
                                  var s = r.modelSetting.getHitAreasCustom();
                                  null != s.head_x && (h.default.hit_areas_custom_head_x = s.head_x), null != s.head_y && (h.default.hit_areas_custom_head_y = s.head_y), null != s.body_x && (h.default.hit_areas_custom_body_x = s.body_x), null != s.body_y && (h.default.hit_areas_custom_body_y = s.body_y)
                              }
                              for (var t = 0; t < r.modelSetting.getInitParamNum(); t++) r.live2DModel.setParamFloat(r.modelSetting.getInitParamID(t), r.modelSetting.getInitParamValue(t));
                              for (var t = 0; t < r.modelSetting.getInitPartsVisibleNum(); t++) r.live2DModel.setPartsOpacity(r.modelSetting.getInitPartsVisibleID(t), r.modelSetting.getInitPartsVisibleValue(t));
                              r.live2DModel.saveParam(), r.preloadMotionGroup(h.default.MOTION_GROUP_IDLE), r.preloadMotionGroup(h.default.MOTION_GROUP_SLEEPY), r.mainMotionManager.stopAllMotions(), r.setUpdating(!1), r.setInitialized(!0), "function" == typeof e && e()
                          }
                      })
                  }
              })
          })
      }, o.prototype.release = function (t) {
          var i = n.Live2DFramework.getPlatformManager();
          t.deleteTexture(i.texture)
      }, o.prototype.preloadMotionGroup = function (t) {
          for (var i = this, e = 0; e < this.modelSetting.getMotionNum(t); e++) {
              var r = this.modelSetting.getMotionFile(t, e);
              this.loadMotion(r, this.modelHomeDir + r, function (r) {
                  r.setFadeIn(i.modelSetting.getMotionFadeIn(t, e)), r.setFadeOut(i.modelSetting.getMotionFadeOut(t, e))
              })
          }
      }, o.prototype.update = function () {
          if (null == this.live2DModel) return void (h.default.DEBUG_LOG && console.error("Failed to update."));
          var t = UtSystem.getUserTimeMSec() - this.startTimeMSec, i = t / 1e3, e = 2 * i * Math.PI;
          if (this.mainMotionManager.isFinished()) {
              "1" === sessionStorage.getItem("Sleepy") ? this.startRandomMotion(h.default.MOTION_GROUP_SLEEPY, h.default.PRIORITY_SLEEPY) : this.startRandomMotion(h.default.MOTION_GROUP_IDLE, h.default.PRIORITY_IDLE)
          }
          this.live2DModel.loadParam(), this.mainMotionManager.updateParam(this.live2DModel) || null != this.eyeBlink && this.eyeBlink.updateParam(this.live2DModel), this.live2DModel.saveParam(), null == this.expressionManager || null == this.expressions || this.expressionManager.isFinished() || this.expressionManager.updateParam(this.live2DModel), this.live2DModel.addToParamFloat("PARAM_ANGLE_X", 30 * this.dragX, 1), this.live2DModel.addToParamFloat("PARAM_ANGLE_Y", 30 * this.dragY, 1), this.live2DModel.addToParamFloat("PARAM_ANGLE_Z", this.dragX * this.dragY * -30, 1), this.live2DModel.addToParamFloat("PARAM_BODY_ANGLE_X", 10 * this.dragX, 1), this.live2DModel.addToParamFloat("PARAM_EYE_BALL_X", this.dragX, 1), this.live2DModel.addToParamFloat("PARAM_EYE_BALL_Y", this.dragY, 1), this.live2DModel.addToParamFloat("PARAM_ANGLE_X", Number(15 * Math.sin(e / 6.5345)), .5), this.live2DModel.addToParamFloat("PARAM_ANGLE_Y", Number(8 * Math.sin(e / 3.5345)), .5), this.live2DModel.addToParamFloat("PARAM_ANGLE_Z", Number(10 * Math.sin(e / 5.5345)), .5), this.live2DModel.addToParamFloat("PARAM_BODY_ANGLE_X", Number(4 * Math.sin(e / 15.5345)), .5), this.live2DModel.setParamFloat("PARAM_BREATH", Number(.5 + .5 * Math.sin(e / 3.2345)), 1), null != this.physics && this.physics.updateParam(this.live2DModel), null == this.lipSync && this.live2DModel.setParamFloat("PARAM_MOUTH_OPEN_Y", this.lipSyncValue), null != this.pose && this.pose.updateParam(this.live2DModel), this.live2DModel.update()
      }, o.prototype.setRandomExpression = function () {
          var t = [];
          for (var i in this.expressions) t.push(i);
          var e = parseInt(Math.random() * t.length);
          this.setExpression(t[e])
      }, o.prototype.startRandomMotion = function (t, i) {
          var e = this.modelSetting.getMotionNum(t), r = parseInt(Math.random() * e);
          this.startMotion(t, r, i)
      }, o.prototype.startMotion = function (t, i, e) {
          var r = this.modelSetting.getMotionFile(t, i);
          if (null == r || "" == r) return void (h.default.DEBUG_LOG && console.error("Failed to motion."));
          if (e == h.default.PRIORITY_FORCE) this.mainMotionManager.setReservePriority(e); else if (!this.mainMotionManager.reserveMotion(e)) return void (h.default.DEBUG_LOG && console.log("Motion is running."));
          var o, n = this;
          null == this.motions[t] ? this.loadMotion(null, this.modelHomeDir + r, function (r) {
              o = r, n.setFadeInFadeOut(t, i, e, o)
          }) : (o = this.motions[t], n.setFadeInFadeOut(t, i, e, o))
      }, o.prototype.setFadeInFadeOut = function (t, i, e, r) {
          var o = this.modelSetting.getMotionFile(t, i);
          if (r.setFadeIn(this.modelSetting.getMotionFadeIn(t, i)), r.setFadeOut(this.modelSetting.getMotionFadeOut(t, i)), h.default.DEBUG_LOG && console.log("Start motion : " + o), null == this.modelSetting.getMotionSound(t, i)) this.mainMotionManager.startMotionPrio(r, e); else {
              var n = this.modelSetting.getMotionSound(t, i), s = document.createElement("audio");
              s.src = this.modelHomeDir + n, h.default.DEBUG_LOG && console.log("Start sound : " + n), s.play(), this.mainMotionManager.startMotionPrio(r, e)
          }
      }, o.prototype.setExpression = function (t) {
          var i = this.expressions[t];
          h.default.DEBUG_LOG && console.log("Expression : " + t), this.expressionManager.startMotion(i, !1)
      }, o.prototype.draw = function (t) {
          $.default.push(), $.default.multMatrix(this.modelMatrix.getArray()), this.tmpMatrix = $.default.getMatrix(), this.live2DModel.setMatrix(this.tmpMatrix), this.live2DModel.draw(), $.default.pop()
      }, o.prototype.hitTest = function (t, i, e) {
          for (var r = this.modelSetting.getHitAreaNum(), o = 0; o < r; o++) if (t == this.modelSetting.getHitAreaName(o)) {
              var n = this.modelSetting.getHitAreaID(o);
              return this.hitTestSimple(n, i, e)
          }
          return !1
      }, o.prototype.hitTestCustom = function (t, i, e) {
          return "head" == t ? this.hitTestSimpleCustom(h.default.hit_areas_custom_head_x, h.default.hit_areas_custom_head_y, i, e) : "body" == t && this.hitTestSimpleCustom(h.default.hit_areas_custom_body_x, h.default.hit_areas_custom_body_y, i, e)
      }
  }, function (t, i, e) {
      "use strict";
  
      function r() {
          this.NAME = "name", this.ID = "id", this.MODEL = "model", this.TEXTURES = "textures", this.HIT_AREAS = "hit_areas", this.PHYSICS = "physics", this.POSE = "pose", this.EXPRESSIONS = "expressions", this.MOTION_GROUPS = "motions", this.SOUND = "sound", this.FADE_IN = "fade_in", this.FADE_OUT = "fade_out", this.LAYOUT = "layout", this.HIT_AREAS_CUSTOM = "hit_areas_custom", this.INIT_PARAM = "init_param", this.INIT_PARTS_VISIBLE = "init_parts_visible", this.VALUE = "val", this.FILE = "file", this.json = {}
      }
  
      Object.defineProperty(i, "__esModule", {value: !0}), i.default = r;
      var o = e(0);
      r.prototype.loadModelSetting = function (t, i) {
          var e = this;
          o.Live2DFramework.getPlatformManager().loadBytes(t, function (t) {
              var r = String.fromCharCode.apply(null, new Uint8Array(t));
              e.json = JSON.parse(r), i()
          })
      }, r.prototype.getTextureFile = function (t) {
          return null == this.json[this.TEXTURES] || null == this.json[this.TEXTURES][t] ? null : this.json[this.TEXTURES][t]
      }, r.prototype.getModelFile = function () {
          return this.json[this.MODEL]
      }, r.prototype.getTextureNum = function () {
          return null == this.json[this.TEXTURES] ? 0 : this.json[this.TEXTURES].length
      }, r.prototype.getHitAreaNum = function () {
          return null == this.json[this.HIT_AREAS] ? 0 : this.json[this.HIT_AREAS].length
      }, r.prototype.getHitAreaID = function (t) {
          return null == this.json[this.HIT_AREAS] || null == this.json[this.HIT_AREAS][t] ? null : this.json[this.HIT_AREAS][t][this.ID]
      }, r.prototype.getHitAreaName = function (t) {
          return null == this.json[this.HIT_AREAS] || null == this.json[this.HIT_AREAS][t] ? null : this.json[this.HIT_AREAS][t][this.NAME]
      }, r.prototype.getPhysicsFile = function () {
          return this.json[this.PHYSICS]
      }, r.prototype.getPoseFile = function () {
          return this.json[this.POSE]
      }, r.prototype.getExpressionNum = function () {
          return null == this.json[this.EXPRESSIONS] ? 0 : this.json[this.EXPRESSIONS].length
      }, r.prototype.getExpressionFile = function (t) {
          return null == this.json[this.EXPRESSIONS] ? null : this.json[this.EXPRESSIONS][t][this.FILE]
      }, r.prototype.getExpressionName = function (t) {
          return null == this.json[this.EXPRESSIONS] ? null : this.json[this.EXPRESSIONS][t][this.NAME]
      }, r.prototype.getLayout = function () {
          return this.json[this.LAYOUT]
      }, r.prototype.getHitAreasCustom = function () {
          return this.json[this.HIT_AREAS_CUSTOM]
      }, r.prototype.getInitParamNum = function () {
          return null == this.json[this.INIT_PARAM] ? 0 : this.json[this.INIT_PARAM].length
      }, r.prototype.getMotionNum = function (t) {
          return null == this.json[this.MOTION_GROUPS] || null == this.json[this.MOTION_GROUPS][t] ? 0 : this.json[this.MOTION_GROUPS][t].length
      }, r.prototype.getMotionFile = function (t, i) {
          return null == this.json[this.MOTION_GROUPS] || null == this.json[this.MOTION_GROUPS][t] || null == this.json[this.MOTION_GROUPS][t][i] ? null : this.json[this.MOTION_GROUPS][t][i][this.FILE]
      }, r.prototype.getMotionSound = function (t, i) {
          return null == this.json[this.MOTION_GROUPS] || null == this.json[this.MOTION_GROUPS][t] || null == this.json[this.MOTION_GROUPS][t][i] || null == this.json[this.MOTION_GROUPS][t][i][this.SOUND] ? null : this.json[this.MOTION_GROUPS][t][i][this.SOUND]
      }, r.prototype.getMotionFadeIn = function (t, i) {
          return null == this.json[this.MOTION_GROUPS] || null == this.json[this.MOTION_GROUPS][t] || null == this.json[this.MOTION_GROUPS][t][i] || null == this.json[this.MOTION_GROUPS][t][i][this.FADE_IN] ? 1e3 : this.json[this.MOTION_GROUPS][t][i][this.FADE_IN]
      }, r.prototype.getMotionFadeOut = function (t, i) {
          return null == this.json[this.MOTION_GROUPS] || null == this.json[this.MOTION_GROUPS][t] || null == this.json[this.MOTION_GROUPS][t][i] || null == this.json[this.MOTION_GROUPS][t][i][this.FADE_OUT] ? 1e3 : this.json[this.MOTION_GROUPS][t][i][this.FADE_OUT]
      }, r.prototype.getInitParamID = function (t) {
          return null == this.json[this.INIT_PARAM] || null == this.json[this.INIT_PARAM][t] ? null : this.json[this.INIT_PARAM][t][this.ID]
      }, r.prototype.getInitParamValue = function (t) {
          return null == this.json[this.INIT_PARAM] || null == this.json[this.INIT_PARAM][t] ? NaN : this.json[this.INIT_PARAM][t][this.VALUE]
      }, r.prototype.getInitPartsVisibleNum = function () {
          return null == this.json[this.INIT_PARTS_VISIBLE] ? 0 : this.json[this.INIT_PARTS_VISIBLE].length
      }, r.prototype.getInitPartsVisibleID = function (t) {
          return null == this.json[this.INIT_PARTS_VISIBLE] || null == this.json[this.INIT_PARTS_VISIBLE][t] ? null : this.json[this.INIT_PARTS_VISIBLE][t][this.ID]
      }, r.prototype.getInitPartsVisibleValue = function (t) {
          return null == this.json[this.INIT_PARTS_VISIBLE] || null == this.json[this.INIT_PARTS_VISIBLE][t] ? NaN : this.json[this.INIT_PARTS_VISIBLE][t][this.VALUE]
      }
  }]);