text: var config = {
      type: Phaser.AUTO,
      width: 1000,
      height: 600,
      backgroundColor: "#ffffff",
      physics: {
          default: 'arcade',
          arcade: {
              gravity: { y: 400 / TIME_SCALE }
          }
      },
      scene: [MainScene, GUIScene]
  };
  
  var game = new Phaser.Game(config);
  