text: var config = {
  	type: Phaser.WEBGL,
  	width: 640,
  	height: 640,
  	background: "black",
  	physics: {
  		default: "arcade",
  		arcade: {
  			gravity: { x: 0, y: 0 }
  		}
  	},
  	scene: [
          SceneMainMenu,
  		SceneMain
  	],
  	pixelArt: true,
  	roundPixels: true
  };
  
  var game = new Phaser.Game(config);
  