text: import vertexShader from "./horizontalBlur.vert";
  import fragmentShader from "./horizontalBlur.frag";
  
  let horizontal_blur = {
      title: "Horizontal Blur",
      description:
          "A horizontal blur effect. Adpated from http://xissburg.com/faster-gaussian-blur-in-glsl/",
      vertexShader,
      fragmentShader,
      properties: {
          blurAmount: { type: "uniform", value: 1.0 }
      },
      inputs: ["u_image"]
  };
  
  export default horizontal_blur;
  