text: define([
    './when-4bbc8319',
    './Transforms-d13cc04e',
    './Matrix2-9aa31791',
    './RuntimeError-346a3079',
    './ComponentDatatype-93750d1a',
    './GeometryAttribute-43536dc0',
    './GeometryAttributes-7827a6c2',
    './VertexFormat-71718faa',
    './combine-83860057',
    './WebGLConstants-1c8239cc'
  ], function (e, t, r, a, n, o, i, m, u, p) {
    'use strict'
    function c(t) {
      t = e.defaultValue(t, e.defaultValue.EMPTY_OBJECT)
      var r = e.defaultValue(t.vertexFormat, m.VertexFormat.DEFAULT)
      ;(this._vertexFormat = r), (this._workerName = 'createPlaneGeometry')
    }
    ;(c.packedLength = m.VertexFormat.packedLength),
      (c.pack = function (t, r, a) {
        return (a = e.defaultValue(a, 0)), m.VertexFormat.pack(t._vertexFormat, r, a), r
      })
    var y = new m.VertexFormat(),
      s = { vertexFormat: y }
    c.unpack = function (t, r, a) {
      r = e.defaultValue(r, 0)
      var n = m.VertexFormat.unpack(t, r, y)
      return e.defined(a) ? ((a._vertexFormat = m.VertexFormat.clone(n, a._vertexFormat)), a) : new c(s)
    }
    var A = new r.Cartesian3(-0.5, -0.5, 0),
      l = new r.Cartesian3(0.5, 0.5, 0)
    return (
      (c.createGeometry = function (e) {
        var a,
          m,
          u = e._vertexFormat,
          p = new i.GeometryAttributes()
        if (u.position) {
          if (
            (((m = new Float64Array(12))[0] = A.x),
            (m[1] = A.y),
            (m[2] = 0),
            (m[3] = l.x),
            (m[4] = A.y),
            (m[5] = 0),
            (m[6] = l.x),
            (m[7] = l.y),
            (m[8] = 0),
            (m[9] = A.x),
            (m[10] = l.y),
            (m[11] = 0),
            (p.position = new o.GeometryAttribute({ componentDatatype: n.ComponentDatatype.DOUBLE, componentsPerAttribute: 3, values: m })),
            u.normal)
          ) {
            var c = new Float32Array(12)
            ;(c[0] = 0),
              (c[1] = 0),
              (c[2] = 1),
              (c[3] = 0),
              (c[4] = 0),
              (c[5] = 1),
              (c[6] = 0),
              (c[7] = 0),
              (c[8] = 1),
              (c[9] = 0),
              (c[10] = 0),
              (c[11] = 1),
              (p.normal = new o.GeometryAttribute({ componentDatatype: n.ComponentDatatype.FLOAT, componentsPerAttribute: 3, values: c }))
          }
          if (u.st) {
            var y = new Float32Array(8)
            ;(y[0] = 0),
              (y[1] = 0),
              (y[2] = 1),
              (y[3] = 0),
              (y[4] = 1),
              (y[5] = 1),
              (y[6] = 0),
              (y[7] = 1),
              (p.st = new o.GeometryAttribute({ componentDatatype: n.ComponentDatatype.FLOAT, componentsPerAttribute: 2, values: y }))
          }
          if (u.tangent) {
            var s = new Float32Array(12)
            ;(s[0] = 1),
              (s[1] = 0),
              (s[2] = 0),
              (s[3] = 1),
              (s[4] = 0),
              (s[5] = 0),
              (s[6] = 1),
              (s[7] = 0),
              (s[8] = 0),
              (s[9] = 1),
              (s[10] = 0),
              (s[11] = 0),
              (p.tangent = new o.GeometryAttribute({ componentDatatype: n.ComponentDatatype.FLOAT, componentsPerAttribute: 3, values: s }))
          }
          if (u.bitangent) {
            var F = new Float32Array(12)
            ;(F[0] = 0),
              (F[1] = 1),
              (F[2] = 0),
              (F[3] = 0),
              (F[4] = 1),
              (F[5] = 0),
              (F[6] = 0),
              (F[7] = 1),
              (F[8] = 0),
              (F[9] = 0),
              (F[10] = 1),
              (F[11] = 0),
              (p.bitangent = new o.GeometryAttribute({ componentDatatype: n.ComponentDatatype.FLOAT, componentsPerAttribute: 3, values: F }))
          }
          ;((a = new Uint16Array(6))[0] = 0), (a[1] = 1), (a[2] = 2), (a[3] = 0), (a[4] = 2), (a[5] = 3)
        }
        return new o.Geometry({
          attributes: p,
          indices: a,
          primitiveType: o.PrimitiveType.TRIANGLES,
          boundingSphere: new t.BoundingSphere(r.Cartesian3.ZERO, Math.sqrt(2))
        })
      }),
      function (t, r) {
        return e.defined(r) && (t = c.unpack(t, r)), c.createGeometry(t)
      }
    )
  })
  