text: import sys,os
  sys.path.append(os.path.join(os.path.dirname(__file__),os.pardir,"rom_generator"))
  
  import generator
  import level_generator
  
  def test_RockWorld(tmpdir):
      generator.initializeGenerator(asset_folder = "assets/")
      project = level_generator.createRockWorld()
      generator.writeProjectToDisk(project, output_path = tmpdir)
      assert(project.scenes[0]["x"] == 200)
      assert(project.scenes[0]["actors"][0]["movementType"] == "static")
      assert(project.scenes[0]["triggers"][0]["script"][1]["command"] == "EVENT_END")
      assert(project.spriteSheets[1]["name"] == "rock")
      assert(project.backgrounds[0]["name"] == "placeholder")
      assert(project.backgrounds[0]["height"] == 18)
  