text: // function Character() {}
  
  class Character {
      constructor(name = '') {
          this.name = name;
          this.health = Math.floor(Math.random() * 10 + 95);
          this.strength = Math.floor(Math.random() * 5 + 7);
          this.agility = Math.floor(Math.random() * 5 + 7);
        }
  
      isAlive() {
          if (this.health === 0) {
            return false;
          }
          return true;
      };
  
      getHealth() {
      return `${this.name}'s health is now ${this.health}!`;
      }
  
      getAttackValue() {
      const min = this.strength - 5;
      const max = this.strength + 5;
  
      return Math.floor(Math.random() * (max - min) + min);
      }
  
      reduceHealth(health) {
      this.health -= health;
  
      if (this.health < 0) {
          this.health = 0;
          }
      } 
  };
  
  
  module.exports = Character;