text: /**
   * @author sunag / http://www.sunag.com.br/
   */
  
  THREE.TimerNode = function( value, scale ) {
  
  	THREE.FloatNode.call( this, value );
  
  	this.requestUpdate = true;
  
  	this.scale = scale !== undefined ? scale : 1;
  
  };
  
  THREE.TimerNode.prototype = Object.create( THREE.FloatNode.prototype );
  THREE.TimerNode.prototype.constructor = THREE.TimerNode;
  
  THREE.TimerNode.prototype.updateFrame = function( delta ) {
  
  	this.number += delta * this.scale;
  
  };
  