text: [{"Owner":"unintellisense","Date":"2017-06-26T02:03:34Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tHere is a PG to demonstrate the issue_dd_\n_lt_/p_gt_\n\n_lt_p_gt_\n\t_lt_a href_eq__qt_http_dd_//www.babylonjs-playground.com/#ZI9AK7%2313_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//www.babylonjs-playground.com/#ZI9AK7#13_lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tIf you click above the actual button you_t_ll see events getting registered_co_ but they certainly are not lining up with the actual button position. Seems like it happens anytime the width or height are set_co_ even if its the direct descendant of the AdvancedDynamicTexture.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tThis used to work_co_ only noticed it on my project when I refreshed from preview the other day.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"unintellisense","Date":"2017-06-26T02:33:02Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tLooks like it gets exacerbated when a high width/height are passed to createForMesh.\n_lt_/p_gt_\n\n_lt_p_gt_\n\t_lt_a href_eq__qt_http_dd_//www.babylonjs-playground.com/#ZI9AK7%2314_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//www.babylonjs-playground.com/#ZI9AK7#14_lt_/a_gt_\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Deltakosh","Date":"2017-06-26T16:59:37Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tIt was a bug_dd_)\n_lt_/p_gt_\n\n_lt_p_gt_\n\tIt is fixed now\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"}]