text: class object_microsoft_dxtfilter {
      constructor() {
          // float Duration () {get} {set}
          this.Duration = undefined;
  
          // bool Enabled () {get} {set}
          this.Enabled = undefined;
  
          // float Percent () {get} {set}
          this.Percent = undefined;
  
          // DXTFILTER_STATUS Status () {get}
          this.Status = undefined;
  
      }
  
      // void Apply ()
      Apply() {
  
      }
  
      // void Play (Variant)
      Play(Variant) {
  
      }
  
      // void Stop ()
      Stop() {
  
      }
  
  }
  
  module.exports = object_microsoft_dxtfilter;
  
  