text: function asmFunc(global, env, buffer) {
   "use asm";
   var HEAP8 = new global.Int8Array(buffer);
   var HEAP16 = new global.Int16Array(buffer);
   var HEAP32 = new global.Int32Array(buffer);
   var HEAPU8 = new global.Uint8Array(buffer);
   var HEAPU16 = new global.Uint16Array(buffer);
   var HEAPU32 = new global.Uint32Array(buffer);
   var HEAPF32 = new global.Float32Array(buffer);
   var HEAPF64 = new global.Float64Array(buffer);
   var Math_imul = global.Math.imul;
   var Math_fround = global.Math.fround;
   var Math_abs = global.Math.abs;
   var Math_clz32 = global.Math.clz32;
   var Math_min = global.Math.min;
   var Math_max = global.Math.max;
   var Math_floor = global.Math.floor;
   var Math_ceil = global.Math.ceil;
   var Math_sqrt = global.Math.sqrt;
   var abort = env.abort;
   var nan = global.NaN;
   var infinity = global.Infinity;
   var i64toi32_i32$HIGH_BITS = 0;
   function $0(i) {
    i = i | 0;
    var j = 0;
    j = 100;
    switch_ : {
     $7 : {
      default_ : {
       $6 : {
        $5 : {
         $4 : {
          $3_1 : {
           $2_1 : {
            $1_1 : {
             $0_1 : {
              switch (i | 0) {
              case 0:
               break $0_1;
              case 1:
               break $1_1;
              case 2:
               break $2_1;
              case 3:
               break $3_1;
              case 4:
               break $4;
              case 5:
               break $5;
              case 6:
               break $6;
              case 7:
               break $7;
              default:
               break default_;
              };
             };
             return i | 0;
            };
           };
          };
          j = 0 - i | 0;
          break switch_;
         };
         break switch_;
        };
        j = 101;
        break switch_;
       };
       j = 101;
      };
      j = 102;
     };
    };
    return j | 0;
   }
   
   function $1(i, i$hi) {
    i = i | 0;
    i$hi = i$hi | 0;
    var i64toi32_i32$5 = 0, i64toi32_i32$2 = 0, $7_1 = 0, $7$hi = 0, j = 0, j$hi = 0;
    j = 100;
    j$hi = 0;
    switch_ : {
     $7 : {
      default_ : {
       $4 : {
        $5 : {
         $6 : {
          $3_1 : {
           $2_1 : {
            $1_1 : {
             $0_1 : {
              switch (i | 0) {
              case 0:
               break $0_1;
              case 1:
               break $1_1;
              case 2:
               break $2_1;
              case 3:
               break $3_1;
              case 4:
               break $4;
              case 5:
               break $5;
              case 6:
               break $6;
              case 7:
               break $7;
              default:
               break default_;
              };
             };
             i64toi32_i32$HIGH_BITS = i$hi;
             return i | 0;
            };
           };
          };
          i64toi32_i32$2 = 0;
          i64toi32_i32$5 = (i64toi32_i32$2 >>> 0 < i >>> 0) + i$hi | 0;
          i64toi32_i32$5 = 0 - i64toi32_i32$5 | 0;
          $7_1 = i64toi32_i32$2 - i | 0;
          $7$hi = i64toi32_i32$5;
          break switch_;
         };
         i64toi32_i32$5 = 0;
         j = 101;
         j$hi = i64toi32_i32$5;
        };
       };
      };
      i64toi32_i32$5 = j$hi;
      $7_1 = j;
      $7$hi = i64toi32_i32$5;
      break switch_;
     };
     i64toi32_i32$5 = 4294967295;
     $7_1 = 4294967291;
     $7$hi = i64toi32_i32$5;
    };
    i64toi32_i32$5 = $7$hi;
    i64toi32_i32$2 = $7_1;
    i64toi32_i32$HIGH_BITS = i64toi32_i32$5;
    return i64toi32_i32$2 | 0;
   }
   
   function $2(i) {
    i = i | 0;
    var $5_1 = 0, $6_1 = 0, $7_1 = 0, $8 = 0, $9 = 0;
    $2_1 : {
     $1_1 : {
      $0_1 : {
       default_ : {
        $5_1 = Math_imul(2, i);
        $6_1 = $5_1;
        $7_1 = $5_1;
        $8 = $5_1;
        $9 = $5_1;
        switch (3 & i | 0 | 0) {
        case 0:
         break $0_1;
        case 1:
         break $1_1;
        case 2:
         break $2_1;
        default:
         break default_;
        };
       };
       $6_1 = 1e3 + $9 | 0;
      };
      $7_1 = 100 + $6_1 | 0;
     };
     $8 = 10 + $7_1 | 0;
    };
    return $8 | 0;
   }
   
   function $3() {
    return 1 | 0;
   }
   
   return {
    stmt: $0, 
    expr: $1, 
    arg: $2, 
    corner: $3
   };
  }
  
  const memasmFunc = new ArrayBuffer(65536);
  const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
  export const stmt = retasmFunc.stmt;
  export const expr = retasmFunc.expr;
  export const arg = retasmFunc.arg;
  export const corner = retasmFunc.corner;
  