text: import Boot from './boot.js';
  import End from './end.js';
  import Level from './level.js';
  
  let config = {
      type: Phaser.AUTO,
      width: 1000,
      height: 500,
      scale: {
          // mode: Phaser.Scale.FIT,  
          autoCenter: Phaser.Scale.CENTER_HORIZONTALLY
      },
      pixelArt: true,
      scene: [Boot, Level, End],
      physics: {
          default: 'arcade',
          arcade: {
              gravity: { y: 400 },
              debug: false
          }
      }
  };
  
  new Phaser.Game(config);