text: /*
  ** $Id: linit.c,v 1.39.1.1 2017/04/19 17:20:42 roberto Exp $
  ** Initialization of libraries for lua.c and other clients
  ** See Copyright Notice in lua.h
  */
  
  
  #define linit_c
  #define LUA_LIB
  
  /*
  ** If you embed Lua in your program and need to open the standard
  ** libraries, call luaL_openlibs in your program. If you need a
  ** different set of libraries, copy this file to your project and edit
  ** it to suit your needs.
  **
  ** You can also *preload* libraries, so that a later 'require' can
  ** open the library, which is already linked to the application.
  ** For that, do the following code:
  **
  **  luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
  **  lua_pushcfunction(L, luaopen_modname);
  **  lua_setfield(L, -2, modname);
  **  lua_pop(L, 1);  // remove PRELOAD table
  */
  
  #include "lprefix.h"
  
  
  #include <stddef.h>
  
  #include "lua.h"
  
  #include "lualib.h"
  #include "lauxlib.h"
  
  
  /*
  ** these libs are loaded by lua.c and are readily available to any Lua
  ** program
  */
  static const luaL_Reg loadedlibs[] = {
    {"_G", luaopen_base},
    {LUA_LOADLIBNAME, luaopen_package},
    {LUA_COLIBNAME, luaopen_coroutine},
    {LUA_TABLIBNAME, luaopen_table},
    {LUA_IOLIBNAME, luaopen_io},
    {LUA_OSLIBNAME, luaopen_os},
    {LUA_STRLIBNAME, luaopen_string},
    {LUA_MATHLIBNAME, luaopen_math},
    {LUA_UTF8LIBNAME, luaopen_utf8},
    {LUA_DBLIBNAME, luaopen_debug},
  #ifdef LUAEX_THREADLIB
    {LUA_THREADLIBNAME, luaopen_thread},
  #endif
  #ifdef LUAEX_MPDECIMAL
    {LUA_DECIMALLIBNAME, luaopen_decimal},
  #endif
  #ifdef LUAEX_SOCKET
    {LUAEX_SOCKETLIBNAME, luaopen_socket},
  #endif
  #ifdef LUAEX_BYTE
    {LUAEX_BYTELIBNAME, luaopen_byte},
  #endif
  #ifdef LUAEX_PCRE
    {LUAEX_RELIBNAME, luaopen_re},
  #endif
  #ifdef LUAEX_ZLIB
    {LUAEX_ZLIBNAME, luaopen_zlib},
  #endif
  #if defined(LUA_COMPAT_BITLIB)
    {LUA_BITLIBNAME, luaopen_bit32},
  #endif
    {NULL, NULL}
  };
  
  
  LUALIB_API void luaL_openlibs (lua_State *L) {
    const luaL_Reg *lib;
    /* "require" functions from 'loadedlibs' and set results to global table */
    for (lib = loadedlibs; lib->func; lib++) {
      luaL_requiref(L, lib->name, lib->func, 1);
      lua_pop(L, 1);  /* remove lib */
    }
  }
  
  