text: // Project: libv.glr, File: src/libv/glr/uniform_block_layout.hpp, Author: Császár Mátyás [Vader]
  
  #pragma once
  
  // std
  #include <cstdint>
  
  
  namespace libv {
  namespace glr {
  
  // -------------------------------------------------------------------------------------------------
  
  template <typename T>
  struct UniformBlockLayout : T {
  	uint32_t size;
  	uint32_t binding;
  };
  
  // -------------------------------------------------------------------------------------------------
  
  } // namespace glr
  } // namespace libv
  