text: #pragma once
  #include "Engine.hpp"
  
  using namespace mobagen;
  class Menu : public Component
  {
  public:
  	const char* getType() override;
  //	void updateInput(Input* input, double delta) override {};
  	void update(Input *input, std::chrono::microseconds delta) override;
  	void render(Shader* shader) override {};
  	void registerWithEngine(Engine* engine) override {};
  	void deregisterFromEngine(Engine* engine) override {};
  	void onGUI(ImGuiContext* context) override;
  	void addScore(int value);
  	double getTime();
  private:
  	double m_remainingTime = 60;
  	int m_score = 0;
  };
  