text: let project = new Project('Blocks');
  
  project.addShaders('Shaders/**');
  project.addAssets('Assets/**');
  project.addLibrary("hxWebSockets");
  project.addLibrary("hxnoise");
  project.addSources('Sources');
  project.addParameter('-dce full');
  
  if (platform == Platform.HTML5) {
      // project.addLibrary('closure');
      // project.addDefine('closure_overwrite');
  }
  
  resolve(project);
  