text: /**
   * MaNGOS is a full featured server for World of Warcraft, supporting
   * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
   *
   * Copyright (C) 2005-2017  MaNGOS project <https://getmangos.eu>
   *
   * This program is free software; you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation; either version 2 of the License, or
   * (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
   *
   * World of Warcraft, and all World of Warcraft or Warcraft art, images,
   * and lore are copyrighted by Blizzard Entertainment, Inc.
   */
  
  #ifndef MANGOS_H_GROUPREFERENCE
  #define MANGOS_H_GROUPREFERENCE
  
  #include "Utilities/LinkedReference/Reference.h"
  
  class Group;
  class Player;
  
  class GroupReference : public Reference<Group, Player>
  {
      protected:
          uint8 iSubGroup;
          void targetObjectBuildLink() override;
          void targetObjectDestroyLink() override;
          void sourceObjectDestroyLink() override;
      public:
          GroupReference() : Reference<Group, Player>(), iSubGroup(0) {}
          ~GroupReference() { unlink(); }
          GroupReference* next() { return (GroupReference*)Reference<Group, Player>::next(); }
          GroupReference const* next() const { return (GroupReference const*)Reference<Group, Player>::next(); }
          uint8 getSubGroup() const { return iSubGroup; }
          void setSubGroup(uint8 pSubGroup) { iSubGroup = pSubGroup; }
  };
  #endif
  