text: #pragma once
  
  #include "FrameMesh.h"
  #include "ofMain.h"
  #include "ofxShaderFilter.h"
  
  class ofApp : public ofBaseApp {
     public:
      void setup();
      void update();
      void draw();
  
      void keyPressed(int key);
      void keyReleased(int key);
      void mouseMoved(int x, int y);
      void mouseDragged(int x, int y, int button);
      void mousePressed(int x, int y, int button);
      void mouseReleased(int x, int y, int button);
      void mouseEntered(int x, int y);
      void mouseExited(int x, int y);
      void windowResized(int w, int h);
      void dragEvent(ofDragInfo dragInfo);
      void gotMessage(ofMessage msg);
  
      int numFrame = 60;
      FrameMesh imageMesh;
      ofxShader shader;
      ofImage sparkTexture;
      ofEasyCam camera;
  };
  