text: // preload SFX sounds
  audioManager.loadSound('jump');
  audioManager.loadSound('teleport');
  audioManager.loadSound('catch');
  audioManager.loadSound('wrong');
  audioManager.loadSound('explosion');
  audioManager.loadSound('fall');
  audioManager.loadSound('hit');
  audioManager.loadSound('item');
  audioManager.loadSound('bounce');