text: #include "room.h"
  object ant, ant2;
  extra_reset() {    
      if (!ant || !living(ant)) {
  	ant = clone_object("world/monsters/ant1.c");
  	move_object(ant, this_object());
      }
      if (!ant2 || !living(ant2)) {
  	ant2 = clone_object("world/monsters/ant1.c");
  	move_object(ant2, this_object());
      }
      set_not_out(1);
  }
  
  #undef EXTRA_RESET
  #define EXTRA_RESET\
  	extra_reset();
  
  THREE_EXIT("world/mine/ant_cav4", "west",
  	 "world/mine/ant_ca10", "north",        
  	 "world/mine/ant_cav6", "east",        
  	 "Ant cave",
  	 "You are walking in a huge ant nest.\n" +
  	 "The ceiling looks very solid and must have been done by ants.\n" + 
  	 "You can see, because there is some strange light\n" + 
  	 "coming from the rocks.\n", 3)
  	 
  