text: /*
                         * This header is generated by classdump-dyld 1.5
                         * on Friday, April 30, 2021 at 11:37:02 AM Mountain Standard Time
                         * Operating System: Version 13.5.1 (Build 17F80)
                         * Image Source: /System/Library/PrivateFrameworks/MediaRemote.framework/MediaRemote
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos. Updated by Kevin Bradley.
                         */
  
  #import <libobjc.A.dylib/GameControllerDaemonListener.h>
  
  @protocol GameControllerDaemon;
  @class NSXPCConnection, MRGameControllerDelayedEvents, NSString;
  
  @interface MRGameControllerDaemonProxy : NSObject <GameControllerDaemonListener> {
  
  	NSXPCConnection* _connection;
  	id<GameControllerDaemon> _remote;
  	MRGameControllerDelayedEvents* _delayedEvents;
  
  }
  
  @property (readonly) unsigned long long hash; 
  @property (readonly) Class superclass; 
  @property (copy,readonly) NSString * description; 
  @property (copy,readonly) NSString * debugDescription; 
  +(id)defaultGameControllerDaemonProxy;
  -(void)_openConnection;
  -(void)addController:(id)arg1 ;
  -(void)removeController:(id)arg1 ;
  -(void)controllerWithUDID:(unsigned long long)arg1 setData:(id)arg2 ;
  -(void)controllerWithUDID:(unsigned long long)arg1 setValue:(float)arg2 forElement:(int)arg3 ;
  -(void)microControllerWithDigitizerX:(float)arg1 withY:(float)arg2 withTimeStamp:(unsigned long long)arg3 touchDown:(BOOL)arg4 ;
  -(void)microControllerWithUDID:(unsigned long long)arg1 setDigitizerX:(float)arg2 digitizerY:(float)arg3 withTimeStamp:(unsigned long long)arg4 touchDown:(BOOL)arg5 ;
  -(void)replyConnectedHosts:(id)arg1 ;
  -(BOOL)_delayEvent:(unsigned long long)arg1 setValue:(float)arg2 forElement:(int)arg3 withUpDelay:(double)arg4 ;
  -(void)controllerID:(unsigned long long)arg1 setValue:(float)arg2 forElement:(int)arg3 ;
  -(id)addEmulatedControllerWithProperties:(id)arg1 ;
  -(void)removeEmulatedController:(id)arg1 ;
  -(void)controllerID:(unsigned long long)arg1 setValue:(float)arg2 forElement:(int)arg3 withUpDelay:(double)arg4 ;
  -(void)controllerID:(unsigned long long)arg1 setDigitizerX:(float)arg2 digitizerY:(float)arg3 withTimeStamp:(unsigned long long)arg4 touchDown:(BOOL)arg5 ;
  -(void)controllerID:(unsigned long long)arg1 setArrayValueX:(float)arg2 y:(float)arg3 z:(float)arg4 w:(float)arg5 forElement:(int)arg6 ;
  @end
  
  