text: ﻿#pragma once
  
  #include <windows.h>
  #include <Unknwn.h>
  #include <inspectable.h>
  
  #include <winrt/Windows.ApplicationModel.Core.h>
  #include <winrt/Windows.Foundation.h>
  #include <winrt/Windows.UI.Core.h>
  #include <winrt/Windows.UI.Composition.h>
  #include <winrt/Windows.Media.Core.h>
  #include <winrt/Windows.Media.Playback.h>
  #include <winrt/Windows.Storage.Pickers.h>
  #include <winrt/Windows.Graphics.Imaging.h>
  #include <winrt/Windows.Graphics.Display.h>
  #include <winrt/Windows.Foundation.Metadata.h>
  #include <winrt/Windows.UI.Input.h>
  
  #include <vector>
  #include <random>
  #include <queue>
  #include <memory>