text: #include "nbl/video/IOpenGL_FunctionTable.h"
  
  namespace nbl::video
  {
  
  std::atomic_uint32_t IOpenGL_FunctionTable::s_guidGenerator = 0u;
  
  namespace impl
  {
      thread_local char g_NBL_GL_CALL_msg_buffer[4096];
  }
  
  }
  