text: #include "game_music.h"
  
  extern const hUGESong_t ingame_track;
  
  void enableSound()
  {
      NR52_REG = 0x80;
      NR51_REG = 0xFF;
      NR50_REG = 0x77;
  }
  
  void playLevel1Music()
  {
      hUGE_init(&ingame_track);
      add_VBL(hUGE_dosound);
  }
  
  void stopPlayingMusic()
  {
      // hUGE_reset_wave();
      // remove_VBL(hUGE_dosound);
  }