text: function optimizeBuffer(buffer, tens) {
  	for (var i = buffer.length - 1; i >= 0; i--) {
  		buffer[i] = (~~(buffer[i] * tens)) / tens;
  	};
  }
  
  function optimizeGeometry(geometry, decimalPlaces) {
  	var tens = Math.pow(10, decimalPlaces);
  	optimizeBuffer(geometry.normals, tens);
  	if(geometry.uvs) {
  		for (var i = geometry.uvs.length - 1; i >= 0; i--) {
  			optimizeBuffer(geometry.uvs[i], tens);
  		};
  	}
  	optimizeBuffer(geometry.vertices, tens);
  }
  
  module.exports = optimizeGeometry;