text: function randint(min_, max_) {
      return (Math.random() * max_ + min_) >> 0;
  }
  
  function RandomLinesScene() {
  }
  
  RandomLinesScene.prototype.onCreate = function () {
      draw_clear_screen(0);
  };
  RandomLinesScene.prototype.onRender = function () {
      var x0 = randint(0, DISPLAY_WIDTH);
      var x1 = randint(0, DISPLAY_WIDTH);
      var y0 = randint(0, DISPLAY_HEIGHT);
      var y1 = randint(0, DISPLAY_HEIGHT);
  
      var i = (TIME % PALETTE_LEN) >> 0;
  
      draw_line(x0, y0, x1, y1, i);
  };
  RandomLinesScene.prototype.onDispose = function () {
  };
  
  module.exports = RandomLinesScene;