text: //
  //     Generated by class-dump 3.5 (64 bit).
  //
  //     class-dump is Copyright (C) 1997-1998, 2000-2001, 2004-2013 by Steve Nygard.
  //
  
  #import <SceneKit/SCNAction.h>
  
  __attribute__((visibility("hidden")))
  @interface SCNActionPlaySound : SCNAction
  {
      struct SCNCPlaySound *_mycaction;
  }
  
  + (id)playAudioSource:(id)arg1 waitForCompletion:(BOOL)arg2;
  - (id)parameters;
  - (id)reversedAction;
  - (id)copyWithZone:(struct _NSZone *)arg1;
  - (void)encodeWithCoder:(id)arg1;
  - (id)initWithCoder:(id)arg1;
  - (void)_setupDuration;
  - (id)init;
  
  @end
  
  