text: from pathlib import Path
  
  from .base_classes import BaseSpriteLoader
  
  
  class CoffinSheet(BaseSpriteLoader):
      _sprite_sheet_path = Path("Data/Textures/coffins.png")
      _chunk_size = 128
      _chunk_map = {
          "coffin": (0, 0, 2, 2),
      }
  