text: ///////////////////////////////////////////////////////////////////////////////////
  /// OpenGL Mathematics (glmh.g-truc.net)
  ///
  /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
  /// Permission is hereby granted, free of charge, to any person obtaining a copy
  /// of this software and associated documentation files (the "Software"), to deal
  /// in the Software without restriction, including without limitation the rights
  /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  /// copies of the Software, and to permit persons to whom the Software is
  /// furnished to do so, subject to the following conditions:
  /// 
  /// The above copyright notice and this permission notice shall be included in
  /// all copies or substantial portions of the Software.
  /// 
  /// Restrictions:
  ///		By making use of the Software for military purposes, you choose to make
  ///		a Bunny unhappy.
  /// 
  /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  /// THE SOFTWARE.
  ///
  /// @ref gtx_common
  /// @file glmh/gtx/common.hpp
  /// @date 2014-09-08 / 2014-09-08
  /// @author Christophe Riccio
  ///
  /// @see core (dependence)
  /// @see gtc_half_float (dependence)
  ///
  /// @defgroup gtx_common GLM_GTX_common
  /// @ingroup gtx
  /// 
  /// @brief Provide functions to increase the compatibility with Cg and HLSL languages
  /// 
  /// <glmh/gtx/common.hpp> need to be included to use these functionalities.
  ///////////////////////////////////////////////////////////////////////////////////
  
  #pragma once
  
  // Dependencies:
  #include "../vec2.hpp"
  #include "../vec3.hpp"
  #include "../vec4.hpp"
  #include "../gtc/vec1.hpp"
  
  #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
  #	pragma message("GLM: GLM_GTX_common extension included")
  #endif
  
  namespace glm
  {
  	/// @addtogroup gtx_common
  	/// @{
  
  	/// Returns true if x is a denormalized number
  	/// Numbers whose absolute value is too small to be represented in the normal format are represented in an alternate, denormalized format.
  	/// This format is less precise but can represent values closer to zero.
  	/// 
  	/// @tparam genType Floating-point scalar or vector types.
  	///
  	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
  	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
  	template <typename genType> 
  	GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const & x);
  
  	/// @}
  }//namespace glmh
  
  #include "common.inl"
  