text: /* Copyright (c) <2003-2016> <Julio Jerez, Newton Game Dynamics>
  *
  * This software is provided 'as-is', without any express or implied
  * warranty. In no event will the authors be held liable for any damages
  * arising from the use of this software.
  *
  * Permission is granted to anyone to use this software for any purpose,
  * including commercial applications, and to alter it and redistribute it
  * freely, subject to the following restrictions:
  *
  * 1. The origin of this software must not be misrepresented; you must not
  * claim that you wrote the original software. If you use this software
  * in a product, an acknowledgment in the product documentation would be
  * appreciated but is not required.
  *
  * 2. Altered source versions must be plainly marked as such, and must not be
  * misrepresented as being the original software.
  *
  * 3. This notice may not be removed or altered from any source distribution.
  */
  
  #include "dgNewtonPluginStdafx.h"
  
  // TODO: reference any additional headers you need in STDAFX.H
  // and not in this file
  
  
  