text: //---------------------------------------------------------------------------
  // IKeyboard.h
  //---------------------------------------------------------------------------
  
  #pragma once
  
  #include "input/InputTypes.h"
  #include "input/IInputDevice.h"
  
  namespace CC
  {
    class IKeyboard : public IInputDevice
    {
      public:
  
        /**
         * @return true if any key is pressed
         */
        virtual bool KeyIsPressed() = 0;
  
        /**
         *
         */
        virtual bool KeyIsDown(ccKey key) = 0;
    };
  }
  