text: /* app.js
    This file will contain the code you'll write to
    personalize your app and bring it to life.
  */
  
  /* 
    appName [variable // string]:
  
    - Stores your application's name
  
    - For Example:
      * Pokemon Playground 2000
      * Shdave D's Awesome App
  */
  
  
  /* 
    appVersion [variable // string]:
  
    - Stores your application's version
  
    - For Example:
      * 0.4 alpha
      * 1.0
  */
  
  
  /* 
    appYear [variable // integer]:
    
    - Stores the year your application was created
  */
  
  
  /* 
    authorFirstName [variable // string]: 
  
    - Stores your first name
  */
  
  
  /* 
    authorLastName [variable // string]: 
  
    - Stores your last name
  */
  
  
  
  /*
    getAppAuthor [function]:
  
    - Parameters: none
  
    - Action: constructs the author's full name from
      {authorFirstName} and {authorLastName}
  
    - Return Value: author's full name
  */
  
  
  
  /* 
    appCity [variable // string]: 
  
    - Stores the name of your app's city
  
    - For Example:
      * Sherman Oaks
      * Las Vegas
      * Austin
  */
  
  
  
  /* 
    appState [variable // string]: 
  
    - Stores the name of your app's state
  
    - For Example:
      * California
      * Texas
      * Nevada
  */
  
  
  /*
    getAppLocation [function]:
  
    - Parameters: none
  
    - Action: constructs a string that contains your {appCity}
      and {appState} formatted in the usual way.
    }
  
    - For example: 
      * 'Austin, Texas'
      * 'Sacramento, California'
      * etc.
  
    - Return Value: location [string]
  */
  
  
  
  /*
    getAppCredits [function]:
  
    - Parameters: none
  
    - Action: constructs the app's 'credits' message, which 
      should contain:
        * the app's name
        * author's full name
        * the app's year 
        * plus any other text you want to add.
  
    - Return Value: app credits [string]
  
    - For Example:
      * "Trainer Studio was created in 2016 by Sammy Student"
      * "Sammy Student created Trainer Studio in 2016 :)"
  */
  
  
  
  /*
    getAppIcon [function]:
    
    - Parameters: iconNumber [integer]
    
    - Action: constructs the filename of your app's icon from the
      {iconNumber} provided. The filename should include the full path to the icon file.
    
    - Return Value: icon filename [string]
    
    - For Example:
      * getAppIcon(1) should return `assets/icons/1.png`
      * getAppIcon(4) should return `assets/icons/4.png`
  */
  
  
  
  /*
    setFont [function]:
  
    - Parameters: fontNumber [number]
    
    - Action: sets the app's default font to a font-family
      based on the {fontNumber} given, as shown below.
  
        fontNumber:         Action:  
        1             ==>   set to 'serif'
        2             ==>   set to 'cursive'
        3             ==>   set to 'fantasy'
        4             ==>   set to 'monospace'
        5             ==>   set to 'sans-serif'
    
    - Return Value: none
    
    - Hint: Take a look in the docs for a function that can set
    the app's default font
  */
  
  
  
  /*
    setBackgroundColor [function]:
  
    - Parameters: colorName [string]
  
    - Action: sets your app's background color to the {colorName}
      given. Make sure your function can successfully set the color
      when given 'red', 'green', 'blue', 'black', and 'white'.
  
    - Return Value: none
  
    - Hint: Look in the docs for a function that can set the color
      of an HTML element. You'll have to figure out how to translate
      'red' to an RGB value.
  
    - Extra Credit: Add support for 'pink', 'orange', and 'yellow'.
  */
  function setBackgroundColor(colorName) {
    if (colorName === 'red') {
      // set the background color to a red color
  
    } else if (colorName === 'green') {
      // set the background color to a green color
  
    } else if (colorName === 'blue') {
  
    
    }
  }
  
  /*
    setCodeTagColor [function]:
  
    - Parameters: colorName [string]
  
    - Action: sets your app's code tag color to the {colorName}
      given. Make sure your function can successfully set the color
      when given 'black', 'dark gray', 'dark blue', and 'dark red.'
  
    - Return Value: A confirmation message stating what the code
      tag color was set to. [string]
      - For example: `Code tag color was set to dark gray`
  
    - Hint: Make sure to write the setBackgroundColor function
      before trying to write this function.
  */
  
  
  
  
  /*
    setWallpaper [function]:
  
    - Parameters: wallpaperNumber
  
    - Action: Sets the app's wallpaper according to the 
      {wallpaperNumber} given. 
  
    - For example, setWallpaper(3) should set the wallpaper
      to the `assets/wallpaper/3.jpg`
    
    - Return Value: none
  
    - Hint: Look in the docs for a function that can set the wallpaper.
  
    - Extra Credit: If the user sets the wallpaper to 0,
      remove the wallpaper.
  */
  
  
  
  /* 
    appLocationURL [variable // string]: 
  
    - stores the URL to a Google Map of your app's location
  
    - For Example:
      * https://www.google.com/maps/place/9+Dots/@34.0880332,-118.3411233,17z/data=!3m1!4b1!4m5!3m4!1s0x80c2bf2c60ad3e81:0x2efadb41115b9452!8m2!3d34.0880332!4d-118.3389293
  
    - Hint: Go to maps.google.com and type in your app's location name.
  */
  
  
  
  /*
    getAppMapLink [function]:
  
    - Parameters: none
  
    - Action: constructs the HTML code for a link to a Google Map of
      your app's location.
  
      * The link should use your {appLocationURL} as its href.
      * The link should display your app's location, using the
        getAppLocation function you wrote.
      
    - Return Value: map link [string]
  
    - For Example:
      getAppMapLink() could return:
      `<a href="https://www.google.com/maps/place/9+Dots/@34.0880332,-118.3411233,17z/data=!3m1!4b1!4m5!3m4!1s0x80c2bf2c60ad3e81:0x2efadb41115b9452!8m2!3d34.0880332!4d-118.3389293">Hollywood, CA</a>`
  
    - Hint: Look at the API docs for a function to create
      links.
  */
  
  
  
  /*
    getAppSeason [function]:
  
    - Parameters: month [integer] (1-12)
  
    - Action: determines the season that the month is in
      (Winter, Spring, Summer, or Fall) based on the mapping below.
  
      month:              season:
      1,2,12       ==>    "Winter"
      3,4,5        ==>    "Spring"
      6,7,8        ==>    "Summer"
      9,10,11      ==>    "Fall"
  
    - Return Value: the season [string]
  
    - Hint: Start by handling all months except 12 (December). Then
      add in support for December.
  */
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  