text: #include "spectroGram.hpp"
  #include "../lib/colourmanager/colourmanager.h"
  
  #define TIME_AXIS_SIZE 1024
  
  class ctrlApp
  {
  public:
      ctrlApp();
      ~ctrlApp();
      void run();
      void update();
      void draw();
  private:
  	Uint32 wavLength;
  	Uint8 *wavBuffer;
      SDL_Window   *m_window;
      SDL_Renderer *m_window_renderer;
      SDL_Event     m_window_event;
      SDL_Texture *Tile;
      spectroGram * spectrogram;
      std::unique_ptr<Uint32[]> textureBuffer;
  	ColourManager manager{0.0,1.0};
  };