text: import Node from '../core/Node.js'
  
  class PointUVNode extends Node {
    constructor() {
      super('vec2')
    }
  
    generate(/*builder*/) {
      return 'vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y )'
    }
  }
  
  PointUVNode.prototype.isPointUVNode = true
  
  export default PointUVNode
  