text: #pragma once
  
  // Fortnite (1.8) SDK
  
  #ifdef _MSC_VER
  	#pragma pack(push, 0x8)
  #endif
  
  #include "../SDK.hpp"
  
  namespace SDK
  {
  //---------------------------------------------------------------------------
  //Parameters
  //---------------------------------------------------------------------------
  
  // Function BP_PlayerControllerOutpost.BP_PlayerControllerOutpost_C.UserConstructionScript
  struct ABP_PlayerControllerOutpost_C_UserConstructionScript_Params
  {
  };
  
  // Function BP_PlayerControllerOutpost.BP_PlayerControllerOutpost_C.ServerStartExpandingOutpost
  struct ABP_PlayerControllerOutpost_C_ServerStartExpandingOutpost_Params
  {
  	bool                                               GetHelp;                                                  // (Parm, ZeroConstructor, IsPlainOldData)
  };
  
  // Function BP_PlayerControllerOutpost.BP_PlayerControllerOutpost_C.ExecuteUbergraph_BP_PlayerControllerOutpost
  struct ABP_PlayerControllerOutpost_C_ExecuteUbergraph_BP_PlayerControllerOutpost_Params
  {
  	int                                                EntryPoint;                                               // (Parm, ZeroConstructor, IsPlainOldData)
  };
  
  }
  
  #ifdef _MSC_VER
  	#pragma pack(pop)
  #endif
  