text: /**
   * This test is skipped on Windows.
   */
  
  if (process.platform === 'win32') {
    console.log('skipping - windows does not support unix sockets');
    return;
  }
  
  var common     = require('../../common');
  var connection = common.createConnection({socketPath: common.fakeServerSocket});
  var assert     = require('assert');
  
  var server = common.createFakeServer();
  var didConnect = false;
  
  server.listen(common.fakeServerSocket, function(err) {
    if (err) throw err;
  
    connection.connect(function(err) {
      if (err) throw err;
  
      assert.equal(didConnect, false);
      didConnect = true;
  
      connection.destroy();
      server.destroy();
    });
  });
  
  var hadConnection = false;
  server.on('connection', function(connection) {
    connection.handshake();
  
    assert.equal(hadConnection, false);
    hadConnection = true;
  });
  
  process.on('exit', function() {
      assert.equal(didConnect, true);
      assert.equal(hadConnection, true);
  });
  