text: #include <std.h>
  
  inherit ROOM;
  
  void create(){
     ::create();
     set_property("light",3);
     set_property("no teleport", 1);
     set_property("indoors",0);
     set_terrain(ROCKY);
     set_travel(DIRT_ROAD);
     set_short("You are on a mountain.");
     set_items(([
        "ground" : "There is a clear path running along the side of this forested mountain.",
        "forest" : "The trees are thick near the base of the mountain, but become scarce the further up you go.",
     "mountain" : "The mountain is large and intimidating. There are jagged cliffs here and there, but strangely enough the ground contains a path all the way to the top."
     ]));
  }
  