text: #ifndef PROXIMITY_H
  #define PROXIMITY_H
  
  #include "distortion.h"
  #include "opencv2/opencv.hpp"
  
  namespace distortion::transformation{
  class Proximity: public Distortion{
  public:
     Proximity();
     Distortion* cloneFromDescription(DistortionDescription) const override;
     QString stringOfInternalValues() const override;
     void distort(cv::Mat&) const override;
  
  private:
     float percentMin = -9999;
     float percentMax=-9999;
  };
  }
  #endif // PROXIMITY_H
  