text: // stdafx.h : include file for standard system include files,
  //  or project specific include files that are used frequently, but
  //  are changed infrequently
  //
  
  #pragma once
  
  // Change these values to use different versions
  #define WINVER		0x0601
  #define _WIN32_WINNT	0x0601
  #define _WIN32_IE	0x0700
  #define _RICHEDIT_VER	0x0200
  
  #define BEA_ENGINE_STATIC  /* specify the usage of a static version of BeaEngine */
  #define BEA_USE_STDCALL    /* specify the usage of a stdcall version of BeaEngine */
  
  #ifdef	__cplusplus
  extern "C"{
  #endif
  
  #if defined(_WIN64)
  #include "../references/disassembler/beaengine-win64/headers/BeaEngine.h"
  #pragma comment(lib, "..\\references\\disassembler\\beaengine-win64\\Win64\\Lib\\BeaEngine64.lib")
  #else
  #include "../references/disassembler/beaengine-win32/headers/BeaEngine.h"
  #pragma comment(lib, "..\\references\\disassembler\\beaengine-win32\\Win32\\Lib\\BeaEngine.lib")
  #endif
  
  #ifdef	__cplusplus
  }
  #endif
  
  #include <atlbase.h>
  #include <atlapp.h>
  
  extern CAppModule _Module;
  
  #include <atlwin.h>
  #include <atlframe.h>
  #include <atlctrls.h>
  #include <atldlgs.h>
  #include <atlctrlw.h>
  #include <atlctrlx.h>
  #include <atlsplit.h>
  #include <atlribbon.h>
  #include <atlcrack.h>
  #include <atlmisc.h>
  #include <atlddx.h>
  
  #include "atlgdix.h"
  #include "atlwfile.h"
  
  #include <vector>
  #include <algorithm>
  #include <map>
  #include <queue>
  
  #include <time.h>
  #include <DbgHelp.h>
  // #pragma auto_inline(off)
  #pragma comment(lib, "DbgHelp")
  
  #include "Ribbon.h"
  
  #include "strdef.h"
  #include "hguidef.h"
  
  #include "ListDict.h"
  
  #include "HackerGuardianView.h"
  #include "HexEditor.h"
  #include "HexEditorDlg.h"
  #include "MemoryChangeProtectionDlg.h"
  
  #include "DisassemblerDlg.h"
  
  #include "LVProcess.h"
  #include "LVDriver.h"
  #include "UIBase.h"
  #include "LVKernel.h"
  #include "LVHook.h"
  
  //#include "..\references\vld\include\vld.h"
  // 
  // #ifdef _WIN64 //_M_AMD64//_AMD64_
  // #pragma comment(lib, "..\\references\\vld\\lib\\Win64\\vld.lib")
  // #else
  // #pragma comment(lib, "..\\references\\vld\\lib\\Win32\\vld.lib")
  // #endif
  
  #ifdef __cplusplus
  extern "C"{
  #endif /* __cplusplus */ 
  
  #include "..\..\hgdll\hgdll.h"
  
  #ifdef __cplusplus
  }
  #endif /* __cplusplus */ 
  
  #if defined _M_IX86
    #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
  #elif defined _M_IA64
    #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='ia64' publicKeyToken='6595b64144ccf1df' language='*'\"")
  #elif defined _M_X64
    #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
  #else
    #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
  #endif
  