text: /**
  * This file kicks off the build process for the application.  It also attaches
  * the Lore singleton to the window, so you can access it from the command line
  * in case you need to play with it or want to manually kick off actions or check
  * the reducer state (through `lore.actions.xyz`, `lore.reducers.xyz`,
  * `lore.models.xyz`, etc.)
  **/
  
  var lore = require('lore');
  
  // Allows you to access your lore app globally as well as from within
  // the console. Remove this line if you don't want to be able to do that.
  window.lore = lore;
  
  // Summon the app!
  lore.summon({
    hooks: {
      actions: require('lore-hook-actions'),
      bindActions: require('lore-hook-bind-actions'),
      collections: require('lore-hook-collections'),
      connect: require('lore-hook-connect'),
      dialog: require('lore-hook-dialog'),
      dialogs: require('lore-hook-dialogs-bootstrap'),
      models: require('lore-hook-models'),
      reducers: require('lore-hook-reducers'),
      redux: require('lore-hook-redux')
    }
  });
  