text: /*
   * Gamedev Framework (gf)
   * Copyright (C) 2016-2019 Julien Bernard
   *
   * This software is provided 'as-is', without any express or implied
   * warranty.  In no event will the authors be held liable for any damages
   * arising from the use of this software.
   *
   * Permission is granted to anyone to use this software for any purpose,
   * including commercial applications, and to alter it and redistribute it
   * freely, subject to the following restrictions:
   *
   * 1. The origin of this software must not be misrepresented; you must not
   *    claim that you wrote the original software. If you use this software
   *    in a product, an acknowledgment in the product documentation would be
   *    appreciated but is not required.
   * 2. Altered source versions must be plainly marked as such, and must not be
   *    misrepresented as being the original software.
   * 3. This notice may not be removed or altered from any source distribution.
   */
  
  /*
   * This file is meant for single compilation unit (a.k.a. unity build)
   * See: https://en.wikipedia.org/wiki/Single_Compilation_Unit
   */
  
  #include "SocketAddress.cc"
  #include "Socket.cc"
  #include "SocketGuard.cc"
  #include "TcpListener.cc"
  #include "TcpSocket.cc"
  #include "UdpSocket.cc"
  