text: /*
   * Copyright 2019 Google LLC.
   *
   * Use of this source code is governed by a BSD-style license that can be
   * found in the LICENSE file.
   */
  
  /**************************************************************************************************
   *** This file was autogenerated from GrComposeLerpEffect.fp; do not modify.
   **************************************************************************************************/
  #ifndef GrComposeLerpEffect_DEFINED
  #define GrComposeLerpEffect_DEFINED
  #include "include/core/SkTypes.h"
  #include "include/core/SkM44.h"
  
  #include "src/gpu/GrCoordTransform.h"
  #include "src/gpu/GrFragmentProcessor.h"
  class GrComposeLerpEffect : public GrFragmentProcessor {
  public:
      static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> child1,
                                                       std::unique_ptr<GrFragmentProcessor> child2,
                                                       float weight) {
          return std::unique_ptr<GrFragmentProcessor>(
                  new GrComposeLerpEffect(std::move(child1), std::move(child2), weight));
      }
      GrComposeLerpEffect(const GrComposeLerpEffect& src);
      std::unique_ptr<GrFragmentProcessor> clone() const override;
      const char* name() const override { return "ComposeLerpEffect"; }
      int child1_index = -1;
      int child2_index = -1;
      float weight;
  
  private:
      GrComposeLerpEffect(std::unique_ptr<GrFragmentProcessor> child1,
                          std::unique_ptr<GrFragmentProcessor> child2,
                          float weight)
              : INHERITED(kGrComposeLerpEffect_ClassID, kNone_OptimizationFlags), weight(weight) {
          if (child1) {
              child1_index = this->numChildProcessors();
              this->registerChildProcessor(std::move(child1));
          }
          if (child2) {
              child2_index = this->numChildProcessors();
              this->registerChildProcessor(std::move(child2));
          }
      }
      GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
      void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
      bool onIsEqual(const GrFragmentProcessor&) const override;
      GR_DECLARE_FRAGMENT_PROCESSOR_TEST
      typedef GrFragmentProcessor INHERITED;
  };
  #endif
  