text: #include <eepp/graphics/shaderprogrammanager.hpp>
  
  namespace EE { namespace Graphics {
  
  SINGLETON_DECLARE_IMPLEMENTATION( ShaderProgramManager )
  
  ShaderProgramManager::ShaderProgramManager() {}
  
  ShaderProgramManager::~ShaderProgramManager() {}
  
  void ShaderProgramManager::reload() {
  	for ( auto& res : mResources )
  		res.second->reload();
  }
  
  }} // namespace EE::Graphics
  