text: ﻿var scene;
  var camera;
  var width = 600;
  var height = 400
  
  renderer = new THREE.WebGLRenderer({ antialias: true });
  renderer.setClearColorHex(0xDDDDDD, 1);
  renderer.setSize(width, height);
  document.getElementById("container").appendChild(renderer.domElement);
  
  scene = new THREE.Scene();
  camera = new THREE.PerspectiveCamera(65, width / height, 1, 100);
  camera.position.z = 5;
  scene.add(camera);
  
  var geometry = new THREE.Geometry();
  geometry.vertices.push(new THREE.Vector3(-1.0, 1.0, 0.0));
  geometry.vertices.push(new THREE.Vector3(1.0, 1.0, 0.0));
  geometry.vertices.push(new THREE.Vector3(1.0, -1.0, 0.0));
  geometry.vertices.push(new THREE.Vector3(-1.0, -1.0, 0.0));
  geometry.vertices.push(new THREE.Vector3(-1.0, 1.0, 0.0));
  var material = new THREE.LineBasicMaterial({ color: 0x000000 });
  
  var line = new THREE.Line(geometry, material);
  line.rotation.x = 40;
  line.rotation.z = 40;
  scene.add(line);
  
  renderer.render(scene, camera);
  