text: function setup() 
  {
      createCanvas(800, 800);
  }
  
  let colors = [ '#cc2200', '#44ee12', '#6677aa' ];
  
  function draw() 
  {
      let x = randomGaussian ( 400, 100 );
      let y = randomGaussian ( 400, 100 );
  
      let drips = Math.floor ( randomGaussian ( 10, 4 ) );
  
      let color = colors [ Math.floor ( random ( colors.length ) ) ];
  
      stroke ( color );
  
      for ( let i = 0; i < drips; i++ )
      {
          let offset = () => -30 + random ( 60 );
  
          strokeWeight ( randomGaussian ( 8, 4 ) );
  
          point ( x + offset (), y + offset () );
      }
  }
  