text: /**
  * Copyright (c) 2014,Egret-Labs.org
  * All rights reserved.
  * Redistribution and use in source and binary forms, with or without
  * modification, are permitted provided that the following conditions are met:
  *
  *     * Redistributions of source code must retain the above copyright
  *       notice, this list of conditions and the following disclaimer.
  *     * Redistributions in binary form must reproduce the above copyright
  *       notice, this list of conditions and the following disclaimer in the
  *       documentation and/or other materials provided with the distribution.
  *     * Neither the name of the Egret-Labs.org nor the
  *       names of its contributors may be used to endorse or promote products
  *       derived from this software without specific prior written permission.
  *
  * THIS SOFTWARE IS PROVIDED BY EGRET-LABS.ORG AND CONTRIBUTORS "AS IS" AND ANY
  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  * DISCLAIMED. IN NO EVENT SHALL EGRET-LABS.ORG AND CONTRIBUTORS BE LIABLE FOR ANY
  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
  var egret;
  (function (egret) {
      (function (gui) {
          /**
          * @class egret.gui.ProgressBarDirection
          * @classdesc
          * 定义进度条控件增长方向的常量
          */
          var ProgressBarDirection = (function () {
              function ProgressBarDirection() {
              }
              ProgressBarDirection.LEFT_TO_RIGHT = "leftToRight";
  
              ProgressBarDirection.RIGHT_TO_LEFT = "rightToLeft";
  
              ProgressBarDirection.TOP_TO_BOTTOM = "topToBottom";
  
              ProgressBarDirection.BOTTOM_TO_TOP = "bottomToTop";
              return ProgressBarDirection;
          })();
          gui.ProgressBarDirection = ProgressBarDirection;
          ProgressBarDirection.prototype.__class__ = "egret.gui.ProgressBarDirection";
      })(egret.gui || (egret.gui = {}));
      var gui = egret.gui;
  })(egret || (egret = {}));
  