text: //
  // Copyright (c) 2008-2015 the Urho3D project.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy
  // of this software and associated documentation files (the "Software"), to deal
  // in the Software without restriction, including without limitation the rights
  // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  // copies of the Software, and to permit persons to whom the Software is
  // furnished to do so, subject to the following conditions:
  //
  // The above copyright notice and this permission notice shall be included in
  // all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  // THE SOFTWARE.
  //
  
  #pragma once
  
  #include "../Audio/SoundStream.h"
  #include "../Container/ArrayPtr.h"
  
  namespace Atomic
  {
  
  class Sound;
  
  /// Ogg Vorbis sound stream.
  class ATOMIC_API OggVorbisSoundStream : public SoundStream
  {
  public:
      /// Construct from an Ogg Vorbis compressed sound.
      OggVorbisSoundStream(const Sound* sound);
      /// Destruct.
      ~OggVorbisSoundStream();
  
      /// Produce sound data into destination. Return number of bytes produced. Called by SoundSource from the mixing thread.
      virtual unsigned GetData(signed char* dest, unsigned numBytes);
  
  protected:
      /// Decoder state.
      void* decoder_;
      /// Compressed sound data.
      SharedArrayPtr<signed char> data_;
      /// Compressed sound data size in bytes.
      unsigned dataSize_;
  };
  
  }
  