text: #include "LoadFile.h"
  
  #include "core/input/CInput.h"
  #include "engine-common/dusk/Dusk.h"
  #include "engine-common/dusk/UIRenderer.h"
  
  void dusk::dialogs::LoadFile::Update ( const UIStepInfo* stepinfo )
  {
  	SaveFile::Update(stepinfo);
  }
  void dusk::dialogs::LoadFile::Render ( UIRendererContext* uir )
  {
  	SaveFile::Render(uir);
  }