text: #include "TitleLogo.h"
  #include <Windows.h>
  #include <GameEngineBase/GameEngineWindow.h>
  
  TitleLogo::TitleLogo()
  {
  }
  
  TitleLogo::~TitleLogo()
  {
  }
  
  
  
  void TitleLogo::Start()
  {
  	SetPosition(GameEngineWindow::GetScale().Half());
  	SetScale({ 500, 500 });
  }
  
  void TitleLogo::Render()
  {
  	DebugRectRender();
  }