text: var patternsRatio = patternsRatio || {};
  
  patternsRatio = new Phaser.Game(800, 640, Phaser.CANVAS, '')
  
  patternsRatio.prototype = {
  
  	//	init:function(){
  	//	this.game.load = new CustomLoader(patternsRatio);
  	//	},
  	prelaod: function () {},
  	create: function () {},
  	update: function () {},
  
  }
  
  patternsRatio.state.add('boot', boot);
  patternsRatio.state.add('preload', preload);
  patternsRatio.state.add('mainmenu', mainmenu);
  //patternsRatio.state.add('modal',modal);
  patternsRatio.state.add('activity3', activity3);
  patternsRatio.state.add('activity3q1', activity3q1);
  
  patternsRatio.state.start('boot');