text: /*
                         * This header is generated by classdump-dyld 1.5
                         * on Wednesday, April 28, 2021 at 9:08:05 PM Mountain Standard Time
                         * Operating System: Version 14.5 (Build 18L204)
                         * Image Source: /System/Library/Frameworks/GameplayKit.framework/GameplayKit
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos. Updated by Kevin Bradley.
                         */
  
  #import <GameplayKit/GameplayKit-Structs.h>
  #import <GameplayKit/GKObstacle.h>
  
  @interface GKSphereObstacle : GKObstacle {
  
  	SphericalObstacle* _obstacle;
  
  }
  
  @property (assign,nonatomic) float radius; 
  @property (assign,nonatomic)  position; 
  +(id)obstacleWithRadius:(float)arg1 ;
  -(id)init;
  -()position;
  -(void)setPosition:;
  -(float)radius;
  -(void)setRadius:(float)arg1 ;
  -(id)initWithRadius:(float)arg1 ;
  -(Obstacle*)obstacle;
  @end
  
  