text: ﻿// Name: Hydroneer, Version: 1.7.1
  
  #include "../pch.h"
  
  /*!!DEFINE!!*/
  
  /*!!HELPER_DEF!!*/
  
  /*!!HELPER_INC!!*/
  
  #ifdef _MSC_VER
  	#pragma pack(push, 0x01)
  #endif
  
  namespace CG
  {
  //---------------------------------------------------------------------------
  // Functions
  //---------------------------------------------------------------------------
  
  void FMovieSceneGeometryCacheParams::AfterRead()
  {
  	READ_PTR_FULL(GeometryCacheAsset, UGeometryCache);
  }
  
  void FMovieSceneGeometryCacheParams::BeforeDelete()
  {
  	DELE_PTR_FULL(GeometryCacheAsset);
  }
  
  void FMovieSceneGeometryCacheSectionTemplateParameters::AfterRead()
  {
  	FMovieSceneGeometryCacheParams::AfterRead();
  
  }
  
  void FMovieSceneGeometryCacheSectionTemplateParameters::BeforeDelete()
  {
  	FMovieSceneGeometryCacheParams::BeforeDelete();
  
  }
  
  void FMovieSceneGeometryCacheSectionTemplate::AfterRead()
  {
  	FMovieSceneEvalTemplate::AfterRead();
  
  }
  
  void FMovieSceneGeometryCacheSectionTemplate::BeforeDelete()
  {
  	FMovieSceneEvalTemplate::BeforeDelete();
  
  }
  
  void UMovieSceneGeometryCacheSection::AfterRead()
  {
  	UMovieSceneSection::AfterRead();
  
  }
  
  void UMovieSceneGeometryCacheSection::BeforeDelete()
  {
  	UMovieSceneSection::BeforeDelete();
  
  }
  
  void UMovieSceneGeometryCacheTrack::AfterRead()
  {
  	UMovieSceneNameableTrack::AfterRead();
  
  }
  
  void UMovieSceneGeometryCacheTrack::BeforeDelete()
  {
  	UMovieSceneNameableTrack::BeforeDelete();
  
  }
  
  }
  
  #ifdef _MSC_VER
  	#pragma pack(pop)
  #endif
  