text: inherit "obj/monster";
   
  reset(arg) {
      ::reset(arg);
      if(arg) return;
      set_level(25);
      set_name("zombie");
      set_short("A Zombie, risen from the grave");
      set_long("This zombie rules this place.\n");
      set_al(0);
      set_aggressive(1);
      set_undead(1);
      set_block_dir("up");
      set_dead_ob(this_object());
      set_mage(1);
  }
  