text: "use strict";
  Object.defineProperty(exports, "__esModule", { value: true });
  var _CoreInternals_1 = require("./_CoreInternals");
  var Arc_1 = require("./shapes/Arc");
  var Arrow_1 = require("./shapes/Arrow");
  var Circle_1 = require("./shapes/Circle");
  var Ellipse_1 = require("./shapes/Ellipse");
  var Image_1 = require("./shapes/Image");
  var Label_1 = require("./shapes/Label");
  var Line_1 = require("./shapes/Line");
  var Path_1 = require("./shapes/Path");
  var Rect_1 = require("./shapes/Rect");
  var RegularPolygon_1 = require("./shapes/RegularPolygon");
  var Ring_1 = require("./shapes/Ring");
  var Sprite_1 = require("./shapes/Sprite");
  var Star_1 = require("./shapes/Star");
  var Text_1 = require("./shapes/Text");
  var TextPath_1 = require("./shapes/TextPath");
  var Transformer_1 = require("./shapes/Transformer");
  var Wedge_1 = require("./shapes/Wedge");
  var Blur_1 = require("./filters/Blur");
  var Brighten_1 = require("./filters/Brighten");
  var Contrast_1 = require("./filters/Contrast");
  var Emboss_1 = require("./filters/Emboss");
  var Enhance_1 = require("./filters/Enhance");
  var Grayscale_1 = require("./filters/Grayscale");
  var HSL_1 = require("./filters/HSL");
  var HSV_1 = require("./filters/HSV");
  var Invert_1 = require("./filters/Invert");
  var Kaleidoscope_1 = require("./filters/Kaleidoscope");
  var Mask_1 = require("./filters/Mask");
  var Noise_1 = require("./filters/Noise");
  var Pixelate_1 = require("./filters/Pixelate");
  var Posterize_1 = require("./filters/Posterize");
  var RGB_1 = require("./filters/RGB");
  var RGBA_1 = require("./filters/RGBA");
  var Sepia_1 = require("./filters/Sepia");
  var Solarize_1 = require("./filters/Solarize");
  var Threshold_1 = require("./filters/Threshold");
  exports.Konva = _CoreInternals_1.Konva.Util._assign(_CoreInternals_1.Konva, {
      Arc: Arc_1.Arc,
      Arrow: Arrow_1.Arrow,
      Circle: Circle_1.Circle,
      Ellipse: Ellipse_1.Ellipse,
      Image: Image_1.Image,
      Label: Label_1.Label,
      Tag: Label_1.Tag,
      Line: Line_1.Line,
      Path: Path_1.Path,
      Rect: Rect_1.Rect,
      RegularPolygon: RegularPolygon_1.RegularPolygon,
      Ring: Ring_1.Ring,
      Sprite: Sprite_1.Sprite,
      Star: Star_1.Star,
      Text: Text_1.Text,
      TextPath: TextPath_1.TextPath,
      Transformer: Transformer_1.Transformer,
      Wedge: Wedge_1.Wedge,
      Filters: {
          Blur: Blur_1.Blur,
          Brighten: Brighten_1.Brighten,
          Contrast: Contrast_1.Contrast,
          Emboss: Emboss_1.Emboss,
          Enhance: Enhance_1.Enhance,
          Grayscale: Grayscale_1.Grayscale,
          HSL: HSL_1.HSL,
          HSV: HSV_1.HSV,
          Invert: Invert_1.Invert,
          Kaleidoscope: Kaleidoscope_1.Kaleidoscope,
          Mask: Mask_1.Mask,
          Noise: Noise_1.Noise,
          Pixelate: Pixelate_1.Pixelate,
          Posterize: Posterize_1.Posterize,
          RGB: RGB_1.RGB,
          RGBA: RGBA_1.RGBA,
          Sepia: Sepia_1.Sepia,
          Solarize: Solarize_1.Solarize,
          Threshold: Threshold_1.Threshold
      }
  });
  