text: var game = new Phaser.Game(800, 600, Phaser.CANVAS, "phaser-example", {
      preload: function () {
          game.stage.backgroundColor = "#0c9fc7";
          var out = [];
          var bmd = game.add.bitmapData(800, 600);
          bmd.addToWorld();
          var y = 0;
          for (var i = 0; i < 30; i++) {
              var c = Phaser.Color.interpolateColor(0x66d973, 0x40b54d, 30, i);
              bmd.rect(0, y, 800, y + 2, Phaser.Color.getWebRGB(c));
              out.push(Phaser.Color.getWebRGB(c));
              y += 2;
          }
          for (var i = 0; i < 60; i++) {
              var c = Phaser.Color.interpolateColor(0x40b54d, 0x1d962b, 60, i);
              bmd.rect(0, y, 800, y + 2, Phaser.Color.getWebRGB(c));
              out.push(Phaser.Color.getWebRGB(c));
              y += 2;
          }
          console.log(JSON.stringify(out));
      }
  });
  