text: //
  // Created by roman on 29.09.2020.
  //
  
  #include "SceneManager.h"
  #include "../../../../utils/Ini/IniProcessor.h"
  
  IniUtil::Analyzer::IniData Managers::SceneManager::load(const std::string &filename) const {
      IniUtil::IniProcessor processor(SCENE_DIRECTORY + "/" + filename);
      return processor.fullparse();
  }
  