text: class Dead extends Phaser.Scene{
      constructor() {
          super("Dead")
      }
  
      preload(){
          this.load.image('deadScreen','./assets/images/ponnyhof_screen.png');
      }
  
      create() {
          let deadsSreen = this.add.image((window.innerWidth - 1000),(window.innerHeight - 550),'deadScreen');
      }
  }