text: //
  // The BSD 3-Clause License. http://www.opensource.org/licenses/BSD-3-Clause
  //
  // This file is part of 'MinGW-W64' project.
  // Copyright (c) 2011,2012,2013 by niXman (i dotty nixman doggy gmail dotty com)
  // Copyright (c) 2012,2013 by Alexpux (alexpux doggy gmail dotty com)
  // All rights reserved.
  //
  // Project: MinGW-W64 ( http://sourceforge.net/projects/mingw-w64/ )
  //
  // Redistribution and use in source and binary forms, with or without
  // modification, are permitted provided that the following conditions are met:
  // - Redistributions of source code must retain the above copyright
  //     notice, this list of conditions and the following disclaimer.
  // - Redistributions in binary form must reproduce the above copyright
  //     notice, this list of conditions and the following disclaimer in
  //     the documentation and/or other materials provided with the distribution.
  // - Neither the name of the 'MinGW-W64' nor the names of its contributors may
  //     be used to endorse or promote products derived from this software
  //     without specific prior written permission.
  //
  // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  // A PARTICULAR PURPOSE ARE DISCLAIMED.
  // IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
  // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
  // OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
  // USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  // **************************************************************************
  
  #include <windows.h>
  
  struct S {
  	~S() { SetLastError(2); }
  };
  
  void foo() {
  	S s;
  }
  
  int main(int, const char**) {
  	foo();
  	return GetLastError()-2;
  }
  