text: #pragma once
  
  #include <memory>
  #include <string>
  
  #include "Runtime/GCNTypes.hpp"
  #include "Runtime/Character/CAnimSysContext.hpp"
  #include "Runtime/Character/CAnimTreeSingleChild.hpp"
  #include "Runtime/Character/CSequenceHelper.hpp"
  
  namespace metaforce {
  
  class CAnimTreeLoopIn : public CAnimTreeSingleChild {
    std::shared_ptr<CAnimTreeNode> x18_nextAnim;
    bool x1c_didLoopIn = false;
    CAnimSysContext x20_animCtx;
    CSequenceFundamentals x30_fundamentals;
    CCharAnimTime x88_curTime;
  
  public:
    static std::string CreatePrimitiveName(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b,
                                           const std::weak_ptr<CAnimTreeNode>& c);
    CAnimTreeLoopIn(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b,
                    const std::weak_ptr<CAnimTreeNode>& c, const CAnimSysContext& animCtx, std::string_view name);
    CAnimTreeLoopIn(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b, bool didLoopIn,
                    CAnimSysContext animCtx, std::string_view name, CSequenceFundamentals fundamentals,
                    const CCharAnimTime& time);
    CAnimTreeEffectiveContribution VGetContributionOfHighestInfluence() const override;
    bool VSupportsReverseView() const { return false; }
    std::optional<std::unique_ptr<IAnimReader>> VSimplified() override;
    std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const override;
    std::unique_ptr<IAnimReader> VClone() const override;
    size_t VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, size_t capacity, size_t iterator, u32) const override;
    size_t VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, size_t capacity, size_t iterator,
                            u32) const override;
    size_t VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, size_t capacity, size_t iterator,
                               u32) const override;
    size_t VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, size_t capacity, size_t iterator,
                            u32) const override;
    CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const override;
    CCharAnimTime VGetTimeRemaining() const override;
    SAdvancementResults VAdvanceView(const CCharAnimTime& dt) override;
  };
  
  } // namespace metaforce
  