text: import {Types, Sets, Rarities, Classes} from '@/core/game/constants'
  
  export default {
    id: 258,
    name: 'Healing Touch',
    type: Types.spell,
    set: Sets.basic,
    rarity: Rarities.free,
    class: Classes.druid,
    collectible: true,
    cost: 3,
    targets(context) {
      return context.game.getAllCharacters()
    },
    async effect(context) {
      await context.player.restoreHealthOf(context.target, 8)
    },
  }
  