text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: System.ValueType
  #include "System/ValueType.hpp"
  // Including type: System.IEquatable`1
  #include "System/IEquatable_1.hpp"
  // Including type: System.IFormattable
  #include "System/IFormattable.hpp"
  #include "beatsaber-hook/shared/utils/typedefs-string.hpp"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: Vector2
    struct Vector2;
    // Forward declaring type: Vector3
    struct Vector3;
  }
  // Forward declaring namespace: System
  namespace System {
    // Forward declaring type: IFormatProvider
    class IFormatProvider;
  }
  // Completed forward declares
  // Begin il2cpp-utils forward declares
  struct Il2CppObject;
  // Completed il2cpp-utils forward declares
  // Type namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: Rect
    struct Rect;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  DEFINE_IL2CPP_ARG_TYPE(::UnityEngine::Rect, "UnityEngine", "Rect");
  // Type namespace: UnityEngine
  namespace UnityEngine {
    // Size: 0x10
    #pragma pack(push, 1)
    // WARNING Layout: Sequential may not be correctly taken into account!
    // Autogenerated type: UnityEngine.Rect
    // [TokenAttribute] Offset: FFFFFFFF
    // [NativeClassAttribute] Offset: 5652B8
    // [RequiredByNativeCodeAttribute] Offset: 5652B8
    // [NativeHeaderAttribute] Offset: 5652B8
    struct Rect/*, public ::System::ValueType, public ::System::IEquatable_1<::UnityEngine::Rect>, public ::System::IFormattable*/ {
      public:
      public:
      // [NativeNameAttribute] Offset: 0x56A2A0
      // private System.Single m_XMin
      // Size: 0x4
      // Offset: 0x0
      float m_XMin;
      // Field size check
      static_assert(sizeof(float) == 0x4);
      // [NativeNameAttribute] Offset: 0x56A2D8
      // private System.Single m_YMin
      // Size: 0x4
      // Offset: 0x4
      float m_YMin;
      // Field size check
      static_assert(sizeof(float) == 0x4);
      // [NativeNameAttribute] Offset: 0x56A310
      // private System.Single m_Width
      // Size: 0x4
      // Offset: 0x8
      float m_Width;
      // Field size check
      static_assert(sizeof(float) == 0x4);
      // [NativeNameAttribute] Offset: 0x56A348
      // private System.Single m_Height
      // Size: 0x4
      // Offset: 0xC
      float m_Height;
      // Field size check
      static_assert(sizeof(float) == 0x4);
      public:
      // Creating value type constructor for type: Rect
      constexpr Rect(float m_XMin_ = {}, float m_YMin_ = {}, float m_Width_ = {}, float m_Height_ = {}) noexcept : m_XMin{m_XMin_}, m_YMin{m_YMin_}, m_Width{m_Width_}, m_Height{m_Height_} {}
      // Creating interface conversion operator: operator ::System::ValueType
      operator ::System::ValueType() noexcept {
        return *reinterpret_cast<::System::ValueType*>(this);
      }
      // Creating interface conversion operator: operator ::System::IEquatable_1<::UnityEngine::Rect>
      operator ::System::IEquatable_1<::UnityEngine::Rect>() noexcept {
        return *reinterpret_cast<::System::IEquatable_1<::UnityEngine::Rect>*>(this);
      }
      // Creating interface conversion operator: operator ::System::IFormattable
      operator ::System::IFormattable() noexcept {
        return *reinterpret_cast<::System::IFormattable*>(this);
      }
      // Get instance field reference: private System.Single m_XMin
      float& dyn_m_XMin();
      // Get instance field reference: private System.Single m_YMin
      float& dyn_m_YMin();
      // Get instance field reference: private System.Single m_Width
      float& dyn_m_Width();
      // Get instance field reference: private System.Single m_Height
      float& dyn_m_Height();
      // static public UnityEngine.Rect get_zero()
      // Offset: 0x9D4A48
      static ::UnityEngine::Rect get_zero();
      // public System.Single get_x()
      // Offset: 0x9D4A5C
      float get_x();
      // public System.Void set_x(System.Single value)
      // Offset: 0x9D4A64
      void set_x(float value);
      // public System.Single get_y()
      // Offset: 0x9D4A6C
      float get_y();
      // public System.Void set_y(System.Single value)
      // Offset: 0x9D4A74
      void set_y(float value);
      // public UnityEngine.Vector2 get_position()
      // Offset: 0x9D4A7C
      ::UnityEngine::Vector2 get_position();
      // public UnityEngine.Vector2 get_center()
      // Offset: 0x9D4A84
      ::UnityEngine::Vector2 get_center();
      // public System.Void set_center(UnityEngine.Vector2 value)
      // Offset: 0x9D4A9C
      void set_center(::UnityEngine::Vector2 value);
      // public UnityEngine.Vector2 get_min()
      // Offset: 0x9D4AB8
      ::UnityEngine::Vector2 get_min();
      // public UnityEngine.Vector2 get_max()
      // Offset: 0x9D4AD0
      ::UnityEngine::Vector2 get_max();
      // public System.Single get_width()
      // Offset: 0x9D4B00
      float get_width();
      // public System.Void set_width(System.Single value)
      // Offset: 0x9D4B08
      void set_width(float value);
      // public System.Single get_height()
      // Offset: 0x9D4B10
      float get_height();
      // public System.Void set_height(System.Single value)
      // Offset: 0x9D4B18
      void set_height(float value);
      // public UnityEngine.Vector2 get_size()
      // Offset: 0x9D4B20
      ::UnityEngine::Vector2 get_size();
      // public System.Single get_xMin()
      // Offset: 0x9D4AC0
      float get_xMin();
      // public System.Void set_xMin(System.Single value)
      // Offset: 0x9D4B28
      void set_xMin(float value);
      // public System.Single get_yMin()
      // Offset: 0x9D4AC8
      float get_yMin();
      // public System.Void set_yMin(System.Single value)
      // Offset: 0x9D4B44
      void set_yMin(float value);
      // public System.Single get_xMax()
      // Offset: 0x9D4AE0
      float get_xMax();
      // public System.Void set_xMax(System.Single value)
      // Offset: 0x9D4B60
      void set_xMax(float value);
      // public System.Single get_yMax()
      // Offset: 0x9D4AF0
      float get_yMax();
      // public System.Void set_yMax(System.Single value)
      // Offset: 0x9D4B70
      void set_yMax(float value);
      // public System.Void .ctor(System.Single x, System.Single y, System.Single width, System.Single height)
      // Offset: 0x9D4A24
      // ABORTED: conflicts with another method.  Rect(float x, float y, float width, float height);
      // public System.Void .ctor(UnityEngine.Vector2 position, UnityEngine.Vector2 size)
      // Offset: 0x9D4A30
      Rect(::UnityEngine::Vector2 position, ::UnityEngine::Vector2 size);
      // public System.Void .ctor(UnityEngine.Rect source)
      // Offset: 0x9D4A3C
      // ABORTED: is copy constructor.  Rect(::UnityEngine::Rect source);
      // public System.Boolean Contains(UnityEngine.Vector2 point)
      // Offset: 0x9D4B80
      bool Contains(::UnityEngine::Vector2 point);
      // public System.Boolean Contains(UnityEngine.Vector3 point)
      // Offset: 0x9D4BC4
      bool Contains(::UnityEngine::Vector3 point);
      // static private UnityEngine.Rect OrderMinMax(UnityEngine.Rect rect)
      // Offset: 0x9D4C08
      static ::UnityEngine::Rect OrderMinMax(::UnityEngine::Rect rect);
      // public System.Boolean Overlaps(UnityEngine.Rect other)
      // Offset: 0x9D4C34
      bool Overlaps(::UnityEngine::Rect other);
      // public System.Boolean Overlaps(UnityEngine.Rect other, System.Boolean allowInverse)
      // Offset: 0x9D4C80
      bool Overlaps(::UnityEngine::Rect other, bool allowInverse);
      // static public UnityEngine.Vector2 NormalizedToPoint(UnityEngine.Rect rectangle, UnityEngine.Vector2 normalizedRectCoordinates)
      // Offset: 0x9D4D14
      static ::UnityEngine::Vector2 NormalizedToPoint(::UnityEngine::Rect rectangle, ::UnityEngine::Vector2 normalizedRectCoordinates);
      // static public UnityEngine.Vector2 PointToNormalized(UnityEngine.Rect rectangle, UnityEngine.Vector2 point)
      // Offset: 0x9D4D70
      static ::UnityEngine::Vector2 PointToNormalized(::UnityEngine::Rect rectangle, ::UnityEngine::Vector2 point);
      // public System.Boolean Equals(UnityEngine.Rect other)
      // Offset: 0x9D4F54
      bool Equals(::UnityEngine::Rect other);
      // public System.String ToString(System.String format, System.IFormatProvider formatProvider)
      // Offset: 0x9D5090
      ::StringW ToString(::StringW format, ::System::IFormatProvider* formatProvider);
      // public override System.Int32 GetHashCode()
      // Offset: 0x9D4E34
      // Implemented from: System.ValueType
      // Base method: System.Int32 ValueType::GetHashCode()
      int GetHashCode();
      // public override System.Boolean Equals(System.Object other)
      // Offset: 0x9D4EC8
      // Implemented from: System.ValueType
      // Base method: System.Boolean ValueType::Equals(System.Object other)
      bool Equals(::Il2CppObject* other);
      // public override System.String ToString()
      // Offset: 0x9D5008
      // Implemented from: System.ValueType
      // Base method: System.String ValueType::ToString()
      ::StringW ToString();
    }; // UnityEngine.Rect
    #pragma pack(pop)
    static check_size<sizeof(Rect), 12 + sizeof(float)> __UnityEngine_RectSizeCheck;
    static_assert(sizeof(Rect) == 0x10);
    // static public System.Boolean op_Inequality(UnityEngine.Rect lhs, UnityEngine.Rect rhs)
    // Offset: 0x9D4DCC
    bool operator !=(const ::UnityEngine::Rect& lhs, const ::UnityEngine::Rect& rhs);
    // static public System.Boolean op_Equality(UnityEngine.Rect lhs, UnityEngine.Rect rhs)
    // Offset: 0x9D4E00
    bool operator ==(const ::UnityEngine::Rect& lhs, const ::UnityEngine::Rect& rhs);
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: UnityEngine::Rect::get_zero
  // Il2CppName: get_zero
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::Rect (*)()>(&UnityEngine::Rect::get_zero)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_zero", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_x
  // Il2CppName: get_x
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<float (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_x)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_x", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::set_x
  // Il2CppName: set_x
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Rect::*)(float)>(&UnityEngine::Rect::set_x)> {
    static const MethodInfo* get() {
      static auto* value = &::il2cpp_utils::GetClassFromName("System", "Single")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "set_x", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{value});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_y
  // Il2CppName: get_y
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<float (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_y)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_y", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::set_y
  // Il2CppName: set_y
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Rect::*)(float)>(&UnityEngine::Rect::set_y)> {
    static const MethodInfo* get() {
      static auto* value = &::il2cpp_utils::GetClassFromName("System", "Single")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "set_y", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{value});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_position
  // Il2CppName: get_position
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::Vector2 (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_position)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_position", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_center
  // Il2CppName: get_center
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::Vector2 (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_center)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_center", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::set_center
  // Il2CppName: set_center
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Rect::*)(::UnityEngine::Vector2)>(&UnityEngine::Rect::set_center)> {
    static const MethodInfo* get() {
      static auto* value = &::il2cpp_utils::GetClassFromName("UnityEngine", "Vector2")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "set_center", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{value});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_min
  // Il2CppName: get_min
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::Vector2 (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_min)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_min", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_max
  // Il2CppName: get_max
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::Vector2 (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_max)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_max", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_width
  // Il2CppName: get_width
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<float (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_width)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_width", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::set_width
  // Il2CppName: set_width
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Rect::*)(float)>(&UnityEngine::Rect::set_width)> {
    static const MethodInfo* get() {
      static auto* value = &::il2cpp_utils::GetClassFromName("System", "Single")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "set_width", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{value});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_height
  // Il2CppName: get_height
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<float (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_height)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_height", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::set_height
  // Il2CppName: set_height
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Rect::*)(float)>(&UnityEngine::Rect::set_height)> {
    static const MethodInfo* get() {
      static auto* value = &::il2cpp_utils::GetClassFromName("System", "Single")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "set_height", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{value});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_size
  // Il2CppName: get_size
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::Vector2 (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_size)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_size", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_xMin
  // Il2CppName: get_xMin
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<float (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_xMin)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_xMin", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::set_xMin
  // Il2CppName: set_xMin
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Rect::*)(float)>(&UnityEngine::Rect::set_xMin)> {
    static const MethodInfo* get() {
      static auto* value = &::il2cpp_utils::GetClassFromName("System", "Single")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "set_xMin", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{value});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_yMin
  // Il2CppName: get_yMin
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<float (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_yMin)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_yMin", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::set_yMin
  // Il2CppName: set_yMin
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Rect::*)(float)>(&UnityEngine::Rect::set_yMin)> {
    static const MethodInfo* get() {
      static auto* value = &::il2cpp_utils::GetClassFromName("System", "Single")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "set_yMin", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{value});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_xMax
  // Il2CppName: get_xMax
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<float (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_xMax)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_xMax", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::set_xMax
  // Il2CppName: set_xMax
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Rect::*)(float)>(&UnityEngine::Rect::set_xMax)> {
    static const MethodInfo* get() {
      static auto* value = &::il2cpp_utils::GetClassFromName("System", "Single")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "set_xMax", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{value});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::get_yMax
  // Il2CppName: get_yMax
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<float (UnityEngine::Rect::*)()>(&UnityEngine::Rect::get_yMax)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "get_yMax", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::set_yMax
  // Il2CppName: set_yMax
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Rect::*)(float)>(&UnityEngine::Rect::set_yMax)> {
    static const MethodInfo* get() {
      static auto* value = &::il2cpp_utils::GetClassFromName("System", "Single")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "set_yMax", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{value});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::Rect
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  // Writing MetadataGetter for method: UnityEngine::Rect::Rect
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  // Writing MetadataGetter for method: UnityEngine::Rect::Rect
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  // Writing MetadataGetter for method: UnityEngine::Rect::Contains
  // Il2CppName: Contains
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<bool (UnityEngine::Rect::*)(::UnityEngine::Vector2)>(&UnityEngine::Rect::Contains)> {
    static const MethodInfo* get() {
      static auto* point = &::il2cpp_utils::GetClassFromName("UnityEngine", "Vector2")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "Contains", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{point});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::Contains
  // Il2CppName: Contains
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<bool (UnityEngine::Rect::*)(::UnityEngine::Vector3)>(&UnityEngine::Rect::Contains)> {
    static const MethodInfo* get() {
      static auto* point = &::il2cpp_utils::GetClassFromName("UnityEngine", "Vector3")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "Contains", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{point});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::OrderMinMax
  // Il2CppName: OrderMinMax
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::Rect (*)(::UnityEngine::Rect)>(&UnityEngine::Rect::OrderMinMax)> {
    static const MethodInfo* get() {
      static auto* rect = &::il2cpp_utils::GetClassFromName("UnityEngine", "Rect")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "OrderMinMax", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{rect});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::Overlaps
  // Il2CppName: Overlaps
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<bool (UnityEngine::Rect::*)(::UnityEngine::Rect)>(&UnityEngine::Rect::Overlaps)> {
    static const MethodInfo* get() {
      static auto* other = &::il2cpp_utils::GetClassFromName("UnityEngine", "Rect")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "Overlaps", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{other});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::Overlaps
  // Il2CppName: Overlaps
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<bool (UnityEngine::Rect::*)(::UnityEngine::Rect, bool)>(&UnityEngine::Rect::Overlaps)> {
    static const MethodInfo* get() {
      static auto* other = &::il2cpp_utils::GetClassFromName("UnityEngine", "Rect")->byval_arg;
      static auto* allowInverse = &::il2cpp_utils::GetClassFromName("System", "Boolean")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "Overlaps", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{other, allowInverse});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::NormalizedToPoint
  // Il2CppName: NormalizedToPoint
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::Vector2 (*)(::UnityEngine::Rect, ::UnityEngine::Vector2)>(&UnityEngine::Rect::NormalizedToPoint)> {
    static const MethodInfo* get() {
      static auto* rectangle = &::il2cpp_utils::GetClassFromName("UnityEngine", "Rect")->byval_arg;
      static auto* normalizedRectCoordinates = &::il2cpp_utils::GetClassFromName("UnityEngine", "Vector2")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "NormalizedToPoint", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{rectangle, normalizedRectCoordinates});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::PointToNormalized
  // Il2CppName: PointToNormalized
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::Vector2 (*)(::UnityEngine::Rect, ::UnityEngine::Vector2)>(&UnityEngine::Rect::PointToNormalized)> {
    static const MethodInfo* get() {
      static auto* rectangle = &::il2cpp_utils::GetClassFromName("UnityEngine", "Rect")->byval_arg;
      static auto* point = &::il2cpp_utils::GetClassFromName("UnityEngine", "Vector2")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "PointToNormalized", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{rectangle, point});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::Equals
  // Il2CppName: Equals
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<bool (UnityEngine::Rect::*)(::UnityEngine::Rect)>(&UnityEngine::Rect::Equals)> {
    static const MethodInfo* get() {
      static auto* other = &::il2cpp_utils::GetClassFromName("UnityEngine", "Rect")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "Equals", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{other});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::ToString
  // Il2CppName: ToString
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::StringW (UnityEngine::Rect::*)(::StringW, ::System::IFormatProvider*)>(&UnityEngine::Rect::ToString)> {
    static const MethodInfo* get() {
      static auto* format = &::il2cpp_utils::GetClassFromName("System", "String")->byval_arg;
      static auto* formatProvider = &::il2cpp_utils::GetClassFromName("System", "IFormatProvider")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "ToString", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{format, formatProvider});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::GetHashCode
  // Il2CppName: GetHashCode
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<int (UnityEngine::Rect::*)()>(&UnityEngine::Rect::GetHashCode)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "GetHashCode", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::Equals
  // Il2CppName: Equals
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<bool (UnityEngine::Rect::*)(::Il2CppObject*)>(&UnityEngine::Rect::Equals)> {
    static const MethodInfo* get() {
      static auto* other = &::il2cpp_utils::GetClassFromName("System", "Object")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "Equals", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{other});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::ToString
  // Il2CppName: ToString
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::StringW (UnityEngine::Rect::*)()>(&UnityEngine::Rect::ToString)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Rect), "ToString", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Rect::operator !=
  // Il2CppName: op_Inequality
  // Cannot perform method pointer template specialization from operators!
  // Writing MetadataGetter for method: UnityEngine::Rect::operator ==
  // Il2CppName: op_Equality
  // Cannot perform method pointer template specialization from operators!
  