text: /* ========================================
   *  ToVinyl4 - ToVinyl4.h
   *  Created 8/12/11 by SPIAdmin 
   *  Copyright (c) 2011 __MyCompanyName__, All rights reserved
   * ======================================== */
  
  #ifndef __ToVinyl4_H
  #define __ToVinyl4_H
  
  #ifndef __audioeffect__
  #include "audioeffectx.h"
  #endif
  
  #include <set>
  #include <string>
  #include <math.h>
  
  enum {
  	kParamA = 0,
  	kParamB = 1,
  	kParamC = 2,
  	kParamD = 3,
    kNumParameters = 4
  }; //
  
  const int kNumPrograms = 0;
  const int kNumInputs = 2;
  const int kNumOutputs = 2;
  const unsigned long kUniqueId = 'tovb';    //Change this to what the AU identity is!
  
  class ToVinyl4 : 
      public AudioEffectX 
  {
  public:
      ToVinyl4(audioMasterCallback audioMaster);
      ~ToVinyl4();
      virtual bool getEffectName(char* name);                       // The plug-in name
      virtual VstPlugCategory getPlugCategory();                    // The general category for the plug-in
      virtual bool getProductString(char* text);                    // This is a unique plug-in string provided by Steinberg
      virtual bool getVendorString(char* text);                     // Vendor info
      virtual VstInt32 getVendorVersion();                          // Version number
      virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
      virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
      virtual void getProgramName(char *name);                      // read the name from the host
      virtual void setProgramName(char *name);                      // changes the name of the preset displayed in the host
  	virtual VstInt32 getChunk (void** data, bool isPreset);
  	virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
      virtual float getParameter(VstInt32 index);                   // get the parameter value at the specified index
      virtual void setParameter(VstInt32 index, float value);       // set the parameter at index to value
      virtual void getParameterLabel(VstInt32 index, char *text);  // label for the parameter (eg dB)
      virtual void getParameterName(VstInt32 index, char *text);    // name of the parameter
      virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value    
      virtual VstInt32 canDo(char *text);
  private:
      char _programName[kVstMaxProgNameLen + 1];
      std::set< std::string > _canDo;
      
  	double ataLastOutL;
  	double ataLastOutR;
  	
  	double s1L;
  	double s2L;
  	double s3L;
  	double o1L;
  	double o2L;
  	double o3L;
  	double m1L;
  	double m2L;
  	double s1R;
  	double s2R;
  	double s3R;
  	double o1R;
  	double o2R;
  	double o3R;
  	double m1R;
  	double m2R;
  	double desL;
  	double desR;
  	
  	double midSampleA;
  	double midSampleB;
  	double midSampleC;
  	double midSampleD;
  	double midSampleE;
  	double midSampleF;
  	double midSampleG;
  	double midSampleH;
  	double midSampleI;
  	double midSampleJ;
  	double midSampleK;
  	double midSampleL;
  	double midSampleM;
  	double midSampleN;
  	double midSampleO;
  	double midSampleP;
  	double midSampleQ;
  	double midSampleR;
  	double midSampleS;
  	double midSampleT;
  	double midSampleU;
  	double midSampleV;
  	double midSampleW;
  	double midSampleX;
  	double midSampleY;
  	double midSampleZ;
  	
  	double sideSampleA;
  	double sideSampleB;
  	double sideSampleC;
  	double sideSampleD;
  	double sideSampleE;
  	double sideSampleF;
  	double sideSampleG;
  	double sideSampleH;
  	double sideSampleI;
  	double sideSampleJ;
  	double sideSampleK;
  	double sideSampleL;
  	double sideSampleM;
  	double sideSampleN;
  	double sideSampleO;
  	double sideSampleP;
  	double sideSampleQ;
  	double sideSampleR;
  	double sideSampleS;
  	double sideSampleT;
  	double sideSampleU;
  	double sideSampleV;
  	double sideSampleW;
  	double sideSampleX;
  	double sideSampleY;
  	double sideSampleZ;
  	
  	double aMid[11];
  	double bMid[11];
  	double fMid[11];		
  	double aSide[11];
  	double bSide[11];
  	double fSide[11];		
  	double aMidPrev;
  	double aSidePrev;
  	double bMidPrev;
  	double bSidePrev;
  	
  	uint32_t fpdL;
  	uint32_t fpdR;
  	//default stuff
  
      float A;
      float B;
      float C;
      float D;
  };
  
  #endif
  