text: #ifndef EQEMU_COMMON_S3D_TEXTURE_BRUSH_SET_H
  #define EQEMU_COMMON_S3D_TEXTURE_BRUSH_SET_H
  
  #include "s3d_texture_brush.h"
  
  namespace EQEmu
  {
  
  namespace S3D
  {
  
  class TextureBrushSet
  {
  public:
  	TextureBrushSet() { }
  	~TextureBrushSet() { }
  
  	std::vector<std::shared_ptr<TextureBrush>> &GetTextureSet() { return texture_sets; }
  private:
  	std::vector<std::shared_ptr<TextureBrush>> texture_sets;
  };
  
  }
  
  }
  
  #endif
  