text: #pragma once
  
  #include "il2cpp.h"
  
  void UnityEngine_Events_UnityAction_PokemonPartyItem__int____ctor (UnityEngine_Events_UnityAction_PokemonPartyItem__int__o* __this, Il2CppObject* object, intptr_t method, const MethodInfo* method_info);
  void UnityEngine_Events_UnityAction_PokemonPartyItem__int___Invoke (UnityEngine_Events_UnityAction_PokemonPartyItem__int__o* __this, Dpr_UI_PokemonPartyItem_o* arg0, int32_t arg1, const MethodInfo* method_info);
  