text: inherit "room/room";
  object monster;
  
  reset(arg) {
    if(!present("spirit")) { 
      move_object(clone_object("/wizards/irmeli/area3/spirit.c"),
      this_object());
  }  
  
    if(arg) return;
  
    add_exit("west","/wizards/irmeli/area3/ruum38.c");
    add_exit("east","/wizards/irmeli/area3/ruum36.c");
   
    short_desc = "Small sand path in the graveyard";
    long_desc = "You are walking on the small sand path which is leading to the centre of the\n"+
                  "graveyard. There are some gravestones next to the path. The misty wind is\n"+
                  "blowing from the north. If you look exactly ahead you can notice some\n"+   
                  "movement in the shadows. Creepy screaming echoes around the graveyard.\n";
  }
  
  
  