text: #include "server.h"
  #include "clientthread.h"
  #include <QDebug>
  server::server(QObject *parent):
      QTcpServer(parent)
  {
  }
  
  server::~server()
  {
  }
  
  void server::incomingConnection(int socketId)
  {
  //    ClientThread *socket = new ClientThread();
  //    socket->setSocketDescriptor(socketId);
      qDebug()<<"connect successfully";
  }
  