text: #pragma once
  
  #include "Point.h"
  
  Point operator+(Point p1, const Point& p2) { return p1 += p2; }
  Point operator-(Point p1, const Point& p2) { return p1 += p2; }
  Point operator*(Point p1, const float f) { return p1 *= f; }
  Point operator/(Point p1, const float f) { return p1 /= f; }
  