text: #pragma once
  
  struct PSF1_HEADER
  {
  	unsigned char identifier[2];
  	unsigned char mode;
  	unsigned char charsize;
  };
  
  struct PSF1_FONT
  {
  	PSF1_HEADER* header;
  	void* characterBuffer;
  };
  
  enum class Color : unsigned int
  {
  	BLACK = 0x00000000, 
  	WHITE = 0x00ffffff, 
  	RED = 0x00ff0000, 
  	GREEN = 0x0000ff00, 
  	BLUE = 0x000000ff, 
  	YELLOW = 0x00ffff00, 
  	ORANGE = 0x00ff6600,
  	PURPLE = 0x00ffff00
  };