text: #ifndef CGE_CONSOLE_HPP
  #define CGE_CONSOLE_HPP
  #include <iostream>
  	typedef std::ostream& (*manip) (std::ostream&);
  	class console {
  	public:
  		bool isOn;
  		console()
  			: isOn(true)
  		{
  
  		}
  
  		console(bool on)
  			: isOn(on)
  		{
  
  		}
  	};
  
  	template <class T> inline console& operator<< (console& con, const T& x) { if(con.isOn) std::cout << x; return con; }
  	template <class T> inline console& operator>>(console& con,  T& x) { if(con.isOn) std::cin >>x; return con; }
  	inline console& operator<< (console& con, manip manipulator){ if(con.isOn) std::cout<<manipulator; return con;}
  #endif