text: const Enemy = require('./../base/Enemy.js');
  const general = require('./../base/general.js');
  module.exports = class Slime extends Enemy {
    constructor(level) {
      super('Slime', 'A jelly-like creature you don\'t want to touch.', level, level * 10, general.range(level * 5, level * 10), {
        gold: general.random(general.range(level * 5, level * 5 - 5)),
        xp: general.random(general.range(level * 5, level * 5 - 5))
      });
    }
  }