text: import GenericItem from "./genericItem.js"
  
  import dungeon from "../dungeon.js"
  
  export default class Axe extends GenericItem {
  	constructor(x, y) {
  		super(x,y)
  		this.tile = 934
  		this.name = "An Axe"
  		this.description = "A basic axe. Causes between 2 and 7 damage."
  		this.weapon = true
  		
  		dungeon.initializeEntity(this)
  
  	}
  
  	damage() {
  		return Phaser.Math.Between(2, 7)
  	}
  }