text: #include "orz/matrix.h"
  #include <UnitTest++/UnitTest++.h>
  
  SUITE(MAtrix)
  {
  	TEST(DefaultState)
  	{
  		Hw3D::Matrix m;
  		for (auto y = 0; y < 4; y++) {
  			for (auto x = 0; x < 4; x++) {
  				CHECK_EQUAL(0.0f, m.m[y][x]);
  			}
  		}
  	}
  
  	TEST(Identity)
  	{
  		auto m = Hw3D::Identity();
  		for (auto y = 0; y < 4; y++) {
  			for (auto x = 0; x < 4; x++) {
  				CHECK_EQUAL((x == y)?1.0f:0.0f, m.m[y][x]);
  			}
  		}
  	}
  }
  