text: #include "pch.h"
  #include "Group.h"
  #include "Conversion.h"
  #include "..\..\..\interactive-cpp\source\interactivity.h"
  
  using namespace Microsoft::Mixer::MixPlay;
  
  Group::Group(const interactive_group* pGroup)
  {
  	Id = ::ToPlatformString(pGroup->id, pGroup->idLength);
  
  	SceneId = ::ToPlatformString(pGroup->sceneId, pGroup->sceneIdLength);
  }
  