text: class ColiderObjs{
      //sistema legado//
      newCreateColider(objColider,objCol){
          let posObj=document.getElementById(objColider);
          let posObjRect=posObj.getBoundingClientRect()
          let posObj2=document.getElementById(objCol)
          let posObj2Rect=posObj2.getBoundingClientRect()
  
          if(posObjRect.top<posObj2Rect.top+posObj2.offsetWidth
              && posObjRect.top+posObj2.offsetWidth>posObj2Rect.top
              && posObjRect.left<posObj2Rect.left+posObj2.offsetHeight
              && posObjRect.left+posObj.offsetHeight>posObj2Rect.left
              ) 
          {
             return true
          }
          else{
              return false
          }
      }
  
      detcetPosChar(objColider,objCol){
          let posObj=document.getElementById(objColider);
          let posObjRect=posObj.getBoundingClientRect()
          let posObj2=document.getElementById(objCol)
          let posObj2Rect=posObj2.getBoundingClientRect()
  
          if(posObjRect.top<posObj2Rect.top+posObj2.offsetWidth
              && posObjRect.top+posObj2.offsetWidth>posObj2Rect.top
              && posObjRect.left+posObj.offsetHeight>posObj2Rect.left){
              return "TopBase"
          }
      }
  }