text: "use strict";
  // All naming conventions Roblox uses for identifier types (userId, groupId, etc.)
  Object.defineProperty(exports, "__esModule", { value: true });
  exports.GameGenre = exports.MorphAvatarType = exports.CreatorType = exports.StatusCodeReasons = exports.identifierNames = void 0;
  exports.identifierNames = {
      userId: [
          "ProfileUserId", "UserId", "userId", "userid", "PlayerId", "playerId", "playerid",
          "targetUserId", "ID", "id", "Id", "targetID"
      ],
      groupId: [
          "GroupId", "groupId", "Groupid", "Id", "ID", "id"
      ],
      name: [
          "Name", "name"
      ],
      username: [
          "ProfileUserName", "Username", "username", "userName", "UserName", "Name", "name"
      ],
      friendsCount: [
          "numFriends", "NumFriends", "numfriends", "FriendsCount"
      ]
  };
  exports.StatusCodeReasons = {
      400: [
          "Bad Request (invalid values provided)",
          "Invalid body type (content-type) sent",
          "Bloxy sent an invalid request (from faulty code, feel free to check it out and submit an issue / PR)"
      ],
      401: [
          "You're not logged in (use .login on the client to log in)",
          "The cookie was not provided in the request, or invalid cookie provided"
      ],
      403: [
          "A captcha is required",
          "You don't have the proper permissions",
          "You're not authorized"
      ],
      404: [
          "Invalid request method (i.e. POST instead of GET)",
          "Resource removed / updated to another route",
          "You're not logged in (use .login on the client to log in)"
      ],
      429: [
          "You're sending too many requests. Roblox has rate limits in place to prevent abuse",
          "Your IP has sent too many requests"
      ],
      500: [
          "Roblox is down",
          "There is an error in Roblox's API handler (causing a server error)",
          "Invalid body provided which results in the API failing"
      ]
  };
  var CreatorType;
  (function (CreatorType) {
      CreatorType[CreatorType["USER"] = 1] = "USER";
      CreatorType[CreatorType["GROUP"] = 2] = "GROUP";
  })(CreatorType = exports.CreatorType || (exports.CreatorType = {}));
  var MorphAvatarType;
  (function (MorphAvatarType) {
      MorphAvatarType["R6"] = "MorphToR6";
      MorphAvatarType["R15"] = "MorphToR15";
  })(MorphAvatarType = exports.MorphAvatarType || (exports.MorphAvatarType = {}));
  var GameGenre;
  (function (GameGenre) {
      GameGenre["FPS"] = "FPS";
  })(GameGenre = exports.GameGenre || (exports.GameGenre = {}));
  