text: from vedo import settings as vsettings
  
  DEBUG = False  # set to True to see more detailed logs
  
  # ------------------------------- vedo settings ------------------------------ #
  
  vsettings.pointSmoothing = False
  vsettings.lineSmoothing = False
  vsettings.polygonSmoothing = False
  vsettings.immediateRendering = True
  
  vsettings.useDepthPeeling = False
  # only relevant if depthpeeling is on
  # vsettings.alphaBitPlanes = 1
  # vsettings.maxNumberOfPeels = 12
  # vsettings.occlusionRatio = 0.1
  
  vsettings.useSSAO = False
  
  # For transparent background with screenshots
  vsettings.screenshotTransparentBackground = False  # vedo for transparent bg
  vsettings.useFXAA = True  # This needs to be false for transparent bg
  
  
  # --------------------------- brainrender settings --------------------------- #
  
  BACKGROUND_COLOR = "white"
  DEFAULT_ATLAS = "allen_mouse_25um"  # default atlas
  DEFAULT_CAMERA = "three_quarters"  # Default camera settings (orientation etc. see brainrender.camera.py)
  INTERACTIVE = True  # rendering interactive ?
  LW = 2  # e.g. for silhouettes
  ROOT_COLOR = [0.8, 0.8, 0.8]  # color of the overall brain model's actor
  ROOT_ALPHA = 0.2  # transparency of the overall brain model's actor'
  SCREENSHOT_SCALE = 1
  SHADER_STYLE = "cartoon"  # affects the look of rendered brain regions: [metallic, plastic, shiny, glossy]
  SHOW_AXES = True
  WHOLE_SCREEN = True  # If true render window is full screen
  OFFSCREEN = False
  