text: 
  /*
   * Game classes
   */
  game.CLASSES = [
  	{
  		name: "Barbarian",
  		handle: "barbarian",
  		stats: {
  			strength: 8,
  			intellect: 2,
  			agility: 5
  		}
  	}, {
  		name: "Assassin",
  		handle: "assassin",
  		stats: {
  			strength: 4,
  			intellect: 6,
  			agility: 9
  		}
  	}, {
  		name: "Hunter",
  		handle: "hunter",
  		stats: {
  			strength: 2,
  			intellect: 5,
  			agility: 8
  		}
  	}, {
  		name: "Mage",
  		handle: "mage",
  		stats: {
  			strength: 2,
  			intellect: 9,
  			agility: 2
  		}
  	}, {
  		name: "Priest",
  		handle: "priest",
  		stats: {
  			strength: 4,
  			intellect: 7,
  			agility: 4
  		}
  	}
  ];
  