text: define(function(require) {
  
      var Scene = require('core/scene');
      var Factory = require('core/factory');
      var Player = require('core/player');
  
      function BattleScene() {
          Scene.apply(this, arguments);
      }
  
      BattleScene.prototype = Object.create(Scene.prototype);
  
      BattleScene.prototype.load = function() {
          var scene = this;
          var game = this.game;
  
          var field = Factory.create('field');
          game.field = field;
  
          game.players = [];
  
          var player1 = new Player(game, 'blue', game.field, { human: true });
          game.players.push(player1);
          this.addEntity(player1);
  
          var player2 = new Player(game, 'red', game.field);
          game.players.push(player2);
          this.addEntity(player2);
  
          scene.loaded();
      };
  
      return BattleScene;
  });