text: define([
  	'ash',
  	'game/components/type/SectorComponent',
  	'game/components/common/PositionComponent'
  ], function(Ash, SectorComponent, PositionComponent) {
  	var SectorNode = Ash.Node.create({
  		sector : SectorComponent,
  		position : PositionComponent,
  	});
  
  	return SectorNode;
  });
  