text: const { app, BrowserWindow,screen } = require('electron');
  
  function createWindow () {
      const display = screen.getPrimaryDisplay();
      // Create the browser window.
      const win = new BrowserWindow({
          width: display.size.width,
          height: display.size.height,
          webPreferences: {
              nodeIntegration: true
          }
      });
  
      // and load the index.html of the app.
      win.loadFile('./src/index.html').catch((e)=>{console.log(e)});
  
      // Open the DevTools.
      //win.webContents.openDevTools();
  }
  
  // This method will be called when Electron has finished
  // initialization and is ready to create browser windows.
  // Some APIs can only be used after this event occurs.
  app.whenReady().then(createWindow);
  
  // Quit when all windows are closed, except on macOS. There, it's common
  // for applications and their menu bar to stay active until the user quits
  // explicitly with Cmd + Q.
  app.on('window-all-closed', () => {
      if (process.platform !== 'darwin') {
          app.quit();
      }
  });
  
  app.on('activate', () => {
      // On macOS it's common to re-create a window in the app when the
      // dock icon is clicked and there are no other windows open.
      if (BrowserWindow.getAllWindows().length === 0) {
          createWindow()
      }
  });
  
  // In this file you can include the rest of your app's specific main process
  // code. You can also put them in separate files and require them here.