text: export const registerSettings = function () {
      game.settings.register('demonlord', 'initMessage', {
          name: game.i18n.localize('DL.SettingInitMessage'),
          hint: game.i18n.localize('DL.SettingInitMessageHint'),
          default: true,
          scope: 'world',
          type: Boolean,
          config: true
      });
      game.settings.register('demonlord', 'initRandomize', {
          name: game.i18n.localize('DL.SettingInitRandomize'),
          hint: game.i18n.localize('DL.SettingInitRandomizeHint'),
          default: false,
          scope: 'world',
          type: Boolean,
          config: true
      });
      game.settings.register('demonlord', 'attackShowDefense', {
          name: game.i18n.localize('DL.SettingAttackShowEnemyAttribute'),
          hint: game.i18n.localize('DL.SettingAttackShowEnemyAttributeHint'),
          default: false,
          scope: 'world',
          type: Boolean,
          config: true
      });
      game.settings.register('demonlord', 'reverseDamage', {
          name: game.i18n.localize('DL.SettingAttackReverseDamage'),
          hint: game.i18n.localize('DL.SettingAttackReverseDamageHint'),
          default: false,
          scope: 'world',
          type: Boolean,
          config: true
      });
  };
  