text: /**
   * @author       Richard Davey <rich@photonstorm.com>
   * @copyright    2022 Photon Storm Ltd.
   * @license      {@link https://opensource.org/licenses/MIT|MIT License}
   */
  
  /**
   * This is a stub function for Rope.Render. There is no Canvas renderer for Rope objects.
   *
   * @method Phaser.GameObjects.Rope#renderCanvas
   * @since 3.23.0
   * @private
   *
   * @param {Phaser.Renderer.Canvas.CanvasRenderer} renderer - A reference to the current active Canvas renderer.
   * @param {Phaser.GameObjects.Rope} src - The Game Object being rendered in this call.
   * @param {Phaser.Cameras.Scene2D.Camera} camera - The Camera that is rendering the Game Object.
   */
  var RopeCanvasRenderer = function ()
  {
  };
  
  module.exports = RopeCanvasRenderer;
  