text: (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.msgpack5 = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
  'use strict'
  
  var Buffer = require('safe-buffer').Buffer
  var assert = require('assert')
  var bl = require('bl')
  var streams = require('./lib/streams')
  var buildDecode = require('./lib/decoder')
  var buildEncode = require('./lib/encoder')
  
  function msgpack (options) {
    var encodingTypes = []
    var decodingTypes = []
  
    options = options || {
      forceFloat64: false,
      compatibilityMode: false
    }
  
    function registerEncoder (check, encode) {
      assert(check, 'must have an encode function')
      assert(encode, 'must have an encode function')
  
      encodingTypes.push({
        check: check, encode: encode
      })
  
      return this
    }
  
    function registerDecoder (type, decode) {
      assert(type >= 0, 'must have a non-negative type')
      assert(decode, 'must have a decode function')
  
      decodingTypes.push({
        type: type, decode: decode
      })
  
      return this
    }
  
    function register (type, constructor, encode, decode) {
      assert(constructor, 'must have a constructor')
      assert(encode, 'must have an encode function')
      assert(type >= 0, 'must have a non-negative type')
      assert(decode, 'must have a decode function')
  
      function check (obj) {
        return (obj instanceof constructor)
      }
  
      function reEncode (obj) {
        var buf = bl()
        var header = Buffer.allocUnsafe(1)
  
        header.writeInt8(type, 0)
  
        buf.append(header)
        buf.append(encode(obj))
  
        return buf
      }
  
      this.registerEncoder(check, reEncode)
      this.registerDecoder(type, decode)
  
      return this
    }
  
    return {
      encode: buildEncode(encodingTypes, options.forceFloat64, options.compatibilityMode),
      decode: buildDecode(decodingTypes),
      register: register,
      registerEncoder: registerEncoder,
      registerDecoder: registerDecoder,
      encoder: streams.encoder,
      decoder: streams.decoder,
      // needed for levelup support
      buffer: true,
      type: 'msgpack5',
      IncompleteBufferError: buildDecode.IncompleteBufferError
    }
  }
  
  module.exports = msgpack
  
  },{"./lib/decoder":2,"./lib/encoder":3,"./lib/streams":4,"assert":5,"bl":7,"safe-buffer":28}],2:[function(require,module,exports){
  var bl = require('bl')
  var util = require('util')
  
  function IncompleteBufferError (message) {
    Error.call(this) // super constructor
    if (Error.captureStackTrace) {
      Error.captureStackTrace(this, this.constructor) // super helper method to include stack trace in error object
    }
    this.name = this.constructor.name
    this.message = message || 'unable to decode'
  }
  
  util.inherits(IncompleteBufferError, Error)
  
  module.exports = function buildDecode (decodingTypes) {
    return decode
  
    function getSize (first) {
      switch (first) {
        case 0xc4:
          return 2
        case 0xc5:
          return 3
        case 0xc6:
          return 5
        case 0xc7:
          return 3
        case 0xc8:
          return 4
        case 0xc9:
          return 6
        case 0xca:
          return 5
        case 0xcb:
          return 9
        case 0xcc:
          return 2
        case 0xcd:
          return 3
        case 0xce:
          return 5
        case 0xcf:
          return 9
        case 0xd0:
          return 2
        case 0xd1:
          return 3
        case 0xd2:
          return 5
        case 0xd3:
          return 9
        case 0xd4:
          return 3
        case 0xd5:
          return 4
        case 0xd6:
          return 6
        case 0xd7:
          return 10
        case 0xd8:
          return 18
        case 0xd9:
          return 2
        case 0xda:
          return 3
        case 0xdb:
          return 5
        case 0xde:
          return 3
        default:
          return -1
      }
    }
  
    function hasMinBufferSize (first, length) {
      var size = getSize(first)
  
      if (size !== -1 && length < size) {
        return false
      } else {
        return true
      }
    }
  
    function isValidDataSize (dataLength, bufLength, headerLength) {
      return bufLength >= headerLength + dataLength
    }
  
    function buildDecodeResult (value, bytesConsumed) {
      return {
        value: value,
        bytesConsumed: bytesConsumed
      }
    }
  
    function decode (buf) {
      if (!(buf instanceof bl)) {
        buf = bl().append(buf)
      }
  
      var result = tryDecode(buf)
      if (result) {
        buf.consume(result.bytesConsumed)
        return result.value
      } else {
        throw new IncompleteBufferError()
      }
    }
  
    function tryDecode (buf, offset) {
      offset = offset === undefined ? 0 : offset
      var bufLength = buf.length - offset
      if (bufLength <= 0) {
        return null
      }
  
      var first = buf.readUInt8(offset)
      var length
      var result = 0
      var type
      var bytePos
  
      if (!hasMinBufferSize(first, bufLength)) {
        return null
      }
  
      switch (first) {
        case 0xc0:
          return buildDecodeResult(null, 1)
        case 0xc2:
          return buildDecodeResult(false, 1)
        case 0xc3:
          return buildDecodeResult(true, 1)
        case 0xcc:
          // 1-byte unsigned int
          result = buf.readUInt8(offset + 1)
          return buildDecodeResult(result, 2)
        case 0xcd:
          // 2-bytes BE unsigned int
          result = buf.readUInt16BE(offset + 1)
          return buildDecodeResult(result, 3)
        case 0xce:
          // 4-bytes BE unsigned int
          result = buf.readUInt32BE(offset + 1)
          return buildDecodeResult(result, 5)
        case 0xcf:
          // 8-bytes BE unsigned int
          // Read long byte by byte, big-endian
          for (bytePos = 7; bytePos >= 0; bytePos--) {
            result += (buf.readUInt8(offset + bytePos + 1) * Math.pow(2, (8 * (7 - bytePos))))
          }
          return buildDecodeResult(result, 9)
        case 0xd0:
          // 1-byte signed int
          result = buf.readInt8(offset + 1)
          return buildDecodeResult(result, 2)
        case 0xd1:
          // 2-bytes signed int
          result = buf.readInt16BE(offset + 1)
          return buildDecodeResult(result, 3)
        case 0xd2:
          // 4-bytes signed int
          result = buf.readInt32BE(offset + 1)
          return buildDecodeResult(result, 5)
        case 0xd3:
          result = readInt64BE(buf.slice(offset + 1, offset + 9), 0)
          return buildDecodeResult(result, 9)
        case 0xca:
          // 4-bytes float
          result = buf.readFloatBE(offset + 1)
          return buildDecodeResult(result, 5)
        case 0xcb:
          // 8-bytes double
          result = buf.readDoubleBE(offset + 1)
          return buildDecodeResult(result, 9)
        case 0xd9:
          // strings up to 2^8 - 1 bytes
          length = buf.readUInt8(offset + 1)
          if (!isValidDataSize(length, bufLength, 2)) {
            return null
          }
          result = buf.toString('utf8', offset + 2, offset + 2 + length)
          return buildDecodeResult(result, 2 + length)
        case 0xda:
          // strings up to 2^16 - 2 bytes
          length = buf.readUInt16BE(offset + 1)
          if (!isValidDataSize(length, bufLength, 3)) {
            return null
          }
          result = buf.toString('utf8', offset + 3, offset + 3 + length)
          return buildDecodeResult(result, 3 + length)
        case 0xdb:
          // strings up to 2^32 - 4 bytes
          length = buf.readUInt32BE(offset + 1)
          if (!isValidDataSize(length, bufLength, 5)) {
            return null
          }
          result = buf.toString('utf8', offset + 5, offset + 5 + length)
          return buildDecodeResult(result, 5 + length)
        case 0xc4:
          // buffers up to 2^8 - 1 bytes
          length = buf.readUInt8(offset + 1)
          if (!isValidDataSize(length, bufLength, 2)) {
            return null
          }
          result = buf.slice(offset + 2, offset + 2 + length)
          return buildDecodeResult(result, 2 + length)
        case 0xc5:
          // buffers up to 2^16 - 1 bytes
          length = buf.readUInt16BE(offset + 1)
          if (!isValidDataSize(length, bufLength, 3)) {
            return null
          }
          result = buf.slice(offset + 3, offset + 3 + length)
          return buildDecodeResult(result, 3 + length)
        case 0xc6:
          // buffers up to 2^32 - 1 bytes
          length = buf.readUInt32BE(offset + 1)
          if (!isValidDataSize(length, bufLength, 5)) {
            return null
          }
          result = buf.slice(offset + 5, offset + 5 + length)
          return buildDecodeResult(result, 5 + length)
        case 0xdc:
          // array up to 2^16 elements - 2 bytes
          if (bufLength < 3) {
            return null
          }
  
          length = buf.readUInt16BE(offset + 1)
          return decodeArray(buf, offset, length, 3)
        case 0xdd:
          // array up to 2^32 elements - 4 bytes
          if (bufLength < 5) {
            return null
          }
  
          length = buf.readUInt32BE(offset + 1)
          return decodeArray(buf, offset, length, 5)
        case 0xde:
          // maps up to 2^16 elements - 2 bytes
          length = buf.readUInt16BE(offset + 1)
          return decodeMap(buf, offset, length, 3)
        case 0xdf:
          throw new Error('map too big to decode in JS')
        case 0xd4:
          return decodeFixExt(buf, offset, 1)
        case 0xd5:
          return decodeFixExt(buf, offset, 2)
        case 0xd6:
          return decodeFixExt(buf, offset, 4)
        case 0xd7:
          return decodeFixExt(buf, offset, 8)
        case 0xd8:
          return decodeFixExt(buf, offset, 16)
        case 0xc7:
          // ext up to 2^8 - 1 bytes
          length = buf.readUInt8(offset + 1)
          type = buf.readUInt8(offset + 2)
          if (!isValidDataSize(length, bufLength, 3)) {
            return null
          }
          return decodeExt(buf, offset, type, length, 3)
        case 0xc8:
          // ext up to 2^16 - 1 bytes
          length = buf.readUInt16BE(offset + 1)
          type = buf.readUInt8(offset + 3)
          if (!isValidDataSize(length, bufLength, 4)) {
            return null
          }
          return decodeExt(buf, offset, type, length, 4)
        case 0xc9:
          // ext up to 2^32 - 1 bytes
          length = buf.readUInt32BE(offset + 1)
          type = buf.readUInt8(offset + 5)
          if (!isValidDataSize(length, bufLength, 6)) {
            return null
          }
          return decodeExt(buf, offset, type, length, 6)
      }
  
      if ((first & 0xf0) === 0x90) {
        // we have an array with less than 15 elements
        length = first & 0x0f
        return decodeArray(buf, offset, length, 1)
      } else if ((first & 0xf0) === 0x80) {
        // we have a map with less than 15 elements
        length = first & 0x0f
        return decodeMap(buf, offset, length, 1)
      } else if ((first & 0xe0) === 0xa0) {
        // fixstr up to 31 bytes
        length = first & 0x1f
        if (isValidDataSize(length, bufLength, 1)) {
          result = buf.toString('utf8', offset + 1, offset + length + 1)
          return buildDecodeResult(result, length + 1)
        } else {
          return null
        }
      } else if (first >= 0xe0) {
        // 5 bits negative ints
        result = first - 0x100
        return buildDecodeResult(result, 1)
      } else if (first < 0x80) {
        // 7-bits positive ints
        return buildDecodeResult(first, 1)
      } else {
        throw new Error('not implemented yet')
      }
    }
  
    function readInt64BE (buf, offset) {
      var negate = (buf[offset] & 0x80) == 0x80 // eslint-disable-line
  
      if (negate) {
        var carry = 1
        for (var i = offset + 7; i >= offset; i--) {
          var v = (buf[i] ^ 0xff) + carry
          buf[i] = v & 0xff
          carry = v >> 8
        }
      }
  
      var hi = buf.readUInt32BE(offset + 0)
      var lo = buf.readUInt32BE(offset + 4)
      return (hi * 4294967296 + lo) * (negate ? -1 : +1)
    }
  
    function decodeArray (buf, offset, length, headerLength) {
      var result = []
      var i
      var totalBytesConsumed = 0
  
      offset += headerLength
      for (i = 0; i < length; i++) {
        var decodeResult = tryDecode(buf, offset)
        if (decodeResult) {
          result.push(decodeResult.value)
          offset += decodeResult.bytesConsumed
          totalBytesConsumed += decodeResult.bytesConsumed
        } else {
          return null
        }
      }
      return buildDecodeResult(result, headerLength + totalBytesConsumed)
    }
  
    function decodeMap (buf, offset, length, headerLength) {
      var result = {}
      var key
      var i
      var totalBytesConsumed = 0
  
      offset += headerLength
      for (i = 0; i < length; i++) {
        var keyResult = tryDecode(buf, offset)
        if (keyResult) {
          offset += keyResult.bytesConsumed
          var valueResult = tryDecode(buf, offset)
          if (valueResult) {
            key = keyResult.value
            result[key] = valueResult.value
            offset += valueResult.bytesConsumed
            totalBytesConsumed += (keyResult.bytesConsumed + valueResult.bytesConsumed)
          } else {
            return null
          }
        } else {
          return null
        }
      }
      return buildDecodeResult(result, headerLength + totalBytesConsumed)
    }
  
    function decodeFixExt (buf, offset, size) {
      var type = buf.readUInt8(offset + 1)
  
      return decodeExt(buf, offset, type, size, 2)
    }
  
    function decodeExt (buf, offset, type, size, headerSize) {
      var i,
        toDecode
  
      offset += headerSize
      for (i = 0; i < decodingTypes.length; i++) {
        if (type === decodingTypes[i].type) {
          toDecode = buf.slice(offset, offset + size)
          var value = decodingTypes[i].decode(toDecode)
          return buildDecodeResult(value, headerSize + size)
        }
      }
  
      throw new Error('unable to find ext type ' + type)
    }
  }
  
  module.exports.IncompleteBufferError = IncompleteBufferError
  
  },{"bl":7,"util":33}],3:[function(require,module,exports){
  'use strict'
  
  var Buffer = require('safe-buffer').Buffer
  var bl = require('bl')
  var TOLERANCE = 0.1
  
  module.exports = function buildEncode (encodingTypes, forceFloat64, compatibilityMode) {
    function encode (obj, avoidSlice) {
      var buf,
        len
  
      if (obj === undefined) {
        throw new Error('undefined is not encodable in msgpack!')
      } else if (obj === null) {
        buf = Buffer.allocUnsafe(1)
        buf[0] = 0xc0
      } else if (obj === true) {
        buf = Buffer.allocUnsafe(1)
        buf[0] = 0xc3
      } else if (obj === false) {
        buf = Buffer.allocUnsafe(1)
        buf[0] = 0xc2
      } else if (typeof obj === 'string') {
        len = Buffer.byteLength(obj)
        if (len < 32) {
          buf = Buffer.allocUnsafe(1 + len)
          buf[0] = 0xa0 | len
          if (len > 0) {
            buf.write(obj, 1)
          }
        } else if (len <= 0xff && !compatibilityMode) {
          // str8, but only when not in compatibility mode
          buf = Buffer.allocUnsafe(2 + len)
          buf[0] = 0xd9
          buf[1] = len
          buf.write(obj, 2)
        } else if (len <= 0xffff) {
          buf = Buffer.allocUnsafe(3 + len)
          buf[0] = 0xda
          buf.writeUInt16BE(len, 1)
          buf.write(obj, 3)
        } else {
          buf = Buffer.allocUnsafe(5 + len)
          buf[0] = 0xdb
          buf.writeUInt32BE(len, 1)
          buf.write(obj, 5)
        }
      } else if (obj && obj.readUInt32LE) {
        // weird hack to support Buffer
        // and Buffer-like objects
        if (obj.length <= 0xff) {
          buf = Buffer.allocUnsafe(2)
          buf[0] = 0xc4
          buf[1] = obj.length
        } else if (obj.length <= 0xffff) {
          buf = Buffer.allocUnsafe(3)
          buf[0] = 0xc5
          buf.writeUInt16BE(obj.length, 1)
        } else {
          buf = Buffer.allocUnsafe(5)
          buf[0] = 0xc6
          buf.writeUInt32BE(obj.length, 1)
        }
  
        buf = bl([buf, obj])
      } else if (Array.isArray(obj)) {
        if (obj.length < 16) {
          buf = Buffer.allocUnsafe(1)
          buf[0] = 0x90 | obj.length
        } else if (obj.length < 65536) {
          buf = Buffer.allocUnsafe(3)
          buf[0] = 0xdc
          buf.writeUInt16BE(obj.length, 1)
        } else {
          buf = Buffer.allocUnsafe(5)
          buf[0] = 0xdd
          buf.writeUInt32BE(obj.length, 1)
        }
  
        buf = obj.reduce(function (acc, obj) {
          acc.append(encode(obj, true))
          return acc
        }, bl().append(buf))
      } else if (typeof obj === 'object') {
        buf = encodeExt(obj) || encodeObject(obj)
      } else if (typeof obj === 'number') {
        if (isFloat(obj)) {
          return encodeFloat(obj, forceFloat64)
        } else if (obj >= 0) {
          if (obj < 128) {
            buf = Buffer.allocUnsafe(1)
            buf[0] = obj
          } else if (obj < 256) {
            buf = Buffer.allocUnsafe(2)
            buf[0] = 0xcc
            buf[1] = obj
          } else if (obj < 65536) {
            buf = Buffer.allocUnsafe(3)
            buf[0] = 0xcd
            buf.writeUInt16BE(obj, 1)
          } else if (obj <= 0xffffffff) {
            buf = Buffer.allocUnsafe(5)
            buf[0] = 0xce
            buf.writeUInt32BE(obj, 1)
          } else if (obj <= 9007199254740991) {
            buf = Buffer.allocUnsafe(9)
            buf[0] = 0xcf
            write64BitUint(buf, obj)
          } else {
            return encodeFloat(obj, true)
          }
        } else {
          if (obj >= -32) {
            buf = Buffer.allocUnsafe(1)
            buf[0] = 0x100 + obj
          } else if (obj >= -128) {
            buf = Buffer.allocUnsafe(2)
            buf[0] = 0xd0
            buf.writeInt8(obj, 1)
          } else if (obj >= -32768) {
            buf = Buffer.allocUnsafe(3)
            buf[0] = 0xd1
            buf.writeInt16BE(obj, 1)
          } else if (obj > -214748365) {
            buf = Buffer.allocUnsafe(5)
            buf[0] = 0xd2
            buf.writeInt32BE(obj, 1)
          } else if (obj >= -9007199254740991) {
            buf = Buffer.allocUnsafe(9)
            buf[0] = 0xd3
            write64BitInt(buf, 1, obj)
          } else {
            return encodeFloat(obj, true)
          }
        }
      }
  
      if (!buf) {
        throw new Error('not implemented yet')
      }
  
      if (avoidSlice) {
        return buf
      } else {
        return buf.slice()
      }
    }
  
    function encodeExt (obj) {
      var i
      var encoded
      var length = -1
      var headers = []
  
      for (i = 0; i < encodingTypes.length; i++) {
        if (encodingTypes[i].check(obj)) {
          encoded = encodingTypes[i].encode(obj)
          break
        }
      }
  
      if (!encoded) {
        return null
      }
  
      // we subtract 1 because the length does not
      // include the type
      length = encoded.length - 1
  
      if (length === 1) {
        headers.push(0xd4)
      } else if (length === 2) {
        headers.push(0xd5)
      } else if (length === 4) {
        headers.push(0xd6)
      } else if (length === 8) {
        headers.push(0xd7)
      } else if (length === 16) {
        headers.push(0xd8)
      } else if (length < 256) {
        headers.push(0xc7)
        headers.push(length)
      } else if (length < 0x10000) {
        headers.push(0xc8)
        headers.push(length >> 8)
        headers.push(length & 0x00ff)
      } else {
        headers.push(0xc9)
        headers.push(length >> 24)
        headers.push((length >> 16) & 0x000000ff)
        headers.push((length >> 8) & 0x000000ff)
        headers.push(length & 0x000000ff)
      }
  
      return bl().append(Buffer.from(headers)).append(encoded)
    }
  
    function encodeObject (obj) {
      var acc = []
      var length = 0
      var key
      var header
  
      for (key in obj) {
        if (obj.hasOwnProperty(key) &&
          obj[key] !== undefined &&
          typeof obj[key] !== 'function') {
          ++length
          acc.push(encode(key, true))
          acc.push(encode(obj[key], true))
        }
      }
  
      if (length < 16) {
        header = Buffer.allocUnsafe(1)
        header[0] = 0x80 | length
      } else {
        header = Buffer.allocUnsafe(3)
        header[0] = 0xde
        header.writeUInt16BE(length, 1)
      }
  
      acc.unshift(header)
  
      var result = acc.reduce(function (list, buf) {
        return list.append(buf)
      }, bl())
  
      return result
    }
  
    return encode
  }
  
  function write64BitUint (buf, obj) {
    // Write long byte by byte, in big-endian order
    for (var currByte = 7; currByte >= 0; currByte--) {
      buf[currByte + 1] = (obj & 0xff)
      obj = obj / 256
    }
  }
  
  function write64BitInt (buf, offset, num) {
    var negate = num < 0
  
    if (negate) {
      num = Math.abs(num)
    }
  
    var lo = num % 4294967296
    var hi = num / 4294967296
    buf.writeUInt32BE(Math.floor(hi), offset + 0)
    buf.writeUInt32BE(lo, offset + 4)
  
    if (negate) {
      var carry = 1
      for (var i = offset + 7; i >= offset; i--) {
        var v = (buf[i] ^ 0xff) + carry
        buf[i] = v & 0xff
        carry = v >> 8
      }
    }
  }
  
  function isFloat (n) {
    return n !== Math.floor(n)
  }
  
  function encodeFloat (obj, forceFloat64) {
    var buf
  
    buf = Buffer.allocUnsafe(5)
    buf[0] = 0xca
    buf.writeFloatBE(obj, 1)
  
    // FIXME is there a way to check if a
    // value fits in a float?
    if (forceFloat64 || Math.abs(obj - buf.readFloatBE(1)) > TOLERANCE) {
      buf = Buffer.allocUnsafe(9)
      buf[0] = 0xcb
      buf.writeDoubleBE(obj, 1)
    }
  
    return buf
  }
  
  },{"bl":7,"safe-buffer":28}],4:[function(require,module,exports){
  'use strict'
  
  var Transform = require('readable-stream').Transform
  var inherits = require('inherits')
  var bl = require('bl')
  
  function Base (opts) {
    opts = opts || {}
  
    opts.objectMode = true
    opts.highWaterMark = 16
  
    Transform.call(this, opts)
  
    this._msgpack = opts.msgpack
  }
  
  inherits(Base, Transform)
  
  function Encoder (opts) {
    if (!(this instanceof Encoder)) {
      opts = opts || {}
      opts.msgpack = this
      return new Encoder(opts)
    }
  
    Base.call(this, opts)
  }
  
  inherits(Encoder, Base)
  
  Encoder.prototype._transform = function (obj, enc, done) {
    var buf = null
  
    try {
      buf = this._msgpack.encode(obj).slice(0)
    } catch (err) {
      this.emit('error', err)
      return done()
    }
  
    this.push(buf)
    done()
  }
  
  function Decoder (opts) {
    if (!(this instanceof Decoder)) {
      opts = opts || {}
      opts.msgpack = this
      return new Decoder(opts)
    }
  
    Base.call(this, opts)
  
    this._chunks = bl()
  }
  
  inherits(Decoder, Base)
  
  Decoder.prototype._transform = function (buf, enc, done) {
    if (buf) {
      this._chunks.append(buf)
    }
  
    try {
      var result = this._msgpack.decode(this._chunks)
      this.push(result)
    } catch (err) {
      if (err instanceof this._msgpack.IncompleteBufferError) {
        done()
      } else {
        this.emit('error', err)
      }
      return
    }
  
    if (this._chunks.length > 0) {
      this._transform(null, enc, done)
    } else {
      done()
    }
  }
  
  module.exports.decoder = Decoder
  module.exports.encoder = Encoder
  
  },{"bl":7,"inherits":13,"readable-stream":27}],5:[function(require,module,exports){
  (function (global){
  'use strict';
  
  // compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js
  // original notice:
  
  /*!
   * The buffer module from node.js, for the browser.
   *
   * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
   * @license  MIT
   */
  function compare(a, b) {
    if (a === b) {
      return 0;
    }
  
    var x = a.length;
    var y = b.length;
  
    for (var i = 0, len = Math.min(x, y); i < len; ++i) {
      if (a[i] !== b[i]) {
        x = a[i];
        y = b[i];
        break;
      }
    }
  
    if (x < y) {
      return -1;
    }
    if (y < x) {
      return 1;
    }
    return 0;
  }
  function isBuffer(b) {
    if (global.Buffer && typeof global.Buffer.isBuffer === 'function') {
      return global.Buffer.isBuffer(b);
    }
    return !!(b != null && b._isBuffer);
  }
  
  // based on node assert, original notice:
  
  // http://wiki.commonjs.org/wiki/Unit_Testing/1.0
  //
  // THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!
  //
  // Originally from narwhal.js (http://narwhaljs.org)
  // Copyright (c) 2009 Thomas Robinson <280north.com>
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy
  // of this software and associated documentation files (the 'Software'), to
  // deal in the Software without restriction, including without limitation the
  // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  // sell copies of the Software, and to permit persons to whom the Software is
  // furnished to do so, subject to the following conditions:
  //
  // The above copyright notice and this permission notice shall be included in
  // all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  // AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
  // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  var util = require('util/');
  var hasOwn = Object.prototype.hasOwnProperty;
  var pSlice = Array.prototype.slice;
  var functionsHaveNames = (function () {
    return function foo() {}.name === 'foo';
  }());
  function pToString (obj) {
    return Object.prototype.toString.call(obj);
  }
  function isView(arrbuf) {
    if (isBuffer(arrbuf)) {
      return false;
    }
    if (typeof global.ArrayBuffer !== 'function') {
      return false;
    }
    if (typeof ArrayBuffer.isView === 'function') {
      return ArrayBuffer.isView(arrbuf);
    }
    if (!arrbuf) {
      return false;
    }
    if (arrbuf instanceof DataView) {
      return true;
    }
    if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) {
      return true;
    }
    return false;
  }
  // 1. The assert module provides functions that throw
  // AssertionError's when particular conditions are not met. The
  // assert module must conform to the following interface.
  
  var assert = module.exports = ok;
  
  // 2. The AssertionError is defined in assert.
  // new assert.AssertionError({ message: message,
  //                             actual: actual,
  //                             expected: expected })
  
  var regex = /\s*function\s+([^\(\s]*)\s*/;
  // based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js
  function getName(func) {
    if (!util.isFunction(func)) {
      return;
    }
    if (functionsHaveNames) {
      return func.name;
    }
    var str = func.toString();
    var match = str.match(regex);
    return match && match[1];
  }
  assert.AssertionError = function AssertionError(options) {
    this.name = 'AssertionError';
    this.actual = options.actual;
    this.expected = options.expected;
    this.operator = options.operator;
    if (options.message) {
      this.message = options.message;
      this.generatedMessage = false;
    } else {
      this.message = getMessage(this);
      this.generatedMessage = true;
    }
    var stackStartFunction = options.stackStartFunction || fail;
    if (Error.captureStackTrace) {
      Error.captureStackTrace(this, stackStartFunction);
    } else {
      // non v8 browsers so we can have a stacktrace
      var err = new Error();
      if (err.stack) {
        var out = err.stack;
  
        // try to strip useless frames
        var fn_name = getName(stackStartFunction);
        var idx = out.indexOf('\n' + fn_name);
        if (idx >= 0) {
          // once we have located the function frame
          // we need to strip out everything before it (and its line)
          var next_line = out.indexOf('\n', idx + 1);
          out = out.substring(next_line + 1);
        }
  
        this.stack = out;
      }
    }
  };
  
  // assert.AssertionError instanceof Error
  util.inherits(assert.AssertionError, Error);
  
  function truncate(s, n) {
    if (typeof s === 'string') {
      return s.length < n ? s : s.slice(0, n);
    } else {
      return s;
    }
  }
  function inspect(something) {
    if (functionsHaveNames || !util.isFunction(something)) {
      return util.inspect(something);
    }
    var rawname = getName(something);
    var name = rawname ? ': ' + rawname : '';
    return '[Function' +  name + ']';
  }
  function getMessage(self) {
    return truncate(inspect(self.actual), 128) + ' ' +
           self.operator + ' ' +
           truncate(inspect(self.expected), 128);
  }
  
  // At present only the three keys mentioned above are used and
  // understood by the spec. Implementations or sub modules can pass
  // other keys to the AssertionError's constructor - they will be
  // ignored.
  
  // 3. All of the following functions must throw an AssertionError
  // when a corresponding condition is not met, with a message that
  // may be undefined if not provided.  All assertion methods provide
  // both the actual and expected values to the assertion error for
  // display purposes.
  
  function fail(actual, expected, message, operator, stackStartFunction) {
    throw new assert.AssertionError({
      message: message,
      actual: actual,
      expected: expected,
      operator: operator,
      stackStartFunction: stackStartFunction
    });
  }
  
  // EXTENSION! allows for well behaved errors defined elsewhere.
  assert.fail = fail;
  
  // 4. Pure assertion tests whether a value is truthy, as determined
  // by !!guard.
  // assert.ok(guard, message_opt);
  // This statement is equivalent to assert.equal(true, !!guard,
  // message_opt);. To test strictly for the value true, use
  // assert.strictEqual(true, guard, message_opt);.
  
  function ok(value, message) {
    if (!value) fail(value, true, message, '==', assert.ok);
  }
  assert.ok = ok;
  
  // 5. The equality assertion tests shallow, coercive equality with
  // ==.
  // assert.equal(actual, expected, message_opt);
  
  assert.equal = function equal(actual, expected, message) {
    if (actual != expected) fail(actual, expected, message, '==', assert.equal);
  };
  
  // 6. The non-equality assertion tests for whether two objects are not equal
  // with != assert.notEqual(actual, expected, message_opt);
  
  assert.notEqual = function notEqual(actual, expected, message) {
    if (actual == expected) {
      fail(actual, expected, message, '!=', assert.notEqual);
    }
  };
  
  // 7. The equivalence assertion tests a deep equality relation.
  // assert.deepEqual(actual, expected, message_opt);
  
  assert.deepEqual = function deepEqual(actual, expected, message) {
    if (!_deepEqual(actual, expected, false)) {
      fail(actual, expected, message, 'deepEqual', assert.deepEqual);
    }
  };
  
  assert.deepStrictEqual = function deepStrictEqual(actual, expected, message) {
    if (!_deepEqual(actual, expected, true)) {
      fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual);
    }
  };
  
  function _deepEqual(actual, expected, strict, memos) {
    // 7.1. All identical values are equivalent, as determined by ===.
    if (actual === expected) {
      return true;
    } else if (isBuffer(actual) && isBuffer(expected)) {
      return compare(actual, expected) === 0;
  
    // 7.2. If the expected value is a Date object, the actual value is
    // equivalent if it is also a Date object that refers to the same time.
    } else if (util.isDate(actual) && util.isDate(expected)) {
      return actual.getTime() === expected.getTime();
  
    // 7.3 If the expected value is a RegExp object, the actual value is
    // equivalent if it is also a RegExp object with the same source and
    // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).
    } else if (util.isRegExp(actual) && util.isRegExp(expected)) {
      return actual.source === expected.source &&
             actual.global === expected.global &&
             actual.multiline === expected.multiline &&
             actual.lastIndex === expected.lastIndex &&
             actual.ignoreCase === expected.ignoreCase;
  
    // 7.4. Other pairs that do not both pass typeof value == 'object',
    // equivalence is determined by ==.
    } else if ((actual === null || typeof actual !== 'object') &&
               (expected === null || typeof expected !== 'object')) {
      return strict ? actual === expected : actual == expected;
  
    // If both values are instances of typed arrays, wrap their underlying
    // ArrayBuffers in a Buffer each to increase performance
    // This optimization requires the arrays to have the same type as checked by
    // Object.prototype.toString (aka pToString). Never perform binary
    // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their
    // bit patterns are not identical.
    } else if (isView(actual) && isView(expected) &&
               pToString(actual) === pToString(expected) &&
               !(actual instanceof Float32Array ||
                 actual instanceof Float64Array)) {
      return compare(new Uint8Array(actual.buffer),
                     new Uint8Array(expected.buffer)) === 0;
  
    // 7.5 For all other Object pairs, including Array objects, equivalence is
    // determined by having the same number of owned properties (as verified
    // with Object.prototype.hasOwnProperty.call), the same set of keys
    // (although not necessarily the same order), equivalent values for every
    // corresponding key, and an identical 'prototype' property. Note: this
    // accounts for both named and indexed properties on Arrays.
    } else if (isBuffer(actual) !== isBuffer(expected)) {
      return false;
    } else {
      memos = memos || {actual: [], expected: []};
  
      var actualIndex = memos.actual.indexOf(actual);
      if (actualIndex !== -1) {
        if (actualIndex === memos.expected.indexOf(expected)) {
          return true;
        }
      }
  
      memos.actual.push(actual);
      memos.expected.push(expected);
  
      return objEquiv(actual, expected, strict, memos);
    }
  }
  
  function isArguments(object) {
    return Object.prototype.toString.call(object) == '[object Arguments]';
  }
  
  function objEquiv(a, b, strict, actualVisitedObjects) {
    if (a === null || a === undefined || b === null || b === undefined)
      return false;
    // if one is a primitive, the other must be same
    if (util.isPrimitive(a) || util.isPrimitive(b))
      return a === b;
    if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b))
      return false;
    var aIsArgs = isArguments(a);
    var bIsArgs = isArguments(b);
    if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))
      return false;
    if (aIsArgs) {
      a = pSlice.call(a);
      b = pSlice.call(b);
      return _deepEqual(a, b, strict);
    }
    var ka = objectKeys(a);
    var kb = objectKeys(b);
    var key, i;
    // having the same number of owned properties (keys incorporates
    // hasOwnProperty)
    if (ka.length !== kb.length)
      return false;
    //the same set of keys (although not necessarily the same order),
    ka.sort();
    kb.sort();
    //~~~cheap key test
    for (i = ka.length - 1; i >= 0; i--) {
      if (ka[i] !== kb[i])
        return false;
    }
    //equivalent values for every corresponding key, and
    //~~~possibly expensive deep test
    for (i = ka.length - 1; i >= 0; i--) {
      key = ka[i];
      if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects))
        return false;
    }
    return true;
  }
  
  // 8. The non-equivalence assertion tests for any deep inequality.
  // assert.notDeepEqual(actual, expected, message_opt);
  
  assert.notDeepEqual = function notDeepEqual(actual, expected, message) {
    if (_deepEqual(actual, expected, false)) {
      fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);
    }
  };
  
  assert.notDeepStrictEqual = notDeepStrictEqual;
  function notDeepStrictEqual(actual, expected, message) {
    if (_deepEqual(actual, expected, true)) {
      fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual);
    }
  }
  
  
  // 9. The strict equality assertion tests strict equality, as determined by ===.
  // assert.strictEqual(actual, expected, message_opt);
  
  assert.strictEqual = function strictEqual(actual, expected, message) {
    if (actual !== expected) {
      fail(actual, expected, message, '===', assert.strictEqual);
    }
  };
  
  // 10. The strict non-equality assertion tests for strict inequality, as
  // determined by !==.  assert.notStrictEqual(actual, expected, message_opt);
  
  assert.notStrictEqual = function notStrictEqual(actual, expected, message) {
    if (actual === expected) {
      fail(actual, expected, message, '!==', assert.notStrictEqual);
    }
  };
  
  function expectedException(actual, expected) {
    if (!actual || !expected) {
      return false;
    }
  
    if (Object.prototype.toString.call(expected) == '[object RegExp]') {
      return expected.test(actual);
    }
  
    try {
      if (actual instanceof expected) {
        return true;
      }
    } catch (e) {
      // Ignore.  The instanceof check doesn't work for arrow functions.
    }
  
    if (Error.isPrototypeOf(expected)) {
      return false;
    }
  
    return expected.call({}, actual) === true;
  }
  
  function _tryBlock(block) {
    var error;
    try {
      block();
    } catch (e) {
      error = e;
    }
    return error;
  }
  
  function _throws(shouldThrow, block, expected, message) {
    var actual;
  
    if (typeof block !== 'function') {
      throw new TypeError('"block" argument must be a function');
    }
  
    if (typeof expected === 'string') {
      message = expected;
      expected = null;
    }
  
    actual = _tryBlock(block);
  
    message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +
              (message ? ' ' + message : '.');
  
    if (shouldThrow && !actual) {
      fail(actual, expected, 'Missing expected exception' + message);
    }
  
    var userProvidedMessage = typeof message === 'string';
    var isUnwantedException = !shouldThrow && util.isError(actual);
    var isUnexpectedException = !shouldThrow && actual && !expected;
  
    if ((isUnwantedException &&
        userProvidedMessage &&
        expectedException(actual, expected)) ||
        isUnexpectedException) {
      fail(actual, expected, 'Got unwanted exception' + message);
    }
  
    if ((shouldThrow && actual && expected &&
        !expectedException(actual, expected)) || (!shouldThrow && actual)) {
      throw actual;
    }
  }
  
  // 11. Expected to throw an error:
  // assert.throws(block, Error_opt, message_opt);
  
  assert.throws = function(block, /*optional*/error, /*optional*/message) {
    _throws(true, block, error, message);
  };
  
  // EXTENSION! This is annoying to write outside this module.
  assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {
    _throws(false, block, error, message);
  };
  
  assert.ifError = function(err) { if (err) throw err; };
  
  var objectKeys = Object.keys || function (obj) {
    var keys = [];
    for (var key in obj) {
      if (hasOwn.call(obj, key)) keys.push(key);
    }
    return keys;
  };
  
  }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
  },{"util/":33}],6:[function(require,module,exports){
  'use strict'
  
  exports.byteLength = byteLength
  exports.toByteArray = toByteArray
  exports.fromByteArray = fromByteArray
  
  var lookup = []
  var revLookup = []
  var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
  
  var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
  for (var i = 0, len = code.length; i < len; ++i) {
    lookup[i] = code[i]
    revLookup[code.charCodeAt(i)] = i
  }
  
  revLookup['-'.charCodeAt(0)] = 62
  revLookup['_'.charCodeAt(0)] = 63
  
  function placeHoldersCount (b64) {
    var len = b64.length
    if (len % 4 > 0) {
      throw new Error('Invalid string. Length must be a multiple of 4')
    }
  
    // the number of equal signs (place holders)
    // if there are two placeholders, than the two characters before it
    // represent one byte
    // if there is only one, then the three characters before it represent 2 bytes
    // this is just a cheap hack to not do indexOf twice
    return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
  }
  
  function byteLength (b64) {
    // base64 is 4/3 + up to two characters of the original data
    return (b64.length * 3 / 4) - placeHoldersCount(b64)
  }
  
  function toByteArray (b64) {
    var i, l, tmp, placeHolders, arr
    var len = b64.length
    placeHolders = placeHoldersCount(b64)
  
    arr = new Arr((len * 3 / 4) - placeHolders)
  
    // if there are placeholders, only get up to the last complete 4 chars
    l = placeHolders > 0 ? len - 4 : len
  
    var L = 0
  
    for (i = 0; i < l; i += 4) {
      tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
      arr[L++] = (tmp >> 16) & 0xFF
      arr[L++] = (tmp >> 8) & 0xFF
      arr[L++] = tmp & 0xFF
    }
  
    if (placeHolders === 2) {
      tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
      arr[L++] = tmp & 0xFF
    } else if (placeHolders === 1) {
      tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
      arr[L++] = (tmp >> 8) & 0xFF
      arr[L++] = tmp & 0xFF
    }
  
    return arr
  }
  
  function tripletToBase64 (num) {
    return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
  }
  
  function encodeChunk (uint8, start, end) {
    var tmp
    var output = []
    for (var i = start; i < end; i += 3) {
      tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
      output.push(tripletToBase64(tmp))
    }
    return output.join('')
  }
  
  function fromByteArray (uint8) {
    var tmp
    var len = uint8.length
    var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
    var output = ''
    var parts = []
    var maxChunkLength = 16383 // must be multiple of 3
  
    // go through the array every three bytes, we'll deal with trailing stuff later
    for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
      parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
    }
  
    // pad the end with zeros, but make sure to not forget the extra bytes
    if (extraBytes === 1) {
      tmp = uint8[len - 1]
      output += lookup[tmp >> 2]
      output += lookup[(tmp << 4) & 0x3F]
      output += '=='
    } else if (extraBytes === 2) {
      tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
      output += lookup[tmp >> 10]
      output += lookup[(tmp >> 4) & 0x3F]
      output += lookup[(tmp << 2) & 0x3F]
      output += '='
    }
  
    parts.push(output)
  
    return parts.join('')
  }
  
  },{}],7:[function(require,module,exports){
  (function (Buffer){
  var DuplexStream = require('readable-stream/duplex')
    , util         = require('util')
  
  
  function BufferList (callback) {
    if (!(this instanceof BufferList))
      return new BufferList(callback)
  
    this._bufs  = []
    this.length = 0
  
    if (typeof callback == 'function') {
      this._callback = callback
  
      var piper = function piper (err) {
        if (this._callback) {
          this._callback(err)
          this._callback = null
        }
      }.bind(this)
  
      this.on('pipe', function onPipe (src) {
        src.on('error', piper)
      })
      this.on('unpipe', function onUnpipe (src) {
        src.removeListener('error', piper)
      })
    } else {
      this.append(callback)
    }
  
    DuplexStream.call(this)
  }
  
  
  util.inherits(BufferList, DuplexStream)
  
  
  BufferList.prototype._offset = function _offset (offset) {
    var tot = 0, i = 0, _t
    if (offset === 0) return [ 0, 0 ]
    for (; i < this._bufs.length; i++) {
      _t = tot + this._bufs[i].length
      if (offset < _t || i == this._bufs.length - 1)
        return [ i, offset - tot ]
      tot = _t
    }
  }
  
  
  BufferList.prototype.append = function append (buf) {
    var i = 0
  
    if (Buffer.isBuffer(buf)) {
      this._appendBuffer(buf);
    } else if (Array.isArray(buf)) {
      for (; i < buf.length; i++)
        this.append(buf[i])
    } else if (buf instanceof BufferList) {
      // unwrap argument into individual BufferLists
      for (; i < buf._bufs.length; i++)
        this.append(buf._bufs[i])
    } else if (buf != null) {
      // coerce number arguments to strings, since Buffer(number) does
      // uninitialized memory allocation
      if (typeof buf == 'number')
        buf = buf.toString()
  
      this._appendBuffer(new Buffer(buf));
    }
  
    return this
  }
  
  
  BufferList.prototype._appendBuffer = function appendBuffer (buf) {
    this._bufs.push(buf)
    this.length += buf.length
  }
  
  
  BufferList.prototype._write = function _write (buf, encoding, callback) {
    this._appendBuffer(buf)
  
    if (typeof callback == 'function')
      callback()
  }
  
  
  BufferList.prototype._read = function _read (size) {
    if (!this.length)
      return this.push(null)
  
    size = Math.min(size, this.length)
    this.push(this.slice(0, size))
    this.consume(size)
  }
  
  
  BufferList.prototype.end = function end (chunk) {
    DuplexStream.prototype.end.call(this, chunk)
  
    if (this._callback) {
      this._callback(null, this.slice())
      this._callback = null
    }
  }
  
  
  BufferList.prototype.get = function get (index) {
    return this.slice(index, index + 1)[0]
  }
  
  
  BufferList.prototype.slice = function slice (start, end) {
    if (typeof start == 'number' && start < 0)
      start += this.length
    if (typeof end == 'number' && end < 0)
      end += this.length
    return this.copy(null, 0, start, end)
  }
  
  
  BufferList.prototype.copy = function copy (dst, dstStart, srcStart, srcEnd) {
    if (typeof srcStart != 'number' || srcStart < 0)
      srcStart = 0
    if (typeof srcEnd != 'number' || srcEnd > this.length)
      srcEnd = this.length
    if (srcStart >= this.length)
      return dst || new Buffer(0)
    if (srcEnd <= 0)
      return dst || new Buffer(0)
  
    var copy   = !!dst
      , off    = this._offset(srcStart)
      , len    = srcEnd - srcStart
      , bytes  = len
      , bufoff = (copy && dstStart) || 0
      , start  = off[1]
      , l
      , i
  
    // copy/slice everything
    if (srcStart === 0 && srcEnd == this.length) {
      if (!copy) { // slice, but full concat if multiple buffers
        return this._bufs.length === 1
          ? this._bufs[0]
          : Buffer.concat(this._bufs, this.length)
      }
  
      // copy, need to copy individual buffers
      for (i = 0; i < this._bufs.length; i++) {
        this._bufs[i].copy(dst, bufoff)
        bufoff += this._bufs[i].length
      }
  
      return dst
    }
  
    // easy, cheap case where it's a subset of one of the buffers
    if (bytes <= this._bufs[off[0]].length - start) {
      return copy
        ? this._bufs[off[0]].copy(dst, dstStart, start, start + bytes)
        : this._bufs[off[0]].slice(start, start + bytes)
    }
  
    if (!copy) // a slice, we need something to copy in to
      dst = new Buffer(len)
  
    for (i = off[0]; i < this._bufs.length; i++) {
      l = this._bufs[i].length - start
  
      if (bytes > l) {
        this._bufs[i].copy(dst, bufoff, start)
      } else {
        this._bufs[i].copy(dst, bufoff, start, start + bytes)
        break
      }
  
      bufoff += l
      bytes -= l
  
      if (start)
        start = 0
    }
  
    return dst
  }
  
  BufferList.prototype.shallowSlice = function shallowSlice (start, end) {
    start = start || 0
    end = end || this.length
  
    if (start < 0)
      start += this.length
    if (end < 0)
      end += this.length
  
    var startOffset = this._offset(start)
      , endOffset = this._offset(end)
      , buffers = this._bufs.slice(startOffset[0], endOffset[0] + 1)
  
    if (endOffset[1] == 0)
      buffers.pop()
    else
      buffers[buffers.length-1] = buffers[buffers.length-1].slice(0, endOffset[1])
  
    if (startOffset[1] != 0)
      buffers[0] = buffers[0].slice(startOffset[1])
  
    return new BufferList(buffers)
  }
  
  BufferList.prototype.toString = function toString (encoding, start, end) {
    return this.slice(start, end).toString(encoding)
  }
  
  BufferList.prototype.consume = function consume (bytes) {
    while (this._bufs.length) {
      if (bytes >= this._bufs[0].length) {
        bytes -= this._bufs[0].length
        this.length -= this._bufs[0].length
        this._bufs.shift()
      } else {
        this._bufs[0] = this._bufs[0].slice(bytes)
        this.length -= bytes
        break
      }
    }
    return this
  }
  
  
  BufferList.prototype.duplicate = function duplicate () {
    var i = 0
      , copy = new BufferList()
  
    for (; i < this._bufs.length; i++)
      copy.append(this._bufs[i])
  
    return copy
  }
  
  
  BufferList.prototype.destroy = function destroy () {
    this._bufs.length = 0
    this.length = 0
    this.push(null)
  }
  
  
  ;(function () {
    var methods = {
        'readDoubleBE' : 8
      , 'readDoubleLE' : 8
      , 'readFloatBE'  : 4
      , 'readFloatLE'  : 4
      , 'readInt32BE'  : 4
      , 'readInt32LE'  : 4
      , 'readUInt32BE' : 4
      , 'readUInt32LE' : 4
      , 'readInt16BE'  : 2
      , 'readInt16LE'  : 2
      , 'readUInt16BE' : 2
      , 'readUInt16LE' : 2
      , 'readInt8'     : 1
      , 'readUInt8'    : 1
    }
  
    for (var m in methods) {
      (function (m) {
        BufferList.prototype[m] = function (offset) {
          return this.slice(offset, offset + methods[m])[m](0)
        }
      }(m))
    }
  }())
  
  
  module.exports = BufferList
  
  }).call(this,require("buffer").Buffer)
  },{"buffer":9,"readable-stream/duplex":18,"util":33}],8:[function(require,module,exports){
  
  },{}],9:[function(require,module,exports){
  /*!
   * The buffer module from node.js, for the browser.
   *
   * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
   * @license  MIT
   */
  /* eslint-disable no-proto */
  
  'use strict'
  
  var base64 = require('base64-js')
  var ieee754 = require('ieee754')
  
  exports.Buffer = Buffer
  exports.SlowBuffer = SlowBuffer
  exports.INSPECT_MAX_BYTES = 50
  
  var K_MAX_LENGTH = 0x7fffffff
  exports.kMaxLength = K_MAX_LENGTH
  
  /**
   * If `Buffer.TYPED_ARRAY_SUPPORT`:
   *   === true    Use Uint8Array implementation (fastest)
   *   === false   Print warning and recommend using `buffer` v4.x which has an Object
   *               implementation (most compatible, even IE6)
   *
   * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
   * Opera 11.6+, iOS 4.2+.
   *
   * We report that the browser does not support typed arrays if the are not subclassable
   * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
   * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
   * for __proto__ and has a buggy typed array implementation.
   */
  Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
  
  if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
      typeof console.error === 'function') {
    console.error(
      'This browser lacks typed array (Uint8Array) support which is required by ' +
      '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
    )
  }
  
  function typedArraySupport () {
    // Can typed array instances can be augmented?
    try {
      var arr = new Uint8Array(1)
      arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
      return arr.foo() === 42
    } catch (e) {
      return false
    }
  }
  
  function createBuffer (length) {
    if (length > K_MAX_LENGTH) {
      throw new RangeError('Invalid typed array length')
    }
    // Return an augmented `Uint8Array` instance
    var buf = new Uint8Array(length)
    buf.__proto__ = Buffer.prototype
    return buf
  }
  
  /**
   * The Buffer constructor returns instances of `Uint8Array` that have their
   * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
   * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
   * and the `Uint8Array` methods. Square bracket notation works as expected -- it
   * returns a single octet.
   *
   * The `Uint8Array` prototype remains unmodified.
   */
  
  function Buffer (arg, encodingOrOffset, length) {
    // Common case.
    if (typeof arg === 'number') {
      if (typeof encodingOrOffset === 'string') {
        throw new Error(
          'If encoding is specified then the first argument must be a string'
        )
      }
      return allocUnsafe(arg)
    }
    return from(arg, encodingOrOffset, length)
  }
  
  // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
  if (typeof Symbol !== 'undefined' && Symbol.species &&
      Buffer[Symbol.species] === Buffer) {
    Object.defineProperty(Buffer, Symbol.species, {
      value: null,
      configurable: true,
      enumerable: false,
      writable: false
    })
  }
  
  Buffer.poolSize = 8192 // not used by this implementation
  
  function from (value, encodingOrOffset, length) {
    if (typeof value === 'number') {
      throw new TypeError('"value" argument must not be a number')
    }
  
    if (value instanceof ArrayBuffer) {
      return fromArrayBuffer(value, encodingOrOffset, length)
    }
  
    if (typeof value === 'string') {
      return fromString(value, encodingOrOffset)
    }
  
    return fromObject(value)
  }
  
  /**
   * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
   * if value is a number.
   * Buffer.from(str[, encoding])
   * Buffer.from(array)
   * Buffer.from(buffer)
   * Buffer.from(arrayBuffer[, byteOffset[, length]])
   **/
  Buffer.from = function (value, encodingOrOffset, length) {
    return from(value, encodingOrOffset, length)
  }
  
  // Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
  // https://github.com/feross/buffer/pull/148
  Buffer.prototype.__proto__ = Uint8Array.prototype
  Buffer.__proto__ = Uint8Array
  
  function assertSize (size) {
    if (typeof size !== 'number') {
      throw new TypeError('"size" argument must be a number')
    } else if (size < 0) {
      throw new RangeError('"size" argument must not be negative')
    }
  }
  
  function alloc (size, fill, encoding) {
    assertSize(size)
    if (size <= 0) {
      return createBuffer(size)
    }
    if (fill !== undefined) {
      // Only pay attention to encoding if it's a string. This
      // prevents accidentally sending in a number that would
      // be interpretted as a start offset.
      return typeof encoding === 'string'
        ? createBuffer(size).fill(fill, encoding)
        : createBuffer(size).fill(fill)
    }
    return createBuffer(size)
  }
  
  /**
   * Creates a new filled Buffer instance.
   * alloc(size[, fill[, encoding]])
   **/
  Buffer.alloc = function (size, fill, encoding) {
    return alloc(size, fill, encoding)
  }
  
  function allocUnsafe (size) {
    assertSize(size)
    return createBuffer(size < 0 ? 0 : checked(size) | 0)
  }
  
  /**
   * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
   * */
  Buffer.allocUnsafe = function (size) {
    return allocUnsafe(size)
  }
  /**
   * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
   */
  Buffer.allocUnsafeSlow = function (size) {
    return allocUnsafe(size)
  }
  
  function fromString (string, encoding) {
    if (typeof encoding !== 'string' || encoding === '') {
      encoding = 'utf8'
    }
  
    if (!Buffer.isEncoding(encoding)) {
      throw new TypeError('"encoding" must be a valid string encoding')
    }
  
    var length = byteLength(string, encoding) | 0
    var buf = createBuffer(length)
  
    var actual = buf.write(string, encoding)
  
    if (actual !== length) {
      // Writing a hex string, for example, that contains invalid characters will
      // cause everything after the first invalid character to be ignored. (e.g.
      // 'abxxcd' will be treated as 'ab')
      buf = buf.slice(0, actual)
    }
  
    return buf
  }
  
  function fromArrayLike (array) {
    var length = array.length < 0 ? 0 : checked(array.length) | 0
    var buf = createBuffer(length)
    for (var i = 0; i < length; i += 1) {
      buf[i] = array[i] & 255
    }
    return buf
  }
  
  function fromArrayBuffer (array, byteOffset, length) {
    if (byteOffset < 0 || array.byteLength < byteOffset) {
      throw new RangeError('\'offset\' is out of bounds')
    }
  
    if (array.byteLength < byteOffset + (length || 0)) {
      throw new RangeError('\'length\' is out of bounds')
    }
  
    var buf
    if (byteOffset === undefined && length === undefined) {
      buf = new Uint8Array(array)
    } else if (length === undefined) {
      buf = new Uint8Array(array, byteOffset)
    } else {
      buf = new Uint8Array(array, byteOffset, length)
    }
  
    // Return an augmented `Uint8Array` instance
    buf.__proto__ = Buffer.prototype
    return buf
  }
  
  function fromObject (obj) {
    if (Buffer.isBuffer(obj)) {
      var len = checked(obj.length) | 0
      var buf = createBuffer(len)
  
      if (buf.length === 0) {
        return buf
      }
  
      obj.copy(buf, 0, 0, len)
      return buf
    }
  
    if (obj) {
      if (isArrayBufferView(obj) || 'length' in obj) {
        if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
          return createBuffer(0)
        }
        return fromArrayLike(obj)
      }
  
      if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
        return fromArrayLike(obj.data)
      }
    }
  
    throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
  }
  
  function checked (length) {
    // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
    // length is NaN (which is otherwise coerced to zero.)
    if (length >= K_MAX_LENGTH) {
      throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                           'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
    }
    return length | 0
  }
  
  function SlowBuffer (length) {
    if (+length != length) { // eslint-disable-line eqeqeq
      length = 0
    }
    return Buffer.alloc(+length)
  }
  
  Buffer.isBuffer = function isBuffer (b) {
    return b != null && b._isBuffer === true
  }
  
  Buffer.compare = function compare (a, b) {
    if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
      throw new TypeError('Arguments must be Buffers')
    }
  
    if (a === b) return 0
  
    var x = a.length
    var y = b.length
  
    for (var i = 0, len = Math.min(x, y); i < len; ++i) {
      if (a[i] !== b[i]) {
        x = a[i]
        y = b[i]
        break
      }
    }
  
    if (x < y) return -1
    if (y < x) return 1
    return 0
  }
  
  Buffer.isEncoding = function isEncoding (encoding) {
    switch (String(encoding).toLowerCase()) {
      case 'hex':
      case 'utf8':
      case 'utf-8':
      case 'ascii':
      case 'latin1':
      case 'binary':
      case 'base64':
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return true
      default:
        return false
    }
  }
  
  Buffer.concat = function concat (list, length) {
    if (!Array.isArray(list)) {
      throw new TypeError('"list" argument must be an Array of Buffers')
    }
  
    if (list.length === 0) {
      return Buffer.alloc(0)
    }
  
    var i
    if (length === undefined) {
      length = 0
      for (i = 0; i < list.length; ++i) {
        length += list[i].length
      }
    }
  
    var buffer = Buffer.allocUnsafe(length)
    var pos = 0
    for (i = 0; i < list.length; ++i) {
      var buf = list[i]
      if (!Buffer.isBuffer(buf)) {
        throw new TypeError('"list" argument must be an Array of Buffers')
      }
      buf.copy(buffer, pos)
      pos += buf.length
    }
    return buffer
  }
  
  function byteLength (string, encoding) {
    if (Buffer.isBuffer(string)) {
      return string.length
    }
    if (isArrayBufferView(string) || string instanceof ArrayBuffer) {
      return string.byteLength
    }
    if (typeof string !== 'string') {
      string = '' + string
    }
  
    var len = string.length
    if (len === 0) return 0
  
    // Use a for loop to avoid recursion
    var loweredCase = false
    for (;;) {
      switch (encoding) {
        case 'ascii':
        case 'latin1':
        case 'binary':
          return len
        case 'utf8':
        case 'utf-8':
        case undefined:
          return utf8ToBytes(string).length
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return len * 2
        case 'hex':
          return len >>> 1
        case 'base64':
          return base64ToBytes(string).length
        default:
          if (loweredCase) return utf8ToBytes(string).length // assume utf8
          encoding = ('' + encoding).toLowerCase()
          loweredCase = true
      }
    }
  }
  Buffer.byteLength = byteLength
  
  function slowToString (encoding, start, end) {
    var loweredCase = false
  
    // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
    // property of a typed array.
  
    // This behaves neither like String nor Uint8Array in that we set start/end
    // to their upper/lower bounds if the value passed is out of range.
    // undefined is handled specially as per ECMA-262 6th Edition,
    // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
    if (start === undefined || start < 0) {
      start = 0
    }
    // Return early if start > this.length. Done here to prevent potential uint32
    // coercion fail below.
    if (start > this.length) {
      return ''
    }
  
    if (end === undefined || end > this.length) {
      end = this.length
    }
  
    if (end <= 0) {
      return ''
    }
  
    // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
    end >>>= 0
    start >>>= 0
  
    if (end <= start) {
      return ''
    }
  
    if (!encoding) encoding = 'utf8'
  
    while (true) {
      switch (encoding) {
        case 'hex':
          return hexSlice(this, start, end)
  
        case 'utf8':
        case 'utf-8':
          return utf8Slice(this, start, end)
  
        case 'ascii':
          return asciiSlice(this, start, end)
  
        case 'latin1':
        case 'binary':
          return latin1Slice(this, start, end)
  
        case 'base64':
          return base64Slice(this, start, end)
  
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return utf16leSlice(this, start, end)
  
        default:
          if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
          encoding = (encoding + '').toLowerCase()
          loweredCase = true
      }
    }
  }
  
  // This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
  // to detect a Buffer instance. It's not possible to use `instanceof Buffer`
  // reliably in a browserify context because there could be multiple different
  // copies of the 'buffer' package in use. This method works even for Buffer
  // instances that were created from another copy of the `buffer` package.
  // See: https://github.com/feross/buffer/issues/154
  Buffer.prototype._isBuffer = true
  
  function swap (b, n, m) {
    var i = b[n]
    b[n] = b[m]
    b[m] = i
  }
  
  Buffer.prototype.swap16 = function swap16 () {
    var len = this.length
    if (len % 2 !== 0) {
      throw new RangeError('Buffer size must be a multiple of 16-bits')
    }
    for (var i = 0; i < len; i += 2) {
      swap(this, i, i + 1)
    }
    return this
  }
  
  Buffer.prototype.swap32 = function swap32 () {
    var len = this.length
    if (len % 4 !== 0) {
      throw new RangeError('Buffer size must be a multiple of 32-bits')
    }
    for (var i = 0; i < len; i += 4) {
      swap(this, i, i + 3)
      swap(this, i + 1, i + 2)
    }
    return this
  }
  
  Buffer.prototype.swap64 = function swap64 () {
    var len = this.length
    if (len % 8 !== 0) {
      throw new RangeError('Buffer size must be a multiple of 64-bits')
    }
    for (var i = 0; i < len; i += 8) {
      swap(this, i, i + 7)
      swap(this, i + 1, i + 6)
      swap(this, i + 2, i + 5)
      swap(this, i + 3, i + 4)
    }
    return this
  }
  
  Buffer.prototype.toString = function toString () {
    var length = this.length
    if (length === 0) return ''
    if (arguments.length === 0) return utf8Slice(this, 0, length)
    return slowToString.apply(this, arguments)
  }
  
  Buffer.prototype.equals = function equals (b) {
    if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
    if (this === b) return true
    return Buffer.compare(this, b) === 0
  }
  
  Buffer.prototype.inspect = function inspect () {
    var str = ''
    var max = exports.INSPECT_MAX_BYTES
    if (this.length > 0) {
      str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
      if (this.length > max) str += ' ... '
    }
    return '<Buffer ' + str + '>'
  }
  
  Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
    if (!Buffer.isBuffer(target)) {
      throw new TypeError('Argument must be a Buffer')
    }
  
    if (start === undefined) {
      start = 0
    }
    if (end === undefined) {
      end = target ? target.length : 0
    }
    if (thisStart === undefined) {
      thisStart = 0
    }
    if (thisEnd === undefined) {
      thisEnd = this.length
    }
  
    if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
      throw new RangeError('out of range index')
    }
  
    if (thisStart >= thisEnd && start >= end) {
      return 0
    }
    if (thisStart >= thisEnd) {
      return -1
    }
    if (start >= end) {
      return 1
    }
  
    start >>>= 0
    end >>>= 0
    thisStart >>>= 0
    thisEnd >>>= 0
  
    if (this === target) return 0
  
    var x = thisEnd - thisStart
    var y = end - start
    var len = Math.min(x, y)
  
    var thisCopy = this.slice(thisStart, thisEnd)
    var targetCopy = target.slice(start, end)
  
    for (var i = 0; i < len; ++i) {
      if (thisCopy[i] !== targetCopy[i]) {
        x = thisCopy[i]
        y = targetCopy[i]
        break
      }
    }
  
    if (x < y) return -1
    if (y < x) return 1
    return 0
  }
  
  // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
  // OR the last index of `val` in `buffer` at offset <= `byteOffset`.
  //
  // Arguments:
  // - buffer - a Buffer to search
  // - val - a string, Buffer, or number
  // - byteOffset - an index into `buffer`; will be clamped to an int32
  // - encoding - an optional encoding, relevant is val is a string
  // - dir - true for indexOf, false for lastIndexOf
  function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
    // Empty buffer means no match
    if (buffer.length === 0) return -1
  
    // Normalize byteOffset
    if (typeof byteOffset === 'string') {
      encoding = byteOffset
      byteOffset = 0
    } else if (byteOffset > 0x7fffffff) {
      byteOffset = 0x7fffffff
    } else if (byteOffset < -0x80000000) {
      byteOffset = -0x80000000
    }
    byteOffset = +byteOffset  // Coerce to Number.
    if (numberIsNaN(byteOffset)) {
      // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
      byteOffset = dir ? 0 : (buffer.length - 1)
    }
  
    // Normalize byteOffset: negative offsets start from the end of the buffer
    if (byteOffset < 0) byteOffset = buffer.length + byteOffset
    if (byteOffset >= buffer.length) {
      if (dir) return -1
      else byteOffset = buffer.length - 1
    } else if (byteOffset < 0) {
      if (dir) byteOffset = 0
      else return -1
    }
  
    // Normalize val
    if (typeof val === 'string') {
      val = Buffer.from(val, encoding)
    }
  
    // Finally, search either indexOf (if dir is true) or lastIndexOf
    if (Buffer.isBuffer(val)) {
      // Special case: looking for empty string/buffer always fails
      if (val.length === 0) {
        return -1
      }
      return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
    } else if (typeof val === 'number') {
      val = val & 0xFF // Search for a byte value [0-255]
      if (typeof Uint8Array.prototype.indexOf === 'function') {
        if (dir) {
          return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
        } else {
          return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
        }
      }
      return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
    }
  
    throw new TypeError('val must be string, number or Buffer')
  }
  
  function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
    var indexSize = 1
    var arrLength = arr.length
    var valLength = val.length
  
    if (encoding !== undefined) {
      encoding = String(encoding).toLowerCase()
      if (encoding === 'ucs2' || encoding === 'ucs-2' ||
          encoding === 'utf16le' || encoding === 'utf-16le') {
        if (arr.length < 2 || val.length < 2) {
          return -1
        }
        indexSize = 2
        arrLength /= 2
        valLength /= 2
        byteOffset /= 2
      }
    }
  
    function read (buf, i) {
      if (indexSize === 1) {
        return buf[i]
      } else {
        return buf.readUInt16BE(i * indexSize)
      }
    }
  
    var i
    if (dir) {
      var foundIndex = -1
      for (i = byteOffset; i < arrLength; i++) {
        if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
          if (foundIndex === -1) foundIndex = i
          if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
        } else {
          if (foundIndex !== -1) i -= i - foundIndex
          foundIndex = -1
        }
      }
    } else {
      if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
      for (i = byteOffset; i >= 0; i--) {
        var found = true
        for (var j = 0; j < valLength; j++) {
          if (read(arr, i + j) !== read(val, j)) {
            found = false
            break
          }
        }
        if (found) return i
      }
    }
  
    return -1
  }
  
  Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
    return this.indexOf(val, byteOffset, encoding) !== -1
  }
  
  Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
    return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
  }
  
  Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
    return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
  }
  
  function hexWrite (buf, string, offset, length) {
    offset = Number(offset) || 0
    var remaining = buf.length - offset
    if (!length) {
      length = remaining
    } else {
      length = Number(length)
      if (length > remaining) {
        length = remaining
      }
    }
  
    // must be an even number of digits
    var strLen = string.length
    if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
  
    if (length > strLen / 2) {
      length = strLen / 2
    }
    for (var i = 0; i < length; ++i) {
      var parsed = parseInt(string.substr(i * 2, 2), 16)
      if (numberIsNaN(parsed)) return i
      buf[offset + i] = parsed
    }
    return i
  }
  
  function utf8Write (buf, string, offset, length) {
    return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
  }
  
  function asciiWrite (buf, string, offset, length) {
    return blitBuffer(asciiToBytes(string), buf, offset, length)
  }
  
  function latin1Write (buf, string, offset, length) {
    return asciiWrite(buf, string, offset, length)
  }
  
  function base64Write (buf, string, offset, length) {
    return blitBuffer(base64ToBytes(string), buf, offset, length)
  }
  
  function ucs2Write (buf, string, offset, length) {
    return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
  }
  
  Buffer.prototype.write = function write (string, offset, length, encoding) {
    // Buffer#write(string)
    if (offset === undefined) {
      encoding = 'utf8'
      length = this.length
      offset = 0
    // Buffer#write(string, encoding)
    } else if (length === undefined && typeof offset === 'string') {
      encoding = offset
      length = this.length
      offset = 0
    // Buffer#write(string, offset[, length][, encoding])
    } else if (isFinite(offset)) {
      offset = offset >>> 0
      if (isFinite(length)) {
        length = length >>> 0
        if (encoding === undefined) encoding = 'utf8'
      } else {
        encoding = length
        length = undefined
      }
    } else {
      throw new Error(
        'Buffer.write(string, encoding, offset[, length]) is no longer supported'
      )
    }
  
    var remaining = this.length - offset
    if (length === undefined || length > remaining) length = remaining
  
    if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
      throw new RangeError('Attempt to write outside buffer bounds')
    }
  
    if (!encoding) encoding = 'utf8'
  
    var loweredCase = false
    for (;;) {
      switch (encoding) {
        case 'hex':
          return hexWrite(this, string, offset, length)
  
        case 'utf8':
        case 'utf-8':
          return utf8Write(this, string, offset, length)
  
        case 'ascii':
          return asciiWrite(this, string, offset, length)
  
        case 'latin1':
        case 'binary':
          return latin1Write(this, string, offset, length)
  
        case 'base64':
          // Warning: maxLength not taken into account in base64Write
          return base64Write(this, string, offset, length)
  
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return ucs2Write(this, string, offset, length)
  
        default:
          if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
          encoding = ('' + encoding).toLowerCase()
          loweredCase = true
      }
    }
  }
  
  Buffer.prototype.toJSON = function toJSON () {
    return {
      type: 'Buffer',
      data: Array.prototype.slice.call(this._arr || this, 0)
    }
  }
  
  function base64Slice (buf, start, end) {
    if (start === 0 && end === buf.length) {
      return base64.fromByteArray(buf)
    } else {
      return base64.fromByteArray(buf.slice(start, end))
    }
  }
  
  function utf8Slice (buf, start, end) {
    end = Math.min(buf.length, end)
    var res = []
  
    var i = start
    while (i < end) {
      var firstByte = buf[i]
      var codePoint = null
      var bytesPerSequence = (firstByte > 0xEF) ? 4
        : (firstByte > 0xDF) ? 3
        : (firstByte > 0xBF) ? 2
        : 1
  
      if (i + bytesPerSequence <= end) {
        var secondByte, thirdByte, fourthByte, tempCodePoint
  
        switch (bytesPerSequence) {
          case 1:
            if (firstByte < 0x80) {
              codePoint = firstByte
            }
            break
          case 2:
            secondByte = buf[i + 1]
            if ((secondByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
              if (tempCodePoint > 0x7F) {
                codePoint = tempCodePoint
              }
            }
            break
          case 3:
            secondByte = buf[i + 1]
            thirdByte = buf[i + 2]
            if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
              if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
                codePoint = tempCodePoint
              }
            }
            break
          case 4:
            secondByte = buf[i + 1]
            thirdByte = buf[i + 2]
            fourthByte = buf[i + 3]
            if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
              if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
                codePoint = tempCodePoint
              }
            }
        }
      }
  
      if (codePoint === null) {
        // we did not generate a valid codePoint so insert a
        // replacement char (U+FFFD) and advance only 1 byte
        codePoint = 0xFFFD
        bytesPerSequence = 1
      } else if (codePoint > 0xFFFF) {
        // encode to utf16 (surrogate pair dance)
        codePoint -= 0x10000
        res.push(codePoint >>> 10 & 0x3FF | 0xD800)
        codePoint = 0xDC00 | codePoint & 0x3FF
      }
  
      res.push(codePoint)
      i += bytesPerSequence
    }
  
    return decodeCodePointsArray(res)
  }
  
  // Based on http://stackoverflow.com/a/22747272/680742, the browser with
  // the lowest limit is Chrome, with 0x10000 args.
  // We go 1 magnitude less, for safety
  var MAX_ARGUMENTS_LENGTH = 0x1000
  
  function decodeCodePointsArray (codePoints) {
    var len = codePoints.length
    if (len <= MAX_ARGUMENTS_LENGTH) {
      return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
    }
  
    // Decode in chunks to avoid "call stack size exceeded".
    var res = ''
    var i = 0
    while (i < len) {
      res += String.fromCharCode.apply(
        String,
        codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
      )
    }
    return res
  }
  
  function asciiSlice (buf, start, end) {
    var ret = ''
    end = Math.min(buf.length, end)
  
    for (var i = start; i < end; ++i) {
      ret += String.fromCharCode(buf[i] & 0x7F)
    }
    return ret
  }
  
  function latin1Slice (buf, start, end) {
    var ret = ''
    end = Math.min(buf.length, end)
  
    for (var i = start; i < end; ++i) {
      ret += String.fromCharCode(buf[i])
    }
    return ret
  }
  
  function hexSlice (buf, start, end) {
    var len = buf.length
  
    if (!start || start < 0) start = 0
    if (!end || end < 0 || end > len) end = len
  
    var out = ''
    for (var i = start; i < end; ++i) {
      out += toHex(buf[i])
    }
    return out
  }
  
  function utf16leSlice (buf, start, end) {
    var bytes = buf.slice(start, end)
    var res = ''
    for (var i = 0; i < bytes.length; i += 2) {
      res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
    }
    return res
  }
  
  Buffer.prototype.slice = function slice (start, end) {
    var len = this.length
    start = ~~start
    end = end === undefined ? len : ~~end
  
    if (start < 0) {
      start += len
      if (start < 0) start = 0
    } else if (start > len) {
      start = len
    }
  
    if (end < 0) {
      end += len
      if (end < 0) end = 0
    } else if (end > len) {
      end = len
    }
  
    if (end < start) end = start
  
    var newBuf = this.subarray(start, end)
    // Return an augmented `Uint8Array` instance
    newBuf.__proto__ = Buffer.prototype
    return newBuf
  }
  
  /*
   * Need to make sure that buffer isn't trying to write out of bounds.
   */
  function checkOffset (offset, ext, length) {
    if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
    if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
  }
  
  Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) checkOffset(offset, byteLength, this.length)
  
    var val = this[offset]
    var mul = 1
    var i = 0
    while (++i < byteLength && (mul *= 0x100)) {
      val += this[offset + i] * mul
    }
  
    return val
  }
  
  Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) {
      checkOffset(offset, byteLength, this.length)
    }
  
    var val = this[offset + --byteLength]
    var mul = 1
    while (byteLength > 0 && (mul *= 0x100)) {
      val += this[offset + --byteLength] * mul
    }
  
    return val
  }
  
  Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 1, this.length)
    return this[offset]
  }
  
  Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 2, this.length)
    return this[offset] | (this[offset + 1] << 8)
  }
  
  Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 2, this.length)
    return (this[offset] << 8) | this[offset + 1]
  }
  
  Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return ((this[offset]) |
        (this[offset + 1] << 8) |
        (this[offset + 2] << 16)) +
        (this[offset + 3] * 0x1000000)
  }
  
  Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return (this[offset] * 0x1000000) +
      ((this[offset + 1] << 16) |
      (this[offset + 2] << 8) |
      this[offset + 3])
  }
  
  Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) checkOffset(offset, byteLength, this.length)
  
    var val = this[offset]
    var mul = 1
    var i = 0
    while (++i < byteLength && (mul *= 0x100)) {
      val += this[offset + i] * mul
    }
    mul *= 0x80
  
    if (val >= mul) val -= Math.pow(2, 8 * byteLength)
  
    return val
  }
  
  Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) checkOffset(offset, byteLength, this.length)
  
    var i = byteLength
    var mul = 1
    var val = this[offset + --i]
    while (i > 0 && (mul *= 0x100)) {
      val += this[offset + --i] * mul
    }
    mul *= 0x80
  
    if (val >= mul) val -= Math.pow(2, 8 * byteLength)
  
    return val
  }
  
  Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 1, this.length)
    if (!(this[offset] & 0x80)) return (this[offset])
    return ((0xff - this[offset] + 1) * -1)
  }
  
  Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 2, this.length)
    var val = this[offset] | (this[offset + 1] << 8)
    return (val & 0x8000) ? val | 0xFFFF0000 : val
  }
  
  Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 2, this.length)
    var val = this[offset + 1] | (this[offset] << 8)
    return (val & 0x8000) ? val | 0xFFFF0000 : val
  }
  
  Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return (this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16) |
      (this[offset + 3] << 24)
  }
  
  Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return (this[offset] << 24) |
      (this[offset + 1] << 16) |
      (this[offset + 2] << 8) |
      (this[offset + 3])
  }
  
  Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
    return ieee754.read(this, offset, true, 23, 4)
  }
  
  Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 4, this.length)
    return ieee754.read(this, offset, false, 23, 4)
  }
  
  Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 8, this.length)
    return ieee754.read(this, offset, true, 52, 8)
  }
  
  Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
    offset = offset >>> 0
    if (!noAssert) checkOffset(offset, 8, this.length)
    return ieee754.read(this, offset, false, 52, 8)
  }
  
  function checkInt (buf, value, offset, ext, max, min) {
    if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
    if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
    if (offset + ext > buf.length) throw new RangeError('Index out of range')
  }
  
  Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) {
      var maxBytes = Math.pow(2, 8 * byteLength) - 1
      checkInt(this, value, offset, byteLength, maxBytes, 0)
    }
  
    var mul = 1
    var i = 0
    this[offset] = value & 0xFF
    while (++i < byteLength && (mul *= 0x100)) {
      this[offset + i] = (value / mul) & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset >>> 0
    byteLength = byteLength >>> 0
    if (!noAssert) {
      var maxBytes = Math.pow(2, 8 * byteLength) - 1
      checkInt(this, value, offset, byteLength, maxBytes, 0)
    }
  
    var i = byteLength - 1
    var mul = 1
    this[offset + i] = value & 0xFF
    while (--i >= 0 && (mul *= 0x100)) {
      this[offset + i] = (value / mul) & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
    this[offset] = (value & 0xff)
    return offset + 1
  }
  
  Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
    this[offset] = (value & 0xff)
    this[offset + 1] = (value >>> 8)
    return offset + 2
  }
  
  Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
    this[offset] = (value >>> 8)
    this[offset + 1] = (value & 0xff)
    return offset + 2
  }
  
  Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
    this[offset + 3] = (value >>> 24)
    this[offset + 2] = (value >>> 16)
    this[offset + 1] = (value >>> 8)
    this[offset] = (value & 0xff)
    return offset + 4
  }
  
  Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
    this[offset] = (value >>> 24)
    this[offset + 1] = (value >>> 16)
    this[offset + 2] = (value >>> 8)
    this[offset + 3] = (value & 0xff)
    return offset + 4
  }
  
  Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) {
      var limit = Math.pow(2, (8 * byteLength) - 1)
  
      checkInt(this, value, offset, byteLength, limit - 1, -limit)
    }
  
    var i = 0
    var mul = 1
    var sub = 0
    this[offset] = value & 0xFF
    while (++i < byteLength && (mul *= 0x100)) {
      if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
        sub = 1
      }
      this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) {
      var limit = Math.pow(2, (8 * byteLength) - 1)
  
      checkInt(this, value, offset, byteLength, limit - 1, -limit)
    }
  
    var i = byteLength - 1
    var mul = 1
    var sub = 0
    this[offset + i] = value & 0xFF
    while (--i >= 0 && (mul *= 0x100)) {
      if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
        sub = 1
      }
      this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
    if (value < 0) value = 0xff + value + 1
    this[offset] = (value & 0xff)
    return offset + 1
  }
  
  Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
    this[offset] = (value & 0xff)
    this[offset + 1] = (value >>> 8)
    return offset + 2
  }
  
  Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
    this[offset] = (value >>> 8)
    this[offset + 1] = (value & 0xff)
    return offset + 2
  }
  
  Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
    this[offset] = (value & 0xff)
    this[offset + 1] = (value >>> 8)
    this[offset + 2] = (value >>> 16)
    this[offset + 3] = (value >>> 24)
    return offset + 4
  }
  
  Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
    if (value < 0) value = 0xffffffff + value + 1
    this[offset] = (value >>> 24)
    this[offset + 1] = (value >>> 16)
    this[offset + 2] = (value >>> 8)
    this[offset + 3] = (value & 0xff)
    return offset + 4
  }
  
  function checkIEEE754 (buf, value, offset, ext, max, min) {
    if (offset + ext > buf.length) throw new RangeError('Index out of range')
    if (offset < 0) throw new RangeError('Index out of range')
  }
  
  function writeFloat (buf, value, offset, littleEndian, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) {
      checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
    }
    ieee754.write(buf, value, offset, littleEndian, 23, 4)
    return offset + 4
  }
  
  Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
    return writeFloat(this, value, offset, true, noAssert)
  }
  
  Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
    return writeFloat(this, value, offset, false, noAssert)
  }
  
  function writeDouble (buf, value, offset, littleEndian, noAssert) {
    value = +value
    offset = offset >>> 0
    if (!noAssert) {
      checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
    }
    ieee754.write(buf, value, offset, littleEndian, 52, 8)
    return offset + 8
  }
  
  Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
    return writeDouble(this, value, offset, true, noAssert)
  }
  
  Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
    return writeDouble(this, value, offset, false, noAssert)
  }
  
  // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
  Buffer.prototype.copy = function copy (target, targetStart, start, end) {
    if (!start) start = 0
    if (!end && end !== 0) end = this.length
    if (targetStart >= target.length) targetStart = target.length
    if (!targetStart) targetStart = 0
    if (end > 0 && end < start) end = start
  
    // Copy 0 bytes; we're done
    if (end === start) return 0
    if (target.length === 0 || this.length === 0) return 0
  
    // Fatal error conditions
    if (targetStart < 0) {
      throw new RangeError('targetStart out of bounds')
    }
    if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
    if (end < 0) throw new RangeError('sourceEnd out of bounds')
  
    // Are we oob?
    if (end > this.length) end = this.length
    if (target.length - targetStart < end - start) {
      end = target.length - targetStart + start
    }
  
    var len = end - start
    var i
  
    if (this === target && start < targetStart && targetStart < end) {
      // descending copy from end
      for (i = len - 1; i >= 0; --i) {
        target[i + targetStart] = this[i + start]
      }
    } else if (len < 1000) {
      // ascending copy from start
      for (i = 0; i < len; ++i) {
        target[i + targetStart] = this[i + start]
      }
    } else {
      Uint8Array.prototype.set.call(
        target,
        this.subarray(start, start + len),
        targetStart
      )
    }
  
    return len
  }
  
  // Usage:
  //    buffer.fill(number[, offset[, end]])
  //    buffer.fill(buffer[, offset[, end]])
  //    buffer.fill(string[, offset[, end]][, encoding])
  Buffer.prototype.fill = function fill (val, start, end, encoding) {
    // Handle string cases:
    if (typeof val === 'string') {
      if (typeof start === 'string') {
        encoding = start
        start = 0
        end = this.length
      } else if (typeof end === 'string') {
        encoding = end
        end = this.length
      }
      if (val.length === 1) {
        var code = val.charCodeAt(0)
        if (code < 256) {
          val = code
        }
      }
      if (encoding !== undefined && typeof encoding !== 'string') {
        throw new TypeError('encoding must be a string')
      }
      if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
        throw new TypeError('Unknown encoding: ' + encoding)
      }
    } else if (typeof val === 'number') {
      val = val & 255
    }
  
    // Invalid ranges are not set to a default, so can range check early.
    if (start < 0 || this.length < start || this.length < end) {
      throw new RangeError('Out of range index')
    }
  
    if (end <= start) {
      return this
    }
  
    start = start >>> 0
    end = end === undefined ? this.length : end >>> 0
  
    if (!val) val = 0
  
    var i
    if (typeof val === 'number') {
      for (i = start; i < end; ++i) {
        this[i] = val
      }
    } else {
      var bytes = Buffer.isBuffer(val)
        ? val
        : new Buffer(val, encoding)
      var len = bytes.length
      for (i = 0; i < end - start; ++i) {
        this[i + start] = bytes[i % len]
      }
    }
  
    return this
  }
  
  // HELPER FUNCTIONS
  // ================
  
  var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
  
  function base64clean (str) {
    // Node strips out invalid characters like \n and \t from the string, base64-js does not
    str = str.trim().replace(INVALID_BASE64_RE, '')
    // Node converts strings with length < 2 to ''
    if (str.length < 2) return ''
    // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
    while (str.length % 4 !== 0) {
      str = str + '='
    }
    return str
  }
  
  function toHex (n) {
    if (n < 16) return '0' + n.toString(16)
    return n.toString(16)
  }
  
  function utf8ToBytes (string, units) {
    units = units || Infinity
    var codePoint
    var length = string.length
    var leadSurrogate = null
    var bytes = []
  
    for (var i = 0; i < length; ++i) {
      codePoint = string.charCodeAt(i)
  
      // is surrogate component
      if (codePoint > 0xD7FF && codePoint < 0xE000) {
        // last char was a lead
        if (!leadSurrogate) {
          // no lead yet
          if (codePoint > 0xDBFF) {
            // unexpected trail
            if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
            continue
          } else if (i + 1 === length) {
            // unpaired lead
            if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
            continue
          }
  
          // valid lead
          leadSurrogate = codePoint
  
          continue
        }
  
        // 2 leads in a row
        if (codePoint < 0xDC00) {
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          leadSurrogate = codePoint
          continue
        }
  
        // valid surrogate pair
        codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
      } else if (leadSurrogate) {
        // valid bmp char, but last char was a lead
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
      }
  
      leadSurrogate = null
  
      // encode utf8
      if (codePoint < 0x80) {
        if ((units -= 1) < 0) break
        bytes.push(codePoint)
      } else if (codePoint < 0x800) {
        if ((units -= 2) < 0) break
        bytes.push(
          codePoint >> 0x6 | 0xC0,
          codePoint & 0x3F | 0x80
        )
      } else if (codePoint < 0x10000) {
        if ((units -= 3) < 0) break
        bytes.push(
          codePoint >> 0xC | 0xE0,
          codePoint >> 0x6 & 0x3F | 0x80,
          codePoint & 0x3F | 0x80
        )
      } else if (codePoint < 0x110000) {
        if ((units -= 4) < 0) break
        bytes.push(
          codePoint >> 0x12 | 0xF0,
          codePoint >> 0xC & 0x3F | 0x80,
          codePoint >> 0x6 & 0x3F | 0x80,
          codePoint & 0x3F | 0x80
        )
      } else {
        throw new Error('Invalid code point')
      }
    }
  
    return bytes
  }
  
  function asciiToBytes (str) {
    var byteArray = []
    for (var i = 0; i < str.length; ++i) {
      // Node's code seems to be doing this and not & 0x7F..
      byteArray.push(str.charCodeAt(i) & 0xFF)
    }
    return byteArray
  }
  
  function utf16leToBytes (str, units) {
    var c, hi, lo
    var byteArray = []
    for (var i = 0; i < str.length; ++i) {
      if ((units -= 2) < 0) break
  
      c = str.charCodeAt(i)
      hi = c >> 8
      lo = c % 256
      byteArray.push(lo)
      byteArray.push(hi)
    }
  
    return byteArray
  }
  
  function base64ToBytes (str) {
    return base64.toByteArray(base64clean(str))
  }
  
  function blitBuffer (src, dst, offset, length) {
    for (var i = 0; i < length; ++i) {
      if ((i + offset >= dst.length) || (i >= src.length)) break
      dst[i + offset] = src[i]
    }
    return i
  }
  
  // Node 0.10 supports `ArrayBuffer` but lacks `ArrayBuffer.isView`
  function isArrayBufferView (obj) {
    return (typeof ArrayBuffer.isView === 'function') && ArrayBuffer.isView(obj)
  }
  
  function numberIsNaN (obj) {
    return obj !== obj // eslint-disable-line no-self-compare
  }
  
  },{"base64-js":6,"ieee754":12}],10:[function(require,module,exports){
  (function (Buffer){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  // NOTE: These type checking functions intentionally don't use `instanceof`
  // because it is fragile and can be easily faked with `Object.create()`.
  
  function isArray(arg) {
    if (Array.isArray) {
      return Array.isArray(arg);
    }
    return objectToString(arg) === '[object Array]';
  }
  exports.isArray = isArray;
  
  function isBoolean(arg) {
    return typeof arg === 'boolean';
  }
  exports.isBoolean = isBoolean;
  
  function isNull(arg) {
    return arg === null;
  }
  exports.isNull = isNull;
  
  function isNullOrUndefined(arg) {
    return arg == null;
  }
  exports.isNullOrUndefined = isNullOrUndefined;
  
  function isNumber(arg) {
    return typeof arg === 'number';
  }
  exports.isNumber = isNumber;
  
  function isString(arg) {
    return typeof arg === 'string';
  }
  exports.isString = isString;
  
  function isSymbol(arg) {
    return typeof arg === 'symbol';
  }
  exports.isSymbol = isSymbol;
  
  function isUndefined(arg) {
    return arg === void 0;
  }
  exports.isUndefined = isUndefined;
  
  function isRegExp(re) {
    return objectToString(re) === '[object RegExp]';
  }
  exports.isRegExp = isRegExp;
  
  function isObject(arg) {
    return typeof arg === 'object' && arg !== null;
  }
  exports.isObject = isObject;
  
  function isDate(d) {
    return objectToString(d) === '[object Date]';
  }
  exports.isDate = isDate;
  
  function isError(e) {
    return (objectToString(e) === '[object Error]' || e instanceof Error);
  }
  exports.isError = isError;
  
  function isFunction(arg) {
    return typeof arg === 'function';
  }
  exports.isFunction = isFunction;
  
  function isPrimitive(arg) {
    return arg === null ||
           typeof arg === 'boolean' ||
           typeof arg === 'number' ||
           typeof arg === 'string' ||
           typeof arg === 'symbol' ||  // ES6 symbol
           typeof arg === 'undefined';
  }
  exports.isPrimitive = isPrimitive;
  
  exports.isBuffer = Buffer.isBuffer;
  
  function objectToString(o) {
    return Object.prototype.toString.call(o);
  }
  
  }).call(this,{"isBuffer":require("../../is-buffer/index.js")})
  },{"../../is-buffer/index.js":14}],11:[function(require,module,exports){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  function EventEmitter() {
    this._events = this._events || {};
    this._maxListeners = this._maxListeners || undefined;
  }
  module.exports = EventEmitter;
  
  // Backwards-compat with node 0.10.x
  EventEmitter.EventEmitter = EventEmitter;
  
  EventEmitter.prototype._events = undefined;
  EventEmitter.prototype._maxListeners = undefined;
  
  // By default EventEmitters will print a warning if more than 10 listeners are
  // added to it. This is a useful default which helps finding memory leaks.
  EventEmitter.defaultMaxListeners = 10;
  
  // Obviously not all Emitters should be limited to 10. This function allows
  // that to be increased. Set to zero for unlimited.
  EventEmitter.prototype.setMaxListeners = function(n) {
    if (!isNumber(n) || n < 0 || isNaN(n))
      throw TypeError('n must be a positive number');
    this._maxListeners = n;
    return this;
  };
  
  EventEmitter.prototype.emit = function(type) {
    var er, handler, len, args, i, listeners;
  
    if (!this._events)
      this._events = {};
  
    // If there is no 'error' event listener then throw.
    if (type === 'error') {
      if (!this._events.error ||
          (isObject(this._events.error) && !this._events.error.length)) {
        er = arguments[1];
        if (er instanceof Error) {
          throw er; // Unhandled 'error' event
        } else {
          // At least give some kind of context to the user
          var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
          err.context = er;
          throw err;
        }
      }
    }
  
    handler = this._events[type];
  
    if (isUndefined(handler))
      return false;
  
    if (isFunction(handler)) {
      switch (arguments.length) {
        // fast cases
        case 1:
          handler.call(this);
          break;
        case 2:
          handler.call(this, arguments[1]);
          break;
        case 3:
          handler.call(this, arguments[1], arguments[2]);
          break;
        // slower
        default:
          args = Array.prototype.slice.call(arguments, 1);
          handler.apply(this, args);
      }
    } else if (isObject(handler)) {
      args = Array.prototype.slice.call(arguments, 1);
      listeners = handler.slice();
      len = listeners.length;
      for (i = 0; i < len; i++)
        listeners[i].apply(this, args);
    }
  
    return true;
  };
  
  EventEmitter.prototype.addListener = function(type, listener) {
    var m;
  
    if (!isFunction(listener))
      throw TypeError('listener must be a function');
  
    if (!this._events)
      this._events = {};
  
    // To avoid recursion in the case that type === "newListener"! Before
    // adding it to the listeners, first emit "newListener".
    if (this._events.newListener)
      this.emit('newListener', type,
                isFunction(listener.listener) ?
                listener.listener : listener);
  
    if (!this._events[type])
      // Optimize the case of one listener. Don't need the extra array object.
      this._events[type] = listener;
    else if (isObject(this._events[type]))
      // If we've already got an array, just append.
      this._events[type].push(listener);
    else
      // Adding the second element, need to change to array.
      this._events[type] = [this._events[type], listener];
  
    // Check for listener leak
    if (isObject(this._events[type]) && !this._events[type].warned) {
      if (!isUndefined(this._maxListeners)) {
        m = this._maxListeners;
      } else {
        m = EventEmitter.defaultMaxListeners;
      }
  
      if (m && m > 0 && this._events[type].length > m) {
        this._events[type].warned = true;
        console.error('(node) warning: possible EventEmitter memory ' +
                      'leak detected. %d listeners added. ' +
                      'Use emitter.setMaxListeners() to increase limit.',
                      this._events[type].length);
        if (typeof console.trace === 'function') {
          // not supported in IE 10
          console.trace();
        }
      }
    }
  
    return this;
  };
  
  EventEmitter.prototype.on = EventEmitter.prototype.addListener;
  
  EventEmitter.prototype.once = function(type, listener) {
    if (!isFunction(listener))
      throw TypeError('listener must be a function');
  
    var fired = false;
  
    function g() {
      this.removeListener(type, g);
  
      if (!fired) {
        fired = true;
        listener.apply(this, arguments);
      }
    }
  
    g.listener = listener;
    this.on(type, g);
  
    return this;
  };
  
  // emits a 'removeListener' event iff the listener was removed
  EventEmitter.prototype.removeListener = function(type, listener) {
    var list, position, length, i;
  
    if (!isFunction(listener))
      throw TypeError('listener must be a function');
  
    if (!this._events || !this._events[type])
      return this;
  
    list = this._events[type];
    length = list.length;
    position = -1;
  
    if (list === listener ||
        (isFunction(list.listener) && list.listener === listener)) {
      delete this._events[type];
      if (this._events.removeListener)
        this.emit('removeListener', type, listener);
  
    } else if (isObject(list)) {
      for (i = length; i-- > 0;) {
        if (list[i] === listener ||
            (list[i].listener && list[i].listener === listener)) {
          position = i;
          break;
        }
      }
  
      if (position < 0)
        return this;
  
      if (list.length === 1) {
        list.length = 0;
        delete this._events[type];
      } else {
        list.splice(position, 1);
      }
  
      if (this._events.removeListener)
        this.emit('removeListener', type, listener);
    }
  
    return this;
  };
  
  EventEmitter.prototype.removeAllListeners = function(type) {
    var key, listeners;
  
    if (!this._events)
      return this;
  
    // not listening for removeListener, no need to emit
    if (!this._events.removeListener) {
      if (arguments.length === 0)
        this._events = {};
      else if (this._events[type])
        delete this._events[type];
      return this;
    }
  
    // emit removeListener for all listeners on all events
    if (arguments.length === 0) {
      for (key in this._events) {
        if (key === 'removeListener') continue;
        this.removeAllListeners(key);
      }
      this.removeAllListeners('removeListener');
      this._events = {};
      return this;
    }
  
    listeners = this._events[type];
  
    if (isFunction(listeners)) {
      this.removeListener(type, listeners);
    } else if (listeners) {
      // LIFO order
      while (listeners.length)
        this.removeListener(type, listeners[listeners.length - 1]);
    }
    delete this._events[type];
  
    return this;
  };
  
  EventEmitter.prototype.listeners = function(type) {
    var ret;
    if (!this._events || !this._events[type])
      ret = [];
    else if (isFunction(this._events[type]))
      ret = [this._events[type]];
    else
      ret = this._events[type].slice();
    return ret;
  };
  
  EventEmitter.prototype.listenerCount = function(type) {
    if (this._events) {
      var evlistener = this._events[type];
  
      if (isFunction(evlistener))
        return 1;
      else if (evlistener)
        return evlistener.length;
    }
    return 0;
  };
  
  EventEmitter.listenerCount = function(emitter, type) {
    return emitter.listenerCount(type);
  };
  
  function isFunction(arg) {
    return typeof arg === 'function';
  }
  
  function isNumber(arg) {
    return typeof arg === 'number';
  }
  
  function isObject(arg) {
    return typeof arg === 'object' && arg !== null;
  }
  
  function isUndefined(arg) {
    return arg === void 0;
  }
  
  },{}],12:[function(require,module,exports){
  exports.read = function (buffer, offset, isLE, mLen, nBytes) {
    var e, m
    var eLen = nBytes * 8 - mLen - 1
    var eMax = (1 << eLen) - 1
    var eBias = eMax >> 1
    var nBits = -7
    var i = isLE ? (nBytes - 1) : 0
    var d = isLE ? -1 : 1
    var s = buffer[offset + i]
  
    i += d
  
    e = s & ((1 << (-nBits)) - 1)
    s >>= (-nBits)
    nBits += eLen
    for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
  
    m = e & ((1 << (-nBits)) - 1)
    e >>= (-nBits)
    nBits += mLen
    for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
  
    if (e === 0) {
      e = 1 - eBias
    } else if (e === eMax) {
      return m ? NaN : ((s ? -1 : 1) * Infinity)
    } else {
      m = m + Math.pow(2, mLen)
      e = e - eBias
    }
    return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
  }
  
  exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
    var e, m, c
    var eLen = nBytes * 8 - mLen - 1
    var eMax = (1 << eLen) - 1
    var eBias = eMax >> 1
    var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
    var i = isLE ? 0 : (nBytes - 1)
    var d = isLE ? 1 : -1
    var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
  
    value = Math.abs(value)
  
    if (isNaN(value) || value === Infinity) {
      m = isNaN(value) ? 1 : 0
      e = eMax
    } else {
      e = Math.floor(Math.log(value) / Math.LN2)
      if (value * (c = Math.pow(2, -e)) < 1) {
        e--
        c *= 2
      }
      if (e + eBias >= 1) {
        value += rt / c
      } else {
        value += rt * Math.pow(2, 1 - eBias)
      }
      if (value * c >= 2) {
        e++
        c /= 2
      }
  
      if (e + eBias >= eMax) {
        m = 0
        e = eMax
      } else if (e + eBias >= 1) {
        m = (value * c - 1) * Math.pow(2, mLen)
        e = e + eBias
      } else {
        m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
        e = 0
      }
    }
  
    for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
  
    e = (e << mLen) | m
    eLen += mLen
    for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
  
    buffer[offset + i - d] |= s * 128
  }
  
  },{}],13:[function(require,module,exports){
  if (typeof Object.create === 'function') {
    // implementation from standard node.js 'util' module
    module.exports = function inherits(ctor, superCtor) {
      ctor.super_ = superCtor
      ctor.prototype = Object.create(superCtor.prototype, {
        constructor: {
          value: ctor,
          enumerable: false,
          writable: true,
          configurable: true
        }
      });
    };
  } else {
    // old school shim for old browsers
    module.exports = function inherits(ctor, superCtor) {
      ctor.super_ = superCtor
      var TempCtor = function () {}
      TempCtor.prototype = superCtor.prototype
      ctor.prototype = new TempCtor()
      ctor.prototype.constructor = ctor
    }
  }
  
  },{}],14:[function(require,module,exports){
  /*!
   * Determine if an object is a Buffer
   *
   * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
   * @license  MIT
   */
  
  // The _isBuffer check is for Safari 5-7 support, because it's missing
  // Object.prototype.constructor. Remove this eventually
  module.exports = function (obj) {
    return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
  }
  
  function isBuffer (obj) {
    return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
  }
  
  // For Node v0.10 support. Remove this eventually.
  function isSlowBuffer (obj) {
    return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
  }
  
  },{}],15:[function(require,module,exports){
  var toString = {}.toString;
  
  module.exports = Array.isArray || function (arr) {
    return toString.call(arr) == '[object Array]';
  };
  
  },{}],16:[function(require,module,exports){
  (function (process){
  'use strict';
  
  if (!process.version ||
      process.version.indexOf('v0.') === 0 ||
      process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
    module.exports = nextTick;
  } else {
    module.exports = process.nextTick;
  }
  
  function nextTick(fn, arg1, arg2, arg3) {
    if (typeof fn !== 'function') {
      throw new TypeError('"callback" argument must be a function');
    }
    var len = arguments.length;
    var args, i;
    switch (len) {
    case 0:
    case 1:
      return process.nextTick(fn);
    case 2:
      return process.nextTick(function afterTickOne() {
        fn.call(null, arg1);
      });
    case 3:
      return process.nextTick(function afterTickTwo() {
        fn.call(null, arg1, arg2);
      });
    case 4:
      return process.nextTick(function afterTickThree() {
        fn.call(null, arg1, arg2, arg3);
      });
    default:
      args = new Array(len - 1);
      i = 0;
      while (i < args.length) {
        args[i++] = arguments[i];
      }
      return process.nextTick(function afterTick() {
        fn.apply(null, args);
      });
    }
  }
  
  }).call(this,require('_process'))
  },{"_process":17}],17:[function(require,module,exports){
  // shim for using process in browser
  var process = module.exports = {};
  
  // cached from whatever global is present so that test runners that stub it
  // don't break things.  But we need to wrap it in a try catch in case it is
  // wrapped in strict mode code which doesn't define any globals.  It's inside a
  // function because try/catches deoptimize in certain engines.
  
  var cachedSetTimeout;
  var cachedClearTimeout;
  
  function defaultSetTimout() {
      throw new Error('setTimeout has not been defined');
  }
  function defaultClearTimeout () {
      throw new Error('clearTimeout has not been defined');
  }
  (function () {
      try {
          if (typeof setTimeout === 'function') {
              cachedSetTimeout = setTimeout;
          } else {
              cachedSetTimeout = defaultSetTimout;
          }
      } catch (e) {
          cachedSetTimeout = defaultSetTimout;
      }
      try {
          if (typeof clearTimeout === 'function') {
              cachedClearTimeout = clearTimeout;
          } else {
              cachedClearTimeout = defaultClearTimeout;
          }
      } catch (e) {
          cachedClearTimeout = defaultClearTimeout;
      }
  } ())
  function runTimeout(fun) {
      if (cachedSetTimeout === setTimeout) {
          //normal enviroments in sane situations
          return setTimeout(fun, 0);
      }
      // if setTimeout wasn't available but was latter defined
      if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
          cachedSetTimeout = setTimeout;
          return setTimeout(fun, 0);
      }
      try {
          // when when somebody has screwed with setTimeout but no I.E. maddness
          return cachedSetTimeout(fun, 0);
      } catch(e){
          try {
              // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
              return cachedSetTimeout.call(null, fun, 0);
          } catch(e){
              // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
              return cachedSetTimeout.call(this, fun, 0);
          }
      }
  
  
  }
  function runClearTimeout(marker) {
      if (cachedClearTimeout === clearTimeout) {
          //normal enviroments in sane situations
          return clearTimeout(marker);
      }
      // if clearTimeout wasn't available but was latter defined
      if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
          cachedClearTimeout = clearTimeout;
          return clearTimeout(marker);
      }
      try {
          // when when somebody has screwed with setTimeout but no I.E. maddness
          return cachedClearTimeout(marker);
      } catch (e){
          try {
              // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally
              return cachedClearTimeout.call(null, marker);
          } catch (e){
              // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
              // Some versions of I.E. have different rules for clearTimeout vs setTimeout
              return cachedClearTimeout.call(this, marker);
          }
      }
  
  
  
  }
  var queue = [];
  var draining = false;
  var currentQueue;
  var queueIndex = -1;
  
  function cleanUpNextTick() {
      if (!draining || !currentQueue) {
          return;
      }
      draining = false;
      if (currentQueue.length) {
          queue = currentQueue.concat(queue);
      } else {
          queueIndex = -1;
      }
      if (queue.length) {
          drainQueue();
      }
  }
  
  function drainQueue() {
      if (draining) {
          return;
      }
      var timeout = runTimeout(cleanUpNextTick);
      draining = true;
  
      var len = queue.length;
      while(len) {
          currentQueue = queue;
          queue = [];
          while (++queueIndex < len) {
              if (currentQueue) {
                  currentQueue[queueIndex].run();
              }
          }
          queueIndex = -1;
          len = queue.length;
      }
      currentQueue = null;
      draining = false;
      runClearTimeout(timeout);
  }
  
  process.nextTick = function (fun) {
      var args = new Array(arguments.length - 1);
      if (arguments.length > 1) {
          for (var i = 1; i < arguments.length; i++) {
              args[i - 1] = arguments[i];
          }
      }
      queue.push(new Item(fun, args));
      if (queue.length === 1 && !draining) {
          runTimeout(drainQueue);
      }
  };
  
  // v8 likes predictible objects
  function Item(fun, array) {
      this.fun = fun;
      this.array = array;
  }
  Item.prototype.run = function () {
      this.fun.apply(null, this.array);
  };
  process.title = 'browser';
  process.browser = true;
  process.env = {};
  process.argv = [];
  process.version = ''; // empty string to avoid regexp issues
  process.versions = {};
  
  function noop() {}
  
  process.on = noop;
  process.addListener = noop;
  process.once = noop;
  process.off = noop;
  process.removeListener = noop;
  process.removeAllListeners = noop;
  process.emit = noop;
  process.prependListener = noop;
  process.prependOnceListener = noop;
  
  process.listeners = function (name) { return [] }
  
  process.binding = function (name) {
      throw new Error('process.binding is not supported');
  };
  
  process.cwd = function () { return '/' };
  process.chdir = function (dir) {
      throw new Error('process.chdir is not supported');
  };
  process.umask = function() { return 0; };
  
  },{}],18:[function(require,module,exports){
  module.exports = require('./lib/_stream_duplex.js');
  
  },{"./lib/_stream_duplex.js":19}],19:[function(require,module,exports){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  // a duplex stream is just a stream that is both readable and writable.
  // Since JS doesn't have multiple prototypal inheritance, this class
  // prototypally inherits from Readable, and then parasitically from
  // Writable.
  
  'use strict';
  
  /*<replacement>*/
  
  var processNextTick = require('process-nextick-args');
  /*</replacement>*/
  
  /*<replacement>*/
  var objectKeys = Object.keys || function (obj) {
    var keys = [];
    for (var key in obj) {
      keys.push(key);
    }return keys;
  };
  /*</replacement>*/
  
  module.exports = Duplex;
  
  /*<replacement>*/
  var util = require('core-util-is');
  util.inherits = require('inherits');
  /*</replacement>*/
  
  var Readable = require('./_stream_readable');
  var Writable = require('./_stream_writable');
  
  util.inherits(Duplex, Readable);
  
  var keys = objectKeys(Writable.prototype);
  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
  }
  
  function Duplex(options) {
    if (!(this instanceof Duplex)) return new Duplex(options);
  
    Readable.call(this, options);
    Writable.call(this, options);
  
    if (options && options.readable === false) this.readable = false;
  
    if (options && options.writable === false) this.writable = false;
  
    this.allowHalfOpen = true;
    if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
  
    this.once('end', onend);
  }
  
  // the no-half-open enforcer
  function onend() {
    // if we allow half-open state, or if the writable side ended,
    // then we're ok.
    if (this.allowHalfOpen || this._writableState.ended) return;
  
    // no more data can be written.
    // But allow more writes to happen in this tick.
    processNextTick(onEndNT, this);
  }
  
  function onEndNT(self) {
    self.end();
  }
  
  Object.defineProperty(Duplex.prototype, 'destroyed', {
    get: function () {
      if (this._readableState === undefined || this._writableState === undefined) {
        return false;
      }
      return this._readableState.destroyed && this._writableState.destroyed;
    },
    set: function (value) {
      // we ignore the value if the stream
      // has not been initialized yet
      if (this._readableState === undefined || this._writableState === undefined) {
        return;
      }
  
      // backward compatibility, the user is explicitly
      // managing destroyed
      this._readableState.destroyed = value;
      this._writableState.destroyed = value;
    }
  });
  
  Duplex.prototype._destroy = function (err, cb) {
    this.push(null);
    this.end();
  
    processNextTick(cb, err);
  };
  
  function forEach(xs, f) {
    for (var i = 0, l = xs.length; i < l; i++) {
      f(xs[i], i);
    }
  }
  },{"./_stream_readable":21,"./_stream_writable":23,"core-util-is":10,"inherits":13,"process-nextick-args":16}],20:[function(require,module,exports){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  // a passthrough stream.
  // basically just the most minimal sort of Transform stream.
  // Every written chunk gets output as-is.
  
  'use strict';
  
  module.exports = PassThrough;
  
  var Transform = require('./_stream_transform');
  
  /*<replacement>*/
  var util = require('core-util-is');
  util.inherits = require('inherits');
  /*</replacement>*/
  
  util.inherits(PassThrough, Transform);
  
  function PassThrough(options) {
    if (!(this instanceof PassThrough)) return new PassThrough(options);
  
    Transform.call(this, options);
  }
  
  PassThrough.prototype._transform = function (chunk, encoding, cb) {
    cb(null, chunk);
  };
  },{"./_stream_transform":22,"core-util-is":10,"inherits":13}],21:[function(require,module,exports){
  (function (process,global){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  'use strict';
  
  /*<replacement>*/
  
  var processNextTick = require('process-nextick-args');
  /*</replacement>*/
  
  module.exports = Readable;
  
  /*<replacement>*/
  var isArray = require('isarray');
  /*</replacement>*/
  
  /*<replacement>*/
  var Duplex;
  /*</replacement>*/
  
  Readable.ReadableState = ReadableState;
  
  /*<replacement>*/
  var EE = require('events').EventEmitter;
  
  var EElistenerCount = function (emitter, type) {
    return emitter.listeners(type).length;
  };
  /*</replacement>*/
  
  /*<replacement>*/
  var Stream = require('./internal/streams/stream');
  /*</replacement>*/
  
  // TODO(bmeurer): Change this back to const once hole checks are
  // properly optimized away early in Ignition+TurboFan.
  /*<replacement>*/
  var Buffer = require('safe-buffer').Buffer;
  var OurUint8Array = global.Uint8Array || function () {};
  function _uint8ArrayToBuffer(chunk) {
    return Buffer.from(chunk);
  }
  function _isUint8Array(obj) {
    return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
  }
  /*</replacement>*/
  
  /*<replacement>*/
  var util = require('core-util-is');
  util.inherits = require('inherits');
  /*</replacement>*/
  
  /*<replacement>*/
  var debugUtil = require('util');
  var debug = void 0;
  if (debugUtil && debugUtil.debuglog) {
    debug = debugUtil.debuglog('stream');
  } else {
    debug = function () {};
  }
  /*</replacement>*/
  
  var BufferList = require('./internal/streams/BufferList');
  var destroyImpl = require('./internal/streams/destroy');
  var StringDecoder;
  
  util.inherits(Readable, Stream);
  
  var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
  
  function prependListener(emitter, event, fn) {
    // Sadly this is not cacheable as some libraries bundle their own
    // event emitter implementation with them.
    if (typeof emitter.prependListener === 'function') {
      return emitter.prependListener(event, fn);
    } else {
      // This is a hack to make sure that our error handler is attached before any
      // userland ones.  NEVER DO THIS. This is here only because this code needs
      // to continue to work with older versions of Node.js that do not include
      // the prependListener() method. The goal is to eventually remove this hack.
      if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
    }
  }
  
  function ReadableState(options, stream) {
    Duplex = Duplex || require('./_stream_duplex');
  
    options = options || {};
  
    // object stream flag. Used to make read(n) ignore n and to
    // make all the buffer merging and length checks go away
    this.objectMode = !!options.objectMode;
  
    if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
  
    // the point at which it stops calling _read() to fill the buffer
    // Note: 0 is a valid value, means "don't call _read preemptively ever"
    var hwm = options.highWaterMark;
    var defaultHwm = this.objectMode ? 16 : 16 * 1024;
    this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
  
    // cast to ints.
    this.highWaterMark = Math.floor(this.highWaterMark);
  
    // A linked list is used to store data chunks instead of an array because the
    // linked list can remove elements from the beginning faster than
    // array.shift()
    this.buffer = new BufferList();
    this.length = 0;
    this.pipes = null;
    this.pipesCount = 0;
    this.flowing = null;
    this.ended = false;
    this.endEmitted = false;
    this.reading = false;
  
    // a flag to be able to tell if the event 'readable'/'data' is emitted
    // immediately, or on a later tick.  We set this to true at first, because
    // any actions that shouldn't happen until "later" should generally also
    // not happen before the first read call.
    this.sync = true;
  
    // whenever we return null, then we set a flag to say
    // that we're awaiting a 'readable' event emission.
    this.needReadable = false;
    this.emittedReadable = false;
    this.readableListening = false;
    this.resumeScheduled = false;
  
    // has it been destroyed
    this.destroyed = false;
  
    // Crypto is kind of old and crusty.  Historically, its default string
    // encoding is 'binary' so we have to make this configurable.
    // Everything else in the universe uses 'utf8', though.
    this.defaultEncoding = options.defaultEncoding || 'utf8';
  
    // the number of writers that are awaiting a drain event in .pipe()s
    this.awaitDrain = 0;
  
    // if true, a maybeReadMore has been scheduled
    this.readingMore = false;
  
    this.decoder = null;
    this.encoding = null;
    if (options.encoding) {
      if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
      this.decoder = new StringDecoder(options.encoding);
      this.encoding = options.encoding;
    }
  }
  
  function Readable(options) {
    Duplex = Duplex || require('./_stream_duplex');
  
    if (!(this instanceof Readable)) return new Readable(options);
  
    this._readableState = new ReadableState(options, this);
  
    // legacy
    this.readable = true;
  
    if (options) {
      if (typeof options.read === 'function') this._read = options.read;
  
      if (typeof options.destroy === 'function') this._destroy = options.destroy;
    }
  
    Stream.call(this);
  }
  
  Object.defineProperty(Readable.prototype, 'destroyed', {
    get: function () {
      if (this._readableState === undefined) {
        return false;
      }
      return this._readableState.destroyed;
    },
    set: function (value) {
      // we ignore the value if the stream
      // has not been initialized yet
      if (!this._readableState) {
        return;
      }
  
      // backward compatibility, the user is explicitly
      // managing destroyed
      this._readableState.destroyed = value;
    }
  });
  
  Readable.prototype.destroy = destroyImpl.destroy;
  Readable.prototype._undestroy = destroyImpl.undestroy;
  Readable.prototype._destroy = function (err, cb) {
    this.push(null);
    cb(err);
  };
  
  // Manually shove something into the read() buffer.
  // This returns true if the highWaterMark has not been hit yet,
  // similar to how Writable.write() returns true if you should
  // write() some more.
  Readable.prototype.push = function (chunk, encoding) {
    var state = this._readableState;
    var skipChunkCheck;
  
    if (!state.objectMode) {
      if (typeof chunk === 'string') {
        encoding = encoding || state.defaultEncoding;
        if (encoding !== state.encoding) {
          chunk = Buffer.from(chunk, encoding);
          encoding = '';
        }
        skipChunkCheck = true;
      }
    } else {
      skipChunkCheck = true;
    }
  
    return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
  };
  
  // Unshift should *always* be something directly out of read()
  Readable.prototype.unshift = function (chunk) {
    return readableAddChunk(this, chunk, null, true, false);
  };
  
  function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
    var state = stream._readableState;
    if (chunk === null) {
      state.reading = false;
      onEofChunk(stream, state);
    } else {
      var er;
      if (!skipChunkCheck) er = chunkInvalid(state, chunk);
      if (er) {
        stream.emit('error', er);
      } else if (state.objectMode || chunk && chunk.length > 0) {
        if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
          chunk = _uint8ArrayToBuffer(chunk);
        }
  
        if (addToFront) {
          if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
        } else if (state.ended) {
          stream.emit('error', new Error('stream.push() after EOF'));
        } else {
          state.reading = false;
          if (state.decoder && !encoding) {
            chunk = state.decoder.write(chunk);
            if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
          } else {
            addChunk(stream, state, chunk, false);
          }
        }
      } else if (!addToFront) {
        state.reading = false;
      }
    }
  
    return needMoreData(state);
  }
  
  function addChunk(stream, state, chunk, addToFront) {
    if (state.flowing && state.length === 0 && !state.sync) {
      stream.emit('data', chunk);
      stream.read(0);
    } else {
      // update the buffer info.
      state.length += state.objectMode ? 1 : chunk.length;
      if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
  
      if (state.needReadable) emitReadable(stream);
    }
    maybeReadMore(stream, state);
  }
  
  function chunkInvalid(state, chunk) {
    var er;
    if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
      er = new TypeError('Invalid non-string/buffer chunk');
    }
    return er;
  }
  
  // if it's past the high water mark, we can push in some more.
  // Also, if we have no data yet, we can stand some
  // more bytes.  This is to work around cases where hwm=0,
  // such as the repl.  Also, if the push() triggered a
  // readable event, and the user called read(largeNumber) such that
  // needReadable was set, then we ought to push more, so that another
  // 'readable' event will be triggered.
  function needMoreData(state) {
    return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
  }
  
  Readable.prototype.isPaused = function () {
    return this._readableState.flowing === false;
  };
  
  // backwards compatibility.
  Readable.prototype.setEncoding = function (enc) {
    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
    this._readableState.decoder = new StringDecoder(enc);
    this._readableState.encoding = enc;
    return this;
  };
  
  // Don't raise the hwm > 8MB
  var MAX_HWM = 0x800000;
  function computeNewHighWaterMark(n) {
    if (n >= MAX_HWM) {
      n = MAX_HWM;
    } else {
      // Get the next highest power of 2 to prevent increasing hwm excessively in
      // tiny amounts
      n--;
      n |= n >>> 1;
      n |= n >>> 2;
      n |= n >>> 4;
      n |= n >>> 8;
      n |= n >>> 16;
      n++;
    }
    return n;
  }
  
  // This function is designed to be inlinable, so please take care when making
  // changes to the function body.
  function howMuchToRead(n, state) {
    if (n <= 0 || state.length === 0 && state.ended) return 0;
    if (state.objectMode) return 1;
    if (n !== n) {
      // Only flow one buffer at a time
      if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
    }
    // If we're asking for more than the current hwm, then raise the hwm.
    if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
    if (n <= state.length) return n;
    // Don't have enough
    if (!state.ended) {
      state.needReadable = true;
      return 0;
    }
    return state.length;
  }
  
  // you can override either this method, or the async _read(n) below.
  Readable.prototype.read = function (n) {
    debug('read', n);
    n = parseInt(n, 10);
    var state = this._readableState;
    var nOrig = n;
  
    if (n !== 0) state.emittedReadable = false;
  
    // if we're doing read(0) to trigger a readable event, but we
    // already have a bunch of data in the buffer, then just trigger
    // the 'readable' event and move on.
    if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
      debug('read: emitReadable', state.length, state.ended);
      if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
      return null;
    }
  
    n = howMuchToRead(n, state);
  
    // if we've ended, and we're now clear, then finish it up.
    if (n === 0 && state.ended) {
      if (state.length === 0) endReadable(this);
      return null;
    }
  
    // All the actual chunk generation logic needs to be
    // *below* the call to _read.  The reason is that in certain
    // synthetic stream cases, such as passthrough streams, _read
    // may be a completely synchronous operation which may change
    // the state of the read buffer, providing enough data when
    // before there was *not* enough.
    //
    // So, the steps are:
    // 1. Figure out what the state of things will be after we do
    // a read from the buffer.
    //
    // 2. If that resulting state will trigger a _read, then call _read.
    // Note that this may be asynchronous, or synchronous.  Yes, it is
    // deeply ugly to write APIs this way, but that still doesn't mean
    // that the Readable class should behave improperly, as streams are
    // designed to be sync/async agnostic.
    // Take note if the _read call is sync or async (ie, if the read call
    // has returned yet), so that we know whether or not it's safe to emit
    // 'readable' etc.
    //
    // 3. Actually pull the requested chunks out of the buffer and return.
  
    // if we need a readable event, then we need to do some reading.
    var doRead = state.needReadable;
    debug('need readable', doRead);
  
    // if we currently have less than the highWaterMark, then also read some
    if (state.length === 0 || state.length - n < state.highWaterMark) {
      doRead = true;
      debug('length less than watermark', doRead);
    }
  
    // however, if we've ended, then there's no point, and if we're already
    // reading, then it's unnecessary.
    if (state.ended || state.reading) {
      doRead = false;
      debug('reading or ended', doRead);
    } else if (doRead) {
      debug('do read');
      state.reading = true;
      state.sync = true;
      // if the length is currently zero, then we *need* a readable event.
      if (state.length === 0) state.needReadable = true;
      // call internal read method
      this._read(state.highWaterMark);
      state.sync = false;
      // If _read pushed data synchronously, then `reading` will be false,
      // and we need to re-evaluate how much data we can return to the user.
      if (!state.reading) n = howMuchToRead(nOrig, state);
    }
  
    var ret;
    if (n > 0) ret = fromList(n, state);else ret = null;
  
    if (ret === null) {
      state.needReadable = true;
      n = 0;
    } else {
      state.length -= n;
    }
  
    if (state.length === 0) {
      // If we have nothing in the buffer, then we want to know
      // as soon as we *do* get something into the buffer.
      if (!state.ended) state.needReadable = true;
  
      // If we tried to read() past the EOF, then emit end on the next tick.
      if (nOrig !== n && state.ended) endReadable(this);
    }
  
    if (ret !== null) this.emit('data', ret);
  
    return ret;
  };
  
  function onEofChunk(stream, state) {
    if (state.ended) return;
    if (state.decoder) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) {
        state.buffer.push(chunk);
        state.length += state.objectMode ? 1 : chunk.length;
      }
    }
    state.ended = true;
  
    // emit 'readable' now to make sure it gets picked up.
    emitReadable(stream);
  }
  
  // Don't emit readable right away in sync mode, because this can trigger
  // another read() call => stack overflow.  This way, it might trigger
  // a nextTick recursion warning, but that's not so bad.
  function emitReadable(stream) {
    var state = stream._readableState;
    state.needReadable = false;
    if (!state.emittedReadable) {
      debug('emitReadable', state.flowing);
      state.emittedReadable = true;
      if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
    }
  }
  
  function emitReadable_(stream) {
    debug('emit readable');
    stream.emit('readable');
    flow(stream);
  }
  
  // at this point, the user has presumably seen the 'readable' event,
  // and called read() to consume some data.  that may have triggered
  // in turn another _read(n) call, in which case reading = true if
  // it's in progress.
  // However, if we're not ended, or reading, and the length < hwm,
  // then go ahead and try to read some more preemptively.
  function maybeReadMore(stream, state) {
    if (!state.readingMore) {
      state.readingMore = true;
      processNextTick(maybeReadMore_, stream, state);
    }
  }
  
  function maybeReadMore_(stream, state) {
    var len = state.length;
    while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
      debug('maybeReadMore read 0');
      stream.read(0);
      if (len === state.length)
        // didn't get any data, stop spinning.
        break;else len = state.length;
    }
    state.readingMore = false;
  }
  
  // abstract method.  to be overridden in specific implementation classes.
  // call cb(er, data) where data is <= n in length.
  // for virtual (non-string, non-buffer) streams, "length" is somewhat
  // arbitrary, and perhaps not very meaningful.
  Readable.prototype._read = function (n) {
    this.emit('error', new Error('_read() is not implemented'));
  };
  
  Readable.prototype.pipe = function (dest, pipeOpts) {
    var src = this;
    var state = this._readableState;
  
    switch (state.pipesCount) {
      case 0:
        state.pipes = dest;
        break;
      case 1:
        state.pipes = [state.pipes, dest];
        break;
      default:
        state.pipes.push(dest);
        break;
    }
    state.pipesCount += 1;
    debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
  
    var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
  
    var endFn = doEnd ? onend : unpipe;
    if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
  
    dest.on('unpipe', onunpipe);
    function onunpipe(readable, unpipeInfo) {
      debug('onunpipe');
      if (readable === src) {
        if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
          unpipeInfo.hasUnpiped = true;
          cleanup();
        }
      }
    }
  
    function onend() {
      debug('onend');
      dest.end();
    }
  
    // when the dest drains, it reduces the awaitDrain counter
    // on the source.  This would be more elegant with a .once()
    // handler in flow(), but adding and removing repeatedly is
    // too slow.
    var ondrain = pipeOnDrain(src);
    dest.on('drain', ondrain);
  
    var cleanedUp = false;
    function cleanup() {
      debug('cleanup');
      // cleanup event handlers once the pipe is broken
      dest.removeListener('close', onclose);
      dest.removeListener('finish', onfinish);
      dest.removeListener('drain', ondrain);
      dest.removeListener('error', onerror);
      dest.removeListener('unpipe', onunpipe);
      src.removeListener('end', onend);
      src.removeListener('end', unpipe);
      src.removeListener('data', ondata);
  
      cleanedUp = true;
  
      // if the reader is waiting for a drain event from this
      // specific writer, then it would cause it to never start
      // flowing again.
      // So, if this is awaiting a drain, then we just call it now.
      // If we don't know, then assume that we are waiting for one.
      if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
    }
  
    // If the user pushes more data while we're writing to dest then we'll end up
    // in ondata again. However, we only want to increase awaitDrain once because
    // dest will only emit one 'drain' event for the multiple writes.
    // => Introduce a guard on increasing awaitDrain.
    var increasedAwaitDrain = false;
    src.on('data', ondata);
    function ondata(chunk) {
      debug('ondata');
      increasedAwaitDrain = false;
      var ret = dest.write(chunk);
      if (false === ret && !increasedAwaitDrain) {
        // If the user unpiped during `dest.write()`, it is possible
        // to get stuck in a permanently paused state if that write
        // also returned false.
        // => Check whether `dest` is still a piping destination.
        if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
          debug('false write response, pause', src._readableState.awaitDrain);
          src._readableState.awaitDrain++;
          increasedAwaitDrain = true;
        }
        src.pause();
      }
    }
  
    // if the dest has an error, then stop piping into it.
    // however, don't suppress the throwing behavior for this.
    function onerror(er) {
      debug('onerror', er);
      unpipe();
      dest.removeListener('error', onerror);
      if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
    }
  
    // Make sure our error handler is attached before userland ones.
    prependListener(dest, 'error', onerror);
  
    // Both close and finish should trigger unpipe, but only once.
    function onclose() {
      dest.removeListener('finish', onfinish);
      unpipe();
    }
    dest.once('close', onclose);
    function onfinish() {
      debug('onfinish');
      dest.removeListener('close', onclose);
      unpipe();
    }
    dest.once('finish', onfinish);
  
    function unpipe() {
      debug('unpipe');
      src.unpipe(dest);
    }
  
    // tell the dest that it's being piped to
    dest.emit('pipe', src);
  
    // start the flow if it hasn't been started already.
    if (!state.flowing) {
      debug('pipe resume');
      src.resume();
    }
  
    return dest;
  };
  
  function pipeOnDrain(src) {
    return function () {
      var state = src._readableState;
      debug('pipeOnDrain', state.awaitDrain);
      if (state.awaitDrain) state.awaitDrain--;
      if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
        state.flowing = true;
        flow(src);
      }
    };
  }
  
  Readable.prototype.unpipe = function (dest) {
    var state = this._readableState;
    var unpipeInfo = { hasUnpiped: false };
  
    // if we're not piping anywhere, then do nothing.
    if (state.pipesCount === 0) return this;
  
    // just one destination.  most common case.
    if (state.pipesCount === 1) {
      // passed in one, but it's not the right one.
      if (dest && dest !== state.pipes) return this;
  
      if (!dest) dest = state.pipes;
  
      // got a match.
      state.pipes = null;
      state.pipesCount = 0;
      state.flowing = false;
      if (dest) dest.emit('unpipe', this, unpipeInfo);
      return this;
    }
  
    // slow case. multiple pipe destinations.
  
    if (!dest) {
      // remove all.
      var dests = state.pipes;
      var len = state.pipesCount;
      state.pipes = null;
      state.pipesCount = 0;
      state.flowing = false;
  
      for (var i = 0; i < len; i++) {
        dests[i].emit('unpipe', this, unpipeInfo);
      }return this;
    }
  
    // try to find the right one.
    var index = indexOf(state.pipes, dest);
    if (index === -1) return this;
  
    state.pipes.splice(index, 1);
    state.pipesCount -= 1;
    if (state.pipesCount === 1) state.pipes = state.pipes[0];
  
    dest.emit('unpipe', this, unpipeInfo);
  
    return this;
  };
  
  // set up data events if they are asked for
  // Ensure readable listeners eventually get something
  Readable.prototype.on = function (ev, fn) {
    var res = Stream.prototype.on.call(this, ev, fn);
  
    if (ev === 'data') {
      // Start flowing on next tick if stream isn't explicitly paused
      if (this._readableState.flowing !== false) this.resume();
    } else if (ev === 'readable') {
      var state = this._readableState;
      if (!state.endEmitted && !state.readableListening) {
        state.readableListening = state.needReadable = true;
        state.emittedReadable = false;
        if (!state.reading) {
          processNextTick(nReadingNextTick, this);
        } else if (state.length) {
          emitReadable(this);
        }
      }
    }
  
    return res;
  };
  Readable.prototype.addListener = Readable.prototype.on;
  
  function nReadingNextTick(self) {
    debug('readable nexttick read 0');
    self.read(0);
  }
  
  // pause() and resume() are remnants of the legacy readable stream API
  // If the user uses them, then switch into old mode.
  Readable.prototype.resume = function () {
    var state = this._readableState;
    if (!state.flowing) {
      debug('resume');
      state.flowing = true;
      resume(this, state);
    }
    return this;
  };
  
  function resume(stream, state) {
    if (!state.resumeScheduled) {
      state.resumeScheduled = true;
      processNextTick(resume_, stream, state);
    }
  }
  
  function resume_(stream, state) {
    if (!state.reading) {
      debug('resume read 0');
      stream.read(0);
    }
  
    state.resumeScheduled = false;
    state.awaitDrain = 0;
    stream.emit('resume');
    flow(stream);
    if (state.flowing && !state.reading) stream.read(0);
  }
  
  Readable.prototype.pause = function () {
    debug('call pause flowing=%j', this._readableState.flowing);
    if (false !== this._readableState.flowing) {
      debug('pause');
      this._readableState.flowing = false;
      this.emit('pause');
    }
    return this;
  };
  
  function flow(stream) {
    var state = stream._readableState;
    debug('flow', state.flowing);
    while (state.flowing && stream.read() !== null) {}
  }
  
  // wrap an old-style stream as the async data source.
  // This is *not* part of the readable stream interface.
  // It is an ugly unfortunate mess of history.
  Readable.prototype.wrap = function (stream) {
    var state = this._readableState;
    var paused = false;
  
    var self = this;
    stream.on('end', function () {
      debug('wrapped end');
      if (state.decoder && !state.ended) {
        var chunk = state.decoder.end();
        if (chunk && chunk.length) self.push(chunk);
      }
  
      self.push(null);
    });
  
    stream.on('data', function (chunk) {
      debug('wrapped data');
      if (state.decoder) chunk = state.decoder.write(chunk);
  
      // don't skip over falsy values in objectMode
      if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
  
      var ret = self.push(chunk);
      if (!ret) {
        paused = true;
        stream.pause();
      }
    });
  
    // proxy all the other methods.
    // important when wrapping filters and duplexes.
    for (var i in stream) {
      if (this[i] === undefined && typeof stream[i] === 'function') {
        this[i] = function (method) {
          return function () {
            return stream[method].apply(stream, arguments);
          };
        }(i);
      }
    }
  
    // proxy certain important events.
    for (var n = 0; n < kProxyEvents.length; n++) {
      stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));
    }
  
    // when we try to consume some more bytes, simply unpause the
    // underlying stream.
    self._read = function (n) {
      debug('wrapped _read', n);
      if (paused) {
        paused = false;
        stream.resume();
      }
    };
  
    return self;
  };
  
  // exposed for testing purposes only.
  Readable._fromList = fromList;
  
  // Pluck off n bytes from an array of buffers.
  // Length is the combined lengths of all the buffers in the list.
  // This function is designed to be inlinable, so please take care when making
  // changes to the function body.
  function fromList(n, state) {
    // nothing buffered
    if (state.length === 0) return null;
  
    var ret;
    if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
      // read it all, truncate the list
      if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
      state.buffer.clear();
    } else {
      // read part of list
      ret = fromListPartial(n, state.buffer, state.decoder);
    }
  
    return ret;
  }
  
  // Extracts only enough buffered data to satisfy the amount requested.
  // This function is designed to be inlinable, so please take care when making
  // changes to the function body.
  function fromListPartial(n, list, hasStrings) {
    var ret;
    if (n < list.head.data.length) {
      // slice is the same for buffers and strings
      ret = list.head.data.slice(0, n);
      list.head.data = list.head.data.slice(n);
    } else if (n === list.head.data.length) {
      // first chunk is a perfect match
      ret = list.shift();
    } else {
      // result spans more than one buffer
      ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
    }
    return ret;
  }
  
  // Copies a specified amount of characters from the list of buffered data
  // chunks.
  // This function is designed to be inlinable, so please take care when making
  // changes to the function body.
  function copyFromBufferString(n, list) {
    var p = list.head;
    var c = 1;
    var ret = p.data;
    n -= ret.length;
    while (p = p.next) {
      var str = p.data;
      var nb = n > str.length ? str.length : n;
      if (nb === str.length) ret += str;else ret += str.slice(0, n);
      n -= nb;
      if (n === 0) {
        if (nb === str.length) {
          ++c;
          if (p.next) list.head = p.next;else list.head = list.tail = null;
        } else {
          list.head = p;
          p.data = str.slice(nb);
        }
        break;
      }
      ++c;
    }
    list.length -= c;
    return ret;
  }
  
  // Copies a specified amount of bytes from the list of buffered data chunks.
  // This function is designed to be inlinable, so please take care when making
  // changes to the function body.
  function copyFromBuffer(n, list) {
    var ret = Buffer.allocUnsafe(n);
    var p = list.head;
    var c = 1;
    p.data.copy(ret);
    n -= p.data.length;
    while (p = p.next) {
      var buf = p.data;
      var nb = n > buf.length ? buf.length : n;
      buf.copy(ret, ret.length - n, 0, nb);
      n -= nb;
      if (n === 0) {
        if (nb === buf.length) {
          ++c;
          if (p.next) list.head = p.next;else list.head = list.tail = null;
        } else {
          list.head = p;
          p.data = buf.slice(nb);
        }
        break;
      }
      ++c;
    }
    list.length -= c;
    return ret;
  }
  
  function endReadable(stream) {
    var state = stream._readableState;
  
    // If we get here before consuming all the bytes, then that is a
    // bug in node.  Should never happen.
    if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
  
    if (!state.endEmitted) {
      state.ended = true;
      processNextTick(endReadableNT, state, stream);
    }
  }
  
  function endReadableNT(state, stream) {
    // Check that we didn't get one last unshift.
    if (!state.endEmitted && state.length === 0) {
      state.endEmitted = true;
      stream.readable = false;
      stream.emit('end');
    }
  }
  
  function forEach(xs, f) {
    for (var i = 0, l = xs.length; i < l; i++) {
      f(xs[i], i);
    }
  }
  
  function indexOf(xs, x) {
    for (var i = 0, l = xs.length; i < l; i++) {
      if (xs[i] === x) return i;
    }
    return -1;
  }
  }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
  },{"./_stream_duplex":19,"./internal/streams/BufferList":24,"./internal/streams/destroy":25,"./internal/streams/stream":26,"_process":17,"core-util-is":10,"events":11,"inherits":13,"isarray":15,"process-nextick-args":16,"safe-buffer":28,"string_decoder/":29,"util":8}],22:[function(require,module,exports){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  // a transform stream is a readable/writable stream where you do
  // something with the data.  Sometimes it's called a "filter",
  // but that's not a great name for it, since that implies a thing where
  // some bits pass through, and others are simply ignored.  (That would
  // be a valid example of a transform, of course.)
  //
  // While the output is causally related to the input, it's not a
  // necessarily symmetric or synchronous transformation.  For example,
  // a zlib stream might take multiple plain-text writes(), and then
  // emit a single compressed chunk some time in the future.
  //
  // Here's how this works:
  //
  // The Transform stream has all the aspects of the readable and writable
  // stream classes.  When you write(chunk), that calls _write(chunk,cb)
  // internally, and returns false if there's a lot of pending writes
  // buffered up.  When you call read(), that calls _read(n) until
  // there's enough pending readable data buffered up.
  //
  // In a transform stream, the written data is placed in a buffer.  When
  // _read(n) is called, it transforms the queued up data, calling the
  // buffered _write cb's as it consumes chunks.  If consuming a single
  // written chunk would result in multiple output chunks, then the first
  // outputted bit calls the readcb, and subsequent chunks just go into
  // the read buffer, and will cause it to emit 'readable' if necessary.
  //
  // This way, back-pressure is actually determined by the reading side,
  // since _read has to be called to start processing a new chunk.  However,
  // a pathological inflate type of transform can cause excessive buffering
  // here.  For example, imagine a stream where every byte of input is
  // interpreted as an integer from 0-255, and then results in that many
  // bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
  // 1kb of data being output.  In this case, you could write a very small
  // amount of input, and end up with a very large amount of output.  In
  // such a pathological inflating mechanism, there'd be no way to tell
  // the system to stop doing the transform.  A single 4MB write could
  // cause the system to run out of memory.
  //
  // However, even in such a pathological case, only a single written chunk
  // would be consumed, and then the rest would wait (un-transformed) until
  // the results of the previous transformed chunk were consumed.
  
  'use strict';
  
  module.exports = Transform;
  
  var Duplex = require('./_stream_duplex');
  
  /*<replacement>*/
  var util = require('core-util-is');
  util.inherits = require('inherits');
  /*</replacement>*/
  
  util.inherits(Transform, Duplex);
  
  function TransformState(stream) {
    this.afterTransform = function (er, data) {
      return afterTransform(stream, er, data);
    };
  
    this.needTransform = false;
    this.transforming = false;
    this.writecb = null;
    this.writechunk = null;
    this.writeencoding = null;
  }
  
  function afterTransform(stream, er, data) {
    var ts = stream._transformState;
    ts.transforming = false;
  
    var cb = ts.writecb;
  
    if (!cb) {
      return stream.emit('error', new Error('write callback called multiple times'));
    }
  
    ts.writechunk = null;
    ts.writecb = null;
  
    if (data !== null && data !== undefined) stream.push(data);
  
    cb(er);
  
    var rs = stream._readableState;
    rs.reading = false;
    if (rs.needReadable || rs.length < rs.highWaterMark) {
      stream._read(rs.highWaterMark);
    }
  }
  
  function Transform(options) {
    if (!(this instanceof Transform)) return new Transform(options);
  
    Duplex.call(this, options);
  
    this._transformState = new TransformState(this);
  
    var stream = this;
  
    // start out asking for a readable event once data is transformed.
    this._readableState.needReadable = true;
  
    // we have implemented the _read method, and done the other things
    // that Readable wants before the first _read call, so unset the
    // sync guard flag.
    this._readableState.sync = false;
  
    if (options) {
      if (typeof options.transform === 'function') this._transform = options.transform;
  
      if (typeof options.flush === 'function') this._flush = options.flush;
    }
  
    // When the writable side finishes, then flush out anything remaining.
    this.once('prefinish', function () {
      if (typeof this._flush === 'function') this._flush(function (er, data) {
        done(stream, er, data);
      });else done(stream);
    });
  }
  
  Transform.prototype.push = function (chunk, encoding) {
    this._transformState.needTransform = false;
    return Duplex.prototype.push.call(this, chunk, encoding);
  };
  
  // This is the part where you do stuff!
  // override this function in implementation classes.
  // 'chunk' is an input chunk.
  //
  // Call `push(newChunk)` to pass along transformed output
  // to the readable side.  You may call 'push' zero or more times.
  //
  // Call `cb(err)` when you are done with this chunk.  If you pass
  // an error, then that'll put the hurt on the whole operation.  If you
  // never call cb(), then you'll never get another chunk.
  Transform.prototype._transform = function (chunk, encoding, cb) {
    throw new Error('_transform() is not implemented');
  };
  
  Transform.prototype._write = function (chunk, encoding, cb) {
    var ts = this._transformState;
    ts.writecb = cb;
    ts.writechunk = chunk;
    ts.writeencoding = encoding;
    if (!ts.transforming) {
      var rs = this._readableState;
      if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
    }
  };
  
  // Doesn't matter what the args are here.
  // _transform does all the work.
  // That we got here means that the readable side wants more data.
  Transform.prototype._read = function (n) {
    var ts = this._transformState;
  
    if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
      ts.transforming = true;
      this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
    } else {
      // mark that we need a transform, so that any data that comes in
      // will get processed, now that we've asked for it.
      ts.needTransform = true;
    }
  };
  
  Transform.prototype._destroy = function (err, cb) {
    var _this = this;
  
    Duplex.prototype._destroy.call(this, err, function (err2) {
      cb(err2);
      _this.emit('close');
    });
  };
  
  function done(stream, er, data) {
    if (er) return stream.emit('error', er);
  
    if (data !== null && data !== undefined) stream.push(data);
  
    // if there's nothing in the write buffer, then that means
    // that nothing more will ever be provided
    var ws = stream._writableState;
    var ts = stream._transformState;
  
    if (ws.length) throw new Error('Calling transform done when ws.length != 0');
  
    if (ts.transforming) throw new Error('Calling transform done when still transforming');
  
    return stream.push(null);
  }
  },{"./_stream_duplex":19,"core-util-is":10,"inherits":13}],23:[function(require,module,exports){
  (function (process,global){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  // A bit simpler than readable streams.
  // Implement an async ._write(chunk, encoding, cb), and it'll handle all
  // the drain event emission and buffering.
  
  'use strict';
  
  /*<replacement>*/
  
  var processNextTick = require('process-nextick-args');
  /*</replacement>*/
  
  module.exports = Writable;
  
  /* <replacement> */
  function WriteReq(chunk, encoding, cb) {
    this.chunk = chunk;
    this.encoding = encoding;
    this.callback = cb;
    this.next = null;
  }
  
  // It seems a linked list but it is not
  // there will be only 2 of these for each stream
  function CorkedRequest(state) {
    var _this = this;
  
    this.next = null;
    this.entry = null;
    this.finish = function () {
      onCorkedFinish(_this, state);
    };
  }
  /* </replacement> */
  
  /*<replacement>*/
  var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
  /*</replacement>*/
  
  /*<replacement>*/
  var Duplex;
  /*</replacement>*/
  
  Writable.WritableState = WritableState;
  
  /*<replacement>*/
  var util = require('core-util-is');
  util.inherits = require('inherits');
  /*</replacement>*/
  
  /*<replacement>*/
  var internalUtil = {
    deprecate: require('util-deprecate')
  };
  /*</replacement>*/
  
  /*<replacement>*/
  var Stream = require('./internal/streams/stream');
  /*</replacement>*/
  
  /*<replacement>*/
  var Buffer = require('safe-buffer').Buffer;
  var OurUint8Array = global.Uint8Array || function () {};
  function _uint8ArrayToBuffer(chunk) {
    return Buffer.from(chunk);
  }
  function _isUint8Array(obj) {
    return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
  }
  /*</replacement>*/
  
  var destroyImpl = require('./internal/streams/destroy');
  
  util.inherits(Writable, Stream);
  
  function nop() {}
  
  function WritableState(options, stream) {
    Duplex = Duplex || require('./_stream_duplex');
  
    options = options || {};
  
    // object stream flag to indicate whether or not this stream
    // contains buffers or objects.
    this.objectMode = !!options.objectMode;
  
    if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
  
    // the point at which write() starts returning false
    // Note: 0 is a valid value, means that we always return false if
    // the entire buffer is not flushed immediately on write()
    var hwm = options.highWaterMark;
    var defaultHwm = this.objectMode ? 16 : 16 * 1024;
    this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
  
    // cast to ints.
    this.highWaterMark = Math.floor(this.highWaterMark);
  
    // if _final has been called
    this.finalCalled = false;
  
    // drain event flag.
    this.needDrain = false;
    // at the start of calling end()
    this.ending = false;
    // when end() has been called, and returned
    this.ended = false;
    // when 'finish' is emitted
    this.finished = false;
  
    // has it been destroyed
    this.destroyed = false;
  
    // should we decode strings into buffers before passing to _write?
    // this is here so that some node-core streams can optimize string
    // handling at a lower level.
    var noDecode = options.decodeStrings === false;
    this.decodeStrings = !noDecode;
  
    // Crypto is kind of old and crusty.  Historically, its default string
    // encoding is 'binary' so we have to make this configurable.
    // Everything else in the universe uses 'utf8', though.
    this.defaultEncoding = options.defaultEncoding || 'utf8';
  
    // not an actual buffer we keep track of, but a measurement
    // of how much we're waiting to get pushed to some underlying
    // socket or file.
    this.length = 0;
  
    // a flag to see when we're in the middle of a write.
    this.writing = false;
  
    // when true all writes will be buffered until .uncork() call
    this.corked = 0;
  
    // a flag to be able to tell if the onwrite cb is called immediately,
    // or on a later tick.  We set this to true at first, because any
    // actions that shouldn't happen until "later" should generally also
    // not happen before the first write call.
    this.sync = true;
  
    // a flag to know if we're processing previously buffered items, which
    // may call the _write() callback in the same tick, so that we don't
    // end up in an overlapped onwrite situation.
    this.bufferProcessing = false;
  
    // the callback that's passed to _write(chunk,cb)
    this.onwrite = function (er) {
      onwrite(stream, er);
    };
  
    // the callback that the user supplies to write(chunk,encoding,cb)
    this.writecb = null;
  
    // the amount that is being written when _write is called.
    this.writelen = 0;
  
    this.bufferedRequest = null;
    this.lastBufferedRequest = null;
  
    // number of pending user-supplied write callbacks
    // this must be 0 before 'finish' can be emitted
    this.pendingcb = 0;
  
    // emit prefinish if the only thing we're waiting for is _write cbs
    // This is relevant for synchronous Transform streams
    this.prefinished = false;
  
    // True if the error was already emitted and should not be thrown again
    this.errorEmitted = false;
  
    // count buffered requests
    this.bufferedRequestCount = 0;
  
    // allocate the first CorkedRequest, there is always
    // one allocated and free to use, and we maintain at most two
    this.corkedRequestsFree = new CorkedRequest(this);
  }
  
  WritableState.prototype.getBuffer = function getBuffer() {
    var current = this.bufferedRequest;
    var out = [];
    while (current) {
      out.push(current);
      current = current.next;
    }
    return out;
  };
  
  (function () {
    try {
      Object.defineProperty(WritableState.prototype, 'buffer', {
        get: internalUtil.deprecate(function () {
          return this.getBuffer();
        }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
      });
    } catch (_) {}
  })();
  
  // Test _writableState for inheritance to account for Duplex streams,
  // whose prototype chain only points to Readable.
  var realHasInstance;
  if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
    realHasInstance = Function.prototype[Symbol.hasInstance];
    Object.defineProperty(Writable, Symbol.hasInstance, {
      value: function (object) {
        if (realHasInstance.call(this, object)) return true;
  
        return object && object._writableState instanceof WritableState;
      }
    });
  } else {
    realHasInstance = function (object) {
      return object instanceof this;
    };
  }
  
  function Writable(options) {
    Duplex = Duplex || require('./_stream_duplex');
  
    // Writable ctor is applied to Duplexes, too.
    // `realHasInstance` is necessary because using plain `instanceof`
    // would return false, as no `_writableState` property is attached.
  
    // Trying to use the custom `instanceof` for Writable here will also break the
    // Node.js LazyTransform implementation, which has a non-trivial getter for
    // `_writableState` that would lead to infinite recursion.
    if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
      return new Writable(options);
    }
  
    this._writableState = new WritableState(options, this);
  
    // legacy.
    this.writable = true;
  
    if (options) {
      if (typeof options.write === 'function') this._write = options.write;
  
      if (typeof options.writev === 'function') this._writev = options.writev;
  
      if (typeof options.destroy === 'function') this._destroy = options.destroy;
  
      if (typeof options.final === 'function') this._final = options.final;
    }
  
    Stream.call(this);
  }
  
  // Otherwise people can pipe Writable streams, which is just wrong.
  Writable.prototype.pipe = function () {
    this.emit('error', new Error('Cannot pipe, not readable'));
  };
  
  function writeAfterEnd(stream, cb) {
    var er = new Error('write after end');
    // TODO: defer error events consistently everywhere, not just the cb
    stream.emit('error', er);
    processNextTick(cb, er);
  }
  
  // Checks that a user-supplied chunk is valid, especially for the particular
  // mode the stream is in. Currently this means that `null` is never accepted
  // and undefined/non-string values are only allowed in object mode.
  function validChunk(stream, state, chunk, cb) {
    var valid = true;
    var er = false;
  
    if (chunk === null) {
      er = new TypeError('May not write null values to stream');
    } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
      er = new TypeError('Invalid non-string/buffer chunk');
    }
    if (er) {
      stream.emit('error', er);
      processNextTick(cb, er);
      valid = false;
    }
    return valid;
  }
  
  Writable.prototype.write = function (chunk, encoding, cb) {
    var state = this._writableState;
    var ret = false;
    var isBuf = _isUint8Array(chunk) && !state.objectMode;
  
    if (isBuf && !Buffer.isBuffer(chunk)) {
      chunk = _uint8ArrayToBuffer(chunk);
    }
  
    if (typeof encoding === 'function') {
      cb = encoding;
      encoding = null;
    }
  
    if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
  
    if (typeof cb !== 'function') cb = nop;
  
    if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
      state.pendingcb++;
      ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
    }
  
    return ret;
  };
  
  Writable.prototype.cork = function () {
    var state = this._writableState;
  
    state.corked++;
  };
  
  Writable.prototype.uncork = function () {
    var state = this._writableState;
  
    if (state.corked) {
      state.corked--;
  
      if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
    }
  };
  
  Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
    // node::ParseEncoding() requires lower case.
    if (typeof encoding === 'string') encoding = encoding.toLowerCase();
    if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
    this._writableState.defaultEncoding = encoding;
    return this;
  };
  
  function decodeChunk(state, chunk, encoding) {
    if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
      chunk = Buffer.from(chunk, encoding);
    }
    return chunk;
  }
  
  // if we're already writing something, then just put this
  // in the queue, and wait our turn.  Otherwise, call _write
  // If we return false, then we need a drain event, so set that flag.
  function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
    if (!isBuf) {
      var newChunk = decodeChunk(state, chunk, encoding);
      if (chunk !== newChunk) {
        isBuf = true;
        encoding = 'buffer';
        chunk = newChunk;
      }
    }
    var len = state.objectMode ? 1 : chunk.length;
  
    state.length += len;
  
    var ret = state.length < state.highWaterMark;
    // we must ensure that previous needDrain will not be reset to false.
    if (!ret) state.needDrain = true;
  
    if (state.writing || state.corked) {
      var last = state.lastBufferedRequest;
      state.lastBufferedRequest = {
        chunk: chunk,
        encoding: encoding,
        isBuf: isBuf,
        callback: cb,
        next: null
      };
      if (last) {
        last.next = state.lastBufferedRequest;
      } else {
        state.bufferedRequest = state.lastBufferedRequest;
      }
      state.bufferedRequestCount += 1;
    } else {
      doWrite(stream, state, false, len, chunk, encoding, cb);
    }
  
    return ret;
  }
  
  function doWrite(stream, state, writev, len, chunk, encoding, cb) {
    state.writelen = len;
    state.writecb = cb;
    state.writing = true;
    state.sync = true;
    if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
    state.sync = false;
  }
  
  function onwriteError(stream, state, sync, er, cb) {
    --state.pendingcb;
  
    if (sync) {
      // defer the callback if we are being called synchronously
      // to avoid piling up things on the stack
      processNextTick(cb, er);
      // this can emit finish, and it will always happen
      // after error
      processNextTick(finishMaybe, stream, state);
      stream._writableState.errorEmitted = true;
      stream.emit('error', er);
    } else {
      // the caller expect this to happen before if
      // it is async
      cb(er);
      stream._writableState.errorEmitted = true;
      stream.emit('error', er);
      // this can emit finish, but finish must
      // always follow error
      finishMaybe(stream, state);
    }
  }
  
  function onwriteStateUpdate(state) {
    state.writing = false;
    state.writecb = null;
    state.length -= state.writelen;
    state.writelen = 0;
  }
  
  function onwrite(stream, er) {
    var state = stream._writableState;
    var sync = state.sync;
    var cb = state.writecb;
  
    onwriteStateUpdate(state);
  
    if (er) onwriteError(stream, state, sync, er, cb);else {
      // Check if we're actually ready to finish, but don't emit yet
      var finished = needFinish(state);
  
      if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
        clearBuffer(stream, state);
      }
  
      if (sync) {
        /*<replacement>*/
        asyncWrite(afterWrite, stream, state, finished, cb);
        /*</replacement>*/
      } else {
        afterWrite(stream, state, finished, cb);
      }
    }
  }
  
  function afterWrite(stream, state, finished, cb) {
    if (!finished) onwriteDrain(stream, state);
    state.pendingcb--;
    cb();
    finishMaybe(stream, state);
  }
  
  // Must force callback to be called on nextTick, so that we don't
  // emit 'drain' before the write() consumer gets the 'false' return
  // value, and has a chance to attach a 'drain' listener.
  function onwriteDrain(stream, state) {
    if (state.length === 0 && state.needDrain) {
      state.needDrain = false;
      stream.emit('drain');
    }
  }
  
  // if there's something in the buffer waiting, then process it
  function clearBuffer(stream, state) {
    state.bufferProcessing = true;
    var entry = state.bufferedRequest;
  
    if (stream._writev && entry && entry.next) {
      // Fast case, write everything using _writev()
      var l = state.bufferedRequestCount;
      var buffer = new Array(l);
      var holder = state.corkedRequestsFree;
      holder.entry = entry;
  
      var count = 0;
      var allBuffers = true;
      while (entry) {
        buffer[count] = entry;
        if (!entry.isBuf) allBuffers = false;
        entry = entry.next;
        count += 1;
      }
      buffer.allBuffers = allBuffers;
  
      doWrite(stream, state, true, state.length, buffer, '', holder.finish);
  
      // doWrite is almost always async, defer these to save a bit of time
      // as the hot path ends with doWrite
      state.pendingcb++;
      state.lastBufferedRequest = null;
      if (holder.next) {
        state.corkedRequestsFree = holder.next;
        holder.next = null;
      } else {
        state.corkedRequestsFree = new CorkedRequest(state);
      }
    } else {
      // Slow case, write chunks one-by-one
      while (entry) {
        var chunk = entry.chunk;
        var encoding = entry.encoding;
        var cb = entry.callback;
        var len = state.objectMode ? 1 : chunk.length;
  
        doWrite(stream, state, false, len, chunk, encoding, cb);
        entry = entry.next;
        // if we didn't call the onwrite immediately, then
        // it means that we need to wait until it does.
        // also, that means that the chunk and cb are currently
        // being processed, so move the buffer counter past them.
        if (state.writing) {
          break;
        }
      }
  
      if (entry === null) state.lastBufferedRequest = null;
    }
  
    state.bufferedRequestCount = 0;
    state.bufferedRequest = entry;
    state.bufferProcessing = false;
  }
  
  Writable.prototype._write = function (chunk, encoding, cb) {
    cb(new Error('_write() is not implemented'));
  };
  
  Writable.prototype._writev = null;
  
  Writable.prototype.end = function (chunk, encoding, cb) {
    var state = this._writableState;
  
    if (typeof chunk === 'function') {
      cb = chunk;
      chunk = null;
      encoding = null;
    } else if (typeof encoding === 'function') {
      cb = encoding;
      encoding = null;
    }
  
    if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
  
    // .end() fully uncorks
    if (state.corked) {
      state.corked = 1;
      this.uncork();
    }
  
    // ignore unnecessary end() calls.
    if (!state.ending && !state.finished) endWritable(this, state, cb);
  };
  
  function needFinish(state) {
    return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
  }
  function callFinal(stream, state) {
    stream._final(function (err) {
      state.pendingcb--;
      if (err) {
        stream.emit('error', err);
      }
      state.prefinished = true;
      stream.emit('prefinish');
      finishMaybe(stream, state);
    });
  }
  function prefinish(stream, state) {
    if (!state.prefinished && !state.finalCalled) {
      if (typeof stream._final === 'function') {
        state.pendingcb++;
        state.finalCalled = true;
        processNextTick(callFinal, stream, state);
      } else {
        state.prefinished = true;
        stream.emit('prefinish');
      }
    }
  }
  
  function finishMaybe(stream, state) {
    var need = needFinish(state);
    if (need) {
      prefinish(stream, state);
      if (state.pendingcb === 0) {
        state.finished = true;
        stream.emit('finish');
      }
    }
    return need;
  }
  
  function endWritable(stream, state, cb) {
    state.ending = true;
    finishMaybe(stream, state);
    if (cb) {
      if (state.finished) processNextTick(cb);else stream.once('finish', cb);
    }
    state.ended = true;
    stream.writable = false;
  }
  
  function onCorkedFinish(corkReq, state, err) {
    var entry = corkReq.entry;
    corkReq.entry = null;
    while (entry) {
      var cb = entry.callback;
      state.pendingcb--;
      cb(err);
      entry = entry.next;
    }
    if (state.corkedRequestsFree) {
      state.corkedRequestsFree.next = corkReq;
    } else {
      state.corkedRequestsFree = corkReq;
    }
  }
  
  Object.defineProperty(Writable.prototype, 'destroyed', {
    get: function () {
      if (this._writableState === undefined) {
        return false;
      }
      return this._writableState.destroyed;
    },
    set: function (value) {
      // we ignore the value if the stream
      // has not been initialized yet
      if (!this._writableState) {
        return;
      }
  
      // backward compatibility, the user is explicitly
      // managing destroyed
      this._writableState.destroyed = value;
    }
  });
  
  Writable.prototype.destroy = destroyImpl.destroy;
  Writable.prototype._undestroy = destroyImpl.undestroy;
  Writable.prototype._destroy = function (err, cb) {
    this.end();
    cb(err);
  };
  }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
  },{"./_stream_duplex":19,"./internal/streams/destroy":25,"./internal/streams/stream":26,"_process":17,"core-util-is":10,"inherits":13,"process-nextick-args":16,"safe-buffer":28,"util-deprecate":30}],24:[function(require,module,exports){
  'use strict';
  
  /*<replacement>*/
  
  function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
  
  var Buffer = require('safe-buffer').Buffer;
  /*</replacement>*/
  
  function copyBuffer(src, target, offset) {
    src.copy(target, offset);
  }
  
  module.exports = function () {
    function BufferList() {
      _classCallCheck(this, BufferList);
  
      this.head = null;
      this.tail = null;
      this.length = 0;
    }
  
    BufferList.prototype.push = function push(v) {
      var entry = { data: v, next: null };
      if (this.length > 0) this.tail.next = entry;else this.head = entry;
      this.tail = entry;
      ++this.length;
    };
  
    BufferList.prototype.unshift = function unshift(v) {
      var entry = { data: v, next: this.head };
      if (this.length === 0) this.tail = entry;
      this.head = entry;
      ++this.length;
    };
  
    BufferList.prototype.shift = function shift() {
      if (this.length === 0) return;
      var ret = this.head.data;
      if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
      --this.length;
      return ret;
    };
  
    BufferList.prototype.clear = function clear() {
      this.head = this.tail = null;
      this.length = 0;
    };
  
    BufferList.prototype.join = function join(s) {
      if (this.length === 0) return '';
      var p = this.head;
      var ret = '' + p.data;
      while (p = p.next) {
        ret += s + p.data;
      }return ret;
    };
  
    BufferList.prototype.concat = function concat(n) {
      if (this.length === 0) return Buffer.alloc(0);
      if (this.length === 1) return this.head.data;
      var ret = Buffer.allocUnsafe(n >>> 0);
      var p = this.head;
      var i = 0;
      while (p) {
        copyBuffer(p.data, ret, i);
        i += p.data.length;
        p = p.next;
      }
      return ret;
    };
  
    return BufferList;
  }();
  },{"safe-buffer":28}],25:[function(require,module,exports){
  'use strict';
  
  /*<replacement>*/
  
  var processNextTick = require('process-nextick-args');
  /*</replacement>*/
  
  // undocumented cb() API, needed for core, not for public API
  function destroy(err, cb) {
    var _this = this;
  
    var readableDestroyed = this._readableState && this._readableState.destroyed;
    var writableDestroyed = this._writableState && this._writableState.destroyed;
  
    if (readableDestroyed || writableDestroyed) {
      if (cb) {
        cb(err);
      } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
        processNextTick(emitErrorNT, this, err);
      }
      return;
    }
  
    // we set destroyed to true before firing error callbacks in order
    // to make it re-entrance safe in case destroy() is called within callbacks
  
    if (this._readableState) {
      this._readableState.destroyed = true;
    }
  
    // if this is a duplex stream mark the writable part as destroyed as well
    if (this._writableState) {
      this._writableState.destroyed = true;
    }
  
    this._destroy(err || null, function (err) {
      if (!cb && err) {
        processNextTick(emitErrorNT, _this, err);
        if (_this._writableState) {
          _this._writableState.errorEmitted = true;
        }
      } else if (cb) {
        cb(err);
      }
    });
  }
  
  function undestroy() {
    if (this._readableState) {
      this._readableState.destroyed = false;
      this._readableState.reading = false;
      this._readableState.ended = false;
      this._readableState.endEmitted = false;
    }
  
    if (this._writableState) {
      this._writableState.destroyed = false;
      this._writableState.ended = false;
      this._writableState.ending = false;
      this._writableState.finished = false;
      this._writableState.errorEmitted = false;
    }
  }
  
  function emitErrorNT(self, err) {
    self.emit('error', err);
  }
  
  module.exports = {
    destroy: destroy,
    undestroy: undestroy
  };
  },{"process-nextick-args":16}],26:[function(require,module,exports){
  module.exports = require('events').EventEmitter;
  
  },{"events":11}],27:[function(require,module,exports){
  exports = module.exports = require('./lib/_stream_readable.js');
  exports.Stream = exports;
  exports.Readable = exports;
  exports.Writable = require('./lib/_stream_writable.js');
  exports.Duplex = require('./lib/_stream_duplex.js');
  exports.Transform = require('./lib/_stream_transform.js');
  exports.PassThrough = require('./lib/_stream_passthrough.js');
  
  },{"./lib/_stream_duplex.js":19,"./lib/_stream_passthrough.js":20,"./lib/_stream_readable.js":21,"./lib/_stream_transform.js":22,"./lib/_stream_writable.js":23}],28:[function(require,module,exports){
  /* eslint-disable node/no-deprecated-api */
  var buffer = require('buffer')
  var Buffer = buffer.Buffer
  
  // alternative to using Object.keys for old browsers
  function copyProps (src, dst) {
    for (var key in src) {
      dst[key] = src[key]
    }
  }
  if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
    module.exports = buffer
  } else {
    // Copy properties from require('buffer')
    copyProps(buffer, exports)
    exports.Buffer = SafeBuffer
  }
  
  function SafeBuffer (arg, encodingOrOffset, length) {
    return Buffer(arg, encodingOrOffset, length)
  }
  
  // Copy static methods from Buffer
  copyProps(Buffer, SafeBuffer)
  
  SafeBuffer.from = function (arg, encodingOrOffset, length) {
    if (typeof arg === 'number') {
      throw new TypeError('Argument must not be a number')
    }
    return Buffer(arg, encodingOrOffset, length)
  }
  
  SafeBuffer.alloc = function (size, fill, encoding) {
    if (typeof size !== 'number') {
      throw new TypeError('Argument must be a number')
    }
    var buf = Buffer(size)
    if (fill !== undefined) {
      if (typeof encoding === 'string') {
        buf.fill(fill, encoding)
      } else {
        buf.fill(fill)
      }
    } else {
      buf.fill(0)
    }
    return buf
  }
  
  SafeBuffer.allocUnsafe = function (size) {
    if (typeof size !== 'number') {
      throw new TypeError('Argument must be a number')
    }
    return Buffer(size)
  }
  
  SafeBuffer.allocUnsafeSlow = function (size) {
    if (typeof size !== 'number') {
      throw new TypeError('Argument must be a number')
    }
    return buffer.SlowBuffer(size)
  }
  
  },{"buffer":9}],29:[function(require,module,exports){
  'use strict';
  
  var Buffer = require('safe-buffer').Buffer;
  
  var isEncoding = Buffer.isEncoding || function (encoding) {
    encoding = '' + encoding;
    switch (encoding && encoding.toLowerCase()) {
      case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
        return true;
      default:
        return false;
    }
  };
  
  function _normalizeEncoding(enc) {
    if (!enc) return 'utf8';
    var retried;
    while (true) {
      switch (enc) {
        case 'utf8':
        case 'utf-8':
          return 'utf8';
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return 'utf16le';
        case 'latin1':
        case 'binary':
          return 'latin1';
        case 'base64':
        case 'ascii':
        case 'hex':
          return enc;
        default:
          if (retried) return; // undefined
          enc = ('' + enc).toLowerCase();
          retried = true;
      }
    }
  };
  
  // Do not cache `Buffer.isEncoding` when checking encoding names as some
  // modules monkey-patch it to support additional encodings
  function normalizeEncoding(enc) {
    var nenc = _normalizeEncoding(enc);
    if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
    return nenc || enc;
  }
  
  // StringDecoder provides an interface for efficiently splitting a series of
  // buffers into a series of JS strings without breaking apart multi-byte
  // characters.
  exports.StringDecoder = StringDecoder;
  function StringDecoder(encoding) {
    this.encoding = normalizeEncoding(encoding);
    var nb;
    switch (this.encoding) {
      case 'utf16le':
        this.text = utf16Text;
        this.end = utf16End;
        nb = 4;
        break;
      case 'utf8':
        this.fillLast = utf8FillLast;
        nb = 4;
        break;
      case 'base64':
        this.text = base64Text;
        this.end = base64End;
        nb = 3;
        break;
      default:
        this.write = simpleWrite;
        this.end = simpleEnd;
        return;
    }
    this.lastNeed = 0;
    this.lastTotal = 0;
    this.lastChar = Buffer.allocUnsafe(nb);
  }
  
  StringDecoder.prototype.write = function (buf) {
    if (buf.length === 0) return '';
    var r;
    var i;
    if (this.lastNeed) {
      r = this.fillLast(buf);
      if (r === undefined) return '';
      i = this.lastNeed;
      this.lastNeed = 0;
    } else {
      i = 0;
    }
    if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
    return r || '';
  };
  
  StringDecoder.prototype.end = utf8End;
  
  // Returns only complete characters in a Buffer
  StringDecoder.prototype.text = utf8Text;
  
  // Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
  StringDecoder.prototype.fillLast = function (buf) {
    if (this.lastNeed <= buf.length) {
      buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
      return this.lastChar.toString(this.encoding, 0, this.lastTotal);
    }
    buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
    this.lastNeed -= buf.length;
  };
  
  // Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
  // continuation byte.
  function utf8CheckByte(byte) {
    if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
    return -1;
  }
  
  // Checks at most 3 bytes at the end of a Buffer in order to detect an
  // incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
  // needed to complete the UTF-8 character (if applicable) are returned.
  function utf8CheckIncomplete(self, buf, i) {
    var j = buf.length - 1;
    if (j < i) return 0;
    var nb = utf8CheckByte(buf[j]);
    if (nb >= 0) {
      if (nb > 0) self.lastNeed = nb - 1;
      return nb;
    }
    if (--j < i) return 0;
    nb = utf8CheckByte(buf[j]);
    if (nb >= 0) {
      if (nb > 0) self.lastNeed = nb - 2;
      return nb;
    }
    if (--j < i) return 0;
    nb = utf8CheckByte(buf[j]);
    if (nb >= 0) {
      if (nb > 0) {
        if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
      }
      return nb;
    }
    return 0;
  }
  
  // Validates as many continuation bytes for a multi-byte UTF-8 character as
  // needed or are available. If we see a non-continuation byte where we expect
  // one, we "replace" the validated continuation bytes we've seen so far with
  // UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
  // behavior. The continuation byte check is included three times in the case
  // where all of the continuation bytes for a character exist in the same buffer.
  // It is also done this way as a slight performance increase instead of using a
  // loop.
  function utf8CheckExtraBytes(self, buf, p) {
    if ((buf[0] & 0xC0) !== 0x80) {
      self.lastNeed = 0;
      return '\ufffd'.repeat(p);
    }
    if (self.lastNeed > 1 && buf.length > 1) {
      if ((buf[1] & 0xC0) !== 0x80) {
        self.lastNeed = 1;
        return '\ufffd'.repeat(p + 1);
      }
      if (self.lastNeed > 2 && buf.length > 2) {
        if ((buf[2] & 0xC0) !== 0x80) {
          self.lastNeed = 2;
          return '\ufffd'.repeat(p + 2);
        }
      }
    }
  }
  
  // Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
  function utf8FillLast(buf) {
    var p = this.lastTotal - this.lastNeed;
    var r = utf8CheckExtraBytes(this, buf, p);
    if (r !== undefined) return r;
    if (this.lastNeed <= buf.length) {
      buf.copy(this.lastChar, p, 0, this.lastNeed);
      return this.lastChar.toString(this.encoding, 0, this.lastTotal);
    }
    buf.copy(this.lastChar, p, 0, buf.length);
    this.lastNeed -= buf.length;
  }
  
  // Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
  // partial character, the character's bytes are buffered until the required
  // number of bytes are available.
  function utf8Text(buf, i) {
    var total = utf8CheckIncomplete(this, buf, i);
    if (!this.lastNeed) return buf.toString('utf8', i);
    this.lastTotal = total;
    var end = buf.length - (total - this.lastNeed);
    buf.copy(this.lastChar, 0, end);
    return buf.toString('utf8', i, end);
  }
  
  // For UTF-8, a replacement character for each buffered byte of a (partial)
  // character needs to be added to the output.
  function utf8End(buf) {
    var r = buf && buf.length ? this.write(buf) : '';
    if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
    return r;
  }
  
  // UTF-16LE typically needs two bytes per character, but even if we have an even
  // number of bytes available, we need to check if we end on a leading/high
  // surrogate. In that case, we need to wait for the next two bytes in order to
  // decode the last character properly.
  function utf16Text(buf, i) {
    if ((buf.length - i) % 2 === 0) {
      var r = buf.toString('utf16le', i);
      if (r) {
        var c = r.charCodeAt(r.length - 1);
        if (c >= 0xD800 && c <= 0xDBFF) {
          this.lastNeed = 2;
          this.lastTotal = 4;
          this.lastChar[0] = buf[buf.length - 2];
          this.lastChar[1] = buf[buf.length - 1];
          return r.slice(0, -1);
        }
      }
      return r;
    }
    this.lastNeed = 1;
    this.lastTotal = 2;
    this.lastChar[0] = buf[buf.length - 1];
    return buf.toString('utf16le', i, buf.length - 1);
  }
  
  // For UTF-16LE we do not explicitly append special replacement characters if we
  // end on a partial character, we simply let v8 handle that.
  function utf16End(buf) {
    var r = buf && buf.length ? this.write(buf) : '';
    if (this.lastNeed) {
      var end = this.lastTotal - this.lastNeed;
      return r + this.lastChar.toString('utf16le', 0, end);
    }
    return r;
  }
  
  function base64Text(buf, i) {
    var n = (buf.length - i) % 3;
    if (n === 0) return buf.toString('base64', i);
    this.lastNeed = 3 - n;
    this.lastTotal = 3;
    if (n === 1) {
      this.lastChar[0] = buf[buf.length - 1];
    } else {
      this.lastChar[0] = buf[buf.length - 2];
      this.lastChar[1] = buf[buf.length - 1];
    }
    return buf.toString('base64', i, buf.length - n);
  }
  
  function base64End(buf) {
    var r = buf && buf.length ? this.write(buf) : '';
    if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
    return r;
  }
  
  // Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
  function simpleWrite(buf) {
    return buf.toString(this.encoding);
  }
  
  function simpleEnd(buf) {
    return buf && buf.length ? this.write(buf) : '';
  }
  },{"safe-buffer":28}],30:[function(require,module,exports){
  (function (global){
  
  /**
   * Module exports.
   */
  
  module.exports = deprecate;
  
  /**
   * Mark that a method should not be used.
   * Returns a modified function which warns once by default.
   *
   * If `localStorage.noDeprecation = true` is set, then it is a no-op.
   *
   * If `localStorage.throwDeprecation = true` is set, then deprecated functions
   * will throw an Error when invoked.
   *
   * If `localStorage.traceDeprecation = true` is set, then deprecated functions
   * will invoke `console.trace()` instead of `console.error()`.
   *
   * @param {Function} fn - the function to deprecate
   * @param {String} msg - the string to print to the console when `fn` is invoked
   * @returns {Function} a new "deprecated" version of `fn`
   * @api public
   */
  
  function deprecate (fn, msg) {
    if (config('noDeprecation')) {
      return fn;
    }
  
    var warned = false;
    function deprecated() {
      if (!warned) {
        if (config('throwDeprecation')) {
          throw new Error(msg);
        } else if (config('traceDeprecation')) {
          console.trace(msg);
        } else {
          console.warn(msg);
        }
        warned = true;
      }
      return fn.apply(this, arguments);
    }
  
    return deprecated;
  }
  
  /**
   * Checks `localStorage` for boolean values for the given `name`.
   *
   * @param {String} name
   * @returns {Boolean}
   * @api private
   */
  
  function config (name) {
    // accessing global.localStorage can trigger a DOMException in sandboxed iframes
    try {
      if (!global.localStorage) return false;
    } catch (_) {
      return false;
    }
    var val = global.localStorage[name];
    if (null == val) return false;
    return String(val).toLowerCase() === 'true';
  }
  
  }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
  },{}],31:[function(require,module,exports){
  arguments[4][13][0].apply(exports,arguments)
  },{"dup":13}],32:[function(require,module,exports){
  module.exports = function isBuffer(arg) {
    return arg && typeof arg === 'object'
      && typeof arg.copy === 'function'
      && typeof arg.fill === 'function'
      && typeof arg.readUInt8 === 'function';
  }
  },{}],33:[function(require,module,exports){
  (function (process,global){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  var formatRegExp = /%[sdj%]/g;
  exports.format = function(f) {
    if (!isString(f)) {
      var objects = [];
      for (var i = 0; i < arguments.length; i++) {
        objects.push(inspect(arguments[i]));
      }
      return objects.join(' ');
    }
  
    var i = 1;
    var args = arguments;
    var len = args.length;
    var str = String(f).replace(formatRegExp, function(x) {
      if (x === '%%') return '%';
      if (i >= len) return x;
      switch (x) {
        case '%s': return String(args[i++]);
        case '%d': return Number(args[i++]);
        case '%j':
          try {
            return JSON.stringify(args[i++]);
          } catch (_) {
            return '[Circular]';
          }
        default:
          return x;
      }
    });
    for (var x = args[i]; i < len; x = args[++i]) {
      if (isNull(x) || !isObject(x)) {
        str += ' ' + x;
      } else {
        str += ' ' + inspect(x);
      }
    }
    return str;
  };
  
  
  // Mark that a method should not be used.
  // Returns a modified function which warns once by default.
  // If --no-deprecation is set, then it is a no-op.
  exports.deprecate = function(fn, msg) {
    // Allow for deprecating things in the process of starting up.
    if (isUndefined(global.process)) {
      return function() {
        return exports.deprecate(fn, msg).apply(this, arguments);
      };
    }
  
    if (process.noDeprecation === true) {
      return fn;
    }
  
    var warned = false;
    function deprecated() {
      if (!warned) {
        if (process.throwDeprecation) {
          throw new Error(msg);
        } else if (process.traceDeprecation) {
          console.trace(msg);
        } else {
          console.error(msg);
        }
        warned = true;
      }
      return fn.apply(this, arguments);
    }
  
    return deprecated;
  };
  
  
  var debugs = {};
  var debugEnviron;
  exports.debuglog = function(set) {
    if (isUndefined(debugEnviron))
      debugEnviron = process.env.NODE_DEBUG || '';
    set = set.toUpperCase();
    if (!debugs[set]) {
      if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
        var pid = process.pid;
        debugs[set] = function() {
          var msg = exports.format.apply(exports, arguments);
          console.error('%s %d: %s', set, pid, msg);
        };
      } else {
        debugs[set] = function() {};
      }
    }
    return debugs[set];
  };
  
  
  /**
   * Echos the value of a value. Trys to print the value out
   * in the best way possible given the different types.
   *
   * @param {Object} obj The object to print out.
   * @param {Object} opts Optional options object that alters the output.
   */
  /* legacy: obj, showHidden, depth, colors*/
  function inspect(obj, opts) {
    // default options
    var ctx = {
      seen: [],
      stylize: stylizeNoColor
    };
    // legacy...
    if (arguments.length >= 3) ctx.depth = arguments[2];
    if (arguments.length >= 4) ctx.colors = arguments[3];
    if (isBoolean(opts)) {
      // legacy...
      ctx.showHidden = opts;
    } else if (opts) {
      // got an "options" object
      exports._extend(ctx, opts);
    }
    // set default options
    if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
    if (isUndefined(ctx.depth)) ctx.depth = 2;
    if (isUndefined(ctx.colors)) ctx.colors = false;
    if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
    if (ctx.colors) ctx.stylize = stylizeWithColor;
    return formatValue(ctx, obj, ctx.depth);
  }
  exports.inspect = inspect;
  
  
  // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
  inspect.colors = {
    'bold' : [1, 22],
    'italic' : [3, 23],
    'underline' : [4, 24],
    'inverse' : [7, 27],
    'white' : [37, 39],
    'grey' : [90, 39],
    'black' : [30, 39],
    'blue' : [34, 39],
    'cyan' : [36, 39],
    'green' : [32, 39],
    'magenta' : [35, 39],
    'red' : [31, 39],
    'yellow' : [33, 39]
  };
  
  // Don't use 'blue' not visible on cmd.exe
  inspect.styles = {
    'special': 'cyan',
    'number': 'yellow',
    'boolean': 'yellow',
    'undefined': 'grey',
    'null': 'bold',
    'string': 'green',
    'date': 'magenta',
    // "name": intentionally not styling
    'regexp': 'red'
  };
  
  
  function stylizeWithColor(str, styleType) {
    var style = inspect.styles[styleType];
  
    if (style) {
      return '\u001b[' + inspect.colors[style][0] + 'm' + str +
             '\u001b[' + inspect.colors[style][1] + 'm';
    } else {
      return str;
    }
  }
  
  
  function stylizeNoColor(str, styleType) {
    return str;
  }
  
  
  function arrayToHash(array) {
    var hash = {};
  
    array.forEach(function(val, idx) {
      hash[val] = true;
    });
  
    return hash;
  }
  
  
  function formatValue(ctx, value, recurseTimes) {
    // Provide a hook for user-specified inspect functions.
    // Check that value is an object with an inspect function on it
    if (ctx.customInspect &&
        value &&
        isFunction(value.inspect) &&
        // Filter out the util module, it's inspect function is special
        value.inspect !== exports.inspect &&
        // Also filter out any prototype objects using the circular check.
        !(value.constructor && value.constructor.prototype === value)) {
      var ret = value.inspect(recurseTimes, ctx);
      if (!isString(ret)) {
        ret = formatValue(ctx, ret, recurseTimes);
      }
      return ret;
    }
  
    // Primitive types cannot have properties
    var primitive = formatPrimitive(ctx, value);
    if (primitive) {
      return primitive;
    }
  
    // Look up the keys of the object.
    var keys = Object.keys(value);
    var visibleKeys = arrayToHash(keys);
  
    if (ctx.showHidden) {
      keys = Object.getOwnPropertyNames(value);
    }
  
    // IE doesn't make error fields non-enumerable
    // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
    if (isError(value)
        && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
      return formatError(value);
    }
  
    // Some type of object without properties can be shortcutted.
    if (keys.length === 0) {
      if (isFunction(value)) {
        var name = value.name ? ': ' + value.name : '';
        return ctx.stylize('[Function' + name + ']', 'special');
      }
      if (isRegExp(value)) {
        return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
      }
      if (isDate(value)) {
        return ctx.stylize(Date.prototype.toString.call(value), 'date');
      }
      if (isError(value)) {
        return formatError(value);
      }
    }
  
    var base = '', array = false, braces = ['{', '}'];
  
    // Make Array say that they are Array
    if (isArray(value)) {
      array = true;
      braces = ['[', ']'];
    }
  
    // Make functions say that they are functions
    if (isFunction(value)) {
      var n = value.name ? ': ' + value.name : '';
      base = ' [Function' + n + ']';
    }
  
    // Make RegExps say that they are RegExps
    if (isRegExp(value)) {
      base = ' ' + RegExp.prototype.toString.call(value);
    }
  
    // Make dates with properties first say the date
    if (isDate(value)) {
      base = ' ' + Date.prototype.toUTCString.call(value);
    }
  
    // Make error with message first say the error
    if (isError(value)) {
      base = ' ' + formatError(value);
    }
  
    if (keys.length === 0 && (!array || value.length == 0)) {
      return braces[0] + base + braces[1];
    }
  
    if (recurseTimes < 0) {
      if (isRegExp(value)) {
        return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
      } else {
        return ctx.stylize('[Object]', 'special');
      }
    }
  
    ctx.seen.push(value);
  
    var output;
    if (array) {
      output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
    } else {
      output = keys.map(function(key) {
        return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
      });
    }
  
    ctx.seen.pop();
  
    return reduceToSingleString(output, base, braces);
  }
  
  
  function formatPrimitive(ctx, value) {
    if (isUndefined(value))
      return ctx.stylize('undefined', 'undefined');
    if (isString(value)) {
      var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
                                               .replace(/'/g, "\\'")
                                               .replace(/\\"/g, '"') + '\'';
      return ctx.stylize(simple, 'string');
    }
    if (isNumber(value))
      return ctx.stylize('' + value, 'number');
    if (isBoolean(value))
      return ctx.stylize('' + value, 'boolean');
    // For some reason typeof null is "object", so special case here.
    if (isNull(value))
      return ctx.stylize('null', 'null');
  }
  
  
  function formatError(value) {
    return '[' + Error.prototype.toString.call(value) + ']';
  }
  
  
  function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
    var output = [];
    for (var i = 0, l = value.length; i < l; ++i) {
      if (hasOwnProperty(value, String(i))) {
        output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
            String(i), true));
      } else {
        output.push('');
      }
    }
    keys.forEach(function(key) {
      if (!key.match(/^\d+$/)) {
        output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
            key, true));
      }
    });
    return output;
  }
  
  
  function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
    var name, str, desc;
    desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
    if (desc.get) {
      if (desc.set) {
        str = ctx.stylize('[Getter/Setter]', 'special');
      } else {
        str = ctx.stylize('[Getter]', 'special');
      }
    } else {
      if (desc.set) {
        str = ctx.stylize('[Setter]', 'special');
      }
    }
    if (!hasOwnProperty(visibleKeys, key)) {
      name = '[' + key + ']';
    }
    if (!str) {
      if (ctx.seen.indexOf(desc.value) < 0) {
        if (isNull(recurseTimes)) {
          str = formatValue(ctx, desc.value, null);
        } else {
          str = formatValue(ctx, desc.value, recurseTimes - 1);
        }
        if (str.indexOf('\n') > -1) {
          if (array) {
            str = str.split('\n').map(function(line) {
              return '  ' + line;
            }).join('\n').substr(2);
          } else {
            str = '\n' + str.split('\n').map(function(line) {
              return '   ' + line;
            }).join('\n');
          }
        }
      } else {
        str = ctx.stylize('[Circular]', 'special');
      }
    }
    if (isUndefined(name)) {
      if (array && key.match(/^\d+$/)) {
        return str;
      }
      name = JSON.stringify('' + key);
      if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
        name = name.substr(1, name.length - 2);
        name = ctx.stylize(name, 'name');
      } else {
        name = name.replace(/'/g, "\\'")
                   .replace(/\\"/g, '"')
                   .replace(/(^"|"$)/g, "'");
        name = ctx.stylize(name, 'string');
      }
    }
  
    return name + ': ' + str;
  }
  
  
  function reduceToSingleString(output, base, braces) {
    var numLinesEst = 0;
    var length = output.reduce(function(prev, cur) {
      numLinesEst++;
      if (cur.indexOf('\n') >= 0) numLinesEst++;
      return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
    }, 0);
  
    if (length > 60) {
      return braces[0] +
             (base === '' ? '' : base + '\n ') +
             ' ' +
             output.join(',\n  ') +
             ' ' +
             braces[1];
    }
  
    return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
  }
  
  
  // NOTE: These type checking functions intentionally don't use `instanceof`
  // because it is fragile and can be easily faked with `Object.create()`.
  function isArray(ar) {
    return Array.isArray(ar);
  }
  exports.isArray = isArray;
  
  function isBoolean(arg) {
    return typeof arg === 'boolean';
  }
  exports.isBoolean = isBoolean;
  
  function isNull(arg) {
    return arg === null;
  }
  exports.isNull = isNull;
  
  function isNullOrUndefined(arg) {
    return arg == null;
  }
  exports.isNullOrUndefined = isNullOrUndefined;
  
  function isNumber(arg) {
    return typeof arg === 'number';
  }
  exports.isNumber = isNumber;
  
  function isString(arg) {
    return typeof arg === 'string';
  }
  exports.isString = isString;
  
  function isSymbol(arg) {
    return typeof arg === 'symbol';
  }
  exports.isSymbol = isSymbol;
  
  function isUndefined(arg) {
    return arg === void 0;
  }
  exports.isUndefined = isUndefined;
  
  function isRegExp(re) {
    return isObject(re) && objectToString(re) === '[object RegExp]';
  }
  exports.isRegExp = isRegExp;
  
  function isObject(arg) {
    return typeof arg === 'object' && arg !== null;
  }
  exports.isObject = isObject;
  
  function isDate(d) {
    return isObject(d) && objectToString(d) === '[object Date]';
  }
  exports.isDate = isDate;
  
  function isError(e) {
    return isObject(e) &&
        (objectToString(e) === '[object Error]' || e instanceof Error);
  }
  exports.isError = isError;
  
  function isFunction(arg) {
    return typeof arg === 'function';
  }
  exports.isFunction = isFunction;
  
  function isPrimitive(arg) {
    return arg === null ||
           typeof arg === 'boolean' ||
           typeof arg === 'number' ||
           typeof arg === 'string' ||
           typeof arg === 'symbol' ||  // ES6 symbol
           typeof arg === 'undefined';
  }
  exports.isPrimitive = isPrimitive;
  
  exports.isBuffer = require('./support/isBuffer');
  
  function objectToString(o) {
    return Object.prototype.toString.call(o);
  }
  
  
  function pad(n) {
    return n < 10 ? '0' + n.toString(10) : n.toString(10);
  }
  
  
  var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
                'Oct', 'Nov', 'Dec'];
  
  // 26 Feb 16:19:34
  function timestamp() {
    var d = new Date();
    var time = [pad(d.getHours()),
                pad(d.getMinutes()),
                pad(d.getSeconds())].join(':');
    return [d.getDate(), months[d.getMonth()], time].join(' ');
  }
  
  
  // log is just a thin wrapper to console.log that prepends a timestamp
  exports.log = function() {
    console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
  };
  
  
  /**
   * Inherit the prototype methods from one constructor into another.
   *
   * The Function.prototype.inherits from lang.js rewritten as a standalone
   * function (not on Function.prototype). NOTE: If this file is to be loaded
   * during bootstrapping this function needs to be rewritten using some native
   * functions as prototype setup using normal JavaScript does not work as
   * expected during bootstrapping (see mirror.js in r114903).
   *
   * @param {function} ctor Constructor function which needs to inherit the
   *     prototype.
   * @param {function} superCtor Constructor function to inherit prototype from.
   */
  exports.inherits = require('inherits');
  
  exports._extend = function(origin, add) {
    // Don't do anything if add isn't an object
    if (!add || !isObject(add)) return origin;
  
    var keys = Object.keys(add);
    var i = keys.length;
    while (i--) {
      origin[keys[i]] = add[keys[i]];
    }
    return origin;
  };
  
  function hasOwnProperty(obj, prop) {
    return Object.prototype.hasOwnProperty.call(obj, prop);
  }
  
  }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
  },{"./support/isBuffer":32,"_process":17,"inherits":31}]},{},[1])(1)
  });