text: // Learning Processing
  // Daniel Shiffman
  // http://www.learningprocessing.com
  
  // Ported by Lauren McCarthy
  
  // Example 9-9: An array of Car objects
  
  var cars = []; // An array for Car objects
  
  function setup() {
    createCanvas(200, 200);
    smooth();
    for (var i = 0; i < 100; i++) {
      // Initialize each Car using a for loop.
      cars[i] = new Car(i * 2, 0, i * 2, i / 20.0);
    }
  }
  
  function draw() {
    background(255);
    for (var i = 0; i < cars.length; i++) {
      // Run each Car using a for loop.
      cars[i].move();
      cars[i].display();
    }
  }
  
  // The Car class does not change whether we are making one car, 100 cars or 1,000 cars!
  function Car(c, xpos, ypos, xspeed) {
    this.c = c;
    this.xpos = xpos;
    this.ypos = ypos;
    this.xspeed = xspeed;
  }
  
  Car.prototype.display = function() {
    rectMode(CENTER);
    stroke(0);
    fill(this.c);
    rect(this.xpos, this.ypos, 20, 10);
  };
  
  Car.prototype.move = function() {
    this.xpos = this.xpos + this.xspeed;
    if (this.xpos > width) {
      this.xpos = 0;
    }
  };
  