text: System.register(["angular2/core", "angular2/common", "./game_detail.component", "./game_service.service"], function(exports_1, context_1) {
      "use strict";
      var __moduleName = context_1 && context_1.id;
      var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
          var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
          if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
          else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
          return c > 3 && r && Object.defineProperty(target, key, r), r;
      };
      var __metadata = (this && this.__metadata) || function (k, v) {
          if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
      };
      var core_1, common_1, game_detail_component_1, game_service_service_1;
      var GamesComponent;
      return {
          setters:[
              function (core_1_1) {
                  core_1 = core_1_1;
              },
              function (common_1_1) {
                  common_1 = common_1_1;
              },
              function (game_detail_component_1_1) {
                  game_detail_component_1 = game_detail_component_1_1;
              },
              function (game_service_service_1_1) {
                  game_service_service_1 = game_service_service_1_1;
              }],
          execute: function() {
              GamesComponent = (function () {
                  function GamesComponent(_gameService) {
                      this._gameService = _gameService;
                      this.title = 'Valiant Games';
                      this.selectedGame = null;
                  }
                  GamesComponent.prototype.select = function (game) {
                      this.selectedGame = game;
                  };
                  GamesComponent.prototype.ngOnInit = function () {
                      this.getHeroes();
                  };
                  GamesComponent.prototype.getHeroes = function () {
                      var _this = this;
                      this._gameService.getGames().then(function (games) { return _this.games = games; });
                  };
                  GamesComponent = __decorate([
                      core_1.Component({
                          selector: 'my-games',
                          templateUrl: 'app/games/games.html',
                          styleUrls: ['app/games/games.css'],
                          directives: [common_1.COMMON_DIRECTIVES, game_detail_component_1.GameDetailComponent]
                      }), 
                      __metadata('design:paramtypes', [game_service_service_1.GameService])
                  ], GamesComponent);
                  return GamesComponent;
              }());
              exports_1("GamesComponent", GamesComponent);
          }
      }
  });
  //# sourceMappingURL=games.component.js.map