text: var bson = null;
  
  try {
  	// Load the precompiled win32 binary
  	if(process.platform == "win32" && process.arch == "x64") {
  	  bson = require('./win32/x64/bson');
  	} else if(process.platform == "win32" && process.arch == "ia32") {
  	  bson = require('./win32/ia32/bson');
  	} else {
  	  bson = require('../build/Release/bson');
  	}
  } catch(err) {
  	// Attempt to load the release bson version
  	try {
  		bson = require('../build/Release/bson');
  	} catch (err) {
  		throw new Error("js-bson: Failed to load c++ bson extension, using pure JS version");
  	}
  }
  
  exports.BSON = bson.BSON;
  
  // Just add constants tot he Native BSON parser
  exports.BSON.BSON_BINARY_SUBTYPE_DEFAULT = 0;
  exports.BSON.BSON_BINARY_SUBTYPE_FUNCTION = 1;
  exports.BSON.BSON_BINARY_SUBTYPE_BYTE_ARRAY = 2;
  exports.BSON.BSON_BINARY_SUBTYPE_UUID = 3;
  exports.BSON.BSON_BINARY_SUBTYPE_MD5 = 4;
  exports.BSON.BSON_BINARY_SUBTYPE_USER_DEFINED = 128;
  