text: #pragma once
  
  typedef enum TileSoundType
  {
  	TileSoundTypeNone,
  	TileSoundTypeGrass,
  	TileSoundTypeCloth,
  	TileSoundTypeGravel,
  	TileSoundTypeStone,
  	TileSoundTypeMetal,
  	TileSoundTypeWood,
  } TileSoundType;
  
  typedef struct TileSound
  {
  	const char * Name;
  	float Volume;
  	float Pitch;
  	TileSoundType Type;
  } TileSound;
  
  extern struct TileSounds
  {
  	TileSound None;
  	TileSound Grass;
  	TileSound Cloth;
  	TileSound Gravel;
  	TileSound Stone;
  	TileSound Metal;
  	TileSound Wood;
  } TileSounds;
  
  float TileSoundGetVolume(TileSound sound);
  float TileSoundGetPitch(TileSound sound);
  