text: // Fill out your copyright notice in the Description page of Project Settings.
  
  #pragma once
  
  #include "CoreMinimal.h"
  #define Flash_Default SurfaceType1
  #define Flash_Vulnerable SurfaceType2
  #define Concrete SurfaceType3
  #define WeaponTraceChannel ECC_GameTraceChannel1
  #define CoverTraceChannel ECC_GameTraceChannel2
  #define PickupTraceQueryChannel ETraceTypeQuery::TraceTypeQuery6
  
  
  
  
  