text: #ifndef GLES3JNI_CAMERAINTERFACE_H
  #define GLES3JNI_CAMERAINTERFACE_H
  
  #include<stdint.h>
  
  void StartVirtualCameraInterface();                         ///<启用虚拟摄像头
  void StopVirtualCameraInterface();                          ///<停用虚拟摄像头
  
  void GetVirtualCameraSize(uint32_t &w,uint32_t &h);         ///<获取虚拟摄像头画面的尺寸
  
  class GLTexture;
  
  bool VirtualCamera2Texture(GLTexture *);
  bool Texture2VirtualCamera();
  
  #endif //GLES3JNI_CAMERAINTERFACE_H
  