text: #include "steam_defs.h"
  #pragma push_macro("__cdecl")
  #undef __cdecl
  #include "steamworks_sdk_153_preview/steam_api.h"
  #include "steamworks_sdk_153_preview/steamnetworkingtypes.h"
  #pragma pop_macro("__cdecl")
  #include "steamclient_private.h"
  #ifdef __cplusplus
  extern "C" {
  #endif
  #define SDKVER_153_preview
  #include "struct_converters.h"
  #include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
  bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(void *linux_side)
  {
      return ((ISteamMusic*)linux_side)->BIsEnabled();
  }
  
  bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(void *linux_side)
  {
      return ((ISteamMusic*)linux_side)->BIsPlaying();
  }
  
  AudioPlayback_Status cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(void *linux_side)
  {
      return ((ISteamMusic*)linux_side)->GetPlaybackStatus();
  }
  
  void cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(void *linux_side)
  {
      ((ISteamMusic*)linux_side)->Play();
  }
  
  void cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(void *linux_side)
  {
      ((ISteamMusic*)linux_side)->Pause();
  }
  
  void cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(void *linux_side)
  {
      ((ISteamMusic*)linux_side)->PlayPrevious();
  }
  
  void cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(void *linux_side)
  {
      ((ISteamMusic*)linux_side)->PlayNext();
  }
  
  void cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(void *linux_side, float flVolume)
  {
      ((ISteamMusic*)linux_side)->SetVolume((float)flVolume);
  }
  
  float cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(void *linux_side)
  {
      return ((ISteamMusic*)linux_side)->GetVolume();
  }
  
  #ifdef __cplusplus
  }
  #endif
  