text: //
  // Copyright 2016 The ANGLE Project Authors. All rights reserved.
  // Use of this source code is governed by a BSD-style license that can be
  // found in the LICENSE file.
  //
  // FenceSyncVk.cpp:
  //    Implements the class methods for FenceSyncVk.
  //
  
  #include "libANGLE/renderer/vulkan/FenceSyncVk.h"
  
  #include "common/debug.h"
  
  namespace rx
  {
  
  FenceSyncVk::FenceSyncVk() : FenceSyncImpl()
  {
  }
  
  FenceSyncVk::~FenceSyncVk()
  {
  }
  
  gl::Error FenceSyncVk::set(GLenum condition, GLbitfield flags)
  {
      UNIMPLEMENTED();
      return gl::Error(GL_INVALID_OPERATION);
  }
  
  gl::Error FenceSyncVk::clientWait(GLbitfield flags, GLuint64 timeout, GLenum *outResult)
  {
      UNIMPLEMENTED();
      return gl::Error(GL_INVALID_OPERATION);
  }
  
  gl::Error FenceSyncVk::serverWait(GLbitfield flags, GLuint64 timeout)
  {
      UNIMPLEMENTED();
      return gl::Error(GL_INVALID_OPERATION);
  }
  
  gl::Error FenceSyncVk::getStatus(GLint *outResult)
  {
      UNIMPLEMENTED();
      return gl::Error(GL_INVALID_OPERATION);
  }
  
  }  // namespace rx
  