text: #include "PhysicsComponent.h"
  #include "../../Resources/ResourceData/PhysicsData/PhysicsData.h"
  
  //	Default PhysicsComponent Constructor
  PhysicsComponent::PhysicsComponent()
  	: Component(ComponentType::PHYSICS_COMPONENT, ComponentTypeRequirement::PHYSICS_COMPONENT_REQUIREMENTS)
  {
  	
  }
  
  
  //	Default PhysicsComponent Destructor
  PhysicsComponent::~PhysicsComponent()
  {
  
  }
  