text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: UnityEngine.MonoBehaviour
  #include "UnityEngine/MonoBehaviour.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: UnityEngine::Playables
  namespace UnityEngine::Playables {
    // Forward declaring type: PlayableDirector
    class PlayableDirector;
    // Forward declaring type: PlayableAsset
    class PlayableAsset;
  }
  // Completed forward declares
  // Type namespace: VROSC
  namespace VROSC {
    // Forward declaring type: TimelineActivation
    class TimelineActivation;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(::VROSC::TimelineActivation);
  DEFINE_IL2CPP_ARG_TYPE(::VROSC::TimelineActivation*, "VROSC", "TimelineActivation");
  // Type namespace: VROSC
  namespace VROSC {
    // Size: 0x31
    #pragma pack(push, 1)
    // Autogenerated type: VROSC.TimelineActivation
    // [TokenAttribute] Offset: FFFFFFFF
    class TimelineActivation : public ::UnityEngine::MonoBehaviour {
      public:
      public:
      // private UnityEngine.Playables.PlayableDirector _director
      // Size: 0x8
      // Offset: 0x18
      ::UnityEngine::Playables::PlayableDirector* director;
      // Field size check
      static_assert(sizeof(::UnityEngine::Playables::PlayableDirector*) == 0x8);
      // private UnityEngine.Playables.PlayableAsset _enterTimeline
      // Size: 0x8
      // Offset: 0x20
      ::UnityEngine::Playables::PlayableAsset* enterTimeline;
      // Field size check
      static_assert(sizeof(::UnityEngine::Playables::PlayableAsset*) == 0x8);
      // private UnityEngine.Playables.PlayableAsset _exitTimeline
      // Size: 0x8
      // Offset: 0x28
      ::UnityEngine::Playables::PlayableAsset* exitTimeline;
      // Field size check
      static_assert(sizeof(::UnityEngine::Playables::PlayableAsset*) == 0x8);
      // private System.Boolean _stopBeforePlay
      // Size: 0x1
      // Offset: 0x30
      bool stopBeforePlay;
      // Field size check
      static_assert(sizeof(bool) == 0x1);
      public:
      // Deleting conversion operator: operator ::System::IntPtr
      constexpr operator ::System::IntPtr() const noexcept = delete;
      // Get instance field reference: private UnityEngine.Playables.PlayableDirector _director
      [[deprecated("Use field access instead!")]] ::UnityEngine::Playables::PlayableDirector*& dyn__director();
      // Get instance field reference: private UnityEngine.Playables.PlayableAsset _enterTimeline
      [[deprecated("Use field access instead!")]] ::UnityEngine::Playables::PlayableAsset*& dyn__enterTimeline();
      // Get instance field reference: private UnityEngine.Playables.PlayableAsset _exitTimeline
      [[deprecated("Use field access instead!")]] ::UnityEngine::Playables::PlayableAsset*& dyn__exitTimeline();
      // Get instance field reference: private System.Boolean _stopBeforePlay
      [[deprecated("Use field access instead!")]] bool& dyn__stopBeforePlay();
      // public System.Void .ctor()
      // Offset: 0xA27444
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static TimelineActivation* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("::VROSC::TimelineActivation::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<TimelineActivation*, creationType>()));
      }
      // public System.Void Activate(System.Boolean shouldBeActive)
      // Offset: 0xA271C8
      void Activate(bool shouldBeActive);
      // protected System.Void OnActivateStart()
      // Offset: 0xA272FC
      void OnActivateStart();
      // protected System.Void OnDeactivateStart()
      // Offset: 0xA27300
      void OnDeactivateStart();
      // public System.Void EditorUnloadDirector()
      // Offset: 0xA27304
      void EditorUnloadDirector();
      // public System.Void EditorLoadDirector(System.Boolean enter)
      // Offset: 0xA27394
      void EditorLoadDirector(bool enter);
    }; // VROSC.TimelineActivation
    #pragma pack(pop)
    static check_size<sizeof(TimelineActivation), 48 + sizeof(bool)> __VROSC_TimelineActivationSizeCheck;
    static_assert(sizeof(TimelineActivation) == 0x31);
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: VROSC::TimelineActivation::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  // Writing MetadataGetter for method: VROSC::TimelineActivation::Activate
  // Il2CppName: Activate
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (VROSC::TimelineActivation::*)(bool)>(&VROSC::TimelineActivation::Activate)> {
    static const MethodInfo* get() {
      static auto* shouldBeActive = &::il2cpp_utils::GetClassFromName("System", "Boolean")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(VROSC::TimelineActivation*), "Activate", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{shouldBeActive});
    }
  };
  // Writing MetadataGetter for method: VROSC::TimelineActivation::OnActivateStart
  // Il2CppName: OnActivateStart
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (VROSC::TimelineActivation::*)()>(&VROSC::TimelineActivation::OnActivateStart)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(VROSC::TimelineActivation*), "OnActivateStart", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: VROSC::TimelineActivation::OnDeactivateStart
  // Il2CppName: OnDeactivateStart
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (VROSC::TimelineActivation::*)()>(&VROSC::TimelineActivation::OnDeactivateStart)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(VROSC::TimelineActivation*), "OnDeactivateStart", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: VROSC::TimelineActivation::EditorUnloadDirector
  // Il2CppName: EditorUnloadDirector
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (VROSC::TimelineActivation::*)()>(&VROSC::TimelineActivation::EditorUnloadDirector)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(VROSC::TimelineActivation*), "EditorUnloadDirector", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: VROSC::TimelineActivation::EditorLoadDirector
  // Il2CppName: EditorLoadDirector
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (VROSC::TimelineActivation::*)(bool)>(&VROSC::TimelineActivation::EditorLoadDirector)> {
    static const MethodInfo* get() {
      static auto* enter = &::il2cpp_utils::GetClassFromName("System", "Boolean")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(VROSC::TimelineActivation*), "EditorLoadDirector", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{enter});
    }
  };
  