text: /** Number of polygons per 360 degree revolution for 2D objects.
   * @default
   */
  export const defaultResolution2D = 32;
  /** Number of polygons per 360 degree revolution for 3D objects.
   * @default
   */
  export const defaultResolution3D = 12;
  
  /** Epsilon used during determination of near zero distances.
   * @default
   */
  export const EPS = 1e-5;
  
  /** Epsilon used during determination of near zero areas.
   * @default
   */
  export const angleEPS = 0.10;
  
  /** Epsilon used during determination of near zero areas.
   *  This is the minimal area of a minimal polygon.
   * @default
   */
  export const areaEPS = 0.50 * EPS * EPS * Math.sin(angleEPS);
  
  export const X = 0;
  export const Y = 1;
  export const Z = 2;
  export const W = 3;
  