text: 
  /*------------------------------------------------------------------------------*/
  /**
   *  \file   GW_GeometryAtlas.h
   *  \brief  Definition of class \c GW_GeometryAtlas
   *  \author Gabriel Peyré
   *  \date   2-4-2004
   */
  /*------------------------------------------------------------------------------*/
  
  #ifndef _GW_GEOMETRYATLAS_H_
  #define _GW_GEOMETRYATLAS_H_
  
  #include "../gw_core/GW_Config.h"
  #include "GW_GeometryCell.h"
  
  namespace GW {
  
  /*------------------------------------------------------------------------------*/
  /**
   *  \class  GW_GeometryAtlas
   *  \brief  A collection of cells.
   *  \author Gabriel Peyré
   *  \date   2-4-2004
   *
   *  A collection of cell with interconnections
   */
  /*------------------------------------------------------------------------------*/
  
  class GW_GeometryAtlas
  {
  
  public:
  
      /*------------------------------------------------------------------------------*/
      /** \name Constructor and destructor */
      /*------------------------------------------------------------------------------*/
      //@{
      GW_GeometryAtlas();
      virtual ~GW_GeometryAtlas();
      //@}
  
      void InitSampling( std::vector<T_TrissectorInfoVector>& CyclicPositionCollection, GW_U32 n );
      void PositionateVertex( T_MeshVector& ParamMeshVector, T_MeshVector& RealMeshVector );
  
      void SmoothSampling( GW_U32 nNbrIter = 20 );
      static void SmoothSampling( T_GeometryCellVector& CurCellGroup );
  
      T_GeometryCellVector& GetCellVector()
      { return CellVector_; }
      std::vector<T_GeometryCellVector>& GetCellGroupVector()
      { return CellGroupVector_; }
  
  
  private:
  
      T_GeometryCellVector CellVector_;
      std::vector<T_GeometryCellVector> CellGroupVector_;
  
  
  };
  
  } // End namespace GW
  
  #ifdef GW_USE_INLINE
      #include "GW_GeometryAtlas.inl"
  #endif
  
  
  #endif // _GW_GEOMETRYATLAS_H_
  
  
  ///////////////////////////////////////////////////////////////////////////////
  //  Copyright (c) Gabriel Peyré
  ///////////////////////////////////////////////////////////////////////////////
  //                               END OF FILE                                 //
  ///////////////////////////////////////////////////////////////////////////////
  