text: #include "..\..\include\Editor\DebugMenuItem.h"
  #include <Engine.h>
  
  DebugMenuItem::DebugMenuItem()
  {
  	id = Engine::g_pEngine->getDebugMenu()->getMenuItems().size();
  	clearable = true;
  	Engine::g_pEngine->getDebugMenu()->addMenuItem(this);
  }
  
  bool DebugMenuItem::canClear()
  {
  	return clearable;
  }
  