text: /**
   * @author dforrer / https://github.com/dforrer
   * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
   */
  
  /**
   * @param editor Editor
   * @param object THREE.Object3D
   * @param newParent THREE.Object3D
   * @param newBefore THREE.Object3D
   * @constructor
   */
  
  var MoveObjectCommand = function ( editor, object, newParent, newBefore ) {
  
  	Command.call( this, editor );
  
  	this.type = 'MoveObjectCommand';
  	this.name = 'Move Object';
  
  	this.object = object;
  	this.oldParent = ( object !== undefined ) ? object.parent : undefined;
  	this.oldIndex = ( this.oldParent !== undefined ) ? this.oldParent.children.indexOf( this.object ) : undefined;
  	this.newParent = newParent;
  
  	if ( newBefore !== undefined ) {
  
  		this.newIndex = ( newParent !== undefined ) ? newParent.children.indexOf( newBefore ) : undefined;
  
  	} else {
  
  		this.newIndex = ( newParent !== undefined ) ? newParent.children.length : undefined;
  
  	}
  
  	if ( this.oldParent === this.newParent && this.newIndex > this.oldIndex ) {
  
  		this.newIndex --;
  
  	}
  
  	this.newBefore = newBefore;
  
  };
  
  MoveObjectCommand.prototype = {
  
  	execute: function () {
  
  		this.oldParent.remove( this.object );
  
  		var children = this.newParent.children;
  		children.splice( this.newIndex, 0, this.object );
  		this.object.parent = this.newParent;
  
  		this.editor.signals.sceneGraphChanged.dispatch();
  
  	},
  
  	undo: function () {
  
  		this.newParent.remove( this.object );
  
  		var children = this.oldParent.children;
  		children.splice( this.oldIndex, 0, this.object );
  		this.object.parent = this.oldParent;
  
  		this.editor.signals.sceneGraphChanged.dispatch();
  
  	},
  
  	toJSON: function () {
  
  		var output = Command.prototype.toJSON.call( this );
  
  		output.objectUuid = this.object.uuid;
  		output.newParentUuid = this.newParent.uuid;
  		output.oldParentUuid = this.oldParent.uuid;
  		output.newIndex = this.newIndex;
  		output.oldIndex = this.oldIndex;
  
  		return output;
  
  	},
  
  	fromJSON: function ( json ) {
  
  		Command.prototype.fromJSON.call( this, json );
  
  		this.object = this.editor.objectByUuid( json.objectUuid );
  		this.oldParent = this.editor.objectByUuid( json.oldParentUuid );
  		if ( this.oldParent === undefined ) {
  
  			this.oldParent = this.editor.scene;
  
  		}
  		this.newParent = this.editor.objectByUuid( json.newParentUuid );
  		if ( this.newParent === undefined ) {
  
  			this.newParent = this.editor.scene;
  
  		}
  		this.newIndex = json.newIndex;
  		this.oldIndex = json.oldIndex;
  
  	}
  
  };
  