text: // Copyright Epic Games, Inc. All Rights Reserved.
  
  #include "UE_SQLLite.h"
  
  #define LOCTEXT_NAMESPACE "FUE_SQLLiteModule"
  
  void FUE_SQLLiteModule::StartupModule()
   {
  
  }
  
  void FUE_SQLLiteModule::ShutdownModule()
  {
  	// This function may be called during shutdown to clean up your module.  For modules that support dynamic reloading,
  	// we call this function before unloading the module.
  }
  
  #undef LOCTEXT_NAMESPACE
  	
  IMPLEMENT_MODULE(FUE_SQLLiteModule, UE_SQLLite)