text: 
  
      onmousemove="mouseMove(event)" 
      onmouseout="mouseOut()"
  
  var el = document.getElementById("gameCanvas");
  if (el.addEventListener) {
      // el.addEventListener("contextmenu", rightClickCanvas, false);
      // el.addEventListener("mousemove", mouseMove, false);
      el.addEventListener("mouseout", mouseOut, false);
  } else {
      // el.attachEvent('oncontextmenu', rightClickCanvas);
      // el.attachEvent('onmousemove', mouseMove);
      el.attachEvent('onmouseout', mouseOut);
  }  
  