text: #pragma once
  
  // ARKSurvivalEvolved (329.9) SDK
  
  #ifdef _MSC_VER
  	#pragma pack(push, 0x8)
  #endif
  
  #include "ARKSurvivalEvolved_DmgType_Melee_Dino_Carnivore_Large_Gnash_TamedAttackerOnly_classes.hpp"
  
  namespace sdk
  {
  //---------------------------------------------------------------------------
  //Parameters
  //---------------------------------------------------------------------------
  
  // Function DmgType_Melee_Dino_Carnivore_Large_Gnash_TamedAttackerOnly.DmgType_Melee_Dino_Carnivore_Large_Gnash_TamedAttackerOnly_C.OverrideBuffToGiveVictimCharacter
  struct UDmgType_Melee_Dino_Carnivore_Large_Gnash_TamedAttackerOnly_C_OverrideBuffToGiveVictimCharacter_Params
  {
  	class APrimalCharacter**                           Victim;                                                   // (Parm, ZeroConstructor, IsPlainOldData)
  	float*                                             IncomingDamage;                                           // (Parm, ZeroConstructor, IsPlainOldData)
  	struct FDamageEvent*                               TheDamageEvent;                                           // (Parm)
  	class AController**                                EventInstigator;                                          // (Parm, ZeroConstructor, IsPlainOldData)
  	class AActor**                                     DamageCauser;                                             // (Parm, ZeroConstructor, IsPlainOldData)
  	class UClass*                                      ReturnValue;                                              // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
  };
  
  }
  
  #ifdef _MSC_VER
  	#pragma pack(pop)
  #endif
  