text: /*	$OpenBSD: p9000.h,v 1.4 2007/05/22 04:14:03 jsg Exp $	*/
  /*
   * Copyright (c) 2003, Miodrag Vallat.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions
   * are met:
   * 1. Redistributions of source code must retain the above copyright
   *    notice, this list of conditions and the following disclaimer.
   * 2. Redistributions in binary form must reproduce the above copyright
   *    notice, this list of conditions and the following disclaimer in the
   *    documentation and/or other materials provided with the distribution.
   *
   * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
   * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
   * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
   * DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
   * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
   * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
   * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
   * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
   * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
   * POSSIBILITY OF SUCH DAMAGE.
   */
  
  /*
   * Weitek Power9000 and Power9100 definitions.
   *
   * Although the datasheet is not available anymore, a good source of
   * documentation is several code examples in XFree86 3.x (vga256/p9x00) and the
   * {Net,Open}BSD source trees.
   */
  
  /*
   * Frame buffer control registers
   *
   * Offsets below are relative to the following locations:
   * P9000 at 0x00100000, P9100 at 0x000000
   */
  
  /*
   * System control registers
   */
  
  /* System configuration register */
  #define	P9000_SYSTEM_CONFIG				0x00000004
  
  #define	SCR_PIXEL_MASK					0x1c000000
  #define	SCR_PIXEL_8BPP					0x08000000
  #define	SCR_PIXEL_16BPP					0x0c000000
  #define	SCR_PIXEL_24BPP					0x1c000000
  #define	SCR_PIXEL_32BPP					0x14000000
  #define	SCR_SWAP_WORDS					0x00002000
  #define	SCR_SWAP_BYTES					0x00001000
  #define	SCR_SWAP_BITS					0x00000800
  #define	SCR_READ_BUFFER_MASK				0x00000400
  #define	SCR_WRITE_BUFFER_MASK				0x00000200
  #define	SCR_ID_MASK					0x00000007
  #define	SCR_SC(sc0, sc1, sc2, sc3) \
      (((sc0) << 14) | ((sc1) << 17) | ((sc2) << 20) | ((sc3) << 29))
  
  /* Interrupt status register */
  #define	P9000_INTERRUPT					0x00000008
  
  /* Interrupt enable register */
  #define	P9000_INTERRUPT_ENABLE				0x0000000c
  
  #define	IER_MASTER_ENABLE				0x00000080
  #define	IER_MASTER_INTERRUPT				0x00000040
  #define	IER_VBLANK_ENABLE				0x00000020
  #define	IER_VBLANK_INTERRUPT				0x00000010
  #define	IER_PICK_ENABLE					0x00000008
  #define	IER_PICK_INTERRUPT				0x00000004
  #define	IER_IDLE_ENABLE					0x00000002
  #define	IER_IDLE_INTERRUPT				0x00000001
  
  /* Alternate read bank register (bits 16-22) */
  #define	P9000_ALTBANK_READ				0x00000010
  
  /* Alternate write bank register (bits 16-22) */
  #define	P9000_ALTBANK_WRITE				0x00000014
  
  /*
   * Video control registers
   */
  
  /* Horizontal counter */
  #define	P9000_HCR					0x00000104
  /* Horizontal total */
  #define	P9000_HTR					0x00000108
  /* Horizontal sync rising edge */
  #define	P9000_HSRE					0x0000010c
  /* Horizontal blank rising edge */
  #define	P9000_HBRE					0x00000110
  /* Horizontal blank falling edge */
  #define	P9000_HBFE					0x00000114
  /* Horizontal counter preload */
  #define	P9000_HCP					0x00000118
  
  /* Vertical counter */
  #define	P9000_VCR					0x0000011c
  /* Vertical length */
  #define	P9000_VL					0x00000120
  /* Vertical sync rising edge */
  #define	P9000_VSRE					0x00000124
  /* Vertical blank rising edge */
  #define	P9000_VBRE					0x00000128
  /* Vertical blank falling edge */
  #define	P9000_VBFE					0x0000012c
  /* Vertical counter preload */
  #define	P9000_VCP					0x00000130
  
  /* Screen repaint address */
  #define	P9000_SRA					0x00000134
  /* Screen repaint timing control #1 */
  #define	P9000_SRTC1					0x00000138
  
  #define	SRTC1_VSYNC_INTERNAL				0x00000100
  #define	SRTC1_HSYNC_INTERNAL				0x00000080
  #define	SRTC1_VIDEN					0x00000020
  #define	SRTC1_RESTRICTED				0x00000010
  #define	SRTC1_BUFFER1					0x00000008
  
  /* QSF counter. Film at 11 */
  #define	P9000_QSF					0x0000013c
  /* Screen repaint timing control #2 */
  #define	P9000_SRTC2					0x00000140
  
  /*
   * VRAM control registers
   */
  
  /* Memory configuration */
  #define	P9000_MCR					0x00000184
  /* Refresh period */
  #define	P9000_REFRESH_PERIOD				0x00000188
  /* Refresh count */
  #define	P9000_REFRESH_COUNT				0x0000018c
  /* RAS low maximum */
  #define	P9000_RASLOW_MAXIMUM				0x00000190
  /* RAS low current */
  #define	P9000_RASLOW_CURRENT				0x00000194
  /* RAMDAC free FIFO (P9100 only, bits 12-15) and power-up configuration */
  #define	P9000_POWERUP_CONFIG				0x00000198
  #define	P9100_FREE_FIFO					0x00000198
  
  /*
   * RAMDAC registers (P9100 only)
   */
  
  #define	P9100_RAMDAC_REGISTER(index)		(0x00000200 + ((index) << 2))
  
  
  /*
   * Accelerated features
   *
   * Offsets below are relative to the following locations:
   * P9000 at 0x00180000, P9100 at 0x002000
   */
  
  /*
   * Parameter engine
   */ 
  
  /* Status register */
  #define	P9000_PE_STATUS					0x00000000
  #define	STATUS_QUAD_BUSY				0x80000000
  #define	STATUS_BLIT_BUSY				0x40000000
  #define	STATUS_PICK_DETECTED				0x00000080
  #define	STATUS_PIXEL_ERROR				0x00000040
  #define	STATUS_BLIT_ERROR				0x00000020
  #define	STATUS_QUAD_ERROR				0x00000010
  #define	STATUS_QUAD_CONCAVE				0x00000008
  #define	STATUS_QUAD_OUTSIDE				0x00000004
  #define	STATUS_QUAD_INSIDE				0x00000002
  #define	STATUS_QUAD_STRADDLE				0x00000001
  
  /* Engine arguments / operation triggers */
  #define	P9000_PE_BLIT					0x00000004
  #define	P9000_PE_QUAD					0x00000008
  #define	P9000_PE_PIXEL8					0x0000000c
  #define	P9000_PE_NEXTPIXELS				0x00000014
  #define	P9000_PE_PIXEL1(index)			(0x00000080 + ((index) << 2))
  
  /* Control and conditions registers */
  
  /* Out of range */
  #define	P9000_PE_OOR					0x00000184
  /* Index register (0-3, for meta coordinates) */
  #define	P9000_PE_INDEX					0x0000018c
  /* Window offset (16x16)*/
  #define	P9000_PE_WINOFFSET				0x00000190
  /* Clipping window */
  #define	P9000_PE_WINMIN					0x00000194
  #define	P9000_PE_WINMAX					0x00000198
  /* X Clip register */
  #define	P9000_X_CLIPPING				0x000001a0
  /* Y Clip register */
  #define	P9000_Y_CLIPPING				0x000001a4
  /* X Edge Less Than register */
  #define	P9000_X_EDGE_LESS				0x000001a8
  /* X Edge Greater Than register */
  #define	P9000_X_EDGE_GREATER				0x000001ac
  /* Y Edge Less Than register */
  #define	P9000_Y_EDGE_LESS				0x000001b0
  /* Y Edge Greater Than register */
  #define	P9000_Y_EDGE_GREATER				0x000001b4
  
  /*
   * Drawing engine
   */
  
  /* Colors - 8 bit for P9000, 32 bit for P9100 */
  #define	P9000_DE_FG_COLOR				0x00000200
  #define	P9000_DE_BG_COLOR				0x00000204
  #define	P9100_DE_COLOR0					0x00000200
  #define	P9100_DE_COLOR1					0x00000204
  #define	P9100_DE_COLOR2					0x00000238
  #define	P9100_DE_COLOR3					0x0000023c
  
  /* How to encode a colors in 8 and 16 bit mode, for the P9100 */
  #define	P9100_COLOR8(c)		((c) | ((c) << 8) | ((c) << 16) | ((c) << 24))
  #define	P9100_COLOR16(c)	((c) | ((c) << 16))
  
  /* Plane mask (8 bits on P9000, 32 bits on P9100) */
  #define	P9000_DE_PLANEMASK				0x00000208
  
  /* Drawing mode */
  #define	P9000_DE_DRAWMODE				0x0000020c
  #define	DM_PICK_CONTROL					0x00000008
  #define	DM_PICK_ENABLE					0x00000004
  #define	DM_BUFFER_CONTROL				0x00000002
  #define	DM_BUFFER_ENABLE0				0x00000000
  #define	DM_BUFFER_ENABLE1				0x00000001
  
  /* Pattern Origin (4 bit x 4 bit offset) */
  #define	P9000_DE_PATTERN_ORIGIN_X			0x00000210
  #define	P9000_DE_PATTERN_ORIGIN_Y			0x00000214
  
  /* Raster operation */
  #define	P9000_DE_RASTER					0x00000218
  #define	P9100_RASTER_NO_SOLID				0x00002000
  #define	P9100_RASTER_PATTERN_4COLOR			0x00004000
  #define	P9100_RASTER_PIXEL1_TRANSPARENT			0x00008000
  #define	P9000_RASTER_QUAD_OVERSIZE			0x00010000
  #define	P9000_RASTER_QUAD_PATTERN			0x00020000
  
  /* Raster minterms */
  #define	P9000_RASTER_SRC				0xcccc
  #define	P9000_RASTER_DST				0xaaaa
  #define	P9000_RASTER_PATTERN				0xff00
  #define	P9000_RASTER_MASK				0xffff
  #define	P9100_RASTER_SRC				0x00cc
  #define	P9100_RASTER_DST				0x00aa
  #define	P9100_RASTER_PATTERN				0x00f0
  #define	P9100_RASTER_MASK				0x00ff
  
  /* Pixel8 excess storage */
  #define	P9000_DE_PIXEL8					0x0000021c
  
  /* Clipping window - same as in PE */
  #define	P9000_DE_WINMIN					0x00000220
  #define	P9000_DE_WINMAX					0x00000224
  
  /* Quad pattern - up to 4 items on P9000, 8 on P9100 */
  #define	P9000_DE_PATTERN(index)			(0x00000280 + ((index) << 2))
  
  /* User pattern - up to 4 items */
  #define	P9000_DE_USER(index)			(0x00000290 + ((index) << 2))
  
  /* Byte clipping window */
  #define	P9100_DE_B_WINMIN				0x000002a0
  #define	P9100_DE_B_WINMAX				0x000002a4
  
  /*
   * Coordinates
   */
  
  /* 32 bit X value */
  #define	P9000_COORD_X					0x00000008
  /* 32 bit Y value */
  #define	P9000_COORD_Y					0x00000010
  /* 16 bit X, 16 bit Y values packed */
  #define	P9000_COORD_XY					0x00000018
  
  /* Absolute (screen) coordinates */
  #define	P9000_COORD_ABS					0x00000000
  /* Relative (in-window) coordinates */
  #define	P9000_COORD_REL					0x00000020
  
  /* How to pack a x16y16 value - note that they are in fact 12 bit values */
  #define	P9000_COORDS(x,y)	((((x) & 0x0fff) << 16) | ((y) & 0x0fff))
  
  /* Device coordinates - 4 edges */
  #define	P9000_DC_COORD(index)			(0x00001000 + ((index) * 0x40))
  
  /* Load coordinates */
  #define	P9000_LC_POINT					0x00001200
  #define	P9000_LC_LINE					0x00001240
  #define	P9000_LC_TRI					0x00001280
  #define	P9000_LC_QUAD					0x000012c0
  #define	P9000_LC_RECT					0x00001300
  