text: var config = {
      type: Phaser.AUTO,
      width: 1024,
      height: 768,
      parent: 'phaser-example',
      scene: {
          preload: preload,
          create: create
      }
  };
  
  var game = new Phaser.Game(config);
  
  function preload ()
  {
      this.load.pack('pack', 'assets/loader-tests/pack4.json');
  }
  
  function create ()
  {
      var atlasTexture = this.textures.get('megaset');
  
      var frames = atlasTexture.getFrameNames();
  
      for (var i = 0; i < frames.length; i++)
      {
          var x = Phaser.Math.Between(0, 1024);
          var y = Phaser.Math.Between(0, 768);
  
          this.add.image(x, y, 'megaset', frames[i]);
      }
  }
  