text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  #include <assert.h>
  #include <exception>
  
  // UnityEngine.Networking.DownloadHandler
  struct DownloadHandler_t4125766536;
  // System.String
  struct String_t;
  struct DownloadHandler_t4125766536_marshaled_pinvoke;
  struct DownloadHandler_t4125766536_marshaled_com;
  
  #include "codegen/il2cpp-codegen.h"
  #include "mscorlib_System_String7231557.h"
  #include "UnityEngine_UnityEngine_Hash128346790303.h"
  #include "UnityEngine_UnityEngine_Networking_DownloadHandler4125766536.h"
  #include "UnityEngine_UnityEngine_AudioType794660134.h"
  
  // System.Void UnityEngine.Networking.DownloadHandler::.ctor()
  extern "C"  void DownloadHandler__ctor_m2530543973 (DownloadHandler_t4125766536 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void UnityEngine.Networking.DownloadHandler::InternalCreateBuffer()
  extern "C"  void DownloadHandler_InternalCreateBuffer_m90273976 (DownloadHandler_t4125766536 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void UnityEngine.Networking.DownloadHandler::InternalCreateTexture(System.Boolean)
  extern "C"  void DownloadHandler_InternalCreateTexture_m3794532220 (DownloadHandler_t4125766536 * __this, bool ___readable0, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void UnityEngine.Networking.DownloadHandler::InternalCreateAssetBundle(System.String,System.UInt32)
  extern "C"  void DownloadHandler_InternalCreateAssetBundle_m2968064314 (DownloadHandler_t4125766536 * __this, String_t* ___url0, uint32_t ___crc1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void UnityEngine.Networking.DownloadHandler::InternalCreateAssetBundle(System.String,UnityEngine.Hash128,System.UInt32)
  extern "C"  void DownloadHandler_InternalCreateAssetBundle_m4164801108 (DownloadHandler_t4125766536 * __this, String_t* ___url0, Hash128_t346790303  ___hash1, uint32_t ___crc2, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void UnityEngine.Networking.DownloadHandler::INTERNAL_CALL_InternalCreateAssetBundle(UnityEngine.Networking.DownloadHandler,System.String,UnityEngine.Hash128&,System.UInt32)
  extern "C"  void DownloadHandler_INTERNAL_CALL_InternalCreateAssetBundle_m900957164 (Il2CppObject * __this /* static, unused */, DownloadHandler_t4125766536 * ___self0, String_t* ___url1, Hash128_t346790303 * ___hash2, uint32_t ___crc3, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void UnityEngine.Networking.DownloadHandler::InternalCreateAudioClip(System.String,UnityEngine.AudioType)
  extern "C"  void DownloadHandler_InternalCreateAudioClip_m3659398341 (DownloadHandler_t4125766536 * __this, String_t* ___url0, int32_t ___audioType1, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void UnityEngine.Networking.DownloadHandler::InternalDestroy()
  extern "C"  void DownloadHandler_InternalDestroy_m2735807296 (DownloadHandler_t4125766536 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void UnityEngine.Networking.DownloadHandler::Finalize()
  extern "C"  void DownloadHandler_Finalize_m2272026845 (DownloadHandler_t4125766536 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void UnityEngine.Networking.DownloadHandler::Dispose()
  extern "C"  void DownloadHandler_Dispose_m799551586 (DownloadHandler_t4125766536 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  
  // Methods for marshaling
  struct DownloadHandler_t4125766536;
  struct DownloadHandler_t4125766536_marshaled_pinvoke;
  
  extern "C" void DownloadHandler_t4125766536_marshal_pinvoke(const DownloadHandler_t4125766536& unmarshaled, DownloadHandler_t4125766536_marshaled_pinvoke& marshaled);
  extern "C" void DownloadHandler_t4125766536_marshal_pinvoke_back(const DownloadHandler_t4125766536_marshaled_pinvoke& marshaled, DownloadHandler_t4125766536& unmarshaled);
  extern "C" void DownloadHandler_t4125766536_marshal_pinvoke_cleanup(DownloadHandler_t4125766536_marshaled_pinvoke& marshaled);
  
  // Methods for marshaling
  struct DownloadHandler_t4125766536;
  struct DownloadHandler_t4125766536_marshaled_com;
  
  extern "C" void DownloadHandler_t4125766536_marshal_com(const DownloadHandler_t4125766536& unmarshaled, DownloadHandler_t4125766536_marshaled_com& marshaled);
  extern "C" void DownloadHandler_t4125766536_marshal_com_back(const DownloadHandler_t4125766536_marshaled_com& marshaled, DownloadHandler_t4125766536& unmarshaled);
  extern "C" void DownloadHandler_t4125766536_marshal_com_cleanup(DownloadHandler_t4125766536_marshaled_com& marshaled);
  