text: #include "RwAPI.h"
  #include "../DebugUtils/DebugLogger.h"
  #include "../Engine/D3D11Impl/ImageBuffers/D3D11Texture2D.h"
  #include "../Engine/IRenderer.h"
  #include "../Engine/RwRenderEngine.h"
  #include "Engine/Common/IRenderingContext.h"
  #include "RWUtils/RwRHConvert.h"
  #include "RwPointerTables.h"
  