text: // This file auto generated by plugin for ida pro. Generated code only for x64. Please, dont change manually
  #pragma once
  
  #include <common/common.h>
  #include <_base_fld.hpp>
  
  
  START_ATF_NAMESPACE
      struct  _RingItem_fld : _base_fld
      {
          int m_bExist;
          char m_strModel[64];
          int m_nIconIDX;
          char m_strName[64];
          int m_nKindClt;
          int m_nItemGrade;
          int m_nFixPart;
          char m_strCivil[64];
          int m_nLevelLim;
          int m_nUpLevelLim;
          int m_nClassGradeLim;
          int m_nMoney;
          int m_nStdPrice;
          int m_nStdPoint;
          int m_nGoldPoint;
          int m_nKillPoint;
          int m_nProcPoint;
          int m_nStoragePrice;
          int m_bAbr;
          int m_nEffState;
          float m_fFireTol;
          float m_fWaterTol;
          float m_fSoilTol;
          float m_fWindTol;
          int m_nEff1Code;
          float m_fEff1Unit;
          int m_nEff2Code;
          float m_fEff2Unit;
          int m_nEff3Code;
          float m_fEff3Unit;
          int m_nEff4Code;
          float m_fEff4Unit;
          int m_bSell;
          int m_bExchange;
          int m_bGround;
          int m_bStoragePossible;
          int m_bUseableNormalAcc;
          char m_strTooltipIndex[64];
          int m_bIsCash;
          int m_bIsTime;
      };
  END_ATF_NAMESPACE
  