text: #include <std.h>
  #include "../defs.h"
  inherit MONSTER;
  
  void create()
  {
      ::create();
      set_name("ogre");
      set_id(({ "ogre", "ogre mercenary", "monster" }));
      set_short("An ogre mercenary");
      set_long("An ogre stands before you, towering nearly ten " +
               "feet tall.  Pale yellow skin, riddled with brown warts, " +
               "partially covered in animal hide clothing.  Long, dark " +
               "hair hangs well past his shoulders, and looks as if it " +
               "has never been washed.  Somehow, he smells worse than " +
               "he looks.");
      set_race("ogre");
      set_body_type("human");
      set_gender("male");
      set_hd(10, 2);
      set_level(11);
      set_size(3);
      set("aggressive", 25);
      set_class("fighter");
      set_mlevel("fighter", 10);
      set_property("full attacks", 1);
      set_hp(random(25) + 100);
      set_exp(1300);
      set_overall_ac(2);
      set_alignment(9);
      set_stats("strength", 20);
      new(OBJ + "lclub")->move(TO);
      command("wield club");
      set_emotes(10, ({
          "The ogre drools hungrily at you.",
          "The ogre grunts:  %^RED%^Me hungry.  You food.%^RESET%^",
          "The ogre glares at you and says:  %^RED%^Me bash head in." +
          "%^RESET%^"
      }), 1);
  }
  