text: module.exports = {
  
  //---------------------------------------------------------------------
  // Action Name
  //
  // This is the name of the action displayed in the editor.
  //---------------------------------------------------------------------
  
  name: "Control Member Data",
  
  //---------------------------------------------------------------------
  // Action Section
  //
  // This is the section the action will fall into.
  //---------------------------------------------------------------------
  
  section: "Member Control",
  
  //---------------------------------------------------------------------
  // Action Subtitle
  //
  // This function generates the subtitle displayed next to the name.
  //---------------------------------------------------------------------
  
  subtitle: function(data) {
  	const channels = ['Mentioned User', 'Command Author', 'Temp Variable', 'Server Variable', 'Global Variable'];
  	return `${channels[parseInt(data.member)]} (${data.dataName}) ${data.changeType === "1" ? "+=" : "="} ${data.value}`;
  },
  
  //---------------------------------------------------------------------
  // Action Fields
  //
  // These are the fields for the action. These fields are customized
  // by creating elements with corresponding IDs in the HTML. These
  // are also the names of the fields stored in the action's JSON data.
  //---------------------------------------------------------------------
  
  fields: ["member", "varName", "dataName", "changeType", "value"],
  
  //---------------------------------------------------------------------
  // Command HTML
  //
  // This function returns a string containing the HTML used for
  // editting actions. 
  //
  // The "isEvent" parameter will be true if this action is being used
  // for an event. Due to their nature, events lack certain information, 
  // so edit the HTML to reflect this.
  //
  // The "data" parameter stores constants for select elements to use. 
  // Each is an array: index 0 for commands, index 1 for events.
  // The names are: sendTargets, members, roles, channels, 
  //                messages, servers, variables
  //---------------------------------------------------------------------
  
  html: function(isEvent, data) {
  	return `
  <div>
  	<div style="float: left; width: 35%;">
  		Member:<br>
  		<select id="member" class="round" onchange="glob.memberChange(this, 'varNameContainer')">
  			${data.members[isEvent ? 1 : 0]}
  		</select>
  	</div>
  	<div id="varNameContainer" style="display: none; float: right; width: 60%;">
  		Variable Name:<br>
  		<input id="varName" class="round" type="text" list="variableList">
  	</div>
  </div><br><br><br>
  <div style="padding-top: 8px;">
  	<div style="float: left; width: 50%;">
  		Data Name:<br>
  		<input id="dataName" class="round" type="text">
  	</div>
  	<div style="float: left; width: 45%;">
  		Control Type:<br>
  		<select id="changeType" class="round">
  			<option value="0" selected>Set Value</option>
  			<option value="1">Add Value</option>
  		</select>
  	</div>
  </div><br><br><br>
  <div style="padding-top: 8px;">
  	Value:<br>
  	<input id="value" class="round" type="text" name="is-eval"><br>
  </div>`
  },
  
  //---------------------------------------------------------------------
  // Action Editor Init Code
  //
  // When the HTML is first applied to the action editor, this code
  // is also run. This helps add modifications or setup reactionary
  // functions for the DOM elements.
  //---------------------------------------------------------------------
  
  init: function() {
  	const {glob, document} = this;
  
  	glob.memberChange(document.getElementById('member'), 'varNameContainer')
  },
  
  //---------------------------------------------------------------------
  // Action Bot Function
  //
  // This is the function for the action within the Bot's Action class.
  // Keep in mind event calls won't have access to the "msg" parameter, 
  // so be sure to provide checks for variable existance.
  //---------------------------------------------------------------------
  
  action: function(cache) {
  	const data = cache.actions[cache.index];
  	const type = parseInt(data.member);
  	const varName = this.evalMessage(data.varName, cache);
  	const member = this.getMember(type, varName, cache);
  	if(member && member.setData) {
  		const dataName = this.evalMessage(data.dataName, cache);
  		const isAdd = Boolean(data.changeType === "1");
  		let val = this.evalMessage(data.value, cache);
  		try {
  			val = this.eval(val, cache);
  		} catch(e) {
  			this.displayError(data, cache, e);
  		}
  		if(val !== undefined) {
  			if(isAdd) {
  				member.addData(dataName, val);
  			} else {
  				member.setData(dataName, val);
  			}
  		}
  	}
  	this.callNextAction(cache);
  },
  
  //---------------------------------------------------------------------
  // Action Bot Mod
  //
  // Upon initialization of the bot, this code is run. Using the bot's
  // DBM namespace, one can add/modify existing functions if necessary.
  // In order to reduce conflictions between mods, be sure to alias
  // functions you wish to overwrite.
  //---------------------------------------------------------------------
  
  mod: function(DBM) {
  }
  
  }; // End of module