text: #include "steam_defs.h"
  #pragma push_macro("__cdecl")
  #undef __cdecl
  #include "steamworks_sdk_100/steam_api.h"
  #pragma pop_macro("__cdecl")
  #include "steamclient_private.h"
  #ifdef __cplusplus
  extern "C" {
  #endif
  #define SDKVER_100
  #include "struct_converters.h"
  #include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION001.h"
  int cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData(void *linux_side, AppId_t nAppID, const char * pchKey, char * pchValue, int cchValueMax)
  {
      return ((ISteamApps*)linux_side)->GetAppData((AppId_t)nAppID, (const char *)pchKey, (char *)pchValue, (int)cchValueMax);
  }
  
  #ifdef __cplusplus
  }
  #endif
  