text: #include <ultra64.h>
  #include "sm64.h"
  #include "surface_terrains.h"
  #include "moving_texture_macros.h"
  #include "level_misc_macros.h"
  #include "macro_preset_names.h"
  #include "special_preset_names.h"
  #include "textures.h"
  
  #include "make_const_nonconst.h"
  #include "levels/bowser_1/texture.inc.c"
  #include "levels/bowser_1/areas/1/1/model.inc.c"
  #include "levels/bowser_1/areas/1/collision.inc.c"
  