text: // Generated by Haxe 4.1.4
  #ifndef INCLUDED_flixel_input_FlxKeyManager
  #define INCLUDED_flixel_input_FlxKeyManager
  
  #ifndef HXCPP_H
  #include <hxcpp.h>
  #endif
  
  #ifndef INCLUDED_flixel_input_IFlxInputManager
  #include <flixel/input/IFlxInputManager.h>
  #endif
  HX_DECLARE_CLASS2(flixel,input,FlxInput)
  HX_DECLARE_CLASS2(flixel,input,FlxKeyManager)
  HX_DECLARE_CLASS2(flixel,input,IFlxInput)
  HX_DECLARE_CLASS2(flixel,input,IFlxInputManager)
  HX_DECLARE_CLASS2(flixel,util,IFlxDestroyable)
  HX_DECLARE_CLASS1(haxe,IMap)
  HX_DECLARE_CLASS2(haxe,ds,IntMap)
  HX_DECLARE_CLASS2(openfl,events,Event)
  HX_DECLARE_CLASS2(openfl,events,KeyboardEvent)
  
  namespace flixel{
  namespace input{
  
  
  class HXCPP_CLASS_ATTRIBUTES FlxKeyManager_obj : public ::hx::Object
  {
  	public:
  		typedef ::hx::Object super;
  		typedef FlxKeyManager_obj OBJ_;
  		FlxKeyManager_obj();
  
  	public:
  		enum { _hx_ClassId = 0x5fcf46d2 };
  
  		void __construct( ::Dynamic createKeyList);
  		inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="flixel.input.FlxKeyManager")
  			{ return ::hx::Object::operator new(inSize,inContainer,inName); }
  		inline void *operator new(size_t inSize, int extra)
  			{ return ::hx::Object::operator new(inSize+extra,true,"flixel.input.FlxKeyManager"); }
  		static ::hx::ObjectPtr< FlxKeyManager_obj > __new( ::Dynamic createKeyList);
  		static ::hx::ObjectPtr< FlxKeyManager_obj > __alloc(::hx::Ctx *_hx_ctx, ::Dynamic createKeyList);
  		static void * _hx_vtable;
  		static Dynamic __CreateEmpty();
  		static Dynamic __Create(::hx::DynamicArray inArgs);
  		//~FlxKeyManager_obj();
  
  		HX_DO_RTTI_ALL;
  		::hx::Val __Field(const ::String &inString, ::hx::PropertyAccess inCallProp);
  		::hx::Val __SetField(const ::String &inString,const ::hx::Val &inValue, ::hx::PropertyAccess inCallProp);
  		void __GetFields(Array< ::String> &outFields);
  		static void __register();
  		void __Mark(HX_MARK_PARAMS);
  		void __Visit(HX_VISIT_PARAMS);
  		bool _hx_isInstanceOf(int inClassId);
  		void *_hx_getInterface(int inHash);
  		::String __ToString() const { return HX_("FlxKeyManager",80,0d,a1,b0); }
  
  		bool enabled;
  		::cpp::VirtualArray preventDefaultKeys;
  		 ::Dynamic pressed;
  		 ::Dynamic justPressed;
  		 ::Dynamic released;
  		 ::Dynamic justReleased;
  		::Array< ::Dynamic> _keyListArray;
  		 ::haxe::ds::IntMap _keyListMap;
  		bool anyPressed(::cpp::VirtualArray KeyArray);
  		::Dynamic anyPressed_dyn();
  
  		bool anyJustPressed(::cpp::VirtualArray KeyArray);
  		::Dynamic anyJustPressed_dyn();
  
  		bool anyJustReleased(::cpp::VirtualArray KeyArray);
  		::Dynamic anyJustReleased_dyn();
  
  		int firstPressed();
  		::Dynamic firstPressed_dyn();
  
  		int firstJustPressed();
  		::Dynamic firstJustPressed_dyn();
  
  		int firstJustReleased();
  		::Dynamic firstJustReleased_dyn();
  
  		bool checkStatus( ::Dynamic KeyCode,int Status);
  		::Dynamic checkStatus_dyn();
  
  		::Array< ::Dynamic> getIsDown();
  		::Dynamic getIsDown_dyn();
  
  		void destroy();
  		::Dynamic destroy_dyn();
  
  		void reset();
  		::Dynamic reset_dyn();
  
  		void update();
  		::Dynamic update_dyn();
  
  		bool checkKeyArrayState(::cpp::VirtualArray KeyArray,int State);
  		::Dynamic checkKeyArrayState_dyn();
  
  		virtual void onKeyUp( ::openfl::events::KeyboardEvent event);
  		::Dynamic onKeyUp_dyn();
  
  		virtual void onKeyDown( ::openfl::events::KeyboardEvent event);
  		::Dynamic onKeyDown_dyn();
  
  		void handlePreventDefaultKeys(int keyCode, ::openfl::events::KeyboardEvent event);
  		::Dynamic handlePreventDefaultKeys_dyn();
  
  		bool inKeyArray(::cpp::VirtualArray KeyArray, ::openfl::events::KeyboardEvent Event);
  		::Dynamic inKeyArray_dyn();
  
  		virtual int resolveKeyCode( ::openfl::events::KeyboardEvent e);
  		::Dynamic resolveKeyCode_dyn();
  
  		void updateKeyStates(int KeyCode,bool Down);
  		::Dynamic updateKeyStates_dyn();
  
  		void onFocus();
  		::Dynamic onFocus_dyn();
  
  		void onFocusLost();
  		::Dynamic onFocusLost_dyn();
  
  		 ::flixel::input::FlxInput getKey(int KeyCode);
  		::Dynamic getKey_dyn();
  
  };
  
  } // end namespace flixel
  } // end namespace input
  
  #endif /* INCLUDED_flixel_input_FlxKeyManager */ 
  