text: /*
   *  offxWWScreen.h
   *  WailWell
   *
   *  Created by James George on 1/29/12.
   *  Copyright 2012 __MyCompanyName__. All rights reserved.
   *
   */
  
  #pragma once
  #include "ofMain.h"
  
  class ofxWWScreen {
    public:
  	
  	//in texture space of the renderer FBO
  	ofRectangle sourceRect;
  	
  	//in pixel space of the output canvas
  	ofRectangle destRect;
  	
  	//how is it rotated
  	ofOrientation orientation;
  
  	vector<bool> selectedVertices;
  	
  };
  
  