text: /*
   * fg_init_android.c
   *
   * Various freeglut initialization functions.
   *
   * Copyright (C) 2012  Sylvain Beucler
   *
   * Permission is hereby granted, free of charge, to any person obtaining a
   * copy of this software and associated documentation files (the "Software"),
   * to deal in the Software without restriction, including without limitation
   * the rights to use, copy, modify, merge, publish, distribute, sublicense,
   * and/or sell copies of the Software, and to permit persons to whom the
   * Software is furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included
   * in all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
   * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
   * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
   * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
   * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
   */
  
  #include <GL/freeglut.h>
  #include "fg_internal.h"
  #include "fg_init.h"
  #include "egl/fg_init_egl.h"
  
  void fgPlatformInitialize()
  {
    fghPlatformInitializeEGL();
  
    /* Get start time */
    fgState.Time = fgSystemTime();
  
    fgState.Initialised = GL_TRUE;
  }
  
  void fgPlatformCloseDisplay()
  {
    fghPlatformCloseDisplayEGL();
  }
  
  /**
   * Close joystick and serial input devices
   */
  void fgPlatformDeinitialiseInputDevices ( void )
  {
      fghCloseInputDevices ();
      fgState.JoysticksInitialised = GL_FALSE;
      fgState.InputDevsInitialised = GL_FALSE;
  }
  