text: // Active.cpp
  
  #include "Active.h"
  
  void Active::set_activation(const bool& to_activate) {
      has_been_activated = to_activate;
  }
  
  bool Active::get_activation()const {
      return has_been_activated;
  }
  
  void Active::set_passive(Passive* to_pass) {
      passive_tile = to_pass;
  }
  
  //Active::Active() {
  //    has_been_activated = false;
  //    char_ptr = 0;
  //    passive_tile = 0;
  //}
  //
  //Active::Active(const Active& orig) : Tile(orig) {
  //}
  
  Active::~Active() {
  }