text: [{"Owner":"kpko","Date":"2015-01-15T17:44:40Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_Hi_co__lt_/p_gt__lt_p_gt_I_t_m having two problems with the exporter for Blender at the moment._lt_/p_gt__lt_p_gt_I have 3 key frames in my animation in Blender_co_ the exporter exports 100 key frames (one for each frame in the animation). This doesn_t_t really make sense to me_co_ since we could use those 3 key frames and interpolate. Which leads to my second problem..._lt_/p_gt__lt_p_gt_Babylon.js doesn_t_t support interpolation between matrices. I animated the position and rotation of a bone in Blender_co_ so it should export the key frames with the position as a vector3 and the rotation as a quaternion - both data types where Babylon.js could interpolate by itself. Shouldn_t_t the exporter export the simple vectors and quaternions? Or is it possible to somehow interpolate between matrices?_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Wingnut","Date":"2015-02-20T16:15:27Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_Sorry it_t_s taken so long to get a reply_co_ kpko.  Any solves found? _lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_Maybe take a look at _lt_a href_eq__qt_http_dd_//babylondoc.azurewebsites.net/page.php?p_eq_24666_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//babylondoc.azurewebsites.net/page.php?p_eq_24666_lt_/a_gt_ ._lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_blockquote data-ipsquote_eq__qt__qt_ class_eq__qt_ipsQuote_qt__gt__lt_div_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt_dataType _dd_ number_lt_/p_gt__lt_p_gt_The kind of value affected by the animation _dd_ ANIMATIONTYPE_FLOAT_co_ ANIMATIONTYPE_VECTOR3_co_ ANIMATIONTYPE_QUATERNION_co_ ANIMATIONTYPE_MATRIX_co_ ANIMATIONTYPE_COLOR3_lt_/p_gt__lt_/div_gt__lt_/blockquote_gt__lt_p_gt_I_t_m not experienced in this_co_ but_co_ ANIMATIONTYPE_MATRIX _lt_u_gt__lt_strong_gt_is_lt_/strong_gt__lt_/u_gt_ listed.  *shrug*  Maybe 3-keyframe matrix anim/interpolation is available_co_ there.  Thoughts_co_ from anyone? _lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt__lt_a href_eq__qt_http_dd_//babylondoc.azurewebsites.net/search.php?q_eq_ANIMATIONTYPE_MATRIX_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//babylondoc.azurewebsites.net/search.php?q_eq_ANIMATIONTYPE_MATRIX_lt_/a_gt__lt_/p_gt__lt_p_gt_(This is a test link for the BabylonDoc searcher.  Ignore or enjoy.)  _lt_img src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ alt_eq__qt__dd_)_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ width_eq__qt_20_qt_ height_eq__qt_20_qt__gt__lt_/p_gt__lt_p_gt_ _lt_/p_gt__lt_p_gt__lt_a href_eq__qt_https_dd_//github.com/BabylonJS/Babylon.js/search?utf8_eq_%E2%9C%93&amp_sm_q_eq_ANIMATIONTYPE_MATRIX_qt_ rel_eq__qt_external nofollow_qt__gt_https_dd_//github.com/BabylonJS/Babylon.js/search?utf8_eq_%E2%9C%93&amp_sm_q_eq_ANIMATIONTYPE_MATRIX_lt_/a_gt__lt_/p_gt__lt_p_gt_(This is a test link for the Babylon GitHub searcher.  Ignore or enjoy.)  _lt_img src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ alt_eq__qt__dd_)_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ width_eq__qt_20_qt_ height_eq__qt_20_qt__gt__lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"}]