text: #pragma once
  #include "ImGui/imgui.h"
  #include <SDL2/SDL.h>
  #include "Graphics/WindowManager.h"
  #include "ImGui/backends/imgui_impl_opengl3.h"
  #include "ImGui/backends/imgui_impl_sdl.h"
  #include "GUI/IWindow.h"
  
  // Temporary, moving these here to clean up GameManager
  void InitImGui();
  void ImGuiTick();