text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Including type: System.Enum
  #include "System/Enum.hpp"
  // Completed includes
  // Type namespace: UnityEngine.XR
  namespace UnityEngine::XR {
    // Forward declaring type: AvailableTrackingData
    struct AvailableTrackingData;
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  DEFINE_IL2CPP_ARG_TYPE(UnityEngine::XR::AvailableTrackingData, "UnityEngine.XR", "AvailableTrackingData");
  // Type namespace: UnityEngine.XR
  namespace UnityEngine::XR {
    // Size: 0x4
    #pragma pack(push, 1)
    // Autogenerated type: UnityEngine.XR.AvailableTrackingData
    // [TokenAttribute] Offset: FFFFFFFF
    // [FlagsAttribute] Offset: FFFFFFFF
    struct AvailableTrackingData/*, public System::Enum*/ {
      public:
      #ifdef USE_CODEGEN_FIELDS
      public:
      #else
      protected:
      #endif
      // public System.Int32 value__
      // Size: 0x4
      // Offset: 0x0
      int value;
      // Field size check
      static_assert(sizeof(int) == 0x4);
      public:
      // Creating value type constructor for type: AvailableTrackingData
      constexpr AvailableTrackingData(int value_ = {}) noexcept : value{value_} {}
      // Creating interface conversion operator: operator System::Enum
      operator System::Enum() noexcept {
        return *reinterpret_cast<System::Enum*>(this);
      }
      // Creating conversion operator: operator int
      constexpr operator int() const noexcept {
        return value;
      }
      // static field const value: static public UnityEngine.XR.AvailableTrackingData None
      static constexpr const int None = 0;
      // Get static field: static public UnityEngine.XR.AvailableTrackingData None
      static UnityEngine::XR::AvailableTrackingData _get_None();
      // Set static field: static public UnityEngine.XR.AvailableTrackingData None
      static void _set_None(UnityEngine::XR::AvailableTrackingData value);
      // static field const value: static public UnityEngine.XR.AvailableTrackingData PositionAvailable
      static constexpr const int PositionAvailable = 1;
      // Get static field: static public UnityEngine.XR.AvailableTrackingData PositionAvailable
      static UnityEngine::XR::AvailableTrackingData _get_PositionAvailable();
      // Set static field: static public UnityEngine.XR.AvailableTrackingData PositionAvailable
      static void _set_PositionAvailable(UnityEngine::XR::AvailableTrackingData value);
      // static field const value: static public UnityEngine.XR.AvailableTrackingData RotationAvailable
      static constexpr const int RotationAvailable = 2;
      // Get static field: static public UnityEngine.XR.AvailableTrackingData RotationAvailable
      static UnityEngine::XR::AvailableTrackingData _get_RotationAvailable();
      // Set static field: static public UnityEngine.XR.AvailableTrackingData RotationAvailable
      static void _set_RotationAvailable(UnityEngine::XR::AvailableTrackingData value);
      // static field const value: static public UnityEngine.XR.AvailableTrackingData VelocityAvailable
      static constexpr const int VelocityAvailable = 4;
      // Get static field: static public UnityEngine.XR.AvailableTrackingData VelocityAvailable
      static UnityEngine::XR::AvailableTrackingData _get_VelocityAvailable();
      // Set static field: static public UnityEngine.XR.AvailableTrackingData VelocityAvailable
      static void _set_VelocityAvailable(UnityEngine::XR::AvailableTrackingData value);
      // static field const value: static public UnityEngine.XR.AvailableTrackingData AngularVelocityAvailable
      static constexpr const int AngularVelocityAvailable = 8;
      // Get static field: static public UnityEngine.XR.AvailableTrackingData AngularVelocityAvailable
      static UnityEngine::XR::AvailableTrackingData _get_AngularVelocityAvailable();
      // Set static field: static public UnityEngine.XR.AvailableTrackingData AngularVelocityAvailable
      static void _set_AngularVelocityAvailable(UnityEngine::XR::AvailableTrackingData value);
      // static field const value: static public UnityEngine.XR.AvailableTrackingData AccelerationAvailable
      static constexpr const int AccelerationAvailable = 16;
      // Get static field: static public UnityEngine.XR.AvailableTrackingData AccelerationAvailable
      static UnityEngine::XR::AvailableTrackingData _get_AccelerationAvailable();
      // Set static field: static public UnityEngine.XR.AvailableTrackingData AccelerationAvailable
      static void _set_AccelerationAvailable(UnityEngine::XR::AvailableTrackingData value);
      // static field const value: static public UnityEngine.XR.AvailableTrackingData AngularAccelerationAvailable
      static constexpr const int AngularAccelerationAvailable = 32;
      // Get static field: static public UnityEngine.XR.AvailableTrackingData AngularAccelerationAvailable
      static UnityEngine::XR::AvailableTrackingData _get_AngularAccelerationAvailable();
      // Set static field: static public UnityEngine.XR.AvailableTrackingData AngularAccelerationAvailable
      static void _set_AngularAccelerationAvailable(UnityEngine::XR::AvailableTrackingData value);
      // Get instance field reference: public System.Int32 value__
      int& dyn_value__();
    }; // UnityEngine.XR.AvailableTrackingData
    #pragma pack(pop)
    static check_size<sizeof(AvailableTrackingData), 0 + sizeof(int)> __UnityEngine_XR_AvailableTrackingDataSizeCheck;
    static_assert(sizeof(AvailableTrackingData) == 0x4);
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  