text: /** @license React v17.0.2
   * react.development.js
   *
   * Copyright (c) Facebook, Inc. and its affiliates.
   *
   * This source code is licensed under the MIT license found in the
   * LICENSE file in the root directory of this source tree.
   */
  (function (global, factory) {
    typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
      typeof define === 'function' && define.amd ? define(['exports'], factory) :
        (global = global || self, factory(global.React = {}))
  }(this, (function (exports) {
  
    // TODO: this is special because it gets imported during build.
    const ReactVersion = '17.0.2'
  
    // ATTENTION
    // When adding new symbols to this file,
    // Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols'
    // The Symbol used to tag the ReactElement-like types. If there is no native Symbol
    // nor polyfill, then a plain number is used for performance.
    let REACT_ELEMENT_TYPE = 0xeac7
    let REACT_PORTAL_TYPE = 0xeaca
    exports.Fragment = 0xeacb
    exports.StrictMode = 0xeacc
    exports.Profiler = 0xead2
    let REACT_PROVIDER_TYPE = 0xeacd
    let REACT_CONTEXT_TYPE = 0xeace
    let REACT_FORWARD_REF_TYPE = 0xead0
    exports.Suspense = 0xead1
    let REACT_SUSPENSE_LIST_TYPE = 0xead8
    let REACT_MEMO_TYPE = 0xead3
    let REACT_LAZY_TYPE = 0xead4
    let REACT_BLOCK_TYPE = 0xead9
    let REACT_SERVER_BLOCK_TYPE = 0xeada
    let REACT_FUNDAMENTAL_TYPE = 0xead5
    let REACT_SCOPE_TYPE = 0xead7
    let REACT_OPAQUE_ID_TYPE = 0xeae0
    let REACT_DEBUG_TRACING_MODE_TYPE = 0xeae1
    let REACT_OFFSCREEN_TYPE = 0xeae2
    let REACT_LEGACY_HIDDEN_TYPE = 0xeae3
  
    if (typeof Symbol === 'function' && Symbol.for) {
      const symbolFor = Symbol.for
      REACT_ELEMENT_TYPE = symbolFor('react.element')
      REACT_PORTAL_TYPE = symbolFor('react.portal')
      exports.Fragment = symbolFor('react.fragment')
      exports.StrictMode = symbolFor('react.strict_mode')
      exports.Profiler = symbolFor('react.profiler')
      REACT_PROVIDER_TYPE = symbolFor('react.provider')
      REACT_CONTEXT_TYPE = symbolFor('react.context')
      REACT_FORWARD_REF_TYPE = symbolFor('react.forward_ref')
      exports.Suspense = symbolFor('react.suspense')
      REACT_SUSPENSE_LIST_TYPE = symbolFor('react.suspense_list')
      REACT_MEMO_TYPE = symbolFor('react.memo')
      REACT_LAZY_TYPE = symbolFor('react.lazy')
      REACT_BLOCK_TYPE = symbolFor('react.block')
      REACT_SERVER_BLOCK_TYPE = symbolFor('react.server.block')
      REACT_FUNDAMENTAL_TYPE = symbolFor('react.fundamental')
      REACT_SCOPE_TYPE = symbolFor('react.scope')
      REACT_OPAQUE_ID_TYPE = symbolFor('react.opaque.id')
      REACT_DEBUG_TRACING_MODE_TYPE = symbolFor('react.debug_trace_mode')
      REACT_OFFSCREEN_TYPE = symbolFor('react.offscreen')
      REACT_LEGACY_HIDDEN_TYPE = symbolFor('react.legacy_hidden')
    }
  
    const MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator
    const FAUX_ITERATOR_SYMBOL = '@@iterator'
    function getIteratorFn(maybeIterable) {
      if (maybeIterable === null || typeof maybeIterable !== 'object') {
        return null
      }
  
      const maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]
  
      if (typeof maybeIterator === 'function') {
        return maybeIterator
      }
  
      return null
    }
  
    const { hasOwnProperty } = Object.prototype
  
    const _assign = function (to, from) {
      for (const key in from) {
        if (hasOwnProperty.call(from, key)) {
          to[key] = from[key]
        }
      }
    }
  
    const assign = Object.assign || function (target, sources) {
      if (target == null) {
        throw new TypeError('Object.assign target cannot be null or undefined')
      }
  
      const to = Object(target)
  
      for (let nextIndex = 1; nextIndex < arguments.length; nextIndex++) {
        const nextSource = arguments[nextIndex]
  
        if (nextSource != null) {
          _assign(to, Object(nextSource))
        }
      }
  
      return to
    }
  
    /**
     * Keeps track of the current dispatcher.
     */
    const ReactCurrentDispatcher = {
      /**
       * @internal
       * @type {ReactComponent}
       */
      current: null
    }
  
    /**
     * Keeps track of the current batch's configuration such as how long an update
     * should suspend for if it needs to.
     */
    const ReactCurrentBatchConfig = {
      transition: 0
    }
  
    /**
     * Keeps track of the current owner.
     *
     * The current owner is the component who should own any components that are
     * currently being constructed.
     */
    const ReactCurrentOwner = {
      /**
       * @internal
       * @type {ReactComponent}
       */
      current: null
    }
  
    const ReactDebugCurrentFrame = {}
    let currentExtraStackFrame = null
    function setExtraStackFrame(stack) {
      {
        currentExtraStackFrame = stack
      }
    }
  
    {
      ReactDebugCurrentFrame.setExtraStackFrame = function (stack) {
        {
          currentExtraStackFrame = stack
        }
      } // Stack implementation injected by the current renderer.
  
  
      ReactDebugCurrentFrame.getCurrentStack = null
  
      ReactDebugCurrentFrame.getStackAddendum = function () {
        let stack = '' // Add an extra top frame while an element is being validated
  
        if (currentExtraStackFrame) {
          stack += currentExtraStackFrame
        } // Delegate to the injected renderer-specific implementation
  
  
        const impl = ReactDebugCurrentFrame.getCurrentStack
  
        if (impl) {
          stack += impl() || ''
        }
  
        return stack
      }
    }
  
    /**
     * Used by act() to track whether you're inside an act() scope.
     */
    const IsSomeRendererActing = {
      current: false
    }
  
    const ReactSharedInternals = {
      ReactCurrentDispatcher,
      ReactCurrentBatchConfig,
      ReactCurrentOwner,
      IsSomeRendererActing,
      // Used by renderers to avoid bundling object-assign twice in UMD bundles:
      assign
    }
  
    {
      ReactSharedInternals.ReactDebugCurrentFrame = ReactDebugCurrentFrame
    }
  
    // by calls to these methods by a Babel plugin.
    //
    // In PROD (or in packages without access to React internals),
    // they are left as they are instead.
  
    function warn(format) {
      {
        for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
          args[_key - 1] = arguments[_key]
        }
  
        printWarning('warn', format, args)
      }
    }
    function error(format) {
      {
        for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {
          args[_key2 - 1] = arguments[_key2]
        }
  
        printWarning('error', format, args)
      }
    }
  
    function printWarning(level, format, args) {
      // When changing this logic, you might want to also
      // update consoleWithStackDev.www.js as well.
      {
        const { ReactDebugCurrentFrame } = ReactSharedInternals
        const stack = ReactDebugCurrentFrame.getStackAddendum()
  
        if (stack !== '') {
          format += '%s'
          args = args.concat([stack])
        }
  
        const argsWithFormat = args.map(function (item) {
          return `${item}`
        }) // Careful: RN currently depends on this prefix
  
        argsWithFormat.unshift(`Warning: ${format}`) // We intentionally don't use spread (or .apply) directly because it
        // breaks IE9: https://github.com/facebook/react/issues/13610
        // eslint-disable-next-line react-internal/no-production-logging
  
        Function.prototype.apply.call(console[level], console, argsWithFormat)
      }
    }
  
    const didWarnStateUpdateForUnmountedComponent = {}
  
    function warnNoop(publicInstance, callerName) {
      {
        const _constructor = publicInstance.constructor
        const componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass'
        const warningKey = `${componentName}.${callerName}`
  
        if (didWarnStateUpdateForUnmountedComponent[warningKey]) {
          return
        }
  
        error("Can't call %s on a component that is not yet mounted. " + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName)
  
        didWarnStateUpdateForUnmountedComponent[warningKey] = true
      }
    }
    /**
     * This is the abstract API for an update queue.
     */
  
  
    const ReactNoopUpdateQueue = {
      /**
       * Checks whether or not this composite component is mounted.
       * @param {ReactClass} publicInstance The instance we want to test.
       * @return {boolean} True if mounted, false otherwise.
       * @protected
       * @final
       */
      isMounted(publicInstance) {
        return false
      },
  
      /**
       * Forces an update. This should only be invoked when it is known with
       * certainty that we are **not** in a DOM transaction.
       *
       * You may want to call this when you know that some deeper aspect of the
       * component's state has changed but `setState` was not called.
       *
       * This will not invoke `shouldComponentUpdate`, but it will invoke
       * `componentWillUpdate` and `componentDidUpdate`.
       *
       * @param {ReactClass} publicInstance The instance that should rerender.
       * @param {?function} callback Called after component is updated.
       * @param {?string} callerName name of the calling function in the public API.
       * @internal
       */
      enqueueForceUpdate(publicInstance, callback, callerName) {
        warnNoop(publicInstance, 'forceUpdate')
      },
  
      /**
       * Replaces all of the state. Always use this or `setState` to mutate state.
       * You should treat `this.state` as immutable.
       *
       * There is no guarantee that `this.state` will be immediately updated, so
       * accessing `this.state` after calling this method may return the old value.
       *
       * @param {ReactClass} publicInstance The instance that should rerender.
       * @param {object} completeState Next state.
       * @param {?function} callback Called after component is updated.
       * @param {?string} callerName name of the calling function in the public API.
       * @internal
       */
      enqueueReplaceState(publicInstance, completeState, callback, callerName) {
        warnNoop(publicInstance, 'replaceState')
      },
  
      /**
       * Sets a subset of the state. This only exists because _pendingState is
       * internal. This provides a merging strategy that is not available to deep
       * properties which is confusing. TODO: Expose pendingState or don't use it
       * during the merge.
       *
       * @param {ReactClass} publicInstance The instance that should rerender.
       * @param {object} partialState Next partial state to be merged with state.
       * @param {?function} callback Called after component is updated.
       * @param {?string} Name of the calling function in the public API.
       * @internal
       */
      enqueueSetState(publicInstance, partialState, callback, callerName) {
        warnNoop(publicInstance, 'setState')
      }
    }
  
    const emptyObject = {}
  
    {
      Object.freeze(emptyObject)
    }
    /**
     * Base class helpers for the updating state of a component.
     */
  
  
    function Component(props, context, updater) {
      this.props = props
      this.context = context // If a component has string refs, we will assign a different object later.
  
      this.refs = emptyObject // We initialize the default updater but the real one gets injected by the
      // renderer.
  
      this.updater = updater || ReactNoopUpdateQueue
    }
  
    Component.prototype.isReactComponent = {}
    /**
     * Sets a subset of the state. Always use this to mutate
     * state. You should treat `this.state` as immutable.
     *
     * There is no guarantee that `this.state` will be immediately updated, so
     * accessing `this.state` after calling this method may return the old value.
     *
     * There is no guarantee that calls to `setState` will run synchronously,
     * as they may eventually be batched together.  You can provide an optional
     * callback that will be executed when the call to setState is actually
     * completed.
     *
     * When a function is provided to setState, it will be called at some point in
     * the future (not synchronously). It will be called with the up to date
     * component arguments (state, props, context). These values can be different
     * from this.* because your function may be called after receiveProps but before
     * shouldComponentUpdate, and this new state, props, and context will not yet be
     * assigned to this.
     *
     * @param {object|function} partialState Next partial state or function to
     *        produce next partial state to be merged with current state.
     * @param {?function} callback Called after state is updated.
     * @final
     * @protected
     */
  
    Component.prototype.setState = function (partialState, callback) {
      if (!(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null)) {
        {
          throw Error("setState(...): takes an object of state variables to update or a function which returns an object of state variables.")
        }
      }
  
      this.updater.enqueueSetState(this, partialState, callback, 'setState')
    }
    /**
     * Forces an update. This should only be invoked when it is known with
     * certainty that we are **not** in a DOM transaction.
     *
     * You may want to call this when you know that some deeper aspect of the
     * component's state has changed but `setState` was not called.
     *
     * This will not invoke `shouldComponentUpdate`, but it will invoke
     * `componentWillUpdate` and `componentDidUpdate`.
     *
     * @param {?function} callback Called after update is complete.
     * @final
     * @protected
     */
  
  
    Component.prototype.forceUpdate = function (callback) {
      this.updater.enqueueForceUpdate(this, callback, 'forceUpdate')
    }
    /**
     * Deprecated APIs. These APIs used to exist on classic React classes but since
     * we would like to deprecate them, we're not going to move them over to this
     * modern base class. Instead, we define a getter that warns if it's accessed.
     */
  
  
    {
      const deprecatedAPIs = {
        isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],
        replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']
      }
  
      const defineDeprecationWarning = function (methodName, info) {
        Object.defineProperty(Component.prototype, methodName, {
          get() {
            warn('%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1])
  
            return undefined
          }
        })
      }
  
      for (const fnName in deprecatedAPIs) {
        if (deprecatedAPIs.hasOwnProperty(fnName)) {
          defineDeprecationWarning(fnName, deprecatedAPIs[fnName])
        }
      }
    }
  
    function ComponentDummy() { }
  
    ComponentDummy.prototype = Component.prototype
    /**
     * Convenience component with default shallow equality check for sCU.
     */
  
    function PureComponent(props, context, updater) {
      this.props = props
      this.context = context // If a component has string refs, we will assign a different object later.
  
      this.refs = emptyObject
      this.updater = updater || ReactNoopUpdateQueue
    }
  
    const pureComponentPrototype = PureComponent.prototype = new ComponentDummy()
    pureComponentPrototype.constructor = PureComponent // Avoid an extra prototype jump for these methods.
  
    assign(pureComponentPrototype, Component.prototype)
  
    pureComponentPrototype.isPureReactComponent = true
  
    // an immutable object with a single mutable value
    function createRef() {
      const refObject = {
        current: null
      }
  
      {
        Object.seal(refObject)
      }
  
      return refObject
    }
  
    function getWrappedName(outerType, innerType, wrapperName) {
      const functionName = innerType.displayName || innerType.name || ''
      return outerType.displayName || (functionName !== '' ? `${wrapperName}(${functionName})` : wrapperName)
    }
  
    function getContextName(type) {
      return type.displayName || 'Context'
    }
  
    function getComponentName(type) {
      if (type == null) {
        // Host root, text node or just invalid type.
        return null
      }
  
      {
        if (typeof type.tag === 'number') {
          error('Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.')
        }
      }
  
      if (typeof type === 'function') {
        return type.displayName || type.name || null
      }
  
      if (typeof type === 'string') {
        return type
      }
  
      switch (type) {
        case exports.Fragment:
          return 'Fragment'
  
        case REACT_PORTAL_TYPE:
          return 'Portal'
  
        case exports.Profiler:
          return 'Profiler'
  
        case exports.StrictMode:
          return 'StrictMode'
  
        case exports.Suspense:
          return 'Suspense'
  
        case REACT_SUSPENSE_LIST_TYPE:
          return 'SuspenseList'
      }
  
      if (typeof type === 'object') {
        switch (type.$$typeof) {
          case REACT_CONTEXT_TYPE:
            var context = type
            return `${getContextName(context)}.Consumer`
  
          case REACT_PROVIDER_TYPE:
            var provider = type
            return `${getContextName(provider._context)}.Provider`
  
          case REACT_FORWARD_REF_TYPE:
            return getWrappedName(type, type.render, 'ForwardRef')
  
          case REACT_MEMO_TYPE:
            return getComponentName(type.type)
  
          case REACT_BLOCK_TYPE:
            return getComponentName(type._render)
  
          case REACT_LAZY_TYPE:
            {
              const lazyComponent = type
              const payload = lazyComponent._payload
              const init = lazyComponent._init
  
              try {
                return getComponentName(init(payload))
              } catch (x) {
                return null
              }
            }
        }
      }
  
      return null
    }
  
    const hasOwnProperty$1 = Object.prototype.hasOwnProperty
    const RESERVED_PROPS = {
      key: true,
      ref: true,
      __self: true,
      __source: true
    }
    let specialPropKeyWarningShown; let specialPropRefWarningShown; let didWarnAboutStringRefs
  
    {
      didWarnAboutStringRefs = {}
    }
  
    function hasValidRef(config) {
      {
        if (hasOwnProperty$1.call(config, 'ref')) {
          const getter = Object.getOwnPropertyDescriptor(config, 'ref').get
  
          if (getter && getter.isReactWarning) {
            return false
          }
        }
      }
  
      return config.ref !== undefined
    }
  
    function hasValidKey(config) {
      {
        if (hasOwnProperty$1.call(config, 'key')) {
          const getter = Object.getOwnPropertyDescriptor(config, 'key').get
  
          if (getter && getter.isReactWarning) {
            return false
          }
        }
      }
  
      return config.key !== undefined
    }
  
    function defineKeyPropWarningGetter(props, displayName) {
      const warnAboutAccessingKey = function () {
        {
          if (!specialPropKeyWarningShown) {
            specialPropKeyWarningShown = true
  
            error('%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName)
          }
        }
      }
  
      warnAboutAccessingKey.isReactWarning = true
      Object.defineProperty(props, 'key', {
        get: warnAboutAccessingKey,
        configurable: true
      })
    }
  
    function defineRefPropWarningGetter(props, displayName) {
      const warnAboutAccessingRef = function () {
        {
          if (!specialPropRefWarningShown) {
            specialPropRefWarningShown = true
  
            error('%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName)
          }
        }
      }
  
      warnAboutAccessingRef.isReactWarning = true
      Object.defineProperty(props, 'ref', {
        get: warnAboutAccessingRef,
        configurable: true
      })
    }
  
    function warnIfStringRefCannotBeAutoConverted(config) {
      {
        if (typeof config.ref === 'string' && ReactCurrentOwner.current && config.__self && ReactCurrentOwner.current.stateNode !== config.__self) {
          const componentName = getComponentName(ReactCurrentOwner.current.type)
  
          if (!didWarnAboutStringRefs[componentName]) {
            error('Component "%s" contains the string ref "%s". ' + 'Support for string refs will be removed in a future major release. ' + 'This case cannot be automatically converted to an arrow function. ' + 'We ask you to manually fix this case by using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref', componentName, config.ref)
  
            didWarnAboutStringRefs[componentName] = true
          }
        }
      }
    }
    /**
     * Factory method to create a new React element. This no longer adheres to
     * the class pattern, so do not use new to call it. Also, instanceof check
     * will not work. Instead test $$typeof field against Symbol.for('react.element') to check
     * if something is a React Element.
     *
     * @param {*} type
     * @param {*} props
     * @param {*} key
     * @param {string|object} ref
     * @param {*} owner
     * @param {*} self A *temporary* helper to detect places where `this` is
     * different from the `owner` when React.createElement is called, so that we
     * can warn. We want to get rid of owner and replace string `ref`s with arrow
     * functions, and as long as `this` and owner are the same, there will be no
     * change in behavior.
     * @param {*} source An annotation object (added by a transpiler or otherwise)
     * indicating filename, line number, and/or other information.
     * @internal
     */
  
  
    const ReactElement = function (type, key, ref, self, source, owner, props) {
      const element = {
        // This tag allows us to uniquely identify this as a React Element
        $$typeof: REACT_ELEMENT_TYPE,
        // Built-in properties that belong on the element
        type,
        key,
        ref,
        props,
        // Record the component responsible for creating this element.
        _owner: owner
      }
  
      {
        // The validation flag is currently mutative. We put it on
        // an external backing store so that we can freeze the whole object.
        // This can be replaced with a WeakMap once they are implemented in
        // commonly used development environments.
        element._store = {} // To make comparing ReactElements easier for testing purposes, we make
        // the validation flag non-enumerable (where possible, which should
        // include every environment we run tests in), so the test framework
        // ignores it.
  
        Object.defineProperty(element._store, 'validated', {
          configurable: false,
          enumerable: false,
          writable: true,
          value: false
        }) // self and source are DEV only properties.
  
        Object.defineProperty(element, '_self', {
          configurable: false,
          enumerable: false,
          writable: false,
          value: self
        }) // Two elements created in two different places should be considered
        // equal for testing purposes and therefore we hide it from enumeration.
  
        Object.defineProperty(element, '_source', {
          configurable: false,
          enumerable: false,
          writable: false,
          value: source
        })
  
        if (Object.freeze) {
          Object.freeze(element.props)
          Object.freeze(element)
        }
      }
  
      return element
    }
    /**
     * Create and return a new ReactElement of the given type.
     * See https://reactjs.org/docs/react-api.html#createelement
     */
  
    function createElement(type, config, children) {
      let propName // Reserved names are extracted
  
      const props = {}
      let key = null
      let ref = null
      let self = null
      let source = null
  
      if (config != null) {
        if (hasValidRef(config)) {
          ref = config.ref
  
          {
            warnIfStringRefCannotBeAutoConverted(config)
          }
        }
  
        if (hasValidKey(config)) {
          key = `${config.key}`
        }
  
        self = config.__self === undefined ? null : config.__self
        source = config.__source === undefined ? null : config.__source // Remaining properties are added to a new props object
  
        for (propName in config) {
          if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
            props[propName] = config[propName]
          }
        }
      } // Children can be more than one argument, and those are transferred onto
      // the newly allocated props object.
  
  
      const childrenLength = arguments.length - 2
  
      if (childrenLength === 1) {
        props.children = children
      } else if (childrenLength > 1) {
        const childArray = Array(childrenLength)
  
        for (let i = 0; i < childrenLength; i++) {
          childArray[i] = arguments[i + 2]
        }
  
        {
          if (Object.freeze) {
            Object.freeze(childArray)
          }
        }
  
        props.children = childArray
      } // Resolve default props
  
  
      if (type && type.defaultProps) {
        const { defaultProps } = type
  
        for (propName in defaultProps) {
          if (props[propName] === undefined) {
            props[propName] = defaultProps[propName]
          }
        }
      }
  
      {
        if (key || ref) {
          const displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type
  
          if (key) {
            defineKeyPropWarningGetter(props, displayName)
          }
  
          if (ref) {
            defineRefPropWarningGetter(props, displayName)
          }
        }
      }
  
      return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props)
    }
    function cloneAndReplaceKey(oldElement, newKey) {
      const newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props)
      return newElement
    }
    /**
     * Clone and return a new ReactElement using element as the starting point.
     * See https://reactjs.org/docs/react-api.html#cloneelement
     */
  
    function cloneElement(element, config, children) {
      if (element === null || element === undefined) {
        {
          throw Error(`React.cloneElement(...): The argument must be a React element, but you passed ${element}.`)
        }
      }
  
      let propName // Original props are copied
  
      const props = { ...element.props } // Reserved names are extracted
  
  
      let { key } = element
      let { ref } = element // Self is preserved since the owner is preserved.
  
      const self = element._self // Source is preserved since cloneElement is unlikely to be targeted by a
      // transpiler, and the original source is probably a better indicator of the
      // true owner.
  
      const source = element._source // Owner will be preserved, unless ref is overridden
  
      let owner = element._owner
  
      if (config != null) {
        if (hasValidRef(config)) {
          // Silently steal the ref from the parent.
          ref = config.ref
          owner = ReactCurrentOwner.current
        }
  
        if (hasValidKey(config)) {
          key = `${config.key}`
        } // Remaining properties override existing props
  
  
        let defaultProps
  
        if (element.type && element.type.defaultProps) {
          defaultProps = element.type.defaultProps
        }
  
        for (propName in config) {
          if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
            if (config[propName] === undefined && defaultProps !== undefined) {
              // Resolve default props
              props[propName] = defaultProps[propName]
            } else {
              props[propName] = config[propName]
            }
          }
        }
      } // Children can be more than one argument, and those are transferred onto
      // the newly allocated props object.
  
  
      const childrenLength = arguments.length - 2
  
      if (childrenLength === 1) {
        props.children = children
      } else if (childrenLength > 1) {
        const childArray = Array(childrenLength)
  
        for (let i = 0; i < childrenLength; i++) {
          childArray[i] = arguments[i + 2]
        }
  
        props.children = childArray
      }
  
      return ReactElement(element.type, key, ref, self, source, owner, props)
    }
    /**
     * Verifies the object is a ReactElement.
     * See https://reactjs.org/docs/react-api.html#isvalidelement
     * @param {?object} object
     * @return {boolean} True if `object` is a ReactElement.
     * @final
     */
  
    function isValidElement(object) {
      return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE
    }
  
    const SEPARATOR = '.'
    const SUBSEPARATOR = ':'
    /**
     * Escape and wrap key so it is safe to use as a reactid
     *
     * @param {string} key to be escaped.
     * @return {string} the escaped key.
     */
  
    function escape(key) {
      const escapeRegex = /[=:]/g
      const escaperLookup = {
        '=': '=0',
        ':': '=2'
      }
      const escapedString = key.replace(escapeRegex, function (match) {
        return escaperLookup[match]
      })
      return `$${escapedString}`
    }
    /**
     * TODO: Test that a single child and an array with one item have the same key
     * pattern.
     */
  
  
    let didWarnAboutMaps = false
    const userProvidedKeyEscapeRegex = /\/+/g
  
    function escapeUserProvidedKey(text) {
      return text.replace(userProvidedKeyEscapeRegex, '$&/')
    }
    /**
     * Generate a key string that identifies a element within a set.
     *
     * @param {*} element A element that could contain a manual key.
     * @param {number} index Index that is used if a manual key is not provided.
     * @return {string}
     */
  
  
    function getElementKey(element, index) {
      // Do some typechecking here since we call this blindly. We want to ensure
      // that we don't block potential future ES APIs.
      if (typeof element === 'object' && element !== null && element.key != null) {
        // Explicit key
        return escape(`${element.key}`)
      } // Implicit key determined by the index in the set
  
  
      return index.toString(36)
    }
  
    function mapIntoArray(children, array, escapedPrefix, nameSoFar, callback) {
      const type = typeof children
  
      if (type === 'undefined' || type === 'boolean') {
        // All of the above are perceived as null.
        children = null
      }
  
      let invokeCallback = false
  
      if (children === null) {
        invokeCallback = true
      } else {
        switch (type) {
          case 'string':
          case 'number':
            invokeCallback = true
            break
  
          case 'object':
            switch (children.$$typeof) {
              case REACT_ELEMENT_TYPE:
              case REACT_PORTAL_TYPE:
                invokeCallback = true
            }
  
        }
      }
  
      if (invokeCallback) {
        const _child = children
        let mappedChild = callback(_child) // If it's the only child, treat the name as if it was wrapped in an array
        // so that it's consistent if the number of children grows:
  
        const childKey = nameSoFar === '' ? SEPARATOR + getElementKey(_child, 0) : nameSoFar
  
        if (Array.isArray(mappedChild)) {
          let escapedChildKey = ''
  
          if (childKey != null) {
            escapedChildKey = `${escapeUserProvidedKey(childKey)}/`
          }
  
          mapIntoArray(mappedChild, array, escapedChildKey, '', function (c) {
            return c
          })
        } else if (mappedChild != null) {
          if (isValidElement(mappedChild)) {
            mappedChild = cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as
              // traverseAllChildren used to do for objects as children
              escapedPrefix + ( // $FlowFixMe Flow incorrectly thinks React.Portal doesn't have a key
                mappedChild.key && (!_child || _child.key !== mappedChild.key) ? // $FlowFixMe Flow incorrectly thinks existing element's key can be a number
                  `${escapeUserProvidedKey(`${mappedChild.key}`)}/` : '') + childKey)
          }
  
          array.push(mappedChild)
        }
  
        return 1
      }
  
      let child
      let nextName
      let subtreeCount = 0 // Count of children found in the current subtree.
  
      const nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR
  
      if (Array.isArray(children)) {
        for (let i = 0; i < children.length; i++) {
          child = children[i]
          nextName = nextNamePrefix + getElementKey(child, i)
          subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback)
        }
      } else {
        const iteratorFn = getIteratorFn(children)
  
        if (typeof iteratorFn === 'function') {
          const iterableChildren = children
  
          {
            // Warn about using Maps as children
            if (iteratorFn === iterableChildren.entries) {
              if (!didWarnAboutMaps) {
                warn('Using Maps as children is not supported. ' + 'Use an array of keyed ReactElements instead.')
              }
  
              didWarnAboutMaps = true
            }
          }
  
          const iterator = iteratorFn.call(iterableChildren)
          let step
          let ii = 0
  
          while (!(step = iterator.next()).done) {
            child = step.value
            nextName = nextNamePrefix + getElementKey(child, ii++)
            subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback)
          }
        } else if (type === 'object') {
          const childrenString = `${children}`
  
          {
            {
              throw Error(`Objects are not valid as a React child (found: ${childrenString === '[object Object]' ? `object with keys {${Object.keys(children).join(', ')}}` : childrenString}). If you meant to render a collection of children, use an array instead.`)
            }
          }
        }
      }
  
      return subtreeCount
    }
  
    /**
     * Maps children that are typically specified as `props.children`.
     *
     * See https://reactjs.org/docs/react-api.html#reactchildrenmap
     *
     * The provided mapFunction(child, index) will be called for each
     * leaf child.
     *
     * @param {?*} children Children tree container.
     * @param {function(*, int)} func The map function.
     * @param {*} context Context for mapFunction.
     * @return {object} Object containing the ordered map of results.
     */
    function mapChildren(children, func, context) {
      if (children == null) {
        return children
      }
  
      const result = []
      let count = 0
      mapIntoArray(children, result, '', '', function (child) {
        return func.call(context, child, count++)
      })
      return result
    }
    /**
     * Count the number of children that are typically specified as
     * `props.children`.
     *
     * See https://reactjs.org/docs/react-api.html#reactchildrencount
     *
     * @param {?*} children Children tree container.
     * @return {number} The number of children.
     */
  
  
    function countChildren(children) {
      let n = 0
      mapChildren(children, function () {
        n++ // Don't return anything
      })
      return n
    }
  
    /**
     * Iterates through children that are typically specified as `props.children`.
     *
     * See https://reactjs.org/docs/react-api.html#reactchildrenforeach
     *
     * The provided forEachFunc(child, index) will be called for each
     * leaf child.
     *
     * @param {?*} children Children tree container.
     * @param {function(*, int)} forEachFunc
     * @param {*} forEachContext Context for forEachContext.
     */
    function forEachChildren(children, forEachFunc, forEachContext) {
      mapChildren(children, function () {
        forEachFunc.apply(this, arguments) // Don't return anything.
      }, forEachContext)
    }
    /**
     * Flatten a children object (typically specified as `props.children`) and
     * return an array with appropriately re-keyed children.
     *
     * See https://reactjs.org/docs/react-api.html#reactchildrentoarray
     */
  
  
    function toArray(children) {
      return mapChildren(children, function (child) {
        return child
      }) || []
    }
    /**
     * Returns the first child in a collection of children and verifies that there
     * is only one child in the collection.
     *
     * See https://reactjs.org/docs/react-api.html#reactchildrenonly
     *
     * The current implementation of this function assumes that a single child gets
     * passed without a wrapper, but the purpose of this helper function is to
     * abstract away the particular structure of children.
     *
     * @param {?object} children Child collection structure.
     * @return {ReactElement} The first and only `ReactElement` contained in the
     * structure.
     */
  
  
    function onlyChild(children) {
      if (!isValidElement(children)) {
        {
          throw Error("React.Children.only expected to receive a single React element child.")
        }
      }
  
      return children
    }
  
    function createContext(defaultValue, calculateChangedBits) {
      if (calculateChangedBits === undefined) {
        calculateChangedBits = null
      } else {
        {
          if (calculateChangedBits !== null && typeof calculateChangedBits !== 'function') {
            error('createContext: Expected the optional second argument to be a ' + 'function. Instead received: %s', calculateChangedBits)
          }
        }
      }
  
      const context = {
        $$typeof: REACT_CONTEXT_TYPE,
        _calculateChangedBits: calculateChangedBits,
        // As a workaround to support multiple concurrent renderers, we categorize
        // some renderers as primary and others as secondary. We only expect
        // there to be two concurrent renderers at most: React Native (primary) and
        // Fabric (secondary); React DOM (primary) and React ART (secondary).
        // Secondary renderers store their context values on separate fields.
        _currentValue: defaultValue,
        _currentValue2: defaultValue,
        // Used to track how many concurrent renderers this context currently
        // supports within in a single renderer. Such as parallel server rendering.
        _threadCount: 0,
        // These are circular
        Provider: null,
        Consumer: null
      }
      context.Provider = {
        $$typeof: REACT_PROVIDER_TYPE,
        _context: context
      }
      let hasWarnedAboutUsingNestedContextConsumers = false
      let hasWarnedAboutUsingConsumerProvider = false
      let hasWarnedAboutDisplayNameOnConsumer = false
  
      {
        // A separate object, but proxies back to the original context object for
        // backwards compatibility. It has a different $$typeof, so we can properly
        // warn for the incorrect usage of Context as a Consumer.
        const Consumer = {
          $$typeof: REACT_CONTEXT_TYPE,
          _context: context,
          _calculateChangedBits: context._calculateChangedBits
        } // $FlowFixMe: Flow complains about not setting a value, which is intentional here
  
        Object.defineProperties(Consumer, {
          Provider: {
            get() {
              if (!hasWarnedAboutUsingConsumerProvider) {
                hasWarnedAboutUsingConsumerProvider = true
  
                error('Rendering <Context.Consumer.Provider> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Provider> instead?')
              }
  
              return context.Provider
            },
            set(_Provider) {
              context.Provider = _Provider
            }
          },
          _currentValue: {
            get() {
              return context._currentValue
            },
            set(_currentValue) {
              context._currentValue = _currentValue
            }
          },
          _currentValue2: {
            get() {
              return context._currentValue2
            },
            set(_currentValue2) {
              context._currentValue2 = _currentValue2
            }
          },
          _threadCount: {
            get() {
              return context._threadCount
            },
            set(_threadCount) {
              context._threadCount = _threadCount
            }
          },
          Consumer: {
            get() {
              if (!hasWarnedAboutUsingNestedContextConsumers) {
                hasWarnedAboutUsingNestedContextConsumers = true
  
                error('Rendering <Context.Consumer.Consumer> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?')
              }
  
              return context.Consumer
            }
          },
          displayName: {
            get() {
              return context.displayName
            },
            set(displayName) {
              if (!hasWarnedAboutDisplayNameOnConsumer) {
                warn('Setting `displayName` on Context.Consumer has no effect. ' + "You should set it directly on the context with Context.displayName = '%s'.", displayName)
  
                hasWarnedAboutDisplayNameOnConsumer = true
              }
            }
          }
        }) // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty
  
        context.Consumer = Consumer
      }
  
      {
        context._currentRenderer = null
        context._currentRenderer2 = null
      }
  
      return context
    }
  
    const Uninitialized = -1
    const Pending = 0
    const Resolved = 1
    const Rejected = 2
  
    function lazyInitializer(payload) {
      if (payload._status === Uninitialized) {
        const ctor = payload._result
        const thenable = ctor() // Transition to the next state.
  
        const pending = payload
        pending._status = Pending
        pending._result = thenable
        thenable.then(function (moduleObject) {
          if (payload._status === Pending) {
            const defaultExport = moduleObject.default
  
            {
              if (defaultExport === undefined) {
                error('lazy: Expected the result of a dynamic import() call. ' + 'Instead received: %s\n\nYour code should look like: \n  ' + // Break up imports to avoid accidentally parsing them as dependencies.
                  'const MyComponent = lazy(() => imp' + "ort('./MyComponent'))", moduleObject)
              }
            } // Transition to the next state.
  
  
            const resolved = payload
            resolved._status = Resolved
            resolved._result = defaultExport
          }
        }, function (error) {
          if (payload._status === Pending) {
            // Transition to the next state.
            const rejected = payload
            rejected._status = Rejected
            rejected._result = error
          }
        })
      }
  
      if (payload._status === Resolved) {
        return payload._result
      }
      throw payload._result
  
    }
  
    function lazy(ctor) {
      const payload = {
        // We use these fields to store the result.
        _status: -1,
        _result: ctor
      }
      const lazyType = {
        $$typeof: REACT_LAZY_TYPE,
        _payload: payload,
        _init: lazyInitializer
      }
  
      {
        // In production, this would just set it on the object.
        let defaultProps
        let propTypes // $FlowFixMe
  
        Object.defineProperties(lazyType, {
          defaultProps: {
            configurable: true,
            get() {
              return defaultProps
            },
            set(newDefaultProps) {
              error('React.lazy(...): It is not supported to assign `defaultProps` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.')
  
              defaultProps = newDefaultProps // Match production behavior more closely:
              // $FlowFixMe
  
              Object.defineProperty(lazyType, 'defaultProps', {
                enumerable: true
              })
            }
          },
          propTypes: {
            configurable: true,
            get() {
              return propTypes
            },
            set(newPropTypes) {
              error('React.lazy(...): It is not supported to assign `propTypes` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.')
  
              propTypes = newPropTypes // Match production behavior more closely:
              // $FlowFixMe
  
              Object.defineProperty(lazyType, 'propTypes', {
                enumerable: true
              })
            }
          }
        })
      }
  
      return lazyType
    }
  
    function forwardRef(render) {
      {
        if (render != null && render.$$typeof === REACT_MEMO_TYPE) {
          error('forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).')
        } else if (typeof render !== 'function') {
          error('forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render)
        } else if (render.length !== 0 && render.length !== 2) {
          error('forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.')
        }
  
        if (render != null) {
          if (render.defaultProps != null || render.propTypes != null) {
            error('forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?')
          }
        }
      }
  
      const elementType = {
        $$typeof: REACT_FORWARD_REF_TYPE,
        render
      }
  
      {
        let ownName
        Object.defineProperty(elementType, 'displayName', {
          enumerable: false,
          configurable: true,
          get() {
            return ownName
          },
          set(name) {
            ownName = name
  
            if (render.displayName == null) {
              render.displayName = name
            }
          }
        })
      }
  
      return elementType
    }
  
    // Filter certain DOM attributes (e.g. src, href) if their values are empty strings.
  
    const enableScopeAPI = false // Experimental Create Event Handle API.
  
    function isValidElementType(type) {
      if (typeof type === 'string' || typeof type === 'function') {
        return true
      } // Note: typeof might be other than 'symbol' or 'number' (e.g. if it's a polyfill).
  
  
      if (type === exports.Fragment || type === exports.Profiler || type === REACT_DEBUG_TRACING_MODE_TYPE || type === exports.StrictMode || type === exports.Suspense || type === REACT_SUSPENSE_LIST_TYPE || type === REACT_LEGACY_HIDDEN_TYPE || enableScopeAPI) {
        return true
      }
  
      if (typeof type === 'object' && type !== null) {
        if (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || type.$$typeof === REACT_FUNDAMENTAL_TYPE || type.$$typeof === REACT_BLOCK_TYPE || type[0] === REACT_SERVER_BLOCK_TYPE) {
          return true
        }
      }
  
      return false
    }
  
    function memo(type, compare) {
      {
        if (!isValidElementType(type)) {
          error('memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type)
        }
      }
  
      const elementType = {
        $$typeof: REACT_MEMO_TYPE,
        type,
        compare: compare === undefined ? null : compare
      }
  
      {
        let ownName
        Object.defineProperty(elementType, 'displayName', {
          enumerable: false,
          configurable: true,
          get() {
            return ownName
          },
          set(name) {
            ownName = name
  
            if (type.displayName == null) {
              type.displayName = name
            }
          }
        })
      }
  
      return elementType
    }
  
    function resolveDispatcher() {
      const dispatcher = ReactCurrentDispatcher.current
  
      if (!(dispatcher !== null)) {
        {
          throw Error("Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for one of the following reasons:\n1. You might have mismatching versions of React and the renderer (such as React DOM)\n2. You might be breaking the Rules of Hooks\n3. You might have more than one copy of React in the same app\nSee https://reactjs.org/link/invalid-hook-call for tips about how to debug and fix this problem.")
        }
      }
  
      return dispatcher
    }
  
    function useContext(Context, unstable_observedBits) {
      const dispatcher = resolveDispatcher()
  
      {
        if (unstable_observedBits !== undefined) {
          error('useContext() second argument is reserved for future ' + 'use in React. Passing it is not supported. ' + 'You passed: %s.%s', unstable_observedBits, typeof unstable_observedBits === 'number' && Array.isArray(arguments[2]) ? '\n\nDid you call array.map(useContext)? ' + 'Calling Hooks inside a loop is not supported. ' + 'Learn more at https://reactjs.org/link/rules-of-hooks' : '')
        } // TODO: add a more generic warning for invalid values.
  
  
        if (Context._context !== undefined) {
          const realContext = Context._context // Don't deduplicate because this legitimately causes bugs
          // and nobody should be using this in existing code.
  
          if (realContext.Consumer === Context) {
            error('Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?')
          } else if (realContext.Provider === Context) {
            error('Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?')
          }
        }
      }
  
      return dispatcher.useContext(Context, unstable_observedBits)
    }
    function useState(initialState) {
      const dispatcher = resolveDispatcher()
      return dispatcher.useState(initialState)
    }
    function useReducer(reducer, initialArg, init) {
      const dispatcher = resolveDispatcher()
      return dispatcher.useReducer(reducer, initialArg, init)
    }
    function useRef(initialValue) {
      const dispatcher = resolveDispatcher()
      return dispatcher.useRef(initialValue)
    }
    function useEffect(create, deps) {
      const dispatcher = resolveDispatcher()
      return dispatcher.useEffect(create, deps)
    }
    function useLayoutEffect(create, deps) {
      const dispatcher = resolveDispatcher()
      return dispatcher.useLayoutEffect(create, deps)
    }
    function useCallback(callback, deps) {
      const dispatcher = resolveDispatcher()
      return dispatcher.useCallback(callback, deps)
    }
    function useMemo(create, deps) {
      const dispatcher = resolveDispatcher()
      return dispatcher.useMemo(create, deps)
    }
    function useImperativeHandle(ref, create, deps) {
      const dispatcher = resolveDispatcher()
      return dispatcher.useImperativeHandle(ref, create, deps)
    }
    function useDebugValue(value, formatterFn) {
      {
        const dispatcher = resolveDispatcher()
        return dispatcher.useDebugValue(value, formatterFn)
      }
    }
  
    // Helpers to patch console.logs to avoid logging during side-effect free
    // replaying on render function. This currently only patches the object
    // lazily which won't cover if the log function was extracted eagerly.
    // We could also eagerly patch the method.
    let disabledDepth = 0
    let prevLog
    let prevInfo
    let prevWarn
    let prevError
    let prevGroup
    let prevGroupCollapsed
    let prevGroupEnd
  
    function disabledLog() { }
  
    disabledLog.__reactDisabledLog = true
    function disableLogs() {
      {
        if (disabledDepth === 0) {
          /* eslint-disable react-internal/no-production-logging */
          prevLog = console.log
          prevInfo = console.info
          prevWarn = console.warn
          prevError = console.error
          prevGroup = console.group
          prevGroupCollapsed = console.groupCollapsed
          prevGroupEnd = console.groupEnd // https://github.com/facebook/react/issues/19099
  
          const props = {
            configurable: true,
            enumerable: true,
            value: disabledLog,
            writable: true
          } // $FlowFixMe Flow thinks console is immutable.
  
          Object.defineProperties(console, {
            info: props,
            log: props,
            warn: props,
            error: props,
            group: props,
            groupCollapsed: props,
            groupEnd: props
          })
          /* eslint-enable react-internal/no-production-logging */
        }
  
        disabledDepth++
      }
    }
    function reenableLogs() {
      {
        disabledDepth--
  
        if (disabledDepth === 0) {
          /* eslint-disable react-internal/no-production-logging */
          const props = {
            configurable: true,
            enumerable: true,
            writable: true
          } // $FlowFixMe Flow thinks console is immutable.
  
          Object.defineProperties(console, {
            log: { ...props, value: prevLog },
            info: { ...props, value: prevInfo },
            warn: { ...props, value: prevWarn },
            error: { ...props, value: prevError },
            group: { ...props, value: prevGroup },
            groupCollapsed: { ...props, value: prevGroupCollapsed },
            groupEnd: { ...props, value: prevGroupEnd }
          })
          /* eslint-enable react-internal/no-production-logging */
        }
  
        if (disabledDepth < 0) {
          error('disabledDepth fell below zero. ' + 'This is a bug in React. Please file an issue.')
        }
      }
    }
  
    const ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher
    let prefix
    function describeBuiltInComponentFrame(name, source, ownerFn) {
      {
        if (prefix === undefined) {
          // Extract the VM specific prefix used by each line.
          try {
            throw Error()
          } catch (x) {
            const match = x.stack.trim().match(/\n( *(at )?)/)
            prefix = match && match[1] || ''
          }
        } // We use the prefix to ensure our stacks line up with native stack frames.
  
  
        return `\n${prefix}${name}`
      }
    }
    let reentry = false
    let componentFrameCache
  
    {
      const PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map
      componentFrameCache = new PossiblyWeakMap()
    }
  
    function describeNativeComponentFrame(fn, construct) {
      // If something asked for a stack inside a fake render, it should get ignored.
      if (!fn || reentry) {
        return ''
      }
  
      {
        const frame = componentFrameCache.get(fn)
  
        if (frame !== undefined) {
          return frame
        }
      }
  
      let control
      reentry = true
      const previousPrepareStackTrace = Error.prepareStackTrace // $FlowFixMe It does accept undefined.
  
      Error.prepareStackTrace = undefined
      let previousDispatcher
  
      {
        previousDispatcher = ReactCurrentDispatcher$1.current // Set the dispatcher in DEV because this might be call in the render function
        // for warnings.
  
        ReactCurrentDispatcher$1.current = null
        disableLogs()
      }
  
      try {
        // This should throw.
        if (construct) {
          // Something should be setting the props in the constructor.
          const Fake = function () {
            throw Error()
          } // $FlowFixMe
  
  
          Object.defineProperty(Fake.prototype, 'props', {
            set() {
              // We use a throwing setter instead of frozen or non-writable props
              // because that won't throw in a non-strict mode function.
              throw Error()
            }
          })
  
          if (typeof Reflect === 'object' && Reflect.construct) {
            // We construct a different control for this case to include any extra
            // frames added by the construct call.
            try {
              Reflect.construct(Fake, [])
            } catch (x) {
              control = x
            }
  
            Reflect.construct(fn, [], Fake)
          } else {
            try {
              Fake.call()
            } catch (x) {
              control = x
            }
  
            fn.call(Fake.prototype)
          }
        } else {
          try {
            throw Error()
          } catch (x) {
            control = x
          }
  
          fn()
        }
      } catch (sample) {
        // This is inlined manually because closure doesn't do it for us.
        if (sample && control && typeof sample.stack === 'string') {
          // This extracts the first frame from the sample that isn't also in the control.
          // Skipping one frame that we assume is the frame that calls the two.
          const sampleLines = sample.stack.split('\n')
          const controlLines = control.stack.split('\n')
          let s = sampleLines.length - 1
          let c = controlLines.length - 1
  
          while (s >= 1 && c >= 0 && sampleLines[s] !== controlLines[c]) {
            // We expect at least one stack frame to be shared.
            // Typically this will be the root most one. However, stack frames may be
            // cut off due to maximum stack limits. In this case, one maybe cut off
            // earlier than the other. We assume that the sample is longer or the same
            // and there for cut off earlier. So we should find the root most frame in
            // the sample somewhere in the control.
            c--
          }
  
          for (; s >= 1 && c >= 0; s--, c--) {
            // Next we find the first one that isn't the same which should be the
            // frame that called our sample function and the control.
            if (sampleLines[s] !== controlLines[c]) {
              // In V8, the first line is describing the message but other VMs don't.
              // If we're about to return the first line, and the control is also on the same
              // line, that's a pretty good indicator that our sample threw at same line as
              // the control. I.e. before we entered the sample frame. So we ignore this result.
              // This can happen if you passed a class to function component, or non-function.
              if (s !== 1 || c !== 1) {
                do {
                  s--
                  c-- // We may still have similar intermediate frames from the construct call.
                  // The next one that isn't the same should be our match though.
  
                  if (c < 0 || sampleLines[s] !== controlLines[c]) {
                    // V8 adds a "new" prefix for native classes. Let's remove it to make it prettier.
                    const _frame = `\n${sampleLines[s].replace(' at new ', ' at ')}`
  
                    {
                      if (typeof fn === 'function') {
                        componentFrameCache.set(fn, _frame)
                      }
                    } // Return the line we found.
  
  
                    return _frame
                  }
                } while (s >= 1 && c >= 0)
              }
  
              break
            }
          }
        }
      } finally {
        reentry = false
  
        {
          ReactCurrentDispatcher$1.current = previousDispatcher
          reenableLogs()
        }
  
        Error.prepareStackTrace = previousPrepareStackTrace
      } // Fallback to just using the name if we couldn't make it throw.
  
  
      const name = fn ? fn.displayName || fn.name : ''
      const syntheticFrame = name ? describeBuiltInComponentFrame(name) : ''
  
      {
        if (typeof fn === 'function') {
          componentFrameCache.set(fn, syntheticFrame)
        }
      }
  
      return syntheticFrame
    }
    function describeFunctionComponentFrame(fn, source, ownerFn) {
      {
        return describeNativeComponentFrame(fn, false)
      }
    }
  
    function shouldConstruct(Component) {
      const { prototype } = Component
      return !!(prototype && prototype.isReactComponent)
    }
  
    function describeUnknownElementTypeFrameInDEV(type, source, ownerFn) {
  
      if (type == null) {
        return ''
      }
  
      if (typeof type === 'function') {
        {
          return describeNativeComponentFrame(type, shouldConstruct(type))
        }
      }
  
      if (typeof type === 'string') {
        return describeBuiltInComponentFrame(type)
      }
  
      switch (type) {
        case exports.Suspense:
          return describeBuiltInComponentFrame('Suspense')
  
        case REACT_SUSPENSE_LIST_TYPE:
          return describeBuiltInComponentFrame('SuspenseList')
      }
  
      if (typeof type === 'object') {
        switch (type.$$typeof) {
          case REACT_FORWARD_REF_TYPE:
            return describeFunctionComponentFrame(type.render)
  
          case REACT_MEMO_TYPE:
            // Memo may contain any component type so we recursively resolve it.
            return describeUnknownElementTypeFrameInDEV(type.type, source, ownerFn)
  
          case REACT_BLOCK_TYPE:
            return describeFunctionComponentFrame(type._render)
  
          case REACT_LAZY_TYPE:
            {
              const lazyComponent = type
              const payload = lazyComponent._payload
              const init = lazyComponent._init
  
              try {
                // Lazy may contain any component type so we recursively resolve it.
                return describeUnknownElementTypeFrameInDEV(init(payload), source, ownerFn)
              } catch (x) { }
            }
        }
      }
  
      return ''
    }
  
    const loggedTypeFailures = {}
    const ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame
  
    function setCurrentlyValidatingElement(element) {
      {
        if (element) {
          const owner = element._owner
          const stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null)
          ReactDebugCurrentFrame$1.setExtraStackFrame(stack)
        } else {
          ReactDebugCurrentFrame$1.setExtraStackFrame(null)
        }
      }
    }
  
    function checkPropTypes(typeSpecs, values, location, componentName, element) {
      {
        // $FlowFixMe This is okay but Flow doesn't know it.
        const has = Function.call.bind(Object.prototype.hasOwnProperty)
  
        for (const typeSpecName in typeSpecs) {
          if (has(typeSpecs, typeSpecName)) {
            let error$1 = void 0 // Prop type validation may throw. In case they do, we don't want to
            // fail the render phase where it didn't fail before. So we log it.
            // After these have been cleaned up, we'll let them throw.
  
            try {
              // This is intentionally an invariant that gets caught. It's the same
              // behavior as without this statement except with a better message.
              if (typeof typeSpecs[typeSpecName] !== 'function') {
                const err = Error(`${componentName || 'React class'}: ${location} type \`${typeSpecName}\` is invalid; ` + `it must be a function, usually from the \`prop-types\` package, but received \`${typeof typeSpecs[typeSpecName]}\`.` + `This often happens because of typos such as \`PropTypes.function\` instead of \`PropTypes.func\`.`)
                err.name = 'Invariant Violation'
                throw err
              }
  
              error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED')
            } catch (ex) {
              error$1 = ex
            }
  
            if (error$1 && !(error$1 instanceof Error)) {
              setCurrentlyValidatingElement(element)
  
              error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1)
  
              setCurrentlyValidatingElement(null)
            }
  
            if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) {
              // Only monitor this failure once because there tends to be a lot of the
              // same error.
              loggedTypeFailures[error$1.message] = true
              setCurrentlyValidatingElement(element)
  
              error('Failed %s type: %s', location, error$1.message)
  
              setCurrentlyValidatingElement(null)
            }
          }
        }
      }
    }
  
    function setCurrentlyValidatingElement$1(element) {
      {
        if (element) {
          const owner = element._owner
          const stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null)
          setExtraStackFrame(stack)
        } else {
          setExtraStackFrame(null)
        }
      }
    }
  
    let propTypesMisspellWarningShown
  
    {
      propTypesMisspellWarningShown = false
    }
  
    function getDeclarationErrorAddendum() {
      if (ReactCurrentOwner.current) {
        const name = getComponentName(ReactCurrentOwner.current.type)
  
        if (name) {
          return `\n\nCheck the render method of \`${name}\`.`
        }
      }
  
      return ''
    }
  
    function getSourceInfoErrorAddendum(source) {
      if (source !== undefined) {
        const fileName = source.fileName.replace(/^.*[\\\/]/, '')
        const { lineNumber } = source
        return `\n\nCheck your code at ${fileName}:${lineNumber}.`
      }
  
      return ''
    }
  
    function getSourceInfoErrorAddendumForProps(elementProps) {
      if (elementProps !== null && elementProps !== undefined) {
        return getSourceInfoErrorAddendum(elementProps.__source)
      }
  
      return ''
    }
    /**
     * Warn if there's no key explicitly set on dynamic arrays of children or
     * object keys are not valid. This allows us to keep track of children between
     * updates.
     */
  
  
    const ownerHasKeyUseWarning = {}
  
    function getCurrentComponentErrorInfo(parentType) {
      let info = getDeclarationErrorAddendum()
  
      if (!info) {
        const parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name
  
        if (parentName) {
          info = `\n\nCheck the top-level render call using <${parentName}>.`
        }
      }
  
      return info
    }
    /**
     * Warn if the element doesn't have an explicit key assigned to it.
     * This element is in an array. The array could grow and shrink or be
     * reordered. All children that haven't already been validated are required to
     * have a "key" property assigned to it. Error statuses are cached so a warning
     * will only be shown once.
     *
     * @internal
     * @param {ReactElement} element Element that requires a key.
     * @param {*} parentType element's parent's type.
     */
  
  
    function validateExplicitKey(element, parentType) {
      if (!element._store || element._store.validated || element.key != null) {
        return
      }
  
      element._store.validated = true
      const currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType)
  
      if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {
        return
      }
  
      ownerHasKeyUseWarning[currentComponentErrorInfo] = true // Usually the current owner is the offender, but if it accepts children as a
      // property, it may be the creator of the child that's responsible for
      // assigning it a key.
  
      let childOwner = ''
  
      if (element && element._owner && element._owner !== ReactCurrentOwner.current) {
        // Give the component that originally created this child.
        childOwner = ` It was passed a child from ${getComponentName(element._owner.type)}.`
      }
  
      {
        setCurrentlyValidatingElement$1(element)
  
        error('Each child in a list should have a unique "key" prop.' + '%s%s See https://reactjs.org/link/warning-keys for more information.', currentComponentErrorInfo, childOwner)
  
        setCurrentlyValidatingElement$1(null)
      }
    }
    /**
     * Ensure that every element either is passed in a static location, in an
     * array with an explicit keys property defined, or in an object literal
     * with valid key property.
     *
     * @internal
     * @param {ReactNode} node Statically passed child of any type.
     * @param {*} parentType node's parent's type.
     */
  
  
    function validateChildKeys(node, parentType) {
      if (typeof node !== 'object') {
        return
      }
  
      if (Array.isArray(node)) {
        for (let i = 0; i < node.length; i++) {
          const child = node[i]
  
          if (isValidElement(child)) {
            validateExplicitKey(child, parentType)
          }
        }
      } else if (isValidElement(node)) {
        // This element was passed in a valid location.
        if (node._store) {
          node._store.validated = true
        }
      } else if (node) {
        const iteratorFn = getIteratorFn(node)
  
        if (typeof iteratorFn === 'function') {
          // Entry iterators used to provide implicit keys,
          // but now we print a separate warning for them later.
          if (iteratorFn !== node.entries) {
            const iterator = iteratorFn.call(node)
            let step
  
            while (!(step = iterator.next()).done) {
              if (isValidElement(step.value)) {
                validateExplicitKey(step.value, parentType)
              }
            }
          }
        }
      }
    }
    /**
     * Given an element, validate that its props follow the propTypes definition,
     * provided by the type.
     *
     * @param {ReactElement} element
     */
  
  
    function validatePropTypes(element) {
      {
        const { type } = element
  
        if (type === null || type === undefined || typeof type === 'string') {
          return
        }
  
        let propTypes
  
        if (typeof type === 'function') {
          propTypes = type.propTypes
        } else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE || // Note: Memo only checks outer props here.
          // Inner props are checked in the reconciler.
          type.$$typeof === REACT_MEMO_TYPE)) {
          propTypes = type.propTypes
        } else {
          return
        }
  
        if (propTypes) {
          // Intentionally inside to avoid triggering lazy initializers:
          const name = getComponentName(type)
          checkPropTypes(propTypes, element.props, 'prop', name, element)
        } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {
          propTypesMisspellWarningShown = true // Intentionally inside to avoid triggering lazy initializers:
  
          const _name = getComponentName(type)
  
          error('Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', _name || 'Unknown')
        }
  
        if (typeof type.getDefaultProps === 'function' && !type.getDefaultProps.isReactClassApproved) {
          error('getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.')
        }
      }
    }
    /**
     * Given a fragment, validate that it can only be provided with fragment props
     * @param {ReactElement} fragment
     */
  
  
    function validateFragmentProps(fragment) {
      {
        const keys = Object.keys(fragment.props)
  
        for (let i = 0; i < keys.length; i++) {
          const key = keys[i]
  
          if (key !== 'children' && key !== 'key') {
            setCurrentlyValidatingElement$1(fragment)
  
            error('Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key)
  
            setCurrentlyValidatingElement$1(null)
            break
          }
        }
  
        if (fragment.ref !== null) {
          setCurrentlyValidatingElement$1(fragment)
  
          error('Invalid attribute `ref` supplied to `React.Fragment`.')
  
          setCurrentlyValidatingElement$1(null)
        }
      }
    }
    function createElementWithValidation(type, props, children) {
      const validType = isValidElementType(type) // We warn in this case but don't throw. We expect the element creation to
      // succeed and there will likely be errors in render.
  
      if (!validType) {
        let info = ''
  
        if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {
          info += ' You likely forgot to export your component from the file ' + "it's defined in, or you might have mixed up default and named imports."
        }
  
        const sourceInfo = getSourceInfoErrorAddendumForProps(props)
  
        if (sourceInfo) {
          info += sourceInfo
        } else {
          info += getDeclarationErrorAddendum()
        }
  
        let typeString
  
        if (type === null) {
          typeString = 'null'
        } else if (Array.isArray(type)) {
          typeString = 'array'
        } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {
          typeString = `<${getComponentName(type.type) || 'Unknown'} />`
          info = ' Did you accidentally export a JSX literal instead of a component?'
        } else {
          typeString = typeof type
        }
  
        {
          error('React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info)
        }
      }
  
      const element = createElement.apply(this, arguments) // The result can be nullish if a mock or a custom function is used.
      // TODO: Drop this when these are no longer allowed as the type argument.
  
      if (element == null) {
        return element
      } // Skip key warning if the type isn't valid since our key validation logic
      // doesn't expect a non-string/function type and can throw confusing errors.
      // We don't want exception behavior to differ between dev and prod.
      // (Rendering will throw with a helpful message and as soon as the type is
      // fixed, the key warnings will appear.)
  
  
      if (validType) {
        for (let i = 2; i < arguments.length; i++) {
          validateChildKeys(arguments[i], type)
        }
      }
  
      if (type === exports.Fragment) {
        validateFragmentProps(element)
      } else {
        validatePropTypes(element)
      }
  
      return element
    }
    let didWarnAboutDeprecatedCreateFactory = false
    function createFactoryWithValidation(type) {
      const validatedFactory = createElementWithValidation.bind(null, type)
      validatedFactory.type = type
  
      {
        if (!didWarnAboutDeprecatedCreateFactory) {
          didWarnAboutDeprecatedCreateFactory = true
  
          warn('React.createFactory() is deprecated and will be removed in ' + 'a future major release. Consider using JSX ' + 'or use React.createElement() directly instead.')
        } // Legacy hook: remove it
  
  
        Object.defineProperty(validatedFactory, 'type', {
          enumerable: false,
          get() {
            warn('Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.')
  
            Object.defineProperty(this, 'type', {
              value: type
            })
            return type
          }
        })
      }
  
      return validatedFactory
    }
    function cloneElementWithValidation(element, props, children) {
      const newElement = cloneElement.apply(this, arguments)
  
      for (let i = 2; i < arguments.length; i++) {
        validateChildKeys(arguments[i], newElement.type)
      }
  
      validatePropTypes(newElement)
      return newElement
    }
  
    const enableSchedulerDebugging = false
    const enableProfiling = false
  
    let requestHostCallback
    let requestHostTimeout
    let cancelHostTimeout
    let shouldYieldToHost
    let requestPaint
    let getCurrentTime
    let forceFrameRate
    const hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function'
  
    if (hasPerformanceNow) {
      const localPerformance = performance
  
      getCurrentTime = function () {
        return localPerformance.now()
      }
    } else {
      const localDate = Date
      const initialTime = localDate.now()
  
      getCurrentTime = function () {
        return localDate.now() - initialTime
      }
    }
  
    if ( // If Scheduler runs in a non-DOM environment, it falls back to a naive
      // implementation using setTimeout.
      typeof window === 'undefined' || // Check if MessageChannel is supported, too.
      typeof MessageChannel !== 'function') {
      // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,
      // fallback to a naive implementation.
      let _callback = null
      let _timeoutID = null
  
      var _flushCallback = function () {
        if (_callback !== null) {
          try {
            const currentTime = getCurrentTime()
            const hasRemainingTime = true
  
            _callback(hasRemainingTime, currentTime)
  
            _callback = null
          } catch (e) {
            setTimeout(_flushCallback, 0)
            throw e
          }
        }
      }
  
      requestHostCallback = function (cb) {
        if (_callback !== null) {
          // Protect against re-entrancy.
          setTimeout(requestHostCallback, 0, cb)
        } else {
          _callback = cb
          setTimeout(_flushCallback, 0)
        }
      }
  
      requestHostTimeout = function (cb, ms) {
        _timeoutID = setTimeout(cb, ms)
      }
  
      cancelHostTimeout = function () {
        clearTimeout(_timeoutID)
      }
  
      shouldYieldToHost = function () {
        return false
      }
  
      requestPaint = forceFrameRate = function () { }
    } else {
      // Capture local references to native APIs, in case a polyfill overrides them.
      const _setTimeout = window.setTimeout
      const _clearTimeout = window.clearTimeout
  
      if (typeof console !== 'undefined') {
        // TODO: Scheduler no longer requires these methods to be polyfilled. But
        // maybe we want to continue warning if they don't exist, to preserve the
        // option to rely on it in the future?
        const { requestAnimationFrame } = window
        const { cancelAnimationFrame } = window
  
        if (typeof requestAnimationFrame !== 'function') {
          // Using console['error'] to evade Babel and ESLint
          console.error("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills')
        }
  
        if (typeof cancelAnimationFrame !== 'function') {
          // Using console['error'] to evade Babel and ESLint
          console.error("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills')
        }
      }
  
      let isMessageLoopRunning = false
      let scheduledHostCallback = null
      let taskTimeoutID = -1 // Scheduler periodically yields in case there is other work on the main
      // thread, like user events. By default, it yields multiple times per frame.
      // It does not attempt to align with frame boundaries, since most tasks don't
      // need to be frame aligned; for those that do, use requestAnimationFrame.
  
      let yieldInterval = 5
      let deadline = 0 // TODO: Make this configurable
  
      {
        // `isInputPending` is not available. Since we have no way of knowing if
        // there's pending input, always yield at the end of the frame.
        shouldYieldToHost = function () {
          return getCurrentTime() >= deadline
        } // Since we yield every frame regardless, `requestPaint` has no effect.
  
  
        requestPaint = function () { }
      }
  
      forceFrameRate = function (fps) {
        if (fps < 0 || fps > 125) {
          // Using console['error'] to evade Babel and ESLint
          console.error('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported')
          return
        }
  
        if (fps > 0) {
          yieldInterval = Math.floor(1000 / fps)
        } else {
          // reset the framerate
          yieldInterval = 5
        }
      }
  
      const performWorkUntilDeadline = function () {
        if (scheduledHostCallback !== null) {
          const currentTime = getCurrentTime() // Yield after `yieldInterval` ms, regardless of where we are in the vsync
          // cycle. This means there's always time remaining at the beginning of
          // the message event.
  
          deadline = currentTime + yieldInterval
          const hasTimeRemaining = true
  
          try {
            const hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime)
  
            if (!hasMoreWork) {
              isMessageLoopRunning = false
              scheduledHostCallback = null
            } else {
              // If there's more work, schedule the next message event at the end
              // of the preceding one.
              port.postMessage(null)
            }
          } catch (error) {
            // If a scheduler task throws, exit the current browser task so the
            // error can be observed.
            port.postMessage(null)
            throw error
          }
        } else {
          isMessageLoopRunning = false
        } // Yielding to the browser will give it a chance to paint, so we can
      }
  
      const channel = new MessageChannel()
      var port = channel.port2
      channel.port1.onmessage = performWorkUntilDeadline
  
      requestHostCallback = function (callback) {
        scheduledHostCallback = callback
  
        if (!isMessageLoopRunning) {
          isMessageLoopRunning = true
          port.postMessage(null)
        }
      }
  
      requestHostTimeout = function (callback, ms) {
        taskTimeoutID = _setTimeout(function () {
          callback(getCurrentTime())
        }, ms)
      }
  
      cancelHostTimeout = function () {
        _clearTimeout(taskTimeoutID)
  
        taskTimeoutID = -1
      }
    }
  
    function push(heap, node) {
      const index = heap.length
      heap.push(node)
      siftUp(heap, node, index)
    }
    function peek(heap) {
      const first = heap[0]
      return first === undefined ? null : first
    }
    function pop(heap) {
      const first = heap[0]
  
      if (first !== undefined) {
        const last = heap.pop()
  
        if (last !== first) {
          heap[0] = last
          siftDown(heap, last, 0)
        }
  
        return first
      }
      return null
  
    }
  
    function siftUp(heap, node, i) {
      let index = i
  
      while (true) {
        const parentIndex = index - 1 >>> 1
        const parent = heap[parentIndex]
  
        if (parent !== undefined && compare(parent, node) > 0) {
          // The parent is larger. Swap positions.
          heap[parentIndex] = node
          heap[index] = parent
          index = parentIndex
        } else {
          // The parent is smaller. Exit.
          return
        }
      }
    }
  
    function siftDown(heap, node, i) {
      let index = i
      const { length } = heap
  
      while (index < length) {
        const leftIndex = (index + 1) * 2 - 1
        const left = heap[leftIndex]
        const rightIndex = leftIndex + 1
        const right = heap[rightIndex] // If the left or right node is smaller, swap with the smaller of those.
  
        if (left !== undefined && compare(left, node) < 0) {
          if (right !== undefined && compare(right, left) < 0) {
            heap[index] = right
            heap[rightIndex] = node
            index = rightIndex
          } else {
            heap[index] = left
            heap[leftIndex] = node
            index = leftIndex
          }
        } else if (right !== undefined && compare(right, node) < 0) {
          heap[index] = right
          heap[rightIndex] = node
          index = rightIndex
        } else {
          // Neither child is smaller. Exit.
          return
        }
      }
    }
  
    function compare(a, b) {
      // Compare sort index first, then task id.
      const diff = a.sortIndex - b.sortIndex
      return diff !== 0 ? diff : a.id - b.id
    }
  
    // TODO: Use symbols?
    const ImmediatePriority = 1
    const UserBlockingPriority = 2
    const NormalPriority = 3
    const LowPriority = 4
    const IdlePriority = 5
  
    function markTaskErrored(task, ms) {
    }
  
    /* eslint-disable no-var */
    // Math.pow(2, 30) - 1
    // 0b111111111111111111111111111111
  
    var maxSigned31BitInt = 1073741823 // Times out immediately
  
    var IMMEDIATE_PRIORITY_TIMEOUT = -1 // Eventually times out
  
    var USER_BLOCKING_PRIORITY_TIMEOUT = 250
    var NORMAL_PRIORITY_TIMEOUT = 5000
    var LOW_PRIORITY_TIMEOUT = 10000 // Never times out
  
    var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt // Tasks are stored on a min heap
  
    var taskQueue = []
    var timerQueue = [] // Incrementing id counter. Used to maintain insertion order.
  
    var taskIdCounter = 1 // Pausing the scheduler is useful for debugging.
    var currentTask = null
    var currentPriorityLevel = NormalPriority // This is set while performing work, to prevent re-entrancy.
  
    var isPerformingWork = false
    var isHostCallbackScheduled = false
    var isHostTimeoutScheduled = false
  
    function advanceTimers(currentTime) {
      // Check for tasks that are no longer delayed and add them to the queue.
      var timer = peek(timerQueue)
  
      while (timer !== null) {
        if (timer.callback === null) {
          // Timer was cancelled.
          pop(timerQueue)
        } else if (timer.startTime <= currentTime) {
          // Timer fired. Transfer to the task queue.
          pop(timerQueue)
          timer.sortIndex = timer.expirationTime
          push(taskQueue, timer)
        } else {
          // Remaining timers are pending.
          return
        }
  
        timer = peek(timerQueue)
      }
    }
  
    function handleTimeout(currentTime) {
      isHostTimeoutScheduled = false
      advanceTimers(currentTime)
  
      if (!isHostCallbackScheduled) {
        if (peek(taskQueue) !== null) {
          isHostCallbackScheduled = true
          requestHostCallback(flushWork)
        } else {
          var firstTimer = peek(timerQueue)
  
          if (firstTimer !== null) {
            requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime)
          }
        }
      }
    }
  
    function flushWork(hasTimeRemaining, initialTime) {
  
  
      isHostCallbackScheduled = false
  
      if (isHostTimeoutScheduled) {
        // We scheduled a timeout but it's no longer needed. Cancel it.
        isHostTimeoutScheduled = false
        cancelHostTimeout()
      }
  
      isPerformingWork = true
      var previousPriorityLevel = currentPriorityLevel
  
      try {
        if (enableProfiling) {
          try {
            return workLoop(hasTimeRemaining, initialTime)
          } catch (error) {
            if (currentTask !== null) {
              var currentTime = getCurrentTime()
              markTaskErrored(currentTask, currentTime)
              currentTask.isQueued = false
            }
  
            throw error
          }
        } else {
          // No catch in prod code path.
          return workLoop(hasTimeRemaining, initialTime)
        }
      } finally {
        currentTask = null
        currentPriorityLevel = previousPriorityLevel
        isPerformingWork = false
      }
    }
  
    function workLoop(hasTimeRemaining, initialTime) {
      var currentTime = initialTime
      advanceTimers(currentTime)
      currentTask = peek(taskQueue)
  
      while (currentTask !== null && !(enableSchedulerDebugging)) {
        if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
          // This currentTask hasn't expired, and we've reached the deadline.
          break
        }
  
        var { callback } = currentTask
  
        if (typeof callback === 'function') {
          currentTask.callback = null
          currentPriorityLevel = currentTask.priorityLevel
          var didUserCallbackTimeout = currentTask.expirationTime <= currentTime
  
          var continuationCallback = callback(didUserCallbackTimeout)
          currentTime = getCurrentTime()
  
          if (typeof continuationCallback === 'function') {
            currentTask.callback = continuationCallback
          } else if (currentTask === peek(taskQueue)) {
            pop(taskQueue)
          }
  
          advanceTimers(currentTime)
        } else {
          pop(taskQueue)
        }
  
        currentTask = peek(taskQueue)
      } // Return whether there's additional work
  
  
      if (currentTask !== null) {
        return true
      }
      var firstTimer = peek(timerQueue)
  
      if (firstTimer !== null) {
        requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime)
      }
  
      return false
  
    }
  
    function unstable_runWithPriority(priorityLevel, eventHandler) {
      switch (priorityLevel) {
        case ImmediatePriority:
        case UserBlockingPriority:
        case NormalPriority:
        case LowPriority:
        case IdlePriority:
          break
  
        default:
          priorityLevel = NormalPriority
      }
  
      var previousPriorityLevel = currentPriorityLevel
      currentPriorityLevel = priorityLevel
  
      try {
        return eventHandler()
      } finally {
        currentPriorityLevel = previousPriorityLevel
      }
    }
  
    function unstable_next(eventHandler) {
      var priorityLevel
  
      switch (currentPriorityLevel) {
        case ImmediatePriority:
        case UserBlockingPriority:
        case NormalPriority:
          // Shift down to normal priority
          priorityLevel = NormalPriority
          break
  
        default:
          // Anything lower than normal priority should remain at the current level.
          priorityLevel = currentPriorityLevel
          break
      }
  
      var previousPriorityLevel = currentPriorityLevel
      currentPriorityLevel = priorityLevel
  
      try {
        return eventHandler()
      } finally {
        currentPriorityLevel = previousPriorityLevel
      }
    }
  
    function unstable_wrapCallback(callback) {
      var parentPriorityLevel = currentPriorityLevel
      return function () {
        // This is a fork of runWithPriority, inlined for performance.
        var previousPriorityLevel = currentPriorityLevel
        currentPriorityLevel = parentPriorityLevel
  
        try {
          return callback.apply(this, arguments)
        } finally {
          currentPriorityLevel = previousPriorityLevel
        }
      }
    }
  
    function unstable_scheduleCallback(priorityLevel, callback, options) {
      var currentTime = getCurrentTime()
      var startTime
  
      if (typeof options === 'object' && options !== null) {
        var { delay } = options
  
        if (typeof delay === 'number' && delay > 0) {
          startTime = currentTime + delay
        } else {
          startTime = currentTime
        }
      } else {
        startTime = currentTime
      }
  
      var timeout
  
      switch (priorityLevel) {
        case ImmediatePriority:
          timeout = IMMEDIATE_PRIORITY_TIMEOUT
          break
  
        case UserBlockingPriority:
          timeout = USER_BLOCKING_PRIORITY_TIMEOUT
          break
  
        case IdlePriority:
          timeout = IDLE_PRIORITY_TIMEOUT
          break
  
        case LowPriority:
          timeout = LOW_PRIORITY_TIMEOUT
          break
  
        case NormalPriority:
        default:
          timeout = NORMAL_PRIORITY_TIMEOUT
          break
      }
  
      var expirationTime = startTime + timeout
      var newTask = {
        id: taskIdCounter++,
        callback,
        priorityLevel,
        startTime,
        expirationTime,
        sortIndex: -1
      }
  
      if (startTime > currentTime) {
        // This is a delayed task.
        newTask.sortIndex = startTime
        push(timerQueue, newTask)
  
        if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
          // All tasks are delayed, and this is the task with the earliest delay.
          if (isHostTimeoutScheduled) {
            // Cancel an existing timeout.
            cancelHostTimeout()
          } else {
            isHostTimeoutScheduled = true
          } // Schedule a timeout.
  
  
          requestHostTimeout(handleTimeout, startTime - currentTime)
        }
      } else {
        newTask.sortIndex = expirationTime
        push(taskQueue, newTask)
        // wait until the next time we yield.
  
  
        if (!isHostCallbackScheduled && !isPerformingWork) {
          isHostCallbackScheduled = true
          requestHostCallback(flushWork)
        }
      }
  
      return newTask
    }
  
    function unstable_pauseExecution() {
    }
  
    function unstable_continueExecution() {
  
      if (!isHostCallbackScheduled && !isPerformingWork) {
        isHostCallbackScheduled = true
        requestHostCallback(flushWork)
      }
    }
  
    function unstable_getFirstCallbackNode() {
      return peek(taskQueue)
    }
  
    function unstable_cancelCallback(task) {
      // remove from the queue because you can't remove arbitrary nodes from an
      // array based heap, only the first one.)
  
  
      task.callback = null
    }
  
    function unstable_getCurrentPriorityLevel() {
      return currentPriorityLevel
    }
  
    var unstable_requestPaint = requestPaint
    var unstable_Profiling = null
  
  
  
    var Scheduler = /* #__PURE__ */Object.freeze({
      __proto__: null,
      unstable_ImmediatePriority: ImmediatePriority,
      unstable_UserBlockingPriority: UserBlockingPriority,
      unstable_NormalPriority: NormalPriority,
      unstable_IdlePriority: IdlePriority,
      unstable_LowPriority: LowPriority,
      unstable_runWithPriority,
      unstable_next,
      unstable_scheduleCallback,
      unstable_cancelCallback,
      unstable_wrapCallback,
      unstable_getCurrentPriorityLevel,
      get unstable_shouldYield() { return shouldYieldToHost },
      unstable_requestPaint,
      unstable_continueExecution,
      unstable_pauseExecution,
      unstable_getFirstCallbackNode,
      get unstable_now() { return getCurrentTime },
      get unstable_forceFrameRate() { return forceFrameRate },
      unstable_Profiling
    })
  
    var DEFAULT_THREAD_ID = 0 // Counters used to generate unique IDs.
  
    var interactionIDCounter = 0
    var threadIDCounter = 0 // Set of currently traced interactions.
    // Interactions "stack"–
    // Meaning that newly traced interactions are appended to the previously active set.
    // When an interaction goes out of scope, the previous set (if any) is restored.
  
    var interactionsRef = null // Listener(s) to notify when interactions begin and end.
  
    var subscriberRef = null
  
    {
      interactionsRef = {
        current: new Set()
      }
      subscriberRef = {
        current: null
      }
    }
    function unstable_clear(callback) {
  
      var prevInteractions = interactionsRef.current
      interactionsRef.current = new Set()
  
      try {
        return callback()
      } finally {
        interactionsRef.current = prevInteractions
      }
    }
    function unstable_getCurrent() {
      {
        return interactionsRef.current
      }
    }
    function unstable_getThreadID() {
      return ++threadIDCounter
    }
    function unstable_trace(name, timestamp, callback) {
      var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID
  
      var interaction = {
        __count: 1,
        id: interactionIDCounter++,
        name,
        timestamp
      }
      var prevInteractions = interactionsRef.current // Traced interactions should stack/accumulate.
      // To do that, clone the current interactions.
      // The previous set will be restored upon completion.
  
      var interactions = new Set(prevInteractions)
      interactions.add(interaction)
      interactionsRef.current = interactions
      var subscriber = subscriberRef.current
      var returnValue
  
      try {
        if (subscriber !== null) {
          subscriber.onInteractionTraced(interaction)
        }
      } finally {
        try {
          if (subscriber !== null) {
            subscriber.onWorkStarted(interactions, threadID)
          }
        } finally {
          try {
            returnValue = callback()
          } finally {
            interactionsRef.current = prevInteractions
  
            try {
              if (subscriber !== null) {
                subscriber.onWorkStopped(interactions, threadID)
              }
            } finally {
              interaction.__count-- // If no async work was scheduled for this interaction,
              // Notify subscribers that it's completed.
  
              if (subscriber !== null && interaction.__count === 0) {
                subscriber.onInteractionScheduledWorkCompleted(interaction)
              }
            }
          }
        }
      }
  
      return returnValue
    }
    function unstable_wrap(callback) {
      var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID
  
      var wrappedInteractions = interactionsRef.current
      var subscriber = subscriberRef.current
  
      if (subscriber !== null) {
        subscriber.onWorkScheduled(wrappedInteractions, threadID)
      } // Update the pending async work count for the current interactions.
      // Update after calling subscribers in case of error.
  
  
      wrappedInteractions.forEach(function (interaction) {
        interaction.__count++
      })
      var hasRun = false
  
      function wrapped() {
        var prevInteractions = interactionsRef.current
        interactionsRef.current = wrappedInteractions
        subscriber = subscriberRef.current
  
        try {
          var returnValue
  
          try {
            if (subscriber !== null) {
              subscriber.onWorkStarted(wrappedInteractions, threadID)
            }
          } finally {
            try {
              returnValue = callback.apply(undefined, arguments)
            } finally {
              interactionsRef.current = prevInteractions
  
              if (subscriber !== null) {
                subscriber.onWorkStopped(wrappedInteractions, threadID)
              }
            }
          }
  
          return returnValue
        } finally {
          if (!hasRun) {
            // We only expect a wrapped function to be executed once,
            // But in the event that it's executed more than once–
            // Only decrement the outstanding interaction counts once.
            hasRun = true // Update pending async counts for all wrapped interactions.
            // If this was the last scheduled async work for any of them,
            // Mark them as completed.
  
            wrappedInteractions.forEach(function (interaction) {
              interaction.__count--
  
              if (subscriber !== null && interaction.__count === 0) {
                subscriber.onInteractionScheduledWorkCompleted(interaction)
              }
            })
          }
        }
      }
  
      wrapped.cancel = function cancel() {
        subscriber = subscriberRef.current
  
        try {
          if (subscriber !== null) {
            subscriber.onWorkCanceled(wrappedInteractions, threadID)
          }
        } finally {
          // Update pending async counts for all wrapped interactions.
          // If this was the last scheduled async work for any of them,
          // Mark them as completed.
          wrappedInteractions.forEach(function (interaction) {
            interaction.__count--
  
            if (subscriber && interaction.__count === 0) {
              subscriber.onInteractionScheduledWorkCompleted(interaction)
            }
          })
        }
      }
  
      return wrapped
    }
  
    var subscribers = null
  
    {
      subscribers = new Set()
    }
  
    function unstable_subscribe(subscriber) {
      {
        subscribers.add(subscriber)
  
        if (subscribers.size === 1) {
          subscriberRef.current = {
            onInteractionScheduledWorkCompleted,
            onInteractionTraced,
            onWorkCanceled,
            onWorkScheduled,
            onWorkStarted,
            onWorkStopped
          }
        }
      }
    }
    function unstable_unsubscribe(subscriber) {
      {
        subscribers.delete(subscriber)
  
        if (subscribers.size === 0) {
          subscriberRef.current = null
        }
      }
    }
  
    function onInteractionTraced(interaction) {
      var didCatchError = false
      var caughtError = null
      subscribers.forEach(function (subscriber) {
        try {
          subscriber.onInteractionTraced(interaction)
        } catch (error) {
          if (!didCatchError) {
            didCatchError = true
            caughtError = error
          }
        }
      })
  
      if (didCatchError) {
        throw caughtError
      }
    }
  
    function onInteractionScheduledWorkCompleted(interaction) {
      var didCatchError = false
      var caughtError = null
      subscribers.forEach(function (subscriber) {
        try {
          subscriber.onInteractionScheduledWorkCompleted(interaction)
        } catch (error) {
          if (!didCatchError) {
            didCatchError = true
            caughtError = error
          }
        }
      })
  
      if (didCatchError) {
        throw caughtError
      }
    }
  
    function onWorkScheduled(interactions, threadID) {
      var didCatchError = false
      var caughtError = null
      subscribers.forEach(function (subscriber) {
        try {
          subscriber.onWorkScheduled(interactions, threadID)
        } catch (error) {
          if (!didCatchError) {
            didCatchError = true
            caughtError = error
          }
        }
      })
  
      if (didCatchError) {
        throw caughtError
      }
    }
  
    function onWorkStarted(interactions, threadID) {
      var didCatchError = false
      var caughtError = null
      subscribers.forEach(function (subscriber) {
        try {
          subscriber.onWorkStarted(interactions, threadID)
        } catch (error) {
          if (!didCatchError) {
            didCatchError = true
            caughtError = error
          }
        }
      })
  
      if (didCatchError) {
        throw caughtError
      }
    }
  
    function onWorkStopped(interactions, threadID) {
      var didCatchError = false
      var caughtError = null
      subscribers.forEach(function (subscriber) {
        try {
          subscriber.onWorkStopped(interactions, threadID)
        } catch (error) {
          if (!didCatchError) {
            didCatchError = true
            caughtError = error
          }
        }
      })
  
      if (didCatchError) {
        throw caughtError
      }
    }
  
    function onWorkCanceled(interactions, threadID) {
      var didCatchError = false
      var caughtError = null
      subscribers.forEach(function (subscriber) {
        try {
          subscriber.onWorkCanceled(interactions, threadID)
        } catch (error) {
          if (!didCatchError) {
            didCatchError = true
            caughtError = error
          }
        }
      })
  
      if (didCatchError) {
        throw caughtError
      }
    }
  
  
  
    var SchedulerTracing = /* #__PURE__ */Object.freeze({
      __proto__: null,
      get __interactionsRef() { return interactionsRef },
      get __subscriberRef() { return subscriberRef },
      unstable_clear,
      unstable_getCurrent,
      unstable_getThreadID,
      unstable_trace,
      unstable_wrap,
      unstable_subscribe,
      unstable_unsubscribe
    })
  
    var ReactSharedInternals$1 = {
      ReactCurrentDispatcher,
      ReactCurrentOwner,
      IsSomeRendererActing,
      ReactCurrentBatchConfig,
      // Used by renderers to avoid bundling object-assign twice in UMD bundles:
      assign,
      // Re-export the schedule API(s) for UMD bundles.
      // This avoids introducing a dependency on a new UMD global in a minor update,
      // Since that would be a breaking change (e.g. for all existing CodeSandboxes).
      // This re-export is only required for UMD bundles;
      // CJS bundles use the shared NPM package.
      Scheduler,
      SchedulerTracing
    }
  
    {
      ReactSharedInternals$1.ReactDebugCurrentFrame = ReactDebugCurrentFrame
    }
  
    {
  
      try {
        var frozenObject = Object.freeze({})
        /* eslint-disable no-new */
  
        new Map([[frozenObject, null]])
        new Set([frozenObject])
        /* eslint-enable no-new */
      } catch (e) {
      }
    }
  
    var createElement$1 = createElementWithValidation
    var cloneElement$1 = cloneElementWithValidation
    var createFactory = createFactoryWithValidation
    var Children = {
      map: mapChildren,
      forEach: forEachChildren,
      count: countChildren,
      toArray,
      only: onlyChild
    }
  
    exports.Children = Children
    exports.Component = Component
    exports.PureComponent = PureComponent
    exports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = ReactSharedInternals$1
    exports.cloneElement = cloneElement$1
    exports.createContext = createContext
    exports.createElement = createElement$1
    exports.createFactory = createFactory
    exports.createRef = createRef
    exports.forwardRef = forwardRef
    exports.isValidElement = isValidElement
    exports.lazy = lazy
    exports.memo = memo
    exports.useCallback = useCallback
    exports.useContext = useContext
    exports.useDebugValue = useDebugValue
    exports.useEffect = useEffect
    exports.useImperativeHandle = useImperativeHandle
    exports.useLayoutEffect = useLayoutEffect
    exports.useMemo = useMemo
    exports.useReducer = useReducer
    exports.useRef = useRef
    exports.useState = useState
    exports.version = ReactVersion
  
  })))