text: //
  // Copyright (c) 2008-2016 the Urho3D project.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy
  // of this software and associated documentation files (the "Software"), to deal
  // in the Software without restriction, including without limitation the rights
  // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  // copies of the Software, and to permit persons to whom the Software is
  // furnished to do so, subject to the following conditions:
  //
  // The above copyright notice and this permission notice shall be included in
  // all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  // THE SOFTWARE.
  //
  
  #pragma once
  
  #include "BorderImage.h"
  #include "../Math/Vector2.h"
  #include "Text.h"
  
  namespace Urho3D
  {
  
  /// %ProgressBar bar %UI element.
  class URHO3D_API ProgressBar : public BorderImage
  {
      URHO3D_OBJECT(ProgressBar, BorderImage);
  
  public:
      /// Construct.
      ProgressBar(Context *context);
  
      /// Destruct.
      virtual ~ProgressBar();
  
      /// Register object factory.
      static void RegisterObject(Context *context);
  
      /// React to resize.
      virtual void OnResize(const IntVector2& newSize, const IntVector2& delta);
  
      /// Set orientation type.
      void SetOrientation(Orientation orientation);
  
      /// Set ProgressBar range maximum value (minimum value is always 0.)
      void SetRange(float range);
  
      /// Set ProgressBar current value.
      void SetValue(float value);
  
      /// Change value by a delta.
      void ChangeValue(float delta);
  
      /// Return orientation type.
      Orientation GetOrientation() const { return orientation_; }
  
      /// Return ProgressBar range.
      float GetRange() const { return range_; }
  
      /// Return ProgressBar current value.
      float GetValue() const { return value_; }
  
      /// Return knob element.
      BorderImage *GetKnob() const { return knob_; }
  
      /// Sets the loading percent style.
      void SetLoadingPercentStyle(const String &style) { loadingPercentStyle_ = style; }
  
      /// Returns the loading percent style.
      const String& GetLoadingPercentStyle() const { return loadingPercentStyle_; }
  
      /// Sets the flag to display the percent text.
      void SetShowPercentText(bool showPercentText);
  
      /// Returns the flag to display the percent text.
      bool GetShowPercentText() const { return showPercentText_; }
  
  protected:
      /// Filter implicit attributes in serialization process.
      virtual bool FilterImplicitAttributes(XMLElement &dest) const;
  
      /// Update ProgressBar knob position & size.
      void UpdateProgressBar();
  
      /// ProgressBar knob.
      SharedPtr <BorderImage> knob_;
      /// ProgressBar text
      SharedPtr <Text> loadingText_;
      /// Orientation.
      Orientation orientation_;
      /// ProgressBar text style
      String loadingPercentStyle_;
      /// ProgressBar range.
      float range_;
      /// ProgressBar current value.
      float value_;
      /// Flag to show the percent text.
      bool showPercentText_;
  };
  
  }
  