text: #ifndef __HH_WEAPON_CRAWLERGRENADE_H
  #define __HH_WEAPON_CRAWLERGRENADE_H
  
  /***********************************************************************
  
    hhWeaponCrawlerGrenade
  	
  ***********************************************************************/
  class hhWeaponCrawlerGrenade : public hhWeapon {
  	CLASS_PROTOTYPE( hhWeaponCrawlerGrenade );
  
  	public:
  		//rww - network friendliness
  		virtual void	WriteToSnapshot( idBitMsgDelta &msg ) const;
  		virtual void	ReadFromSnapshot( const idBitMsgDelta &msg );
  
  	protected:
  		void			Event_SpawnBloodSpray();
  };
  
  #endif