text: /*
  ** EPITECH PROJECT, 2020
  ** MUL_my_rpg_2019
  ** File description:
  ** infos_button_function
  */
  
  #include "my_rpg.h"
  
  bool infos_button_function(game_object_t *object, void *pt)
  {
      scene_t *scene = (scene_t *)pt;
  
      scene->display = INFOS_SCENE;
      return (true);
  }