text: #ifndef KABLUNK_EDITOR_PANELS_PROJECT_PROPERTIES_PANEL
  #define KABLUNK_EDITOR_PANELS_PROJECT_PROPERTIES_PANEL
  
  #include <Kablunk.h> 
  #include <Kablunk/Project/Project.h>
  
  namespace Kablunk
  {
  
  	class ProjectPropertiesPanel
  	{
  	public:
  		ProjectPropertiesPanel(const Ref<Project>& project);
  		~ProjectPropertiesPanel() = default;
  
  		void OnImGuiRender(bool& show);
  
  	private:
  		void UI_GeneralSettings();
  
  	private:
  		Ref<Project> m_project;
  		std::string m_default_scene;
  	};
  
  }
  
  #endif
  