text: #pragma once
  
  #include <bits/stdc++.h>
  #include <SFML/Graphics.hpp>
  
  using namespace std;
  using namespace sf;
  
  
  struct coord{
      double x, y;
  };
  
  struct dim{
      double w, h;
  };
  
  struct point{
      double x, y;
      bool visible;
  };
  
  double determineCoordInAxes(double number, double minInterval, double maxInterval, double length, bool xORy){
      
      double percentage = (double)(double(number - minInterval)/ double(maxInterval - minInterval));
  
      if(xORy) //x
          return percentage*length;
      else     //y
          return (1-percentage)*length;
  
  
  }