text: #ifndef PONYGL_H
  #define PONYGL_H
  
  #include "pne_utils.h"
  #include "Act.h"
  #include <list>
  
  class PonyGL
  {
  public:
      PonyGL();
  
      void run();
  
      std::list<Act> GetAllActsFromFolder(std::string directory);
  
  private:
      GLFWwindow* window;
  };
  
  #endif // PONYGL_H
  