text: #ifndef IMGUI_MARKUP_SRC_IMGUI_MARKUP_ITEMS_OTHER_ITEM_FLOAT3_H_
  #define IMGUI_MARKUP_SRC_IMGUI_MARKUP_ITEMS_OTHER_ITEM_FLOAT3_H_
  
  #include "items/common/other_base.h"
  #include "attribute_types/float3.h"
  
  namespace igm::internal
  {
  
  struct ItemFloat3 : public OtherBase
  {
      ItemFloat3(std::string id, ItemBase* parent);
      ItemFloat3(const ItemFloat3&) = delete;
  
      Float3 value;
  };
  
  }  // namespace igm::internal
  
  #endif  // IMGUI_MARKUP_SRC_IMGUI_MARKUP_ITEMS_OTHER_ITEM_FLOAT3_H_
  