text: // Generated by Haxe 3.4.7
  #ifndef INCLUDED_openfl__internal_stage3D_opengl_GLTextureBase
  #define INCLUDED_openfl__internal_stage3D_opengl_GLTextureBase
  
  #ifndef HXCPP_H
  #include <hxcpp.h>
  #endif
  
  HX_DECLARE_CLASS2(lime,graphics,Image)
  HX_DECLARE_CLASS3(openfl,_internal,stage3D,GLCompressedTextureFormats)
  HX_DECLARE_CLASS3(openfl,_internal,stage3D,SamplerState)
  HX_DECLARE_CLASS4(openfl,_internal,stage3D,opengl,GLTextureBase)
  HX_DECLARE_CLASS2(openfl,display,BitmapData)
  HX_DECLARE_CLASS2(openfl,display,DisplayObjectRenderer)
  HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
  HX_DECLARE_CLASS2(openfl,display,OpenGLRenderer)
  HX_DECLARE_CLASS3(openfl,display3D,textures,TextureBase)
  HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
  HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
  
  namespace openfl{
  namespace _internal{
  namespace stage3D{
  namespace opengl{
  
  
  class HXCPP_CLASS_ATTRIBUTES GLTextureBase_obj : public hx::Object
  {
  	public:
  		typedef hx::Object super;
  		typedef GLTextureBase_obj OBJ_;
  		GLTextureBase_obj();
  
  	public:
  		enum { _hx_ClassId = 0x3ab35a71 };
  
  		void __construct();
  		inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="openfl._internal.stage3D.opengl.GLTextureBase")
  			{ return hx::Object::operator new(inSize,inContainer,inName); }
  		inline void *operator new(size_t inSize, int extra)
  			{ return hx::Object::operator new(inSize+extra,false,"openfl._internal.stage3D.opengl.GLTextureBase"); }
  
  		hx::ObjectPtr< GLTextureBase_obj > __new() {
  			hx::ObjectPtr< GLTextureBase_obj > __this = new GLTextureBase_obj();
  			__this->__construct();
  			return __this;
  		}
  
  		static hx::ObjectPtr< GLTextureBase_obj > __alloc(hx::Ctx *_hx_ctx) {
  			GLTextureBase_obj *__this = (GLTextureBase_obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(GLTextureBase_obj), false, "openfl._internal.stage3D.opengl.GLTextureBase"));
  			*(void **)__this = GLTextureBase_obj::_hx_vtable;
  			return __this;
  		}
  
  		static void * _hx_vtable;
  		static Dynamic __CreateEmpty();
  		static Dynamic __Create(hx::DynamicArray inArgs);
  		//~GLTextureBase_obj();
  
  		HX_DO_RTTI_ALL;
  		static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
  		static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp);
  		static void __register();
  		bool _hx_isInstanceOf(int inClassId);
  		::String __ToString() const { return HX_HCSTRING("GLTextureBase","\x67","\xd8","\xf9","\xb8"); }
  
  		static void __boot();
  		static  ::Dynamic _hx___supportsBGRA;
  		static int _hx___textureFormat;
  		static int _hx___textureInternalFormat;
  		static  ::openfl::_internal::stage3D::GLCompressedTextureFormats _hx___compressedTextureFormats;
  		static void create( ::openfl::display3D::textures::TextureBase textureBase, ::openfl::display::OpenGLRenderer renderer);
  		static ::Dynamic create_dyn();
  
  		static void dispose( ::openfl::display3D::textures::TextureBase textureBase, ::openfl::display::OpenGLRenderer renderer);
  		static ::Dynamic dispose_dyn();
  
  		static  ::lime::graphics::Image getImage( ::openfl::display3D::textures::TextureBase textureBase, ::openfl::display::OpenGLRenderer renderer, ::openfl::display::BitmapData bitmapData);
  		static ::Dynamic getImage_dyn();
  
  		static void setSamplerState( ::openfl::display3D::textures::TextureBase textureBase, ::openfl::display::OpenGLRenderer renderer, ::openfl::_internal::stage3D::SamplerState state);
  		static ::Dynamic setSamplerState_dyn();
  
  };
  
  } // end namespace openfl
  } // end namespace _internal
  } // end namespace stage3D
  } // end namespace opengl
  
  #endif /* INCLUDED_openfl__internal_stage3D_opengl_GLTextureBase */ 
  