text: // Copyright (c) Improbable Worlds Ltd, All Rights Reserved
  
  #pragma once
  
  #include "GameFramework/DefaultPawn.h"
  #include "TestPawnBase_RepGraphAlwaysReplicate.generated.h"
  
  /**
   * A Pawn which is always replicated by RepGraph regardless of client view.
   */
  UCLASS()
  class ATestPawnBase_RepGraphAlwaysReplicate : public ADefaultPawn
  {
  	GENERATED_BODY()
  };
  