text: let img,bg;
  let angle=0;
  let myGraphic;
  
  function preload(){
  img= loadImage("sketch19.2/d.jpg");
  bg= loadImage("sketch19.2/e.jpg");
  
  
  
  
  }
  
  
  
  
  
  function setup() {
  //  var canvas = createCanvas(windowWidth, windowHeight, WEBGL);
    var canvas = createCanvas(400, 400,WEBGL);
      canvas.parent('sketch-holder');
    noStroke();
    
   myGraphic= createGraphics(200,200);
     myGraphic.background(200,20,300);
      myGraphic.fill(200,20,300);
       myGraphic.ellipse(width/2,height/2,200);
    
    
    
    
  }
  
  function draw() {
    background(255);
    
    pointLight(255,255,255,100,100,100);
    //color,color,color x,y,z
    texture(bg);
    rect(-200,-200,400,400);
    
    rotateY(angle);
    rotateZ(angle);
    texture(img);
    sphere(100);
    angle+=0.01;
    
    
    
   
  }