text: /*
  * This header is generated by classdump-dyld 1.0
  * on Saturday, June 1, 2019 at 6:51:51 PM Mountain Standard Time
  * Operating System: Version 12.1.1 (Build 16C5050a)
  * Image Source: /System/Library/PrivateFrameworks/PhotoBoothEffects.framework/PhotoBoothEffects
  * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos.
  */
  
  #import <PhotoBoothEffects/PhotoBoothEffects-Structs.h>
  #import <PhotoBoothEffects/PBContext.h>
  
  @class EAGLContext, CIContext;
  
  @interface PBCoreImageContext : PBContext {
  
  	EAGLContext* _glesContext;
  	CVOpenGLESTextureCacheRef _textureCache;
  	CVBufferRef _inputTexture;
  	CVBufferRef _outputTexture;
  	CVPixelBufferPoolRef _smallPool;
  	CVPixelBufferPoolRef _largePool;
  	CGSize _smallPoolSize;
  	CGSize _largePoolSize;
  	CAImageQueueRef _outputImageQueue;
  	CIContext* _ciContext;
  	CVBufferRef _inputPixelBuffer;
  	CVBufferRef _outputPixelBuffer;
  	BOOL _render9Up;
  	BOOL _renderForSave;
  	CGSize _outputSize;
  
  }
  -(unsigned)inputTexture;
  -(void)setInputPixelBuffer:(CVBufferRef)arg1 ;
  -(void)setOutputPixelBuffer:(CVBufferRef)arg1 ;
  -(void)setOutputSize:(CGSize)arg1 ;
  -(CGSize)outputSize;
  -(CVBufferRef)inputPixelBuffer;
  -(BOOL)renderForSave;
  -(id)ciContext;
  -(CVBufferRef)outputPixelBuffer;
  -(BOOL)render9Up;
  -(unsigned)outputTexture;
  -(CVBufferRef)createCVPixelBufferForFilter:(id)arg1 inputPixelBuffer:(CVBufferRef)arg2 mirrored:(BOOL)arg3 ;
  -(void)renderFilter:(id)arg1 inputPixelBuffer:(CVBufferRef)arg2 ;
  -(void)renderFilter:(id)arg1 inputPixelBuffer:(CVBufferRef)arg2 mirrored:(BOOL)arg3 ;
  -(void)renderNineUp:(id)arg1 inputPixelBuffer:(CVBufferRef)arg2 ;
  -(void)renderNineUp:(id)arg1 inputPixelBuffer:(CVBufferRef)arg2 mirrored:(BOOL)arg3 ;
  -(CAImageQueueRef)outputImageQueue;
  -(void)setOutputImageQueue:(CAImageQueueRef)arg1 ;
  -(CVPixelBufferPoolRef)largePool;
  -(void)setLargePool:(CVPixelBufferPoolRef)arg1 ;
  -(CVPixelBufferPoolRef)smallPool;
  -(void)setSmallPool:(CVPixelBufferPoolRef)arg1 ;
  -(void)setInputPixelBuffer:(CVBufferRef)arg1 mapTexture:(BOOL)arg2 ;
  -(void)setOutputPixelBuffer:(CVBufferRef)arg1 mapTexture:(BOOL)arg2 ;
  -(void)setRender9Up:(BOOL)arg1 ;
  -(void)setRenderForSave:(BOOL)arg1 ;
  -(void)_createPixelBuffer:(_CVBuffer*)arg1 withSize:(CGSize)arg2 ;
  -(void)dealloc;
  -(id)initWithOptions:(id)arg1 ;
  @end
  
  