text: // David Eberly, Geometric Tools, Redmond WA 98052
  // Copyright (c) 1998-2021
  // Distributed under the Boost Software License, Version 1.0.
  // https://www.boost.org/LICENSE_1_0.txt
  // https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
  // Version: 4.0.2021.11.12
  
  #include "AdaptiveSkeletonClimbing3Console.h"
  #include <iostream>
  
  int main()
  {
      try
      {
          Console::Parameters parameters(L"AdaptiveSkeletonClimbing3Console");
          auto console = TheConsoleSystem.Create<AdaptiveSkeletonClimbing3Console>(parameters);
          TheConsoleSystem.Execute(console);
          TheConsoleSystem.Destroy(console);
      }
      catch (std::exception const& e)
      {
          std::cout << e.what() << std::endl;
      }
      return 0;
  }
  