text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: System.ValueType
  #include "System/ValueType.hpp"
  // Including type: System.IntPtr
  #include "System/IntPtr.hpp"
  // Completed includes
  // Type namespace: Valve.VR
  namespace Valve::VR {
    // Forward declaring type: RenderModel_TextureMap_t
    struct RenderModel_TextureMap_t;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  DEFINE_IL2CPP_ARG_TYPE(::Valve::VR::RenderModel_TextureMap_t, "Valve.VR", "RenderModel_TextureMap_t");
  // Type namespace: Valve.VR
  namespace Valve::VR {
    // Size: 0x10
    #pragma pack(push, 1)
    // WARNING Layout: Sequential may not be correctly taken into account!
    // Autogenerated type: Valve.VR.RenderModel_TextureMap_t
    // [TokenAttribute] Offset: FFFFFFFF
    struct RenderModel_TextureMap_t/*, public ::System::ValueType*/ {
      public:
      public:
      // public System.Char unWidth
      // Size: 0x2
      // Offset: 0x0
      ::Il2CppChar unWidth;
      // Field size check
      static_assert(sizeof(::Il2CppChar) == 0x2);
      // public System.Char unHeight
      // Size: 0x2
      // Offset: 0x2
      ::Il2CppChar unHeight;
      // Field size check
      static_assert(sizeof(::Il2CppChar) == 0x2);
      // Padding between fields: unHeight and: rubTextureMapData
      char __padding1[0x4] = {};
      // public System.IntPtr rubTextureMapData
      // Size: 0x8
      // Offset: 0x8
      ::System::IntPtr rubTextureMapData;
      // Field size check
      static_assert(sizeof(::System::IntPtr) == 0x8);
      public:
      // Creating value type constructor for type: RenderModel_TextureMap_t
      constexpr RenderModel_TextureMap_t(::Il2CppChar unWidth_ = {}, ::Il2CppChar unHeight_ = {}, ::System::IntPtr rubTextureMapData_ = {}) noexcept : unWidth{unWidth_}, unHeight{unHeight_}, rubTextureMapData{rubTextureMapData_} {}
      // Creating interface conversion operator: operator ::System::ValueType
      operator ::System::ValueType() noexcept {
        return *reinterpret_cast<::System::ValueType*>(this);
      }
      // Get instance field reference: public System.Char unWidth
      ::Il2CppChar& dyn_unWidth();
      // Get instance field reference: public System.Char unHeight
      ::Il2CppChar& dyn_unHeight();
      // Get instance field reference: public System.IntPtr rubTextureMapData
      ::System::IntPtr& dyn_rubTextureMapData();
    }; // Valve.VR.RenderModel_TextureMap_t
    #pragma pack(pop)
    static check_size<sizeof(RenderModel_TextureMap_t), 8 + sizeof(::System::IntPtr)> __Valve_VR_RenderModel_TextureMap_tSizeCheck;
    static_assert(sizeof(RenderModel_TextureMap_t) == 0x10);
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  