text: #pragma once
  
  #include <graphics/color.h>
  #include <graphics/Primitive.h>
  #include <graphics/Mesh.h>
  #include <graphics/Texture.h>
  #include <graphics/Font.h>
  #include <graphics/camera/Camera.h>
  #include <graphics/camera/OrthographicCamera.h>
  #include <graphics/camera/PerspectiveCamera.h>
  #include <graphics/renderer/Renderer.h>
  