text: #ifndef MSG_RES_REGISTER_H
  #define MSG_RES_REGISTER_H
  
  #include "Message.h"
  
  class MsgResRegister : public Message
  {
  public:
  
      MsgResRegister();
      ~MsgResRegister();
  
      void Read(char* pBuffer);
  
      void Write(char* pBuffer);
  
      int Size();
  
      void Clear();
  
      int  m_nSuccess;
      int  m_nPlayerID;
      int  m_nGold;
      int  m_arCollection[COLLECTION_SIZE];
      int  m_arDeck1[DECK_SIZE];
      int  m_arDeck2[DECK_SIZE];
      int  m_arDeck3[DECK_SIZE];
  };
  
  
  
  
  #endif
  