text: /*
   * This source file is part of libRocket, the HTML/CSS Interface Middleware
   *
   * For the latest information, see http://www.librocket.com
   *
   * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   * 
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   *
   */
  #include "precompiled.h"
  #include <Rocket/Controls/DataFormatter.h>
  
  namespace Rocket {
  namespace Controls {
  
  typedef std::map< Rocket::Core::String, DataFormatter* > DataFormatterMap;
  static DataFormatterMap data_formatters;
  
  DataFormatter::DataFormatter(const Rocket::Core::String& _name)
  {
  	if (!_name.Empty())
  	{
  		name = _name;
  	}
  	else
  	{
  		name.FormatString(64, "%x", this);
  	}
  	data_formatters[name] = this;
  }
  
  DataFormatter::~DataFormatter()
  {
  }
  
  const Rocket::Core::String& DataFormatter::GetDataFormatterName()
  {
  	return name;
  }
  
  DataFormatter* DataFormatter::GetDataFormatter(const Rocket::Core::String& data_formatter_name)
  {
  	DataFormatterMap::iterator i = data_formatters.find(data_formatter_name);
  	if (i == data_formatters.end())
  	{
  		return NULL;
  	}
  
  	return (*i).second;
  }
  
  void* DataFormatter::GetScriptObject() const
  {
  	return NULL;
  }
  
  }
  }
  