text: //
  //  PointLight.h
  //  CSE_168
  //
  //  Created by Clayton Anderson on 4/6/17.
  //  Copyright © 2017 Clayton Anderson. All rights reserved.
  //
  
  #ifndef PointLight_h
  #define PointLight_h
  
  #include "Light.h"
  
  class PointLight:public Light
  {
  public:
      PointLight();
      float Illuminate(const glm::vec3 &pos, Color &col, glm::vec3 &toLight, glm::vec3 &ItPos);
      void SetPosition(glm::vec3 pos) {position = pos;}
  private:
      glm::vec3 position;
  };
  
  #endif /* PointLight_h */
  