text: #include "gl/modules/bindless_sampler.hpp"
  
  namespace tz::gl::p
  {
  	void BindlessSamplerModule::operator()(std::string& source) const
  	{
  		src::transform(source, std::regex{"tz_bindless_sampler"}, [this]([[maybe_unused]] auto beg, [[maybe_unused]] auto end)
  		{
  			return "sampler2D";
  		});
  	}
  }