text: /* This file is part of the Pangolin Project.
   * http://github.com/stevenlovegrove/Pangolin
   *
   * Copyright (c) Steven Lovegrove
   *
   * Permission is hereby granted, free of charge, to any person
   * obtaining a copy of this software and associated documentation
   * files (the "Software"), to deal in the Software without
   * restriction, including without limitation the rights to use,
   * copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the
   * Software is furnished to do so, subject to the following
   * conditions:
   *
   * The above copyright notice and this permission notice shall be
   * included in all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
   * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
   * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
   * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
   * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
   * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
   * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
   * OTHER DEALINGS IN THE SOFTWARE.
   */
  
  #pragma once
  
  #include <pybind11/pybind11.h>
  #include <pybind11/stl.h>
  #include <pybind11/embed.h>
  
  #include "attach.hpp"
  #include "colour.hpp"
  #include "datalog.hpp"
  #include "display.hpp"
  #include "gl_draw.hpp"
  #include "gl.hpp"
  #include "handler.hpp"
  #include "image.hpp"
  #include "opengl_render_state.hpp"
  #include "params.hpp"
  #include "pixel_format.hpp"
  #include "plotter.hpp"
  #include "var.hpp"
  #include "video.hpp"
  #include "view.hpp"
  #include "viewport.hpp"
  #include "widget.hpp"
  #include "window.hpp"
  #include "image_view.hpp"
  
  namespace pypangolin {
  
  inline void PopulateModule(pybind11::module& m)
  {
      m.doc() = "pypangolin python wrapper for Pangolin rapid prototyping graphics and video library.";
  
      py_pangolin::bind_var(m);
      py_pangolin::bind_params(m);
      py_pangolin::bind_viewport(m);
      py_pangolin::bind_view(m);
      py_pangolin::bind_window(m);
      py_pangolin::bind_display(m);
      py_pangolin::bind_opengl_render_state(m);
      py_pangolin::bind_attach(m);
      py_pangolin::bind_colour(m);
      py_pangolin::bind_datalog(m);
      py_pangolin::bind_plotter(m);
      py_pangolin::bind_handler(m);
      py_pangolin::bind_gl_draw(m);
      py_pangolin::bind_gl(m);
      py_pangolin::bind_widget(m);
      py_pangolin::bind_pixel_format(m);
      py_pangolin::bind_image<unsigned char>(m, "Image");
      py_pangolin::bind_video(m);
      py_pangolin::bind_image_view(m);
  }
  
  }
  