text: function main(param) {
      var scene = new g.Scene({
          game: g.game,
          assetPaths: ["/**/*"],
      });
      scene.onLoad.add(function () {
          var bg = new g.Sprite({
              scene: scene,
              src: scene.asset.getImage("/image/1000x1000.png"),
              x: 0,
              y: 0
          });
          scene.append(bg);
  
          var image = new g.Sprite({
              scene: scene,
              src: scene.asset.getImage("/assets/1000x1000.png"),
              x: 100,
              y: 100,
              opacity: 0.5,
              angle: 10
          });
          scene.append(image);
      });
      g.game.pushScene(scene);
  }
  module.exports = main;
  