text: #include <iostream>
  #include "geometry.h"
  
  using namespace std;
  
  Point::Point(int x1 = 0, int y1 = 0) : x(x1), y(y1) {}
  
  int Point::getX() const
  	{
  		return x;
  	}
  int Point::getY() const
  {
  	return y;
  }
  void Point::setX(const int new_x)
  {
  	x = new_x;
  }
  void Point::setY(const int new_y)
  {
  	y = new_y;
  }
  
  int main()
  {
  	Point a(2, 4);
  	cout << a.getX() << endl;
  	a.setX(10);
  	cout << a.getX() << endl;
  	return 0;
  }