text: //========= Copyright Valve Corporation, All rights reserved. ============//
  //
  // Purpose:
  //
  //=============================================================================//
  
  #ifndef GLOBALS_H
  #define GLOBALS_H
  #ifdef _WIN32
  #pragma once
  #endif
  
  
  extern Vector g_vecAttackDir;
  extern int g_iSkillLevel;
  extern bool g_fGameOver;
  extern ConVar g_Language;
  
  
  #endif // GLOBALS_H
  