text: // Geometric Tools, LLC
  // Copyright (c) 1998-2014
  // Distributed under the Boost Software License, Version 1.0.
  // http://www.boost.org/LICENSE_1_0.txt
  // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
  //
  // File Version: 5.0.0 (2010/01/01)
  
  //----------------------------------------------------------------------------
  inline APoint& DlodNode::ModelCenter ()
  {
      return mModelLodCenter;
  }
  //----------------------------------------------------------------------------
  inline const APoint& DlodNode::GetModelCenter () const
  {
      return mModelLodCenter;
  }
  //----------------------------------------------------------------------------
  inline const APoint& DlodNode::GetWorldCenter () const
  {
      return mWorldLodCenter;
  }
  //----------------------------------------------------------------------------
  inline int DlodNode::GetNumLevelsOfDetail () const
  {
      return mNumLevelsOfDetail;
  }
  //----------------------------------------------------------------------------
  inline float DlodNode::GetModelMinDistance (int i) const
  {
      assertion(0 <= i && i < mNumLevelsOfDetail, 
          "Invalid index in GetModelMinDistance.\n");
  
      return mModelMinDist[i];
  }
  //----------------------------------------------------------------------------
  inline float DlodNode::GetModelMaxDistance (int i) const
  {
      assertion(0 <= i && i < mNumLevelsOfDetail, 
          "Invalid index in GetModelMaxDistance.\n");
  
      return mModelMaxDist[i];
  }
  //----------------------------------------------------------------------------
  inline float DlodNode::GetWorldMinDistance (int i) const
  {
      assertion(0 <= i && i < mNumLevelsOfDetail, 
          "Invalid index in GetWorldMinDistance.\n");
  
      return mWorldMinDist[i];
  }
  //----------------------------------------------------------------------------
  inline float DlodNode::GetWorldMaxDistance (int i) const
  {
      assertion(0 <= i && i < mNumLevelsOfDetail, 
          "Invalid index in GetWorldMaxDistance.\n");
  
      return mWorldMaxDist[i];
  }
  //----------------------------------------------------------------------------
  