text: #include "../undead.h"
  
  inherit ROOM;
  
  void create() 
  {
      ::create();
  
      set_name("A path in the mountains");
      set_terrain(NEW_MOUNTS);
      set_travel(GAME_TRACK);
      set_property("indoors", 0);
      set_property("light", 2);
      set_climate("mountain");
  
      set_short("%^MAGENTA%^You are in the mountains");
  
      set_long("%^MAGENTA%^You are traveling a small path in the mountains.%^RESET%^\n"
          "All around you the treacherous peaks of the Thoradin Range rise up "
          "like daggers through the clouds. Right now you are traveling between "
          "the peaks in no particular direction, trying your best to keep your "
          "footing.");
   
      set_exits(([
          "northeast"     :MTS+"room2",
          "southwest"     :MTS+"room3"
               ]));
  
      set_smell("default","The fresh scent of nature is about you.");
      set_listen("default","You can hear a few birds chirping around you.");
  
  }