text: /******************************************************************************
   * The MIT License (MIT)
   *
   * Copyright (c) 2019 Baldur Karlsson
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   ******************************************************************************/
  
  #pragma once
  
  #include "api/replay/rdcarray.h"
  #include "api/replay/rdcstr.h"
  
  namespace rdcspv
  {
  enum class ShaderStage
  {
    Vertex,
    TessControl,
    TessEvaluation,
    Geometry,
    Fragment,
    Compute,
    Invalid,
  };
  
  enum class InputLanguage
  {
    Unknown,
    OpenGLGLSL,
    VulkanGLSL,
    VulkanHLSL,
  };
  
  struct CompilationSettings
  {
    CompilationSettings(InputLanguage l, ShaderStage s) : stage(s), lang(l) {}
    CompilationSettings() = default;
  
    ShaderStage stage = ShaderStage::Invalid;
    InputLanguage lang = InputLanguage::Unknown;
    bool debugInfo = false;
    rdcstr entryPoint;
  };
  
  void Init();
  void Shutdown();
  
  rdcstr Compile(const CompilationSettings &settings, const rdcarray<rdcstr> &sources,
                 rdcarray<uint32_t> &spirv);
  
  };    // namespace rdcspv
  