text: /*************************************************************************/
  /*  quick_open.h                                                         */
  /*************************************************************************/
  /*                       This file is part of:                           */
  /*                           GODOT ENGINE                                */
  /*                    http://www.godotengine.org                         */
  /*************************************************************************/
  /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
  /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
  /*                                                                       */
  /* Permission is hereby granted, free of charge, to any person obtaining */
  /* a copy of this software and associated documentation files (the       */
  /* "Software"), to deal in the Software without restriction, including   */
  /* without limitation the rights to use, copy, modify, merge, publish,   */
  /* distribute, sublicense, and/or sell copies of the Software, and to    */
  /* permit persons to whom the Software is furnished to do so, subject to */
  /* the following conditions:                                             */
  /*                                                                       */
  /* The above copyright notice and this permission notice shall be        */
  /* included in all copies or substantial portions of the Software.       */
  /*                                                                       */
  /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
  /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
  /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
  /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
  /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
  /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
  /*************************************************************************/
  #ifndef EDITOR_QUICK_OPEN_H
  #define EDITOR_QUICK_OPEN_H
  
  #include "editor_file_system.h"
  #include "pair.h"
  #include "scene/gui/dialogs.h"
  #include "scene/gui/tree.h"
  class EditorQuickOpen : public ConfirmationDialog {
  
  	GDCLASS(EditorQuickOpen, ConfirmationDialog)
  
  	LineEdit *search_box;
  	Tree *search_options;
  	StringName base_type;
  	StringName ei;
  	StringName ot;
  	bool add_directories;
  
  	void _update_search();
  
  	void _sbox_input(const Ref<InputEvent> &p_ie);
  	void _parse_fs(EditorFileSystemDirectory *efsd, Vector<Pair<String, Ref<Texture> > > &list);
  	float _path_cmp(String search, String path) const;
  
  	void _confirmed();
  	void _text_changed(const String &p_newtext);
  
  protected:
  	void _notification(int p_what);
  	static void _bind_methods();
  
  public:
  	StringName get_base_type() const;
  
  	String get_selected() const;
  	Vector<String> get_selected_files() const;
  
  	void popup(const StringName &p_base, bool p_enable_multi = false, bool p_add_dirs = false, bool p_dontclear = false);
  	EditorQuickOpen();
  };
  
  #endif // EDITOR_QUICK_OPEN_H
  