text: #include "Can/CanStore.hpp"
  #include "Building/Building.hpp"
  #include "SFML/Graphics/Color.hpp"
  #include "SFML/System/Vector2.hpp"
  #include "Game.hpp"
  #include "ValuesAndTypes.hpp"
  #include <string>
  
  CanStore::CanStore(const FieldCoord &fieldCoord, int connectionRadius): Building(fieldCoord, connectionRadius){
  	storageText.setFont(font);
  	storageText.setCharacterSize(15);
      storageText.setPosition(getPosition() - sf::Vector2f{10, 10});
      storageText.setFillColor(sf::Color::Black);
  }
  
  void CanStore::draw(){
      Building::draw();
      Game::window->draw(storageText);
  }
  
  
  void CanStore::update(){
      Building::update();
      storageText.setString(std::to_string(storage));
  }
  
  
  