text: // Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "Mac/MacSystemIncludes.h"
  #include "Misc/Paths.h"
  
  @interface FUE4EditorServicesAppDelegate : NSObject <NSApplicationDelegate, NSFileManagerDelegate>
  {
  	NSWindow* Window;
  }
  
  - (IBAction)onCancelButtonPressed:(id)Sender;
  - (IBAction)onOKButtonPressed:(id)Sender;
  
  - (void)launchGameService:(NSPasteboard *)PBoard userData:(NSString *)UserData error:(NSString **)Error;
  - (void)generateXcodeProjectService:(NSPasteboard *)PBoard userData:(NSString *)UserData error:(NSString **)Error;
  - (void)switchUnrealEngineVersionService:(NSPasteboard *)PBoard userData:(NSString *)UserData error:(NSString **)Error;
  
  @end
  