text: #ifndef AUDIO_F_NORMALIZE_H
  #define AUDIO_F_NORMALIZE_H
  
  #include "ADM_audioFilter.h"
  #include "audiofilter_normalize_param.h"
  class AUDMAudioFilterNormalize : public AUDMAudioFilter
  {
    protected:
                float       _ratio;
                uint32_t    _scanned;
                uint8_t     preprocess(void);
    public:
      // gainDB10 is the gain in DB multiplied by 10
      // 0 meaning automatic
                            AUDMAudioFilterNormalize(AUDMAudioFilter *previous,GAINparam *param);
      virtual                ~AUDMAudioFilterNormalize();
      virtual    uint32_t   fill(uint32_t max,float *output,AUD_Status *status);
  };
  #endif
  