text: /*
                         * This header is generated by classdump-dyld 1.5
                         * on Wednesday, April 14, 2021 at 2:26:56 PM Mountain Standard Time
                         * Operating System: Version 14.4 (Build 18K802)
                         * Image Source: /System/Library/PrivateFrameworks/PhotosUICore.framework/PhotosUICore
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos. Updated by Kevin Bradley.
                         */
  
  #import <PhotosUICore/PhotosUICore-Structs.h>
  #import <PhotosUICore/PXViewSpec.h>
  
  @class NSArray;
  
  @interface PXImageViewSpec : PXViewSpec {
  
  	BOOL _shouldEnableFocus;
  	NSArray* _overlaySpecs;
  	long long _roundedCornersMode;
  
  }
  
  @property (nonatomic,copy) NSArray * overlaySpecs;                                        //@synthesize overlaySpecs=_overlaySpecs - In the implementation block
  @property (assign,nonatomic) BOOL shouldEnableFocus;                                      //@synthesize shouldEnableFocus=_shouldEnableFocus - In the implementation block
  @property (assign,nonatomic) long long roundedCornersMode;                                //@synthesize roundedCornersMode=_roundedCornersMode - In the implementation block
  @property (nonatomic,readonly) CGPoint floatingContentMotionRotation; 
  @property (nonatomic,readonly) CGPoint floatingContentMotionTranslation; 
  @property (nonatomic,readonly) double floatingUnfocusedShadowOpacity; 
  @property (nonatomic,readonly) double floatingShadowOpacity; 
  @property (nonatomic,readonly) double floatingUnfocusedShadowRadius; 
  @property (nonatomic,readonly) double floatingShadowRadius; 
  @property (nonatomic,readonly) double floatingUnfocusedShadowVerticalOffset; 
  @property (nonatomic,readonly) CGSize floatingUnfocusedShadowExpansion; 
  @property (nonatomic,readonly) double focusedSizeIncrease; 
  -(BOOL)isEqual:(id)arg1 ;
  -(unsigned long long)hash;
  -(id)copyWithZone:(NSZone*)arg1 ;
  -(id)init;
  -(CGPoint)floatingContentMotionRotation;
  -(CGPoint)floatingContentMotionTranslation;
  -(double)floatingUnfocusedShadowOpacity;
  -(double)floatingShadowOpacity;
  -(double)floatingUnfocusedShadowRadius;
  -(double)floatingShadowRadius;
  -(double)floatingUnfocusedShadowVerticalOffset;
  -(CGSize)floatingUnfocusedShadowExpansion;
  -(double)focusedSizeIncrease;
  -(NSArray *)overlaySpecs;
  -(void)setOverlaySpecs:(NSArray *)arg1 ;
  -(BOOL)shouldEnableFocus;
  -(void)setShouldEnableFocus:(BOOL)arg1 ;
  -(long long)roundedCornersMode;
  -(void)setRoundedCornersMode:(long long)arg1 ;
  @end
  
  