text: (function () {
  
      'use strict';
  
      let context = require('../render/gl');
  
      module.exports = function(gltf, description, done) {
          let gl = context();
          let buffer = gltf.buffers[ description.buffer ].instance;
          description.source = buffer.slice(description.byteOffset, description.byteOffset + description.byteLength);
          if (description.target) {
              description.instance = gl.createBuffer();
              gl.bindBuffer(description.target, description.instance);
              gl.bufferData(description.target, description.source, gl.STATIC_DRAW);
          }
          done(null);
      };
  
  }());
  