text: TITLE = "Platoform Game"
  # screen dims
  WIDTH = 480
  HEIGHT = 600
  # frames per second
  FPS = 60
  # colors
  WHITE = (255, 255, 255)
  BLACK = (0,0,0)
  REDDISH = (240,55,66)
  SKY_BLUE = (143, 185, 252)
  FONT_NAME = 'impact'
  SPRITESHEET = "spritesheet_jumper.png"
  SPRITESHEET2 = "spritesheet.png"
  # data files
  HS_FILE = "highscore.txt"
  # player settings
  PLAYER_ACC = 0.5
  PLAYER_FRICTION = -0.12
  PLAYER_GRAV = 0.8
  PLAYER_JUMP = 20
  # game settings
  BOOST_POWER = 60
  POW_SPAWN_PCT = 7
  MOB_FREQ = 500
  # layers - uses numerical value in layered sprites
  PLAYER_LAYER = 2
  PLATFORM_LAYER = 1
  POW_LAYER = 1
  MOB_LAYER = 2
  CLOUD_LAYER = 0
  
  # platform settings
  ''' old platforms from drawing rectangles'''
  '''
  PLATFORM_LIST = [(0, HEIGHT - 40, WIDTH, 40),
                   (65, HEIGHT - 300, WIDTH-400, 40),
                   (20, HEIGHT - 350, WIDTH-300, 40),
                   (200, HEIGHT - 150, WIDTH-350, 40),
                   (200, HEIGHT - 450, WIDTH-350, 40)]
  '''
  PLATFORM_LIST = [(0, HEIGHT - 40),
                   (65, HEIGHT - 300),
                   (20, HEIGHT - 350),
                   (200, HEIGHT - 150),
                   (200, HEIGHT - 450)]
  