text: #ifndef BIPED_H
  #define BIPED_H
  
  #pragma once
  #include "pch.h"
  
  struct Biped
  {   // public
  	Biped(NewtonManager* wMain, float posx, float posy, float posz);
  	virtual ~Biped();
  
  private:
  	GeomNewton* Up_Leg_L;
  	GeomNewton* Low_Leg_L;
  	GeomNewton* Plantar_L;
  	GeomNewton* Toe_L;
  	dCustomHinge* Knee_L;
  	dCustomBallAndSocket* Ankle_L;
  	dCustomHinge* Flextoe_L;
  	GeomNewton* Up_Leg_R;
  	GeomNewton* Low_Leg_R;
  	GeomNewton* Plantar_R;
  	GeomNewton* Toe_R;
  	dCustomHinge* Knee_R;
  	dCustomBallAndSocket* Ankle_R;
  	dCustomHinge* Flextoe_R;
  
  	float l_Up_Leg;
  	float l_Low_Leg;
  	float r_leg;
  	float l_foot;
  	float w_foot;
  	glm::vec3 _Pos;
  	float l_toe;
  	float Scale;
  };
  
  
  
  #endif //BIPED_H
  
  