text: //========= Copyright Valve Corporation, All rights reserved. ============//
  //
  // Purpose: 
  //
  //=============================================================================//
  
  #include "bsplib.h"
  
  // input:
  // from bsplib.h:
  //		numleafs
  //		dleafs
  
  void EmitDistanceToWaterInfo( void )
  {
  	int leafID;
  	for( leafID = 0; leafID < numleafs; leafID++ )
  	{
  		dleaf_t *pLeaf = &dleafs[leafID];
  		if( pLeaf->leafWaterDataID == -1 )
  		{
  			// FIXME: set the distance to water to infinity here just in case.
  			continue;
  		}
  
  		// Get the vis set for this leaf.
  		
  	}
  }
  
  