text: #include "stdafx.h"
  // GCStallClose.cpp
  // 
  /////////////////////////////////////////////////////
  
  #include "GCStallClose.h"
  
  BOOL GCStallClose::Read( SocketInputStream& iStream ) 
  {
      __ENTER_FUNCTION
  
      return TRUE ;
  
      __LEAVE_FUNCTION
  
          return FALSE ;
  }
  
  BOOL GCStallClose::Write( SocketOutputStream& oStream )const
  {
      __ENTER_FUNCTION
  
      return TRUE ;
  
      __LEAVE_FUNCTION
  
          return FALSE ;
  }
  
  UINT GCStallClose::Execute( Player* pPlayer )
  {
      __ENTER_FUNCTION
  
          return GCStallCloseHandler::Execute( this, pPlayer ) ;
  
      __LEAVE_FUNCTION
  
          return FALSE ;
  }
  
  