text: import Phaser from "phaser";
  import logoImg from "./assets/logo.png";
  import { Level1 } from "./level_one";
  import { Level2 } from "./level_two";
  import { Level3 } from "./level_three";
  import { Level4 } from "./level_four";
  import { Level5 } from "./level_five";
  import { Level6 } from "./level_six";
  import { Level7 } from "./level_seven";
  import { Level8 } from "./level_eight";
  import { Level9 } from "./level_nine";
  import { LevelSelectScene } from "./level_select";
  import { ControlScene } from "./control_screen";
  import { HelpScene } from "./help_screen";
  import { MainScene } from "./main_screen";
  import { LoadScene } from "./load_screen";
  import { Level10 } from "./level_ten";
  import { Level11 } from "./level_eleven";
  import { Level12 } from "./level_twelve";
  import { StarSystem } from "./star_system";
  //TODO: ADD PAUSE MENU
  //TODO: ADD NEXT LEVEL MENU*
  
  const config = {
    type: Phaser.AUTO,
    parent: "phaser-example",
    width: 960,
    height: 960,
    physics: {
      default: 'arcade',
      arcade: {
          gravity: { y: 0},
          debug: false
      }
    },
    // scene: [MenuScene, ControlScene, Level1]
    scene: [LoadScene, MainScene, LevelSelectScene, ControlScene, HelpScene, Level1, Level2, Level3, Level4, Level5, Level6, Level7, Level8, Level9, Level10, Level11, Level12],
  };
  
  export const game = new Phaser.Game(config);
  export var gameState = {
    levelCompletion: [true, false, false, 
                        false, false, false,
                        false, false, false,
                        false, false, false],
    volume: 0.5,
    death: 0,
    starSystem: new StarSystem()
  }
  
  function preload() {
    this.load.image("logo", logoImg);
  }
  
  function create() {
    const logo = this.add.image(400, 150, "logo");
  
    this.tweens.add({
      targets: logo,
      y: 450,
      duration: 2000,
      ease: "Power2",
      yoyo: true,
      loop: -1
    });
  }
  