text: /**
   * Class that wraps around a buffer geometry and any remaining speckle object
   * metadata. Used to match the two in the renderer.
   */
  export default class ObjectWrapper {
    constructor(bufferGeometry, meta, geometryType, extras) {
      this.bufferGeometry = bufferGeometry
      this.meta = meta
      this.geometryType = geometryType || 'solid'
      this.extras = extras
    }
  }
  