text: /*
   * Copyright (c) 2020 Samsung Electronics Co., Ltd.
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   * http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   *
   */
  
  // CLASS HEADER
  #include <dali/devel-api/animation/animation-data.h>
  
  namespace Dali
  {
  AnimationData::AnimationData() = default;
  
  AnimationData::~AnimationData()
  {
    Clear();
  }
  
  void AnimationData::Add(AnimationDataElement* animationDataElement)
  {
    mAnimationDataList.PushBack(animationDataElement);
  }
  
  Dali::Animation AnimationData::CreateAnimation(Dali::Actor targetActor, float duration)
  {
    Dali::Animation animation;
  
    if(mAnimationDataList.Size() > 0)
    {
      animation = Dali::Animation::New(duration);
  
      // Setup an Animation from AnimationData.
      AnimationData::AnimationDataList::Iterator end = mAnimationDataList.End();
      for(AnimationData::AnimationDataList::Iterator iter = mAnimationDataList.Begin(); iter != end; ++iter)
      {
        // Override the actor in the animation.
        animation.AnimateTo(Property(targetActor, (*iter)->property),
                            (*iter)->value,
                            (*iter)->alphaFunction,
                            TimePeriod((*iter)->timePeriodDelay, (*iter)->timePeriodDuration));
      }
    }
  
    return animation;
  }
  
  void AnimationData::Clear()
  {
    AnimationData::AnimationDataList::Iterator end = mAnimationDataList.End();
    for(AnimationData::AnimationDataList::Iterator iter = mAnimationDataList.Begin(); iter != end; ++iter)
    {
      delete(*iter);
    }
    mAnimationDataList.Clear();
  }
  
  } // namespace Dali
  