text: #ifndef __FUN3D_INC_COREKERNEL_H
  #define __FUN3D_INC_COREKERNEL_H
  
  #include "geometry.h"
  
  void
  ComputeA(GEOMETRY *);
  
  void
  ComputeTimeStep(const double, GEOMETRY *);
  
  void
  ComputeFlux(const GEOMETRY *, const double *, GRADIENT *, double *);
  
  void
  ComputeForces(const GEOMETRY *, double *);
  
  void
  ComputeNumericalILU(GEOMETRY *);
  
  void
  ComputeSparseTriangularSolve(const GEOMETRY *, const double *, double *);
  
  #endif /* __FUN3D_INC_KERNEL_H */