text: #pragma once
  
  // PUBG FULL SDK - Generated By Respecter (5.3.4.11 [06/03/2019]) SDK
  
  #ifdef _MSC_VER
  	#pragma pack(push, 0x8)
  #endif
  
  #include "PUBG_OptionButton_classes.hpp"
  
  namespace SDK
  {
  //---------------------------------------------------------------------------
  //Parameters
  //---------------------------------------------------------------------------
  
  // Function OptionButton.OptionButton_C.SetButtonBgColor
  struct UOptionButton_C_SetButtonBgColor_Params
  {
  	struct FLinearColor*                               InBackgroundColor;                                        // (Parm, IsPlainOldData)
  };
  
  // Function OptionButton.OptionButton_C.GetText_1
  struct UOptionButton_C_GetText_1_Params
  {
  	struct FText                                       ReturnValue;                                              // (Parm, OutParm, ReturnParm)
  };
  
  // Function OptionButton.OptionButton_C.BndEvt__Button_1_K2Node_ComponentBoundEvent_103_OnButtonClickedEvent__DelegateSignature
  struct UOptionButton_C_BndEvt__Button_1_K2Node_ComponentBoundEvent_103_OnButtonClickedEvent__DelegateSignature_Params
  {
  };
  
  // Function OptionButton.OptionButton_C.ExecuteUbergraph_OptionButton
  struct UOptionButton_C_ExecuteUbergraph_OptionButton_Params
  {
  	int*                                               EntryPoint;                                               // (Parm, ZeroConstructor, IsPlainOldData)
  };
  
  // Function OptionButton.OptionButton_C.OnClicked__DelegateSignature
  struct UOptionButton_C_OnClicked__DelegateSignature_Params
  {
  };
  
  }
  
  #ifdef _MSC_VER
  	#pragma pack(pop)
  #endif
  