text: #pragma once
  
  #include "WindowManager.h"
  #include "ControlManager.h"
  #include "CollideManager.h"
  #include "GraphicManager.h"
  #include "PositionManager.h"
  #include "ScriptManager.h"
  
  class Managers
  {
  public:
  	~Managers();
  
  	WindowManager window_manager;
  	ControlManager control_manager;
  	CollideManager collide_manager;
  	GraphicManager graphic_manager;
  	PositionManager position_manager;
  	ScriptManager script_manager;
  
  	static Managers& Get();
  private:
  	Managers();
      Managers(Managers const&);
  	void operator=(Managers const&);
  };
  
  