text: /////////////////////////////////////////////////////////////////////////////
  // Name:        wx/bmpbutton.h
  // Purpose:     wxBitmapButton class interface
  // Author:      Vadim Zeitlin
  // Modified by:
  // Created:     25.08.00
  // RCS-ID:      $Id$
  // Copyright:   (c) 2000 Vadim Zeitlin
  // Licence:     wxWindows licence
  /////////////////////////////////////////////////////////////////////////////
  
  #ifndef _WX_BMPBUTTON_H_BASE_
  #define _WX_BMPBUTTON_H_BASE_
  
  #include "wx/defs.h"
  
  #if wxUSE_BMPBUTTON
  
  #include "wx/bitmap.h"
  #include "wx/button.h"
  
  extern WXDLLEXPORT_DATA(const wxChar) wxButtonNameStr[];
  
  // ----------------------------------------------------------------------------
  // wxBitmapButton: a button which shows bitmaps instead of the usual string.
  // It has different bitmaps for different states (focused/disabled/pressed)
  // ----------------------------------------------------------------------------
  
  class WXDLLEXPORT wxBitmapButtonBase : public wxButton
  {
  public:
      wxBitmapButtonBase()
      {
          m_marginX =
          m_marginY = 0;
      }
  
      // set the bitmaps
      void SetBitmapLabel(const wxBitmap& bitmap)
          { m_bmpNormal = bitmap; OnSetBitmap(); }
      void SetBitmapSelected(const wxBitmap& sel)
          { m_bmpSelected = sel; OnSetBitmap(); }
      void SetBitmapFocus(const wxBitmap& focus)
          { m_bmpFocus = focus; OnSetBitmap(); }
      void SetBitmapDisabled(const wxBitmap& disabled)
          { m_bmpDisabled = disabled; OnSetBitmap(); }
      void SetBitmapHover(const wxBitmap& hover)
          { m_bmpHover = hover; OnSetBitmap(); }
  
      // retrieve the bitmaps
      const wxBitmap& GetBitmapLabel() const { return m_bmpNormal; }
      const wxBitmap& GetBitmapSelected() const { return m_bmpSelected; }
      const wxBitmap& GetBitmapFocus() const { return m_bmpFocus; }
      const wxBitmap& GetBitmapDisabled() const { return m_bmpDisabled; }
      const wxBitmap& GetBitmapHover() const { return m_bmpHover; }
      wxBitmap& GetBitmapLabel() { return m_bmpNormal; }
      wxBitmap& GetBitmapSelected() { return m_bmpSelected; }
      wxBitmap& GetBitmapFocus() { return m_bmpFocus; }
      wxBitmap& GetBitmapDisabled() { return m_bmpDisabled; }
      wxBitmap& GetBitmapHover() { return m_bmpHover; }
  
      // set/get the margins around the button
      virtual void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
      int GetMarginX() const { return m_marginX; }
      int GetMarginY() const { return m_marginY; }
  
      // deprecated synonym for SetBitmapLabel()
  #if WXWIN_COMPATIBILITY_2_6
      wxDEPRECATED( void SetLabel(const wxBitmap& bitmap) );
  
      // prevent virtual function hiding
      virtual void SetLabel(const wxString& label)
          { wxWindow::SetLabel(label); }
  #endif // WXWIN_COMPATIBILITY_2_6
  
  protected:
      // function called when any of the bitmaps changes
      virtual void OnSetBitmap() { InvalidateBestSize(); Refresh(); }
  
      // the bitmaps for various states
      wxBitmap m_bmpNormal,
               m_bmpSelected,
               m_bmpFocus,
               m_bmpDisabled,
               m_bmpHover;
  
      // the margins around the bitmap
      int m_marginX,
          m_marginY;
  
  
      DECLARE_NO_COPY_CLASS(wxBitmapButtonBase)
  };
  
  #if WXWIN_COMPATIBILITY_2_6
  inline void wxBitmapButtonBase::SetLabel(const wxBitmap& bitmap)
  {
      SetBitmapLabel(bitmap);
  }
  #endif // WXWIN_COMPATIBILITY_2_6
  
  #if defined(__WXUNIVERSAL__)
      #include "wx/univ/bmpbuttn.h"
  #elif defined(__WXMSW__)
      #include "wx/msw/bmpbuttn.h"
  #elif defined(__WXMOTIF__)
      #include "wx/motif/bmpbuttn.h"
  #elif defined(__WXGTK20__)
      #include "wx/gtk/bmpbuttn.h"
  #elif defined(__WXGTK__)
      #include "wx/gtk1/bmpbuttn.h"
  #elif defined(__WXMAC__)
      #include "wx/mac/bmpbuttn.h"
  #elif defined(__WXCOCOA__)
      #include "wx/cocoa/bmpbuttn.h"
  #elif defined(__WXPM__)
      #include "wx/os2/bmpbuttn.h"
  #endif
  
  #endif // wxUSE_BMPBUTTON
  
  #endif // _WX_BMPBUTTON_H_BASE_
  