text: /**
   * This module exports a map of constants used in the PLAY mode.
   */
  define(function(){
      'use strict';
  
      /**
       * This module is a map of constant symbols to their names.
       * Used in methods to change GameView Play mode states.
       */
      return {
        
        //
        // States
        //
        
        PLAY_MODE_STARTING: 'Play Mode Starting Up'
        ,EMPTY_TURN: 'Empty Turn'
        ,VALIDATING_MOVE: 'Validating Move on the Server'
        ,STABLE_TURN: 'Stable Turn'
        ,REQUESTING_BACKUP_MOVE: 'Requesting Backup Move on the Server'
        ,WAIT_FOR_MY_TURN: 'Waiting for My Turn'
        ,CHECK_MY_TURN: 'Checking for My Turn on the Server'
  
        //
        // Buttons
        //
  
        ,BACKUP_BUTTON_ID: 'backupBtn'
        ,BACKUP_BUTTON_TOOLTIP: 'Remove the last move with your current turn.'
        ,SUBMIT_BUTTON_ID: 'submitBtn'
        ,SUBMIT_BUTTON_TOOLTIP: 'Commit your current turn to the server.'
        ,RESIGN_BUTTON_ID: 'resignBtn'
        ,RESIGN_BUTTON_TOOLTIP: 'Resign from the game.'
        ,HELP_BUTTON_ID: 'helpBtn'
        ,HELP_BUTTON_TOOLTIP: 'Request help in game.'
  
      };
  });