text: #include "./CCameraManager.h"
  
  CCameraManager::CCameraManager()
  {
  	this->m_pSceneCamera.clear();
  }
  
  CCameraManager::~CCameraManager()
  {
  	//for (n32 i = 0; i < this->m_pSceneCamera.size(); i++)
  	//{
  		//delete this->m_pSceneCamera[i];
  	//}
  	this->m_pSceneCamera.clear();
  }
  
  T_INLINE void CCameraManager::AddCamera(CCamera* a_pCamera)
  {
  	this->m_pSceneCamera.push_back(a_pCamera);
  }
  
  T_INLINE void CCameraManager::RemoveCamera(CCamera* a_pCamera)
  {
  
  }
  
  T_INLINE CCamera* CCameraManager::GetTopCamera()
  {
  	if (this->m_pSceneCamera.size() <= 0)
  	{
  		return NULL;
  	}
  	return this->m_pSceneCamera[0];
  }
  