text: function createsGame (row, col) {
    var board = new Array
    board = makeRows(board, row, col)
    return board
  }
  
  function makeRows(board, row, col) {
    for(var i = 0; i<row; i++){
      var arow = makeCols(col)
      board.push(arow)
    }
    return board
  }
  
  function makeCols(col) {
    arow = new Array
    for(var i = 0; i<col; i++){
      arow.push(Math.round(Math.random()))
    }
    return arow
  }
  
  createsGame(6)
  
  module.exports = createsGame
  