text: #pragma once
  
  #include <SFML/System.hpp>
  #include <SFML/Graphics.hpp>
  
  #include "scene.h"
  #include "../../Constants.h"
  #include "../../Enums.h"
  
  
  class MenuScene : public Scene {
  private:
  	const std::string STR_LOAD_GAME = "load_game";
  	const std::string STR_NEW_GAME = "new_game";
  	const std::string STR_LEADERBOARD = "leaderboard";
  	const std::string STR_QUIT_GAME = "quit_game";
  
  public:
  	MenuScene(const sf::VideoMode& window_size = sf::VideoMode::getDesktopMode());
  };