text: /*Function to randomly make a choice by computer, since here we have 5 choices so could'nt utilise the earlier function*/
  function moreChoices(choice){
  	document.getElementById("dropdownMenu1").innerHTML = choice;
      var yourChoice = document.getElementById("dropdownMenu1").innerHTML;
      var compChoice = Math.random();
      
     	if(compChoice <= 0.20){
     		document.getElementById('compChoice').innerHTML = 'Rock'; 
     	}else if (compChoice >= 0.21 && compChoice <= 0.40){
     		document.getElementById('compChoice').innerHTML = 'Paper'; 
     	}else if(compChoice >= 0.41 && compChoice <= 0.60){
     		document.getElementById('compChoice').innerHTML = 'Scissors'; 
     	}else if(compChoice >= 0.61 && compChoice <= 0.80){
     		document.getElementById('compChoice').innerHTML = 'Lizard'; 
     	}else {
     		document.getElementById('compChoice').innerHTML = 'Spock'; 
     	}
  
     	choice1 = yourChoice.toLowerCase();
     	choice2 = document.getElementById('compChoice').innerHTML.toLowerCase();
     	moreChoicesResults(choice1,choice2)
  }
  /*Passing the choices made by user and the computer to the function*/
  /*resultofGame is the function which passes the value of the result and respective alerts are shown in the UI*/
  function moreChoicesResults(choice1,choice2){
  	if(choice1 === choice2){
  		resultofGame('tie');
  	}else if(choice1 === 'rock'){
  		if(choice2 === 'lizard' || choice2 === 'scissors'){
  			resultofGame('won');
  		}else {
  			resultofGame('lost');
  		}
  	}else if(choice1 === 'paper'){
  		if(choice2 === 'rock' || choice2 === 'spock'){
  			resultofGame('won');
  		}else {
  			resultofGame('lost');
  		}
  	}else if(choice1 === 'scissors'){
  		if(choice2 === 'lizard' || choice2 || 'paper'){
  			resultofGame('won');
  		}else {
  			resultofGame('lost');
  		}
  	}else if(choice1 === 'lizard'){
  		if(choice2 === 'spock' || choice2 === 'paper'){
  			resultofGame('won');
  		}else {
  			resultofGame('lost');
  		}
  	}else {
  		if(choice2 === 'scissors' || choice2 === 'rock'){
  			resultofGame('won');
  		}else {
  			resultofGame('lost');
  		}
  	}
  }