text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  
  // System.Object[]
  struct ObjectU5BU5D_t1108656482;
  
  #include "UnityEngine_UnityEngine_Events_InvokableCall_1_gen2025761632.h"
  
  #ifdef __clang__
  #pragma clang diagnostic push
  #pragma clang diagnostic ignored "-Winvalid-offsetof"
  #pragma clang diagnostic ignored "-Wunused-variable"
  #endif
  
  // UnityEngine.Events.CachedInvokableCall`1<System.Object>
  struct  CachedInvokableCall_1_t3759053230  : public InvokableCall_1_t2025761632
  {
  public:
  	// System.Object[] UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  	ObjectU5BU5D_t1108656482* ___m_Arg1_1;
  
  public:
  	inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t3759053230, ___m_Arg1_1)); }
  	inline ObjectU5BU5D_t1108656482* get_m_Arg1_1() const { return ___m_Arg1_1; }
  	inline ObjectU5BU5D_t1108656482** get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  	inline void set_m_Arg1_1(ObjectU5BU5D_t1108656482* value)
  	{
  		___m_Arg1_1 = value;
  		Il2CppCodeGenWriteBarrier(&___m_Arg1_1, value);
  	}
  };
  
  #ifdef __clang__
  #pragma clang diagnostic pop
  #endif
  