text: //
  // Copyright (c) 2008-2016 the Urho3D project.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy
  // of this software and associated documentation files (the "Software"), to deal
  // in the Software without restriction, including without limitation the rights
  // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  // copies of the Software, and to permit persons to whom the Software is
  // furnished to do so, subject to the following conditions:
  //
  // The above copyright notice and this permission notice shall be included in
  // all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  // THE SOFTWARE.
  //
  
  #pragma once
  
  #include "../Math/BoundingBox.h"
  #include "../Scene/Component.h"
  
  namespace Atomic
  {
  
  class ATOMIC_API NavArea : public Component
  {
      ATOMIC_OBJECT(NavArea, Component);
  
  public:
      /// Construct.
      NavArea(Context*);
      /// Destruct.
      virtual ~NavArea();
      /// Register object factory and attributes.
      static void RegisterObject(Context*);
  
      /// Render debug geometry for the bounds.
      virtual void DrawDebugGeometry(DebugRenderer* debug, bool depthTest);
  
      /// Get the area id for this volume.
      unsigned GetAreaID() const { return (unsigned)areaID_; }
  
      /// Set the area id for this volume.
      void SetAreaID(unsigned newID);
  
      /// Get the bounding box of this navigation area, in local space.
      BoundingBox GetBoundingBox() const { return boundingBox_; }
  
      /// Set the bounding box of this area, in local space.
      void SetBoundingBox(const BoundingBox& bnds) { boundingBox_ = bnds; }
  
      /// Get the bounds of this navigation area in world space.
      BoundingBox GetWorldBoundingBox() const;
  
  private:
      /// Bounds of area to mark.
      BoundingBox boundingBox_;
      /// Area id to assign to the marked area.
      unsigned char areaID_;
  };
  
  }
  