text: var entitySummonedGolemDiamond = new MobHelper.Creature(20, {
      HP: 200,
      IDm: "summonedGolemDiamond",
      Renderr: new Render(47),
      Skin: "entity/diamond_golem.png",
      Name: "Summoned Diamond Golem",
      Hitbox: { w: 1.4, h: 2 },
      Loot: [{ id: 264, count: 1, data: 0 }],
      SpawnChance: 0.0
  });
  
  var entitySummonedGolemGold = new MobHelper.Creature(20, {
      HP: 50,
      IDm: "summonedGolemGold",
      Renderr: new Render(47),
      Skin: "entity/gold_golem.png",
      Name: "Summoned Gold Golem",
      Hitbox: { w: 1.4, h: 2 },
      Loot: [{ id: 266, count: 1, data: 0 }],
      SpawnChance: 0.0
  });
  
  var entitySummonedGolemQuartz = new MobHelper.Creature(20, {
      HP: 400,
      IDm: "summonedGolemQuartz",
      Renderr: new Render(47),
      Skin: "entity/quartz_golem.png",
      Name: "Summoned Quartz Golem",
      Hitbox: { w: 1.4, h: 2 },
      Loot: [{ id: 406, count: 1, data: 0 }],
      SpawnChance: 0.0
  });
  
  var entitySummonedGolemWooden = new MobHelper.Creature(20, {
      HP: 20,
      IDm: "summonedGolemWooden",
      Renderr: new Render(47),
      Skin: "entity/wooden_golem.png",
      Name: "Summoned Wooden Golem",
      Hitbox: { w: 1.4, h: 2 },
      Loot: [{ id: 280, count: 1, data: 0 }],
      SpawnChance: 0.0
  });
  
  var entitySummonedGolemStone = new MobHelper.Creature(20, {
      HP: 40,
      IDm: "summonedGolemStone",
      Renderr: new Render(47),
      Skin: "entity/stone_golem.png",
      Name: "Summoned Stone Golem",
      Hitbox: { w: 1.4, h: 2 },
      Loot: [{ id: 337, count: 1, data: 0 }],
      SpawnChance: 0.0
  });