text: /*
   * Audacious - a cross-platform multimedia player
   * Copyright (c) 2007 Tomasz Moń
   * Copyright (c) 2011 John Lindgren
   *
   * Based on:
   * BMP - Cross-platform multimedia player
   * Copyright (C) 2003-2004  BMP development team.
   * XMMS:
   * Copyright (C) 1998-2003  XMMS development team.
   *
   * This program is free software; you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation; under version 3 of the License.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program.  If not, see <http://www.gnu.org/licenses>.
   *
   * The Audacious team does not consider modular code linking to
   * Audacious or using our public API to be a derived work.
   */
  
  #include "draw-compat.h"
  #include "ui_skin.h"
  #include "ui_skinned_playstatus.h"
  
  static gint playstatus_width, playstatus_height;
  static PStatus playstatus_status;
  
  DRAW_FUNC_BEGIN (playstatus_draw)
      if (! playstatus_width || ! playstatus_height)
          goto DONE;
  
      if (playstatus_status == STATUS_PLAY)
          skin_draw_pixbuf (cr, SKIN_PLAYPAUSE, 36, 0, 0, 0, 3, playstatus_height);
      else
          skin_draw_pixbuf (cr, SKIN_PLAYPAUSE, 27, 0, 0, 0, 2, playstatus_height);
  
      switch (playstatus_status)
      {
      case STATUS_STOP:
          skin_draw_pixbuf (cr, SKIN_PLAYPAUSE, 18, 0, 2, 0, 9, playstatus_height);
          break;
      case STATUS_PAUSE:
          skin_draw_pixbuf (cr, SKIN_PLAYPAUSE, 9, 0, 2, 0, 9, playstatus_height);
          break;
      case STATUS_PLAY:
          skin_draw_pixbuf (cr, SKIN_PLAYPAUSE, 1, 0, 3, 0, 8, playstatus_height);
          break;
      }
  
  DONE:
  DRAW_FUNC_END
  
  GtkWidget * ui_skinned_playstatus_new (void)
  {
      GtkWidget * playstatus = gtk_drawing_area_new ();
      DRAW_CONNECT (playstatus, playstatus_draw);
      return playstatus;
  }
  
  void ui_skinned_playstatus_set_status (GtkWidget * playstatus, PStatus status)
  {
      playstatus_status = status;
      gtk_widget_queue_draw (playstatus);
  }
  
  void ui_skinned_playstatus_set_size (GtkWidget * playstatus, gint width, gint
   height)
  {
      playstatus_width = width;
      playstatus_height = height;
  
      gtk_widget_set_size_request (playstatus, width, height);
      gtk_widget_queue_draw (playstatus);
  }
  