text: /*
   * ===========================================================================
   * Loom SDK
   * Copyright 2011, 2012, 2013
   * The Game Engine Company, LLC
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   * http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   * ===========================================================================
   */
  
  #ifndef _lsmodulereader_h
  #define _lsmodulereader_h
  
  #include "loom/script/reflection/lsType.h"
  #include "loom/script/reflection/lsModule.h"
  
  namespace LS {
  class ModuleReader {
      static Type *declareType(Module *module, json_t *json);
  
      static Type *deserializeType(Module *module, json_t *json);
  
  public:
  
      // first pass is to declare types
      static void declareTypes(Assembly *assembly, json_t *json);
  
      // deserialize fully
      static Module *deserialize(Assembly *assembly, json_t *json);
  };
  }
  #endif
  