text: // Copyright 2017 The Dawn Authors
  //
  // Licensed under the Apache License, Version 2.0 (the "License");
  // you may not use this file except in compliance with the License.
  // You may obtain a copy of the License at
  //
  //     http://www.apache.org/licenses/LICENSE-2.0
  //
  // Unless required by applicable law or agreed to in writing, software
  // distributed under the License is distributed on an "AS IS" BASIS,
  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  // See the License for the specific language governing permissions and
  // limitations under the License.
  
  #ifndef DAWNNATIVE_FORWARD_H_
  #define DAWNNATIVE_FORWARD_H_
  
  #include <cstdint>
  
  template <typename T>
  class Ref;
  
  namespace dawn_native {
  
      class AdapterBase;
      class BindGroupBase;
      class BindGroupLayoutBase;
      class BufferBase;
      class ComputePipelineBase;
      class CommandBufferBase;
      class CommandEncoder;
      class ComputePassEncoder;
      class Fence;
      class InstanceBase;
      class PipelineBase;
      class PipelineLayoutBase;
      class QuerySetBase;
      class QueueBase;
      class RenderBundleBase;
      class RenderBundleEncoder;
      class RenderPassEncoder;
      class RenderPipelineBase;
      class ResourceHeapBase;
      class SamplerBase;
      class Surface;
      class ShaderModuleBase;
      class StagingBufferBase;
      class SwapChainBase;
      class NewSwapChainBase;
      class TextureBase;
      class TextureViewBase;
  
      class DeviceBase;
  
      template <typename T>
      class PerStage;
  
      struct Format;
  
  }  // namespace dawn_native
  
  #endif  // DAWNNATIVE_FORWARD_H_
  