text: /*
  
   MAP2.H
  
   Map Include File.
  
   Info:
     Section       : 
     Bank          : 0
     Map size      : 20 x 18
     Tile set      : C:\Users\HP\Documents\My Games\gb games\LULZ2\textures\textures.gbr
     Plane count   : 1 plane (8 bits)
     Plane order   : Tiles are continues
     Tile offset   : 0
     Split data    : No
  
   This file was generated by GBMB v1.8
  
  */
  
  #define map2Width 20
  #define map2Height 18
  #define map2Bank 0
  
  extern unsigned char map2[];
  
  /* End of MAP2.H */
  