text: import Canvas from 'canvas/Canvas.js';
  import AddToDOM from 'dom/AddToDOM.js';
  import BackgroundColor from 'canvas/BackgroundColor.js';
  import RandomDataGenerator from 'math/RandomDataGenerator.js';
  
  let rnd = new RandomDataGenerator();
  
  let canvas = Canvas(512, 256);
  
  BackgroundColor(canvas, 'rgb(200, 50, 50)');
  
  AddToDOM(canvas, 'game');
  
  let ctx = canvas.getContext('2d');
  
  ctx.fillStyle = 'rgba(255, 255, 0, 0.5)';
  
  for (let i = 0; i < 64; i++)
  {
      ctx.fillRect(rnd.between(0, 500), rnd.between(0, 200), 32, 32);
  }
  