text: #pragma once
  
  #include "il2cpp.h"
  
  void Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43___ctor (Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43_o* __this, int32_t __1__state, const MethodInfo* method_info);
  void Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43__System_IDisposable_Dispose (Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43_o* __this, const MethodInfo* method_info);
  bool Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43__MoveNext (Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43_o* __this, const MethodInfo* method_info);
  Il2CppObject* Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43__System_Collections_Generic_IEnumerator_System_Object__get_Current (Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43_o* __this, const MethodInfo* method_info);
  void Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43__System_Collections_IEnumerator_Reset (Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43_o* __this, const MethodInfo* method_info);
  Il2CppObject* Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43__System_Collections_IEnumerator_get_Current (Dpr_UI_UIBattleMatchingTeamSelect__CloseBox_d__43_o* __this, const MethodInfo* method_info);
  