text: #ifndef MINECRAFTCHUNK_H_
  #define MINECRAFTCHUNK_H_
  
  #include "nbt/NBTCompound.h"
  
  #include <array>
  #include <functional>
  #include <memory>
  #include <string>
  
  class MinecraftChunk{
  public:
  	std::array<NBTCompound*, 16> sectionsPointers;
  
  	int chunkX;
  	int chunkZ;
  
  	bool ready;
  
  	MinecraftChunk(const std::unique_ptr<NBTTag>&);
  
  	void getBlocks(const std::function<void(int, int, int, const std::string&)>&);
  
  	virtual ~MinecraftChunk();
  };
  
  #endif
  