text: ////////////////////////////////////////////////////////////
  //
  // SFML - Simple and Fast Multimedia Library
  // Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
  //
  // This software is provided 'as-is', without any express or implied warranty.
  // In no event will the authors be held liable for any damages arising from the use of this software.
  //
  // Permission is granted to anyone to use this software for any purpose,
  // including commercial applications, and to alter it and redistribute it freely,
  // subject to the following restrictions:
  //
  // 1. The origin of this software must not be misrepresented;
  //    you must not claim that you wrote the original software.
  //    If you use this software in a product, an acknowledgment
  //    in the product documentation would be appreciated but is not required.
  //
  // 2. Altered source versions must be plainly marked as such,
  //    and must not be misrepresented as being the original software.
  //
  // 3. This notice may not be removed or altered from any source distribution.
  //
  ////////////////////////////////////////////////////////////
  
  #ifndef SFML_PRIMITIVETYPE_HPP
  #define SFML_PRIMITIVETYPE_HPP
  
  namespace sf
  {
  ////////////////////////////////////////////////////////////
  /// \ingroup graphics
  /// \brief Types of primitives that a sf::VertexArray can render
  ///
  /// Points and lines have no area, therefore their thickness
  /// will always be 1 pixel, regardless the current transform
  /// and view.
  ///
  ////////////////////////////////////////////////////////////
  enum PrimitiveType
  {
      Points,        ///< List of individual points
      Lines,         ///< List of individual lines
      LineStrip,     ///< List of connected lines, a point uses the previous point to form a line
      Triangles,     ///< List of individual triangles
      TriangleStrip, ///< List of connected triangles, a point uses the two previous points to form a triangle
      TriangleFan,   ///< List of connected triangles, a point uses the common center and the previous point to form a triangle
      Quads,         ///< List of individual quads (deprecated, don't work with OpenGL ES)
  
      // Deprecated names
      LinesStrip     = LineStrip,     ///< \deprecated Use LineStrip instead
      TrianglesStrip = TriangleStrip, ///< \deprecated Use TriangleStrip instead
      TrianglesFan   = TriangleFan    ///< \deprecated Use TriangleFan instead
  };
  
  } // namespace sf
  
  
  #endif // SFML_PRIMITIVETYPE_HPP
  