text: #pragma once
  #include "SquareGeometry.h"
  
  namespace Z_Engine::Rendering::Geometries
  {
  	SquareGeometry::SquareGeometry() 
  		: IGeometry(
  			{ 
  				Renderers::Storages::GraphicVertex({-0.5f, -0.5f, 1.0f},	{0.0f, 0.0f}),
  				Renderers::Storages::GraphicVertex({0.5f, -0.5f, 1.0f},		{1.0f, 0.0f}),
  				Renderers::Storages::GraphicVertex({0.0f,  0.5f, 1.0f},		{0.0f, 1.0f}),
  				Renderers::Storages::GraphicVertex({0.5f, -0.5f, 1.0f},		{1.0f, 0.0f}) 
  			}) 
  	{
  	}
  }
  