text: const { getUtilityLand } = require('../app/js/lands-code/utility-lands');
  const LandsRepository = require('../app/js/LandsRepository');
  const ColorManager = require('../app/js/ColorManager');
  
  describe('Utility Lands', function() {
  
    it('1 Color - Blue', function() {
      let colorManagerTest = new ColorManager();
      colorManagerTest.addColor('blue');
  
      let expected = new LandsRepository('Utility Lands');
      expected.addLand(1, 'Arch of Orazca');
      expected.addLand(1, 'Dust Bowl');
      expected.addLand(1, 'Strip Mine');
      expected.addLand(1, 'Scavenger Grounds');
      expected.addLand(1, 'Myriad Landscape');
      expected.addLand(1, "Rogue's Passage");
      expected.addLand(1, 'Nykthos, Shrine to Nyx');
      expected.addLand(1, 'Reliquary Tower');
      expected.addLand(1, 'Blast Zone');
      expected.addLand(1, 'Winding Canyons');
      expected.addLand(1, 'Mirrorpool');
      expected.addLand(1, 'Mystic Sanctuary');
      expected.addLand(1, 'Lonely Sandbar');
      expected.addLand(1, 'Remote Isle');
      expected.addLand(1, 'Desert of The Mindful');
      expected.addLand(1, 'Castle Vantress');
  
      assert.deepEqual(getUtilityLand(colorManagerTest),expected);
    });
  
  });
  