text: /*
   * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
   * 
   * SPDX-License-Identifier: Apache-2.0 OR MIT
   *
   */
  
  // LY Game Gem crash uploader extension - Windows
  
  #include <AzCore/PlatformIncl.h>
  
  #include <handler/handler_main.h>
  #include <tools/tool_support.h>
  #include <Uploader/CrashUploader.h>
  
  namespace
  {
      int HandlerMain(int argc, char* argv[])
      {
          O3de::InstallCrashUploader(argc, argv);
  
          LOG(ERROR) << "Initializing windows game crash uploader logging";
          int resultCode = crashpad::HandlerMain(argc, argv, O3de::CrashUploader::GetCrashUploader()->GetUserStreamSources());
  
          return resultCode;
      }
  
  }
  int APIENTRY wWinMain(HINSTANCE, HINSTANCE, [[maybe_unused]] wchar_t* lpCmdLine, int)
  {
      return crashpad::ToolSupport::Wmain(__argc, __wargv, HandlerMain);
  }
  
  