text: var gameUtilities = function() {
  	var exports = {};
  	// Draw Text onto a canvas
  exports.drawCanvasText = function(context2D, txt, pX, pY, clr, fnt)
  {
  	context2D.fillStyle = clr; // color
  	context2D.font = fnt; // font
  	context2D.fillText(txt, pX, pY); // text at position X, Y
  } // end drawCanvasText
  
  // Gets a random number inclusive to the parameters, so if the parameters are 10, 20, the number is between 10 and 20.
  exports.randomFromTo = function(from, to)
  {
      return Math.floor(Math.random() * (to - from + 1) + from);
  }
  
  // See if point x, y is inside the box specified by left, top, right, and bottom
  exports.inside = function(x, y, left, top, right, bottom)
  {
  	if (x > left && x < right && y > top && y < bottom)
  		return true;
  	else
  		return false;
  } // end inside
  return exports;
  }