text: //
  // Copyright 2016 Pixar
  //
  // Licensed under the Apache License, Version 2.0 (the "Apache License")
  // with the following modification; you may not use this file except in
  // compliance with the Apache License and the following modification to it:
  // Section 6. Trademarks. is deleted and replaced with:
  //
  // 6. Trademarks. This License does not grant permission to use the trade
  //    names, trademarks, service marks, or product names of the Licensor
  //    and its affiliates, except as required to comply with Section 4(c) of
  //    the License and to reproduce the content of the NOTICE file.
  //
  // You may obtain a copy of the Apache License at
  //
  //     http://www.apache.org/licenses/LICENSE-2.0
  //
  // Unless required by applicable law or agreed to in writing, software
  // distributed under the Apache License with the above modification is
  // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  // KIND, either express or implied. See the Apache License for the specific
  // language governing permissions and limitations under the Apache License.
  //
  #include "pxr/usd/usdPhysics/tokens.h"
  
  PXR_NAMESPACE_OPEN_SCOPE
  
  UsdPhysicsTokensType::UsdPhysicsTokensType() :
      acceleration("acceleration", TfToken::Immortal),
      angular("angular", TfToken::Immortal),
      boundingCube("boundingCube", TfToken::Immortal),
      boundingSphere("boundingSphere", TfToken::Immortal),
      colliders("colliders", TfToken::Immortal),
      convexDecomposition("convexDecomposition", TfToken::Immortal),
      convexHull("convexHull", TfToken::Immortal),
      distance("distance", TfToken::Immortal),
      drive("drive", TfToken::Immortal),
      force("force", TfToken::Immortal),
      kilogramsPerUnit("kilogramsPerUnit", TfToken::Immortal),
      limit("limit", TfToken::Immortal),
      linear("linear", TfToken::Immortal),
      meshSimplification("meshSimplification", TfToken::Immortal),
      none("none", TfToken::Immortal),
      physicsAngularVelocity("physics:angularVelocity", TfToken::Immortal),
      physicsApproximation("physics:approximation", TfToken::Immortal),
      physicsAxis("physics:axis", TfToken::Immortal),
      physicsBody0("physics:body0", TfToken::Immortal),
      physicsBody1("physics:body1", TfToken::Immortal),
      physicsBreakForce("physics:breakForce", TfToken::Immortal),
      physicsBreakTorque("physics:breakTorque", TfToken::Immortal),
      physicsCenterOfMass("physics:centerOfMass", TfToken::Immortal),
      physicsCollisionEnabled("physics:collisionEnabled", TfToken::Immortal),
      physicsConeAngle0Limit("physics:coneAngle0Limit", TfToken::Immortal),
      physicsConeAngle1Limit("physics:coneAngle1Limit", TfToken::Immortal),
      physicsDamping("physics:damping", TfToken::Immortal),
      physicsDensity("physics:density", TfToken::Immortal),
      physicsDiagonalInertia("physics:diagonalInertia", TfToken::Immortal),
      physicsDynamicFriction("physics:dynamicFriction", TfToken::Immortal),
      physicsExcludeFromArticulation("physics:excludeFromArticulation", TfToken::Immortal),
      physicsFilteredGroups("physics:filteredGroups", TfToken::Immortal),
      physicsFilteredPairs("physics:filteredPairs", TfToken::Immortal),
      physicsGravityDirection("physics:gravityDirection", TfToken::Immortal),
      physicsGravityMagnitude("physics:gravityMagnitude", TfToken::Immortal),
      physicsHigh("physics:high", TfToken::Immortal),
      physicsJointEnabled("physics:jointEnabled", TfToken::Immortal),
      physicsKinematicEnabled("physics:kinematicEnabled", TfToken::Immortal),
      physicsLocalPos0("physics:localPos0", TfToken::Immortal),
      physicsLocalPos1("physics:localPos1", TfToken::Immortal),
      physicsLocalRot0("physics:localRot0", TfToken::Immortal),
      physicsLocalRot1("physics:localRot1", TfToken::Immortal),
      physicsLow("physics:low", TfToken::Immortal),
      physicsLowerLimit("physics:lowerLimit", TfToken::Immortal),
      physicsMass("physics:mass", TfToken::Immortal),
      physicsMaxDistance("physics:maxDistance", TfToken::Immortal),
      physicsMaxForce("physics:maxForce", TfToken::Immortal),
      physicsMinDistance("physics:minDistance", TfToken::Immortal),
      physicsPrincipalAxes("physics:principalAxes", TfToken::Immortal),
      physicsRestitution("physics:restitution", TfToken::Immortal),
      physicsRigidBodyEnabled("physics:rigidBodyEnabled", TfToken::Immortal),
      physicsSimulationOwner("physics:simulationOwner", TfToken::Immortal),
      physicsStartsAsleep("physics:startsAsleep", TfToken::Immortal),
      physicsStaticFriction("physics:staticFriction", TfToken::Immortal),
      physicsStiffness("physics:stiffness", TfToken::Immortal),
      physicsTargetPosition("physics:targetPosition", TfToken::Immortal),
      physicsTargetVelocity("physics:targetVelocity", TfToken::Immortal),
      physicsType("physics:type", TfToken::Immortal),
      physicsUpperLimit("physics:upperLimit", TfToken::Immortal),
      physicsVelocity("physics:velocity", TfToken::Immortal),
      rotX("rotX", TfToken::Immortal),
      rotY("rotY", TfToken::Immortal),
      rotZ("rotZ", TfToken::Immortal),
      transX("transX", TfToken::Immortal),
      transY("transY", TfToken::Immortal),
      transZ("transZ", TfToken::Immortal),
      x("X", TfToken::Immortal),
      y("Y", TfToken::Immortal),
      z("Z", TfToken::Immortal),
      allTokens({
          acceleration,
          angular,
          boundingCube,
          boundingSphere,
          colliders,
          convexDecomposition,
          convexHull,
          distance,
          drive,
          force,
          kilogramsPerUnit,
          limit,
          linear,
          meshSimplification,
          none,
          physicsAngularVelocity,
          physicsApproximation,
          physicsAxis,
          physicsBody0,
          physicsBody1,
          physicsBreakForce,
          physicsBreakTorque,
          physicsCenterOfMass,
          physicsCollisionEnabled,
          physicsConeAngle0Limit,
          physicsConeAngle1Limit,
          physicsDamping,
          physicsDensity,
          physicsDiagonalInertia,
          physicsDynamicFriction,
          physicsExcludeFromArticulation,
          physicsFilteredGroups,
          physicsFilteredPairs,
          physicsGravityDirection,
          physicsGravityMagnitude,
          physicsHigh,
          physicsJointEnabled,
          physicsKinematicEnabled,
          physicsLocalPos0,
          physicsLocalPos1,
          physicsLocalRot0,
          physicsLocalRot1,
          physicsLow,
          physicsLowerLimit,
          physicsMass,
          physicsMaxDistance,
          physicsMaxForce,
          physicsMinDistance,
          physicsPrincipalAxes,
          physicsRestitution,
          physicsRigidBodyEnabled,
          physicsSimulationOwner,
          physicsStartsAsleep,
          physicsStaticFriction,
          physicsStiffness,
          physicsTargetPosition,
          physicsTargetVelocity,
          physicsType,
          physicsUpperLimit,
          physicsVelocity,
          rotX,
          rotY,
          rotZ,
          transX,
          transY,
          transZ,
          x,
          y,
          z
      })
  {
  }
  
  TfStaticData<UsdPhysicsTokensType> UsdPhysicsTokens;
  
  PXR_NAMESPACE_CLOSE_SCOPE
  