text: #pragma once
  #include "../../AtCoderQuestionBase.h"
  static const char* contestName = "b200";
  static const char* questionIndex = "D";
  namespace Questionb200D {
  class InputStruct {
  public:
  	int num;
  	std::vector<long long> array;
  };
  class OutputStruct {
  public:
  	bool judge;
  	std::vector<int> array1;
  	std::vector<int> array2;
  };
  class AtCoderQuestion : public AtCoderQuestionBase<InputStruct, OutputStruct> {
  public:
  	AtCoderQuestion();
  protected:
  	InputStruct Input() final override;
  	void Output(const OutputStruct& output, std::string* outStr = nullptr) final override;
  	OutputStruct Solver(const InputStruct& input) final override;
  private:
  	const char* GetInputCase(uint8_t index) const override;
  	const char* GetOutputCase(uint8_t index) const override;
  };
  }
  