text: //
  //  Constants.h
  //  FlameDragon
  //
  //  Created by sui toney on 11-11-3.
  //  Copyright 2011 ms. All rights reserved.
  //
  
  #import "cocos2d.h"
  
  
  @interface Constants : NSObject {
  
  }
  
  +(int) unitSize;
  
  +(int) tickLength;
  
  +(int) FPS;
  
  +(float) battleMapScale;
  +(float) villageScale;
  +(float) commonScale;
  
  +(int) fightAnimationIntervalUnit;
  
  @end
  