text: # Copyright (C) 2020. Huawei Technologies Co., Ltd. All rights reserved.
  #
  # Permission is hereby granted, free of charge, to any person obtaining a copy
  # of this software and associated documentation files (the "Software"), to deal
  # in the Software without restriction, including without limitation the rights
  # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  # copies of the Software, and to permit persons to whom the Software is
  # furnished to do so, subject to the following conditions:
  #
  # The above copyright notice and this permission notice shall be included in
  # all copies or substantial portions of the Software.
  #
  # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  # THE SOFTWARE.
  from enum import Enum
  
  
  # Color channel order: RGBA
  class Colors(Enum):
      """Common simulation colors as RGBA values."""
  
      Red = (210 / 255, 30 / 255, 30 / 255, 1)
      Rose = (196 / 255, 0, 84 / 255, 1)
      Burgundy = (127 / 255, 0, 1 / 255, 1)
      Orange = (237 / 255, 109 / 255, 0, 1)
      Yellow = (255 / 255, 190 / 255, 40 / 255, 1)
      GreenTransparent = (98 / 255, 178 / 255, 48 / 255, 0.3)
      Silver = (192 / 255, 192 / 255, 192 / 255, 1)
      Black = (0, 0, 0, 1)
  
      DarkBlue = (5 / 255, 5 / 255, 70 / 255, 1)
      Blue = (0, 153 / 255, 1, 1)
      LightBlue = (173 / 255, 216 / 255, 230 / 255, 1)
      BlueTransparent = (60 / 255, 170 / 255, 200 / 255, 0.6)
  
      DarkCyan = (47 / 255, 79 / 255, 79 / 255, 1)
      CyanTransparent = (48 / 255, 181 / 255, 197 / 255, 0.5)
  
      DarkPurple = (50 / 255, 30 / 255, 50 / 255, 1)
      Purple = (127 / 255, 0, 127 / 255, 1)
  
      DarkGrey = (80 / 255, 80 / 255, 80 / 255, 1)
      Grey = (119 / 255, 136 / 255, 153 / 255, 1)
      LightGreyTransparent = (221 / 255, 221 / 255, 221 / 255, 0.1)
  
      OffWhite = (200 / 255, 200 / 255, 200 / 255, 1)
      White = (1, 1, 1, 1)
  
  
  class SceneColors(Enum):
      """Simulation feature colors as RGBA values"""
  
      Agent = Colors.Red.value
      SocialAgent = Colors.Silver.value
      SocialVehicle = Colors.Silver.value
  
      Road = Colors.DarkGrey.value
      EgoWaypoint = Colors.CyanTransparent.value
      EgoDrivenPath = Colors.CyanTransparent.value
      BubbleLine = Colors.LightGreyTransparent.value
      MissionRoute = Colors.GreenTransparent.value
      LaneDivider = Colors.OffWhite.value
      EdgeDivider = Colors.Yellow.value
  
      EnvisionColors = {
          "agent": Agent,
          "social_agent": SocialAgent,
          "social_vehicle": SocialVehicle,
          "road": Road,
          "ego_waypoint": EgoWaypoint,
          "ego_driven_path": EgoDrivenPath,
          "bubble_line": BubbleLine,
          "mission_route": MissionRoute,
          "lane_divider": LaneDivider,
          "edge_divider": EdgeDivider,
      }
  