text: #ifndef TEXT_H
  #define TEXT_H
  #include<wx/wx.h>
  #include "shape.h"
  #include "point.h"
  using std::string;
  
  class Text : public Shape
  {
  public:
  	Text(wxDC* dc, string t, Point p) : Shape(dc), text(t), point(p) {};
  	void draw() override; // override key word not required
  private:
  	Point point;
  	string text;
  
  };
  
  #endif // TEXT_H