text: #pragma once
  
  #include "graphics.hpp"
  #include <cstdint>
  
  void WriteAscii(PixelWriter &writer, Vector2D<int> pos, char c,
                  const PixelColor &color);
  
  void WriteString(PixelWriter &writer, Vector2D<int> pos, const char *s,
                   const PixelColor &color);
  