text: /* This file is auto-generated, do not edit. */
  #include <stdarg.h>
  
  #include "windef.h"
  #include "winbase.h"
  #include "wine/debug.h"
  
  #include "cxx.h"
  
  #include "steam_defs.h"
  
  #include "steamclient_private.h"
  
  #include "struct_converters.h"
  
  WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
  
  #include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
  
  typedef struct __winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 {
      vtable_ptr *vtable;
      void *linux_side;
  } winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001;
  
  DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled, 4)
  bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
  {
      TRACE("%p\n", _this);
      return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(_this->linux_side);
  }
  
  DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying, 4)
  bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
  {
      TRACE("%p\n", _this);
      return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(_this->linux_side);
  }
  
  DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus, 4)
  AudioPlayback_Status __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
  {
      TRACE("%p\n", _this);
      return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(_this->linux_side);
  }
  
  DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play, 4)
  void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
  {
      TRACE("%p\n", _this);
      cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(_this->linux_side);
  }
  
  DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause, 4)
  void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
  {
      TRACE("%p\n", _this);
      cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(_this->linux_side);
  }
  
  DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious, 4)
  void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
  {
      TRACE("%p\n", _this);
      cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(_this->linux_side);
  }
  
  DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext, 4)
  void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
  {
      TRACE("%p\n", _this);
      cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(_this->linux_side);
  }
  
  DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume, 8)
  void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this, float flVolume)
  {
      TRACE("%p\n", _this);
      cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(_this->linux_side, flVolume);
  }
  
  DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume, 4)
  float __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
  {
      TRACE("%p\n", _this);
      return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(_this->linux_side);
  }
  
  extern vtable_ptr winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_vtable;
  
  #ifndef __GNUC__
  void __asm_dummy_vtables(void) {
  #endif
      __ASM_VTABLE(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001,
          VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled)
          VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying)
          VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus)
          VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play)
          VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause)
          VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious)
          VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext)
          VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume)
          VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume)
      );
  #ifndef __GNUC__
  }
  #endif
  
  winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *create_winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001(void *linux_side)
  {
      winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001), "STEAMMUSIC_INTERFACE_VERSION001");
      TRACE("-> %p\n", r);
      r->vtable = &winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_vtable;
      r->linux_side = linux_side;
      return r;
  }
  
  