text: #pragma bank 255
  // SpriteSheet: signpost
    
  #include "gbs_types.h"
  #include "data/tileset_6.h"
  
  BANKREF(spritesheet_5)
  
  #define SPRITE_5_STATE_DEFAULT 0
  
  const metasprite_t spritesheet_5_metasprite_0[]  = {
      { 0, 8, 0, 0 }, { 0, -8, 2, 0 },
      {metasprite_end}
  };
  
  const metasprite_t * const spritesheet_5_metasprites[] = {
      spritesheet_5_metasprite_0
  };
  
  const struct animation_t spritesheet_5_animations[] = {
      {
          .start = 0,
          .end = 0
      },
      {
          .start = 0,
          .end = 0
      },
      {
          .start = 0,
          .end = 0
      },
      {
          .start = 0,
          .end = 0
      },
      {
          .start = 0,
          .end = 0
      },
      {
          .start = 0,
          .end = 0
      },
      {
          .start = 0,
          .end = 0
      },
      {
          .start = 0,
          .end = 0
      }
  };
  
  const UWORD spritesheet_5_animations_lookup[] = {
      SPRITE_5_STATE_DEFAULT
  };
  
  const struct spritesheet_t spritesheet_5 = {
      .n_metasprites = 1,
      .emote_origin = {
          .x = 0,
          .y = -16
      },
      .metasprites = spritesheet_5_metasprites,
      .animations = spritesheet_5_animations,
      .animations_lookup = spritesheet_5_animations_lookup,
      .bounds = {
          .left = 0,
          .bottom = 7,
          .right = 15,
          .top = -8
      },
      .tileset = TO_FAR_PTR_T(tileset_6),
      .cgb_tileset = { NULL, NULL }
  };
  