text: ﻿#pragma once
  #include "Subweapon.h"
  
  class Knife : public Subweapon
  {
  	static Animation * animation;
  public:
  	Knife();
  
  	void LoadResources() override;
  	void ResetAnim() override { this->animation->Reset(); }
  
  
  	int GetWidth() { return SUBWEAPON_KNIFE_SPRITE_WIDTH; }
  	int GetHeight() { return SUBWEAPON_KNIFE_SPRITE_HEIGHT; }
  	//Hàm cập nhật
  	void Update(DWORD dt) override;
  	//Hàm render
  	void Render() override;
  	~Knife();
  };
  
  