text: #pragma once
  #include <ai/behavior_tree/nodes/decorator_node.h>
  
  
  namespace ai {
  
  	namespace behavior_tree {
  
  		class UntilFailNode : public DecoratorNode {
  		public:
  
  			explicit UntilFailNode();
  
  			virtual ~UntilFailNode();
  
  		private:
  
  			virtual void observerCallback() override final;
  
  		};
  
  	}
  }