text: /*
  * Viry3D
  * Copyright 2014-2019 by Stack - stackos@qq.com
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  * You may obtain a copy of the License at
  *
  *     http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing, software
  * distributed under the License is distributed on an "AS IS" BASIS,
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  * See the License for the specific language governing permissions and
  * limitations under the License.
  */
  
  #pragma once
  
  #include "string/String.h"
  #include "memory/ByteBuffer.h"
  
  namespace Viry3D
  {
  	class File
  	{
  	public:
  		static bool Exist(const String& path);
  		static ByteBuffer ReadAllBytes(const String& path);
  		static bool WriteAllBytes(const String& path, const ByteBuffer& buffer);
  		static String ReadAllText(const String& path);
  		static bool WriteAllText(const String& path, const String& text);
          static void Delete(const String& path);
  		static void Unzip(const String& path, const String& source, const String& dest, bool directory);
  	};
  }
  