text: /****************************************************************************
   Copyright (C) 2013 Henry van Merode. All rights reserved.
   Copyright (c) 2015 Chukong Technologies Inc.
   
   http://www.cocos2d-x.org
   
   Permission is hereby granted, free of charge, to any person obtaining a copy
   of this software and associated documentation files (the "Software"), to deal
   in the Software without restriction, including without limitation the rights
   to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   copies of the Software, and to permit persons to whom the Software is
   furnished to do so, subject to the following conditions:
   
   The above copyright notice and this permission notice shall be included in
   all copies or substantial portions of the Software.
   
   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   THE SOFTWARE.
   ****************************************************************************/
  
  
  #ifndef __CC_PU_PARTICLE_3D_BOX_EMITTER_H__
  #define __CC_PU_PARTICLE_3D_BOX_EMITTER_H__
  
  #include "extensions/Particle3D/PU/CCPUEmitter.h"
  
  NS_CC_BEGIN
  
  class  CC_DLL CCPUBoxEmitter : public PUEmitter
  {
  public:
      // Constants
      static const float DEFAULT_WIDTH;
      static const float DEFAULT_HEIGHT;
      static const float DEFAULT_DEPTH;
  
      static CCPUBoxEmitter* create();
  
      /** 
      */
      const float getHeight(void) const;
      void setHeight(const float height);
  
      /** 
      */
      const float getWidth(void) const;
      void setWidth(const float width);
  
      /** 
      */
      const float getDepth(void) const;
      void setDepth(const float depth);
  
      virtual CCPUBoxEmitter* clone() override;
      virtual void copyAttributesTo (PUEmitter* emitter) override;
  
  CC_CONSTRUCTOR_ACCESS:
      CCPUBoxEmitter(void);
      virtual ~CCPUBoxEmitter(void) {};
  
  protected:
  
      /** 
      */
      virtual void initParticlePosition(PUParticle3D* particle) override;
  
  protected:
      float _height;
      float _width;
      float _depth;
  
      float _xRange;
      float _yRange;
      float _zRange;
  
  
  };
  NS_CC_END
  
  #endif