text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  #include <assert.h>
  #include <exception>
  
  // System.Predicate`1<UnityEngine.Vector4>
  struct Predicate_1_t686677696;
  // System.Object
  struct Il2CppObject;
  // System.IAsyncResult
  struct IAsyncResult_t1999651008;
  // System.AsyncCallback
  struct AsyncCallback_t163412349;
  
  #include "codegen/il2cpp-codegen.h"
  #include "mscorlib_System_Object2689449295.h"
  #include "mscorlib_System_IntPtr2504060609.h"
  #include "UnityEngine_UnityEngine_Vector42243707581.h"
  #include "mscorlib_System_AsyncCallback163412349.h"
  
  // System.Void System.Predicate`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr)
  extern "C"  void Predicate_1__ctor_m2995226103_gshared (Predicate_1_t686677696 * __this, Il2CppObject * ___object0, IntPtr_t ___method1, const MethodInfo* method);
  #define Predicate_1__ctor_m2995226103(__this, ___object0, ___method1, method) ((  void (*) (Predicate_1_t686677696 *, Il2CppObject *, IntPtr_t, const MethodInfo*))Predicate_1__ctor_m2995226103_gshared)(__this, ___object0, ___method1, method)
  // System.Boolean System.Predicate`1<UnityEngine.Vector4>::Invoke(T)
  extern "C"  bool Predicate_1_Invoke_m2407726575_gshared (Predicate_1_t686677696 * __this, Vector4_t2243707581  ___obj0, const MethodInfo* method);
  #define Predicate_1_Invoke_m2407726575(__this, ___obj0, method) ((  bool (*) (Predicate_1_t686677696 *, Vector4_t2243707581 , const MethodInfo*))Predicate_1_Invoke_m2407726575_gshared)(__this, ___obj0, method)
  // System.IAsyncResult System.Predicate`1<UnityEngine.Vector4>::BeginInvoke(T,System.AsyncCallback,System.Object)
  extern "C"  Il2CppObject * Predicate_1_BeginInvoke_m2425667920_gshared (Predicate_1_t686677696 * __this, Vector4_t2243707581  ___obj0, AsyncCallback_t163412349 * ___callback1, Il2CppObject * ___object2, const MethodInfo* method);
  #define Predicate_1_BeginInvoke_m2425667920(__this, ___obj0, ___callback1, ___object2, method) ((  Il2CppObject * (*) (Predicate_1_t686677696 *, Vector4_t2243707581 , AsyncCallback_t163412349 *, Il2CppObject *, const MethodInfo*))Predicate_1_BeginInvoke_m2425667920_gshared)(__this, ___obj0, ___callback1, ___object2, method)
  // System.Boolean System.Predicate`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult)
  extern "C"  bool Predicate_1_EndInvoke_m2420144145_gshared (Predicate_1_t686677696 * __this, Il2CppObject * ___result0, const MethodInfo* method);
  #define Predicate_1_EndInvoke_m2420144145(__this, ___result0, method) ((  bool (*) (Predicate_1_t686677696 *, Il2CppObject *, const MethodInfo*))Predicate_1_EndInvoke_m2420144145_gshared)(__this, ___result0, method)
  