text: window.onload = function() {
  
    //  Create your Phaser game and inject it into the gameContainer div.
    //  We did it in a window.onload event, but you can do it anywhere (requireJS load, anonymous function, jQuery dom ready, - whatever floats your boat)
    var game = new Phaser.Game(1024, 768, Phaser.AUTO, 'gameContainer');
  
    //  Add the States your game has.
    //  You don't have to do this in the html, it could be done in your Boot state too, but for simplicity I'll keep it here.
    game.state.add('Boot', BasicGame.Boot);
    game.state.add('Preloader', BasicGame.Preloader);
    game.state.add('MainMenu', BasicGame.MainMenu);
    game.state.add('Game', BasicGame.Game);
  
    //  Now start the Boot state.
    game.state.start('Preloader');
  
  };
  