text: #include <cute/testing/clear_scene.hpp>
  #include <imgui.h>
  
  #include "../internal/GlWrappers.hpp"
  
  namespace Cute::Testing
  {
  
  void ClearScene::doRender()
  {
    ImGui::Begin("ClearColor Widget");
  
    ImGui::Text("Choose clear color");
    ImGui::ColorEdit3("Clear color:", colors_);
  
    ImGui::End();
  
    Gl::ClearColor(colors_[0], colors_[1], colors_[2], 1.0f);
    Gl::Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
  }
  
  void ClearScene::doInitialize()
  {
    // Nothing to initialize
  }
  
  void ClearScene::doFinalize()
  {
    // Nothing to finalize
  }
  }
  