text: ﻿/***
  * ==++==
  *
  * Copyright (c) Microsoft Corporation. All rights reserved. 
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  * You may obtain a copy of the License at
  * http://www.apache.org/licenses/LICENSE-2.0
  * 
  * Unless required by applicable law or agreed to in writing, software
  * distributed under the License is distributed on an "AS IS" BASIS,
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  * See the License for the specific language governing permissions and
  * limitations under the License.
  *
  * ==--==
  * =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
  *
  * targetver.h
  *
  * Standard VS-generated header file.
  *
  * =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  ****/
  #pragma once
  
  // Including SDKDDKVer.h defines the highest available Windows platform.
  
  // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
  // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
  
  #include <SDKDDKVer.h>
  