text: //Copyright (c) 1998 - 1999 Microsoft Corporation
  // stdafx.h : include file for standard system include files,
  //      or project specific include files that are used frequently,
  //      but are changed infrequently
  
  #if !defined(AFX_STDAFX_H__BB0D717D_3C44_11D2_BB98_3078302C2030__INCLUDED_)
  #define AFX_STDAFX_H__BB0D717D_3C44_11D2_BB98_3078302C2030__INCLUDED_
  
  #if _MSC_VER >= 1000
  #pragma once
  #endif // _MSC_VER >= 1000
  
  #define STRICT
  
  
  //#define _WIN32_WINNT 0x0400
  #define _ATL_APARTMENT_THREADED
  
  
  #include <atlbase.h>
  //You may derive a class from CComModule and use it if you want to override
  //something, but do not change the name of _Module
  extern CComModule _Module;
  #include <atlcom.h>
  
  
  #ifdef DBG
  
  extern bool g_fDebug;
  
  #define ODS( x ) \
  if( g_fDebug ) OutputDebugString( x ); \
  
  #define DBGMSG( x , y ) \
      {\
      TCHAR tchErr[80]; \
      if( g_fDebug ) {\
      wsprintf( tchErr , x , y ); \
      ODS( tchErr ); \
      }\
      }
  
  #else
  #define ODS
  #define DBGMSG
  
  #endif
  //{{AFX_INSERT_LOCATION}}
  // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  
  
  
  
  #endif // !defined(AFX_STDAFX_H__BB0D717D_3C44_11D2_BB98_3078302C2030__INCLUDED)
  