text: #pragma once
  #include "WorldMapTile.hpp"
  
  class GraveyardTile : public WorldMapLandmarkTile
  {
    public:
      TileType get_tile_type() const override;
  
      std::string get_tile_description_sid() const override;
  
      virtual Tile* clone() override;
  
    private:
      ClassIdentifier internal_class_identifier() const override;
  };
  