text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Including type: SetSaberBladeParams
  #include "GlobalNamespace/SetSaberBladeParams.hpp"
  // Including type: UnityEngine.Color
  #include "UnityEngine/Color.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "extern/beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Type namespace: 
  namespace GlobalNamespace {
    // Size: 0x28
    #pragma pack(push, 1)
    // Autogenerated type: SetSaberBladeParams/PropertyTintColorPair
    // [TokenAttribute] Offset: FFFFFFFF
    class SetSaberBladeParams::PropertyTintColorPair : public ::Il2CppObject {
      public:
      // public UnityEngine.Color tintColor
      // Size: 0x10
      // Offset: 0x10
      UnityEngine::Color tintColor;
      // Field size check
      static_assert(sizeof(UnityEngine::Color) == 0x10);
      // public System.String property
      // Size: 0x8
      // Offset: 0x20
      ::Il2CppString* property;
      // Field size check
      static_assert(sizeof(::Il2CppString*) == 0x8);
      // Creating value type constructor for type: PropertyTintColorPair
      PropertyTintColorPair(UnityEngine::Color tintColor_ = {}, ::Il2CppString* property_ = {}) noexcept : tintColor{tintColor_}, property{property_} {}
      // Get instance field: public UnityEngine.Color tintColor
      UnityEngine::Color _get_tintColor();
      // Set instance field: public UnityEngine.Color tintColor
      void _set_tintColor(UnityEngine::Color value);
      // Get instance field: public System.String property
      ::Il2CppString* _get_property();
      // Set instance field: public System.String property
      void _set_property(::Il2CppString* value);
      // public System.Void .ctor()
      // Offset: 0x1EBD054
      // Implemented from: System.Object
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static SetSaberBladeParams::PropertyTintColorPair* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("GlobalNamespace::SetSaberBladeParams::PropertyTintColorPair::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<SetSaberBladeParams::PropertyTintColorPair*, creationType>()));
      }
    }; // SetSaberBladeParams/PropertyTintColorPair
    #pragma pack(pop)
    static check_size<sizeof(SetSaberBladeParams::PropertyTintColorPair), 32 + sizeof(::Il2CppString*)> __GlobalNamespace_SetSaberBladeParams_PropertyTintColorPairSizeCheck;
    static_assert(sizeof(SetSaberBladeParams::PropertyTintColorPair) == 0x28);
  }
  DEFINE_IL2CPP_ARG_TYPE(GlobalNamespace::SetSaberBladeParams::PropertyTintColorPair*, "", "SetSaberBladeParams/PropertyTintColorPair");
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: GlobalNamespace::SetSaberBladeParams::PropertyTintColorPair::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  