text: #pragma once
  #include "IScreen.h"
  #include "Container.h"
  #include "GUISystem.h"
  
  
  class StartScreen : public IScreen
  {
  	Container mainContainer;
  	Button * startButton;
  	Button * closeButton;
  
  	bool startClicked;
  	bool closeClicked;
  
  public:
  	StartScreen(void);
  	~StartScreen(void);
  
  	virtual void draw(SDL_Renderer * renderer);
  
  	virtual void init(SDL_Window * window);
  
  	virtual void update();
  
  	virtual void onEvent(SDL_Event & evt);
  
  	virtual void onClose();
  
  	virtual void onPause();
  
  	virtual void onRestart();
  
  protected:
  
  	void onStartButtonClicked(Widget * sender);
  	void onCloseButtonClicked(Widget * sender);
  
  };
  
  