text: // Generated by Haxe 4.1.5
  #ifndef INCLUDED_MenuCharacter
  #define INCLUDED_MenuCharacter
  
  #ifndef HXCPP_H
  #include <hxcpp.h>
  #endif
  
  #ifndef INCLUDED_flixel_FlxSprite
  #include <flixel/FlxSprite.h>
  #endif
  HX_DECLARE_CLASS0(MenuCharacter)
  HX_DECLARE_CLASS1(flixel,FlxBasic)
  HX_DECLARE_CLASS1(flixel,FlxObject)
  HX_DECLARE_CLASS1(flixel,FlxSprite)
  HX_DECLARE_CLASS2(flixel,util,IFlxDestroyable)
  HX_DECLARE_CLASS1(haxe,IMap)
  HX_DECLARE_CLASS2(haxe,ds,StringMap)
  
  
  
  class HXCPP_CLASS_ATTRIBUTES MenuCharacter_obj : public  ::flixel::FlxSprite_obj
  {
  	public:
  		typedef  ::flixel::FlxSprite_obj super;
  		typedef MenuCharacter_obj OBJ_;
  		MenuCharacter_obj();
  
  	public:
  		enum { _hx_ClassId = 0x5962df7e };
  
  		void __construct(int x,int y,Float scale,bool flipped);
  		inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="MenuCharacter")
  			{ return ::hx::Object::operator new(inSize,inContainer,inName); }
  		inline void *operator new(size_t inSize, int extra)
  			{ return ::hx::Object::operator new(inSize+extra,true,"MenuCharacter"); }
  		static ::hx::ObjectPtr< MenuCharacter_obj > __new(int x,int y,Float scale,bool flipped);
  		static ::hx::ObjectPtr< MenuCharacter_obj > __alloc(::hx::Ctx *_hx_ctx,int x,int y,Float scale,bool flipped);
  		static void * _hx_vtable;
  		static Dynamic __CreateEmpty();
  		static Dynamic __Create(::hx::DynamicArray inArgs);
  		//~MenuCharacter_obj();
  
  		HX_DO_RTTI_ALL;
  		::hx::Val __Field(const ::String &inString, ::hx::PropertyAccess inCallProp);
  		static bool __GetStatic(const ::String &inString, Dynamic &outValue, ::hx::PropertyAccess inCallProp);
  		::hx::Val __SetField(const ::String &inString,const ::hx::Val &inValue, ::hx::PropertyAccess inCallProp);
  		static bool __SetStatic(const ::String &inString, Dynamic &ioValue, ::hx::PropertyAccess inCallProp);
  		void __GetFields(Array< ::String> &outFields);
  		static void __register();
  		void __Mark(HX_MARK_PARAMS);
  		void __Visit(HX_VISIT_PARAMS);
  		bool _hx_isInstanceOf(int inClassId);
  		::String __ToString() const { return HX_("MenuCharacter",ea,99,ab,10); }
  
  		static void __boot();
  		static  ::haxe::ds::StringMap settings;
  		bool flipped;
  		bool danceLeft;
  		::String character;
  		void setCharacter(::String character);
  		::Dynamic setCharacter_dyn();
  
  		void bopHead(::hx::Null< bool >  LastFrame);
  		::Dynamic bopHead_dyn();
  
  };
  
  
  #endif /* INCLUDED_MenuCharacter */ 
  