text: let PW = {};
  
  let game;
  
  // include files
  
  //@@include('./states/boot.js')
  //@@include('./states/preload.js')
  //@@include('./states/menu.js')
  //@@include('./states/play.js')
  //@@include('./states/gameover.js')
  
  //@@include('./components/input.js')
  //@@include('./components/player.js')
  
  window.onload = () => {
  	game = new Phaser.Game({
  		width: 360,
  		height: 640,
  		renderer: Phaser.AUTO,
  		enableDebug: true,
  		antialias: false
  	});
  
  	game.state.add('boot', PW.bootState);
  	game.state.add('preload', PW.preloadState);
  	game.state.add('play', PW.playState);
  
  	// start gaem
  	game.state.start('boot');
  }