text: ﻿#include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  
  
  #include "codegen/il2cpp-codegen-metadata.h"
  
  
  
  
  
  IL2CPP_EXTERN_C_BEGIN
  IL2CPP_EXTERN_C_END
  
  
  
  
  // 0x00000001 UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
  extern void RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9_AdjustorThunk ();
  // 0x00000002 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
  extern void RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001_AdjustorThunk ();
  // 0x00000003 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
  extern void RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94_AdjustorThunk ();
  // 0x00000004 System.Single UnityEngine.RaycastHit::get_distance()
  extern void RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543_AdjustorThunk ();
  // 0x00000005 UnityEngine.Transform UnityEngine.RaycastHit::get_transform()
  extern void RaycastHit_get_transform_m3C0BEE7439CA37F82FD5216143B92BF32F995279_AdjustorThunk ();
  // 0x00000006 UnityEngine.Rigidbody UnityEngine.RaycastHit::get_rigidbody()
  extern void RaycastHit_get_rigidbody_m8E28BDE09DC588AAF0C15182AFF3C00EE11EB0FC_AdjustorThunk ();
  // 0x00000007 System.Void UnityEngine.Rigidbody::.ctor()
  extern void Rigidbody__ctor_m7E9FF7B44B8A3B05217339C2C852A4BF620A12E4 ();
  // 0x00000008 System.Void UnityEngine.Collider::set_enabled(System.Boolean)
  extern void Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B ();
  // 0x00000009 UnityEngine.Rigidbody UnityEngine.Collider::get_attachedRigidbody()
  extern void Collider_get_attachedRigidbody_m9E3C688EAE2F6A76C9AC14968D96769D9A71B1E8 ();
  // 0x0000000A System.Void UnityEngine.MeshCollider::set_sharedMesh(UnityEngine.Mesh)
  extern void MeshCollider_set_sharedMesh_m88BE136B396DA960BC78F1A563BE0A810AA0FBBA ();
  // 0x0000000B System.String UnityEngine.PhysicsScene::ToString()
  extern void PhysicsScene_ToString_m192392A2C486E2F76AAC736C519CB117BD187BE9_AdjustorThunk ();
  // 0x0000000C System.Int32 UnityEngine.PhysicsScene::GetHashCode()
  extern void PhysicsScene_GetHashCode_m8B6554AA89D7DFD183573EA89E5ACF6B21E08654_AdjustorThunk ();
  // 0x0000000D System.Boolean UnityEngine.PhysicsScene::Equals(System.Object)
  extern void PhysicsScene_Equals_m538C6A86CCC4EF0546590BAC51E5D08ACC2CBEF9_AdjustorThunk ();
  // 0x0000000E System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene)
  extern void PhysicsScene_Equals_m25CC71614BEABB76B6FB618516B8807DAF8CDDF8_AdjustorThunk ();
  // 0x0000000F System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Raycast_mA90972A8E828722A26EBC754EABB3086BE6E2336_AdjustorThunk ();
  // 0x00000010 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_RaycastTest_m09DD752D166094AC2A6F19302F7DDB2EA88DE67F ();
  // 0x00000011 System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Raycast_m90D1AE1F641D9344BEBEF32E7AC0BAC883024C0B_AdjustorThunk ();
  // 0x00000012 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_Raycast_m2769B78FDCAA21C6F609DD709BADFF6F4B07C529 ();
  // 0x00000013 System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Raycast_mFB4A1BB42BB1D950E3854A08DFE3ECCDEA3BCCB1_AdjustorThunk ();
  // 0x00000014 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_RaycastNonAlloc_m9E5DAC724FC74D6B618C82BC8F19980E9636D5B1 ();
  // 0x00000015 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_RaycastTest_Injected_m544D0227B2312D7431A9351ADA5082B390B4ADDF ();
  // 0x00000016 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_Raycast_Injected_m039B99FEFE39873FF8B0F60F44DE817BF43D48DA ();
  // 0x00000017 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void PhysicsScene_Internal_RaycastNonAlloc_Injected_m4A5BC29FB0D0AAFC1DE827838CE144F882FE632E ();
  // 0x00000018 UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene()
  extern void Physics_get_defaultPhysicsScene_mEA96CE906577479223C956BFF0B8D0B79BB47B30 ();
  // 0x00000019 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Raycast_m511ECD9EF3223645EF104DDA50BB81C07F29717C ();
  // 0x0000001A System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
  extern void Physics_Raycast_mC87F52EDC44BBBAFFED0D9DC92B37B11C6E07BEA ();
  // 0x0000001B System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  extern void Physics_Raycast_m0583CCAA9E2F3BD031F12FA080837E9A48EEC16D ();
  // 0x0000001C System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3)
  extern void Physics_Raycast_m6FFBDC7166A2129B70027FC392D06C735F81C73E ();
  // 0x0000001D System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Raycast_m44270C2D7C8CD056B6D78DE60A4C91FCC0A225C1 ();
  // 0x0000001E System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
  extern void Physics_Raycast_mFB0018A196CC9E45CA8A238899EA8B093264B024 ();
  // 0x0000001F System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
  extern void Physics_Raycast_mBEC747ED0A7660BB12AA48B663CCBF7B1EE93D6B ();
  // 0x00000020 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&)
  extern void Physics_Raycast_m000FC36D038952F8AC5E3E562E7D39BAA8D1E287 ();
  // 0x00000021 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Raycast_mF33E3BA9FDFE0D19B193D2AB05028B2086738D47 ();
  // 0x00000022 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32)
  extern void Physics_Raycast_m5BA453EA32F5B660CD9A537FED97B995971820E1 ();
  // 0x00000023 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single)
  extern void Physics_Raycast_m198FD20B3D1BC1634AE30E80E0FD1491D55417E5 ();
  // 0x00000024 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray)
  extern void Physics_Raycast_mF1112EC53F3393455B4ABA0E0092A58E3CD0114A ();
  // 0x00000025 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Raycast_m6B6C7CB6DDED17F9B1905C606035A56FF9AE88F8 ();
  // 0x00000026 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
  extern void Physics_Raycast_m9F5CAD8DA7923E897C5DCAF913BD411AD1A87950 ();
  // 0x00000027 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single)
  extern void Physics_Raycast_mE1590EE4E2DC950A9FC2437E98EE8CD2EC2DEE67 ();
  // 0x00000028 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&)
  extern void Physics_Raycast_mCE618579F667A62D15CB74CEF76147136EB2D495 ();
  // 0x00000029 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Internal_RaycastAll_m366801D3E9D3DE8E9A94C5243D1FB2132DFDD851 ();
  // 0x0000002A UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_RaycastAll_m6627435AE46B6720066FEEA5A80923420EE8FD2D ();
  // 0x0000002B UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
  extern void Physics_RaycastAll_m4FC397E4B7FEF7B5C9D172F95D6FB32CFC0F66FC ();
  // 0x0000002C UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  extern void Physics_RaycastAll_m93B94F31C64E8F64ACE18231FC85168D519B7F04 ();
  // 0x0000002D UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3)
  extern void Physics_RaycastAll_mE2ED29FCF8983C212F2628A8934CFAEBA4B683DE ();
  // 0x0000002E UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_RaycastAll_mF5DB872CCEFE1710439DB9939EACE1DCDEFE2A7D ();
  // 0x0000002F UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32)
  extern void Physics_RaycastAll_mE9ACFB603E337E2195E4B9419099E178F7FF82F4 ();
  // 0x00000030 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single)
  extern void Physics_RaycastAll_m6D5629FD1D3E3B0001F2819C1AE8660A3949C51F ();
  // 0x00000031 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray)
  extern void Physics_RaycastAll_m37C7F423486CE3ACBAB4F1A326B9EBD7572B4056 ();
  // 0x00000032 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_RaycastNonAlloc_m606B435CE959801C9B7D7111E49071E893C951DE ();
  // 0x00000033 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  extern void Physics_RaycastNonAlloc_mBFDB05B1AA90C5D587A1BEA6BEE66FEF2DF89894 ();
  // 0x00000034 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single)
  extern void Physics_RaycastNonAlloc_m0A9CEF12FB7EE9C790609A15CBFE975725365CF9 ();
  // 0x00000035 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[])
  extern void Physics_RaycastNonAlloc_m9CC4B976EA1936076FFA1339BF6FBE78A2DA593F ();
  // 0x00000036 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_RaycastNonAlloc_m120ADF6BD8DF57A40E6B395299B03FAEE348973F ();
  // 0x00000037 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32)
  extern void Physics_RaycastNonAlloc_mA795C150FCE1F242C9806AAAFF04125594B56DDB ();
  // 0x00000038 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single)
  extern void Physics_RaycastNonAlloc_m63644DC59B0554846D62ED3BE3B5517BC97D3316 ();
  // 0x00000039 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[])
  extern void Physics_RaycastNonAlloc_mD4393134F4470C9B319603A6CD3FF601F5981C88 ();
  // 0x0000003A System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&)
  extern void Physics_get_defaultPhysicsScene_Injected_mEAB07CA5307D0DDB331A31E6A6BA28CF83009262 ();
  // 0x0000003B UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  extern void Physics_Internal_RaycastAll_Injected_m1FD369E67F19BB09F85967481F69EB24B5247913 ();
  static Il2CppMethodPointer s_methodPointers[59] = 
  {
  	RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9_AdjustorThunk,
  	RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001_AdjustorThunk,
  	RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94_AdjustorThunk,
  	RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543_AdjustorThunk,
  	RaycastHit_get_transform_m3C0BEE7439CA37F82FD5216143B92BF32F995279_AdjustorThunk,
  	RaycastHit_get_rigidbody_m8E28BDE09DC588AAF0C15182AFF3C00EE11EB0FC_AdjustorThunk,
  	Rigidbody__ctor_m7E9FF7B44B8A3B05217339C2C852A4BF620A12E4,
  	Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B,
  	Collider_get_attachedRigidbody_m9E3C688EAE2F6A76C9AC14968D96769D9A71B1E8,
  	MeshCollider_set_sharedMesh_m88BE136B396DA960BC78F1A563BE0A810AA0FBBA,
  	PhysicsScene_ToString_m192392A2C486E2F76AAC736C519CB117BD187BE9_AdjustorThunk,
  	PhysicsScene_GetHashCode_m8B6554AA89D7DFD183573EA89E5ACF6B21E08654_AdjustorThunk,
  	PhysicsScene_Equals_m538C6A86CCC4EF0546590BAC51E5D08ACC2CBEF9_AdjustorThunk,
  	PhysicsScene_Equals_m25CC71614BEABB76B6FB618516B8807DAF8CDDF8_AdjustorThunk,
  	PhysicsScene_Raycast_mA90972A8E828722A26EBC754EABB3086BE6E2336_AdjustorThunk,
  	PhysicsScene_Internal_RaycastTest_m09DD752D166094AC2A6F19302F7DDB2EA88DE67F,
  	PhysicsScene_Raycast_m90D1AE1F641D9344BEBEF32E7AC0BAC883024C0B_AdjustorThunk,
  	PhysicsScene_Internal_Raycast_m2769B78FDCAA21C6F609DD709BADFF6F4B07C529,
  	PhysicsScene_Raycast_mFB4A1BB42BB1D950E3854A08DFE3ECCDEA3BCCB1_AdjustorThunk,
  	PhysicsScene_Internal_RaycastNonAlloc_m9E5DAC724FC74D6B618C82BC8F19980E9636D5B1,
  	PhysicsScene_Internal_RaycastTest_Injected_m544D0227B2312D7431A9351ADA5082B390B4ADDF,
  	PhysicsScene_Internal_Raycast_Injected_m039B99FEFE39873FF8B0F60F44DE817BF43D48DA,
  	PhysicsScene_Internal_RaycastNonAlloc_Injected_m4A5BC29FB0D0AAFC1DE827838CE144F882FE632E,
  	Physics_get_defaultPhysicsScene_mEA96CE906577479223C956BFF0B8D0B79BB47B30,
  	Physics_Raycast_m511ECD9EF3223645EF104DDA50BB81C07F29717C,
  	Physics_Raycast_mC87F52EDC44BBBAFFED0D9DC92B37B11C6E07BEA,
  	Physics_Raycast_m0583CCAA9E2F3BD031F12FA080837E9A48EEC16D,
  	Physics_Raycast_m6FFBDC7166A2129B70027FC392D06C735F81C73E,
  	Physics_Raycast_m44270C2D7C8CD056B6D78DE60A4C91FCC0A225C1,
  	Physics_Raycast_mFB0018A196CC9E45CA8A238899EA8B093264B024,
  	Physics_Raycast_mBEC747ED0A7660BB12AA48B663CCBF7B1EE93D6B,
  	Physics_Raycast_m000FC36D038952F8AC5E3E562E7D39BAA8D1E287,
  	Physics_Raycast_mF33E3BA9FDFE0D19B193D2AB05028B2086738D47,
  	Physics_Raycast_m5BA453EA32F5B660CD9A537FED97B995971820E1,
  	Physics_Raycast_m198FD20B3D1BC1634AE30E80E0FD1491D55417E5,
  	Physics_Raycast_mF1112EC53F3393455B4ABA0E0092A58E3CD0114A,
  	Physics_Raycast_m6B6C7CB6DDED17F9B1905C606035A56FF9AE88F8,
  	Physics_Raycast_m9F5CAD8DA7923E897C5DCAF913BD411AD1A87950,
  	Physics_Raycast_mE1590EE4E2DC950A9FC2437E98EE8CD2EC2DEE67,
  	Physics_Raycast_mCE618579F667A62D15CB74CEF76147136EB2D495,
  	Physics_Internal_RaycastAll_m366801D3E9D3DE8E9A94C5243D1FB2132DFDD851,
  	Physics_RaycastAll_m6627435AE46B6720066FEEA5A80923420EE8FD2D,
  	Physics_RaycastAll_m4FC397E4B7FEF7B5C9D172F95D6FB32CFC0F66FC,
  	Physics_RaycastAll_m93B94F31C64E8F64ACE18231FC85168D519B7F04,
  	Physics_RaycastAll_mE2ED29FCF8983C212F2628A8934CFAEBA4B683DE,
  	Physics_RaycastAll_mF5DB872CCEFE1710439DB9939EACE1DCDEFE2A7D,
  	Physics_RaycastAll_mE9ACFB603E337E2195E4B9419099E178F7FF82F4,
  	Physics_RaycastAll_m6D5629FD1D3E3B0001F2819C1AE8660A3949C51F,
  	Physics_RaycastAll_m37C7F423486CE3ACBAB4F1A326B9EBD7572B4056,
  	Physics_RaycastNonAlloc_m606B435CE959801C9B7D7111E49071E893C951DE,
  	Physics_RaycastNonAlloc_mBFDB05B1AA90C5D587A1BEA6BEE66FEF2DF89894,
  	Physics_RaycastNonAlloc_m0A9CEF12FB7EE9C790609A15CBFE975725365CF9,
  	Physics_RaycastNonAlloc_m9CC4B976EA1936076FFA1339BF6FBE78A2DA593F,
  	Physics_RaycastNonAlloc_m120ADF6BD8DF57A40E6B395299B03FAEE348973F,
  	Physics_RaycastNonAlloc_mA795C150FCE1F242C9806AAAFF04125594B56DDB,
  	Physics_RaycastNonAlloc_m63644DC59B0554846D62ED3BE3B5517BC97D3316,
  	Physics_RaycastNonAlloc_mD4393134F4470C9B319603A6CD3FF601F5981C88,
  	Physics_get_defaultPhysicsScene_Injected_mEAB07CA5307D0DDB331A31E6A6BA28CF83009262,
  	Physics_Internal_RaycastAll_Injected_m1FD369E67F19BB09F85967481F69EB24B5247913,
  };
  static const int32_t s_InvokerIndices[59] = 
  {
  	14,
  	1097,
  	1097,
  	682,
  	14,
  	14,
  	23,
  	31,
  	14,
  	26,
  	14,
  	10,
  	9,
  	1301,
  	1302,
  	1303,
  	1304,
  	1305,
  	1306,
  	1307,
  	1308,
  	1309,
  	1310,
  	1311,
  	1312,
  	1313,
  	1314,
  	1178,
  	1315,
  	1316,
  	1317,
  	1318,
  	1319,
  	1320,
  	1321,
  	1322,
  	1323,
  	1324,
  	1325,
  	1326,
  	1327,
  	1328,
  	1329,
  	1330,
  	1331,
  	1332,
  	1333,
  	1334,
  	1335,
  	1336,
  	1337,
  	1338,
  	1339,
  	1340,
  	1341,
  	1342,
  	1343,
  	17,
  	1344,
  };
  extern const Il2CppCodeGenModule g_UnityEngine_PhysicsModuleCodeGenModule;
  const Il2CppCodeGenModule g_UnityEngine_PhysicsModuleCodeGenModule = 
  {
  	"UnityEngine.PhysicsModule.dll",
  	59,
  	s_methodPointers,
  	s_InvokerIndices,
  	0,
  	NULL,
  	0,
  	NULL,
  	0,
  	NULL,
  	NULL,
  };
  