text: /******************************************************************************/ 
  /*! 
  \file   RegisterComponents.h 
  \author PreBuild.bat 
  \par    email: lazersquad\@gmail.com 
  \par    Mach5 Game Engine 
   
  This file gets auto generated based on the names of the Components in the 
  Include folder and current project.  PreBuild.bat looks for files named *Component.h 
  and registers those with the ObjectManager. 
  */ 
  /******************************************************************************/ 
  #ifndef REGISTER_COMPONENTS_H 
  #define REGISTER_COMPONENTS_H 
   
  void RegisterComponents(void); 
  #endif //REGISTER_COMPONENTS_H 
  