text: // boy2.c
  
  #include <ansi.h>
  
  inherit NPC;
  
  void create()
  {
  	set_name("年轻弟子", ({"young boy","boy","young"}));
  	set("title",HIY "神龙教" BLK "黑龙使" NOR "座下弟子");
  	set("long",
  	        "这是一个神龙教弟子，一袭黑衣，混身透着一股邪气。\n"
  	);
  
  	set("gender", "男性");
  	set("attitude", "peaceful");
  
  	set("age", 10 + random(10));
  	set("shen_type", -1);
  	set("str", 25 + random(10));
  	set("dex", 25 + random(10));
  	set("max_qi", 200);
  	set("max_jing", 150);
  	set("neili", 200);
  	set("max_neili", 200);
  	set("jiaji", 5 + random(5));
  	set("combat_exp", 20000 + random(10000));
  
  	set_skill("force", 40);
  	set_skill("dodge", 40);
  	set_skill("unarmed", 40);
  	set_skill("parry", 40);
  	set_skill("sword", 60);
  	set_skill("shedao-qigong", 30);
  	map_skill("sword", "shedao-qigong");
  	set("chat_chance", 3);
          set("chat_msg", ({
  "年轻弟子忽然高声叫道：教主宝训，时刻在心，建功克敌，无事不成！\n",
  "年轻弟子忽然齐声叫道：众志齐心可成城，威震天下无比伦！\n",
  "年轻弟子忽然齐声叫道：神龙飞天齐仰望，教主声威盖八方！\n",
  "年轻弟子忽然齐声叫道：乘风破浪逞英豪，教主如同日月光！\n",
  "年轻弟子齐声叫道：教主永享仙福，寿与天齐！\n",
          }) );
  
  	setup();
  	carry_object("/d/shenlong/obj/xionghuang")->wield();
          carry_object("/d/city/obj/duanjian")->wield();
  	carry_object("/clone/misc/cloth")->wear();
  }
  
  #include "sldizi.h"
  