text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Including type: Zenject.SubContainerBinder
  #include "Zenject/SubContainerBinder.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "extern/beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: Zenject
  namespace Zenject {
    // Forward declaring type: GameObjectCreationParameters
    class GameObjectCreationParameters;
    // Forward declaring type: DiContainer
    class DiContainer;
    // Forward declaring type: ISubContainerCreator
    class ISubContainerCreator;
  }
  // Forward declaring namespace: System
  namespace System {
    // Forward declaring type: Action`1<T>
    template<typename T>
    class Action_1;
  }
  // Completed forward declares
  // Type namespace: Zenject
  namespace Zenject {
    // Size: 0x20
    #pragma pack(push, 1)
    // Autogenerated type: Zenject.SubContainerBinder/Zenject.<>c__DisplayClass12_0
    // [TokenAttribute] Offset: FFFFFFFF
    // [CompilerGeneratedAttribute] Offset: FFFFFFFF
    class SubContainerBinder::$$c__DisplayClass12_0 : public ::Il2CppObject {
      public:
      // public Zenject.GameObjectCreationParameters gameObjectInfo
      // Size: 0x8
      // Offset: 0x10
      Zenject::GameObjectCreationParameters* gameObjectInfo;
      // Field size check
      static_assert(sizeof(Zenject::GameObjectCreationParameters*) == 0x8);
      // public System.Action`1<Zenject.DiContainer> installerMethod
      // Size: 0x8
      // Offset: 0x18
      System::Action_1<Zenject::DiContainer*>* installerMethod;
      // Field size check
      static_assert(sizeof(System::Action_1<Zenject::DiContainer*>*) == 0x8);
      // Creating value type constructor for type: $$c__DisplayClass12_0
      $$c__DisplayClass12_0(Zenject::GameObjectCreationParameters* gameObjectInfo_ = {}, System::Action_1<Zenject::DiContainer*>* installerMethod_ = {}) noexcept : gameObjectInfo{gameObjectInfo_}, installerMethod{installerMethod_} {}
      // Get instance field reference: public Zenject.GameObjectCreationParameters gameObjectInfo
      Zenject::GameObjectCreationParameters*& dyn_gameObjectInfo();
      // Get instance field reference: public System.Action`1<Zenject.DiContainer> installerMethod
      System::Action_1<Zenject::DiContainer*>*& dyn_installerMethod();
      // Zenject.ISubContainerCreator <ByNewGameObjectMethod>b__0(Zenject.DiContainer container)
      // Offset: 0x1725A60
      Zenject::ISubContainerCreator* $ByNewGameObjectMethod$b__0(Zenject::DiContainer* container);
      // public System.Void .ctor()
      // Offset: 0x1724DB8
      // Implemented from: System.Object
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static SubContainerBinder::$$c__DisplayClass12_0* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("Zenject::SubContainerBinder::$$c__DisplayClass12_0::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<SubContainerBinder::$$c__DisplayClass12_0*, creationType>()));
      }
    }; // Zenject.SubContainerBinder/Zenject.<>c__DisplayClass12_0
    #pragma pack(pop)
    static check_size<sizeof(SubContainerBinder::$$c__DisplayClass12_0), 24 + sizeof(System::Action_1<Zenject::DiContainer*>*)> __Zenject_SubContainerBinder_$$c__DisplayClass12_0SizeCheck;
    static_assert(sizeof(SubContainerBinder::$$c__DisplayClass12_0) == 0x20);
  }
  DEFINE_IL2CPP_ARG_TYPE(Zenject::SubContainerBinder::$$c__DisplayClass12_0*, "Zenject", "SubContainerBinder/<>c__DisplayClass12_0");
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: Zenject::SubContainerBinder::$$c__DisplayClass12_0::$ByNewGameObjectMethod$b__0
  // Il2CppName: <ByNewGameObjectMethod>b__0
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<Zenject::ISubContainerCreator* (Zenject::SubContainerBinder::$$c__DisplayClass12_0::*)(Zenject::DiContainer*)>(&Zenject::SubContainerBinder::$$c__DisplayClass12_0::$ByNewGameObjectMethod$b__0)> {
    static const MethodInfo* get() {
      static auto* container = &::il2cpp_utils::GetClassFromName("Zenject", "DiContainer")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(Zenject::SubContainerBinder::$$c__DisplayClass12_0*), "<ByNewGameObjectMethod>b__0", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{container});
    }
  };
  // Writing MetadataGetter for method: Zenject::SubContainerBinder::$$c__DisplayClass12_0::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  