text: 
  #ifndef TILE_CONVERTER_H
  #define TILE_CONVERTER_H
  
  extern struct tCache{
  
      byte data[3][0x40000];
      byte valid[3][0x1000];
      
  } TileCache;
  
  #define H_FLIP 0x4000
  #define V_FLIP 0x8000
  #define BLANK_TILE	2
  
  extern void DrawTile ( dword Tile, int x ,int y, int StartPixel, int Width,int StartLine,int LineCount);
  
  extern void resetTileConverter(void);
  
  #endif
  