text: /*
  * This header is generated by classdump-dyld 1.0
  * on Sunday, September 27, 2020 at 12:31:22 PM Mountain Standard Time
  * Operating System: Version 14.0 (Build 18A373)
  * Image Source: /System/Library/PrivateFrameworks/iWorkImport.framework/Frameworks/TSCharts.framework/TSCharts
  * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos.
  */
  
  #import <TSCharts/TSCH3DShaderEffect.h>
  
  @class NSArray, TSCH3DTexturePool;
  
  @interface TSCH3DSphericalEnvironmentShaderEffect : TSCH3DShaderEffect {
  
  	NSArray* mMaterials;
  	TSCH3DTexturePool* mPool;
  
  }
  +(Class)stateClass;
  +(id)effectWithMaterials:(id)arg1 pool:(id)arg2 ;
  -(void)dealloc;
  -(BOOL)isEqual:(id)arg1 ;
  -(unsigned long long)count;
  -(void)addVariables:(id)arg1 ;
  -(void)injectCommonShaderInto:(id)arg1 context:(id)arg2 ;
  -(void)uploadData:(id)arg1 effectsStates:(id)arg2 ;
  -(void)updateState:(id)arg1 effectsStates:(id)arg2 ;
  -(id)initWithMaterials:(id)arg1 pool:(id)arg2 ;
  -(id)textureVariablesArray;
  @end
  
  