text: //
  // ServerSocket.cpp
  //
  // $Id: //poco/1.4/Net/src/ServerSocket.cpp#1 $
  //
  // Library: Net
  // Package: Sockets
  // Module:  ServerSocket
  //
  // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  
  #include "Poco/Net/ServerSocket.h"
  #include "Poco/Net/ServerSocketImpl.h"
  #include "Poco/Exception.h"
  
  
  using Poco::InvalidArgumentException;
  
  
  namespace Poco {
  namespace Net {
  
  
  ServerSocket::ServerSocket(): Socket(new ServerSocketImpl)
  {
  }
  
  
  ServerSocket::ServerSocket(const Socket& socket): Socket(socket)
  {
  	if (!dynamic_cast<ServerSocketImpl*>(impl()))
  		throw InvalidArgumentException("Cannot assign incompatible socket");
  }
  
  
  ServerSocket::ServerSocket(const SocketAddress& address, int backlog): Socket(new ServerSocketImpl)
  {
  	impl()->bind(address, true);
  	impl()->listen(backlog);
  }
  
  
  ServerSocket::ServerSocket(Poco::UInt16 port, int backlog): Socket(new ServerSocketImpl)
  {
  	IPAddress wildcardAddr;
  	SocketAddress address(wildcardAddr, port);
  	impl()->bind(address, true);
  	impl()->listen(backlog);
  }
  
  
  ServerSocket::ServerSocket(SocketImpl* pImpl, bool ignore): Socket(pImpl)
  {
  }
  
  
  ServerSocket::~ServerSocket()
  {
  }
  
  
  ServerSocket& ServerSocket::operator = (const Socket& socket)
  {
  	if (dynamic_cast<ServerSocketImpl*>(socket.impl()))
  		Socket::operator = (socket);
  	else
  		throw InvalidArgumentException("Cannot assign incompatible socket");
  	return *this;
  }
  
  
  void ServerSocket::bind(const SocketAddress& address, bool reuseAddress)
  {
  	impl()->bind(address, reuseAddress);
  }
  
  
  void ServerSocket::bind(Poco::UInt16 port, bool reuseAddress)
  {
  	IPAddress wildcardAddr;
  	SocketAddress address(wildcardAddr, port);
  	impl()->bind(address, reuseAddress);
  }
  
  	
  void ServerSocket::listen(int backlog)
  {
  	impl()->listen(backlog);
  }
  
  
  StreamSocket ServerSocket::acceptConnection(SocketAddress& clientAddr)
  {
  	return StreamSocket(impl()->acceptConnection(clientAddr));
  }
  
  
  StreamSocket ServerSocket::acceptConnection()
  {
  	SocketAddress clientAddr;
  	return StreamSocket(impl()->acceptConnection(clientAddr));
  }
  
  
  } } // namespace Poco::Net
  