text: from UE4Parse.BinaryReader import BinaryStream
  
  
  class FloatProperty:
      position: int
      Value: float
  
      def __init__(self, reader: BinaryStream, readType):
          self.position = reader.base_stream.tell()
          if readType.value == 3: # zero
              self.Value = 0.0
          else:
              self.Value = reader.readFloat()
  
      def GetValue(self):
          return self.Value
  