text: #ifndef __IRR_I_GPU_SHADER_H_INCLUDED__
  #define __IRR_I_GPU_SHADER_H_INCLUDED__
  
  #include "irr/core/IReferenceCounted.h"
  #include "irr/asset/ISPIR_VProgram.h"
  
  namespace irr { namespace video
  {
  
  class IGPUShader : public core::IReferenceCounted
  {
  protected:
      virtual ~IGPUShader() = default;
  };
  
  }}
  
  #endif//__IRR_I_GPU_SHADER_H_INCLUDED__
  