text: /*
  * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
  * its licensors.
  *
  * For complete copyright and license terms please see the LICENSE at the root of this
  * distribution (the "License"). All use of this software is governed by the License,
  * or, if provided, by the license below or the license accompanying this file. Do not
  * remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  *
  */
  
  #ifndef LUAEDITOR_LUALOCALSTRACKERMESSAGES_H
  #define LUAEDITOR_LUALOCALSTRACKERMESSAGES_H
  
  #include <AzCore/base.h>
  #include <AzCore/EBus/EBus.h>
  
  #pragma once
  
  namespace LUAEditor
  {
      typedef AZStd::vector<AZStd::string> LocalsList;
  
      // messages going FROM the lua Context TO anyone interested in local variables updates (aka the locals panel)
  
      class LUALocalsTrackerMessages
          : public AZ::EBusTraits
      {
      public:
          //////////////////////////////////////////////////////////////////////////
          // Bus configuration
          static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to
          static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners
          //////////////////////////////////////////////////////////////////////////
          typedef AZ::EBus<LUALocalsTrackerMessages> Bus;
          typedef Bus::Handler Handler;
  
          virtual void LocalsUpdate(const AZStd::vector<AZStd::string>& vars) = 0;
          virtual void LocalsClear() = 0;
  
          virtual ~LUALocalsTrackerMessages() {}
      };
  
      // messages going TO the lua Context FROM anyone interested in retrieving local variables info
  
      //class LUALocalsRequestMessages : public AZ::EBusTraits
      //{
      //public:
      //  //////////////////////////////////////////////////////////////////////////
      //  // Bus configuration
      //  static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to
      //  static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Single; // we only have one listener
      //  //////////////////////////////////////////////////////////////////////////
      //  typedef AZ::EBus<LUALocalsRequestMessages> Bus;
      //  typedef Bus::Handler Handler;
  
      //  virtual void RequestLocalsClicked(const AZStd::string& name) = 0;
  
      //  virtual ~LUALocalsRequestMessages() {}
      //};
  }
  
  #endif//LUAEDITOR_LUALOCALSTRACKERMESSAGES_H
  