text: import pygame as p
  
  p.init()
  stick = p.joystick.Joystick(0)
  stick.init()
  print("initialized:",bool(stick.get_init()))
  print(stick.get_name())
  
  while stick.get_axis(0)*100 < 99:
     print(round(stick.get_axis(0)*100))
     #need for right detection otherwise stick.get_axis always returns 0
     for event in p.event.get(): 
        None
  p.quit()
  