text: /**
   * Copyright (c) 2015-present, Horcrux.
   * All rights reserved.
   *
   * This source code is licensed under the MIT-style license found in the
   * LICENSE file in the root directory of this source tree.
   */
  
  // A little helper to make sure we have the right memory allocation ready for use.
  // We assume that we will only this in one place so no reference counting is necessary.
  // Needs to be freed when dealloced.
  
  // This is fragile since this relies on these values not getting reused. Consider
  // wrapping these in an Obj-C class or some ARC hackery to get refcounting.
  
  typedef struct {
      size_t count;
      CGFloat *array;
  } ABI28_0_0RNSVGCGFloatArray;
  