text: /*
   * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
   *
   * SPDX-License-Identifier: BSD-2-Clause
   */
  
  #include "Field.h"
  #include <LibCore/ConfigFile.h>
  #include <LibGUI/Action.h>
  #include <LibGUI/Application.h>
  #include <LibGUI/BoxLayout.h>
  #include <LibGUI/Button.h>
  #include <LibGUI/Icon.h>
  #include <LibGUI/Label.h>
  #include <LibGUI/Menu.h>
  #include <LibGUI/Menubar.h>
  #include <LibGUI/SeparatorWidget.h>
  #include <LibGUI/Window.h>
  #include <stdio.h>
  #include <unistd.h>
  
  int main(int argc, char** argv)
  {
      if (pledge("stdio rpath wpath cpath recvfd sendfd unix", nullptr) < 0) {
          perror("pledge");
          return 1;
      }
  
      auto app = GUI::Application::construct(argc, argv);
  
      if (pledge("stdio rpath wpath cpath recvfd sendfd", nullptr) < 0) {
          perror("pledge");
          return 1;
      }
  
      auto config = Core::ConfigFile::get_for_app("Minesweeper");
  
      if (unveil("/res", "r") < 0) {
          perror("unveil");
          return 1;
      }
  
      if (unveil(config->filename().characters(), "crw") < 0) {
          perror("unveil");
          return 1;
      }
  
      if (unveil(nullptr, nullptr) < 0) {
          perror("unveil");
          return 1;
      }
  
      auto app_icon = GUI::Icon::default_icon("app-minesweeper");
  
      auto window = GUI::Window::construct();
      window->set_resizable(false);
      window->set_title("Minesweeper");
      window->resize(139, 175);
  
      auto& widget = window->set_main_widget<GUI::Widget>();
      widget.set_layout<GUI::VerticalBoxLayout>();
      widget.layout()->set_spacing(0);
  
      auto& top_line = widget.add<GUI::SeparatorWidget>(Gfx::Orientation::Horizontal);
      top_line.set_fixed_height(2);
  
      auto& container = widget.add<GUI::Widget>();
      container.set_fill_with_background_color(true);
      container.set_fixed_height(36);
      container.set_layout<GUI::HorizontalBoxLayout>();
  
      container.layout()->add_spacer();
  
      auto& flag_image = container.add<GUI::Label>();
      flag_image.set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/minesweeper/flag.png"));
      flag_image.set_fixed_width(16);
  
      auto& flag_label = container.add<GUI::Label>();
      flag_label.set_autosize(true);
      flag_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
  
      container.layout()->add_spacer();
  
      auto& face_button = container.add<GUI::Button>();
      face_button.set_focus_policy(GUI::FocusPolicy::TabFocus);
      face_button.set_button_style(Gfx::ButtonStyle::Coolbar);
      face_button.set_fixed_size(36, 36);
  
      container.layout()->add_spacer();
  
      auto& time_image = container.add<GUI::Label>();
      time_image.set_fixed_width(16);
      time_image.set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/minesweeper/timer.png"));
  
      auto& time_label = container.add<GUI::Label>();
      time_label.set_autosize(true);
      time_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
  
      container.layout()->add_spacer();
  
      auto& field = widget.add<Field>(flag_label, time_label, face_button, [&](auto size) {
          size.set_height(size.height() + container.min_size().height());
          window->resize(size);
      });
  
      auto& game_menu = window->add_menu("&Game");
  
      game_menu.add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) {
          field.reset();
      }));
  
      game_menu.add_separator();
  
      auto chord_toggler_action = GUI::Action::create_checkable("Single-click chording", [&](auto& action) {
          field.set_single_chording(action.is_checked());
      });
      chord_toggler_action->set_checked(field.is_single_chording());
  
      game_menu.add_action(*chord_toggler_action);
      game_menu.add_separator();
  
      game_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
          GUI::Application::the()->quit();
      }));
  
      auto& difficulty_menu = window->add_menu("&Difficulty");
      difficulty_menu.add_action(GUI::Action::create("&Beginner", { Mod_Ctrl, Key_B }, [&](auto&) {
          field.set_field_size(9, 9, 10);
      }));
      difficulty_menu.add_action(GUI::Action::create("&Intermediate", { Mod_Ctrl, Key_I }, [&](auto&) {
          field.set_field_size(16, 16, 40);
      }));
      difficulty_menu.add_action(GUI::Action::create("&Expert", { Mod_Ctrl, Key_E }, [&](auto&) {
          field.set_field_size(16, 30, 99);
      }));
      difficulty_menu.add_action(GUI::Action::create("&Madwoman", { Mod_Ctrl, Key_M }, [&](auto&) {
          field.set_field_size(32, 60, 350);
      }));
  
      auto& help_menu = window->add_menu("&Help");
      help_menu.add_action(GUI::CommonActions::make_about_action("Minesweeper", app_icon, window));
  
      window->show();
  
      window->set_icon(app_icon.bitmap_for_size(16));
  
      return app->exec();
  }
  