text: //
  // Created by michael on 17-12-14.
  //
  
  #ifndef OPENGLSAMPLE_GLHELPER_H
  #define OPENGLSAMPLE_GLHELPER_H
  
  #import <GLES3/gl3.h>
  #import <array>
  #include <vr/gvr/capi/include/gvr_types.h>
  
  
  class GLHelper {
  public:
      static std::array<GLfloat , 16> perspectiveMatFromFOV(gvr::Rectf fov, const float near, const float far);
  };
  
  
  #endif //OPENGLSAMPLE_GLHELPER_H
  