text: /* Copyright (c) 2006-2010 by OpenLayers Contributors (see authors.txt for 
   * full list of contributors). Published under the Clear BSD license.  
   * See http://svn.openlayers.org/trunk/openlayers/license.txt for the
   * full text of the license. */
  
  /**
   * @requires OpenLayers/Control/Panel.js
   * @requires OpenLayers/Control/Navigation.js
   * @requires OpenLayers/Control/DrawFeature.js
   * @requires OpenLayers/Handler/Point.js
   * @requires OpenLayers/Handler/Path.js
   * @requires OpenLayers/Handler/Polygon.js
   */
  
  /**
   * Class: OpenLayers.Control.EditingToolbar 
   * The EditingToolbar is a panel of 4 controls to draw polygons, lines, 
   * points, or to navigate the map by panning. By default it appears in the 
   * upper right corner of the map.
   * 
   * Inherits from:
   *  - <OpenLayers.Control.Panel>
   */
  OpenLayers.Control.EditingToolbar = OpenLayers.Class(
    OpenLayers.Control.Panel, {
  
      /**
       * Constructor: OpenLayers.Control.EditingToolbar
       * Create an editing toolbar for a given layer. 
       *
       * Parameters:
       * layer - {<OpenLayers.Layer.Vector>} 
       * options - {Object} 
       */
      initialize: function(layer, options) {
          OpenLayers.Control.Panel.prototype.initialize.apply(this, [options]);
          
          this.addControls(
            [ new OpenLayers.Control.Navigation() ]
          );  
          var controls = [
            new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Point, {'displayClass': 'olControlDrawFeaturePoint'}),
            new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Path, {'displayClass': 'olControlDrawFeaturePath'}),
            new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Polygon, {'displayClass': 'olControlDrawFeaturePolygon'})
          ];
          this.addControls(controls);
      },
  
      /**
       * Method: draw
       * calls the default draw, and then activates mouse defaults.
       *
       * Returns:
       * {DOMElement}
       */
      draw: function() {
          var div = OpenLayers.Control.Panel.prototype.draw.apply(this, arguments);
          this.activateControl(this.controls[0]);
          return div;
      },
  
      CLASS_NAME: "OpenLayers.Control.EditingToolbar"
  });    
  