text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: System
  namespace System {
    // Forward declaring type: Guid
    struct Guid;
  }
  // Completed forward declares
  // Type namespace: UnityEngine.TestRunner.TestLaunchers
  namespace UnityEngine::TestRunner::TestLaunchers {
    // Forward declaring type: PlayerConnectionMessageIds
    class PlayerConnectionMessageIds;
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds);
  DEFINE_IL2CPP_ARG_TYPE(UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds*, "UnityEngine.TestRunner.TestLaunchers", "PlayerConnectionMessageIds");
  // Type namespace: UnityEngine.TestRunner.TestLaunchers
  namespace UnityEngine::TestRunner::TestLaunchers {
    // Size: 0x10
    #pragma pack(push, 1)
    // Autogenerated type: UnityEngine.TestRunner.TestLaunchers.PlayerConnectionMessageIds
    // [TokenAttribute] Offset: FFFFFFFF
    class PlayerConnectionMessageIds : public ::Il2CppObject {
      public:
      // static public System.Guid get_runStartedMessageId()
      // Offset: 0x164E288
      static System::Guid get_runStartedMessageId();
      // static public System.Guid get_runFinishedMessageId()
      // Offset: 0x164E2EC
      static System::Guid get_runFinishedMessageId();
      // static public System.Guid get_testStartedMessageId()
      // Offset: 0x164E350
      static System::Guid get_testStartedMessageId();
      // static public System.Guid get_testFinishedMessageId()
      // Offset: 0x164E3B4
      static System::Guid get_testFinishedMessageId();
      // static public System.Guid get_quitPlayerMessageId()
      // Offset: 0x164E418
      static System::Guid get_quitPlayerMessageId();
      // static public System.Guid get_playerAliveHeartbeat()
      // Offset: 0x164E47C
      static System::Guid get_playerAliveHeartbeat();
    }; // UnityEngine.TestRunner.TestLaunchers.PlayerConnectionMessageIds
    #pragma pack(pop)
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_runStartedMessageId
  // Il2CppName: get_runStartedMessageId
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<System::Guid (*)()>(&UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_runStartedMessageId)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds*), "get_runStartedMessageId", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_runFinishedMessageId
  // Il2CppName: get_runFinishedMessageId
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<System::Guid (*)()>(&UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_runFinishedMessageId)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds*), "get_runFinishedMessageId", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_testStartedMessageId
  // Il2CppName: get_testStartedMessageId
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<System::Guid (*)()>(&UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_testStartedMessageId)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds*), "get_testStartedMessageId", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_testFinishedMessageId
  // Il2CppName: get_testFinishedMessageId
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<System::Guid (*)()>(&UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_testFinishedMessageId)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds*), "get_testFinishedMessageId", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_quitPlayerMessageId
  // Il2CppName: get_quitPlayerMessageId
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<System::Guid (*)()>(&UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_quitPlayerMessageId)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds*), "get_quitPlayerMessageId", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_playerAliveHeartbeat
  // Il2CppName: get_playerAliveHeartbeat
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<System::Guid (*)()>(&UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds::get_playerAliveHeartbeat)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::TestRunner::TestLaunchers::PlayerConnectionMessageIds*), "get_playerAliveHeartbeat", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  