text: #include "../tormdefs.h"
  inherit TOWN;
  void create(){
    ::create();
    set_short(
    "Hidden ladder"
    );
    set_property("indoors",1);
    set_long(
    "You are in a hidden passageway in the mansion that is the Torm townhall."
    "  There is a ladder set in the wall that allows movement."
    "  A hidden hatch allows you to leave undetected into the room it leads to."
    );
    set_exits(([
    "ladder":TCITY+"c157",
    "hatch":TCITY+"c154",
    ]));
    set_items(([
    "walls":"The walls here are dull grey stone.",
    "floor":"The floor here is rough grey stone.",
    ({"ceiling","roof"}):"The ceiling here is rough grey stone.",
    "ladder":"This metal ladder is firmly attatched to the wall.",
    ]));
  }
  