text: #pragma once
  #include "nwn_api.hpp"
  
  
  
  #ifdef NWN_API_PROLOGUE
  NWN_API_PROLOGUE(CNWItem)
  #endif
  
  
  
  
  
  struct CNWItem
  {
      uint8_t m_nLayeredTextureColors[6];
      uint8_t * m_pLayeredTextureColorsPerPart[6];
      uint32_t m_nBaseItem;
  
      CNWItem();
      virtual ~CNWItem();
      uint8_t GetLayeredTextureColorPerPart(uint8_t nTexture, uint8_t nPart);
      void SetLayeredTextureColorPerPart(uint8_t nTexture, uint8_t nPart, uint8_t nColor);
  
  
  #ifdef NWN_CLASS_EXTENSION_CNWItem
      NWN_CLASS_EXTENSION_CNWItem
  #endif
  };
  
  
  #ifdef NWN_API_EPILOGUE
  NWN_API_EPILOGUE(CNWItem)
  #endif
  
  