text: #include "Wait.h"
  #include "Neopixel.h"
  #include "Debug.h"
  
  constexpr uint8_t Wait::_localWeights[];
  
  uint8_t Wait::getNumRepeats() {
   return 32;
  }
  
  State* Wait::transition() {
  //  Midi::setSound(Midi::getSound() ? 0 : 1);
  // Neopixel::setLight(Neopixel::getLight() ? 0 : 1);
    return this;
  }
  
  void Wait::loop(uint32_t dt) {
  //  dprintln(F("Waiting..."));
  }
  
  const uint8_t* Wait::getLocalWeights() {
    return this->_localWeights;
  }
  
  float Wait::getStartleFactor() {
    return 9999999999;
  }
  
  bool Wait::rxStartle(int8_t rssi, uint8_t len, uint8_t* payload) {}
  
  void Wait::PIR() {
    dprintln("PIR triggered!");
  }
  
  void Wait::startled(uint8_t strength, uint8_t id) {}
  