text: #include "Game_manager.hpp"
  
  Game_manager::Game_manager()
  {
  	game_score = 0;
  }
  
  void Game_manager::draw() const
  {
  	cat.draw();
  	dark.draw();
  	game_timer.draw();
  }
  
  bool Game_manager::update()
  {
  	if (cat.update())
  	{
  		game_score++;
  	}
  	dark.update();
  	game_timer.update();
  	return game_timer.is_end();
  }
  
  int32 Game_manager::get_score() const
  {
  	return game_score;
  }