text: #include "core/symbol.h"
  
  #define SYM(s, fg, bg, attr) { s, {0}, {0}, attr, fg, bg }
  
  struct Symbol g_symbol_weapon_metal = SYM(')', CLR_METAL, CLR_DEFAULT, 0);
  struct Symbol g_symbol_weapon_wood = SYM(')', CLR_WOOD, CLR_DEFAULT, 0);
  