text: // stdafx.h : include file for standard system include files,
  // or project specific include files that are used frequently, but
  // are changed infrequently
  //
  
  #pragma once
  
  #include "targetver.h"
  
  #define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
  
  // std
  #include <memory>
  #include <map>
  #include <unordered_map>
  #include <vector>
  #include <list>
  #include <deque>
  #include <cmath>
  #include <array>
  
  #include "gsl/gsl"
  // DxLibEngine
  #include "typedef.h"
  #include "base/LHandle.h"
  #include "tools/LLogger.h"
  #include "tools/LString.h"
  #include "render/LPainter.h"
  
  // LStgEngine
  #include "LStgEngine.h"