text: #include "InputEvent.h"
  
  CInputEvent::CInputEvent()
  {
  	eventId = 0;
  
  	mouse.button = 0;
  	mouse.wheelDelta = 0;
  	mouse.coords[0] = 0;
  	mouse.coords[1] = 0;
  
  	keyboard.data = 0;
  	keyboard.keyboardEvent = 0;
  
  	window.windowEvent = 0;
  	window.data1 = 0;
  	window.data2 = 0;
  }
  
  CInputEvent::~CInputEvent()
  {
  
  }
  
  void CInputEvent::clearEventData()
  {
  	eventId = 0;
  
  	mouse.button = 0;
  	mouse.wheelDelta = 0;
  	mouse.coords[0] = 0;
  	mouse.coords[1] = 0;
  
  	keyboard.data = 0;
  	keyboard.keyboardEvent = 0;
  
  	window.windowEvent = 0;
  	window.data1 = 0;
  	window.data2 = 0;
  }