text: #pragma once
  
  #include <cstdint>
  #include <vector>
  #include <string>
  
  namespace sc2 {
  
  bool DoesFileExist(const std::string& path);
  bool HasExtension(const std::string& path, const std::string& extention);
  uint64_t StartProcess(const std::string& process_path, const std::vector<std::string>& command_line);
  bool IsProcessRunning(uint64_t process_id);
  bool TerminateProcess(uint64_t process_id);
  bool IsInDebugger();
  void SleepFor(unsigned int ms);
  bool PollKeyPress();
  std::string GetUserDirectory();
  std::string GetLibraryMapsDirectory();
  std::string GetGameMapsDirectory(const std::string& process_path);
  
  bool FindLatestExe(std::string& path);
  bool FindBaseExe(std::string& path, uint32_t base_build);
  
  }
  