text: from falcor import *
  
  def render_graph_VBufferRT():
      loadRenderPassLibrary("GBuffer.dll")
  
      g = RenderGraph("VBufferRT")
      g.addPass(createPass("VBufferRT", {"useTraceRayInline": True}), "VBufferRT")
  
      g.markOutput("VBufferRT.vbuffer")
      g.markOutput("VBufferRT.depth")
      g.markOutput("VBufferRT.mvec")
      g.markOutput("VBufferRT.viewW")
  
      return g
  
  VBufferRT = render_graph_VBufferRT()
  try: m.addGraph(VBufferRT)
  except NameError: None
  