text: #pragma once
  
  #include "ofMain.h"
  #include "CircleTransition.h"
  
  class testApp : public ofBaseApp{
  
  	public:
  		void setup();
  		void update();
  		void draw();
  
  		void keyPressed(int key);
  		void keyReleased(int key);
  		void mouseMoved(int x, int y );
  		void mouseDragged(int x, int y, int button);
  		void mousePressed(int x, int y, int button);
  		void mouseReleased(int x, int y, int button);
  		void windowResized(int w, int h);
  		void dragEvent(ofDragInfo dragInfo);
  		void gotMessage(ofMessage msg);
  		
          vector<CircleTransition *> * circles;
          vector<CircleTransition *> * circlesBack;
      
          vector<CircleTransition *> radial;
          vector<CircleTransition *> radialBack;
      
          vector<CircleTransition *> grow;
          vector<CircleTransition *> growBack;
      
          vector<CircleTransition *> flip;
          vector<CircleTransition *> flipBack;
          void finished( int & transitionFinished );
      
  };
  