text: // Copyright 2017 The Chromium Authors. All rights reserved.
  // Use of this source code is governed by a BSD-style license that can be
  // found in the LICENSE file.
  
  #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_RAY_H_
  #define THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_RAY_H_
  
  #include "third_party/blink/renderer/core/style/basic_shapes.h"
  
  namespace blink {
  
  class StyleRay : public BasicShape {
   public:
    enum class RaySize {
      kClosestSide,
      kClosestCorner,
      kFarthestSide,
      kFarthestCorner,
      kSides
    };
  
    static scoped_refptr<StyleRay> Create(float angle, RaySize, bool contain);
    ~StyleRay() override = default;
  
    float Angle() const { return angle_; }
    RaySize Size() const { return size_; }
    bool Contain() const { return contain_; }
  
    void GetPath(Path&, const FloatRect&) override;
    bool operator==(const BasicShape&) const override;
  
    ShapeType GetType() const override { return kStyleRayType; }
  
   private:
    StyleRay(float angle, RaySize, bool contain);
  
    float angle_;
    RaySize size_;
    bool contain_;
  };
  
  DEFINE_BASICSHAPE_TYPE_CASTS(StyleRay);
  
  }  // namespace blink
  
  #endif
  