text: #pragma once
  
  //using namespace std;
  #include "Soldier.hpp"
  
  
  class Paramedic: public Soldier
  {
  
  
      public:
      Paramedic(int player):Soldier(player)
      {
          this->health = 100;
          this->affect_per_activity = __INT_MAX__;
          this->full_health = 100;
      }
      ~Paramedic();
  
      void attack(vector<vector<Soldier*>> &board, pair<int,int> dest);
          
  
  
  };
  
  
  