text: 
  #pragma once
  
  
  #include "ThreadBase.h"
  
  
  class CAudioThread : public CThreadBase
  {
  public:
      CAudioThread(void);
      virtual ~CAudioThread(void);
  
      unsigned int Run();
  
      void play(DWORD musID, bool loop = false);
      void FrameMove();
  
  private:
      DWORD   _nCurMusicID;
      bool    _bLoop;
      DWORD   _nLastTime;
  };
  