text: #include <iostream>
  #include <string>
  #include <SDL.h>
  #include "Log.h"
  
  namespace King
  {
     Log Log::Instance;
  
     Log::Log()
     {
     }
  
     Log::~Log()
     {
     }
  
     void Log::LogSDLError(const std::string &message)
     {
        std::cout << message << " error: " << SDL_GetError() << std::endl;
     }
  
     void Log::LogMessage(const std::string message)
     {
        std::cout << message << std::endl;
     }
  
     Log* Log::GetInstance()
     {
        return &Log::Instance;
     }
  }
  