text: #pragma once
  #include "Core/Application.h"
  #include "Renderer/Renderer.h"
  
  class AppTexturedCube : public BaseApplication
  {
  public:
      AppTexturedCube();
  
  protected:
      void Init() override;
      void Cleanup() override;
      void Update(double dt) override;
      void Render() override;
  
  private:
      UniquePtr<Renderer> renderer_;
  };
  