text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Including type: System.IDisposable
  #include "System/IDisposable.hpp"
  // Including type: System.IntPtr
  #include "System/IntPtr.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "extern/beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Type namespace: UnityEngine.Networking
  namespace UnityEngine::Networking {
    // Forward declaring type: UploadHandler
    class UploadHandler;
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(UnityEngine::Networking::UploadHandler);
  DEFINE_IL2CPP_ARG_TYPE(UnityEngine::Networking::UploadHandler*, "UnityEngine.Networking", "UploadHandler");
  // Type namespace: UnityEngine.Networking
  namespace UnityEngine::Networking {
    // Size: 0x18
    #pragma pack(push, 1)
    // WARNING Layout: Sequential may not be correctly taken into account!
    // Autogenerated type: UnityEngine.Networking.UploadHandler
    // [TokenAttribute] Offset: FFFFFFFF
    // [NativeHeaderAttribute] Offset: EC26C0
    class UploadHandler : public ::Il2CppObject/*, public System::IDisposable*/ {
      public:
      #ifdef USE_CODEGEN_FIELDS
      public:
      #else
      protected:
      #endif
      // System.IntPtr m_Ptr
      // Size: 0x8
      // Offset: 0x10
      System::IntPtr m_Ptr;
      // Field size check
      static_assert(sizeof(System::IntPtr) == 0x8);
      public:
      // Creating interface conversion operator: operator System::IDisposable
      operator System::IDisposable() noexcept {
        return *reinterpret_cast<System::IDisposable*>(this);
      }
      // Creating conversion operator: operator System::IntPtr
      constexpr operator System::IntPtr() const noexcept {
        return m_Ptr;
      }
      // Get instance field reference: System.IntPtr m_Ptr
      System::IntPtr& dyn_m_Ptr();
      // private System.Void Release()
      // Offset: 0x25E3BF8
      void Release();
      // public System.Void Dispose()
      // Offset: 0x25E2520
      void Dispose();
      // System.Void .ctor()
      // Offset: 0x25E3C38
      // Implemented from: System.Object
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static UploadHandler* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("UnityEngine::Networking::UploadHandler::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<UploadHandler*, creationType>()));
      }
      // protected override System.Void Finalize()
      // Offset: 0x25E3C40
      // Implemented from: System.Object
      // Base method: System.Void Object::Finalize()
      void Finalize();
    }; // UnityEngine.Networking.UploadHandler
    #pragma pack(pop)
    static check_size<sizeof(UploadHandler), 16 + sizeof(System::IntPtr)> __UnityEngine_Networking_UploadHandlerSizeCheck;
    static_assert(sizeof(UploadHandler) == 0x18);
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: UnityEngine::Networking::UploadHandler::Release
  // Il2CppName: Release
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Networking::UploadHandler::*)()>(&UnityEngine::Networking::UploadHandler::Release)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Networking::UploadHandler*), "Release", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Networking::UploadHandler::Dispose
  // Il2CppName: Dispose
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Networking::UploadHandler::*)()>(&UnityEngine::Networking::UploadHandler::Dispose)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Networking::UploadHandler*), "Dispose", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Networking::UploadHandler::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  // Writing MetadataGetter for method: UnityEngine::Networking::UploadHandler::Finalize
  // Il2CppName: Finalize
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Networking::UploadHandler::*)()>(&UnityEngine::Networking::UploadHandler::Finalize)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Networking::UploadHandler*), "Finalize", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  