text: from falcor import *
  
  def render_graph_DefaultRenderGraph():
      g = RenderGraph('DefaultRenderGraph')
      loadRenderPassLibrary('GBuffer.dll')
      loadRenderPassLibrary('PixelInspectorPass.dll')
      GBufferRaster = createPass('GBufferRaster', {'samplePattern': SamplePattern.Center})
      g.addPass(GBufferRaster, 'GBufferRaster')
      PixelInspectorPass = createPass('PixelInspectorPass')
      g.addPass(PixelInspectorPass, 'PixelInspectorPass')
      g.addEdge('GBufferRaster.posW', 'PixelInspectorPass.posW')
      g.addEdge('GBufferRaster.normW', 'PixelInspectorPass.normW')
      g.addEdge('GBufferRaster.tangentW', 'PixelInspectorPass.tangentW')
      g.addEdge('GBufferRaster.texC', 'PixelInspectorPass.texC')
      g.addEdge('GBufferRaster.diffuseOpacity', 'PixelInspectorPass.diffuseOpacity')
      g.addEdge('GBufferRaster.specRough', 'PixelInspectorPass.specRough')
      g.addEdge('GBufferRaster.emissive', 'PixelInspectorPass.emissive')
      g.addEdge('GBufferRaster.matlExtra', 'PixelInspectorPass.matlExtra')
      g.addEdge('GBufferRaster.faceNormalW', 'PixelInspectorPass.faceNormalW')
      g.addEdge('GBufferRaster.vbuffer', 'PixelInspectorPass.vbuffer')
      g.addEdge('GBufferRaster', 'PixelInspectorPass')
      g.markOutput('GBufferRaster.faceNormalW')
      return g
  
  DefaultRenderGraph = render_graph_DefaultRenderGraph()
  try: m.addGraph(DefaultRenderGraph)
  except NameError: None
  