text: // WidgetBlueprintGeneratedClass WBP_AmmoWrapper.WBP_AmmoWrapper_C
  // Size: 0x260 (Inherited: 0x238)
  struct UWBP_AmmoWrapper_C : public UUserWidget {
  	struct UHorizontalBox* AmmoWrapper; // 0x238(0x08)
  	struct UWBP_AmmoCount_C* WBP_AmmoCount; // 0x240(0x08)
  	struct UWBP_AmmoCount_C* WBP_AmmoCount_95; // 0x248(0x08)
  	struct TArray<struct UWBP_AmmoCount_C*> AmmoWidgets; // 0x250(0x10)
  
  	void GetAmmoWidgets(struct TArray<struct UWBP_AmmoCount_C*> AmmoWidgtes); // Function WBP_AmmoWrapper.WBP_AmmoWrapper_C.GetAmmoWidgets
  	void OnAmmoChanged(struct UKSWeaponComponent* Weapon); // Function WBP_AmmoWrapper.WBP_AmmoWrapper_C.OnAmmoChanged
  	void SetInitialAmmoCount(struct UKSWeaponComponent* Weapon); // Function WBP_AmmoWrapper.WBP_AmmoWrapper_C.SetInitialAmmoCount
  	void AddAmmoCount(); // Function WBP_AmmoWrapper.WBP_AmmoWrapper_C.AddAmmoCount
  };
  
  