text: #ifndef _GRAPHICS_MAPPING_VRAMBANKSELECTMAPPING_HPP
  #define _GRAPHICS_MAPPING_VRAMBANKSELECTMAPPING_HPP
  
  #include "memory/MemoryMapping.hpp"
  
  namespace toygb {
  	/** VRAM bank selection register memory mapping */
  	class VRAMBankSelectMapping : public MemoryMapping {
  		public:
  			VRAMBankSelectMapping(uint8_t* reg);
  
  			uint8_t get(uint16_t address);
  			void set(uint16_t address, uint8_t value);
  
  		protected:
  			uint8_t* m_register;
  	};
  }
  
  #endif
  