text: #pragma once
  
  struct ID3D11Device;
  struct ID3D11DeviceContext;
  
  namespace GlacierFormats {
  
  	class EncodingDevice {
  	private:
  		static ID3D11Device* device;
  		static ID3D11DeviceContext* context;
  	public:
  		operator ID3D11Device* () const noexcept;
  	};
  
  }
  