text: #ifndef __SPRITES_H__
  #define __SPRITES_H__
  
  #include "Graphics/RLEBitmap.h"
  
  extern const RLEBitmap Star1_0;
  extern const RLEBitmap Star2_0;
  extern const RLEBitmap Star3_0;
  extern const RLEBitmap Star4_0;
  extern const RLEBitmap Star5_0;
  extern const RLEBitmap Star6_0;
  extern const RLEBitmap Star7_0;
  
  extern const RLEBitmap Star1_1;
  extern const RLEBitmap Star2_1;
  extern const RLEBitmap Star3_1;
  extern const RLEBitmap Star4_1;
  extern const RLEBitmap Star5_1;
  extern const RLEBitmap Star6_1;
  extern const RLEBitmap Star7_1;
  
  extern const RLEBitmap Star1_2;
  extern const RLEBitmap Star2_2;
  extern const RLEBitmap Star3_2;
  extern const RLEBitmap Star4_2;
  extern const RLEBitmap Star5_2;
  extern const RLEBitmap Star6_2;
  extern const RLEBitmap Star7_2;
  
  extern const RLEBitmap Star1_3;
  extern const RLEBitmap Star2_3;
  extern const RLEBitmap Star3_3;
  extern const RLEBitmap Star4_3;
  extern const RLEBitmap Star5_3;
  extern const RLEBitmap Star6_3;
  extern const RLEBitmap Star7_3;
  
  extern const RLEBitmap Star1_4;
  extern const RLEBitmap Star2_4;
  extern const RLEBitmap Star3_4;
  extern const RLEBitmap Star4_4;
  extern const RLEBitmap Star5_4;
  extern const RLEBitmap Star6_4;
  extern const RLEBitmap Star7_4;
  
  extern const RLEBitmap Star1_5;
  extern const RLEBitmap Star2_5;
  extern const RLEBitmap Star3_5;
  extern const RLEBitmap Star4_5;
  extern const RLEBitmap Star5_5;
  extern const RLEBitmap Star6_5;
  extern const RLEBitmap Star7_5;
  
  #endif
  