text: #include <ansi.h>
  inherit NPC;
  inherit F_MASTER;
  int ask_weiwang();
  
  void create()
  {
          set_name("風際中", ({ "feng jizhong", "feng" }));
          set("title", HIR "天地會"HIG"青木堂"NOR"會眾"); 
          set("shen_type", -1);
          set("gender", "男性");
          set("age", 35);
          set("long",
                  "\n一個老實巴交的鄉下農民樣，卻身藏一身好武藝。\n");
  
          set_skill("unarmed", 60);
          set_skill("dodge", 70);
          set_skill("parry", 70);
          set_skill("sword", 80);
          set_skill("force", 70);
          set_skill("huashan-neigong", 50);
          set_skill("huashan-sword.c", 70);
          set_skill("huashan-shenfa",60);
          map_skill("dodge", "huashan-shenfa");
          map_skill("parry", "huashan-sword.c");
          map_skill("sword", "huashan-sword.c");
          map_skill("force", "huashan-neigong");
  
          set_temp("apply/attack", 35);
          set_temp("apply/attack", 35);
          set_temp("apply/damage", 25);
  
          set("combat_exp", 50000);
          set("attitude", "friendly");
  
          set("inquiry", ([
                  "陳近南" :  "\n想見總舵主可不容易啊。\n",
                  "天地會" :  "\n只要是英雄好漢，都可以入我天地會(join tiandihui)。\n",
                  "加入" :  "\n只要入了我天地會，大家就可以一起反青復明。\n",
                  "入會" :  "\n只要入了我天地會，大家就可以一起反青復明。\n",
                  "威望" :  (: ask_weiwang :),
                  "江湖威望" : (: ask_weiwang :),
         ]) );
  
          setup();
          carry_object("/clone/misc/cloth")->wear();
          carry_object("/clone/weapon/changjian")->wield();
  }
  
  
  void init()
  {
  add_action("do_join","join");
  }
  
  void die()
  {
  message_vision("\n$N大怒道：“你敢砍老子！兄弟們會替我報仇的！”説完倒地死了。\n", this_object());
  ::die();
  }
  
  int ask_weiwang()
  {
  command("tell"+query("id", this_player())+"你現在的江湖威望是"+(query("weiwang", this_player())));
  say("\n風際中説：如果你威望值很高，有些人見了你不但不會殺你，還會教你武功，送你寶貝。\n"
  +"而且你還可以加入幫會，率領會眾去攻打目標，就連去錢莊取錢也會有利息 。。。。。\n");
  say("風際中又説：殺某些壞人或救某些好人可以提高江湖威望。\n");
  return 1;
  }
  #include "/kungfu/class/yunlong/tiandihui.h";
  