text: #To enable these settings, name this file "user_settings.py".
  
  #Settings here will take effect for all games run in this Proton version.
  
  user_settings = {
      #By default, logs are saved to $HOME/steam-<STEAM_GAME_ID>.log, overwriting any previous log with that name.
      #Log directory can be overridden with $PROTON_LOG_DIR.
  
      #Wine debug logging
      "WINEDEBUG": "+timestamp,+pid,+seh,+unwind,+debugstr,+loaddll,+mscoree",
  
      #DXVK debug logging
      "DXVK_LOG_LEVEL": "info",
  
      #vkd3d debug logging
      "VKD3D_DEBUG": "warn",
  
      #wine-mono debug logging (Wine's .NET replacement)
      "WINE_MONO_TRACE": "E:System.NotImplementedException",
      #"MONO_LOG_LEVEL": "info",
  
      #general purpose media logging
  #    "GST_DEBUG": "4",
      #or, verbose converter logging (may impact playback performance):
  #    "GST_DEBUG": "4,WINE:7,protonaudioconverter:7,protonaudioconverterbin:7,protonvideoconverter:7",
      "GST_DEBUG_NO_COLOR": "1",
  
      #Enable DXVK's HUD
  #    "DXVK_HUD": "devinfo,fps",
  
      #Use OpenGL-based wined3d for d3d11, d3d10, and d3d9 instead of Vulkan-based DXVK
  #    "PROTON_USE_WINED3D": "1",
  
      #Disable d3d11 entirely
  #    "PROTON_NO_D3D11": "1",
  
      #Disable eventfd-based in-process synchronization primitives
  #    "PROTON_NO_ESYNC": "1",
  
      #Disable futex-based in-process synchronization primitives
  #    "PROTON_NO_FSYNC": "1",
  }
  