text: #pragma once
  #include "RendererAPI.h"
  
  namespace Nova
  {
  	class RenderCommand
  	{
  	public:
  		inline static void DrawIndexed(const std::shared_ptr<VertexArray>& vertexArray)
  		{
  			s_RendererAPI->DrawIndexed(vertexArray);
  		}
  		inline static RendererAPI* GetAPI() { return s_RendererAPI; }
  	private:
  		static RendererAPI* s_RendererAPI;
  	};
  }
  