text: // C:\diabpsx\SOURCE\PREQUEST.CPP
  
  #include "types.h"
  
  // address: 0x8015A4A8
  // line start: 108
  // line end:   197
  void InitQuests__Fv() {
  	// address: 0xFFFFFFE8
  	auto int i;
  	// register: 3
  	register int gri;
  	// register: 16
  	register int deltaq;
  	{
  		{
  			// register: 4
  			// size: 0x6C
  			register struct ItemStruct *Item;
  		}
  	}
  }
  
  
  // address: 0x8015AA68
  // line start: 203
  // line end:   208
  void DrawButcher__Fv() {
  }
  
  
  // address: 0x8015AAAC
  // line start: 215
  // line end:   225
  void DrawSkelKing__Fiii(int q, int x, int y) {
  }
  
  
  // address: 0x8015AB40
  // line start: 233
  // line end:   258
  void DrawWarLord__Fii(int x, int y) {
  	// register: 13
  	register int rw;
  	// register: 12
  	register int rh;
  	// register: 5
  	register int i;
  	// register: 8
  	register int j;
  	// register: 9
  	register unsigned char *sp;
  	// register: 4
  	register unsigned char *setp;
  	{
  	}
  }
  
  
  // address: 0x8015AC3C
  // line start: 265
  // line end:   297
  void DrawSChamber__Fiii(int q, int x, int y) {
  	// register: 7
  	register int i;
  	// register: 9
  	register int j;
  	// register: 13
  	register int rw;
  	// register: 12
  	register int rh;
  	// register: 2
  	register int xx;
  	// register: 2
  	register int yy;
  	// register: 8
  	register unsigned char *sp;
  	// register: 4
  	register unsigned char *setp;
  	{
  	}
  }
  
  
  // address: 0x8015AD78
  // line start: 304
  // line end:   329
  void DrawLTBanner__Fii(int x, int y) {
  	// register: 10
  	register int rw;
  	// register: 11
  	register int rh;
  	// register: 5
  	register int i;
  	// register: 7
  	register int j;
  	// register: 8
  	register unsigned char *sp;
  	// register: 4
  	register unsigned char *setp;
  	{
  	}
  }
  
  
  // address: 0x8015AE54
  // line start: 336
  // line end:   361
  void DrawBlind__Fii(int x, int y) {
  	// register: 10
  	register int rw;
  	// register: 11
  	register int rh;
  	// register: 5
  	register int i;
  	// register: 7
  	register int j;
  	// register: 8
  	register unsigned char *sp;
  	// register: 4
  	register unsigned char *setp;
  	{
  	}
  }
  
  
  // address: 0x8015AF30
  // line start: 368
  // line end:   397
  void DrawBlood__Fii(int x, int y) {
  	// register: 10
  	register int rw;
  	// register: 11
  	register int rh;
  	// register: 5
  	register int i;
  	// register: 7
  	register int j;
  	// register: 8
  	register unsigned char *sp;
  	// register: 4
  	register unsigned char *setp;
  	{
  	}
  }
  
  
  // address: 0x8015B010
  // line start: 401
  // line end:   430
  void DRLG_CheckQuests__Fii(int x, int y) {
  	// register: 18
  	register int i;
  }
  
  
  