text: #pragma once
  
  #include <iostream>
  #include <filesystem>
  #include <memory>
  
  
  class SceneGraph;
  struct Globals
  {
  	static std::shared_ptr<SceneGraph> s_SceneGraph;
  
  
  	static const int SCREEN_WIDTH = 1536;
  	static const int SCREEN_HEIGHT = 864;
  	
  	static std::string SCENE_NAME;
  
  	static std::string ENGINE_PATH;
  	static std::string SAVE_DATA_PATH;
  
  
  
  	static std::string IntToVector(const int i);
  
  
  
  	static void InitGlobals();
  	
  };