text: import bpy, bmesh
  import os
  import mathutils
  from mathutils import Vector
  
  from . import gp_draw
  
  class op(bpy.types.Operator):
  	bl_idname = "fbxbundle.fence_clear"
  	bl_label = "Clear Fences"
  	bl_description = "Clears all drawn fences in the scene"
  	bl_options = {'REGISTER', 'UNDO'}
  	
  	@classmethod
  	def poll(cls, context):
  		return True
  
  	def execute(self, context):
  		gp_draw.clear()
  		return {'FINISHED'}
  