text: ///////////////////////////////////////////////////////////////////////////////
  // Name:        wx/encinfo.h
  // Purpose:     declares wxNativeEncodingInfo struct
  // Author:      Vadim Zeitlin
  // Modified by:
  // Created:     19.09.2003 (extracted from wx/fontenc.h)
  // Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
  // Licence:     wxWindows licence
  ///////////////////////////////////////////////////////////////////////////////
  
  #ifndef _WX_ENCINFO_H_
  #define _WX_ENCINFO_H_
  
  #include "wx/string.h"
  
  // ----------------------------------------------------------------------------
  // wxNativeEncodingInfo contains all encoding parameters for this platform
  // ----------------------------------------------------------------------------
  
  // This private structure specifies all the parameters needed to create a font
  // with the given encoding on this platform.
  //
  // Under X, it contains the last 2 elements of the font specifications
  // (registry and encoding).
  //
  // Under Windows, it contains a number which is one of predefined CHARSET_XXX
  // values.
  //
  // Under all platforms it also contains a facename string which should be
  // used, if not empty, to create fonts in this encoding (this is the only way
  // to create a font of non-standard encoding (like KOI8) under Windows - the
  // facename specifies the encoding then)
  
  struct WXDLLIMPEXP_CORE wxNativeEncodingInfo
  {
      wxString facename;          // may be empty meaning "any"
      wxFontEncoding encoding;    // so that we know what this struct represents
  
  #if defined(__WXMSW__) || \
      defined(__WXMAC__) || \
      defined(__WXQT__)
  
      wxNativeEncodingInfo()
          : facename()
          , encoding(wxFONTENCODING_SYSTEM)
          , charset(0) /* ANSI_CHARSET */
      { }
  
      int      charset;
  #elif defined(_WX_X_FONTLIKE)
      wxString xregistry,
               xencoding;
  #elif defined(wxHAS_UTF8_FONTS)
      // ports using UTF-8 for text don't need encoding information for fonts
  #else
      #error "Unsupported toolkit"
  #endif
      // this struct is saved in config by wxFontMapper, so it should know to
      // serialise itself (implemented in platform-specific code)
      bool FromString(const wxString& s);
      wxString ToString() const;
  };
  
  #endif // _WX_ENCINFO_H_
  
  