text: /*
   * GuildList.h
   *
   *  Created on: Oct 27, 2010
   *      Author: crush
   */
  
  #ifndef GUILDLIST_H_
  #define GUILDLIST_H_
  
  #include "server/zone/objects/guild/GuildObject.h"
  
  class GuildList : public VectorMap<uint32, ManagedReference<GuildObject*> > {
  public:
  	GuildList() : VectorMap<uint32, ManagedReference<GuildObject*> >() {
  
  	}
  };
  
  #endif /* GUILDLIST_H_ */
  