text: // Wf
  
  import {
      COL_INIT, COL_VERTEX_INIT, COL_VERTEX, COL_TRI_INIT, COL_TRI, COL_TRI_STOP, COL_END,
      SURFACE_DEFAULT, SURFACE_NOISE_DEFAULT
  } from "../../../include/surface_terrains"
  
  // 0x0700FD30 - 0x0700FE12
  export const wf_seg7_collision_rotating_platform = [
      COL_INIT(),
      COL_VERTEX_INIT(0xD),
      COL_VERTEX(-442, 0, -255),
      COL_VERTEX(0, 0, 512),
      COL_VERTEX(256, 0, 443),
      COL_VERTEX(-255, 0, 443),
      COL_VERTEX(-442, 0, 256),
      COL_VERTEX(-511, 0, 0),
      COL_VERTEX(443, 0, 256),
      COL_VERTEX(0, 0, -511),
      COL_VERTEX(-255, 0, -442),
      COL_VERTEX(256, 0, -442),
      COL_VERTEX(443, 0, -255),
      COL_VERTEX(512, 0, 0),
      COL_VERTEX(0, -255, 0),
      COL_TRI_INIT(SURFACE_DEFAULT, 12),
      COL_TRI(8, 12, 0),
      COL_TRI(8, 7, 12),
      COL_TRI(10, 11, 12),
      COL_TRI(9, 10, 12),
      COL_TRI(7, 9, 12),
      COL_TRI(0, 12, 5),
      COL_TRI(11, 6, 12),
      COL_TRI(4, 5, 12),
      COL_TRI(3, 4, 12),
      COL_TRI(1, 3, 12),
      COL_TRI(2, 1, 12),
      COL_TRI(6, 2, 12),
      COL_TRI_INIT(SURFACE_NOISE_DEFAULT, 10),
      COL_TRI(0, 1, 2),
      COL_TRI(0, 3, 1),
      COL_TRI(0, 4, 3),
      COL_TRI(0, 5, 4),
      COL_TRI(0, 2, 6),
      COL_TRI(0, 7, 8),
      COL_TRI(0, 9, 7),
      COL_TRI(0, 10, 9),
      COL_TRI(0, 11, 10),
      COL_TRI(0, 6, 11),
      COL_TRI_STOP(),
      COL_END(),
  ].flat();
  
  
  // 2021-06-14 16:16:34 -0400 (Convert.rb 2021-06-14 09:43:28 -0400)
  