text: #pragma once
  
  #include "RE/hkQuaternion.h"  // hkQuaternion
  #include "RE/hkVector4.h"  // hkVector4
  
  
  namespace RE
  {
  	class hkSweptTransform
  	{
  	public:
  		hkVector4		centerOfMass0;		// 00
  		hkVector4		centerOfMass1;		// 10
  		hkQuaternion	rotation0;			// 20
  		hkQuaternion	rotation1;			// 30
  		hkVector4		centerOfMassLocal;	// 40
  	};
  	STATIC_ASSERT(sizeof(hkSweptTransform) == 0x50);
  }
  