text: #ifndef C4D_SYMBOLS_H__
  #define C4D_SYMBOLS_H__
  
  enum
  {
  	IDS_DBLUR_NAME = 1500,
  	IDS_GLOW_NAME,
  	IDS_HLIGHT_NAME,
  	IDS_SPECTRAL_NAME,
  	IDS_ADVREND_NAME,
  	STR_PREPARING_PHOTONTREE,
  	STR_FREEING_PHOTONTREE,
  	STR_CASTING_PHOTONS,
  	STR_CONVERTHDRCROSS,
  	STR_CONVERTHDRPROBE,
  	IDS_MENU_ABOUT,
  	IDS_MENU_THANKS,
  	IDS_SAVE_ERROR,
  	IDS_MBLUR_NAME,
  	STR_STAT_MOTIONBLUR,
  	IDS_GLOW_NAME2,
  	IDS_MBLUR_NAME2,
  	IDS_SSS_NAME,
  	IDS_OBJECTGI,
  	IDS_COLORMAPPING,
  	IDS_AO_NAME,
  	IDS_CYLINDERLENS,
  
  	// --- GI Main
  	IDS_GI_RENDER_FINISHED_PREFIX,
  	IDS_GI_RENDER_FINISHED_SUFIX,
  	IDS_GI_RENDER_FRAME,
  	IDS_GI_RENDER_CACHE_LOAD,
  	IDS_GI_RENDER_CACHE_SAVE,
  	IDS_GI_RENDER_RADIANCE_LOAD,
  	IDS_GI_RENDER_RADIANCE_SAVE,
  	IDS_GI_RENDER_LIGHT_MAPPING_LOAD,
  	IDS_GI_RENDER_LIGHT_MAPPING_SAVE,
  	IDS_GI_RENDER_AO_LOAD,
  	IDS_GI_RENDER_AO_SAVE,
  	IDS_GI_RENDER_INCORRECT_GI,
  	IDS_GI_RENDER_INCORRECT_RADIANCE,
  	IDS_GI_RENDER_INCORRECT_LIGHT_MAPPING,
  	IDS_GI_RENDER_INCORRECT_AO,
  	IDS_GI_RENDER_RADIANCE_MISMATCH,
  	IDS_GI_RENDER_USED_RECORDS_1,
  	IDS_GI_RENDER_USED_RECORDS_2,
  	IDS_GI_RENDER_USED_RECORDS_3,
  	IDS_GI_RENDER_USED_RECORDS_4,
  	IDS_GI_RENDER_USED_RECORDS_5,
  	IDS_GI_RENDER_USED_RECORDS_6,
  	IDS_GI_RENDER_USED_RECORDS_7,
  	IDS_GI_RENDER_USED_RECORDS_8,
  	IDS_GI_RENDER_USED_RECORDS_AO,
  	IDS_GI_RENDER_ERROR_ALLOCATE,
  	IDS_GI_RENDER_CACHE_NONWRITABLE,
  	IDS_GI_RENDER_RADIANCE_NONWRITABLE,
  	IDS_GI_RENDER_LIGHT_MAPPING_NONWRITABLE,
  	IDS_GI_RENDER_AO_NONWRITABLE,
  	IDS_GI_RENDER_LOADING_IRRADIANCE,
  	IDS_GI_RENDER_LOADING_RADIANCE,
  	IDS_GI_RENDER_LOADING_LIGHT_MAPPING,
  	IDS_GI_RENDER_LOADING_AO,
  	IDS_GI_RENDER_SAVING_IRRADIANCE,
  	IDS_GI_RENDER_SAVING_RADIANCE,
  	IDS_GI_RENDER_SAVING_LIGHT_MAPPING,
  	IDS_GI_RENDER_SAVING_AO,
  
  	// --- GI Prepass
  	IDS_GI_PREPASS_TITLE,
  	IDS_GI_PREPASS_PRESAMPLING,
  	IDS_GI_PREPASS_QUICK,
  	IDS_GI_PREPASS_MAIN,
  	IDS_GI_PREPASS_LEAST_SQUARES,
  	IDS_GI_PREPASS_PROXIMITY,
  	IDS_GI_PREPASS_PROXIMITY_COLOR,
  	IDS_GI_PREPASS_RADIANCE_MAPS,
  	IDS_GI_PREPASS_SAMPLES_EXISTING,
  	IDS_GI_PREPASS_SAMPLES_ESTIMATING,
  	IDS_GI_PREPASS_SAMPLES_COUNT_ACCURACY,
  	IDS_GI_PREPASS_SAMPLES_COUNT_THRESHOLD,
  	IDS_GI_PREPASS_SAMPLES_COUNT_ESTIMATE,
  	IDS_GI_PREPASS_SAMPLES_COUNT_TIME,
  	IDS_GI_PREPASS_SAMPLES_COUNT_TIME_SUFIX,
  	IDS_GI_PREPASS_SAMPLES_COUNT,
  	IDS_GI_PREPASS_RENDERING,
  	IDS_GI_PREPASS_FINISHED_PREFIX,
  	IDS_GI_PREPASS_FINISHED_SUFIX,
  	IDS_GI_PREPASS_ERROR_MT_INIT,
  	IDS_GI_PREPASS_ERROR_MT_START,
  
  	// --- Light Mapping Prepass
  	IDS_LM_PREPASS_TITLE,
  	IDS_LM_PREPASS_MAIN,
  
  	// --- AO Prepass
  	IDS_AO_PREPASS_TITLE,
  	IDS_AO_PREPASS_MAIN,
  	IDS_AO_PREPASS_RENDERING,
  	IDS_AO_PREPASS_FINISHED_PREFIX,
  	IDS_AO_PREPASS_FINISHED_SUFIX,
  
  	// --- GI Setup
  	IDS_GI_ANIMATION_SETUP_INIT_RECORDS,
  	IDS_GI_ANIMATION_SETUP_INIT_BYTES,
  	IDS_GI_ANIMATION_SETUP_RECORDS,
  	IDS_GI_ANIMATION_SETUP_BYTES,
  	IDS_GI_ANIMATION_SETUP_OBJECTS,
  
  	// --- TR Mimatch
  	IDS_GI_TR_CACHE_MISMATCH,
  
  	IDS_OLDGI,
  	IDS_NEWGI,
  	IDS_OLDCAUSTICS,
  
  	IDS_PYRO_DUMMY,
  	IDS_PYRO_NAME,
  	IDS_PYRO_NAME2,
  	IDS_PYRO_VTNAME,
  	IDS_PYRO_VPNAME,
  	IDS_PREVIEW,
  	IDS_PARAM_RESET,
  	IDS_PARAM_CONVERT,
  	IDS_REND_BSP,
  	IDS_REND_IMAGE,
  	IDS_REND_DEEPSHAD,
  
  	IDD_PREVIEW,
  
  	IDC_PREVIEW,
  	IDC_CHESS,
  	IDC_COLOR,
  	IDC_AGE,
  
  	IDS_TEAMRENDER,
  	IDS_SAVINGAOCACHES,
  	IDS_SAVINGGICACHES,
  	IDS_SAVINGLMCACHES,
  	IDS_SAVINGRMCACHES,
  
  	// Dummy
  	___DEFDUMMY_
  };
  
  
  #endif // C4D_SYMBOLS_H__
  