text: /*
   * ContextCoverage.h
   *
   *  Created on: May 8, 2015
   *      Author: nek3d
   */
  
  #ifndef CONTEXTCOVERAGE_H_
  #define CONTEXTCOVERAGE_H_
  
  
  #include "ContextIntersect.h"
  
  class ContextCoverage : public ContextIntersect {
  public:
  	ContextCoverage();
  	virtual ~ContextCoverage();
  	virtual bool parseCmdArgs(int argc, char **argv, int skipFirstArgs);
      virtual bool hasIntersectMethods() const { return true; }
      virtual bool isValidState();
  
      typedef enum { DEFAULT, COUNT, PER_BASE, HIST, MEAN } coverageType;
      coverageType getCoverageType() const { return _coverageType; }
  
  private:
      bool _count;
      bool _perBase;
      bool _showHist;
      bool _mean;
      coverageType _coverageType;
  
  	bool handle_c();
  	bool handle_d();
  	bool handle_hist();
  	bool handle_mean();
  
  
  };
  
  
  
  #endif /* CONTEXTCOVERAGE_H_ */
  