text: // IFT3100H22_Locator/Application.h
  // Classe principale de l'application.
  
  #pragma once
  
  #include "ofMain.h"
  #include "renderer.h"
  
  class Application : public ofBaseApp
  {
  public:
  
    Renderer renderer;
  
    float time_current;
    float time_last;
    float time_elapsed;
  
    bool is_key_press_up;
    bool is_key_press_down;
    bool is_key_press_left;
    bool is_key_press_right;
  
    void setup();
    void update();
    void draw();
  
    void keyPressed(int key);
    void keyReleased(int key);
  
    void mouseReleased(int x, int y, int button);
  
    void exit();
  };
  