text: ##########################################################################
  #
  #  Copyright (c) 2011-2012, John Haddon. All rights reserved.
  #
  #  Redistribution and use in source and binary forms, with or without
  #  modification, are permitted provided that the following conditions are
  #  met:
  #
  #      * Redistributions of source code must retain the above
  #        copyright notice, this list of conditions and the following
  #        disclaimer.
  #
  #      * Redistributions in binary form must reproduce the above
  #        copyright notice, this list of conditions and the following
  #        disclaimer in the documentation and/or other materials provided with
  #        the distribution.
  #
  #      * Neither the name of John Haddon nor the names of
  #        any other contributors to this software may be used to endorse or
  #        promote products derived from this software without specific prior
  #        written permission.
  #
  #  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
  #  IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
  #  THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  #  PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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  #  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  #  PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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  #  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  #
  ##########################################################################
  
  import IECore
  
  import Gaffer
  import GafferUI
  import GafferCortex
  
  Gaffer.Metadata.registerNode(
  
  	GafferCortex.ObjectReader,
  
  	"description",
  	"""
  	Loads objects from disk using the readers provided by
  	the Cortex project. In most cases it is preferable to
  	use a dedicated SceneReader or ImageReader instead of
  	this node.
  	""",
  
  	plugs = {
  
  		"fileName" : [
  
  			"description",
  			"""
  			The file to load.
  			""",
  
  			"nodule:type", "",
  			"plugValueWidget:type", "GafferUI.FileSystemPathPlugValueWidget",
  			"path:leaf", True,
  			"path:valid", True,
  			"path:bookmarks", "cortex",
  			"fileSystemPath:extensions", " ".join( IECore.Reader.supportedExtensions() ),
  			"fileSystemPath:extensionsLabel", "Show only supported files",
  
  		],
  
  		"out" : [
  
  			"description",
  			"""
  			The loaded object. Note that the ObjectToScene node may
  			be used to convert this for use with the GafferScene
  			module.
  			""",
  
  			"plugValueWidget:type", "",
  
  		]
  
  	}
  
  )
  