text: // The MIT License (MIT)
  //
  // Copyright (c) 2017-2019 Alexander Kurbatov
  
  #pragma once
  
  #include "Builder.h"
  #include "strategies/Strategy.h"
  
  struct MarinePush : Strategy
  {
      MarinePush();
  
      void OnGameStart(Builder* builder_) final;
      void OnUnitIdle(const sc2::Unit* unit_, Builder* builder_) final;
  };
  