text: //
  //  Created by Eric Levin on 3/25/16
  //  Copyright 2016 High Fidelity, Inc.
  //
  // This spawns a cow which will untip itself
  //
  //  Distributed under the Apache License, Version 2.0.
  //  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
  //
  
  // references to our assets.  entity scripts need to be served from somewhere that is publically accessible -- so http(s) or atp
  var SCRIPT_URL ="http://hifi-production.s3.amazonaws.com/tutorials/entity_scripts/cow.js";
  var MODEL_URL = "http://hifi-production.s3.amazonaws.com/tutorials/cow/cow.fbx";
  var ANIMATION_URL = 'http://hifi-production.s3.amazonaws.com/tutorials/cow/cow.fbx';
  
  // this part of the code describes how to center the entity in front of your avatar when it is created.
  var orientation = MyAvatar.orientation;
  orientation = Quat.safeEulerAngles(orientation);
  orientation.x = 0;
  orientation = Quat.fromVec3Degrees(orientation);
  var center = Vec3.sum(MyAvatar.getHeadPosition(), Vec3.multiply(2, Quat.getForward(orientation)));
  
  // An entity is described and created by specifying a map of properties
  var cow = Entities.addEntity({
    type: "Model",
    modelURL: MODEL_URL,
    name: "example_cow",
    position: center,
    animation: {
      currentFrame: 278,
      running: true,
      url: ANIMATION_URL
    },
    dimensions: {
      x: 0.739,
      y: 1.613,
      z: 2.529
    },
    dynamic: true,
    gravity: {
      x: 0,
      y: -5,
      z: 0
    },
    lifetime: 3600,
    shapeType: "box",
    script: SCRIPT_URL,
    grab: { grabbable: true }
  });
  
  Script.stop();
  