text: /*
   * @Author: batman
   * @Date: 2020-02-14 10:03:27
   * @LastEditors: batman
   * @LastEditTime: 2020-03-05 10:12:11
   * @Description: 深度比较两个数据(对象或者数组)是否相等，对象中的键值对顺序不同。键和键值和相同的话，也认为是相等的两个对象, 数组也是如此。
   */
  import Stack from './_Stack.js';
  import equalArrays from './_equalArrays.js';
  import equalByTag from './_equalByTag.js';
  import equalObjects from './_equalObjects.js';
  import getTag from './_getTag.js';
  import isArray from './isArray.js';
  import isBuffer from './isBuffer.js';
  import isTypedArray from './isTypedArray.js';
  
  /** Used to compose bitmasks for value comparisons. */
  var COMPARE_PARTIAL_FLAG = 1;
  
  /** `Object#toString` result references. */
  var argsTag = '[object Arguments]',
  	arrayTag = '[object Array]',
  	objectTag = '[object Object]';
  
  /** Used for built-in method references. */
  var objectProto = Object.prototype;
  
  /** Used to check objects for own properties. */
  var hasOwnProperty = objectProto.hasOwnProperty;
  
  /**
   * A specialized version of `baseIsEqual` for arrays and objects which performs
   * deep comparisons and tracks traversed objects enabling objects with circular
   * references to be compared.
   *
   * @private
   * @param {Object} object The object to compare.
   * @param {Object} other The other object to compare.
   * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
   * @param {Function} customizer The function to customize comparisons.
   * @param {Function} equalFunc The function to determine equivalents of values.
   * @param {Object} [stack] Tracks traversed `object` and `other` objects.
   * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
   */
  function baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {
  	var objIsArr = isArray(object),
  		othIsArr = isArray(other),
  		objTag = objIsArr ? arrayTag : getTag(object),
  		othTag = othIsArr ? arrayTag : getTag(other);
  
  	objTag = objTag == argsTag ? objectTag : objTag;
  	othTag = othTag == argsTag ? objectTag : othTag;
  
  	var objIsObj = objTag == objectTag,
  		othIsObj = othTag == objectTag,
  		isSameTag = objTag == othTag;
  
  	if (isSameTag && isBuffer(object)) {
  		if (!isBuffer(other)) {
  			return false;
  		}
  		objIsArr = true;
  		objIsObj = false;
  	}
  	if (isSameTag && !objIsObj) {
  		stack || (stack = new Stack());
  		return objIsArr || isTypedArray(object)
  			? equalArrays(object, other, bitmask, customizer, equalFunc, stack)
  			: equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);
  	}
  	if (!(bitmask & COMPARE_PARTIAL_FLAG)) {
  		var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),
  			othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');
  		if (objIsWrapped || othIsWrapped) {
  			var objUnwrapped = objIsWrapped ? object.value() : object,
  				othUnwrapped = othIsWrapped ? other.value() : other;
  
  			stack || (stack = new Stack());
  			return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);
  		}
  	}
  	if (!isSameTag) {
  		return false;
  	}
  	stack || (stack = new Stack());
  	return equalObjects(object, other, bitmask, customizer, equalFunc, stack);
  }
  
  export default baseIsEqualDeep;
  