text: // seller.c
  #include <ansi.h>
  
  inherit KNOWER;
  inherit F_VENDOR;
  
  void create()
  {
          set_name("小贩", ({ "seller" }) );
          set("nickname", HIC "消息灵通" NOR);
          set("gender", "男性" );
          set("age", 32);
          set("long",
                  "这是个小贩，别看他长的老老实实，可你别想从他那儿掏便宜。\n");
          set("combat_exp", 300);
          set("str", 17);
          set("dex", 20);
          set("con", 17);
          set("int", 22);
          set("attitude", "friendly");
          set("vendor_goods", ({
                  "/d/village/npc/obj/stick",
                  "/d/village/npc/obj/shoes",
                  "/d/village/npc/obj/bottle",
          }));
  
          set("chat_msg_chance", 5);
          set("chat_msg", ({
                  "小贩慢悠悠的道：我虽然是个做小买卖的，但是嵩山方"
                  "圆几十里地的事情我还真没有不知道的。\n",
                  "小贩看看你道：你有啥事？不妨和我说说，也许我就知道。\n",
                  "小贩得意的摇摇头道：要说京城的事情那是老爷们清楚，可是这嵩山的事情，那就要算我了。\n",
          }));
  
          setup();
  
          carry_object("/clone/cloth/cloth")->wear();
          add_money("coin", 100);
  }
  
  void init()
  {
          ::init();
          add_action("do_buy", "buy");
          add_action("do_list", "list");
  }
  