text: #pragma once
  
  #include <cstdint>
  
  #include "CWTCore/gfx/IndexBuffer.h"
  #include "CWTCore/common/dx11_stub.h"
  
  namespace CWT {
  	namespace gfx {
  		class D3D11IndexBuffer : public IndexBuffer
  		{
  		public:
  			~D3D11IndexBuffer() {};
  			void vfunc1() {};
  			void vfunc2() {};
  
  			ID3D11Device* device;
  			ID3D11Buffer* buffer;
  			uint32_t field_18;
  			uint32_t field_1C;
  		};
  	};
  };