text: //**********************************************************
  // ITESO - Master's Degree in Computer Systems
  // Computer Graphics
  // Final Project - Basic Map Editor
  //
  // Mario Contreras (705080)
  //
  //*********************************************************
  #pragma once
  
  #include "Mesh.h"
  
  enum class ObjectType { Tree, Suzanne, Bear, Wood };
  
  
  class CImportedObject : public CMesh {
  private:
    MATRIX4D* V;
    MATRIX4D* P;
    MATRIX4D* S;
    vector<MATRIX4D> Ts;
    ObjectType type;
  public:
    CImportedObject(ObjectType type, MATRIX4D* Vi, MATRIX4D* Pe, MATRIX4D* SA);
    void Draw();
    void Add(VECTOR4D V);
    void Delete();
    ~CImportedObject();
  };
  
  // EOF
  