text: // SolnMnId.h
  
  #ifndef _VSSLNIDS_H_
  #define _VSSLNIDS_H_
  
  #ifndef NOGUIDS
  
  #ifdef DEFINE_GUID
    DEFINE_GUID (guidSolnPkg,
      0x282BD676, 0x8B5B, 0x11D0, 0x8A, 0x34, 0x00, 0xA0, 0xC9, 0x1E, 0x2A, 0xCD);
  
    DEFINE_GUID (guidSolnBuilder,
      0xd0b027ce, 0x8c1f, 0x11d0, 0x8a, 0x34, 0x00, 0xa0, 0xc9, 0x1e, 0x2a, 0xcd);
  
    DEFINE_GUID (guidSolnLDM,
      0xa42b2bf0, 0x516e, 0x11d1, 0xa1, 0xfa, 0x00, 0x00, 0xf8, 0x02, 0x6f, 0x55);
  
  #else
  
    #define guidSolnPkg	    {0x282BD676,0x8B5B,0x11D0,{0x8A,0x34,0x00,0xA0,0xC9,0x1E,0x2A,0xCD}}
    #define guidSolnBuilder   {0xd0b027ce,0x8c1f,0x11d0,{0x8a,0x34,0x00,0xa0,0xc9,0x1e,0x2a,0xcd}}
    #define guidSolnLDM	    {0xa42b2bf0,0x516e,0x11d1,{0xa1,0xfa,0x00,0x00,0xf8,0x02,0x6f,0x55}}
  
  #endif //DEFINE_GUID
  #endif //NOGUIDS
  
  // Top level "Build" menu.
  #define IDM_SLN_BUILDMENU	1
  #define IDM_SLN_BUILDTOOLBAR 4
  #define IDM_SLN_BUILD_CONFIG 5
  
  // Simple project context menu
  #define IDM_SPROJ_CTXT		2
  #define IDM_LOCALDEPLOY_MAPTGTCONTEXT		3
  
  // Build menu groups.
  #define IDG_SLN_BUILD		11
  #define IDG_SLN_REBUILD         12
  #define IDG_SLN_BATCHBUILD	13
  #define IDG_SLN_GO		14
  #define IDG_SLN_CLEAN		15
  #define IDG_SLN_CANCEL		16
  #define IDG_SPROJ_CTXT_OPTIONS  17
  #define IDG_SLN_DEPLOY          18
  
  #define IDG_BUILD_TOOLBAR	20
  #define IDG_CFG_TOOLBAR		21
  
  #define icmdBuildSolution	110
  #define icmdRebuildSolution	120
  #define icmdRebuildSelection	125
  #define icmdCleanSolution	130
  #define icmdDeploySolution	140
  #define icmdDeploySelection     145
  
  #define icmdBuildSelection	150
  #define icmdCleanSelection	160
  #define icmdBuildCancel		170
  #define icmdBatchBuild          175
  
  #define icmdProjectBuildSettings	180
  
  #define itbrCfg				190
  #define cmdidSlnCfgCombo	191
  #define cmdidSlnCfgGetList	192
  
  
  // Build menu button icons
  #define iconCompile			1
  #define iconBuildSelection	2
  #define iconBuildSolution	3
  #define iconCancelBuild		4
  
  #endif //_VSSLNIDS_H_