text: '''OpenGL extension EXT.packed_float
  
  This module customises the behaviour of the 
  OpenGL.raw.GL.EXT.packed_float to provide a more 
  Python-friendly API
  
  Overview (from the spec)
  	
  	This extension adds a new 3-component floating-point texture format
  	that fits within a single 32-bit word.  This format stores 5 bits
  	of biased exponent per component in the same manner as 16-bit
  	floating-point formats, but rather than 10 mantissa bits, the red,
  	green, and blue components have 6, 6, and 5 bits respectively.
  	Each mantissa is assumed to have an implied leading one except in the
  	denorm exponent case.  There is no sign bit so only non-negative
  	values can be represented.  Positive infinity, positive denorms,
  	and positive NaN values are representable.  The value of the fourth
  	component returned by a texture fetch is always 1.0.
  	
  	This extension also provides support for rendering into an unsigned
  	floating-point rendering format with the assumption that the texture
  	format described above could also be advertised as an unsigned
  	floating-point format for rendering.
  	
  	The extension also provides a pixel external format for specifying
  	packed float values directly.
  
  The official definition of this extension is available here:
  http://www.opengl.org/registry/specs/EXT/packed_float.txt
  '''
  from OpenGL import platform, constant, arrays
  from OpenGL import extensions, wrapper
  import ctypes
  from OpenGL.raw.GL import _types, _glgets
  from OpenGL.raw.GL.EXT.packed_float import *
  from OpenGL.raw.GL.EXT.packed_float import _EXTENSION_NAME
  
  def glInitPackedFloatEXT():
      '''Return boolean indicating whether this extension is available'''
      from OpenGL import extensions
      return extensions.hasGLExtension( _EXTENSION_NAME )
  
  
  ### END AUTOGENERATED SECTION