text: //:>------------------------------------------------------------------
  //: FILE:       gl3Sector.h
  //: HISTORY:
  //:              7jan2000 version 1.00
  //:<------------------------------------------------------------------
  #include <stdio.h>
  #include <math.h>
  #include "gl3Track.h"
  #include "gl3Histo.h"
  //#include "l3List.h"
  
  #define toDeg 57.295779513
  
  #ifndef GL3SECTOR
  #define GL3SECTOR
  
  class gl3Sector {
  public:
     short    id ;
     short    filled ;
     unsigned int nHits ;
     unsigned int nTracks ;
     unsigned int cpuTime ;
     unsigned int realTime ;
     float    xVert ;
     float    yVert ;
     float    zVert ;
     float    rVert ;
     float    phiVert ;
  //
     gl3Histo* hPt  ; 
     gl3Histo* hPsi ;
     gl3Histo* hEta ;
     gl3Histo* hR0  ;
     gl3Histo* hZ0  ; 
     gl3Histo* hPhi0 ;
     gl3Histo* hNHitsTrack ;
     gl3Histo* hNHitsSector ;
     gl3Histo* hNTracks ;
     gl3Histo* hRealTime ;
     gl3Histo* hCpuTime ;
     //
     void print ( ) {
        fprintf ( stdout, " filled %d nHits %d nTracks %d \n", filled, nHits, nTracks ) ;
        fprintf ( stdout, " Times: real %d (us) cpu %d (us) \n", realTime, cpuTime ) ; 
        fprintf ( stdout, " Vertex: (x,y,z)=(%f,%f,%f)\n", xVert, yVert, zVert ) ;
     };
  };
  #endif
  
  