text: #pragma once
  
  #include "Base.h"
  
  namespace models {
  
  class Dragoon : public Base {
  	public:
  		Dragoon();
  
  		virtual int maximumMP(const Actor* actor) const override;
  
  	protected:
  		virtual DamageType _defaultDamageType() const override;
  
  		virtual std::chrono::microseconds _baseGlobalCooldown(const Actor* actor) const override;
  		virtual double _basePotencyMultiplier(const Actor* actor) const override;
  		virtual double _baseAutoAttackDamage(const Actor* actor) const override;
  };
  
  }