text: // DrawMDIChildWin.cpp : implementation file
  //
  
  #include "stdafx.h"
  #include "RNAstructure.h"
  #include "DrawMDIChildWin.h"
  #include <Afxwin.h>
  
  #ifdef _DEBUG
  #define new DEBUG_NEW
  #undef THIS_FILE
  static char THIS_FILE[] = __FILE__;
  #endif
  
  /////////////////////////////////////////////////////////////////////////////
  // CDrawMDIChildWin
  
  IMPLEMENT_DYNCREATE(CDrawMDIChildWin, CMDIChildWnd)
  
  CDrawMDIChildWin::CDrawMDIChildWin()
  {
  }
  
  CDrawMDIChildWin::~CDrawMDIChildWin()
  {
  }
  
  BOOL CDrawMDIChildWin::PreCreateWindow(CREATESTRUCT& cs)
  {
  	//cs.style &= ~WS_THICKFRAME;
  	//cs.style |= WS_BORDER;
  
  // remove the minimize and maximize buttons
  // so that the MDI child frame "snaps" to the property pages.
  
  	//cs.style &= ~(WS_MAXIMIZEBOX);
  
  	return CMDIChildWnd::PreCreateWindow(cs);
  }
  BOOL CDrawMDIChildWin::Create( LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle = WS_CHILD | WS_VISIBLE | WS_OVERLAPPEDWINDOW, const RECT& rect = rectDefault, CMDIFrameWnd* pParentWnd = NULL, CCreateContext* pContext = NULL ) {
  
  
  
  	
  	lpszWindowName="Draw Window Check";
  	return CMDIChildWnd::Create( lpszClassName, lpszWindowName,dwStyle , rect , pParentWnd, pContext);
  }
  
  
  
  
  BEGIN_MESSAGE_MAP(CDrawMDIChildWin, CMDIChildWnd)
  	//{{AFX_MSG_MAP(CDrawMDIChildWin)
  		// NOTE - the ClassWizard will add and remove mapping macros here.
  	//}}AFX_MSG_MAP
  END_MESSAGE_MAP()
  
  /////////////////////////////////////////////////////////////////////////////
  // CDrawMDIChildWin message handlers
  