text: /*
    SevenSeg v.1.0
    SevenSeg.h - Library for controlling a 7-segment display
    Created by Sigvald Marholm, 02.06.2015.
  
    http://sim.marebakken.com/SevenSeg.pdf (This links to a pdf that is a later version of SevenSeg)
  */
  
  #include <Arduino.h>
  #include "SevenSeg.h"
  
  // Constructor
  SevenSeg::SevenSeg(int A,int B,int C,int D,int E,int F,int G){
  
    // Assume Common Anode (user must change this if false)
    setCommonAnode();
  
    // Set segment pins
    _A=A;
    _B=B;
    _C=C;
    _D=D;
    _E=E;
    _F=F;
    _G=G;
    _DP=-1;	// DP initially not assigned
  
    // Set all segment pins as outputs
    pinMode(_A, OUTPUT);
    pinMode(_B, OUTPUT);
    pinMode(_C, OUTPUT);
    pinMode(_D, OUTPUT);
    pinMode(_E, OUTPUT);
    pinMode(_F, OUTPUT);
    pinMode(_G, OUTPUT);
  
    // Assume no digit pins are used (i.e. it's only one hardwired digit)
    _numOfDigits=0;
  
    _colonState=_segOff;	// default off
    _aposState=_segOff;	// default off
    _colonSegPin=-1;	// -1 when not assigned
    _colonSegLPin=-1;	// -1 when not assigned
    _aposSegPin=-1;	// -1 when not assigned
    _symbDigPin=-1;	// -1 when not assigned
  
    // When no pins are used you need not multiplex the output and the delay is superfluous
    // TBD: Needed for duty cycle control. Add option to differentiate between 0 and 1 digit pins
    _digitDelay=0;
    _digitOnDelay=0;
    _digitOffDelay=0;
    _dutyCycle=100;
  
    // Timer data (default values when no timer is assigned)
    _timerDigit=0;
    _timerPhase=1;
    _timerID=-1;
    _timerCounter=0;
    _timerCounterOnEnd=0;
    _timerCounterOffEnd=0;
  
    _writeInt=0;
    _writePoint=0;
  //  _writeFloat=0;
    _writeStr=0;
    _writeMode=' ';
  
    // Clear display
    clearDisp();
  }
  
  void SevenSeg::setTimer(int timerID){
  
  /*
    Assigns timer0, timer1 or timer2 solely to the task of multiplexing the display (depending on
    the value of timerNumber).
  
    For an example of a 5 digit display with 100Hz refresh rate and able to resolve duty cycle in
    10%-steps a timing of the following resolution is needed:
  
      1/( 100Hz * 5 digits * 0.1 ) = 200us
  
    It is sufficient, but the brightness should be adjustable to more than 10 values. Hence a
    resolution of 16us is selected by setting the prescaler to 64 and the compare register to 3:
  
      interrupt delay = (64*(3+1))/16MHz = 16us
  
    The timerCounter variable is of type unsigned int having a maximum value of 65535. Incrementing
    this at each interrupt and taking action upon timerCounterOnEnd or timerCounterOffEnd yields
    a maximum delay for something to happen:
  
      max delay for something to happen = 16us * (65535+1) = 1.04s
  
    which should be more than sufficient if you want to be able to look at your display.
  */
  
    _timerID = timerID;
  
  }
  
  void SevenSeg::clearTimer(){
  
    stopTimer();
    _timerID = -1;
  
  }
  
  void SevenSeg::startTimer(){
  
    cli();  // Temporarily stop interrupts
  
    // See registers in ATmega328 datasheet
  
    if(_timerID==0){
      TCCR0A = 0;
      TCCR0B = 0;
      TCNT0 = 0;					// Initialize counter value to 0
      OCR0A = 3;					// Set Compare Match Register to 3
      TCCR0A |= (1<<WGM01);			// Turn on CTC mode
      TCCR0B |= (1<<CS01) | (1<<CS00);		// Set prescaler to 64
      TIMSK0 |= (1<<OCIE0A);			// Enable timer compare interrupt
    }
  
    if(_timerID==1){
      TCCR1A = 0;
      TCCR1B = 0;
      TCNT1  = 0;					// Initialize counter value to 0
      OCR1A = 3;					// Set compare Match Register to 3
      TCCR1B |= (1 << WGM12);			// Turn on CTC mode
      TCCR1B |= (1 << CS11) | (1 << CS10);	// Set prescaler to 64
      TIMSK1 |= (1 << OCIE1A);			// Enable timer compare interrupt
    }
  
    // if(_timerID==2){
    //   TCCR2A = 0;
    //   TCCR2B = 0;
    //   TCNT2  = 0;					// Initialize counter value to 0
    //   OCR2A = 3;					// Set Compare Match Register to 3
    //   TCCR2A |= (1 << WGM21);			// Turn on CTC mode
    //   TCCR2B |= (1 << CS22);			// Set prescaler to 64
    //   TIMSK2 |= (1 << OCIE2A);			// Enable timer compare interrupt
    // }
  
    sei();  // Continue allowing interrupts
  
    // update delays to get reasonable values to _timerCounterOn/OffEnd.
    updDelay();
    _timerCounter=0;
  
  }
  
  void SevenSeg::stopTimer(){
    if(_timerID==0){
      TCCR0B = 0;
    }
    if(_timerID==1){
      TCCR1B = 0;
    }
    // if(_timerID==2){
    //   TCCR2B = 0;
    // }
  }
  
  void SevenSeg::setCommonAnode(){
    _digOn=HIGH;
    _digOff=LOW;
    _segOn=LOW;
    _segOff=HIGH;
  }
  
  void SevenSeg::setCommonCathode(){
    _digOn=LOW;
    _digOff=HIGH;
    _segOn=HIGH;
    _segOff=LOW;
  }
  
  void SevenSeg::clearDisp(){
  
    for(int i=0;i<_numOfDigits;i++){
      digitalWrite(_dig[i], _digOff);
    }
    digitalWrite(_A, _segOff);
    digitalWrite(_B, _segOff);
    digitalWrite(_C, _segOff);
    digitalWrite(_D, _segOff);
    digitalWrite(_E, _segOff);
    digitalWrite(_F, _segOff);
    digitalWrite(_G, _segOff);
  
    if(_DP!=-1){	// Clear DP too if assigned
      digitalWrite(_DP, _segOff);
    }
  
    if(_symbDigPin!=-1){
      digitalWrite(_symbDigPin, _digOff);
    }
  
  }
  
  /* OLD METHOD
     This method works, but you have to make a (static) array outside the object and it
     will only be pointed to by this object. That's not very pretty since the object doesn't
     actually contain all the information about the display. Further on you rely on the array
     being declared in a persistent scope and that the user doesn't change it.
  */
  void SevenSeg::setDigitPins(int numOfDigits, int *pDigitPins){
    _dig=pDigitPins;
    _numOfDigits=numOfDigits;
  
    for(int i=0;i<_numOfDigits;i++){
      pinMode(_dig[i],OUTPUT);
    }
  
    clearDisp();
  
    // Set the default refresh rate of 100 Hz. If the user wants another refresh rate this
    // would have to be set after the setDigitPins function.
    setRefreshRate(100);
  }
  
  void SevenSeg::setDigitDelay(long int delay){
    _digitDelay=delay;
    updDelay();
  }
  
  void SevenSeg::setDutyCycle(int dc){
    _dutyCycle=dc;
    updDelay();
  }
  
  void SevenSeg::setActivePinState(int segActive, int digActive){
    _digOn = digActive;
    _digOff = !digActive;
    _segOn = segActive;
    _segOff = !segActive;
  }
  
  void SevenSeg::setRefreshRate(int freq){
    long int period = 1000000L/freq;
    long int digitDelay = period/_numOfDigits;
  
    if(_symbDigPin!=-1){	// Separate symbol pin in use. One more digit to multiplex across.
      digitDelay = period/(_numOfDigits+1);
    }
  
    setDigitDelay(digitDelay);
  }
  
  /*
   * HIGH LEVEL WRITE-FUNCTIONS
   *
   * High-level write functions should work in the following way:
   *
   * writeClock(int aa, int bb) - writes a time in the following format aa:bb (or aa.bb if no colon, or aabb if no dp).
   * writeClock(int aa, int bb, char c) - where char c specifies decimator ("_" for no decimator)
   * writeClock(int bb) or writeClock(int bb,char c) - writes in the format aa:bb (or similar) where aa is deduced from bb.
   * write(int a)
   * write(float a)
   * write(int a, int point)
   * write(char* a)
   *
   * For the timer interrupt mode, the value must simply be stored to a private variable, and printed by interruptAction. For
   * storing, the following is needed:
   *
   * int _writePoint	- Stores the fixed point in case of writeFixed is used.
   * int _writeInt	- Stores the number for write(int), writeFixed() and writeClock() (convert to only one number bb for clock)
   * float _writeFloat	- Stores the float for write(float)
   * char* _writeStr	- Stores a pointer to a string to be written. This pointer must be maintained outside the class
   * String _writeStrObj	- Stores a string object to be written.
   * char _writeMode	- Describes which writing function/mode is used:
   *				i - write(int)
   *				f - write(float)
   *				p - writeFixed()
   *				s - write(char* a)
   *				o - write(String)
   *				: - writeClock() with colon as decimator
   *				. - writeClock() with period as decimator
   *				_ - writeClock() with no decimator
   *
   * Further on, all functions should be using timer if _timerID!=-1. If not, the should multiplex through the
   * display once and rely on the function being placed in a loop.
   *
   * Perhaps the write int/float functions need a separate private parsing function to extract the digits? Here's the algorithm:
   *
   *   if num > (10^_numOfDigits-1) or num < (-10^_(numOfDigits-1)+1)	// Store these values in object during digit pin assignment to save computation?
   *     Display a positive or negative overload
   *
   *   else display can handle number
   *
   *     num = 2468 						// example
   *     digit_0 = num / (10^(_numOfDigits-1))			// 2
   *     digit_1 = (num / (10^(_numOfDigits-2)))%10		// 4
   *     i_th_digit = (num / (10^(_numOfDigits-1-i)))%10		// 6 and 8 for i=2 and 3
   * 
   *     IMPROVED:
   *     num = 2468						// exampmle
   *     digit_0 = num % 10;
   *     num /= 10;
   *     digit_1 = num % 10;
   *     num /= 10;
   *
   *	FIXED POINT:
   *	write similar to int, but write fp at correct position.
   *	num=1234, and fp=0 => 1234 (don't show .)
   *	num=1234, and fp=1 => 123.4
   *      num=1234, and fp=4 => 0.123 (option 1, too unpredictable and heavy)
   *	num=1234, and fp=4 => 1234 (simply don't show fp as it's invalid)
   *
   */
  
  void SevenSeg::writeClock(int ss){
  
    writeClock(ss/60,ss%60);
  
  }
  
  void SevenSeg::writeClock(int ss, char c){
  
    writeClock(ss/60,ss%60,c);
  
  }
  
  void SevenSeg::writeClock(int mm, int ss){
  
    // Use ':' if assigned, '.' otherwise, or simply nothing if none assigned
  
    if(_colonSegPin!=-1){
      writeClock(mm,ss,':');
    } else if(_DP!=-1){
      writeClock(mm,ss,'.');
    } else {
      writeClock(mm,ss,'_');
    }
  
  }
  
  void SevenSeg::writeClock(int mm, int ss, char c){
  
    if(_timerID==-1){  // No timer assigned. MUX once.
  
      int num = mm*100+ss;
  
      // colon through symbpin? 1 if yes.
      int symbColon = (_symbDigPin!=-1);
  
      for(int i=_numOfDigits-1;i>=0;i--){
        changeDigit(i);
        int nextDigit = num % 10;
        writeDigit(nextDigit);       // Possible future update: don't write insignificant zeroes
        if(c==':' && !symbColon) setColon();
        if((c=='.')&&(i==_numOfDigits-3)) setDP();  // Only set "." in the right place
        num /= 10;
        execDelay(_digitOnDelay);
        if(c==':' && !symbColon) clearColon();
        if(c=='.') clearDP();
        writeDigit(' ');
        execDelay(_digitOffDelay);
      }
  
      if(symbColon && c==':'){
        changeDigit('s');
        setColon();
        execDelay(_digitOnDelay);
        clearColon();
        execDelay(_digitOffDelay);
      }
  
    } else {
  
      _writeMode=c;
      _writeInt=mm*100+ss;
  
    }
  
  }
  
  void SevenSeg::write(int num,int point){
    write((long int)num, point);
  }
  
  void SevenSeg::write(long int num,int point){
  
    if(_timerID==-1){  // No timer assigned. MUX once.
  
      // Compute the maximum positive and negative numbers possible to display
      // (TBD: Move this to a computation done on pin assignments?)
      long int maxNegNum=1;
      for(int i=1;i<=_numOfDigits-1;i++) maxNegNum*=10;
      long int maxPosNum=10*maxNegNum-1;
      maxNegNum=-maxNegNum+1;
  
      // TBD: Change to displaying OL (overload) or ---- or similar?
      if(num>maxPosNum) num=maxPosNum;
      if(num<maxNegNum) num=maxNegNum;
  
      if(point==0){    // Don't display decimal point if zero decimals used
        point=_numOfDigits;          // value if-sentence won't trigger on
      } else {
        point=_numOfDigits-point-1;  // Map number of decimal points to digit number
      }
  
      // TBD: Fix minus
  
      int minus=0;
      if(num<0){
        num*=-1;
        minus=1;
      }
  
  /* USED IN v1.0 - DOESN'T SUPPRESS LEADING ZEROS
      for(int i=_numOfDigits-1;i>=0;i--){
        changeDigit(i);
        int nextDigit = num % 10L;
        if(minus&&i==0) writeDigit('-');
        else writeDigit(nextDigit);       // TBD: Possible future update: don't write insignificant zeroes
        if(point==i) setDP();
        num /= 10;
        execDelay(_digitOnDelay);
        writeDigit(' ');
        clearDP();
        execDelay(_digitOffDelay);
      }
  */
  
      for(int i=_numOfDigits-1;i>=0;i--){
          changeDigit(i);
          int nextDigit = num % 10L;
          if(num || i>point-1 || i==_numOfDigits-1){
              writeDigit(nextDigit);
          } else if(minus){
              writeDigit('-');
              minus=0;
          } else {
              writeDigit(' ');
          }
          if(point==i) setDP();
          num /= 10;
          execDelay(_digitOnDelay);
          writeDigit(' ');
          clearDP();
          execDelay(_digitOffDelay);
      }
  
    } else {  // Use timer
  
      if(point==0){    // Don't display decimal point if zero decimals used
        point=_numOfDigits;          // value if-sentence won't trigger on
      } else {
        point=_numOfDigits-point-1;  // Map number of decimal points to digit number
      }
  
  	_writeMode = 'p';	// Tell interruptAction that write(int,int) was used (fixed point).
  	_writeInt = iaLimitInt(num);	// Tell interruptAction to write this number ...
          _writePoint = point;	// ... with this fixed point
    }
  
  }
  
  // Extracts digit number "digit" from "number" for use with ia - interruptAction
  char SevenSeg::iaExtractDigit(long int number, int digit, int point){
  
  /* OLD VERSION WITHOU ZERO SUPPRESION (v1.0)
    if(number<0){
      if(digit==0) return '-';
      number*=-1;
    }
    for(int i=0;i<_numOfDigits-digit-1;i++) number/=10L;
    return (char)((number%10L)+48L);
  */
  
    long int old_number = number;
    int minus = 0;
    if(number<0){
      number*=-1;
      minus = 1;
    }
  
    if(digit!=_numOfDigits-1){
      for(int i=0;i<_numOfDigits-digit-1;i++) number/=10L;
    }
  
    if(digit>point-1 || digit==_numOfDigits-1 || number!=0) return (char)((number%10L)+48L);
    else {
      if(iaExtractDigit(old_number,digit+1,point)!='-' && iaExtractDigit(old_number,digit+1,point)!=' ' && minus) return '-';
      else return ' ';
    }
  
  //  else if(iaExtractDigit(old_number,digit+1,point)=='-' && minus) return '-';
  //  else if(iaExtractDigit(old_number,digit+1,point)!=' ' && iaExtractDigit(old_number,digit+1,point)!='-' && minus) return '-';
  //  else ' ';
  /*
    else if(iaExtractDigit(number,digit+1,point)=='0'){
      if(minus) return '-';
      else return ' ';
    } else return ' ';
    */
  
  }
  
  // Limits integer similar to how it's done in write(int,int)
  long int SevenSeg::iaLimitInt(long int number){
  
  
      // Compute the maximum positive and negative numbers possible to display
      // (TBD: Move this to a computation done on pin assignments?)
      long int maxNegNum=1;
      for(int i=1;i<=_numOfDigits-1;i++) maxNegNum*=10;
      long int maxPosNum=10*maxNegNum-1;
      maxNegNum=-maxNegNum+1;
  
      // TBD: Change to displaying OL (overload) or ---- or similar?
      if(number>maxPosNum) number=maxPosNum;
      if(number<maxNegNum) number=maxNegNum;
  
      return number;
  
  }
  
  void SevenSeg::write(int num){
    write((long int)num);
  }
  
  void SevenSeg::write(long int num){
  
    if(_timerID==-1){  // No timer assigned. MUX once.
  
      write(num,0);
  
    } else {  // Use timer
  
  	_writeMode = 'i';	// Tell interruptAction that write(int) is used.
  	_writeInt = iaLimitInt(num);	// Tell interruptAction to write this int
    }
  
  }
  /*
  void SevenSeg::writeDisplay(int A,int B,int C,int D,int colon){
  
    // Rewrite. Take caution to properly shut down all symbols for the duty cycle control.
    // This can be done by turning off the digit rather than the symbol, but that does not
    // work for symbols not connected to any digit (i.e. hardwired). Hence it should happen
    // at a segment level.x
  
    int digits[4];
    digits[0]=A;
    digits[1]=B;
    digits[2]=C;
    digits[3]=D;
    for(int i=0;i<_numOfDigits;i++){
  
      if(_digitOnDelay!=0){		// delayMicroseconds(0) yields a large delay for some reason. Hence the if-sentence.
        changeDigit(i);
        writeDigit(digits[i]);
        //if(colon) setColon();
        delayMicroseconds(_digitOnDelay);	// TBD: change to execDelay()
      }
      if(_digitOffDelay!=0){		// delayMicroseconds(0) yields a large delay for some reason. Hence the if-sentence.
        changeDigit(' ');
        //writeDigit(' ');
        //clearColon();
        delayMicroseconds(_digitOffDelay);// TBD: change to execDelay()
      }
    }
  }
  */
  void SevenSeg::write(char *str){
  
    if(_timerID==-1){  // No timer assigned. MUX once.
  
      int i=0;
      int j=0;
      clearColon();
      while(str[i]!='\0'){
        changeDigit(j);
        writeDigit(str[i]);
        if(str[i+1]=='.'){
          setDP();
          i++;
        }
        execDelay(_digitOnDelay);
        writeDigit(' ');
        clearDP();
        execDelay(_digitOffDelay);
        i++;
        j++;
      }
  
    } else {  // Use timer
  	_writeMode = 's';	// Tell interruptAction that write(char*) is used.
  	_writeStr = str;	// Tell interruptAction to write this string
    }
  
  
  }
  
  void SevenSeg::write(String str){
  
    if(_timerID==-1){  // No timer assigned. MUX once.
  
      int i=0;
      int j=0;
      clearColon();
      while(i<str.length()){
        changeDigit(j);
        writeDigit(str[i]);
        if(str[i+1]=='.'){
          setDP();
          i++;
        }
        execDelay(_digitOnDelay);
        writeDigit(' ');
        clearDP();
        execDelay(_digitOffDelay);
        i++;
        j++;
      }
  
    } else {  // Use timer
  
  	_writeMode = 'o';	// Tell interruptAction that write(String) is used.
  	_writeStrObj = str;	// Tell interruptAction to write this string
    }
  
  
  }
  
  void SevenSeg::write(double num, int point){
      for(int i=0;i<point;i++) num*=10;
      long int intNum = (long int) num;
      double remainder = num - intNum;
      if(remainder>=0.5 && num>0) intNum++;
      if(remainder<=0.5 && num<0) intNum--;
      write(intNum,point);
  }
  
  void SevenSeg::write(double num){
  
      // Compute the maximum positive and negative numbers possible to display
      // (TBD: Move this to a computation done on pin assignments?)
      long int maxNegNum=1;
      for(int i=1;i<=_numOfDigits-1;i++) maxNegNum*=10;
      long int maxPosNum=10*maxNegNum-1;
      maxNegNum=-maxNegNum+1;
  
      if(num>maxPosNum) num=maxPosNum;
      if(num<maxNegNum) num=maxNegNum;
  
      int point=0;
      if(num<0&&num>-1){
        while(num*100<=maxPosNum && num*100>=maxNegNum && point<_numOfDigits-2){
          num*=10;
          point++;
        }
        if((int)num==0){
          point++; // The minus sign will disappear
        }
      } else if(num>0&&num<1){
        while(num*100<=maxPosNum && num*100>=maxNegNum && point<_numOfDigits-1){
          num*=10;
          point++;
        }
      } else {
        while(num*10<=maxPosNum && num*10>=maxNegNum){
          num*=10;
          point++;
        }
      }
  
      // Implementing correct round-off
      double rest=num;
      if(rest<0) rest*=-1;
      rest=rest-(long int)rest;
      if(rest>=0.5&&num>0) num++;
      if(rest>=0.5&&num<0) num--;
  
      if(_timerID==-1){
  
        write((long int)num,point);
  
      } else { // user timer
  
        // Adapting to another format
        point=point+1-_numOfDigits;
  
        _writeMode='f';
        _writePoint=-point;
        _writeInt=(long int)num;
  
      }
  }
  
  void SevenSeg::updDelay(){
  
    // On-time for each display is total time spent per digit times the duty cycle. The
    // off-time is the rest of the cycle for the given display.
  
    long int temp = _digitDelay;		// Stored into long int since temporary variable gets larger than 32767
    temp *= _dutyCycle;			// Multiplication in this way to prevent multiplying two "shorter" ints.
    temp /= 100;				// Division after multiplication to minimize round-off errors.
    _digitOnDelay=temp;
    _digitOffDelay=_digitDelay-_digitOnDelay;
  
    if(_timerID!=-1){
      // Artefacts in duty cycle control appeared when these values changed while interrupts happening (A kind of stepping in brightness appeared)
      cli();
      _timerCounterOnEnd=(_digitOnDelay/16)-1;
      _timerCounterOffEnd=(_digitOffDelay/16)-1;
      if(_digitOnDelay==0) _timerCounterOnEnd=0;
      if(_digitOffDelay==0) _timerCounterOffEnd=0;
      _timerCounter=0;
      sei();
    }
  }
  
  void SevenSeg::interruptAction(){
  
    // Increment the library's counter
    _timerCounter++;
  
    // Finished with on-part. Turn off digit, and switch to the off-phase (_timerPhase=0)
    if((_timerCounter>=_timerCounterOnEnd)&&(_timerPhase==1)){
      _timerCounter=0;
      _timerPhase=0;
  
      writeDigit(' ');
  
      // If a write mode using . is used it is reasonable to assume that DP exists. Clear it (eventhough it might not be on this digit).
      if(_writeMode=='p'||_writeMode=='.'||_writeMode=='s'||_writeMode=='f') clearDP();
      if(_writeMode==':') clearColon();
  
    }
  
    // Finished with the off-part. Switch to next digit and turn it on.
    if((_timerCounter>=_timerCounterOffEnd)&&(_timerPhase==0)){
      _timerCounter=0;
      _timerPhase=1;
  
      _timerDigit++;
  
      //if(_timerDigit>=_numOfDigits) _timerDigit=0;
      if(_timerDigit>=_numOfDigits){
        if(_symbDigPin!=-1 && _timerDigit==_numOfDigits){  // Symbol pin in use. Let _timerDigit=_numOfDigits be used for symbol mux.
        } else { // Finished muxing symbol digit, or symbol pin not in use
          _timerDigit=0;
        }
      }
  
      if(_timerDigit==_numOfDigits) changeDigit('s');
      else changeDigit(_timerDigit);
  //    writeDigit(_timerDigit);
  
      if(_writeMode=='p'||_writeMode=='f'){	// Fixed point writing (or float)
        writeDigit(iaExtractDigit(_writeInt,_timerDigit,_writePoint));
        if(_writePoint==_timerDigit) setDP();
      }
  
      if(_writeMode=='i'){	// Fixed point writing
        writeDigit(iaExtractDigit(_writeInt,_timerDigit,_numOfDigits));
      }
  
      if(_writeMode==':'||_writeMode=='.'||_writeMode=='_'){
  
        // colon through symbpin? 1 if yes.
        int symbColon = (_symbDigPin!=-1);
  
        if(_timerDigit==_numOfDigits){	// Symbol digit
          setColon();
        } else {
          writeDigit(iaExtractDigit(_writeInt,_timerDigit,_numOfDigits));
          if(_writeMode==':' && !symbColon) setColon();
          if((_writeMode=='.')&&(_timerDigit==_numOfDigits-3)) setDP();  // Only set "." in the right place
        }
  
      }
  
      if(_writeMode=='s'){
  
        // This algorithm must count to the correct letter i in _writeStr for digit j, since the two may be unmatched
        // and it is impossible to know which letter to write without counting
        int i=0; // which digit
        int j=0; // which digit have it counted to
        while(_writeStr[i]!='\0' && j<_timerDigit){
          if(_writeStr[i+1]=='.'){
            i++;
          }
          i++;
          j++;
        }      
        writeDigit(_writeStr[i]);
        if(_writeStr[i+1]=='.') setDP();     
  
      }
  
      if(_writeMode=='o'){
  
        // This algorithm must count to the correct letter i in _writeStr for digit j, since the two may be unmatched
        // and it is impossible to know which letter to write without counting
        int i=0; // which digit
        int j=0; // which digit have it counted to
        while(i<_writeStrObj.length() && j<_timerDigit){
          if(_writeStrObj[i+1]=='.'){
            i++;
          }
          i++;
          j++;
        }      
        writeDigit(_writeStrObj[i]);
        if(_writeStrObj[i+1]=='.') setDP();     
  
      }
  
    }
  
  
  /*
    // If we're in the on-part of the cycle and has counted as many interrupts corresponding to one on-phase
    if((_timerCounter>=_timerCounterOnEnd) && (_timerPhase==1)){
      _timerCounter=0;	// Reset the library's counter
      _timerPhase=0;      // Switch to off-phase
  
      // Turn off this digit
      writeDigit(' ');
  
    }
  
    // Similar for the off-phase.
    if((_timerCounter>=_timerCounterOffEnd) && (_timerPhase==0)){
      _timerCounter=0;
      _timerPhase=1;
  
      // Turn on the next digit
      _timerDigit++;
      if(_timerDigit>=_numOfDigits){
        _timerDigit=0;
      }
      changeDigit(_timerDigit);
      writeDigit(_timerDigit);
  
    }
  */
  }
  
  /*
  void SevenSeg::setDigitPins(int numOfDigits, int *pDigitPins){
  
    if(_numOfDigits>0){
  //    delete [] _dig;
      free(_dig);
    }
  
    _numOfDigits = numOfDigits;
  
  //  _dig = new int[numOfDigits];
    _dig = (int*)malloc(_numOfDigits * sizeof(int));
  
  //  memcpy(_dig, pDigitPins, numOfDigits);
    for(int i=0;i<_numOfDigits;i++){
      _dig[i]=pDigitPins[i];
    }
  
  }
  */
  void SevenSeg::changeDigit(int digit){
    
  
    // Turn off all digits/segments first.
    // If you swith on a new digit before turning off the segments you will get
    // a slight shine of the "old" number in the "new" digit.
    clearDisp();
    digitalWrite(_dig[digit], _digOn);
  
  }
  
  void SevenSeg::changeDigit(char digit){
  
    if(digit=='s'){
      // change to the symbol digit
      clearDisp();
      digitalWrite(_symbDigPin, _digOn);
      digitalWrite(_colonSegPin, _colonState);
      digitalWrite(_colonSegLPin, _colonState);
      digitalWrite(_aposSegPin, _aposState);
    }
  
    if(digit=' '){
      clearDisp();
    }
  
  }
  
  void SevenSeg::setDPPin(int DPPin){
  
    _DP=DPPin;
    pinMode(_DP, OUTPUT);
  
  }
  
  void SevenSeg::setDP(){
  
    digitalWrite(_DP, _segOn);
  
  }
  
  void SevenSeg::clearDP(){
  
    digitalWrite(_DP, _segOff);
  
  }
  /*
      void setDPPin(int);
      void setDP();
      void clearDP();
  
  Characters: Colon, apostrophe, comma(DP), randomly assignable symbols?
  Most symbols can be confined to one character, but colon should be able to assign in two parts (UC and LC).
  Yet two colons are also present on some displays. And on some displays, colons and apostorphes are treated as a separate digit using an additional common cathode/anode.
  
  I've decided to treat the symbols in the following way
  
    DP is assigned as an eight segment for each digit, as this is the only way I've seen it done. Simple.
    I want the functions setDPPin(int), setDP(), clearDP(). DP should be cleared at each changeDigit (i.e. in ClearDisp?)
    In the parsing function it should be possible to write "1.2.3.4.".
  
    Colon are treated in many different ways on many different displays. I want a function setColonPin() that are overloaded
    and take most of the case. setColon() and clearColon() should turn it on or off. I'll explain the scenarios, and the syntax:
  
      Colon may be split in two parts UC (upper colon) and LC (lower colon) or colon may be hardwired as one LED
  
      1. Colon has its own cathodes and anodes. Ground the cathode if common cathode or tie anode to supply in case of common anode. 
         Syntax: setColonPin(segPin) where segPin is the other pin. In this case the colon needs not be multiplexed. If split segment pin
         for UC/LC, the user joins them together. setColon()/clearColon() writes directly to segmentPin.
      2. UC/LC is joined together using its own segment pin, and shares common anode/cathode with one of the digits.
         Syntax: setColonPin(segPin,digPin). The function will detect at what digit to type the colon based on digitPin, and store this in colonDigU and
         colonDigL. If no digit is tied to digitPin issue an error. colonState is a private member variable being set or cleared by setColon()/clearColon().
         writeDigit() checks colonState when on colonDigU or colonDigL digits and writes accordingly.
      3. UC shares common anode/cathode digit pin with one of the digits, while LC shares with another digit. They are the same segment pin.
         Syntax: setColonPin(segPin,digLPin,digUPin). This works in the same way as above, except that different values are stored to DigU and DigL.
      4. UC and LC are treated like seperate segments on a new "symbol" digit pin(!). In these cases there is usually also an apostrophe (A) segment.
         The UC and LC segments should be joined together into one segment (C).
         Syntax: setSymbolPin(SegCPin,SegAPin,digPin) digPin will be stored to symbDigPin, and the multiplexing must occur over one additional digit.
         This implies modification to i.e. setRefreshRate, setDigitDelay and maybe other functions. All functions must be checked.
  
      Members needed in class:
  
        private:
          colonState	;	// _segOn or _segOff.
  	aposState;	// _segOn or _segOff.
          colonDigU;	// Which digits to activate colon at (one digit for UC and one for LC)
  	colonDigL;	// colonDigU==colonDigL==-1 means that it is treated as a separate digit, case 1 or 4. (check negative numbers for int)
  	symbDigPin;	// If the colon is on a separate digit pin the symbol digit pin number is stored here. Otherwise, it is -1. Non-zero values imply more muxing.
          colonSegPin;
  	aposSegPin;
        public:
  	setColonPin(int);
          setColonPin(int,int);
  	setColonPin(int,int,int);
          setSymbPin(int,int,int,int);
          setColon();
          clearColon();
  	setApos();
  	clearApos();
  
    The parsing function should parse colon to off except when any colon present in string. Same with apostorphe. I.e. "34:07". I initially wanted to have support for two
    colons since you need that on a watch. However, I've settled on only one colon since there are almost none display available with two colons. If I find one, and will
    use one, I will simply duplicate the colon stuff in my class.
  
    Actually, cases 1, 2 and 3 can be joined together! The colon can be turned on irrespective of what digits they are on (at least as long as there are only one colon).
    This simplifies the class:
  
        private:
          colonState;	// _segOn or _segOff.
  	aposState;	// _segOn or _segOff.
  	symbDigPin;	// If the colon is on a separate digit pin the symbol digit pin number is stored here. Otherwise, it is -1. Non-zero values imply more muxing.
          colonSegPin;
  	aposSegPin;
        public:
  	setColonPin(int);
          setSymbPin(int,int,int,int);
          setColon();
          clearColon();
  	setApos();
  	clearApos();
  
  */
  
  void SevenSeg::setColonPin(int colonPin){
    _colonSegPin=colonPin;
    pinMode(_colonSegPin,OUTPUT);
    digitalWrite(_colonSegPin, _colonState);
  }
  
  void SevenSeg::setSymbPins(int digPin, int segUCPin, int segLCPin, int segAPin){
    _colonSegPin=segUCPin;
    _colonSegLPin=segLCPin;
    _aposSegPin=segAPin;
    _symbDigPin=digPin;
    pinMode(_colonSegPin,OUTPUT);
    pinMode(_colonSegLPin,OUTPUT);
    pinMode(_aposSegPin,OUTPUT);
    pinMode(_symbDigPin,OUTPUT);
    digitalWrite(_colonSegPin, _colonState);
    digitalWrite(_colonSegLPin, _colonState);
    digitalWrite(_aposSegPin, _aposState);
  }
  
  /*
  The functions for setColon(), clearColon(), setApos(), clearApos() directly sets or clears the
  segment pins if no symbol pin is assigned. Since no symbol pin is assigned colon (apos isn't set) has
  a separate segment pin "Colon" and shares a digit pin with one or two other digits 
  (in case it is split into UC and LC). In this case it makes sense to control it just like other
  segments; by setting and clearing the segment pin with setColon() or clearColon() after the correct
  digit is selected with changeDigit(). Compare with setDP()/clearDP(). Furthermore, it is not necessary
  to identify WHICH digit the colon segments apply for since, if colon is turned on, one may simply switch
  on the segment pin for all digits. Nothing will be tied to the colon segment pin for other digits than
  those it applies to, hence it is sufficient to initialize this kind of hardware with setColon(int colonPin).
  Sometimes, a colon is present as one or two complete stand-alone LEDs. In this case, the can be wired
  up into one of these configurations to work.
  
  In the other main case, a separate symbol pin is assigned for colon and apostrophe. This is actually an
  additional digit pin which must be muxed across. The segment pins are shared with other segments such as
  A-G. This is a compact way of allowing many symbols (colon and apostrophe) while only adding one more pin.
  This configuration is programmed with setSymbPins(int digPin, int segUCPin, int segLCPin, int segAPin),
  where digPin is the symbol digit pin and the other pins are the pins used for segment UC, LC and apos.
  If colon is present as one segment only, segUCPin and segULPin can be the same value. Sometimes, colon
  and apostorphe are present as stand-alone diodes with their own cathodes and anodes not being connected
  to anything else. In this case, join their cathodes or anodes (in case of common cathode or anode respectively)
  and connect their other terminal to one segment pin each to make the mentioned configuration.
  The behaviour set/clear behaviour of these digits are a bit different in this case. The set/clear-funciton
  only sets a flag to on or off. In order to type the characters you must mux to the symbol digit by issuing
  changeDigit('s'). This function will light up the appropriate symbols in accordance with the flags.
  */
  
  void SevenSeg::setColon(){
    _colonState=_segOn;
    if(_symbDigPin==-1){
      digitalWrite(_colonSegPin, _segOn);
    }
  }
  
  void SevenSeg::clearColon(){
    _colonState=_segOff;
    if(_symbDigPin==-1){
      digitalWrite(_colonSegPin, _segOff);
    }
  }
  
  void SevenSeg::setApos(){
    _aposState=_segOn;
    if(_symbDigPin==-1){
      digitalWrite(_aposSegPin, _segOn);
    }
  }
  
  void SevenSeg::clearApos(){
    _aposState=_segOff;
    if(_symbDigPin==-1){
      digitalWrite(_aposSegPin, _segOff);
    }
  }
  
  void SevenSeg::writeDigit(int digit){
    
    // Turn off all LEDs first to avoid running current through too many LEDs at once.
    digitalWrite(_A, _segOff);
    digitalWrite(_B, _segOff);
    digitalWrite(_C, _segOff);
    digitalWrite(_D, _segOff);
    digitalWrite(_E, _segOff);
    digitalWrite(_F, _segOff);
    digitalWrite(_G, _segOff);
    
    if(digit==1){
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
    }
    
    if(digit==2){
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_G, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_D, _segOn);
    }
    
    if(digit==3){
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_G, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
    }
    
    if(digit==4){
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
    }
    
    if(digit==5){
      digitalWrite(_A, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
    }
    
    if(digit==6){
      digitalWrite(_A, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_G, _segOn);
    }
    
    if(digit==7){
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
    }
   
    if(digit==8){
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
    
    if(digit==9){
      digitalWrite(_G, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
    }
    
    if(digit==0){
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
    }
    
  }
  
  void SevenSeg::writeDigit(char digit){
  
    // Turn off all LEDs first. Run writeDigit(' ') to clear digit.
    digitalWrite(_A, _segOff);
    digitalWrite(_B, _segOff);
    digitalWrite(_C, _segOff);
    digitalWrite(_D, _segOff);
    digitalWrite(_E, _segOff);
    digitalWrite(_F, _segOff);
    digitalWrite(_G, _segOff);
  
    if(digit=='-'){
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='\370'){ // ASCII code 248 or degree symbol: '°'
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    // Digits are numbers. Write with writeDigit(int)
    if(digit>=48&&digit<=57)  writeDigit(digit-48);
  
    // Digits are small caps letters. Capitalize.
    if(digit>=97&&digit<=122) digit-=32;
  
    if(digit=='A'){
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='B'){
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='C'){
      digitalWrite(_A, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
    }
  
    if(digit=='D'){
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='E'){
      digitalWrite(_A, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='F'){
      digitalWrite(_A, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='G'){
  /*
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_G, _segOn);
      // TBD: Really write G like a 9, when it can be written as almost G?
  */
      digitalWrite(_A, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
    }
  
    if(digit=='H'){
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='I'){
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
    }
  
    if(digit=='J'){
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
    }
  
    if(digit=='K'){
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='L'){
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
    }
  
    if(digit=='M'){
      digitalWrite(_A, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_E, _segOn);
    }
  
    if(digit=='N'){
      digitalWrite(_C, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='O'){
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
    }
  
    if(digit=='P'){
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='Q'){
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='R'){
      digitalWrite(_E, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='S'){
      digitalWrite(_A, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='T'){
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
   if(digit=='U'){
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
    }
  
    if(digit=='V'){
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
    }
  
    if(digit=='W'){
      digitalWrite(_B, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_F, _segOn);
    }
  
    if(digit=='X'){
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='Y'){
      digitalWrite(_B, _segOn);
      digitalWrite(_C, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_F, _segOn);
      digitalWrite(_G, _segOn);
    }
  
    if(digit=='Z'){
      digitalWrite(_A, _segOn);
      digitalWrite(_B, _segOn);
      digitalWrite(_D, _segOn);
      digitalWrite(_E, _segOn);
      digitalWrite(_G, _segOn);
    }
  }
  
  void SevenSeg::execDelay(int usec){
  
    if(usec!=0){	// delay() and delayMicroseconds() don't handle 0 delay
  
      if(usec<=16383)	delayMicroseconds(usec);	// maximum value for delayMicroseconds();
      else		delay(usec/1000);	  
  
    }
  
  }
  