text: /*
   * Copyright (c) 2010-2020 OTClient <https://github.com/edubart/otclient>
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   */
  
  #include "particlemanager.h"
  #include <framework/core/resourcemanager.h>
  #include <framework/otml/otml.h>
  
  ParticleManager g_particles;
  
  bool ParticleManager::importParticle(std::string file)
  {
      try {
          file = g_resources.guessFilePath(file, "otps");
  
          OTMLDocumentPtr doc = OTMLDocument::parse(file);
          for(const OTMLNodePtr& node : doc->children()) {
              if(node->tag() == "Effect") {
                  ParticleEffectTypePtr particleEffectType = ParticleEffectTypePtr(new ParticleEffectType);
                  particleEffectType->load(node);
                  m_effectsTypes[particleEffectType->getName()] = particleEffectType;
              } else if(node->tag() == "Particle") {
                  ParticleTypePtr particleType = ParticleTypePtr(new ParticleType);
                  particleType->load(node);
                  m_particleTypes[particleType->getName()] = particleType;
              }
          }
          return true;
      } catch(stdext::exception& e) {
          g_logger.error(stdext::format("could not load particles file %s: %s", file, e.what()));
          return false;
      }
  }
  
  ParticleEffectPtr ParticleManager::createEffect(const std::string& name)
  {
      try {
          ParticleEffectPtr particleEffect = ParticleEffectPtr(new ParticleEffect);
          particleEffect->load(m_effectsTypes[name]);
          m_effects.push_back(particleEffect);
          return particleEffect;
      } catch(stdext::exception& e) {
          g_logger.error(stdext::format("failed to create effect '%s': %s", name, e.what()));
          return nullptr;
      }
  }
  
  void ParticleManager::terminate()
  {
      m_effects.clear();
      m_effectsTypes.clear();
      m_particleTypes.clear();
  }
  
  void ParticleManager::poll()
  {
      for(auto it = m_effects.begin(); it != m_effects.end();) {
          const ParticleEffectPtr& particleEffect = *it;
  
          if(particleEffect->hasFinished()) {
              it = m_effects.erase(it);
          } else {
              particleEffect->update();
              ++it;
          }
      }
  }
  