text: ﻿#pragma strict
  
  static var High : int ;
  var customLabel : GUIStyle ;
  
  function Awake () {
    High = PlayerPrefs.GetInt("High") ;
  }
  
  function OnGUI()
  {
    GUI.Label(Rect(Screen.width / 2 + 200 , Screen.height / 2 - 350 , 100 , 100) , "HIGH SCORE : " + High + "pt", customLabel) ;
    PlayerPrefs.SetInt("High" , High) ;
  }
  