text: // This file was generated based on '/usr/local/share/uno/Packages/Experimental.iOS/0.24.0/class/$.uno'.
  // WARNING: Changes might be lost if you edit this file directly.
  
  #pragma once
  #include <iOS.UIKit.IUICoordinateSpace.h>
  #include <iOS.UIKit.UIControl.h>
  #include <ObjC.Object.h>
  #include <objc/objc.h>
  namespace g{namespace iOS{namespace UIKit{struct UIButton;}}}
  namespace g{namespace iOS{namespace UIKit{struct UIColor;}}}
  
  namespace g{
  namespace iOS{
  namespace UIKit{
  
  // public sealed extern class UIButton :72002
  // {
  ::g::iOS::UIKit::UIView_type* UIButton_typeof();
  void UIButton__ctor_11_fn(UIButton* __this, ::id* __id1);
  void UIButton___buttonWithType_fn(int* buttonType_, ::id* __retval);
  void UIButton__New12_fn(::id* __id1, UIButton** __retval);
  void UIButton__setTintColor_fn(UIButton* __this, ::g::iOS::UIKit::UIColor* tintColor_);
  void UIButton__setTitleColorForState_fn(UIButton* __this, ::g::iOS::UIKit::UIColor* color_, uint32_t* state_);
  void UIButton__setTitleForState_fn(UIButton* __this, uString* title_, uint32_t* state_);
  void UIButton__tintColor_fn(UIButton* __this, ::g::iOS::UIKit::UIColor** __retval);
  
  struct UIButton : ::g::iOS::UIKit::UIControl
  {
      void ctor_11(::id __id1);
      void setTitleColorForState(::g::iOS::UIKit::UIColor* color_, uint32_t state_);
      void setTitleForState(uString* title_, uint32_t state_);
      static ::id _buttonWithType(int buttonType_);
      static UIButton* New12(::id __id1);
  };
  // }
  
  }}} // ::g::iOS::UIKit
  