text: #pragma once
  
  #include <game/levels/i_level_creator.h>
  
  class Lvl3Creator : public ILevelCreator {
    void InitSystems();
    void InitEntities();
    void CreateBricks();
    void CreateBorders();
  
   public:
    Lvl3Creator(Engine *engine, Context &ctx, SceneManager *scene_manager);
    void Init() override;
    void Dispose() override;
  };