text: // 2021/02/23 11:39:16 (c) Aleksandr Shevchenko e-mail : Sasha7b9@tut.by
  #include "stdafx.h"
  #include "Scene/SceneC.h"
  #include "Scene/Objects/Ammo/AirBombC.h"
  
  
  CAirBomb::CAirBomb(Context *context) : AirBomb(context)
  {
  
  }
  
  
  SharedPtr<CAirBomb> CAirBomb::Create()
  {
      SharedPtr<Node> node(TheScene->CreateChild("CAirBomb"));
      SharedPtr<CAirBomb> bomb(node->CreateComponent<CAirBomb>());
  
      return bomb;
  }
  