text: import Factory from './gameobjects/gridtable/Factory.js';
  import Creator from './gameobjects/gridtable/Creator.js';
  import GridTable from './gameobjects/gridtable/GridTable.js';
  import SetValue from './utils/object/SetValue.js';
  
  class GridTablePlugin extends Phaser.Plugins.BasePlugin {
  
      constructor(pluginManager) {
          super(pluginManager);
  
          //  Register our new Game Object type
          pluginManager.registerGameObject('rexGridTable', Factory, Creator);
      }
  
      start() {
          var eventEmitter = this.game.events;
          eventEmitter.once('destroy', this.destroy, this);
      }
  }
  
  SetValue(window, 'RexPlugins.GameObjects.GridTable', GridTable);
  
  export default GridTablePlugin;