text: export class Scene {
      constructor(game) {
          this.game = game;
          this.screen = this.game.screen;
          this.resources = {};
      }
  
      static get WORKING() { return 'WORKING'; }
      static get LOADED() { return 'LOADED'; }
      static get START_GAME() { return 'START_GAME'; }
      static get GAME_OVER() { return 'GAME_OVER'; }
      static get GAME_WIN() { return 'GAME_WIN'; }
      static get FINISHED() { return 'FINISHED'; }
  
      init() {
          this.status = this.constructor.WORKING;
      }
  
      setStatus(status) {
          this.status = status;
      }
  
      update() {
  
      }
  
      render(time) {
          this.update();
      }
  }
  