text: // Name: S, Version: b
  
  #include "../SDK.h"
  
  #ifdef _MSC_VER
  	#pragma pack(push, 0x01)
  #endif
  
  /*!!HELPER_DEF!!*/
  
  /*!!DEFINE!!*/
  
  namespace UFT
  {
  //---------------------------------------------------------------------------
  // Functions
  //---------------------------------------------------------------------------
  
  // Function LevelSelector.LevelSelector_C.PreConstruct
  // (BlueprintCosmetic, Event, Public, BlueprintEvent)
  // Parameters:
  // bool                           IsDesignTime                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
  void ULevelSelector_C::PreConstruct(bool IsDesignTime)
  {
  	static auto fn = UObject::FindObject<UFunction>("Function LevelSelector.LevelSelector_C.PreConstruct");
  
  	ULevelSelector_C_PreConstruct_Params params;
  	params.IsDesignTime = IsDesignTime;
  
  	auto flags = fn->FunctionFlags;
  
  	UObject::ProcessEvent(fn, &params);
  	fn->FunctionFlags = flags;
  
  }
  
  
  // Function LevelSelector.LevelSelector_C.BndEvt__Button_0_K2Node_ComponentBoundEvent_30_OnButtonClickedEvent__DelegateSignature
  // (BlueprintEvent)
  void ULevelSelector_C::BndEvt__Button_0_K2Node_ComponentBoundEvent_30_OnButtonClickedEvent__DelegateSignature()
  {
  	static auto fn = UObject::FindObject<UFunction>("Function LevelSelector.LevelSelector_C.BndEvt__Button_0_K2Node_ComponentBoundEvent_30_OnButtonClickedEvent__DelegateSignature");
  
  	ULevelSelector_C_BndEvt__Button_0_K2Node_ComponentBoundEvent_30_OnButtonClickedEvent__DelegateSignature_Params params;
  
  	auto flags = fn->FunctionFlags;
  
  	UObject::ProcessEvent(fn, &params);
  	fn->FunctionFlags = flags;
  
  }
  
  
  // Function LevelSelector.LevelSelector_C.BndEvt__ButtonLINK_K2Node_ComponentBoundEvent_119_OnClicked__DelegateSignature
  // (BlueprintEvent)
  // Parameters:
  // bool                           bSelected                      (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
  // class UMainMenu_Button_C*      Button                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
  void ULevelSelector_C::BndEvt__ButtonLINK_K2Node_ComponentBoundEvent_119_OnClicked__DelegateSignature(bool bSelected, class UMainMenu_Button_C* Button)
  {
  	static auto fn = UObject::FindObject<UFunction>("Function LevelSelector.LevelSelector_C.BndEvt__ButtonLINK_K2Node_ComponentBoundEvent_119_OnClicked__DelegateSignature");
  
  	ULevelSelector_C_BndEvt__ButtonLINK_K2Node_ComponentBoundEvent_119_OnClicked__DelegateSignature_Params params;
  	params.bSelected = bSelected;
  	params.Button = Button;
  
  	auto flags = fn->FunctionFlags;
  
  	UObject::ProcessEvent(fn, &params);
  	fn->FunctionFlags = flags;
  
  }
  
  
  // Function LevelSelector.LevelSelector_C.BndEvt__Button_Mod_K2Node_ComponentBoundEvent_226_OnButtonHoverEvent__DelegateSignature
  // (BlueprintEvent)
  void ULevelSelector_C::BndEvt__Button_Mod_K2Node_ComponentBoundEvent_226_OnButtonHoverEvent__DelegateSignature()
  {
  	static auto fn = UObject::FindObject<UFunction>("Function LevelSelector.LevelSelector_C.BndEvt__Button_Mod_K2Node_ComponentBoundEvent_226_OnButtonHoverEvent__DelegateSignature");
  
  	ULevelSelector_C_BndEvt__Button_Mod_K2Node_ComponentBoundEvent_226_OnButtonHoverEvent__DelegateSignature_Params params;
  
  	auto flags = fn->FunctionFlags;
  
  	UObject::ProcessEvent(fn, &params);
  	fn->FunctionFlags = flags;
  
  }
  
  
  // Function LevelSelector.LevelSelector_C.BndEvt__Button_Mod_K2Node_ComponentBoundEvent_236_OnButtonHoverEvent__DelegateSignature
  // (BlueprintEvent)
  void ULevelSelector_C::BndEvt__Button_Mod_K2Node_ComponentBoundEvent_236_OnButtonHoverEvent__DelegateSignature()
  {
  	static auto fn = UObject::FindObject<UFunction>("Function LevelSelector.LevelSelector_C.BndEvt__Button_Mod_K2Node_ComponentBoundEvent_236_OnButtonHoverEvent__DelegateSignature");
  
  	ULevelSelector_C_BndEvt__Button_Mod_K2Node_ComponentBoundEvent_236_OnButtonHoverEvent__DelegateSignature_Params params;
  
  	auto flags = fn->FunctionFlags;
  
  	UObject::ProcessEvent(fn, &params);
  	fn->FunctionFlags = flags;
  
  }
  
  
  // Function LevelSelector.LevelSelector_C.ExecuteUbergraph_LevelSelector
  // (Final, HasDefaults)
  // Parameters:
  // int                            EntryPoint                     (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
  void ULevelSelector_C::ExecuteUbergraph_LevelSelector(int EntryPoint)
  {
  	static auto fn = UObject::FindObject<UFunction>("Function LevelSelector.LevelSelector_C.ExecuteUbergraph_LevelSelector");
  
  	ULevelSelector_C_ExecuteUbergraph_LevelSelector_Params params;
  	params.EntryPoint = EntryPoint;
  
  	auto flags = fn->FunctionFlags;
  
  	UObject::ProcessEvent(fn, &params);
  	fn->FunctionFlags = flags;
  
  }
  
  
  // Function LevelSelector.LevelSelector_C.Level Selected__DelegateSignature
  // (Public, Delegate, BlueprintCallable, BlueprintEvent)
  // Parameters:
  // struct FString                 LevelName                      (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
  // struct FString                 Mode                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
  void ULevelSelector_C::Level_Selected__DelegateSignature(const struct FString& LevelName, const struct FString& Mode)
  {
  	static auto fn = UObject::FindObject<UFunction>("Function LevelSelector.LevelSelector_C.Level Selected__DelegateSignature");
  
  	ULevelSelector_C_Level_Selected__DelegateSignature_Params params;
  	params.LevelName = LevelName;
  	params.Mode = Mode;
  
  	auto flags = fn->FunctionFlags;
  
  	UObject::ProcessEvent(fn, &params);
  	fn->FunctionFlags = flags;
  
  }
  
  
  }
  
  #ifdef _MSC_VER
  	#pragma pack(pop)
  #endif
  