text: #ifndef GAME_MWWORLD_ACTIONDOOR_H
  #define GAME_MWWORLD_ACTIONDOOR_H
  
  #include "action.hpp"
  #include "ptr.hpp"
  
  namespace MWWorld
  {
      class ActionDoor : public Action
      {
              virtual void executeImp (const MWWorld::Ptr& actor);
  
          public:
              ActionDoor (const Ptr& object);
      };
  }
  
  #endif
  