text: #pragma once
  #include "brick_breaker.h"
  #include <random>
  
  class AutoBrickBreaker :
    public BrickBreaker {
  public:
    AutoBrickBreaker();
    void HandleKeyInput(sf::Keyboard::Key key, bool is_pressed);
    void UpdateHitPos();
    std::string get_type() { return "AUTO"; }
  
  private:
    void UpdatePaddle();
  
  private:
    std::random_device rd;
    std::mt19937 mt;
    std::uniform_real_distribution<float> dist;
  };
  
  