text: #pragma once
  #include "../Utilities/LinearMath.h"
  
  typedef enum ModelType
  {
  	ModelTypeNone,
  	ModelTypeAnimal,
  	ModelTypeCreeper,
  	ModelTypeHumanoid,
  	ModelTypePig,
  	ModelTypeSheepFur,
  	ModelTypeSheep,
  	ModelTypeSkeleton,
  	ModelTypeSpider,
  	ModelTypeZombie,
  } ModelType;
  
  typedef struct Model
  {
  	float AttackOffset;
  	ModelType Type;
  	void * TypeData;
  } * Model;
  
  Model ModelCreate(void);
  void ModelRender(Model model, float anim, float t, float run, float2 rot, float offset);
  void ModelDestroy(Model model);
  