text: var loadFont = require('load-bmfont')
  global.THREE = require('three')
  
  // A utility to load a font, then a texture
  module.exports = function (opt, cb) {
    loadFont(opt.font, function (err, font) {
      if (err) throw err
      var loader = new THREE.TextureLoader();
      loader.load(opt.image, function(tex) {
        cb(font, tex);
      });
    })
  }
  