text: /***********************************************************************
   * Copyright 2011-2013 Computer Graphics Group RWTH Aachen University. *
   * All rights reserved.                                                *
   * Distributed under the terms of the MIT License (see LICENSE.TXT).   *
   **********************************************************************/
  #include <ACGL/Scene/FixedCamera.hh>
  
  
  namespace ACGL{
  namespace Scene{
  
  FixedCamera::FixedCamera()
  {
  }
  
  FixedCamera::FixedCamera(const glm::vec3 &_pos, const glm::mat4 &_view, const glm::mat4 &_proj, const glm::uvec2 &_viewport) :
      mPosition(_pos),
      mViewMatrix(_view),
      mProjectionMatrix(_proj),
      mViewportSize(_viewport)
  {
  }
  
  }
  }
  