text: /* Copyright (c) 1994 David Hogan, 2000 Benjamin Drieu, see README for licence details */
  #include <stdio.h>
  #include <X11/X.h>
  #include <X11/Xlib.h>
  #include <X11/Xutil.h>
  #include "dat.h"
  #include "fns.h"
  
  Cursor  target;
  Cursor  sweep0;
  Cursor  boxcurs;
  Cursor  arrow;
  Pixmap  root_pixmap;
  
  typedef struct {
      int             width;
      int             hot[2];
      unsigned char   mask[64];
      unsigned char   fore[64];
  } Cursordata;
  
  Cursordata sweep0data = {
      16,
      {7, 7},
      {0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03,
       0xC0, 0x03, 0xC0, 0x03, 0xFF, 0xFF, 0xFF, 0xFF,
       0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x03, 0xC0, 0x03,
       0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03},
      {0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
       0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xFE, 0x7F,
       0xFE, 0x7F, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
       0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00}
  };
  
  Cursordata boxcursdata = {
      16,
      {7, 7},
      {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
       0xFF, 0xFF, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8,
       0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0xFF, 0xFF,
       0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
      {0x00, 0x00, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F,
       0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70,
       0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70,
       0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0x00, 0x00}
  };
  
  Cursordata sightdata = {
      16,
      {7, 7},
      {0xF8, 0x1F, 0xFC, 0x3F, 0xFE, 0x7F, 0xDF, 0xFB,
       0xCF, 0xF3, 0xC7, 0xE3, 0xFF, 0xFF, 0xFF, 0xFF,
       0xFF, 0xFF, 0xFF, 0xFF, 0xC7, 0xE3, 0xCF, 0xF3,
       0xDF, 0x7B, 0xFE, 0x7F, 0xFC, 0x3F, 0xF8, 0x1F,},
      {0x00, 0x00, 0xF0, 0x0F, 0x8C, 0x31, 0x84, 0x21,
       0x82, 0x41, 0x82, 0x41, 0x82, 0x41, 0xFE, 0x7F,
       0xFE, 0x7F, 0x82, 0x41, 0x82, 0x41, 0x82, 0x41,
       0x84, 0x21, 0x8C, 0x31, 0xF0, 0x0F, 0x00, 0x00,}
  };
  
  Cursordata arrowdata = {
      16,
      {1, 1},
      {0xFF, 0x07, 0xFF, 0x07, 0xFF, 0x03, 0xFF, 0x00,
       0xFF, 0x00, 0xFF, 0x01, 0xFF, 0x03, 0xFF, 0x07,
       0xE7, 0x0F, 0xC7, 0x1F, 0x83, 0x3F, 0x00, 0x7F,
       0x00, 0xFE, 0x00, 0x7C, 0x00, 0x38, 0x00, 0x10,},
      {0x00, 0x00, 0xFE, 0x03, 0xFE, 0x00, 0x3E, 0x00,
       0x7E, 0x00, 0xFE, 0x00, 0xF6, 0x01, 0xE6, 0x03,
       0xC2, 0x07, 0x82, 0x0F, 0x00, 0x1F, 0x00, 0x3E,
       0x00, 0x7C, 0x00, 0x38, 0x00, 0x10, 0x00, 0x00,}
  };
  
  Cursordata whitearrow = {
      16,
      {0, 0},
      {0xFF, 0x07, 0xFF, 0x07, 0xFF, 0x03, 0xFF, 0x00,
       0xFF, 0x00, 0xFF, 0x01, 0xFF, 0x03, 0xFF, 0x07,
       0xE7, 0x0F, 0xC7, 0x1F, 0x83, 0x3F, 0x00, 0x7F,
       0x00, 0xFE, 0x00, 0x7C, 0x00, 0x38, 0x00, 0x10,},
      {0xFF, 0x07, 0xFF, 0x07, 0x83, 0x03, 0xC3, 0x00,
       0xC3, 0x00, 0x83, 0x01, 0x1B, 0x03, 0x3F, 0x06,
       0x67, 0x0C, 0xC7, 0x18, 0x83, 0x31, 0x00, 0x63,
       0x00, 0xC6, 0x00, 0x6C, 0x00, 0x38, 0x00, 0x10,}
  };
  
  Cursordata blittarget = {
      18,
      {8, 8},
      {0xe0, 0x1f, 0x00, 0xf0, 0x3f, 0x00, 0xf8, 0x7f, 0x00,
       0xfc, 0xff, 0x00, 0xfe, 0xff, 0x01, 0xff, 0xff, 0x03,
       0xff, 0xff, 0x03, 0xff, 0xff, 0x03, 0xff, 0xff, 0x03,
       0xff, 0xff, 0x03, 0xff, 0xff, 0x03, 0xff, 0xff, 0x03,
       0xff, 0xff, 0x03, 0xfe, 0xff, 0x01, 0xfc, 0xff, 0x00,
       0xf8, 0x7f, 0x00, 0xf0, 0x3f, 0x00, 0xe0, 0x1f, 0x00},
      {0x00, 0x00, 0x00, 0xc0, 0x0f, 0x00, 0xf0, 0x3f, 0x00,
       0x38, 0x73, 0x00, 0x8c, 0xc7, 0x00, 0xec, 0xdf, 0x00,
       0x66, 0x9b, 0x01, 0x36, 0xb3, 0x01, 0xfe, 0xff, 0x01,
       0xfe, 0xff, 0x01, 0x36, 0xb3, 0x01, 0x66, 0x9b, 0x01,
       0xec, 0xdf, 0x00, 0x8c, 0xc7, 0x00, 0x38, 0x73, 0x00,
       0xf0, 0x3f, 0x00, 0xc0, 0x0f, 0x00, 0x00, 0x00, 0x00}
  };
  
  Cursordata blitarrow = {
      18,
      {1, 1},
      {0xff, 0x0f, 0x00, 0xff, 0x07, 0x00, 0xff, 0x03, 0x00,
       0xff, 0x00, 0x00, 0xff, 0x00, 0x00, 0xff, 0x01, 0x00,
       0xff, 0x03, 0x00, 0xff, 0x07, 0x00, 0xe7, 0x0f, 0x00,
       0xc7, 0x1f, 0x00, 0x87, 0x3f, 0x00, 0x03, 0x7f, 0x00,
       0x01, 0xfe, 0x00, 0x00, 0xfc, 0x01, 0x00, 0xf8, 0x03,
       0x00, 0xf0, 0x01, 0x00, 0xe0, 0x00, 0x00, 0x40, 0x00},
      {0x00, 0x00, 0x00, 0xfe, 0x03, 0x00, 0xfe, 0x00, 0x00,
       0x3e, 0x00, 0x00, 0x7e, 0x00, 0x00, 0xfe, 0x00, 0x00,
       0xf6, 0x01, 0x00, 0xe6, 0x03, 0x00, 0xc2, 0x07, 0x00,
       0x82, 0x0f, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x3e, 0x00,
       0x00, 0x7c, 0x00, 0x00, 0xf8, 0x00, 0x00, 0xf0, 0x01,
       0x00, 0xe0, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00}
  };
  
  Cursordata blitsweep = {
      18,
      {8, 8},
      {0xc4, 0xff, 0x03, 0xce, 0xff, 0x03, 0xdf, 0xff, 0x03,
       0x3e, 0x80, 0x03, 0x7c, 0x83, 0x03, 0xf8, 0x83, 0x03,
       0xf7, 0x83, 0x03, 0xe7, 0x83, 0x03, 0xf7, 0x83, 0x03,
       0xf7, 0x83, 0x03, 0x07, 0x80, 0x03, 0x07, 0x80, 0x03,
       0x07, 0x80, 0x03, 0x07, 0x80, 0x03, 0x07, 0x80, 0x03,
       0xff, 0xff, 0x03, 0xff, 0xff, 0x03, 0xff, 0xff, 0x03},
      {0x00, 0x00, 0x00, 0x84, 0xff, 0x01, 0x0e, 0x00, 0x01,
       0x1c, 0x00, 0x01, 0x38, 0x00, 0x01, 0x70, 0x01, 0x01,
       0xe0, 0x01, 0x01, 0xc2, 0x01, 0x01, 0xe2, 0x01, 0x01,
       0x02, 0x00, 0x01, 0x02, 0x00, 0x01, 0x02, 0x00, 0x01,
       0x02, 0x00, 0x01, 0x02, 0x00, 0x01, 0x02, 0x00, 0x01,
       0x02, 0x00, 0x01, 0xfe, 0xff, 0x01, 0x00, 0x00, 0x00}
  };
  
  /*
   *  Grey tile pattern for root background
   */
  
  #define grey_width 4
  #define grey_height 2
  static char grey_bits[] = {
     0x01, 0x04};
  
  Cursor
  getcursor(c)
  Cursordata *c;
  {
      Pixmap f, m;
      XColor bc, fc, d;
  
      f = XCreatePixmapFromBitmapData(dpy, root, (char *)c->fore, c->width, c->width, 1, 0, 1);
      m = XCreatePixmapFromBitmapData(dpy, root, (char *)c->mask, c->width, c->width, 1, 0, 1);
      XAllocNamedColor(dpy, DefaultColormap(dpy, screen), "white", &bc, &d);
      XAllocNamedColor(dpy, DefaultColormap(dpy, screen), "red", &fc, &d);
      return XCreatePixmapCursor(dpy, f, m, &fc, &bc, c->hot[0], c->hot[1]);
  }
  
  
  void
  initcurs()
  {
      if (nostalgia) {
          arrow = getcursor(&blitarrow);
          target = getcursor(&blittarget);
          sweep0 = getcursor(&blitsweep);
          boxcurs = getcursor(&blitsweep);
      }
      else {
          arrow = getcursor(&arrowdata);
          target = getcursor(&sightdata);
          sweep0 = getcursor(&sweep0data);
          boxcurs = getcursor(&boxcursdata);
      }
  
      root_pixmap = XCreatePixmapFromBitmapData(dpy, root,
          grey_bits, grey_width, grey_height,
          black, white, DefaultDepth(dpy, screen));
  }
  