text: #pragma once
  
  #include "Application.h"
  #include "Interactable.h"
  #include "Levels/CoworkersLevel.h"
  
  class CoworkersLevelLoader final : public Interactable
  {
  public:
      CoworkersLevelLoader(Vector2 size = Vector2(256, 256))
          : Interactable(size) {}
      
      void Interact() const override
      {
          Interactable::Interact();
      
          Application::Get()->LoadLevel(new CoworkersLevel());
      }
  };
  