text: 
  #include <std.h>
  inherit ROOM;
  
  
  void create(){
  object ob;
  :: create();
  
  set_light(3);
  set_property("indoors", 0);
  set_climate("desert");
  set_short("
  %^ORANGE%^You are wandering in a desert.%^RESET%^
  ");
  set_long(
  @ZERINA
  %^ORANGE%^You are wandering in a desert.%^RESET%^
  It is hot and dry here. You are becoming slightly fatigued already and your journey has only just begun. There is a faint wind but it only blows hot air on your face. Sweat trickles down your back and covers your brow.
  
  ZERINA
  );
  
  set_items(([
  
  ]));
  
  set_exits(([
  "northwest" : "/d/attaya/crafters/desert/des28",
  "southwest" : "/d/attaya/crafters/desert/des44.c",
  "southeast" : "/d/attaya/crafters/desert/des45.c",
  
  ]));
  
  set_smell("default", "It smells of desolation here.");
  set_listen("default", "You can only hear your own breathing and a faint wind blowing.");
  
  }
  