text: /* See LICENSE file for copyright and license details. */
  
  #include "gruvbox_colors.h"
  
  #include <X11/XF86keysym.h> // for audio keys
  
  /* appearance */
  static const unsigned int borderpx  = 1;        /* border pixel of windows */
  static const unsigned int snap      = 32;       /* snap pixel */
  static const int showbar            = 1;        /* 0 means no bar */
  static const int topbar             = 1;        /* 0 means bottom bar */
  static const char *fonts[]          = { "Hack Nerd Font:size=10:antialias=true:autohint=true", "monospace:size=10" };
  static const char dmenufont[]       =  "Hack Nerd Font:size=10:antialias=true:autohint=true";
  static const char col_gray1[]       = "#222222";
  static const char col_gray2[]       = "#444444";
  static const char col_gray3[]       = "#bbbbbb";
  static const char col_gray4[]       = "#eeeeee";
  static const char col_cyan[]        = "#005577";
  static const char *colors[][3]      = {
  	/*               fg         bg         border   */
  	[SchemeNorm] = { gruvbox_light1, gruvbox_dark0_soft, gruvbox_dark1 },
  	[SchemeSel]  = { gruvbox_light0_soft, gruvbox_neutral_orange,  gruvbox_neutral_orange  },
  	//[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
  	//[SchemeSel]  = { col_gray4, col_cyan,  col_cyan  },
  };
  
  /* tagging */
  static const char *tags[] = { "1 ", "2 ", "3 ", "4 ", "5 ", "6 ", "7 ", "8 ", "9 " };
  
  static const Rule rules[] = {
  	/* xprop(1):
  	 *	WM_CLASS(STRING) = instance, class
  	 *	WM_NAME(STRING) = title
  	 */
  	/* class         instance title                          tags mask switchtotag isfloating monitor */
  	{ "Gimp",        NULL,    NULL,                          1 << 5,   1,          0,         -1 },
  	{ "Inkscape",    NULL,    NULL,                          1 << 5,   1,          0,         -1 },
  	{ "firefox",     NULL,    NULL,                          1,        1,          0,         -1 },
  	{ "qpdfview",    NULL,    NULL,                          1 << 3,   1,          0,         -1 },
  	{ "KeePassXC",   NULL,    NULL,                          1 << 8,   1,          0,         -1 },
  	{ "KeePassXC",   NULL,    "Unlock Database - KeePassXC", 0,        0,          1,         -1 },
  	{ "filemanager", NULL,    NULL,                          1 << 6,   1,          0,         -1 },
  	{ "mpv",         NULL,    NULL,                          1 << 4,   1,          0,         -1 },
  };
  
  /* layout(s) */
  static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
  static const int nmaster     = 1;    /* number of clients in master area */
  static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
  
  static const Layout layouts[] = {
  	/* symbol     arrange function */
  	{ "⎕⌸",      tile },    /* first entry is default */
  	{ " ",      NULL },    /* no layout function means floating behavior */
  	{ " ",      monocle },
  };
  
  /* key definitions */
  #define MODKEY Mod4Mask
  #define TAGKEYS(KEY,TAG) \
  	{ MODKEY,                       KEY,      view      ,     {.ui = 1 << TAG} }, \
  	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
  	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
  	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
  
  /* helper for spawning shell commands in the pre dwm-5.0 fashion */
  #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
  
  /* commands */
  static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
  //static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
  static const char *dmenucmd[] = { "dmenu_webandwm", "-m", dmenumon, "-fn", dmenufont, "-nb", gruvbox_dark0_soft, "-nf", gruvbox_light1, "-sb", gruvbox_neutral_orange, "-sf", gruvbox_light0_soft, NULL };
  static const char *termcmd[]  = { "st", NULL };
  static const char *brighter[]  = { "light", "-A", "5", NULL };
  static const char *dimmer[]  = { "light", "-U", "5", NULL };
  static const char *suspend[]  = { "systemctl", "suspend", NULL };
  static const char *shutdown[]  = { "systemctl", "poweroff", NULL };
  static const char *fileManager[]  = { "st", "-t", "ranger", "-c", "filemanager", "-e", "zsh", "-c", "ranger", NULL };
  //static const char *fileManager[]  = { "st", "-e", "zsh -c br", NULL };
  
  static const char *playerctlNext[] = {"playerctl", "next", NULL};
  static const char *playerctlPrev[] = {"playerctl", "previous", NULL};
  static const char *playerctlPosPlus[] = {"playerctl", "position", "15+", NULL};
  static const char *playerctlPosMinus[] = {"playerctl", "position", "15-", NULL};
  static const char *playerctlPlayPause[] = {"playerctl", "play-pause", NULL};
  
  static const char *lowerVolume[] = {"pulsemixer", "--change-volume", "-5", NULL};
  static const char *raiseVolume[] = {"pulsemixer", "--change-volume", "+5", NULL};
  static const char *speakerMute[] = {"pulsemixer", "--toggle-mute", NULL};
  static const char *micMute[] = {"pulsemixer", "--id", "source-1", "--toggle-mute", NULL};
  
  static Key keys[] = {
  	/* modifier                     key        function        argument */
  	{ MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
  	{ MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
  	{ MODKEY,                       XK_plus,   spawn,          {.v = brighter } },
  	{ MODKEY,                       XK_minus,  spawn,          {.v = dimmer } },
  	{ MODKEY|ShiftMask,             XK_s,      spawn,          {.v = suspend } },
  	{ MODKEY|ShiftMask|ControlMask, XK_q,      spawn,          {.v = shutdown } },
  	{ MODKEY,                       XK_r,      spawn,          {.v = fileManager } },
    // playerctl - controlling mpsyt etc.
  	{ MODKEY|ShiftMask,             XK_n,      spawn,          {.v = playerctlNext } },
  	{ MODKEY|ShiftMask,             XK_p,      spawn,          {.v = playerctlPrev } },
  	{ MODKEY|ShiftMask,             XK_Right,  spawn,          {.v = playerctlPosPlus } },
  	{ MODKEY|ShiftMask,             XK_Left,   spawn,          {.v = playerctlPosMinus } },
  	{ MODKEY|ShiftMask,             XK_space,  spawn,          {.v = playerctlPlayPause } },
  	{ 0,              XF86XK_AudioLowerVolume, spawn,          {.v = lowerVolume } },
  	{ 0,              XF86XK_AudioRaiseVolume, spawn,          {.v = raiseVolume } },
  	{ 0,              XF86XK_AudioMute,        spawn,          {.v = speakerMute } },
  	{ 0,              XF86XK_AudioMicMute,     spawn,          {.v = micMute } },
  	{ MODKEY,                       XK_b,      togglebar,      {0} },
  	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
  	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
  	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
  	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
  	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
  	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
  	{ MODKEY          ,             XK_Return, zoom,           {0} },
  	{ MODKEY,                       XK_Tab,    view,           {0} },
  	{ MODKEY,                       XK_q,      killclient,     {0} },
  	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
  	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
  	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
  	{ MODKEY,                       XK_space,  setlayout,      {0} },
  	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
  	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
  	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
  	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
  	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
  	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
  	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
  	{ MODKEY,                       XK_o,      tagmon,         {.i = +1 } }, // move client to next screen
  	{ MODKEY|ControlMask,           XK_h,      show,           {0} },
  	{ MODKEY|ShiftMask,             XK_h,      hide,           {0} },
  	TAGKEYS(                        XK_1,                      0)
  	TAGKEYS(                        XK_2,                      1)
  	TAGKEYS(                        XK_3,                      2)
  	TAGKEYS(                        XK_4,                      3)
  	TAGKEYS(                        XK_5,                      4)
  	TAGKEYS(                        XK_6,                      5)
  	TAGKEYS(                        XK_7,                      6)
  	TAGKEYS(                        XK_8,                      7)
  	TAGKEYS(                        XK_9,                      8)
  	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} },
  	{ MODKEY|ShiftMask,             XK_r,      quit,           {1} }, // reload binary
  };
  
  /* button definitions */
  /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
  static Button buttons[] = {
  	/* click                event mask      button          function        argument */
  	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
  	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
  	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
  	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
  	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
  	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
  	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
  	{ ClkTagBar,            0,              Button1,        view,           {0} },
  	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
  	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
  	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
  };
  
  