text: //-
  // ==========================================================================
  // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
  //
  // Use of this software is subject to the terms of the Autodesk
  // license agreement provided at the time of installation or download,
  // or which otherwise accompanies this software in either electronic
  // or hard copy form.
  // ==========================================================================
  //+
   
  // 
  // File: splitUVFty.cpp
  //
  // Node Factory: splitUVFty
  //
  // Author: Maya SDK Wizard
  //
  
  #include "splitUVFty.h"
  
  splitUVFty::splitUVFty()
  //
  //	Description:
  //		splitUVFty constructor
  //
  {
  	fSelUVs.clear();
  }
  
  splitUVFty::~splitUVFty()
  //
  //	Description:
  //		splitUVFty destructor
  //
  {}
  
  void splitUVFty::setMesh( MObject mesh )
  //
  //	Description:
  //		Sets the mesh object that this factory will operate on
  //
  {
  	fMesh = mesh;
  }
  
  void splitUVFty::setUVIds( MIntArray uvIds )
  //
  //	Description:
  //		Sets the UV Ids that this factory will operate on
  //
  {
  	fSelUVs = uvIds;
  }
  