text: #pragma once
  
  #include "graphics/renderable2d.hpp"
  
  namespace caze { namespace graphics {
  
  	class Sprite : public Renderable2D
  	{
  	private:
  
  	public:
  		Sprite(float x, float y, float width, float height, const maths::vec4& color);
  	};
  
  } }