text: #ifndef ENEMY_SMALLSPINNER_H_
  #define ENEMY_SMALLSPINNER_H_
  
  #include "Enemy.h"
  
  class Enemy_SmallSpinner : public Enemy
  {
  private:
  	int original_y = 0;
  
  	Animation spinning;
  	
  public:
  
  	Enemy_SmallSpinner(int x, int y);
  
  	virtual void OnCollision(Collider* collider) override;
  	void Move();
  	int score = 300;
  	int random;
  };
  
  #endif // !ENEMY_SMALLSPINNER_H_
  