text: // Copyright 2019 Google LLC.
  // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
  #include "fiddle/examples.h"
  // HASH=b0833c18fe8b0eeaab9bd6d2160d272f
  REG_FIDDLE(Src_In, 256, 256, false, 0) {
  void draw(SkCanvas* canvas) {
      SkColor colors[] = { SK_ColorRED, SK_ColorBLUE };
      SkPoint horz[] = { { 0, 0 }, { 256, 0 } };
      SkPaint paint;
      paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors),
              SkTileMode::kClamp));
      canvas->drawPaint(paint);
      paint.setBlendMode(SkBlendMode::kDstIn);
      SkColor alphas[] = { SK_ColorBLACK, SK_ColorTRANSPARENT };
      SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
      paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
              SkTileMode::kClamp));
      canvas->drawPaint(paint);
      canvas->clipRect( { 30, 30, 226, 226 } );
      canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcIn);
  }
  }  // END FIDDLE
  