text: /*
   * The MIT License
   *
   * Copyright (c) 1997-2020 The University of Utah
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to
   * deal in the Software without restriction, including without limitation the
   * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
   * sell copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
   * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
   * IN THE SOFTWARE.
   */
  
  // NullContact.h
  
  #ifndef __NULL_CONTACT_H__
  #define __NULL_CONTACT_H__
  
  #include <CCA/Components/MPM/Materials/Contact/Contact.h>
  #include <CCA/Ports/DataWarehouseP.h>
  #include <Core/Grid/GridP.h>
  #include <Core/Grid/LevelP.h>
  #include <Core/ProblemSpec/ProblemSpecP.h>
  #include <Core/ProblemSpec/ProblemSpec.h>
  #include <Core/Grid/MaterialManager.h>
  #include <Core/Grid/MaterialManagerP.h>
  
  namespace Uintah {
  /**************************************
  
  CLASS
     NullContact
     
     Short description...
  
  GENERAL INFORMATION
  
     NullContact.h
  
     Steven G. Parker
     Department of Computer Science
     University of Utah
  
     Center for the Simulation of Accidental Fires and Explosions (C-SAFE)
    
  
  KEYWORDS
     Contact_Model_Null
  
  DESCRIPTION
     Long description...
    
  WARNING
    
  ****************************************/
  
      class NullContact : public Contact {
      private:
        
        // Prevent copying of this class
        // copy constructor
        NullContact(const NullContact &con);
        NullContact& operator=(const NullContact &con);
  
        MaterialManagerP d_materialManager;
        
      public:
        // Constructor
        NullContact(const ProcessorGroup* myworld,
                    MaterialManagerP& ss, MPMLabel* lb,
                    MPMFlags* MFlag);
        
        // Destructor
        virtual ~NullContact();
  
        virtual void outputProblemSpec(ProblemSpecP& ps);
  
        // Basic contact methods
        virtual void exMomInterpolated(const ProcessorGroup*,
                                       const PatchSubset* patches,
                                       const MaterialSubset* matls,
                                       DataWarehouse* old_dw,
                                       DataWarehouse* new_dw);
        
  
        virtual void exMomIntegrated(const ProcessorGroup*,
                                     const PatchSubset* patches,
                                     const MaterialSubset* matls,
                                     DataWarehouse* old_dw,
                                     DataWarehouse* new_dw);
        
        virtual void addComputesAndRequiresInterpolated(SchedulerP & sched,
                                               const PatchSet* patches,
                                               const MaterialSet* matls);
  
        virtual void addComputesAndRequiresIntegrated(SchedulerP & sched,
                                               const PatchSet* patches,
                                               const MaterialSet* matls);
  
      };
  } // End namespace Uintah
      
  
  
  #endif /* __NULL_CONTACT_H__ */
  
  