text: /* See LICENSE file for copyright and license details. */
  /* appearance */
  static const unsigned int borderpx  = 2;        /* border pixel of windows */
  static const unsigned int snap      = 32;       /* snap pixel */
  static const int swallowfloating    = 1;        /* 1 means swallow floating windows by default */
  static const unsigned int gappih    = 10;       /* horiz inner gap between windows */
  static const unsigned int gappiv    = 10;       /* vert inner gap between windows */
  static const unsigned int gappoh    = 10;       /* horiz outer gap between windows and screen edge */
  static const unsigned int gappov    = 10;       /* vert outer gap between windows and screen edge */
  static const int smartgaps          = 0;        /* 1 means no outer gap when there is only one window */
  static const int showbar            = 1;        /* 0 means no bar */
  static const int topbar             = 1;        /* 0 means bottom bar */
  static const int horizpadbar        = 2;        /* horizontal padding for statusbar */
  static const int vertpadbar         = 10;        /* vertical padding for statusbar */
  static const char *fonts[]          = { "monospace:size=8", "emoji:size=7" };
  static const char dmenufont[]       = "monospace:size=8";
  static char normbgcolor[]           = "#222222";
  static char normbordercolor[]       = "#444444";
  static char normfgcolor[]           = "#bbbbbb";
  static char selfgcolor[]            = "#eeeeee";
  static char selbordercolor[]        = "#005577";
  static char selbgcolor[]            = "#005577";
  static char *colors[][3] = {
         /*               fg           bg           border   */
         [SchemeNorm]     = { normfgcolor, normbgcolor, normbordercolor },
         [SchemeSel]      = { selfgcolor,  selbgcolor,  selbordercolor  },
         [SchemeStatus]   = { normfgcolor, normbgcolor,  "#000000"  }, // Statusbar right {text,background,not used but cannot be empty}
         [SchemeTagsSel]  = { selfgcolor, selbgcolor,  "#000000"  }, // Tagbar left selected {text,background,not used but cannot be empty}
         [SchemeTagsNorm] = { normfgcolor, normbgcolor,  "#000000"  }, // Tagbar left unselected {text,background,not used but cannot be empty}
         [SchemeInfoSel]  = { selfgcolor, selbgcolor,  "#000000"  }, // infobar middle  selected {text,background,not used but cannot be empty}
         [SchemeInfoNorm] = { selfgcolor, selbgcolor,  "#000000"  }, // infobar middle  unselected {text,background,not used but cannot be empty}
  };
  
  /* tagging */
  static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
  static const char *alttags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
  
  static const Rule rules[] = {
  	/* xprop(1):
  	 *	WM_CLASS(STRING) = instance, class
  	 *	WM_NAME(STRING) = title
  	 */
  	/* class     instance  title           tags mask  isfloating  isterminal  noswallow  monitor */
  	{ "Gimp",    NULL,     NULL,           0,         1,          0,           0,        -1 },
  	{ "St",      NULL,     NULL,           0,         0,          1,          -1,        -1 },
  	{ NULL,      NULL,     "Event Tester", 0,         1,          0,           1,        -1 }, /* xev */
  };
  
  /* layout(s) */
  static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
  static const int nmaster     = 1;    /* number of clients in master area */
  static const int resizehints = 0;    /* 1 means respect size hints in tiled resizals */
  
  static const Layout layouts[] = {
  	/* symbol     arrange function */
  	{ "[]=",      tile },    /* first entry is default */
  	{ "><>",      NULL },    /* no layout function means floating behavior */
  	{ "[M]",      monocle },
  };
  
  /* key definitions */
  #define MODKEY Mod4Mask
  #define TAGKEYS(KEY,TAG) \
  	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
  	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
  	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
  	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
  
  /* helper for spawning shell commands in the pre dwm-5.0 fashion */
  #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
  static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
  static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbordercolor, "-sf", selfgcolor, NULL };
  static const char *termcmd[]  = { "st", NULL };
  
  /*
   * Xresources preferences to load at startup
   */
  ResourcePref resources[] = {
  		{ "background",         STRING,  &normbgcolor },
  		{ "color4",        STRING,  &normfgcolor },
  
  		{ "background",         STRING,  &selfgcolor },
  		{ "color4",         STRING,  &selbgcolor },
  
  		{ "background",             STRING,  &normbordercolor },
  		{ "color4",     STRING,  &selbordercolor },
  
  		{ "snap",          		INTEGER, &snap },
  		{ "showbar",          	INTEGER, &showbar },
  		{ "topbar",          	INTEGER, &topbar },
  		{ "nmaster",          	INTEGER, &nmaster },
  		{ "resizehints",       	INTEGER, &resizehints },
  		{ "mfact",      	 	FLOAT,   &mfact },
  };
  
  
  #include "movestack.c"
  #include <X11/XF86keysym.h>
  static Key keys[] = {
  	/* modifier                     key        function        argument */
  	{ MODKEY,                       XK_b,      togglebar,      {0} },
  	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
  	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
  	{ MODKEY,                       XK_o,      incnmaster,     {.i = +1 } },
  	{ MODKEY|ShiftMask,             XK_o,      incnmaster,     {.i = -1 } },
  	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
  	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
  	{ MODKEY|ShiftMask,             XK_j,      movestack,      {.i = +1 } },
  	{ MODKEY|ShiftMask,             XK_k,      movestack,      {.i = -1 } },
  	{ MODKEY,                       XK_Tab,    view,           {0} },
  	{ MODKEY,                       XK_q,      killclient,     {0} },
  	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
  	{ MODKEY,                       XK_y,      setlayout,      {.v = &layouts[1]} },
  	{ MODKEY,                       XK_u,      setlayout,      {.v = &layouts[2]} },
  	{ MODKEY,                       XK_space,  zoom,           {0} },
  	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
  	{ MODKEY,                       XK_f,      togglefullscr,  {0} },
  	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
  	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
  	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
  	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
  	{ MODKEY|ShiftMask,             XK_q,      quit,           {1} },
  	{ MODKEY|ControlMask|ShiftMask, XK_q,      quit,           {0} }, 
  	TAGKEYS(                        XK_1,                      0)
  	TAGKEYS(                        XK_2,                      1)
  	TAGKEYS(                        XK_3,                      2)
  	TAGKEYS(                        XK_4,                      3)
  	TAGKEYS(                        XK_5,                      4)
  	TAGKEYS(                        XK_6,                      5)
  	TAGKEYS(                        XK_7,                      6)
  	TAGKEYS(                        XK_8,                      7)
  	TAGKEYS(                        XK_9,                      8)
  
  	{ MODKEY,              XK_0,      togglegaps,     {0} },
  	{ MODKEY|ShiftMask,    XK_0,      defaultgaps,    {0} },
  	{ MODKEY,              XK_a,      incrgaps,       {.i = +1 } },
  	{ MODKEY|ShiftMask,    XK_a,      incrgaps,       {.i = -1 } },
  };
  
  /* button definitions */
  /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
  static Button buttons[] = {
  	/* click                event mask      button          function        argument */
  	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
  	{ ClkStatusText,        0,              Button1,        sigdwmblocks,   {.i = 1} },
  	{ ClkStatusText,        0,              Button2,        sigdwmblocks,   {.i = 2} },
  	{ ClkStatusText,        0,              Button3,        sigdwmblocks,   {.i = 3} },
  	{ ClkStatusText,        0,              Button4,        sigdwmblocks,   {.i = 4} },
  	{ ClkStatusText,        0,              Button5,        sigdwmblocks,   {.i = 5} },
  	{ ClkStatusText,        ShiftMask,      Button1,        sigdwmblocks,   {.i = 6} },
  	{ ClkStatusText,        ShiftMask,      Button3,        spawn,          SHCMD("st -e nvim ~/.local/src/dwm/config.h") },
  	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
  	{ ClkClientWin,         MODKEY,         Button2,        defaultgaps,	{0} },
  	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
  	{ ClkClientWin,		MODKEY,		Button4,	incrgaps,	{.i = +1} },
  	{ ClkClientWin,		MODKEY,		Button5,	incrgaps,	{.i = -1} },
  	{ ClkTagBar,            0,              Button1,        view,           {0} },
  	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
  	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
  	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
  	{ ClkRootWin,		0,		Button2,	togglebar,	{0} },
  };
  