text: // AGPLv3 License
  // Copyright (c) 2019 Danny Angelo Carminati Grein
  
  #pragma once
  
  struct ui_model;
  
  int shard_picked();
  bool ui_shards_combo(
      const char *id,
      const char *label,
      float w,
      int *current_item,
      int popup_max_height_in_items = -1);
  void ui_shards(ui_model &m, bool picker = false);
  