text: inherit NPC;
  
  void create()
  {
      set_name("泼皮",({"po pi", "po", "pi"}));
      set("long", "大相国寺附近的泼皮,平时专到菜园中偷菜.\n" );
          set("gender", "男性");
      set("age",25);
          set("combat_exp", 7000);
          set("shen_type", -1);
          set("attitude", "peaceful");
  
          set_skill("unarmed", 40);
          set_skill("dodge", 40);
          set_temp("apply/attack", 20);
          set_temp("apply/defense", 20);
  
          setup();
          carry_object("/clone/misc/cloth")->wear();
          add_money("silver", 2);
  }
  