text: 
  #ifndef OE_CAKE_LOADER_H
  #define OE_CAKE_LOADER_H
  
  #include "btBulletDynamicsCommon.h"
  
  
  class BasicOECakeReader
  {
  	int	m_materialType;
  	int	m_particleObjectIndex;
  	int	m_particleColor;
  	btAlignedObjectArray<btVector3>	m_particlePositions;
  	btAlignedObjectArray<btScalar>	m_particleRadii;
  
  	void addParticle(int materialType, int pIndex, int pColor, float pPosX, float pPosY, float radius=1);
  
  	virtual	void	addNewCollisionShape(int numParticles, btVector3* particlePositions, btScalar* radii, int materialType, int objectIndex,int color );
  
  	int processLine(char * buffer, int size);
  
  	void	convertParticleGroup();
  
  public:
  
  	BasicOECakeReader()
  	{
  	}
  
  	bool processFile(char * fileName);
  
  	virtual void createBodyForCompoundShape(btCompoundShape* compound,bool addConstraint,const btTransform& worldTransform, btScalar mass) = 0;	
  	
  };
  #endif //OE_CAKE_LOADER_H
  