text: /*
  * This header is generated by classdump-dyld 1.0
  * on Saturday, June 1, 2019 at 6:48:54 PM Mountain Standard Time
  * Operating System: Version 12.1.1 (Build 16C5050a)
  * Image Source: /System/Library/Frameworks/GameplayKit.framework/GameplayKit
  * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos.
  */
  
  #import <GameplayKit/GameplayKit-Structs.h>
  #import <libobjc.A.dylib/NSCopying.h>
  #import <libobjc.A.dylib/NSSecureCoding.h>
  
  @class GKEntity, GKComponentSystem, NSString;
  
  @interface GKComponent : NSObject <NSCopying, NSSecureCoding> {
  
  	GKEntity* _entity;
  	int _usesPerComponentUpdateCount;
  	GKComponentSystem* _componentSystem;
  	NSString* _componentName;
  
  }
  
  @property (assign,nonatomic) BOOL usesPerComponentUpdate; 
  @property (assign,nonatomic) GKComponentSystem * componentSystem; 
  @property (assign,nonatomic) NSString * componentName; 
  @property (nonatomic,__weak,readonly) GKEntity * entity; 
  +(BOOL)supportsSecureCoding;
  -(GKEntity *)entity;
  -(void)setEntity:(GKEntity *)arg1 ;
  -(GKComponentSystem *)componentSystem;
  -(BOOL)usesPerComponentUpdate;
  -(void)updateWithDeltaTime:(double)arg1 ;
  -(void)didAddToEntity;
  -(void)willRemoveFromEntity;
  -(void)setUsesPerComponentUpdate:(BOOL)arg1 ;
  -(void)setComponentSystem:(GKComponentSystem *)arg1 ;
  -(void)setComponentName:(NSString *)arg1 ;
  -(id)init;
  -(void)encodeWithCoder:(id)arg1 ;
  -(id)initWithCoder:(id)arg1 ;
  -(id)copy;
  -(id)copyWithZone:(NSZone*)arg1 ;
  -(id)initWithName:(id)arg1 ;
  -(NSString *)componentName;
  @end
  
  