text: import SoundMan from 'helpers/SoundMan';
  
  
  class GameTitle extends Phaser.State {
  
  	create() {
  		SoundMan.create(this.game);
  		//SoundMan.playBGMusic();
  		this.game.state.start("Main");
  	}
  
  
  }
  
  export default GameTitle;
  