text: /*
   * This file is part of the render object implementation for KHTML.
   *
   * Copyright (C) 1999-2003 Lars Knoll (knoll@kde.org)
   *           (C) 1999-2003 Antti Koivisto (koivisto@kde.org)
   *           (C) 2002-2003 Dirk Mueller (mueller@kde.org)
   *           (C) 2003 Apple Computer, Inc.
   *
   * This library is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Library General Public
   * License as published by the Free Software Foundation; either
   * version 2 of the License, or (at your option) any later version.
   *
   * This library is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   * Library General Public License for more details.
   *
   * You should have received a copy of the GNU Library General Public License
   * along with this library; see the file COPYING.LIB.  If not, write to
   * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
   * Boston, MA 02110-1301, USA.
   *
   */
  
  #ifndef RENDER_INLINE_H
  #define RENDER_INLINE_H
  
  #include "render_flow.h"
  
  namespace khtml
  {
  
  class RenderInline : public RenderFlow
  {
  public:
      RenderInline(DOM::NodeImpl *node) : RenderFlow(node), m_isContinuation(false) {}
  
      const char *renderName() const override;
  
      bool isRenderInline() const override
      {
          return true;
      }
      bool isInlineFlow() const override
      {
          return true;
      }
      bool childrenInline() const override
      {
          return true;
      }
  
      bool isInlineContinuation() const override;
  
      void addChildToFlow(RenderObject *newChild, RenderObject *beforeChild) override;
  
      void splitInlines(RenderBlock *fromBlock, RenderBlock *toBlock, RenderBlock *middleBlock,
                        RenderObject *beforeChild, RenderFlow *oldCont);
  
      void splitFlow(RenderObject *beforeChild, RenderBlock *newBlockBox,
                     RenderObject *newChild, RenderFlow *oldCont);
  
      void setStyle(RenderStyle *_style) override;
      void attach() override;
  
      void layout() override
      {
          setNeedsLayout(false);    // Do nothing for layout()
      }
  
      void paint(PaintInfo &, int tx, int ty) override;
  
      bool nodeAtPoint(NodeInfo &info, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction, bool inside) override;
  
      void calcMinMaxWidth() override;
  
      // overrides RenderObject
      bool requiresLayer() const override
      {
          return isRelPositioned();
      }
  
      short width() const override;
      int height() const override;
  
      int inlineXPos() const override;
      int inlineYPos() const override;
  
      // used to calculate offsetWidth/Height.  Overridden by inlines (render_flow) to return
      // the remaining width on a given line (and the height of a single line).
      int offsetLeft() const override;
      int offsetTop() const override;
  
      RenderPosition positionForCoordinates(int x, int y) override;
  
      void caretPos(int offset, int flags, int &_x, int &_y, int &width, int &height) const override;
      void paintOutlines(QPainter *p, int tx, int ty);
  
  protected:
      static RenderInline *cloneInline(RenderFlow *src);
      void paintOutlinePath(QPainter *p, int tx, int ty, const QPoint *begin, const QPoint *end, BorderSide startingBS, int initialDirection, BorderSide endingBS);
  
  private:
      bool m_isContinuation : 1; // Whether or not we're a continuation of an inline.
  
  };
  
  } // namespace
  
  #endif // RENDER_BLOCK_H
  
  