text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Including type: System.Enum
  #include "System/Enum.hpp"
  // Completed includes
  // Type namespace: Valve.VR
  namespace Valve::VR {
    // Forward declaring type: ChaperoneCalibrationState
    struct ChaperoneCalibrationState;
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  DEFINE_IL2CPP_ARG_TYPE(Valve::VR::ChaperoneCalibrationState, "Valve.VR", "ChaperoneCalibrationState");
  // Type namespace: Valve.VR
  namespace Valve::VR {
    // Size: 0x4
    #pragma pack(push, 1)
    // Autogenerated type: Valve.VR.ChaperoneCalibrationState
    // [TokenAttribute] Offset: FFFFFFFF
    struct ChaperoneCalibrationState/*, public System::Enum*/ {
      public:
      #ifdef USE_CODEGEN_FIELDS
      public:
      #else
      protected:
      #endif
      // public System.Int32 value__
      // Size: 0x4
      // Offset: 0x0
      int value;
      // Field size check
      static_assert(sizeof(int) == 0x4);
      public:
      // Creating value type constructor for type: ChaperoneCalibrationState
      constexpr ChaperoneCalibrationState(int value_ = {}) noexcept : value{value_} {}
      // Creating interface conversion operator: operator System::Enum
      operator System::Enum() noexcept {
        return *reinterpret_cast<System::Enum*>(this);
      }
      // Creating conversion operator: operator int
      constexpr operator int() const noexcept {
        return value;
      }
      // static field const value: static public Valve.VR.ChaperoneCalibrationState OK
      static constexpr const int OK = 1;
      // Get static field: static public Valve.VR.ChaperoneCalibrationState OK
      static Valve::VR::ChaperoneCalibrationState _get_OK();
      // Set static field: static public Valve.VR.ChaperoneCalibrationState OK
      static void _set_OK(Valve::VR::ChaperoneCalibrationState value);
      // static field const value: static public Valve.VR.ChaperoneCalibrationState Warning
      static constexpr const int Warning = 100;
      // Get static field: static public Valve.VR.ChaperoneCalibrationState Warning
      static Valve::VR::ChaperoneCalibrationState _get_Warning();
      // Set static field: static public Valve.VR.ChaperoneCalibrationState Warning
      static void _set_Warning(Valve::VR::ChaperoneCalibrationState value);
      // static field const value: static public Valve.VR.ChaperoneCalibrationState Warning_BaseStationMayHaveMoved
      static constexpr const int Warning_BaseStationMayHaveMoved = 101;
      // Get static field: static public Valve.VR.ChaperoneCalibrationState Warning_BaseStationMayHaveMoved
      static Valve::VR::ChaperoneCalibrationState _get_Warning_BaseStationMayHaveMoved();
      // Set static field: static public Valve.VR.ChaperoneCalibrationState Warning_BaseStationMayHaveMoved
      static void _set_Warning_BaseStationMayHaveMoved(Valve::VR::ChaperoneCalibrationState value);
      // static field const value: static public Valve.VR.ChaperoneCalibrationState Warning_BaseStationRemoved
      static constexpr const int Warning_BaseStationRemoved = 102;
      // Get static field: static public Valve.VR.ChaperoneCalibrationState Warning_BaseStationRemoved
      static Valve::VR::ChaperoneCalibrationState _get_Warning_BaseStationRemoved();
      // Set static field: static public Valve.VR.ChaperoneCalibrationState Warning_BaseStationRemoved
      static void _set_Warning_BaseStationRemoved(Valve::VR::ChaperoneCalibrationState value);
      // static field const value: static public Valve.VR.ChaperoneCalibrationState Warning_SeatedBoundsInvalid
      static constexpr const int Warning_SeatedBoundsInvalid = 103;
      // Get static field: static public Valve.VR.ChaperoneCalibrationState Warning_SeatedBoundsInvalid
      static Valve::VR::ChaperoneCalibrationState _get_Warning_SeatedBoundsInvalid();
      // Set static field: static public Valve.VR.ChaperoneCalibrationState Warning_SeatedBoundsInvalid
      static void _set_Warning_SeatedBoundsInvalid(Valve::VR::ChaperoneCalibrationState value);
      // static field const value: static public Valve.VR.ChaperoneCalibrationState Error
      static constexpr const int Error = 200;
      // Get static field: static public Valve.VR.ChaperoneCalibrationState Error
      static Valve::VR::ChaperoneCalibrationState _get_Error();
      // Set static field: static public Valve.VR.ChaperoneCalibrationState Error
      static void _set_Error(Valve::VR::ChaperoneCalibrationState value);
      // static field const value: static public Valve.VR.ChaperoneCalibrationState Error_BaseStationUninitialized
      static constexpr const int Error_BaseStationUninitialized = 201;
      // Get static field: static public Valve.VR.ChaperoneCalibrationState Error_BaseStationUninitialized
      static Valve::VR::ChaperoneCalibrationState _get_Error_BaseStationUninitialized();
      // Set static field: static public Valve.VR.ChaperoneCalibrationState Error_BaseStationUninitialized
      static void _set_Error_BaseStationUninitialized(Valve::VR::ChaperoneCalibrationState value);
      // static field const value: static public Valve.VR.ChaperoneCalibrationState Error_BaseStationConflict
      static constexpr const int Error_BaseStationConflict = 202;
      // Get static field: static public Valve.VR.ChaperoneCalibrationState Error_BaseStationConflict
      static Valve::VR::ChaperoneCalibrationState _get_Error_BaseStationConflict();
      // Set static field: static public Valve.VR.ChaperoneCalibrationState Error_BaseStationConflict
      static void _set_Error_BaseStationConflict(Valve::VR::ChaperoneCalibrationState value);
      // static field const value: static public Valve.VR.ChaperoneCalibrationState Error_PlayAreaInvalid
      static constexpr const int Error_PlayAreaInvalid = 203;
      // Get static field: static public Valve.VR.ChaperoneCalibrationState Error_PlayAreaInvalid
      static Valve::VR::ChaperoneCalibrationState _get_Error_PlayAreaInvalid();
      // Set static field: static public Valve.VR.ChaperoneCalibrationState Error_PlayAreaInvalid
      static void _set_Error_PlayAreaInvalid(Valve::VR::ChaperoneCalibrationState value);
      // static field const value: static public Valve.VR.ChaperoneCalibrationState Error_CollisionBoundsInvalid
      static constexpr const int Error_CollisionBoundsInvalid = 204;
      // Get static field: static public Valve.VR.ChaperoneCalibrationState Error_CollisionBoundsInvalid
      static Valve::VR::ChaperoneCalibrationState _get_Error_CollisionBoundsInvalid();
      // Set static field: static public Valve.VR.ChaperoneCalibrationState Error_CollisionBoundsInvalid
      static void _set_Error_CollisionBoundsInvalid(Valve::VR::ChaperoneCalibrationState value);
      // Get instance field reference: public System.Int32 value__
      int& dyn_value__();
    }; // Valve.VR.ChaperoneCalibrationState
    #pragma pack(pop)
    static check_size<sizeof(ChaperoneCalibrationState), 0 + sizeof(int)> __Valve_VR_ChaperoneCalibrationStateSizeCheck;
    static_assert(sizeof(ChaperoneCalibrationState) == 0x4);
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  