text: //=---------------------------------------------------------------------=
  //
  // $Id$ $Name$
  //
  // The contents of this file are subject to the AAF SDK Public Source
  // License Agreement Version 2.0 (the "License"); You may not use this
  // file except in compliance with the License.  The License is available
  // in AAFSDKPSL.TXT, or you may obtain a copy of the License from the
  // Advanced Media Workflow Association, Inc., or its successor.
  //
  // Software distributed under the License is distributed on an "AS IS"
  // basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.  See
  // the License for the specific language governing rights and limitations
  // under the License.  Refer to Section 3.3 of the License for proper use
  // of this Exhibit.
  //
  // WARNING:  Please contact the Advanced Media Workflow Association,
  // Inc., for more information about any additional licenses to
  // intellectual property covering the AAF Standard that may be required
  // to create and distribute AAF compliant products.
  // (http://www.amwa.tv/policies).
  //
  // Copyright Notices:
  // The Original Code of this file is Copyright 1998-2009, licensor of the
  // Advanced Media Workflow Association.  All rights reserved.
  //
  // The Initial Developer of the Original Code of this file and the
  // licensor of the Advanced Media Workflow Association is
  // Avid Technology.
  // All rights reserved.
  //
  //=---------------------------------------------------------------------=
  
  #include "AafOmf.h"
  #include "Aaf2Omf.h"
  #include "Omf2Aaf.h"
  
  class ExtendedAaf2Omf : public Aaf2Omf
  {
  public:
  	ExtendedAaf2Omf(AAFDomainUtils *aafDomainUtils, OMFDomainUtils *omfDomainUtils, EffectTranslate *effectTranslate );
  	virtual ~ExtendedAaf2Omf();
  
  public:
  private:
  };
  
  class ExtendedOmf2Aaf : public Omf2Aaf
  {
  public:
  	ExtendedOmf2Aaf( AAFDomainUtils *aafDomainUtils, OMFDomainUtils *omfDomainUtils, EffectTranslate *effectTranslate );
  	virtual ~ExtendedOmf2Aaf();
  
  public:
  	virtual void FinishUpMob(omfMobObj_t  /*pOMFMob*/, IAAFMob*  /*pMob*/) { };
  private:
  };
  
  