text: // Copyright 2020 The Tint Authors.
  //
  // Licensed under the Apache License, Version 2.0 (the "License");
  // you may not use this file except in compliance with the License.
  // You may obtain a copy of the License at
  //
  //     http://www.apache.org/licenses/LICENSE-2.0
  //
  // Unless required by applicable law or agreed to in writing, software
  // distributed under the License is distributed on an "AS IS" BASIS,
  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  // See the License for the specific language governing permissions and
  // limitations under the License.
  
  #ifndef SRC_AST_FLOAT_LITERAL_H_
  #define SRC_AST_FLOAT_LITERAL_H_
  
  #include <string>
  
  #include "src/ast/literal.h"
  
  namespace tint {
  namespace ast {
  
  /// A float literal
  class FloatLiteral : public Literal {
   public:
    /// Constructor
    /// @param type the type of the literal
    /// @param value the float literals value
    FloatLiteral(ast::type::Type* type, float value);
    ~FloatLiteral() override;
  
    /// @returns true if this is a float literal
    bool IsFloat() const override;
  
    /// @returns the float literal value
    float value() const { return value_; }
  
    /// @returns the name for this literal. This name is unique to this value.
    std::string name() const override;
  
    /// @returns the literal as a string
    std::string to_str() const override;
  
   private:
    float value_;
  };
  
  }  // namespace ast
  }  // namespace tint
  
  #endif  // SRC_AST_FLOAT_LITERAL_H_
  