text: // -*-Mode: C++;-*- // technically C99
  
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  #ifndef gpu_splay_allocator_h
  #define gpu_splay_allocator_h
  
  
  
  //******************************************************************************
  // local includes
  //******************************************************************************
  
  #include <lib/prof-lean/splay-uint64.h>
  
  
  
  //******************************************************************************
  // macros
  //******************************************************************************
  
  #define typed_splay_alloc(free_list, splay_node_type)		\
    (splay_node_type *) splay_uint64_alloc_helper		\
    ((splay_uint64_node_t **) free_list, sizeof(splay_node_type))	
  
  
  #define typed_splay_free(free_list, node)			\
    splay_uint64_free_helper					\
    ((splay_uint64_node_t **) free_list,				\
     (splay_uint64_node_t *) node)
  
  
  
  //******************************************************************************
  // interface functions
  //******************************************************************************
  
  splay_uint64_node_t *
  splay_uint64_alloc_helper
  (
   splay_uint64_node_t **free_list, 
   size_t size
  );
  
  
  void
  splay_uint64_free_helper
  (
   splay_uint64_node_t **free_list, 
   splay_uint64_node_t *e 
  );
  
  
  
  #endif
  