text: // IFT3100H22_DrawCursor/renderer.h
  // Classe responsable du rendu de l'application.
  
  #pragma once
  
  #include "ofMain.h"
  
  class Renderer
  {
  public:
  
    int mouse_press_x;
    int mouse_press_y;
  
    int mouse_current_x;
    int mouse_current_y;
  
    bool is_mouse_button_pressed;
  
    void setup();
    void draw();
  
    void draw_cursor(float x, float y) const;
  };
  