text: #pragma once
  
  #include <iostream>
  #include <vector>
  #include <stdexcept>
  #include "FootSoldier.hpp"
  
  #define SC_HP 120
  #define SC_DPA 100
  
  class SniperCommander : public Sniper
  {
  public:
      SniperCommander(int team) : Sniper(SC_HP, SC_DPA, team, true, Soldier::Sniper){};
      ~SniperCommander(){};
      void heal() override
      {
          _hp = SC_HP;
      }
  };
  