text: import Phaser from 'phaser'
  import config from '../config'
  
  export default class extends Phaser.State {
    init () {
      this.segments = [
        { x: 1, y: 1 },
        { x: 1, y: 12 },
        { x: 1, y: 23 }
      ]
    }
  
    create () {
    }
  
    render () {
      for (var segment of this.segments) {
        this.game.debug.geom(new Phaser.Rectangle(segment.x, segment.y, 10, 10), '#f00')
      }
    }
  }
  