text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  #include <assert.h>
  #include <exception>
  
  
  #include "codegen/il2cpp-codegen.h"
  #include "mscorlib_System_Collections_Generic_List_1_gen2058570427MethodDeclarations.h"
  
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::.ctor()
  #define List_1__ctor_m3716994585(__this, method) ((  void (*) (List_1_t2719087314 *, const MethodInfo*))List_1__ctor_m310736118_gshared)(__this, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::.ctor(System.Int32)
  #define List_1__ctor_m2650859250(__this, ___capacity0, method) ((  void (*) (List_1_t2719087314 *, int32_t, const MethodInfo*))List_1__ctor_m136460305_gshared)(__this, ___capacity0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::.cctor()
  #define List_1__cctor_m2452353030(__this /* static, unused */, method) ((  void (*) (Il2CppObject * /* static, unused */, const MethodInfo*))List_1__cctor_m138621019_gshared)(__this /* static, unused */, method)
  // System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
  #define List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m2124259145(__this, method) ((  Il2CppObject* (*) (List_1_t2719087314 *, const MethodInfo*))List_1_System_Collections_Generic_IEnumerableU3CTU3E_GetEnumerator_m154161632_gshared)(__this, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.ICollection.CopyTo(System.Array,System.Int32)
  #define List_1_System_Collections_ICollection_CopyTo_m1050713629(__this, ___array0, ___arrayIndex1, method) ((  void (*) (List_1_t2719087314 *, Il2CppArray *, int32_t, const MethodInfo*))List_1_System_Collections_ICollection_CopyTo_m2020941110_gshared)(__this, ___array0, ___arrayIndex1, method)
  // System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.IEnumerable.GetEnumerator()
  #define List_1_System_Collections_IEnumerable_GetEnumerator_m955019972(__this, method) ((  Il2CppObject * (*) (List_1_t2719087314 *, const MethodInfo*))List_1_System_Collections_IEnumerable_GetEnumerator_m3552870393_gshared)(__this, method)
  // System.Int32 System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.IList.Add(System.Object)
  #define List_1_System_Collections_IList_Add_m840870377(__this, ___item0, method) ((  int32_t (*) (List_1_t2719087314 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Add_m1765626550_gshared)(__this, ___item0, method)
  // System.Boolean System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.IList.Contains(System.Object)
  #define List_1_System_Collections_IList_Contains_m2600273693(__this, ___item0, method) ((  bool (*) (List_1_t2719087314 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Contains_m149594880_gshared)(__this, ___item0, method)
  // System.Int32 System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.IList.IndexOf(System.Object)
  #define List_1_System_Collections_IList_IndexOf_m3216706939(__this, ___item0, method) ((  int32_t (*) (List_1_t2719087314 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_IndexOf_m406088260_gshared)(__this, ___item0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.IList.Insert(System.Int32,System.Object)
  #define List_1_System_Collections_IList_Insert_m2151426194(__this, ___index0, ___item1, method) ((  void (*) (List_1_t2719087314 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Insert_m3961795241_gshared)(__this, ___index0, ___item1, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.IList.Remove(System.Object)
  #define List_1_System_Collections_IList_Remove_m3166957848(__this, ___item0, method) ((  void (*) (List_1_t2719087314 *, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_Remove_m3415450529_gshared)(__this, ___item0, method)
  // System.Boolean System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.Generic.ICollection<T>.get_IsReadOnly()
  #define List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m313128472(__this, method) ((  bool (*) (List_1_t2719087314 *, const MethodInfo*))List_1_System_Collections_Generic_ICollectionU3CTU3E_get_IsReadOnly_m2131934397_gshared)(__this, method)
  // System.Boolean System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.ICollection.get_IsSynchronized()
  #define List_1_System_Collections_ICollection_get_IsSynchronized_m2818770489(__this, method) ((  bool (*) (List_1_t2719087314 *, const MethodInfo*))List_1_System_Collections_ICollection_get_IsSynchronized_m418560222_gshared)(__this, method)
  // System.Object System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.ICollection.get_SyncRoot()
  #define List_1_System_Collections_ICollection_get_SyncRoot_m1364181901(__this, method) ((  Il2CppObject * (*) (List_1_t2719087314 *, const MethodInfo*))List_1_System_Collections_ICollection_get_SyncRoot_m1594235606_gshared)(__this, method)
  // System.Boolean System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.IList.get_IsFixedSize()
  #define List_1_System_Collections_IList_get_IsFixedSize_m1943604826(__this, method) ((  bool (*) (List_1_t2719087314 *, const MethodInfo*))List_1_System_Collections_IList_get_IsFixedSize_m2120144013_gshared)(__this, method)
  // System.Boolean System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.IList.get_IsReadOnly()
  #define List_1_System_Collections_IList_get_IsReadOnly_m2209580133(__this, method) ((  bool (*) (List_1_t2719087314 *, const MethodInfo*))List_1_System_Collections_IList_get_IsReadOnly_m257950146_gshared)(__this, method)
  // System.Object System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.IList.get_Item(System.Int32)
  #define List_1_System_Collections_IList_get_Item_m1544196422(__this, ___index0, method) ((  Il2CppObject * (*) (List_1_t2719087314 *, int32_t, const MethodInfo*))List_1_System_Collections_IList_get_Item_m936612973_gshared)(__this, ___index0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::System.Collections.IList.set_Item(System.Int32,System.Object)
  #define List_1_System_Collections_IList_set_Item_m3481927891(__this, ___index0, ___value1, method) ((  void (*) (List_1_t2719087314 *, int32_t, Il2CppObject *, const MethodInfo*))List_1_System_Collections_IList_set_Item_m162109184_gshared)(__this, ___index0, ___value1, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Add(T)
  #define List_1_Add_m4279678693(__this, ___item0, method) ((  void (*) (List_1_t2719087314 *, RectTransform_t3349966182 *, const MethodInfo*))List_1_Add_m4157722533_gshared)(__this, ___item0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::GrowIfNeeded(System.Int32)
  #define List_1_GrowIfNeeded_m2401733317(__this, ___newCount0, method) ((  void (*) (List_1_t2719087314 *, int32_t, const MethodInfo*))List_1_GrowIfNeeded_m185971996_gshared)(__this, ___newCount0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::AddCollection(System.Collections.Generic.ICollection`1<T>)
  #define List_1_AddCollection_m3610486205(__this, ___collection0, method) ((  void (*) (List_1_t2719087314 *, Il2CppObject*, const MethodInfo*))List_1_AddCollection_m1580067148_gshared)(__this, ___collection0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::AddEnumerable(System.Collections.Generic.IEnumerable`1<T>)
  #define List_1_AddEnumerable_m3879377421(__this, ___enumerable0, method) ((  void (*) (List_1_t2719087314 *, Il2CppObject*, const MethodInfo*))List_1_AddEnumerable_m2489692396_gshared)(__this, ___enumerable0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
  #define List_1_AddRange_m490982360(__this, ___collection0, method) ((  void (*) (List_1_t2719087314 *, Il2CppObject*, const MethodInfo*))List_1_AddRange_m3614127065_gshared)(__this, ___collection0, method)
  // System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.RectTransform>::AsReadOnly()
  #define List_1_AsReadOnly_m3517031997(__this, method) ((  ReadOnlyCollection_1_t3535751874 * (*) (List_1_t2719087314 *, const MethodInfo*))List_1_AsReadOnly_m2563000362_gshared)(__this, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Clear()
  #define List_1_Clear_m2295050572(__this, method) ((  void (*) (List_1_t2719087314 *, const MethodInfo*))List_1_Clear_m4254626809_gshared)(__this, method)
  // System.Boolean System.Collections.Generic.List`1<UnityEngine.RectTransform>::Contains(T)
  #define List_1_Contains_m180417732(__this, ___item0, method) ((  bool (*) (List_1_t2719087314 *, RectTransform_t3349966182 *, const MethodInfo*))List_1_Contains_m2577748987_gshared)(__this, ___item0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::CopyTo(T[],System.Int32)
  #define List_1_CopyTo_m230668142(__this, ___array0, ___arrayIndex1, method) ((  void (*) (List_1_t2719087314 *, RectTransformU5BU5D_t3948421699*, int32_t, const MethodInfo*))List_1_CopyTo_m1758262197_gshared)(__this, ___array0, ___arrayIndex1, method)
  // T System.Collections.Generic.List`1<UnityEngine.RectTransform>::Find(System.Predicate`1<T>)
  #define List_1_Find_m2801895850(__this, ___match0, method) ((  RectTransform_t3349966182 * (*) (List_1_t2719087314 *, Predicate_1_t1792936297 *, const MethodInfo*))List_1_Find_m1725159095_gshared)(__this, ___match0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::CheckMatch(System.Predicate`1<T>)
  #define List_1_CheckMatch_m1479579933(__this /* static, unused */, ___match0, method) ((  void (*) (Il2CppObject * /* static, unused */, Predicate_1_t1792936297 *, const MethodInfo*))List_1_CheckMatch_m1196994270_gshared)(__this /* static, unused */, ___match0, method)
  // System.Int32 System.Collections.Generic.List`1<UnityEngine.RectTransform>::GetIndex(System.Int32,System.Int32,System.Predicate`1<T>)
  #define List_1_GetIndex_m1155332490(__this, ___startIndex0, ___count1, ___match2, method) ((  int32_t (*) (List_1_t2719087314 *, int32_t, int32_t, Predicate_1_t1792936297 *, const MethodInfo*))List_1_GetIndex_m3409004147_gshared)(__this, ___startIndex0, ___count1, ___match2, method)
  // System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.RectTransform>::GetEnumerator()
  #define List_1_GetEnumerator_m156212061(__this, method) ((  Enumerator_t2253816988  (*) (List_1_t2719087314 *, const MethodInfo*))List_1_GetEnumerator_m3294992758_gshared)(__this, method)
  // System.Int32 System.Collections.Generic.List`1<UnityEngine.RectTransform>::IndexOf(T)
  #define List_1_IndexOf_m4204522804(__this, ___item0, method) ((  int32_t (*) (List_1_t2719087314 *, RectTransform_t3349966182 *, const MethodInfo*))List_1_IndexOf_m2070479489_gshared)(__this, ___item0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Shift(System.Int32,System.Int32)
  #define List_1_Shift_m3616405521(__this, ___start0, ___delta1, method) ((  void (*) (List_1_t2719087314 *, int32_t, int32_t, const MethodInfo*))List_1_Shift_m3137156970_gshared)(__this, ___start0, ___delta1, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::CheckIndex(System.Int32)
  #define List_1_CheckIndex_m4170017450(__this, ___index0, method) ((  void (*) (List_1_t2719087314 *, int32_t, const MethodInfo*))List_1_CheckIndex_m524615377_gshared)(__this, ___index0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Insert(System.Int32,T)
  #define List_1_Insert_m1377519931(__this, ___index0, ___item1, method) ((  void (*) (List_1_t2719087314 *, int32_t, RectTransform_t3349966182 *, const MethodInfo*))List_1_Insert_m11735664_gshared)(__this, ___index0, ___item1, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::CheckCollection(System.Collections.Generic.IEnumerable`1<T>)
  #define List_1_CheckCollection_m3491602668(__this, ___collection0, method) ((  void (*) (List_1_t2719087314 *, Il2CppObject*, const MethodInfo*))List_1_CheckCollection_m3968030679_gshared)(__this, ___collection0, method)
  // System.Boolean System.Collections.Generic.List`1<UnityEngine.RectTransform>::Remove(T)
  #define List_1_Remove_m993765175(__this, ___item0, method) ((  bool (*) (List_1_t2719087314 *, RectTransform_t3349966182 *, const MethodInfo*))List_1_Remove_m1271859478_gshared)(__this, ___item0, method)
  // System.Int32 System.Collections.Generic.List`1<UnityEngine.RectTransform>::RemoveAll(System.Predicate`1<T>)
  #define List_1_RemoveAll_m1466475617(__this, ___match0, method) ((  int32_t (*) (List_1_t2719087314 *, Predicate_1_t1792936297 *, const MethodInfo*))List_1_RemoveAll_m2972055270_gshared)(__this, ___match0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::RemoveAt(System.Int32)
  #define List_1_RemoveAt_m1900501375(__this, ___index0, method) ((  void (*) (List_1_t2719087314 *, int32_t, const MethodInfo*))List_1_RemoveAt_m3615096820_gshared)(__this, ___index0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Reverse()
  #define List_1_Reverse_m1133541673(__this, method) ((  void (*) (List_1_t2719087314 *, const MethodInfo*))List_1_Reverse_m4038478200_gshared)(__this, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Sort()
  #define List_1_Sort_m525687151(__this, method) ((  void (*) (List_1_t2719087314 *, const MethodInfo*))List_1_Sort_m554162636_gshared)(__this, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Sort(System.Comparison`1<T>)
  #define List_1_Sort_m386707182(__this, ___comparison0, method) ((  void (*) (List_1_t2719087314 *, Comparison_1_t316737737 *, const MethodInfo*))List_1_Sort_m785723827_gshared)(__this, ___comparison0, method)
  // T[] System.Collections.Generic.List`1<UnityEngine.RectTransform>::ToArray()
  #define List_1_ToArray_m4041588766(__this, method) ((  RectTransformU5BU5D_t3948421699* (*) (List_1_t2719087314 *, const MethodInfo*))List_1_ToArray_m546658539_gshared)(__this, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::TrimExcess()
  #define List_1_TrimExcess_m469229420(__this, method) ((  void (*) (List_1_t2719087314 *, const MethodInfo*))List_1_TrimExcess_m1944241237_gshared)(__this, method)
  // System.Int32 System.Collections.Generic.List`1<UnityEngine.RectTransform>::get_Capacity()
  #define List_1_get_Capacity_m1109359946(__this, method) ((  int32_t (*) (List_1_t2719087314 *, const MethodInfo*))List_1_get_Capacity_m3133733835_gshared)(__this, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::set_Capacity(System.Int32)
  #define List_1_set_Capacity_m612233629(__this, ___value0, method) ((  void (*) (List_1_t2719087314 *, int32_t, const MethodInfo*))List_1_set_Capacity_m491101164_gshared)(__this, ___value0, method)
  // System.Int32 System.Collections.Generic.List`1<UnityEngine.RectTransform>::get_Count()
  #define List_1_get_Count_m2551745557(__this, method) ((  int32_t (*) (List_1_t2719087314 *, const MethodInfo*))List_1_get_Count_m2375293942_gshared)(__this, method)
  // T System.Collections.Generic.List`1<UnityEngine.RectTransform>::get_Item(System.Int32)
  #define List_1_get_Item_m866738996(__this, ___index0, method) ((  RectTransform_t3349966182 * (*) (List_1_t2719087314 *, int32_t, const MethodInfo*))List_1_get_Item_m1354830498_gshared)(__this, ___index0, method)
  // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::set_Item(System.Int32,T)
  #define List_1_set_Item_m1932128188(__this, ___index0, ___value1, method) ((  void (*) (List_1_t2719087314 *, int32_t, RectTransform_t3349966182 *, const MethodInfo*))List_1_set_Item_m4128108021_gshared)(__this, ___index0, ___value1, method)
  