text: #ifndef PLAYERINFO_HPP
  #define PLAYERINFO_HPP
  
  #include <Messages.hpp>
  
  #include "..\CallbackProcessor\CallbackProcessor.hpp"
  #include "..\InterfaceBase\InterfaceBase.hpp"
  
  #include <BoostUtilities\BoostUtilities.hpp>
  
  
  #ifdef __cplusplus
  extern "C"
  {
  #endif
  
  	namespace GameFunctions
  	{
  		RLBotCoreStatus checkQuickChatPreset(QuickChatPreset quickChatPreset);
  		DLL_EXPORT RLBotCoreStatus RLBOT_CORE_API SendQuickChat(void* quickChatMessage, int protoSize);
  		DLL_EXPORT RLBotCoreStatus RLBOT_CORE_API SendChat(QuickChatPreset quickChatPreset, int playerIndex, bool bTeam, CallbackFunction callback = nullptr, unsigned int* pID = nullptr);
  
  		DLL_EXPORT RLBotCoreStatus RLBOT_CORE_API UpdatePlayerInput(PlayerInput playerInput, int playerIndex);
  		DLL_EXPORT RLBotCoreStatus RLBOT_CORE_API UpdatePlayerInputFlatbuffer(void* playerInput, int size);
  	}
  
  #ifdef __cplusplus
  }
  #endif
  
  #endif
  