text: from Engine.Geometry import Direction, DirectionSet, DirectionSetFractional
  from Engine.World import Object
  
  from Objects.Turf import Turf
  
  class Window(Turf):
  	defName = "Window"
  	defSprite = "window"
  	defRotatable = True
  
  	def __init__(self):
  		super().__init__()
  		self.layer = 80
  		self.solidity = DirectionSet([Direction.SOUTH])
  		self.airtightness = DirectionSetFractional([(Direction.SOUTH, 0)])
  