text: ﻿#pragma strict
  
  var SE : AudioClip ;
  
  function Start () {
  	AudioSource.PlayClipAtPoint(SE , transform.position) ;
  }
  
  function Update() {
  	if(Input.GetKey(KeyCode.S))
  	{
  		Application.LoadLevel(6) ;
  	}
  
  	if(Input.GetKey(KeyCode.Q))
  	{
  		Application.Quit() ;
  	}
  
  	if(Input.GetKey(KeyCode.I))
  	{
  		Application.LoadLevel(10) ;
  	}
  
  	if(Input.GetKey(KeyCode.B))
  	{
  		Application.LoadLevel(0) ;
  	}
  }
  
  /*function OnGUI()
  {
  
  	if ( GUI.Button( Rect(370, 380, 200, 40), "GameStart" ) )
  	{
  		Application.LoadLevel(1) ;
  	}
  
  	if( GUI.Button( Rect(370, 430, 200 ,40) , "Quit Game" ) )
  	{
  		Application.Quit() ;
  	}
  }*/
  