text: ﻿define(
  	'snakeGame/objects/SnakeHead',
  	['snakeGame/objects/SnakeUnit'],
  	function (SnakeUnit) {
  
  		function SnakeHead(location, locationChangedEventHandler) {
  			SnakeHead.super.constructor.call(this, location, locationChangedEventHandler);
  		};
  
  		SnakeHead.extends(SnakeUnit)
  
  		return SnakeHead;
  	}
  );