text: jQuery.fn.extend({
  
  	// overwrite the old show method
  	_show: jQuery.fn.show,
  	
  	/**
  	 * Show all matched elements using a graceful animation.
  	 * The height, width, and opacity of each of the matched elements 
  	 * are changed dynamically according to the specified speed.
  	 *
  	 * @example $("p").show("slow");
  	 *
  	 * @name show
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @cat Effects/Animations
  	 */
  	 
  	/**
  	 * Show all matched elements using a graceful animation and firing a callback
  	 * function after completion.
  	 * The height, width, and opacity of each of the matched elements 
  	 * are changed dynamically according to the specified speed.
  	 *
  	 * @example $("p").show("slow",function(){
  	 *   alert("Animation Done.");
  	 * });
  	 *
  	 * @name show
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @param Function callback A function to be executed whenever the animation completes.
  	 * @cat Effects/Animations
  	 */
  	show: function(speed,callback){
  		return speed ? this.animate({
  			height: "show", width: "show", opacity: "show"
  		}, speed, callback) : this._show();
  	},
  	
  	// Overwrite the old hide method
  	_hide: jQuery.fn.hide,
  	
  	/**
  	 * Hide all matched elements using a graceful animation.
  	 * The height, width, and opacity of each of the matched elements 
  	 * are changed dynamically according to the specified speed.
  	 *
  	 * @example $("p").hide("slow");
  	 *
  	 * @name hide
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @cat Effects/Animations
  	 */
  	 
  	/**
  	 * Hide all matched elements using a graceful animation and firing a callback
  	 * function after completion.
  	 * The height, width, and opacity of each of the matched elements 
  	 * are changed dynamically according to the specified speed.
  	 *
  	 * @example $("p").hide("slow",function(){
  	 *   alert("Animation Done.");
  	 * });
  	 *
  	 * @name hide
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @param Function callback A function to be executed whenever the animation completes.
  	 * @cat Effects/Animations
  	 */
  	hide: function(speed,callback){
  		return speed ? this.animate({
  			height: "hide", width: "hide", opacity: "hide"
  		}, speed, callback) : this._hide();
  	},
  	
  	/**
  	 * Reveal all matched elements by adjusting their height.
  	 * Only the height is adjusted for this animation, causing all matched
  	 * elements to be revealed in a "sliding" manner.
  	 *
  	 * @example $("p").slideDown("slow");
  	 *
  	 * @name slideDown
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @cat Effects/Animations
  	 */
  	 
  	/**
  	 * Reveal all matched elements by adjusting their height and firing a callback
  	 * function after completion.
  	 * Only the height is adjusted for this animation, causing all matched
  	 * elements to be revealed in a "sliding" manner.
  	 *
  	 * @example $("p").slideDown("slow",function(){
  	 *   alert("Animation Done.");
  	 * });
  	 *
  	 * @name slideDown
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @param Function callback A function to be executed whenever the animation completes.
  	 * @cat Effects/Animations
  	 */
  	slideDown: function(speed,callback){
  		return this.animate({height: "show"}, speed, callback);
  	},
  	
  	/**
  	 * Hide all matched elements by adjusting their height.
  	 * Only the height is adjusted for this animation, causing all matched
  	 * elements to be hidden in a "sliding" manner.
  	 *
  	 * @example $("p").slideUp("slow");
  	 *
  	 * @name slideUp
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @cat Effects/Animations
  	 */
  	 
  	/**
  	 * Hide all matched elements by adjusting their height and firing a callback
  	 * function after completion.
  	 * Only the height is adjusted for this animation, causing all matched
  	 * elements to be hidden in a "sliding" manner.
  	 *
  	 * @example $("p").slideUp("slow",function(){
  	 *   alert("Animation Done.");
  	 * });
  	 *
  	 * @name slideUp
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @param Function callback A function to be executed whenever the animation completes.
  	 * @cat Effects/Animations
  	 */
  	slideUp: function(speed,callback){
  		return this.animate({height: "hide"}, speed, callback);
  	},
  
  	/**
  	 * Toggle the visibility of all matched elements by adjusting their height.
  	 * Only the height is adjusted for this animation, causing all matched
  	 * elements to be hidden in a "sliding" manner.
  	 *
  	 * @example $("p").slideToggle("slow");
  	 *
  	 * @name slideToggle
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @cat Effects/Animations
  	 */
  	 
  	/**
  	 * Toggle the visibility of all matched elements by adjusting their height
  	 * and firing a callback function after completion.
  	 * Only the height is adjusted for this animation, causing all matched
  	 * elements to be hidden in a "sliding" manner.
  	 *
  	 * @example $("p").slideToggle("slow",function(){
  	 *   alert("Animation Done.");
  	 * });
  	 *
  	 * @name slideToggle
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @param Function callback A function to be executed whenever the animation completes.
  	 * @cat Effects/Animations
  	 */
  	slideToggle: function(speed,callback){
  		return this.each(function(){
  			var state = jQuery(this).is(":hidden") ? "show" : "hide";
  			jQuery(this).animate({height: state}, speed, callback);
  		});
  	},
  	
  	/**
  	 * Fade in all matched elements by adjusting their opacity.
  	 * Only the opacity is adjusted for this animation, meaning that
  	 * all of the matched elements should already have some form of height
  	 * and width associated with them.
  	 *
  	 * @example $("p").fadeIn("slow");
  	 *
  	 * @name fadeIn
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @cat Effects/Animations
  	 */
  	 
  	/**
  	 * Fade in all matched elements by adjusting their opacity and firing a 
  	 * callback function after completion.
  	 * Only the opacity is adjusted for this animation, meaning that
  	 * all of the matched elements should already have some form of height
  	 * and width associated with them.
  	 *
  	 * @example $("p").fadeIn("slow",function(){
  	 *   alert("Animation Done.");
  	 * });
  	 *
  	 * @name fadeIn
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @param Function callback A function to be executed whenever the animation completes.
  	 * @cat Effects/Animations
  	 */
  	fadeIn: function(speed,callback){
  		return this.animate({opacity: "show"}, speed, callback);
  	},
  	
  	/**
  	 * Fade out all matched elements by adjusting their opacity.
  	 * Only the opacity is adjusted for this animation, meaning that
  	 * all of the matched elements should already have some form of height
  	 * and width associated with them.
  	 *
  	 * @example $("p").fadeOut("slow");
  	 *
  	 * @name fadeOut
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @cat Effects/Animations
  	 */
  	 
  	/**
  	 * Fade out all matched elements by adjusting their opacity and firing a 
  	 * callback function after completion.
  	 * Only the opacity is adjusted for this animation, meaning that
  	 * all of the matched elements should already have some form of height
  	 * and width associated with them.
  	 *
  	 * @example $("p").fadeOut("slow",function(){
  	 *   alert("Animation Done.");
  	 * });
  	 *
  	 * @name fadeOut
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @param Function callback A function to be executed whenever the animation completes.
  	 * @cat Effects/Animations
  	 */
  	fadeOut: function(speed,callback){
  		return this.animate({opacity: "hide"}, speed, callback);
  	},
  	
  	/**
  	 * Fade the opacity of all matched elements to a specified opacity.
  	 * Only the opacity is adjusted for this animation, meaning that
  	 * all of the matched elements should already have some form of height
  	 * and width associated with them.
  	 *
  	 * @example $("p").fadeTo("slow", 0.5);
  	 *
  	 * @name fadeTo
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @param Number opacity The opacity to fade to (a number from 0 to 1).
  	 * @cat Effects/Animations
  	 */
  	 
  	/**
  	 * Fade the opacity of all matched elements to a specified opacity and 
  	 * firing a callback function after completion.
  	 * Only the opacity is adjusted for this animation, meaning that
  	 * all of the matched elements should already have some form of height
  	 * and width associated with them.
  	 *
  	 * @example $("p").fadeTo("slow", 0.5, function(){
  	 *   alert("Animation Done.");
  	 * });
  	 *
  	 * @name fadeTo
  	 * @type jQuery
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @param Number opacity The opacity to fade to (a number from 0 to 1).
  	 * @param Function callback A function to be executed whenever the animation completes.
  	 * @cat Effects/Animations
  	 */
  	fadeTo: function(speed,to,callback){
  		return this.animate({opacity: to}, speed, callback);
  	},
  	
  	/**
  	 * A function for making your own, custom, animations. The key aspect of
  	 * this function is the object of style properties that will be animated,
  	 * and to what end. Each key within the object represents a style property
  	 * that will also be animated (for example: "height", "top", or "opacity").
  	 *
  	 * The value associated with the key represents to what end the property
  	 * will be animated. If a number is provided as the value, then the style
  	 * property will be transitioned from its current state to that new number.
  	 * Oterwise if the string "hide", "show", or "toggle" is provided, a default
  	 * animation will be constructed for that property.
  	 *
  	 * @example $("p").animate({
  	 *   height: 'toggle', opacity: 'toggle'
  	 * }, "slow");
  	 *
  	 * @example $("p").animate({
  	 *   left: 50, opacity: 'show'
  	 * }, 500);
  	 *
  	 * @name animate
  	 * @type jQuery
  	 * @param Hash params A set of style attributes that you wish to animate, and to what end.
  	 * @param Object speed A string representing one of the three predefined speeds ("slow", "normal", or "fast") or the number of milliseconds to run the animation (e.g. 1000).
  	 * @param Function callback A function to be executed whenever the animation completes.
  	 * @cat Effects/Animations
  	 */
  	animate: function(prop,speed,callback) {
  		return this.queue(function(){
  		
  			this.curAnim = jQuery.extend({}, prop);
  			
  			for ( var p in prop ) {
  				var e = new jQuery.fx( this, jQuery.speed(speed,callback), p );
  				if ( prop[p].constructor == Number )
  					e.custom( e.cur(), prop[p] );
  				else
  					e[ prop[p] ]( prop );
  			}
  			
  		});
  	},
  	
  	/**
  	 *
  	 * @private
  	 */
  	queue: function(type,fn){
  		if ( !fn ) {
  			fn = type;
  			type = "fx";
  		}
  	
  		return this.each(function(){
  			if ( !this.queue )
  				this.queue = {};
  	
  			if ( !this.queue[type] )
  				this.queue[type] = [];
  	
  			this.queue[type].push( fn );
  		
  			if ( this.queue[type].length == 1 )
  				fn.apply(this);
  		});
  	}
  
  });
  
  jQuery.extend({
  	
  	speed: function(s,o) {
  		o = o || {};
  		
  		if ( o.constructor == Function )
  			o = { complete: o };
  		
  		var ss = { slow: 600, fast: 200 };
  		o.duration = (s && s.constructor == Number ? s : ss[s]) || 400;
  	
  		// Queueing
  		o.oldComplete = o.complete;
  		o.complete = function(){
  			jQuery.dequeue(this, "fx");
  			if ( o.oldComplete && o.oldComplete.constructor == Function )
  				o.oldComplete.apply( this );
  		};
  	
  		return o;
  	},
  	
  	queue: {},
  	
  	dequeue: function(elem,type){
  		type = type || "fx";
  	
  		if ( elem.queue && elem.queue[type] ) {
  			// Remove self
  			elem.queue[type].shift();
  	
  			// Get next function
  			var f = elem.queue[type][0];
  		
  			if ( f ) f.apply( elem );
  		}
  	},
  
  	/*
  	 * I originally wrote fx() as a clone of moo.fx and in the process
  	 * of making it small in size the code became illegible to sane
  	 * people. You've been warned.
  	 */
  	
  	fx: function( elem, options, prop ){
  
  		var z = this;
  
  		// The users options
  		z.o = {
  			duration: options.duration || 400,
  			complete: options.complete,
  			step: options.step
  		};
  
  		// The element
  		z.el = elem;
  
  		// The styles
  		var y = z.el.style;
  		
  		// Store display property
  		var oldDisplay = jQuery.css(z.el, 'display');
  		// Set display property to block for animation
  		y.display = "block";
  		// Make sure that nothing sneaks out
  		y.overflow = "hidden";
  
  		// Simple function for setting a style value
  		z.a = function(){
  			if ( options.step )
  				options.step.apply( elem, [ z.now ] );
  
  			if ( prop == "opacity" )
  				jQuery.attr(y, "opacity", z.now); // Let attr handle opacity
  			else if ( parseInt(z.now) ) // My hate for IE will never die
  				y[prop] = parseInt(z.now) + "px";
  		};
  
  		// Figure out the maximum number to run to
  		z.max = function(){
  			return parseFloat( jQuery.css(z.el,prop) );
  		};
  
  		// Get the current size
  		z.cur = function(){
  			var r = parseFloat( jQuery.curCSS(z.el, prop) );
  			return r && r > -10000 ? r : z.max();
  		};
  
  		// Start an animation from one number to another
  		z.custom = function(from,to){
  			z.startTime = (new Date()).getTime();
  			z.now = from;
  			z.a();
  
  			z.timer = setInterval(function(){
  				z.step(from, to);
  			}, 13);
  		};
  
  		// Simple 'show' function
  		z.show = function(){
  			if ( !z.el.orig ) z.el.orig = {};
  
  			// Remember where we started, so that we can go back to it later
  			z.el.orig[prop] = this.cur();
  
  			z.o.show = true;
  
  			// Begin the animation
  			z.custom(0, z.el.orig[prop]);
  
  			// Stupid IE, look what you made me do
  			if ( prop != "opacity" )
  				y[prop] = "1px";
  		};
  
  		// Simple 'hide' function
  		z.hide = function(){
  			if ( !z.el.orig ) z.el.orig = {};
  
  			// Remember where we started, so that we can go back to it later
  			z.el.orig[prop] = this.cur();
  
  			z.o.hide = true;
  
  			// Begin the animation
  			z.custom(z.el.orig[prop], 0);
  		};
  		
  		//Simple 'toggle' function
  		z.toggle = function() {
  			if ( !z.el.orig ) z.el.orig = {};
  
  			// Remember where we started, so that we can go back to it later
  			z.el.orig[prop] = this.cur();
  
  			if(oldDisplay == 'none')  {
  				z.o.show = true;
  				
  				// Stupid IE, look what you made me do
  				if ( prop != "opacity" )
  					y[prop] = "1px";
  
  				// Begin the animation
  				z.custom(0, z.el.orig[prop]);	
  			} else {
  				z.o.hide = true;
  
  				// Begin the animation
  				z.custom(z.el.orig[prop], 0);
  			}		
  		};
  
  		// Each step of an animation
  		z.step = function(firstNum, lastNum){
  			var t = (new Date()).getTime();
  
  			if (t > z.o.duration + z.startTime) {
  				// Stop the timer
  				clearInterval(z.timer);
  				z.timer = null;
  
  				z.now = lastNum;
  				z.a();
  
  				z.el.curAnim[ prop ] = true;
  
  				var done = true;
  				for ( var i in z.el.curAnim )
  					if ( z.el.curAnim[i] !== true )
  						done = false;
  
  				if ( done ) {
  					// Reset the overflow
  					y.overflow = '';
  					
  					// Reset the display
  					y.display = oldDisplay;
  					if (jQuery.css(z.el, 'display') == 'none')
  						y.display = 'block';
  
  					// Hide the element if the "hide" operation was done
  					if ( z.o.hide ) 
  						y.display = 'none';
  
  					// Reset the properties, if the item has been hidden or shown
  					if ( z.o.hide || z.o.show )
  						for ( var p in z.el.curAnim )
  							if (p == "opacity")
  								jQuery.attr(y, p, z.el.orig[p]);
  							else
  								y[p] = '';
  				}
  
  				// If a callback was provided, execute it
  				if( done && z.o.complete && z.o.complete.constructor == Function )
  					// Execute the complete function
  					z.o.complete.apply( z.el );
  			} else {
  				// Figure out where in the animation we are and set the number
  				var p = (t - this.startTime) / z.o.duration;
  				z.now = ((-Math.cos(p*Math.PI)/2) + 0.5) * (lastNum-firstNum) + firstNum;
  
  				// Perform the next step of the animation
  				z.a();
  			}
  		};
  	
  	}
  
  });
  