text: /// <reference path="../../../Scripts/jquery.d.ts" />
  /// <reference path="Game.ts" />
  (function ($, window) {
      // Create a game canvas to use.  If we create a game without providing a canvas it will create a
      // canvas that fills the entire viewport.
      var canvas = document.createElement("canvas"), holder = $("#gameHolder"), lastMouseEvent = $("#lastMouseEvent"), game = null;
  
      // Setup the game canvas DOM
      canvas.width = holder.width();
      canvas.height = holder.height();
      holder.append(canvas);
  
      // Create our game
      game = new MouseInput.Game(canvas, lastMouseEvent);
  })($, window);
  //# sourceMappingURL=Main.js.map
  