text: #//
  #//-----------------------------------------------------------------------------
  #//   Copyright 2007-2011 Mentor Graphics Corporation
  #//   Copyright 2007-2010 Cadence Design Systems, Inc.
  #//   Copyright 2010 Synopsys, Inc.
  #//   Copyright 2019 Tuomas Poikela
  #//   All Rights Reserved Worldwide
  #//
  #//   Licensed under the Apache License, Version 2.0 (the
  #//   "License"); you may not use this file except in
  #//   compliance with the License.  You may obtain a copy of
  #//   the License at
  #//
  #//       http://www.apache.org/licenses/LICENSE-2.0
  #//
  #//   Unless required by applicable law or agreed to in
  #//   writing, software distributed under the License is
  #//   distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
  #//   CONDITIONS OF ANY KIND, either express or implied.  See
  #//   the License for the specific language governing
  #//   permissions and limitations under the License.
  #//-----------------------------------------------------------------------------
  
  from ..base.uvm_component import UVMComponent
  
  
  class UVMScoreboard(UVMComponent):
      """
      The `UVMScoreboard` class should be used as the base class for
      user-defined scoreboards.
  
      Deriving from `UVMScoreboard` will allow you to distinguish scoreboards from
      other component types inheriting directly from `UVMComponent`. Such
      scoreboards will automatically inherit and benefit from features that may be
      added to `UVMScoreboard` in the future.
      """
  
      #  // Function: new
      #  //
      #  // Creates and initializes an instance of this class using the normal
      #  // constructor arguments for `UVMComponent`: ~name~ is the name of the
      #  // instance, and ~parent~ is the handle to the hierarchical parent, if any.
      def __init__(self, name, parent):
          UVMComponent.__init__(self, name, parent)
  
      type_name = "uvm_scoreboard"
  
      def get_type_name(self):
          return UVMScoreboard.type_name
  