text: module.exports = function (player) {
  
    if (!player.game.actions.exists(x => x.identifier === "a/protection/attacked" && x.from === player.identifier)) {
  
      // Add attacked primer
      player.game.addAction("a/protection/attacked", ["attacked"], {
        name: "Protection-primer",
        from: player,
        to: player,
        expiry: Infinity,
        priority: 1,
        tags: ["permanent"]
      });
  
    };
  
    player.setGameStat("basic-defense", 2, Math.max);
  
  };
  