text: game.resources = [
  
      /* Graphics.
       * @example
       * { name: "example", type:"image", src: "data/img/example.png" },
       */
      { name: "forest",  type:"image", src: "data/img/forest.png" },
      { name: "meta_collide",  type:"image", src: "data/img/meta_collide.png" },
      { name: "Blank_Sprite_Sheet_4_2_by_KnightYamato", type:"image", src: "data/img/Blank_Sprite_Sheet_4_2_by_KnightYamato.png" },
      { name: "08sprite", type: "image", src: "data/img/08sprite.png" },
      /* Maps.
       * @example
       * { name: "example01", type: "tmx", src: "data/map/example01.tmx" },
       * { name: "example01", type: "tmx", src: "data/map/example01.json" },
        */
      { name: "isometric", type: "tmx", src: "data/map/isometric.tmx" },
  
      /* Background music.
       * @example
       * { name: "example_bgm", type: "audio", src: "data/bgm/" },
       */
  
      /* Sound effects.
       * @example
       * { name: "example_sfx", type: "audio", src: "data/sfx/" }
       */
  
      /* Atlases
       * @example
       * { name: "example_tps", type: "json", src: "data/img/example_tps.json" },
       */
  
  ];
  