text: class ComputerArcher {
      constructor(x, y, width, height) {
        const options = {
          isStatic: true
        };
    
        this.body = Matter.Bodies.rectangle(x, y, width, height, options);
        this.width = width;
        this.height = height;
        //this.collapse = false;
        this.image = loadImage("./assets/computerArcher.png");
    
        World.add(world, this.body);
    
        Matter.Body.setAngle(this.body, PI / 2); // -90 degree
      }
    
      display() {
        var pos = this.body.position;
        var angle = this.body.angle;
         
        push();
        translate(pos.x, pos.y);
        rotate(angle);
        imageMode(CENTER);
        image(this.image, 0, 0, this.width, this.height);
        pop();
      }
    }
    