text: // Put image name in input file
  const imageGame = document.getElementById('imageGame')
  imageGame.addEventListener("change", readInputName);
  function readInputName() {
      let fullPath = imageGame.value;
      if (fullPath) {
          let startIndex = (fullPath.indexOf('\\') >= 0 ? fullPath.lastIndexOf('\\') : fullPath.lastIndexOf('/'));
          let filename = fullPath.substring(startIndex);
          if (filename.indexOf('\\') === 0 || filename.indexOf('/') === 0) {
              filename = filename.substring(1);
          }
          document.getElementById('fileName').innerHTML = filename
      }
  }