text: 
  
  
  var uuv;
  var target;
  function setup() {
      createCanvas(window.innerWidth, window.innerHeight);
      rectMode(CENTER);
      target = new p5.Vector(0,0);
      uuv = new UUV(500, 500, 0);
      uuv.setTarget(target);
  }
  
  function draw() {
     // translate(window.innerWidth / 2, window.innerHeight / 2);
      background(100, 100, 150);
      target.x=mouseX;//-(window.innerWidth / 2);
      target.y=mouseY;//-(window.innerHeight / 2);
      uuv.draw();
      uuv.drive(1, 0.01);
      noCursor();
      fill(255,0,0);
      circle(target.x,target.y,20);
  }