text: /*
  CryptoJS v3.1.2
  code.google.com/p/crypto-js
  (c) 2009-2013 by Jeff Mott. All rights reserved.
  code.google.com/p/crypto-js/wiki/License
  */
  /**
   * CryptoJS core components.
   */
  qq.CryptoJS = (function (Math, undefined) {
      /**
       * CryptoJS namespace.
       */
      var C = {};
  
      /**
       * Library namespace.
       */
      var C_lib = C.lib = {};
  
      /**
       * Base object for prototypal inheritance.
       */
      var Base = C_lib.Base = (function () {
          function F() {}
  
          return {
              /**
               * Creates a new object that inherits from this object.
               *
               * @param {Object} overrides Properties to copy into the new object.
               *
               * @return {Object} The new object.
               *
               * @static
               *
               * @example
               *
               *     var MyType = CryptoJS.lib.Base.extend({
               *         field: 'value',
               *
               *         method: function () {
               *         }
               *     });
               */
              extend: function (overrides) {
                  // Spawn
                  F.prototype = this;
                  var subtype = new F();
  
                  // Augment
                  if (overrides) {
                      subtype.mixIn(overrides);
                  }
  
                  // Create default initializer
                  if (!subtype.hasOwnProperty('init')) {
                      subtype.init = function () {
                          subtype.$super.init.apply(this, arguments);
                      };
                  }
  
                  // Initializer's prototype is the subtype object
                  subtype.init.prototype = subtype;
  
                  // Reference supertype
                  subtype.$super = this;
  
                  return subtype;
              },
  
              /**
               * Extends this object and runs the init method.
               * Arguments to create() will be passed to init().
               *
               * @return {Object} The new object.
               *
               * @static
               *
               * @example
               *
               *     var instance = MyType.create();
               */
              create: function () {
                  var instance = this.extend();
                  instance.init.apply(instance, arguments);
  
                  return instance;
              },
  
              /**
               * Initializes a newly created object.
               * Override this method to add some logic when your objects are created.
               *
               * @example
               *
               *     var MyType = CryptoJS.lib.Base.extend({
               *         init: function () {
               *             // ...
               *         }
               *     });
               */
              init: function () {
              },
  
              /**
               * Copies properties into this object.
               *
               * @param {Object} properties The properties to mix in.
               *
               * @example
               *
               *     MyType.mixIn({
               *         field: 'value'
               *     });
               */
              mixIn: function (properties) {
                  for (var propertyName in properties) {
                      if (properties.hasOwnProperty(propertyName)) {
                          this[propertyName] = properties[propertyName];
                      }
                  }
  
                  // IE won't copy toString using the loop above
                  if (properties.hasOwnProperty('toString')) {
                      this.toString = properties.toString;
                  }
              },
  
              /**
               * Creates a copy of this object.
               *
               * @return {Object} The clone.
               *
               * @example
               *
               *     var clone = instance.clone();
               */
              clone: function () {
                  return this.init.prototype.extend(this);
              }
          };
      }());
  
      /**
       * An array of 32-bit words.
       *
       * @property {Array} words The array of 32-bit words.
       * @property {number} sigBytes The number of significant bytes in this word array.
       */
      var WordArray = C_lib.WordArray = Base.extend({
          /**
           * Initializes a newly created word array.
           *
           * @param {Array} words (Optional) An array of 32-bit words.
           * @param {number} sigBytes (Optional) The number of significant bytes in the words.
           *
           * @example
           *
           *     var wordArray = CryptoJS.lib.WordArray.create();
           *     var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);
           *     var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);
           */
          init: function (words, sigBytes) {
              words = this.words = words || [];
  
              if (sigBytes != undefined) {
                  this.sigBytes = sigBytes;
              } else {
                  this.sigBytes = words.length * 4;
              }
          },
  
          /**
           * Converts this word array to a string.
           *
           * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex
           *
           * @return {string} The stringified word array.
           *
           * @example
           *
           *     var string = wordArray + '';
           *     var string = wordArray.toString();
           *     var string = wordArray.toString(CryptoJS.enc.Utf8);
           */
          toString: function (encoder) {
              return (encoder || Hex).stringify(this);
          },
  
          /**
           * Concatenates a word array to this word array.
           *
           * @param {WordArray} wordArray The word array to append.
           *
           * @return {WordArray} This word array.
           *
           * @example
           *
           *     wordArray1.concat(wordArray2);
           */
          concat: function (wordArray) {
              // Shortcuts
              var thisWords = this.words;
              var thatWords = wordArray.words;
              var thisSigBytes = this.sigBytes;
              var thatSigBytes = wordArray.sigBytes;
  
              // Clamp excess bits
              this.clamp();
  
              // Concat
              if (thisSigBytes % 4) {
                  // Copy one byte at a time
                  for (var i = 0; i < thatSigBytes; i++) {
                      var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
                      thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);
                  }
              } else if (thatWords.length > 0xffff) {
                  // Copy one word at a time
                  for (var i = 0; i < thatSigBytes; i += 4) {
                      thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2];
                  }
              } else {
                  // Copy all words at once
                  thisWords.push.apply(thisWords, thatWords);
              }
              this.sigBytes += thatSigBytes;
  
              // Chainable
              return this;
          },
  
          /**
           * Removes insignificant bits.
           *
           * @example
           *
           *     wordArray.clamp();
           */
          clamp: function () {
              // Shortcuts
              var words = this.words;
              var sigBytes = this.sigBytes;
  
              // Clamp
              words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);
              words.length = Math.ceil(sigBytes / 4);
          },
  
          /**
           * Creates a copy of this word array.
           *
           * @return {WordArray} The clone.
           *
           * @example
           *
           *     var clone = wordArray.clone();
           */
          clone: function () {
              var clone = Base.clone.call(this);
              clone.words = this.words.slice(0);
  
              return clone;
          },
  
          /**
           * Creates a word array filled with random bytes.
           *
           * @param {number} nBytes The number of random bytes to generate.
           *
           * @return {WordArray} The random word array.
           *
           * @static
           *
           * @example
           *
           *     var wordArray = CryptoJS.lib.WordArray.random(16);
           */
          random: function (nBytes) {
              var words = [];
              for (var i = 0; i < nBytes; i += 4) {
                  words.push((Math.random() * 0x100000000) | 0);
              }
  
              return new WordArray.init(words, nBytes);
          }
      });
  
      /**
       * Encoder namespace.
       */
      var C_enc = C.enc = {};
  
      /**
       * Hex encoding strategy.
       */
      var Hex = C_enc.Hex = {
          /**
           * Converts a word array to a hex string.
           *
           * @param {WordArray} wordArray The word array.
           *
           * @return {string} The hex string.
           *
           * @static
           *
           * @example
           *
           *     var hexString = CryptoJS.enc.Hex.stringify(wordArray);
           */
          stringify: function (wordArray) {
              // Shortcuts
              var words = wordArray.words;
              var sigBytes = wordArray.sigBytes;
  
              // Convert
              var hexChars = [];
              for (var i = 0; i < sigBytes; i++) {
                  var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
                  hexChars.push((bite >>> 4).toString(16));
                  hexChars.push((bite & 0x0f).toString(16));
              }
  
              return hexChars.join('');
          },
  
          /**
           * Converts a hex string to a word array.
           *
           * @param {string} hexStr The hex string.
           *
           * @return {WordArray} The word array.
           *
           * @static
           *
           * @example
           *
           *     var wordArray = CryptoJS.enc.Hex.parse(hexString);
           */
          parse: function (hexStr) {
              // Shortcut
              var hexStrLength = hexStr.length;
  
              // Convert
              var words = [];
              for (var i = 0; i < hexStrLength; i += 2) {
                  words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);
              }
  
              return new WordArray.init(words, hexStrLength / 2);
          }
      };
  
      /**
       * Latin1 encoding strategy.
       */
      var Latin1 = C_enc.Latin1 = {
          /**
           * Converts a word array to a Latin1 string.
           *
           * @param {WordArray} wordArray The word array.
           *
           * @return {string} The Latin1 string.
           *
           * @static
           *
           * @example
           *
           *     var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);
           */
          stringify: function (wordArray) {
              // Shortcuts
              var words = wordArray.words;
              var sigBytes = wordArray.sigBytes;
  
              // Convert
              var latin1Chars = [];
              for (var i = 0; i < sigBytes; i++) {
                  var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
                  latin1Chars.push(String.fromCharCode(bite));
              }
  
              return latin1Chars.join('');
          },
  
          /**
           * Converts a Latin1 string to a word array.
           *
           * @param {string} latin1Str The Latin1 string.
           *
           * @return {WordArray} The word array.
           *
           * @static
           *
           * @example
           *
           *     var wordArray = CryptoJS.enc.Latin1.parse(latin1String);
           */
          parse: function (latin1Str) {
              // Shortcut
              var latin1StrLength = latin1Str.length;
  
              // Convert
              var words = [];
              for (var i = 0; i < latin1StrLength; i++) {
                  words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);
              }
  
              return new WordArray.init(words, latin1StrLength);
          }
      };
  
      /**
       * UTF-8 encoding strategy.
       */
      var Utf8 = C_enc.Utf8 = {
          /**
           * Converts a word array to a UTF-8 string.
           *
           * @param {WordArray} wordArray The word array.
           *
           * @return {string} The UTF-8 string.
           *
           * @static
           *
           * @example
           *
           *     var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);
           */
          stringify: function (wordArray) {
              try {
                  return decodeURIComponent(escape(Latin1.stringify(wordArray)));
              } catch (e) {
                  throw new Error('Malformed UTF-8 data');
              }
          },
  
          /**
           * Converts a UTF-8 string to a word array.
           *
           * @param {string} utf8Str The UTF-8 string.
           *
           * @return {WordArray} The word array.
           *
           * @static
           *
           * @example
           *
           *     var wordArray = CryptoJS.enc.Utf8.parse(utf8String);
           */
          parse: function (utf8Str) {
              return Latin1.parse(unescape(encodeURIComponent(utf8Str)));
          }
      };
  
      /**
       * Abstract buffered block algorithm template.
       *
       * The property blockSize must be implemented in a concrete subtype.
       *
       * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0
       */
      var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({
          /**
           * Resets this block algorithm's data buffer to its initial state.
           *
           * @example
           *
           *     bufferedBlockAlgorithm.reset();
           */
          reset: function () {
              // Initial values
              this._data = new WordArray.init();
              this._nDataBytes = 0;
          },
  
          /**
           * Adds new data to this block algorithm's buffer.
           *
           * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.
           *
           * @example
           *
           *     bufferedBlockAlgorithm._append('data');
           *     bufferedBlockAlgorithm._append(wordArray);
           */
          _append: function (data) {
              // Convert string to WordArray, else assume WordArray already
              if (typeof data == 'string') {
                  data = Utf8.parse(data);
              }
  
              // Append
              this._data.concat(data);
              this._nDataBytes += data.sigBytes;
          },
  
          /**
           * Processes available data blocks.
           *
           * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.
           *
           * @param {boolean} doFlush Whether all blocks and partial blocks should be processed.
           *
           * @return {WordArray} The processed data.
           *
           * @example
           *
           *     var processedData = bufferedBlockAlgorithm._process();
           *     var processedData = bufferedBlockAlgorithm._process(!!'flush');
           */
          _process: function (doFlush) {
              // Shortcuts
              var data = this._data;
              var dataWords = data.words;
              var dataSigBytes = data.sigBytes;
              var blockSize = this.blockSize;
              var blockSizeBytes = blockSize * 4;
  
              // Count blocks ready
              var nBlocksReady = dataSigBytes / blockSizeBytes;
              if (doFlush) {
                  // Round up to include partial blocks
                  nBlocksReady = Math.ceil(nBlocksReady);
              } else {
                  // Round down to include only full blocks,
                  // less the number of blocks that must remain in the buffer
                  nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);
              }
  
              // Count words ready
              var nWordsReady = nBlocksReady * blockSize;
  
              // Count bytes ready
              var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);
  
              // Process blocks
              if (nWordsReady) {
                  for (var offset = 0; offset < nWordsReady; offset += blockSize) {
                      // Perform concrete-algorithm logic
                      this._doProcessBlock(dataWords, offset);
                  }
  
                  // Remove processed words
                  var processedWords = dataWords.splice(0, nWordsReady);
                  data.sigBytes -= nBytesReady;
              }
  
              // Return processed words
              return new WordArray.init(processedWords, nBytesReady);
          },
  
          /**
           * Creates a copy of this object.
           *
           * @return {Object} The clone.
           *
           * @example
           *
           *     var clone = bufferedBlockAlgorithm.clone();
           */
          clone: function () {
              var clone = Base.clone.call(this);
              clone._data = this._data.clone();
  
              return clone;
          },
  
          _minBufferSize: 0
      });
  
      /**
       * Abstract hasher template.
       *
       * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)
       */
      var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({
          /**
           * Configuration options.
           */
          cfg: Base.extend(),
  
          /**
           * Initializes a newly created hasher.
           *
           * @param {Object} cfg (Optional) The configuration options to use for this hash computation.
           *
           * @example
           *
           *     var hasher = CryptoJS.algo.SHA256.create();
           */
          init: function (cfg) {
              // Apply config defaults
              this.cfg = this.cfg.extend(cfg);
  
              // Set initial values
              this.reset();
          },
  
          /**
           * Resets this hasher to its initial state.
           *
           * @example
           *
           *     hasher.reset();
           */
          reset: function () {
              // Reset data buffer
              BufferedBlockAlgorithm.reset.call(this);
  
              // Perform concrete-hasher logic
              this._doReset();
          },
  
          /**
           * Updates this hasher with a message.
           *
           * @param {WordArray|string} messageUpdate The message to append.
           *
           * @return {Hasher} This hasher.
           *
           * @example
           *
           *     hasher.update('message');
           *     hasher.update(wordArray);
           */
          update: function (messageUpdate) {
              // Append
              this._append(messageUpdate);
  
              // Update the hash
              this._process();
  
              // Chainable
              return this;
          },
  
          /**
           * Finalizes the hash computation.
           * Note that the finalize operation is effectively a destructive, read-once operation.
           *
           * @param {WordArray|string} messageUpdate (Optional) A final message update.
           *
           * @return {WordArray} The hash.
           *
           * @example
           *
           *     var hash = hasher.finalize();
           *     var hash = hasher.finalize('message');
           *     var hash = hasher.finalize(wordArray);
           */
          finalize: function (messageUpdate) {
              // Final message update
              if (messageUpdate) {
                  this._append(messageUpdate);
              }
  
              // Perform concrete-hasher logic
              var hash = this._doFinalize();
  
              return hash;
          },
  
          blockSize: 512/32,
  
          /**
           * Creates a shortcut function to a hasher's object interface.
           *
           * @param {Hasher} hasher The hasher to create a helper for.
           *
           * @return {Function} The shortcut function.
           *
           * @static
           *
           * @example
           *
           *     var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);
           */
          _createHelper: function (hasher) {
              return function (message, cfg) {
                  return new hasher.init(cfg).finalize(message);
              };
          },
  
          /**
           * Creates a shortcut function to the HMAC's object interface.
           *
           * @param {Hasher} hasher The hasher to use in this HMAC helper.
           *
           * @return {Function} The shortcut function.
           *
           * @static
           *
           * @example
           *
           *     var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);
           */
          _createHmacHelper: function (hasher) {
              return function (message, key) {
                  return new C_algo.HMAC.init(hasher, key).finalize(message);
              };
          }
      });
  
      /**
       * Algorithm namespace.
       */
      var C_algo = C.algo = {};
  
      return C;
  }(Math));
  