text: /**
   * # Index script for nodeGame
   * Copyright(c) 2019 LeoAlexLennart <>
   * MIT Licensed
   *
   * http://nodegame.org
   * ---
   */
  window.onload = function() {
      if ('undefined' === typeof node) {
          throw new Error('node is not loaded. Aborting.');
      }
  
      // All these properties will be overwritten
      // by remoteSetup from server.
      node.setup('nodegame', {
          verbosity: 100,
          debug : true,
          window : {
              promptOnleave : false
          },
          env : {
              auto : false,
              debug : false
          },
          events : {
              dumpEvents : true
          },
          socket : {
              type : 'SocketIo',
              reconnection : false
          }
      });
      // Connect to channel.
      // (If using an alias if default channel, must pass the channel name
      // as parameter to connect).
      node.connect();
  };
  