text: var config = {
      width: 800,
      height: 600,
      type: Phaser.AUTO,
      parent: 'phaser-example',
      scene: {
          create: create
      }
  };
  
  var game = new Phaser.Game(config);
  
  function create ()
  {
      var graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x0000aa } });
  
      var rect = new Phaser.Geom.Rectangle(350, 250, 100, 100);
  
      var text = this.add.text(100, 100, '');
  
      this.input.on('pointermove', function (pointer) {
  
          rect.width = Phaser.Math.FloorTo((pointer.x - 400) * 2, 1, 25);
          rect.height = Phaser.Math.FloorTo((pointer.y - 300) * 2, 1, 25);
  
          Phaser.Geom.Rectangle.CenterOn(rect, 400, 300);
  
          text.setText("Aspect Ratio: " + Phaser.Geom.Rectangle.GetAspectRatio(rect));
  
          redraw();
  
      });
  
      redraw();
  
      function redraw()
      {
          graphics.clear();
  
          graphics.strokeRectShape(rect);
      }
  }
  