text: var config = {
      width: 800,
      height : 600,
      backgroundColor: 0,
      scene: [loadScene,menuScene,gameScene],
      physics: {
          default: 'arcade'
      }
  }
  
  
  var game = new Phaser.Game(config);
  
  var spotlight;
  var spotlight2;
  var enemies = []
  var music = {
          mute: false,
          volume: 5,
          rate: 1,
          detune: 0,
          seek: 0,
          loop: true,
          delay: 0
      }