text: var __reflect = (this && this.__reflect) || function (p, c, t) {
      p.__class__ = c, t ? t.push(c) : t = [c], p.__types__ = p.__types__ ? t.concat(p.__types__) : t;
  };
  var __extends = this && this.__extends || function __extends(t, e) { 
   function r() { 
   this.constructor = t;
  }
  for (var i in e) e.hasOwnProperty(i) && (t[i] = e[i]);
  r.prototype = e.prototype, t.prototype = new r();
  };
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          function getOption(key) {
              if (window.location) {
                  var search = location.search;
                  if (search == "") {
                      return "";
                  }
                  search = search.slice(1);
                  var searchArr = search.split("&");
                  var length_1 = searchArr.length;
                  for (var i = 0; i < length_1; i++) {
                      var str = searchArr[i];
                      var arr = str.split("=");
                      if (arr[0] == key) {
                          return arr[1];
                      }
                  }
              }
              return "";
          }
          web.getOption = getOption;
          egret.getOption = getOption;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var WebExternalInterface = (function () {
              function WebExternalInterface() {
              }
              /**
               * @private
               * @param functionName
               * @param value
               */
              WebExternalInterface.call = function (functionName, value) {
              };
              /**
               * @private
               * @param functionName
               * @param listener
               */
              WebExternalInterface.addCallback = function (functionName, listener) {
              };
              return WebExternalInterface;
          }());
          web.WebExternalInterface = WebExternalInterface;
          __reflect(WebExternalInterface.prototype, "egret.web.WebExternalInterface", ["egret.ExternalInterface"]);
          var ua = navigator.userAgent.toLowerCase();
          if (ua.indexOf("egretnative") < 0) {
              egret.ExternalInterface = WebExternalInterface;
          }
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  (function (egret) {
      var web;
      (function (web) {
          var callBackDic = {};
          /**
           * @private
           */
          var NativeExternalInterface = (function () {
              function NativeExternalInterface() {
              }
              NativeExternalInterface.call = function (functionName, value) {
                  var data = {};
                  data.functionName = functionName;
                  data.value = value;
                  egret_native.sendInfoToPlugin(JSON.stringify(data));
              };
              NativeExternalInterface.addCallback = function (functionName, listener) {
                  callBackDic[functionName] = listener;
              };
              return NativeExternalInterface;
          }());
          web.NativeExternalInterface = NativeExternalInterface;
          __reflect(NativeExternalInterface.prototype, "egret.web.NativeExternalInterface", ["egret.ExternalInterface"]);
          /**
           * @private
           * @param info
           */
          function onReceivedPluginInfo(info) {
              var data = JSON.parse(info);
              var functionName = data.functionName;
              var listener = callBackDic[functionName];
              if (listener) {
                  var value = data.value;
                  listener.call(null, value);
              }
              else {
                  egret.$warn(1050, functionName);
              }
          }
          var ua = navigator.userAgent.toLowerCase();
          if (ua.indexOf("egretnative") >= 0) {
              egret.ExternalInterface = NativeExternalInterface;
              egret_native.receivedPluginInfo = onReceivedPluginInfo;
          }
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  (function (egret) {
      var web;
      (function (web) {
          var callBackDic = {};
          /**
           * @private
           */
          var WebViewExternalInterface = (function () {
              function WebViewExternalInterface() {
              }
              WebViewExternalInterface.call = function (functionName, value) {
                  __global.ExternalInterface.call(functionName, value);
              };
              WebViewExternalInterface.addCallback = function (functionName, listener) {
                  callBackDic[functionName] = listener;
              };
              WebViewExternalInterface.invokeCallback = function (functionName, value) {
                  var listener = callBackDic[functionName];
                  if (listener) {
                      listener.call(null, value);
                  }
                  else {
                      egret.$warn(1050, functionName);
                  }
              };
              return WebViewExternalInterface;
          }());
          web.WebViewExternalInterface = WebViewExternalInterface;
          __reflect(WebViewExternalInterface.prototype, "egret.web.WebViewExternalInterface", ["egret.ExternalInterface"]);
          var ua = navigator.userAgent.toLowerCase();
          if (ua.indexOf("egretwebview") >= 0) {
              egret.ExternalInterface = WebViewExternalInterface;
          }
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           * @inheritDoc
           */
          var HtmlSound = (function (_super) {
              __extends(HtmlSound, _super);
              /**
               * @private
               * @inheritDoc
               */
              function HtmlSound() {
                  var _this = _super.call(this) || this;
                  /**
                   * @private
                   */
                  _this.loaded = false;
                  return _this;
              }
              Object.defineProperty(HtmlSound.prototype, "length", {
                  get: function () {
                      if (this.originAudio) {
                          return this.originAudio.duration;
                      }
                      throw new Error("sound not loaded!");
                      //return 0;
                  },
                  enumerable: true,
                  configurable: true
              });
              /**
               * @inheritDoc
               */
              HtmlSound.prototype.load = function (url) {
                  var self = this;
                  this.url = url;
                  if (true && !url) {
                      egret.$error(3002);
                  }
                  var audio = new Audio(url);
                  audio.addEventListener("canplaythrough", onAudioLoaded);
                  audio.addEventListener("error", onAudioError);
                  var ua = navigator.userAgent.toLowerCase();
                  if (ua.indexOf("firefox") >= 0) {
                      audio.autoplay = !0;
                      audio.muted = true;
                  }
                  audio.load();
                  this.originAudio = audio;
                  if (HtmlSound.clearAudios[this.url]) {
                      delete HtmlSound.clearAudios[this.url];
                  }
                  function onAudioLoaded() {
                      HtmlSound.$recycle(this.url, audio);
                      removeListeners();
                      if (ua.indexOf("firefox") >= 0) {
                          audio.pause();
                          audio.muted = false;
                      }
                      self.loaded = true;
                      self.dispatchEventWith(egret.Event.COMPLETE);
                  }
                  function onAudioError() {
                      removeListeners();
                      self.dispatchEventWith(egret.IOErrorEvent.IO_ERROR);
                  }
                  function removeListeners() {
                      audio.removeEventListener("canplaythrough", onAudioLoaded);
                      audio.removeEventListener("error", onAudioError);
                  }
              };
              /**
               * @inheritDoc
               */
              HtmlSound.prototype.play = function (startTime, loops) {
                  startTime = +startTime || 0;
                  loops = +loops || 0;
                  if (true && this.loaded == false) {
                      egret.$error(1049);
                  }
                  var audio = HtmlSound.$pop(this.url);
                  if (audio == null) {
                      audio = this.originAudio.cloneNode();
                  }
                  else {
                      //audio.load();
                  }
                  audio.autoplay = true;
                  var channel = new web.HtmlSoundChannel(audio);
                  channel.$url = this.url;
                  channel.$loops = loops;
                  channel.$startTime = startTime;
                  channel.$play();
                  egret.sys.$pushSoundChannel(channel);
                  return channel;
              };
              /**
               * @inheritDoc
               */
              HtmlSound.prototype.close = function () {
                  if (this.loaded == false && this.originAudio)
                      this.originAudio.src = "";
                  if (this.originAudio)
                      this.originAudio = null;
                  HtmlSound.$clear(this.url);
              };
              HtmlSound.$clear = function (url) {
                  HtmlSound.clearAudios[url] = true;
                  var array = HtmlSound.audios[url];
                  if (array) {
                      array.length = 0;
                  }
              };
              HtmlSound.$pop = function (url) {
                  var array = HtmlSound.audios[url];
                  if (array && array.length > 0) {
                      return array.pop();
                  }
                  return null;
              };
              HtmlSound.$recycle = function (url, audio) {
                  if (HtmlSound.clearAudios[url]) {
                      return;
                  }
                  var array = HtmlSound.audios[url];
                  if (HtmlSound.audios[url] == null) {
                      array = HtmlSound.audios[url] = [];
                  }
                  array.push(audio);
              };
              /**
               * Background music
               * @version Egret 2.4
               * @platform Web,Native
               * @language en_US
               */
              /**
               * 背景音乐
               * @version Egret 2.4
               * @platform Web,Native
               * @language zh_CN
               */
              HtmlSound.MUSIC = "music";
              /**
               * EFFECT
               * @version Egret 2.4
               * @platform Web,Native
               * @language en_US
               */
              /**
               * 音效
               * @version Egret 2.4
               * @platform Web,Native
               * @language zh_CN
               */
              HtmlSound.EFFECT = "effect";
              /**
               * @private
               */
              HtmlSound.audios = {};
              HtmlSound.clearAudios = {};
              return HtmlSound;
          }(egret.EventDispatcher));
          web.HtmlSound = HtmlSound;
          __reflect(HtmlSound.prototype, "egret.web.HtmlSound", ["egret.Sound"]);
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           * @inheritDoc
           */
          var HtmlSoundChannel = (function (_super) {
              __extends(HtmlSoundChannel, _super);
              /**
               * @private
               */
              function HtmlSoundChannel(audio) {
                  var _this = _super.call(this) || this;
                  /**
                   * @private
                   */
                  _this.$startTime = 0;
                  /**
                   * @private
                   */
                  _this.audio = null;
                  //声音是否已经播放完成
                  _this.isStopped = false;
                  _this.canPlay = function () {
                      _this.audio.removeEventListener("canplay", _this.canPlay);
                      try {
                          _this.audio.currentTime = _this.$startTime;
                      }
                      catch (e) {
                      }
                      finally {
                          _this.audio.play();
                      }
                  };
                  /**
                   * @private
                   */
                  _this.onPlayEnd = function () {
                      if (_this.$loops == 1) {
                          _this.stop();
                          _this.dispatchEventWith(egret.Event.SOUND_COMPLETE);
                          return;
                      }
                      if (_this.$loops > 0) {
                          _this.$loops--;
                      }
                      /////////////
                      //this.audio.load();
                      _this.$play();
                  };
                  /**
                   * @private
                   */
                  _this._volume = 1;
                  audio.addEventListener("ended", _this.onPlayEnd);
                  _this.audio = audio;
                  return _this;
              }
              HtmlSoundChannel.prototype.$play = function () {
                  if (this.isStopped) {
                      egret.$error(1036);
                      return;
                  }
                  try {
                      //this.audio.pause();
                      this.audio.volume = this._volume;
                      this.audio.currentTime = this.$startTime;
                  }
                  catch (e) {
                      this.audio.addEventListener("canplay", this.canPlay);
                      return;
                  }
                  this.audio.play();
              };
              /**
               * @private
               * @inheritDoc
               */
              HtmlSoundChannel.prototype.stop = function () {
                  if (!this.audio)
                      return;
                  if (!this.isStopped) {
                      egret.sys.$popSoundChannel(this);
                  }
                  this.isStopped = true;
                  var audio = this.audio;
                  audio.removeEventListener("ended", this.onPlayEnd);
                  audio.removeEventListener("canplay", this.canPlay);
                  audio.volume = 0;
                  this._volume = 0;
                  this.audio = null;
                  var url = this.$url;
                  //延迟一定时间再停止，规避chrome报错
                  window.setTimeout(function () {
                      audio.pause();
                      web.HtmlSound.$recycle(url, audio);
                  }, 200);
              };
              Object.defineProperty(HtmlSoundChannel.prototype, "volume", {
                  /**
                   * @private
                   * @inheritDoc
                   */
                  get: function () {
                      return this._volume;
                  },
                  /**
                   * @inheritDoc
                   */
                  set: function (value) {
                      if (this.isStopped) {
                          egret.$error(1036);
                          return;
                      }
                      this._volume = value;
                      if (!this.audio)
                          return;
                      this.audio.volume = value;
                  },
                  enumerable: true,
                  configurable: true
              });
              Object.defineProperty(HtmlSoundChannel.prototype, "position", {
                  /**
                   * @private
                   * @inheritDoc
                   */
                  get: function () {
                      if (!this.audio)
                          return 0;
                      return this.audio.currentTime;
                  },
                  enumerable: true,
                  configurable: true
              });
              return HtmlSoundChannel;
          }(egret.EventDispatcher));
          web.HtmlSoundChannel = HtmlSoundChannel;
          __reflect(HtmlSoundChannel.prototype, "egret.web.HtmlSoundChannel", ["egret.SoundChannel", "egret.IEventDispatcher"]);
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var WebAudioDecode = (function () {
              function WebAudioDecode() {
              }
              /**
               * @private
               *
               */
              WebAudioDecode.decodeAudios = function () {
                  if (WebAudioDecode.decodeArr.length <= 0) {
                      return;
                  }
                  if (WebAudioDecode.isDecoding) {
                      return;
                  }
                  WebAudioDecode.isDecoding = true;
                  var decodeInfo = WebAudioDecode.decodeArr.shift();
                  WebAudioDecode.ctx.decodeAudioData(decodeInfo["buffer"], function (audioBuffer) {
                      decodeInfo["self"].audioBuffer = audioBuffer;
                      if (decodeInfo["success"]) {
                          decodeInfo["success"]();
                      }
                      WebAudioDecode.isDecoding = false;
                      WebAudioDecode.decodeAudios();
                  }, function () {
                      alert("sound decode error: " + decodeInfo["url"] + "！\nsee http://edn.egret.com/cn/docs/page/156");
                      if (decodeInfo["fail"]) {
                          decodeInfo["fail"]();
                      }
                      WebAudioDecode.isDecoding = false;
                      WebAudioDecode.decodeAudios();
                  });
              };
              /**
               * @private
               */
              WebAudioDecode.decodeArr = [];
              /**
               * @private
               */
              WebAudioDecode.isDecoding = false;
              return WebAudioDecode;
          }());
          web.WebAudioDecode = WebAudioDecode;
          __reflect(WebAudioDecode.prototype, "egret.web.WebAudioDecode");
          /**
           * @private
           * @inheritDoc
           */
          var WebAudioSound = (function (_super) {
              __extends(WebAudioSound, _super);
              /**
               * @private
               * @inheritDoc
               */
              function WebAudioSound() {
                  var _this = _super.call(this) || this;
                  /**
                   * @private
                   */
                  _this.loaded = false;
                  return _this;
              }
              Object.defineProperty(WebAudioSound.prototype, "length", {
                  get: function () {
                      if (this.audioBuffer) {
                          return this.audioBuffer.duration;
                      }
                      throw new Error("sound not loaded!");
                      //return 0;
                  },
                  enumerable: true,
                  configurable: true
              });
              /**
               * @inheritDoc
               */
              WebAudioSound.prototype.load = function (url) {
                  var self = this;
                  this.url = url;
                  if (true && !url) {
                      egret.$error(3002);
                  }
                  var request = new XMLHttpRequest();
                  request.open("GET", url, true);
                  request.responseType = "arraybuffer";
                  request.onreadystatechange = function () {
                      if (request.readyState == 4) {
                          var ioError = (request.status >= 400 || request.status == 0);
                          if (ioError) {
                              self.dispatchEventWith(egret.IOErrorEvent.IO_ERROR);
                          }
                          else {
                              WebAudioDecode.decodeArr.push({
                                  "buffer": request.response,
                                  "success": onAudioLoaded,
                                  "fail": onAudioError,
                                  "self": self,
                                  "url": self.url
                              });
                              WebAudioDecode.decodeAudios();
                          }
                      }
                  };
                  request.send();
                  function onAudioLoaded() {
                      self.loaded = true;
                      self.dispatchEventWith(egret.Event.COMPLETE);
                  }
                  function onAudioError() {
                      self.dispatchEventWith(egret.IOErrorEvent.IO_ERROR);
                  }
              };
              /**
               * @inheritDoc
               */
              WebAudioSound.prototype.play = function (startTime, loops) {
                  startTime = +startTime || 0;
                  loops = +loops || 0;
                  if (true && this.loaded == false) {
                      egret.$error(1049);
                  }
                  var channel = new web.WebAudioSoundChannel();
                  channel.$url = this.url;
                  channel.$loops = loops;
                  channel.$audioBuffer = this.audioBuffer;
                  channel.$startTime = startTime;
                  channel.$play();
                  egret.sys.$pushSoundChannel(channel);
                  return channel;
              };
              /**
               * @inheritDoc
               */
              WebAudioSound.prototype.close = function () {
              };
              /**
               * Background music
               * @version Egret 2.4
               * @platform Web,Native
               * @language en_US
               */
              /**
               * 背景音乐
               * @version Egret 2.4
               * @platform Web,Native
               * @language zh_CN
               */
              WebAudioSound.MUSIC = "music";
              /**
               * EFFECT
               * @version Egret 2.4
               * @platform Web,Native
               * @language en_US
               */
              /**
               * 音效
               * @version Egret 2.4
               * @platform Web,Native
               * @language zh_CN
               */
              WebAudioSound.EFFECT = "effect";
              return WebAudioSound;
          }(egret.EventDispatcher));
          web.WebAudioSound = WebAudioSound;
          __reflect(WebAudioSound.prototype, "egret.web.WebAudioSound", ["egret.Sound"]);
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           * @inheritDoc
           */
          var WebAudioSoundChannel = (function (_super) {
              __extends(WebAudioSoundChannel, _super);
              /**
               * @private
               */
              function WebAudioSoundChannel() {
                  var _this = _super.call(this) || this;
                  /**
                   * @private
                   */
                  _this.$startTime = 0;
                  /**
                   * @private
                   */
                  _this.bufferSource = null;
                  /**
                   * @private
                   */
                  _this.context = web.WebAudioDecode.ctx;
                  //声音是否已经播放完成
                  _this.isStopped = false;
                  /**
                   * @private
                   */
                  _this._currentTime = 0;
                  /**
                   * @private
                   */
                  _this._volume = 1;
                  /**
                   * @private
                   */
                  _this.onPlayEnd = function () {
                      if (_this.$loops == 1) {
                          _this.stop();
                          _this.dispatchEventWith(egret.Event.SOUND_COMPLETE);
                          return;
                      }
                      if (_this.$loops > 0) {
                          _this.$loops--;
                      }
                      /////////////
                      _this.$play();
                  };
                  /**
                   * @private
                   */
                  _this._startTime = 0;
                  if (_this.context["createGain"]) {
                      _this.gain = _this.context["createGain"]();
                  }
                  else {
                      _this.gain = _this.context["createGainNode"]();
                  }
                  return _this;
              }
              WebAudioSoundChannel.prototype.$play = function () {
                  if (this.isStopped) {
                      egret.$error(1036);
                      return;
                  }
                  if (this.bufferSource) {
                      this.bufferSource.onended = null;
                      this.bufferSource = null;
                  }
                  var context = this.context;
                  var gain = this.gain;
                  var bufferSource = context.createBufferSource();
                  this.bufferSource = bufferSource;
                  bufferSource.buffer = this.$audioBuffer;
                  bufferSource.connect(gain);
                  gain.connect(context.destination);
                  bufferSource.onended = this.onPlayEnd;
                  this._startTime = Date.now();
                  this.gain.gain.value = this._volume;
                  bufferSource.start(0, this.$startTime);
                  this._currentTime = 0;
              };
              WebAudioSoundChannel.prototype.stop = function () {
                  if (this.bufferSource) {
                      var sourceNode = this.bufferSource;
                      if (sourceNode.stop) {
                          sourceNode.stop(0);
                      }
                      else {
                          sourceNode.noteOff(0);
                      }
                      sourceNode.onended = null;
                      sourceNode.disconnect();
                      this.bufferSource = null;
                      this.$audioBuffer = null;
                  }
                  if (!this.isStopped) {
                      egret.sys.$popSoundChannel(this);
                  }
                  this.isStopped = true;
              };
              Object.defineProperty(WebAudioSoundChannel.prototype, "volume", {
                  /**
                   * @private
                   * @inheritDoc
                   */
                  get: function () {
                      return this._volume;
                  },
                  /**
                   * @inheritDoc
                   */
                  set: function (value) {
                      if (this.isStopped) {
                          egret.$error(1036);
                          return;
                      }
                      this._volume = value;
                      this.gain.gain.value = value;
                  },
                  enumerable: true,
                  configurable: true
              });
              Object.defineProperty(WebAudioSoundChannel.prototype, "position", {
                  /**
                   * @private
                   * @inheritDoc
                   */
                  get: function () {
                      if (this.bufferSource) {
                          return (Date.now() - this._startTime) / 1000 + this.$startTime;
                      }
                      return 0;
                  },
                  enumerable: true,
                  configurable: true
              });
              return WebAudioSoundChannel;
          }(egret.EventDispatcher));
          web.WebAudioSoundChannel = WebAudioSoundChannel;
          __reflect(WebAudioSoundChannel.prototype, "egret.web.WebAudioSoundChannel", ["egret.SoundChannel", "egret.IEventDispatcher"]);
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           * @inheritDoc
           */
          var WebVideo = (function (_super) {
              __extends(WebVideo, _super);
              /**
               * @inheritDoc
               */
              function WebVideo(url, cache) {
                  if (cache === void 0) { cache = true; }
                  var _this = _super.call(this) || this;
                  /**
                   * @private
                   */
                  _this.loaded = false;
                  /**
                   * @private
                   */
                  _this.closed = false;
                  /**
                   * @private
                   */
                  _this.heightSet = NaN;
                  /**
                   * @private
                   */
                  _this.widthSet = NaN;
                  /**
                   * @private
                   * pc上视频卡住的时候不能暂停
                   */
                  _this.waiting = false;
                  /**
                   * @private
                   * 用户是否设置了 pause
                   */
                  _this.userPause = false;
                  /**
                   * @private
                   * 用户是否设置了 play
                   */
                  _this.userPlay = false;
                  _this.isPlayed = false;
                  _this.screenChanged = function (e) {
                      var isfullscreen = document.fullscreenEnabled || document.webkitIsFullScreen;
                      if (!isfullscreen) {
                          _this.checkFullScreen(false);
                          if (!egret.Capabilities.isMobile) {
                              _this._fullscreen = isfullscreen;
                          }
                      }
                  };
                  _this._fullscreen = true;
                  /**
                   * @private
                   *
                   */
                  _this.onVideoLoaded = function () {
                      _this.video.removeEventListener("canplay", _this.onVideoLoaded);
                      var video = _this.video;
                      _this.loaded = true;
                      //video.pause();
                      if (_this.posterData) {
                          _this.posterData.width = _this.getPlayWidth();
                          _this.posterData.height = _this.getPlayHeight();
                      }
                      video.width = video.videoWidth;
                      video.height = video.videoHeight;
                      window.setTimeout(function () {
                          _this.dispatchEventWith(egret.Event.COMPLETE);
                      }, 200);
                  };
                  _this.$renderNode = new egret.sys.BitmapNode();
                  _this.src = url;
                  _this.once(egret.Event.ADDED_TO_STAGE, _this.loadPoster, _this);
                  if (url) {
                      _this.load();
                  }
                  return _this;
              }
              WebVideo.prototype.createNativeDisplayObject = function () {
                  this.$nativeDisplayObject = new egret_native.NativeDisplayObject(1 /* BITMAP */);
              };
              /**
               * @inheritDoc
               */
              WebVideo.prototype.load = function (url, cache) {
                  var _this = this;
                  if (cache === void 0) { cache = true; }
                  url = url || this.src;
                  this.src = url;
                  if (true && !url) {
                      egret.$error(3002);
                  }
                  if (this.video && this.video.src == url) {
                      return;
                  }
                  var video;
                  if (!this.video || egret.Capabilities.isMobile) {
                      video = document.createElement("video");
                      this.video = video;
                      video.controls = null;
                  }
                  else {
                      video = this.video;
                  }
                  video.src = url;
                  video.setAttribute("autoplay", "autoplay");
                  video.setAttribute("webkit-playsinline", "true");
                  video.addEventListener("canplay", this.onVideoLoaded);
                  video.addEventListener("error", function () { return _this.onVideoError(); });
                  video.addEventListener("ended", function () { return _this.onVideoEnded(); });
                  var firstPause = false;
                  video.addEventListener("canplay", function () {
                      _this.waiting = false;
                      if (!firstPause) {
                          firstPause = true;
                          video.pause();
                      }
                      else {
                          if (_this.userPause) {
                              _this.pause();
                          }
                          else if (_this.userPlay) {
                              _this.play();
                          }
                      }
                  });
                  video.addEventListener("waiting", function () {
                      _this.waiting = true;
                  });
                  video.load();
                  this.videoPlay();
                  video.style.position = "absolute";
                  video.style.top = "0px";
                  video.style.zIndex = "-88888";
                  video.style.left = "0px";
                  video.height = 1;
                  video.width = 1;
              };
              /**
               * @inheritDoc
               */
              WebVideo.prototype.play = function (startTime, loop) {
                  var _this = this;
                  if (loop === void 0) { loop = false; }
                  if (this.loaded == false) {
                      this.load(this.src);
                      this.once(egret.Event.COMPLETE, function (e) { return _this.play(startTime, loop); }, this);
                      return;
                  }
                  this.isPlayed = true;
                  var video = this.video;
                  if (startTime != undefined)
                      video.currentTime = +startTime || 0;
                  video.loop = !!loop;
                  if (egret.Capabilities.isMobile) {
                      video.style.zIndex = "-88888"; //移动端，就算设置成最小，只要全屏，都会在最上层，而且在自动退出去后，不担心挡住canvas
                  }
                  else {
                      video.style.zIndex = "9999";
                  }
                  video.style.position = "absolute";
                  video.style.top = "0px";
                  video.style.left = "0px";
                  video.height = video.videoHeight;
                  video.width = video.videoWidth;
                  if (egret.Capabilities.os != "Windows PC" && egret.Capabilities.os != "Mac OS") {
                      window.setTimeout(function () {
                          video.width = 0;
                      }, 1000);
                  }
                  this.checkFullScreen(this._fullscreen);
              };
              WebVideo.prototype.videoPlay = function () {
                  this.userPause = false;
                  if (this.waiting) {
                      this.userPlay = true;
                      return;
                  }
                  this.userPlay = false;
                  this.video.play();
              };
              WebVideo.prototype.checkFullScreen = function (playFullScreen) {
                  var video = this.video;
                  if (playFullScreen) {
                      if (video.parentElement == null) {
                          video.removeAttribute("webkit-playsinline");
                          document.body.appendChild(video);
                      }
                      egret.stopTick(this.markDirty, this);
                      this.goFullscreen();
                  }
                  else {
                      if (video.parentElement != null) {
                          video.parentElement.removeChild(video);
                      }
                      video.setAttribute("webkit-playsinline", "true");
                      this.setFullScreenMonitor(false);
                      egret.startTick(this.markDirty, this);
                      if (egret.Capabilities.isMobile) {
                          this.video.currentTime = 0;
                          this.onVideoEnded();
                          return;
                      }
                  }
                  this.videoPlay();
              };
              WebVideo.prototype.goFullscreen = function () {
                  var video = this.video;
                  var fullscreenType;
                  fullscreenType = egret.web.getPrefixStyleName('requestFullscreen', video);
                  if (!video[fullscreenType]) {
                      fullscreenType = egret.web.getPrefixStyleName('requestFullScreen', video);
                      if (!video[fullscreenType]) {
                          return true;
                      }
                  }
                  video.removeAttribute("webkit-playsinline");
                  video[fullscreenType]();
                  this.setFullScreenMonitor(true);
                  return true;
              };
              WebVideo.prototype.setFullScreenMonitor = function (use) {
                  var video = this.video;
                  if (use) {
                      video.addEventListener("mozfullscreenchange", this.screenChanged);
                      video.addEventListener("webkitfullscreenchange", this.screenChanged);
                      video.addEventListener("mozfullscreenerror", this.screenError);
                      video.addEventListener("webkitfullscreenerror", this.screenError);
                  }
                  else {
                      video.removeEventListener("mozfullscreenchange", this.screenChanged);
                      video.removeEventListener("webkitfullscreenchange", this.screenChanged);
                      video.removeEventListener("mozfullscreenerror", this.screenError);
                      video.removeEventListener("webkitfullscreenerror", this.screenError);
                  }
              };
              WebVideo.prototype.screenError = function () {
                  egret.$error(3014);
              };
              WebVideo.prototype.exitFullscreen = function () {
                  //退出全屏
                  if (document['exitFullscreen']) {
                      document['exitFullscreen']();
                  }
                  else if (document['msExitFullscreen']) {
                      document['msExitFullscreen']();
                  }
                  else if (document['mozCancelFullScreen']) {
                      document['mozCancelFullScreen']();
                  }
                  else if (document['oCancelFullScreen']) {
                      document['oCancelFullScreen']();
                  }
                  else if (document['webkitExitFullscreen']) {
                      document['webkitExitFullscreen']();
                  }
                  else {
                  }
              };
              /**
               * @private
               *
               */
              WebVideo.prototype.onVideoEnded = function () {
                  this.pause();
                  this.isPlayed = false;
                  this.dispatchEventWith(egret.Event.ENDED);
              };
              /**
               * @private
               *
               */
              WebVideo.prototype.onVideoError = function () {
                  this.dispatchEventWith(egret.IOErrorEvent.IO_ERROR);
              };
              /**
               * @inheritDoc
               */
              WebVideo.prototype.close = function () {
                  var _this = this;
                  this.closed = true;
                  this.video.removeEventListener("canplay", this.onVideoLoaded);
                  this.video.removeEventListener("error", function () { return _this.onVideoError(); });
                  this.video.removeEventListener("ended", function () { return _this.onVideoEnded(); });
                  this.pause();
                  if (this.loaded == false && this.video)
                      this.video.src = "";
                  if (this.video && this.video.parentElement) {
                      this.video.parentElement.removeChild(this.video);
                      this.video = null;
                  }
                  this.loaded = false;
              };
              /**
               * @inheritDoc
               */
              WebVideo.prototype.pause = function () {
                  this.userPlay = false;
                  if (this.waiting) {
                      this.userPause = true;
                      return;
                  }
                  this.userPause = false;
                  egret.stopTick(this.markDirty, this);
              };
              Object.defineProperty(WebVideo.prototype, "volume", {
                  /**
                   * @inheritDoc
                   */
                  get: function () {
                      if (!this.video)
                          return 1;
                      return this.video.volume;
                  },
                  /**
                   * @inheritDoc
                   */
                  set: function (value) {
                      if (!this.video)
                          return;
                      this.video.volume = value;
                  },
                  enumerable: true,
                  configurable: true
              });
              Object.defineProperty(WebVideo.prototype, "position", {
                  /**
                   * @inheritDoc
                   */
                  get: function () {
                      if (!this.video)
                          return 0;
                      return this.video.currentTime;
                  },
                  /**
                   * @inheritDoc
                   */
                  set: function (value) {
                      if (!this.video)
                          return;
                      this.video.currentTime = value;
                  },
                  enumerable: true,
                  configurable: true
              });
              Object.defineProperty(WebVideo.prototype, "fullscreen", {
                  /**
                   * @inheritDoc
                   */
                  get: function () {
                      return this._fullscreen;
                  },
                  /**
                   * @inheritDoc
                   */
                  set: function (value) {
                      if (egret.Capabilities.isMobile) {
                          return;
                      }
                      this._fullscreen = !!value;
                      if (this.video && this.video.paused == false) {
                          this.checkFullScreen(this._fullscreen);
                      }
                  },
                  enumerable: true,
                  configurable: true
              });
              Object.defineProperty(WebVideo.prototype, "bitmapData", {
                  /**
                   * @inheritDoc
                   */
                  get: function () {
                      if (!this.video || !this.loaded)
                          return null;
                      if (!this._bitmapData) {
                          this.video.width = this.video.videoWidth;
                          this.video.height = this.video.videoHeight;
                          this._bitmapData = new egret.BitmapData(this.video);
                          this._bitmapData.$deleteSource = false;
                      }
                      return this._bitmapData;
                  },
                  enumerable: true,
                  configurable: true
              });
              WebVideo.prototype.loadPoster = function () {
                  var _this = this;
                  var poster = this.poster;
                  if (!poster)
                      return;
                  var imageLoader = new egret.ImageLoader();
                  imageLoader.once(egret.Event.COMPLETE, function (e) {
                      var posterData = imageLoader.data;
                      _this.posterData = imageLoader.data;
                      _this.$renderDirty = true;
                      _this.posterData.width = _this.getPlayWidth();
                      _this.posterData.height = _this.getPlayHeight();
                      if (egret.nativeRender) {
                          var texture = new egret.Texture();
                          texture._setBitmapData(_this.posterData);
                          _this.$nativeDisplayObject.setBitmapData(texture);
                      }
                  }, this);
                  imageLoader.load(poster);
              };
              /**
               * @private
               */
              WebVideo.prototype.$measureContentBounds = function (bounds) {
                  var bitmapData = this.bitmapData;
                  var posterData = this.posterData;
                  if (bitmapData) {
                      bounds.setTo(0, 0, this.getPlayWidth(), this.getPlayHeight());
                  }
                  else if (posterData) {
                      bounds.setTo(0, 0, this.getPlayWidth(), this.getPlayHeight());
                  }
                  else {
                      bounds.setEmpty();
                  }
              };
              WebVideo.prototype.getPlayWidth = function () {
                  if (!isNaN(this.widthSet)) {
                      return this.widthSet;
                  }
                  if (this.bitmapData) {
                      return this.bitmapData.width;
                  }
                  if (this.posterData) {
                      return this.posterData.width;
                  }
                  return NaN;
              };
              WebVideo.prototype.getPlayHeight = function () {
                  if (!isNaN(this.heightSet)) {
                      return this.heightSet;
                  }
                  if (this.bitmapData) {
                      return this.bitmapData.height;
                  }
                  if (this.posterData) {
                      return this.posterData.height;
                  }
                  return NaN;
              };
              /**
               * @private
               */
              WebVideo.prototype.$updateRenderNode = function () {
                  var node = this.$renderNode;
                  var bitmapData = this.bitmapData;
                  var posterData = this.posterData;
                  var width = this.getPlayWidth();
                  var height = this.getPlayHeight();
                  if ((!this.isPlayed || egret.Capabilities.isMobile) && posterData) {
                      node.image = posterData;
                      node.imageWidth = width;
                      node.imageHeight = height;
                      node.drawImage(0, 0, posterData.width, posterData.height, 0, 0, width, height);
                  }
                  else if (this.isPlayed && bitmapData) {
                      node.image = bitmapData;
                      node.imageWidth = bitmapData.width;
                      node.imageHeight = bitmapData.height;
                      egret.WebGLUtils.deleteWebGLTexture(bitmapData.webGLTexture);
                      bitmapData.webGLTexture = null;
                      node.drawImage(0, 0, bitmapData.width, bitmapData.height, 0, 0, width, height);
                  }
              };
              WebVideo.prototype.markDirty = function () {
                  this.$renderDirty = true;
                  return true;
              };
              /**
               * @private
               * 设置显示高度
               */
              WebVideo.prototype.$setHeight = function (value) {
                  this.heightSet = value;
                  _super.prototype.$setHeight.call(this, value);
              };
              /**
               * @private
               * 设置显示宽度
               */
              WebVideo.prototype.$setWidth = function (value) {
                  this.widthSet = value;
                  _super.prototype.$setWidth.call(this, value);
              };
              Object.defineProperty(WebVideo.prototype, "paused", {
                  get: function () {
                      if (this.video) {
                          return this.video.paused;
                      }
                      return true;
                  },
                  enumerable: true,
                  configurable: true
              });
              Object.defineProperty(WebVideo.prototype, "length", {
                  /**
                   * @inheritDoc
                   */
                  get: function () {
                      if (this.video) {
                          return this.video.duration;
                      }
                      throw new Error("Video not loaded!");
                  },
                  enumerable: true,
                  configurable: true
              });
              return WebVideo;
          }(egret.DisplayObject));
          web.WebVideo = WebVideo;
          __reflect(WebVideo.prototype, "egret.web.WebVideo", ["egret.Video", "egret.DisplayObject"]);
          egret.Video = WebVideo;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var WebHttpRequest = (function (_super) {
              __extends(WebHttpRequest, _super);
              /**
               * @private
               */
              function WebHttpRequest() {
                  var _this = _super.call(this) || this;
                  /**
                   * @private
                   */
                  _this._url = "";
                  _this._method = "";
                  return _this;
              }
              Object.defineProperty(WebHttpRequest.prototype, "response", {
                  /**
                   * @private
                   * 本次请求返回的数据，数据类型根据responseType设置的值确定。
                   */
                  get: function () {
                      if (!this._xhr) {
                          return null;
                      }
                      if (this._xhr.response != undefined) {
                          return this._xhr.response;
                      }
                      if (this._responseType == "text") {
                          return this._xhr.responseText;
                      }
                      if (this._responseType == "arraybuffer" && /msie 9.0/i.test(navigator.userAgent)) {
                          var w = window;
                          return w.convertResponseBodyToText(this._xhr["responseBody"]);
                      }
                      if (this._responseType == "document") {
                          return this._xhr.responseXML;
                      }
                      /*if (this._xhr.responseXML) {
                          return this._xhr.responseXML;
                      }
                      if (this._xhr.responseText != undefined) {
                          return this._xhr.responseText;
                      }*/
                      return null;
                  },
                  enumerable: true,
                  configurable: true
              });
              Object.defineProperty(WebHttpRequest.prototype, "responseType", {
                  /**
                   * @private
                   * 设置返回的数据格式，请使用 HttpResponseType 里定义的枚举值。设置非法的值或不设置，都将使用HttpResponseType.TEXT。
                   */
                  get: function () {
                      return this._responseType;
                  },
                  set: function (value) {
                      this._responseType = value;
                  },
                  enumerable: true,
                  configurable: true
              });
              Object.defineProperty(WebHttpRequest.prototype, "withCredentials", {
                  /**
                   * @private
                   * 表明在进行跨站(cross-site)的访问控制(Access-Control)请求时，是否使用认证信息(例如cookie或授权的header)。 默认为 false。(这个标志不会影响同站的请求)
                   */
                  get: function () {
                      return this._withCredentials;
                  },
                  set: function (value) {
                      this._withCredentials = value;
                  },
                  enumerable: true,
                  configurable: true
              });
              /**
               * @private
               *
               * @returns
               */
              WebHttpRequest.prototype.getXHR = function () {
                  if (window["XMLHttpRequest"]) {
                      return new window["XMLHttpRequest"]();
                  }
                  else {
                      return new ActiveXObject("MSXML2.XMLHTTP");
                  }
              };
              /**
               * @private
               * 初始化一个请求.注意，若在已经发出请求的对象上调用此方法，相当于立即调用abort().
               * @param url 该请求所要访问的URL该请求所要访问的URL
               * @param method 请求所使用的HTTP方法， 请使用 HttpMethod 定义的枚举值.
               */
              WebHttpRequest.prototype.open = function (url, method) {
                  if (method === void 0) { method = "GET"; }
                  this._url = url;
                  this._method = method;
                  if (this._xhr) {
                      this._xhr.abort();
                      this._xhr = null;
                  }
                  this._xhr = this.getXHR(); //new XMLHttpRequest();
                  this._xhr.onreadystatechange = this.onReadyStateChange.bind(this);
                  this._xhr.onprogress = this.updateProgress.bind(this);
                  this._xhr.open(this._method, this._url, true);
              };
              /**
               * @private
               * 发送请求.
               * @param data 需要发送的数据
               */
              WebHttpRequest.prototype.send = function (data) {
                  if (this._responseType != null) {
                      this._xhr.responseType = this._responseType;
                  }
                  if (this._withCredentials != null) {
                      this._xhr.withCredentials = this._withCredentials;
                  }
                  if (this.headerObj) {
                      for (var key in this.headerObj) {
                          this._xhr.setRequestHeader(key, this.headerObj[key]);
                      }
                  }
                  this._xhr.send(data);
              };
              /**
               * @private
               * 如果请求已经被发送,则立刻中止请求.
               */
              WebHttpRequest.prototype.abort = function () {
                  if (this._xhr) {
                      this._xhr.abort();
                  }
              };
              /**
               * @private
               * 返回所有响应头信息(响应头名和值), 如果响应头还没接受,则返回"".
               */
              WebHttpRequest.prototype.getAllResponseHeaders = function () {
                  if (!this._xhr) {
                      return null;
                  }
                  var result = this._xhr.getAllResponseHeaders();
                  return result ? result : "";
              };
              /**
               * @private
               * 给指定的HTTP请求头赋值.在这之前,您必须确认已经调用 open() 方法打开了一个url.
               * @param header 将要被赋值的请求头名称.
               * @param value 给指定的请求头赋的值.
               */
              WebHttpRequest.prototype.setRequestHeader = function (header, value) {
                  if (!this.headerObj) {
                      this.headerObj = {};
                  }
                  this.headerObj[header] = value;
              };
              /**
               * @private
               * 返回指定的响应头的值, 如果响应头还没被接受,或该响应头不存在,则返回"".
               * @param header 要返回的响应头名称
               */
              WebHttpRequest.prototype.getResponseHeader = function (header) {
                  if (!this._xhr) {
                      return null;
                  }
                  var result = this._xhr.getResponseHeader(header);
                  return result ? result : "";
              };
              /**
               * @private
               */
              WebHttpRequest.prototype.onReadyStateChange = function () {
                  var xhr = this._xhr;
                  if (xhr.readyState == 4) {
                      var ioError_1 = (xhr.status >= 400 || xhr.status == 0);
                      var url_1 = this._url;
                      var self_1 = this;
                      window.setTimeout(function () {
                          if (ioError_1) {
                              if (true && !self_1.hasEventListener(egret.IOErrorEvent.IO_ERROR)) {
                                  egret.$error(1011, url_1);
                              }
                              self_1.dispatchEventWith(egret.IOErrorEvent.IO_ERROR);
                          }
                          else {
                              self_1.dispatchEventWith(egret.Event.COMPLETE);
                          }
                      }, 0);
                  }
              };
              /**
               * @private
               */
              WebHttpRequest.prototype.updateProgress = function (event) {
                  if (event.lengthComputable) {
                      egret.ProgressEvent.dispatchProgressEvent(this, egret.ProgressEvent.PROGRESS, event.loaded, event.total);
                  }
              };
              return WebHttpRequest;
          }(egret.EventDispatcher));
          web.WebHttpRequest = WebHttpRequest;
          __reflect(WebHttpRequest.prototype, "egret.web.WebHttpRequest", ["egret.HttpRequest"]);
          egret.HttpRequest = WebHttpRequest;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          var winURL = window["URL"] || window["webkitURL"];
          /**
           * @private
           * ImageLoader 类可用于加载图像（JPG、PNG 或 GIF）文件。使用 load() 方法来启动加载。被加载的图像对象数据将存储在 ImageLoader.data 属性上 。
           */
          var WebImageLoader = (function (_super) {
              __extends(WebImageLoader, _super);
              function WebImageLoader() {
                  var _this = _super !== null && _super.apply(this, arguments) || this;
                  /**
                   * @private
                   * 使用 load() 方法加载成功的 BitmapData 图像数据。
                   */
                  _this.data = null;
                  /**
                   * @private
                   * 当从其他站点加载一个图片时，指定是否启用跨域资源共享(CORS)，默认值为null。
                   * 可以设置为"anonymous","use-credentials"或null,设置为其他值将等同于"anonymous"。
                   */
                  _this._crossOrigin = null;
                  /**
                   * @private
                   * 标记crossOrigin有没有被设置过,设置过之后使用设置的属性
                   */
                  _this._hasCrossOriginSet = false;
                  /**
                   * @private
                   */
                  _this.currentImage = null;
                  /**
                   * @private
                   */
                  _this.request = null;
                  return _this;
              }
              Object.defineProperty(WebImageLoader.prototype, "crossOrigin", {
                  get: function () {
                      return this._crossOrigin;
                  },
                  set: function (value) {
                      this._hasCrossOriginSet = true;
                      this._crossOrigin = value;
                  },
                  enumerable: true,
                  configurable: true
              });
              /**
               * @private
               * 启动一次图像加载。注意：若之前已经调用过加载请求，重新调用 load() 将终止先前的请求，并开始新的加载。
               * @param url 要加载的图像文件的地址。
               */
              WebImageLoader.prototype.load = function (url) {
                  if (web.Html5Capatibility._canUseBlob
                      && url.indexOf("wxLocalResource:") != 0 //微信专用不能使用 blob
                      && url.indexOf("data:") != 0
                      && url.indexOf("http:") != 0
                      && url.indexOf("https:") != 0) {
                      var request = this.request;
                      if (!request) {
                          request = this.request = new egret.web.WebHttpRequest();
                          request.addEventListener(egret.Event.COMPLETE, this.onBlobLoaded, this);
                          request.addEventListener(egret.IOErrorEvent.IO_ERROR, this.onBlobError, this);
                          request.responseType = "blob";
                      }
                      if (true) {
                          this.currentURL = url;
                      }
                      request.open(url);
                      request.send();
                  }
                  else {
                      this.loadImage(url);
                  }
              };
              /**
               * @private
               */
              WebImageLoader.prototype.onBlobLoaded = function (event) {
                  var blob = this.request.response;
                  this.request = undefined;
                  this.loadImage(winURL.createObjectURL(blob));
              };
              /**
               * @private
               */
              WebImageLoader.prototype.onBlobError = function (event) {
                  this.dispatchIOError(this.currentURL);
                  this.request = undefined;
              };
              /**
               * @private
               */
              WebImageLoader.prototype.loadImage = function (src) {
                  var image = new Image();
                  this.data = null;
                  this.currentImage = image;
                  if (this._hasCrossOriginSet) {
                      if (this._crossOrigin) {
                          image.crossOrigin = this._crossOrigin;
                      }
                  }
                  else {
                      if (WebImageLoader.crossOrigin) {
                          image.crossOrigin = WebImageLoader.crossOrigin;
                      }
                  }
                  /*else {
                      if (image.hasAttribute("crossOrigin")) {//兼容猎豹
                          image.removeAttribute("crossOrigin");
                      }
                  }*/
                  image.onload = this.onImageComplete.bind(this);
                  image.onerror = this.onLoadError.bind(this);
                  image.src = src;
              };
              /**
               * @private
               */
              WebImageLoader.prototype.onImageComplete = function (event) {
                  var image = this.getImage(event);
                  if (!image) {
                      return;
                  }
                  this.data = new egret.BitmapData(image);
                  var self = this;
                  window.setTimeout(function () {
                      self.dispatchEventWith(egret.Event.COMPLETE);
                  }, 0);
              };
              /**
               * @private
               */
              WebImageLoader.prototype.onLoadError = function (event) {
                  var image = this.getImage(event);
                  if (!image) {
                      return;
                  }
                  this.dispatchIOError(image.src);
              };
              WebImageLoader.prototype.dispatchIOError = function (url) {
                  var self = this;
                  window.setTimeout(function () {
                      if (true && !self.hasEventListener(egret.IOErrorEvent.IO_ERROR)) {
                          egret.$error(1011, url);
                      }
                      self.dispatchEventWith(egret.IOErrorEvent.IO_ERROR);
                  }, 0);
              };
              /**
               * @private
               */
              WebImageLoader.prototype.getImage = function (event) {
                  var image = event.target;
                  var url = image.src;
                  if (url.indexOf("blob:") == 0) {
                      try {
                          winURL.revokeObjectURL(image.src);
                      }
                      catch (e) {
                          egret.$warn(1037);
                      }
                  }
                  image.onerror = null;
                  image.onload = null;
                  if (this.currentImage !== image) {
                      return null;
                  }
                  this.currentImage = null;
                  return image;
              };
              /**
               * @private
               * 指定是否启用跨域资源共享,如果ImageLoader实例有设置过crossOrigin属性将使用设置的属性
               */
              WebImageLoader.crossOrigin = null;
              return WebImageLoader;
          }(egret.EventDispatcher));
          web.WebImageLoader = WebImageLoader;
          __reflect(WebImageLoader.prototype, "egret.web.WebImageLoader", ["egret.ImageLoader"]);
          egret.ImageLoader = WebImageLoader;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @classdesc
           * @extends egret.StageText
           * @private
           */
          var HTML5StageText = (function (_super) {
              __extends(HTML5StageText, _super);
              /**
               * @private
               */
              function HTML5StageText() {
                  var _this = _super.call(this) || this;
                  /**
                   * @private
                   */
                  _this._isNeedShow = false;
                  /**
                   * @private
                   */
                  _this.inputElement = null;
                  /**
                   * @private
                   */
                  _this.inputDiv = null;
                  /**
                   * @private
                   */
                  _this._gscaleX = 0;
                  /**
                   * @private
                   */
                  _this._gscaleY = 0;
                  /**
                   * @private
                   */
                  _this.textValue = "";
                  /**
                   * @private
                   */
                  _this.colorValue = 0xffffff;
                  /**
                   * @private
                   */
                  _this._styleInfoes = {};
                  return _this;
              }
              /**
               * @private
               *
               * @param textfield
               */
              HTML5StageText.prototype.$setTextField = function (textfield) {
                  this.$textfield = textfield;
                  return true;
              };
              /**
               * @private
               *
               */
              HTML5StageText.prototype.$addToStage = function () {
                  this.htmlInput = egret.web.$getTextAdapter(this.$textfield);
              };
              /**
               * @private
               *
               */
              HTML5StageText.prototype._initElement = function () {
                  var point = this.$textfield.localToGlobal(0, 0);
                  var x = point.x;
                  var y = point.y;
                  // let m = this.$textfield.$renderNode.renderMatrix;
                  // let cX = m.a;
                  // let cY = m.d;
                  var scaleX = this.htmlInput.$scaleX;
                  var scaleY = this.htmlInput.$scaleY;
                  this.inputDiv.style.left = x * scaleX + "px";
                  this.inputDiv.style.top = y * scaleY + "px";
                  if (this.$textfield.multiline && this.$textfield.height > this.$textfield.size) {
                      this.inputDiv.style.top = (y) * scaleY + "px";
                      this.inputElement.style.top = (-this.$textfield.lineSpacing / 2) * scaleY + "px";
                  }
                  else {
                      this.inputDiv.style.top = y * scaleY + "px";
                      this.inputElement.style.top = 0 + "px";
                  }
                  var node = this.$textfield;
                  var cX = 1;
                  var cY = 1;
                  var rotation = 0;
                  while (node.parent) {
                      cX *= node.scaleX;
                      cY *= node.scaleY;
                      rotation += node.rotation;
                      node = node.parent;
                  }
                  var transformKey = egret.web.getPrefixStyleName("transform");
                  this.inputDiv.style[transformKey] = "rotate(" + rotation + "deg)";
                  this._gscaleX = scaleX * cX;
                  this._gscaleY = scaleY * cY;
              };
              /**
               * @private
               *
               */
              HTML5StageText.prototype.$show = function () {
                  if (!this.htmlInput.isCurrentStageText(this)) {
                      this.inputElement = this.htmlInput.getInputElement(this);
                      if (!this.$textfield.multiline) {
                          this.inputElement.type = this.$textfield.inputType;
                      }
                      else {
                          this.inputElement.type = "text";
                      }
                      this.inputDiv = this.htmlInput._inputDIV;
                  }
                  else {
                      this.inputElement.onblur = null;
                  }
                  this.htmlInput._needShow = true;
                  //标记当前文本被选中
                  this._isNeedShow = true;
                  this._initElement();
              };
              /**
               * @private
               *
               */
              HTML5StageText.prototype.onBlurHandler = function () {
                  this.htmlInput.clearInputElement();
                  window.scrollTo(0, 0);
              };
              /**
               * @private
               *
               */
              HTML5StageText.prototype.executeShow = function () {
                  var self = this;
                  //打开
                  this.inputElement.value = this.$getText();
                  if (this.inputElement.onblur == null) {
                      this.inputElement.onblur = this.onBlurHandler.bind(this);
                  }
                  this.$resetStageText();
                  if (this.$textfield.maxChars > 0) {
                      this.inputElement.setAttribute("maxlength", this.$textfield.maxChars);
                  }
                  else {
                      this.inputElement.removeAttribute("maxlength");
                  }
                  this.inputElement.selectionStart = this.inputElement.value.length;
                  this.inputElement.selectionEnd = this.inputElement.value.length;
                  this.inputElement.focus();
              };
              /**
               * @private
               */
              HTML5StageText.prototype.$hide = function () {
                  if (this.htmlInput) {
                      this.htmlInput.disconnectStageText(this);
                  }
              };
              /**
               * @private
               *
               * @returns
               */
              HTML5StageText.prototype.$getText = function () {
                  if (!this.textValue) {
                      this.textValue = "";
                  }
                  return this.textValue;
              };
              /**
               * @private
               *
               * @param value
               */
              HTML5StageText.prototype.$setText = function (value) {
                  this.textValue = value;
                  this.resetText();
                  return true;
              };
              /**
               * @private
               *
               */
              HTML5StageText.prototype.resetText = function () {
                  if (this.inputElement) {
                      this.inputElement.value = this.textValue;
                  }
              };
              HTML5StageText.prototype.$setColor = function (value) {
                  this.colorValue = value;
                  this.resetColor();
                  return true;
              };
              /**
               * @private
               *
               */
              HTML5StageText.prototype.resetColor = function () {
                  if (this.inputElement) {
                      this.setElementStyle("color", egret.toColorString(this.colorValue));
                  }
              };
              HTML5StageText.prototype.$onBlur = function () {
              };
              /**
               * @private
               *
               */
              HTML5StageText.prototype._onInput = function () {
                  var self = this;
                  window.setTimeout(function () {
                      if (self.inputElement && self.inputElement.selectionStart == self.inputElement.selectionEnd) {
                          self.textValue = self.inputElement.value;
                          egret.Event.dispatchEvent(self, "updateText", false);
                      }
                  }, 0);
              };
              HTML5StageText.prototype.setAreaHeight = function () {
                  var textfield = this.$textfield;
                  if (textfield.multiline) {
                      var textheight = egret.TextFieldUtils.$getTextHeight(textfield);
                      if (textfield.height <= textfield.size) {
                          this.setElementStyle("height", (textfield.size) * this._gscaleY + "px");
                          this.setElementStyle("padding", "0px");
                          this.setElementStyle("lineHeight", (textfield.size) * this._gscaleY + "px");
                      }
                      else if (textfield.height < textheight) {
                          this.setElementStyle("height", (textfield.height) * this._gscaleY + "px");
                          this.setElementStyle("padding", "0px");
                          this.setElementStyle("lineHeight", (textfield.size + textfield.lineSpacing) * this._gscaleY + "px");
                      }
                      else {
                          this.setElementStyle("height", (textheight + textfield.lineSpacing) * this._gscaleY + "px");
                          var rap = (textfield.height - textheight) * this._gscaleY;
                          var valign = egret.TextFieldUtils.$getValign(textfield);
                          var top_1 = rap * valign;
                          var bottom = rap - top_1;
                          this.setElementStyle("padding", top_1 + "px 0px " + bottom + "px 0px");
                          this.setElementStyle("lineHeight", (textfield.size + textfield.lineSpacing) * this._gscaleY + "px");
                      }
                  }
              };
              /**
               * @private
               *
               * @param e
               */
              HTML5StageText.prototype._onClickHandler = function (e) {
                  if (this._isNeedShow) {
                      e.stopImmediatePropagation();
                      //e.preventDefault();
                      this._isNeedShow = false;
                      this.executeShow();
                      this.dispatchEvent(new egret.Event("focus"));
                  }
              };
              /**
               * @private
               *
               */
              HTML5StageText.prototype._onDisconnect = function () {
                  this.inputElement = null;
                  this.dispatchEvent(new egret.Event("blur"));
              };
              /**
               * @private
               *
               * @param style
               * @param value
               */
              HTML5StageText.prototype.setElementStyle = function (style, value) {
                  if (this.inputElement) {
                      if (this._styleInfoes[style] != value) {
                          this.inputElement.style[style] = value;
                          //this._styleInfoes[style] = value;
                      }
                  }
              };
              /**
               * @private
               *
               */
              HTML5StageText.prototype.$removeFromStage = function () {
                  if (this.inputElement) {
                      this.htmlInput.disconnectStageText(this);
                  }
              };
              /**
               * 修改位置
               * @private
               */
              HTML5StageText.prototype.$resetStageText = function () {
                  if (this.inputElement) {
                      var textfield = this.$textfield;
                      this.setElementStyle("fontFamily", textfield.fontFamily);
                      this.setElementStyle("fontStyle", textfield.italic ? "italic" : "normal");
                      this.setElementStyle("fontWeight", textfield.bold ? "bold" : "normal");
                      this.setElementStyle("textAlign", textfield.textAlign);
                      this.setElementStyle("fontSize", textfield.size * this._gscaleY + "px");
                      this.setElementStyle("color", egret.toColorString(textfield.textColor));
                      var tw = void 0;
                      if (textfield.stage) {
                          tw = textfield.localToGlobal(0, 0).x;
                          tw = Math.min(textfield.width, textfield.stage.stageWidth - tw);
                      }
                      else {
                          tw = textfield.width;
                      }
                      this.setElementStyle("width", tw * this._gscaleX + "px");
                      this.setElementStyle("verticalAlign", textfield.verticalAlign);
                      if (textfield.multiline) {
                          this.setAreaHeight();
                      }
                      else {
                          this.setElementStyle("lineHeight", (textfield.size) * this._gscaleY + "px");
                          if (textfield.height < textfield.size) {
                              this.setElementStyle("height", (textfield.size) * this._gscaleY + "px");
                              var bottom = (textfield.size / 2) * this._gscaleY;
                              this.setElementStyle("padding", "0px 0px " + bottom + "px 0px");
                          }
                          else {
                              this.setElementStyle("height", (textfield.size) * this._gscaleY + "px");
                              var rap = (textfield.height - textfield.size) * this._gscaleY;
                              var valign = egret.TextFieldUtils.$getValign(textfield);
                              var top_2 = rap * valign;
                              var bottom = rap - top_2;
                              if (bottom < textfield.size / 2 * this._gscaleY) {
                                  bottom = textfield.size / 2 * this._gscaleY;
                              }
                              this.setElementStyle("padding", top_2 + "px 0px " + bottom + "px 0px");
                          }
                      }
                      this.inputDiv.style.clip = "rect(0px " + (textfield.width * this._gscaleX) + "px " + (textfield.height * this._gscaleY) + "px 0px)";
                      this.inputDiv.style.height = textfield.height * this._gscaleY + "px";
                      this.inputDiv.style.width = tw * this._gscaleX + "px";
                  }
              };
              return HTML5StageText;
          }(egret.EventDispatcher));
          web.HTML5StageText = HTML5StageText;
          __reflect(HTML5StageText.prototype, "egret.web.HTML5StageText", ["egret.StageText"]);
          egret.StageText = HTML5StageText;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var HTMLInput = (function () {
              function HTMLInput() {
                  /**
                   * @private
                   */
                  this._needShow = false;
                  /**
                   * @private
                   */
                  this.$scaleX = 1;
                  /**
                   * @private
                   */
                  this.$scaleY = 1;
              }
              /**
               * @private
               *
               * @returns
               */
              HTMLInput.prototype.isInputOn = function () {
                  return this._stageText != null;
              };
              /**
               * @private
               *
               * @param stageText
               * @returns
               */
              HTMLInput.prototype.isCurrentStageText = function (stageText) {
                  return this._stageText == stageText;
              };
              /**
               * @private
               *
               * @param dom
               */
              HTMLInput.prototype.initValue = function (dom) {
                  dom.style.position = "absolute";
                  dom.style.left = "0px";
                  dom.style.top = "0px";
                  dom.style.border = "none";
                  dom.style.padding = "0";
              };
              /**
               * @private
               *
               */
              HTMLInput.prototype.$updateSize = function () {
                  if (!this.canvas) {
                      return;
                  }
                  this.$scaleX = egret.sys.DisplayList.$canvasScaleX;
                  this.$scaleY = egret.sys.DisplayList.$canvasScaleY;
                  this.StageDelegateDiv.style.left = this.canvas.style.left;
                  this.StageDelegateDiv.style.top = this.canvas.style.top;
                  var transformKey = egret.web.getPrefixStyleName("transform");
                  this.StageDelegateDiv.style[transformKey] = this.canvas.style[transformKey];
                  this.StageDelegateDiv.style[egret.web.getPrefixStyleName("transformOrigin")] = "0% 0% 0px";
              };
              /**
               * @private
               *
               * @param container
               * @param canvas
               * @returns
               */
              HTMLInput.prototype._initStageDelegateDiv = function (container, canvas) {
                  this.canvas = canvas;
                  var self = this;
                  var stageDelegateDiv;
                  if (!stageDelegateDiv) {
                      stageDelegateDiv = document.createElement("div");
                      this.StageDelegateDiv = stageDelegateDiv;
                      stageDelegateDiv.id = "StageDelegateDiv";
                      container.appendChild(stageDelegateDiv);
                      self.initValue(stageDelegateDiv);
                      self._inputDIV = document.createElement("div");
                      self.initValue(self._inputDIV);
                      self._inputDIV.style.width = "0px";
                      self._inputDIV.style.height = "0px";
                      self._inputDIV.style.left = 0 + "px";
                      self._inputDIV.style.top = "-100px";
                      self._inputDIV.style[egret.web.getPrefixStyleName("transformOrigin")] = "0% 0% 0px";
                      stageDelegateDiv.appendChild(self._inputDIV);
                      this.canvas.addEventListener("click", function (e) {
                          if (self._needShow) {
                              self._needShow = false;
                              self._stageText._onClickHandler(e);
                              self.show();
                          }
                          else {
                              if (self._inputElement) {
                                  self.clearInputElement();
                                  self._inputElement.blur();
                                  self._inputElement = null;
                              }
                          }
                      });
                      self.initInputElement(true);
                      self.initInputElement(false);
                  }
              };
              //初始化输入框
              HTMLInput.prototype.initInputElement = function (multiline) {
                  var self = this;
                  //增加1个空的textarea
                  var inputElement;
                  if (multiline) {
                      inputElement = document.createElement("textarea");
                      inputElement.style["resize"] = "none";
                      self._multiElement = inputElement;
                      inputElement.id = "egretTextarea";
                  }
                  else {
                      inputElement = document.createElement("input");
                      self._simpleElement = inputElement;
                      inputElement.id = "egretInput";
                  }
                  inputElement.type = "text";
                  self._inputDIV.appendChild(inputElement);
                  inputElement.setAttribute("tabindex", "-1");
                  inputElement.style.width = "1px";
                  inputElement.style.height = "12px";
                  self.initValue(inputElement);
                  inputElement.style.outline = "thin";
                  inputElement.style.background = "none";
                  inputElement.style.overflow = "hidden";
                  inputElement.style.wordBreak = "break-all";
                  //隐藏输入框
                  inputElement.style.opacity = 0;
                  inputElement.oninput = function () {
                      if (self._stageText) {
                          self._stageText._onInput();
                      }
                  };
              };
              /**
               * @private
               *
               */
              HTMLInput.prototype.show = function () {
                  var self = this;
                  var inputElement = self._inputElement;
                  //隐藏输入框
                  egret.$callAsync(function () {
                      inputElement.style.opacity = 1;
                  }, self);
              };
              /**
               * @private
               *
               * @param stageText
               */
              HTMLInput.prototype.disconnectStageText = function (stageText) {
                  if (this._stageText == null || this._stageText == stageText) {
                      this.clearInputElement();
                      if (this._inputElement) {
                          this._inputElement.blur();
                      }
                  }
                  this._needShow = false;
              };
              /**
               * @private
               *
               */
              HTMLInput.prototype.clearInputElement = function () {
                  var self = this;
                  if (self._inputElement) {
                      self._inputElement.value = "";
                      self._inputElement.onblur = null;
                      self._inputElement.style.width = "1px";
                      self._inputElement.style.height = "12px";
                      self._inputElement.style.left = "0px";
                      self._inputElement.style.top = "0px";
                      self._inputElement.style.opacity = 0;
                      var otherElement = void 0;
                      if (self._simpleElement == self._inputElement) {
                          otherElement = self._multiElement;
                      }
                      else {
                          otherElement = self._simpleElement;
                      }
                      otherElement.style.display = "block";
                      self._inputDIV.style.left = 0 + "px";
                      self._inputDIV.style.top = "-100px";
                      self._inputDIV.style.height = 0 + "px";
                      self._inputDIV.style.width = 0 + "px";
                  }
                  if (self._stageText) {
                      self._stageText._onDisconnect();
                      self._stageText = null;
                      this.canvas['userTyping'] = false;
                  }
              };
              /**
               * @private
               *
               * @param stageText
               * @returns
               */
              HTMLInput.prototype.getInputElement = function (stageText) {
                  var self = this;
                  self.clearInputElement();
                  self._stageText = stageText;
                  this.canvas['userTyping'] = true;
                  if (self._stageText.$textfield.multiline) {
                      self._inputElement = self._multiElement;
                  }
                  else {
                      self._inputElement = self._simpleElement;
                  }
                  var otherElement;
                  if (self._simpleElement == self._inputElement) {
                      otherElement = self._multiElement;
                  }
                  else {
                      otherElement = self._simpleElement;
                  }
                  otherElement.style.display = "none";
                  return self._inputElement;
              };
              return HTMLInput;
          }());
          web.HTMLInput = HTMLInput;
          __reflect(HTMLInput.prototype, "egret.web.HTMLInput");
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  (function (egret) {
      var web;
      (function (web) {
          var stageToTextLayerMap = {};
          var stageToCanvasMap = {};
          var stageToContainerMap = {};
          /**
           * @private
           * 获取
           */
          function $getTextAdapter(textfield) {
              var stageHash = textfield.stage ? textfield.stage.$hashCode : 0;
              var adapter = stageToTextLayerMap[stageHash];
              var canvas = stageToCanvasMap[stageHash];
              var container = stageToContainerMap[stageHash];
              if (canvas && container) {
                  //adapter._initStageDelegateDiv(container, canvas);
                  //adapter.$updateSize();
                  delete stageToCanvasMap[stageHash];
                  delete stageToContainerMap[stageHash];
              }
              return adapter;
          }
          web.$getTextAdapter = $getTextAdapter;
          /**
           * @private
           */
          function $cacheTextAdapter(adapter, stage, container, canvas) {
              adapter._initStageDelegateDiv(container, canvas);
              stageToTextLayerMap[stage.$hashCode] = adapter;
              stageToCanvasMap[stage.$hashCode] = canvas;
              stageToContainerMap[stage.$hashCode] = container;
          }
          web.$cacheTextAdapter = $cacheTextAdapter;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var context = null;
          /**
           * @private
           */
          var fontCache = {};
          /**
           * 测量文本在指定样式下的宽度。
           * @param text 要测量的文本内容。
           * @param fontFamily 字体名称
           * @param fontSize 字体大小
           * @param bold 是否粗体
           * @param italic 是否斜体
           */
          function measureText(text, fontFamily, fontSize, bold, italic) {
              if (!context) {
                  createContext();
              }
              var font = "";
              if (italic)
                  font += "italic ";
              if (bold)
                  font += "bold ";
              font += (fontSize || 12) + "px ";
              font += (fontFamily || "Arial");
              context.font = font;
              return context.measureText(text).width;
          }
          /**
           * @private
           */
          function createContext() {
              context = egret.sys.canvasHitTestBuffer.context;
              context.textAlign = "left";
              context.textBaseline = "middle";
          }
          egret.sys.measureText = measureText;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * 创建一个canvas。
           */
          function createCanvas(width, height) {
              var canvas = document.createElement("canvas");
              if (!isNaN(width) && !isNaN(height)) {
                  canvas.width = width;
                  canvas.height = height;
              }
              var context = canvas.getContext("2d");
              if (context["imageSmoothingEnabled"] === undefined) {
                  var keys = ["webkitImageSmoothingEnabled", "mozImageSmoothingEnabled", "msImageSmoothingEnabled"];
                  var key_1;
                  for (var i = keys.length - 1; i >= 0; i--) {
                      key_1 = keys[i];
                      if (context[key_1] !== void 0) {
                          break;
                      }
                  }
                  try {
                      Object.defineProperty(context, "imageSmoothingEnabled", {
                          get: function () {
                              return this[key_1];
                          },
                          set: function (value) {
                              this[key_1] = value;
                          }
                      });
                  }
                  catch (e) {
                      context["imageSmoothingEnabled"] = context[key_1];
                  }
              }
              return canvas;
          }
          var sharedCanvas;
          /**
           * @private
           * Canvas2D渲染缓冲
           */
          var CanvasRenderBuffer = (function () {
              function CanvasRenderBuffer(width, height, root) {
                  this.surface = createCanvas(width, height);
                  this.context = this.surface.getContext("2d");
                  if (this.context) {
                      this.context.$offsetX = 0;
                      this.context.$offsetY = 0;
                  }
              }
              Object.defineProperty(CanvasRenderBuffer.prototype, "width", {
                  /**
                   * 渲染缓冲的宽度，以像素为单位。
                   * @readOnly
                   */
                  get: function () {
                      return this.surface.width;
                  },
                  enumerable: true,
                  configurable: true
              });
              Object.defineProperty(CanvasRenderBuffer.prototype, "height", {
                  /**
                   * 渲染缓冲的高度，以像素为单位。
                   * @readOnly
                   */
                  get: function () {
                      return this.surface.height;
                  },
                  enumerable: true,
                  configurable: true
              });
              /**
               * 改变渲染缓冲的大小并清空缓冲区
               * @param width 改变后的宽
               * @param height 改变后的高
               * @param useMaxSize 若传入true，则将改变后的尺寸与已有尺寸对比，保留较大的尺寸。
               */
              CanvasRenderBuffer.prototype.resize = function (width, height, useMaxSize) {
                  var surface = this.surface;
                  if (useMaxSize) {
                      var change = false;
                      if (surface.width < width) {
                          surface.width = width;
                          change = true;
                      }
                      if (surface.height < height) {
                          surface.height = height;
                          change = true;
                      }
                      //尺寸没有变化时,将绘制属性重置
                      if (!change) {
                          this.context.globalCompositeOperation = "source-over";
                          this.context.setTransform(1, 0, 0, 1, 0, 0);
                          this.context.globalAlpha = 1;
                      }
                  }
                  else {
                      if (surface.width != width) {
                          surface.width = width;
                      }
                      if (surface.height != height) {
                          surface.height = height;
                      }
                  }
                  this.clear();
              };
              /**
               * 获取指定区域的像素
               */
              CanvasRenderBuffer.prototype.getPixels = function (x, y, width, height) {
                  if (width === void 0) { width = 1; }
                  if (height === void 0) { height = 1; }
                  return this.context.getImageData(x, y, width, height).data;
              };
              /**
               * 转换成base64字符串，如果图片（或者包含的图片）跨域，则返回null
               * @param type 转换的类型，如: "image/png","image/jpeg"
               */
              CanvasRenderBuffer.prototype.toDataURL = function (type, encoderOptions) {
                  return this.surface.toDataURL(type, encoderOptions);
              };
              /**
               * 清空缓冲区数据
               */
              CanvasRenderBuffer.prototype.clear = function () {
                  this.context.setTransform(1, 0, 0, 1, 0, 0);
                  this.context.clearRect(0, 0, this.surface.width, this.surface.height);
              };
              /**
               * 销毁绘制对象
               */
              CanvasRenderBuffer.prototype.destroy = function () {
                  this.surface.width = this.surface.height = 0;
              };
              return CanvasRenderBuffer;
          }());
          web.CanvasRenderBuffer = CanvasRenderBuffer;
          __reflect(CanvasRenderBuffer.prototype, "egret.web.CanvasRenderBuffer", ["egret.sys.RenderBuffer"]);
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided this the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var WebTouchHandler = (function (_super) {
              __extends(WebTouchHandler, _super);
              /**
               * @private
               */
              function WebTouchHandler(stage, canvas) {
                  var _this = _super.call(this) || this;
                  /**
                   * @private
                   */
                  _this.onTouchBegin = function (event) {
                      var location = _this.getLocation(event);
                      _this.touch.onTouchBegin(location.x, location.y, event.identifier);
                  };
                  _this.onMouseMove = function (event) {
                      if (event.buttons == 0) {
                          _this.onTouchEnd(event);
                      }
                      else {
                          _this.onTouchMove(event);
                      }
                  };
                  /**
                   * @private
                   */
                  _this.onTouchMove = function (event) {
                      var location = _this.getLocation(event);
                      _this.touch.onTouchMove(location.x, location.y, event.identifier);
                  };
                  /**
                   * @private
                   */
                  _this.onTouchEnd = function (event) {
                      var location = _this.getLocation(event);
                      _this.touch.onTouchEnd(location.x, location.y, event.identifier);
                  };
                  /**
                   * @private
                   */
                  _this.scaleX = 1;
                  /**
                   * @private
                   */
                  _this.scaleY = 1;
                  /**
                   * @private
                   */
                  _this.rotation = 0;
                  _this.canvas = canvas;
                  _this.touch = new egret.sys.TouchHandler(stage);
                  _this.addListeners();
                  return _this;
              }
              /**
               * @private
               * 添加事件监听
               */
              WebTouchHandler.prototype.addListeners = function () {
                  var _this = this;
                  if (window.navigator.msPointerEnabled) {
                      this.canvas.addEventListener("MSPointerDown", function (event) {
                          event.identifier = event.pointerId;
                          _this.onTouchBegin(event);
                          _this.prevent(event);
                      }, false);
                      this.canvas.addEventListener("MSPointerMove", function (event) {
                          event.identifier = event.pointerId;
                          _this.onTouchMove(event);
                          _this.prevent(event);
                      }, false);
                      this.canvas.addEventListener("MSPointerUp", function (event) {
                          event.identifier = event.pointerId;
                          _this.onTouchEnd(event);
                          _this.prevent(event);
                      }, false);
                  }
                  else {
                      if (!egret.Capabilities.isMobile) {
                          this.addMouseListener();
                      }
                      this.addTouchListener();
                  }
              };
              /**
               * @private
               *
               */
              WebTouchHandler.prototype.addMouseListener = function () {
                  this.canvas.addEventListener("mousedown", this.onTouchBegin);
                  this.canvas.addEventListener("mousemove", this.onMouseMove);
                  this.canvas.addEventListener("mouseup", this.onTouchEnd);
              };
              /**
               * @private
               *
               */
              WebTouchHandler.prototype.addTouchListener = function () {
                  var _this = this;
                  this.canvas.addEventListener("touchstart", function (event) {
                      var l = event.changedTouches.length;
                      for (var i = 0; i < l; i++) {
                          _this.onTouchBegin(event.changedTouches[i]);
                      }
                      _this.prevent(event);
                  }, false);
                  this.canvas.addEventListener("touchmove", function (event) {
                      var l = event.changedTouches.length;
                      for (var i = 0; i < l; i++) {
                          _this.onTouchMove(event.changedTouches[i]);
                      }
                      _this.prevent(event);
                  }, false);
                  this.canvas.addEventListener("touchend", function (event) {
                      var l = event.changedTouches.length;
                      for (var i = 0; i < l; i++) {
                          _this.onTouchEnd(event.changedTouches[i]);
                      }
                      _this.prevent(event);
                  }, false);
                  this.canvas.addEventListener("touchcancel", function (event) {
                      var l = event.changedTouches.length;
                      for (var i = 0; i < l; i++) {
                          _this.onTouchEnd(event.changedTouches[i]);
                      }
                      _this.prevent(event);
                  }, false);
              };
              /**
               * @private
               */
              WebTouchHandler.prototype.prevent = function (event) {
                  event.stopPropagation();
                  if (event["isScroll"] != true && !this.canvas['userTyping']) {
                      event.preventDefault();
                  }
              };
              /**
               * @private
               */
              WebTouchHandler.prototype.getLocation = function (event) {
                  event.identifier = +event.identifier || 0;
                  var doc = document.documentElement;
                  var box = this.canvas.getBoundingClientRect();
                  var left = box.left + window.pageXOffset - doc.clientLeft;
                  var top = box.top + window.pageYOffset - doc.clientTop;
                  var x = event.pageX - left, newx = x;
                  var y = event.pageY - top, newy = y;
                  if (this.rotation == 90) {
                      newx = y;
                      newy = box.width - x;
                  }
                  else if (this.rotation == -90) {
                      newx = box.height - y;
                      newy = x;
                  }
                  newx = newx / this.scaleX;
                  newy = newy / this.scaleY;
                  return egret.$TempPoint.setTo(Math.round(newx), Math.round(newy));
              };
              /**
               * @private
               * 更新屏幕当前的缩放比例，用于计算准确的点击位置。
               * @param scaleX 水平方向的缩放比例。
               * @param scaleY 垂直方向的缩放比例。
               */
              WebTouchHandler.prototype.updateScaleMode = function (scaleX, scaleY, rotation) {
                  this.scaleX = scaleX;
                  this.scaleY = scaleY;
                  this.rotation = rotation;
              };
              /**
               * @private
               * 更新同时触摸点的数量
               */
              WebTouchHandler.prototype.$updateMaxTouches = function () {
                  this.touch.$initMaxTouches();
              };
              return WebTouchHandler;
          }(egret.HashObject));
          web.WebTouchHandler = WebTouchHandler;
          __reflect(WebTouchHandler.prototype, "egret.web.WebTouchHandler");
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          web.WebLifeCycleHandler = function (context) {
              var handleVisibilityChange = function () {
                  if (!document[hidden]) {
                      context.resume();
                  }
                  else {
                      context.pause();
                  }
              };
              window.addEventListener("focus", context.resume, false);
              window.addEventListener("blur", context.pause, false);
              var hidden, visibilityChange;
              if (typeof document.hidden !== "undefined") {
                  hidden = "hidden";
                  visibilityChange = "visibilitychange";
              }
              else if (typeof document["mozHidden"] !== "undefined") {
                  hidden = "mozHidden";
                  visibilityChange = "mozvisibilitychange";
              }
              else if (typeof document["msHidden"] !== "undefined") {
                  hidden = "msHidden";
                  visibilityChange = "msvisibilitychange";
              }
              else if (typeof document["webkitHidden"] !== "undefined") {
                  hidden = "webkitHidden";
                  visibilityChange = "webkitvisibilitychange";
              }
              else if (typeof document["oHidden"] !== "undefined") {
                  hidden = "oHidden";
                  visibilityChange = "ovisibilitychange";
              }
              if ("onpageshow" in window && "onpagehide" in window) {
                  window.addEventListener("pageshow", context.resume, false);
                  window.addEventListener("pagehide", context.pause, false);
              }
              if (hidden && visibilityChange) {
                  document.addEventListener(visibilityChange, handleVisibilityChange, false);
              }
              var ua = navigator.userAgent;
              var isWX = /micromessenger/gi.test(ua);
              var isQQBrowser = /mqq/ig.test(ua);
              var isQQ = /mobile.*qq/gi.test(ua);
              if (isQQ || isWX) {
                  isQQBrowser = false;
              }
              if (isQQBrowser) {
                  var browser = window["browser"] || {};
                  browser.execWebFn = browser.execWebFn || {};
                  browser.execWebFn.postX5GamePlayerMessage = function (event) {
                      var eventType = event.type;
                      if (eventType == "app_enter_background") {
                          context.pause();
                      }
                      else if (eventType == "app_enter_foreground") {
                          context.resume();
                      }
                  };
                  window["browser"] = browser;
              }
          };
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var AudioType = (function () {
              function AudioType() {
              }
              /**
               * @private
               */
              AudioType.WEB_AUDIO = 2;
              /**
               * @private
               */
              AudioType.HTML5_AUDIO = 3;
              return AudioType;
          }());
          web.AudioType = AudioType;
          __reflect(AudioType.prototype, "egret.web.AudioType");
          /**
           * html5兼容性配置
           * @private
           */
          var Html5Capatibility = (function (_super) {
              __extends(Html5Capatibility, _super);
              /**
               * @private
               */
              function Html5Capatibility() {
                  return _super.call(this) || this;
              }
              /**
               * @private
               *
               */
              Html5Capatibility.$init = function () {
                  var ua = navigator.userAgent.toLowerCase();
                  Html5Capatibility.ua = ua;
                  Html5Capatibility._canUseBlob = false;
                  var canUseWebAudio = window["AudioContext"] || window["webkitAudioContext"] || window["mozAudioContext"];
                  if (canUseWebAudio) {
                      try {
                          //防止某些chrome版本创建异常问题
                          web.WebAudioDecode.ctx = new (window["AudioContext"] || window["webkitAudioContext"] || window["mozAudioContext"])();
                      }
                      catch (e) {
                          canUseWebAudio = false;
                      }
                  }
                  var audioType = Html5Capatibility._audioType;
                  var checkAudioType;
                  if ((audioType == AudioType.WEB_AUDIO && canUseWebAudio) || audioType == AudioType.HTML5_AUDIO) {
                      checkAudioType = false;
                      Html5Capatibility.setAudioType(audioType);
                  }
                  else {
                      checkAudioType = true;
                      Html5Capatibility.setAudioType(AudioType.HTML5_AUDIO);
                  }
                  if (ua.indexOf("android") >= 0) {
                      if (checkAudioType && canUseWebAudio) {
                          Html5Capatibility.setAudioType(AudioType.WEB_AUDIO);
                      }
                  }
                  else if (ua.indexOf("iphone") >= 0 || ua.indexOf("ipad") >= 0 || ua.indexOf("ipod") >= 0) {
                      if (Html5Capatibility.getIOSVersion() >= 7) {
                          Html5Capatibility._canUseBlob = true;
                          if (checkAudioType && canUseWebAudio) {
                              Html5Capatibility.setAudioType(AudioType.WEB_AUDIO);
                          }
                      }
                  }
                  var winURL = window["URL"] || window["webkitURL"];
                  if (!winURL) {
                      Html5Capatibility._canUseBlob = false;
                  }
                  if (ua.indexOf("egretnative") >= 0) {
                      Html5Capatibility.setAudioType(AudioType.HTML5_AUDIO);
                      Html5Capatibility._canUseBlob = true;
                  }
                  egret.Sound = Html5Capatibility._AudioClass;
              };
              Html5Capatibility.setAudioType = function (type) {
                  Html5Capatibility._audioType = type;
                  switch (type) {
                      case AudioType.WEB_AUDIO:
                          Html5Capatibility._AudioClass = egret.web.WebAudioSound;
                          break;
                      case AudioType.HTML5_AUDIO:
                          Html5Capatibility._AudioClass = egret.web.HtmlSound;
                          break;
                  }
              };
              /**
               * @private
               * 获取ios版本
               * @returns {string}
               */
              Html5Capatibility.getIOSVersion = function () {
                  var matches = Html5Capatibility.ua.toLowerCase().match(/cpu [^\d]*\d.*like mac os x/);
                  if (!matches || matches.length == 0) {
                      return 0;
                  }
                  var value = matches[0];
                  return parseInt(value.match(/\d+(_\d)*/)[0]) || 0;
              };
              //当前浏览器版本是否支持blob
              Html5Capatibility._canUseBlob = false;
              //当前浏览器版本是否支持webaudio
              Html5Capatibility._audioType = 0;
              /**
               * @private
               */
              Html5Capatibility.ua = "";
              return Html5Capatibility;
          }(egret.HashObject));
          web.Html5Capatibility = Html5Capatibility;
          __reflect(Html5Capatibility.prototype, "egret.web.Html5Capatibility");
          /**
           * @private
           */
          var currentPrefix = null;
          /**
           * @private
           */
          function getPrefixStyleName(name, element) {
              var header = "";
              if (element != null) {
                  header = getPrefix(name, element);
              }
              else {
                  if (currentPrefix == null) {
                      var tempStyle = document.createElement('div').style;
                      currentPrefix = getPrefix("transform", tempStyle);
                  }
                  header = currentPrefix;
              }
              if (header == "") {
                  return name;
              }
              return header + name.charAt(0).toUpperCase() + name.substring(1, name.length);
          }
          web.getPrefixStyleName = getPrefixStyleName;
          /**
           * @private
           */
          function getPrefix(name, element) {
              if (name in element) {
                  return "";
              }
              name = name.charAt(0).toUpperCase() + name.substring(1, name.length);
              var transArr = ["webkit", "ms", "Moz", "O"];
              for (var i = 0; i < transArr.length; i++) {
                  var tempStyle = transArr[i] + name;
                  if (tempStyle in element) {
                      return transArr[i];
                  }
              }
              return "";
          }
          web.getPrefix = getPrefix;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           * 刷新所有Egret播放器的显示区域尺寸。仅当使用外部JavaScript代码动态修改了Egret容器大小时，需要手动调用此方法刷新显示区域。
           * 当网页尺寸发生改变时此方法会自动被调用。
           */
          function updateAllScreens() {
              if (!isRunning) {
                  return;
              }
              var containerList = document.querySelectorAll(".egret-player");
              var length = containerList.length;
              for (var i = 0; i < length; i++) {
                  var container = containerList[i];
                  var player = container["egret-player"];
                  player.updateScreenSize();
              }
          }
          var isRunning = false;
          /**
           * @private
           * 网页加载完成，实例化页面中定义的Egret标签
           */
          function runEgret(options) {
              if (isRunning) {
                  return;
              }
              isRunning = true;
              if (!options) {
                  options = {};
              }
              var ua = navigator.userAgent.toLowerCase();
              if (ua.indexOf("egretnative") >= 0 && ua.indexOf("egretwebview") == -1) {
                  egret.Capabilities["runtimeType" + ""] = egret.RuntimeType.RUNTIME2;
              }
              if (ua.indexOf("egretnative") >= 0 && egret.nativeRender) {
                  egret_native.addModuleCallback(function () {
                      web.Html5Capatibility.$init();
                      // WebGL上下文参数自定义
                      if (options.renderMode == "webgl") {
                          // WebGL抗锯齿默认关闭，提升PC及某些平台性能
                          var antialias = options.antialias;
                          web.WebGLRenderContext.antialias = !!antialias;
                      }
                      egret.sys.CanvasRenderBuffer = web.CanvasRenderBuffer;
                      setRenderMode(options.renderMode);
                      egret_native.nrSetRenderMode(2);
                      var canvasScaleFactor;
                      if (options.canvasScaleFactor) {
                          canvasScaleFactor = options.canvasScaleFactor;
                      }
                      else if (options.calculateCanvasScaleFactor) {
                          canvasScaleFactor = options.calculateCanvasScaleFactor(egret.sys.canvasHitTestBuffer.context);
                      }
                      else {
                          canvasScaleFactor = window.devicePixelRatio;
                      }
                      egret.sys.DisplayList.$canvasScaleFactor = canvasScaleFactor;
                      var ticker = egret.ticker;
                      startTicker(ticker);
                      if (options.screenAdapter) {
                          egret.sys.screenAdapter = options.screenAdapter;
                      }
                      else if (!egret.sys.screenAdapter) {
                          egret.sys.screenAdapter = new egret.sys.DefaultScreenAdapter();
                      }
                      var list = document.querySelectorAll(".egret-player");
                      var length = list.length;
                      for (var i = 0; i < length; i++) {
                          var container = list[i];
                          var player = new web.WebPlayer(container, options);
                          container["egret-player"] = player;
                      }
                      window.addEventListener("resize", function () {
                          if (isNaN(resizeTimer)) {
                              resizeTimer = window.setTimeout(doResize, 300);
                          }
                      });
                  }, null);
                  egret_native.initNativeRender();
              }
              else {
                  web.Html5Capatibility._audioType = options.audioType;
                  web.Html5Capatibility.$init();
                  // WebGL上下文参数自定义
                  if (options.renderMode == "webgl") {
                      // WebGL抗锯齿默认关闭，提升PC及某些平台性能
                      var antialias = options.antialias;
                      web.WebGLRenderContext.antialias = !!antialias;
                      // WebGLRenderContext.antialias = (typeof antialias == undefined) ? true : antialias;
                  }
                  egret.sys.CanvasRenderBuffer = web.CanvasRenderBuffer;
                  setRenderMode(options.renderMode);
                  var canvasScaleFactor = void 0;
                  if (options.canvasScaleFactor) {
                      canvasScaleFactor = options.canvasScaleFactor;
                  }
                  else if (options.calculateCanvasScaleFactor) {
                      canvasScaleFactor = options.calculateCanvasScaleFactor(egret.sys.canvasHitTestBuffer.context);
                  }
                  else {
                      //based on : https://github.com/jondavidjohn/hidpi-canvas-polyfill
                      var context = egret.sys.canvasHitTestBuffer.context;
                      var backingStore = context.backingStorePixelRatio ||
                          context.webkitBackingStorePixelRatio ||
                          context.mozBackingStorePixelRatio ||
                          context.msBackingStorePixelRatio ||
                          context.oBackingStorePixelRatio ||
                          context.backingStorePixelRatio || 1;
                      canvasScaleFactor = (window.devicePixelRatio || 1) / backingStore;
                  }
                  egret.sys.DisplayList.$canvasScaleFactor = canvasScaleFactor;
                  var ticker_1 = egret.ticker;
                  startTicker(ticker_1);
                  if (options.screenAdapter) {
                      egret.sys.screenAdapter = options.screenAdapter;
                  }
                  else if (!egret.sys.screenAdapter) {
                      egret.sys.screenAdapter = new egret.sys.DefaultScreenAdapter();
                  }
                  var list = document.querySelectorAll(".egret-player");
                  var length_2 = list.length;
                  for (var i = 0; i < length_2; i++) {
                      var container = list[i];
                      var player = new web.WebPlayer(container, options);
                      container["egret-player"] = player;
                  }
                  window.addEventListener("resize", function () {
                      if (isNaN(resizeTimer)) {
                          resizeTimer = window.setTimeout(doResize, 300);
                      }
                  });
              }
          }
          /**
           * 设置渲染模式。"auto","webgl","canvas"
           * @param renderMode
           */
          function setRenderMode(renderMode) {
              if (renderMode == "webgl" && egret.WebGLUtils.checkCanUseWebGL()) {
                  egret.sys.RenderBuffer = web.WebGLRenderBuffer;
                  egret.sys.systemRenderer = new web.WebGLRenderer();
                  egret.sys.canvasRenderer = new egret.CanvasRenderer();
                  egret.sys.customHitTestBuffer = new web.WebGLRenderBuffer(3, 3);
                  egret.sys.canvasHitTestBuffer = new web.CanvasRenderBuffer(3, 3);
                  egret.Capabilities["renderMode" + ""] = "webgl";
              }
              else {
                  egret.sys.RenderBuffer = web.CanvasRenderBuffer;
                  egret.sys.systemRenderer = new egret.CanvasRenderer();
                  egret.sys.canvasRenderer = egret.sys.systemRenderer;
                  egret.sys.customHitTestBuffer = new web.CanvasRenderBuffer(3, 3);
                  egret.sys.canvasHitTestBuffer = egret.sys.customHitTestBuffer;
                  egret.Capabilities["renderMode" + ""] = "canvas";
              }
          }
          /**
           * @private
           * 启动心跳计时器。
           */
          function startTicker(ticker) {
              var requestAnimationFrame = window["requestAnimationFrame"] ||
                  window["webkitRequestAnimationFrame"] ||
                  window["mozRequestAnimationFrame"] ||
                  window["oRequestAnimationFrame"] ||
                  window["msRequestAnimationFrame"];
              if (!requestAnimationFrame) {
                  requestAnimationFrame = function (callback) {
                      return window.setTimeout(callback, 1000 / 60);
                  };
              }
              requestAnimationFrame(onTick);
              function onTick() {
                  ticker.update();
                  requestAnimationFrame(onTick);
              }
          }
          //覆盖原生的isNaN()方法实现，在不同浏览器上有2~10倍性能提升。
          window["isNaN"] = function (value) {
              value = +value;
              return value !== value;
          };
          egret.runEgret = runEgret;
          egret.updateAllScreens = updateAllScreens;
          var resizeTimer = NaN;
          function doResize() {
              resizeTimer = NaN;
              egret.updateAllScreens();
          }
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  if (true) {
      var language = navigator.language || navigator["browserLanguage"] || "en_US";
      language = language.replace("-", "_");
      if (language in egret.$locale_strings)
          egret.$language = language;
  }
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var WebCapability = (function () {
              function WebCapability() {
              }
              /**
               * @private
               * 检测系统属性
               */
              WebCapability.detect = function () {
                  var capabilities = egret.Capabilities;
                  var ua = navigator.userAgent.toLowerCase();
                  capabilities["isMobile" + ""] = (ua.indexOf('mobile') != -1 || ua.indexOf('android') != -1);
                  if (capabilities.isMobile) {
                      if (ua.indexOf("windows") < 0 && (ua.indexOf("iphone") != -1 || ua.indexOf("ipad") != -1 || ua.indexOf("ipod") != -1)) {
                          capabilities["os" + ""] = "iOS";
                      }
                      else if (ua.indexOf("android") != -1 && ua.indexOf("linux") != -1) {
                          capabilities["os" + ""] = "Android";
                      }
                      else if (ua.indexOf("windows") != -1) {
                          capabilities["os" + ""] = "Windows Phone";
                      }
                  }
                  else {
                      if (ua.indexOf("windows nt") != -1) {
                          capabilities["os" + ""] = "Windows PC";
                      }
                      else if (ua.indexOf("mac os") != -1) {
                          capabilities["os" + ""] = "Mac OS";
                      }
                  }
                  var language = (navigator.language || navigator["browserLanguage"]).toLowerCase();
                  var strings = language.split("-");
                  if (strings.length > 1) {
                      strings[1] = strings[1].toUpperCase();
                  }
                  capabilities["language" + ""] = strings.join("-");
                  WebCapability.injectUIntFixOnIE9();
              };
              WebCapability.injectUIntFixOnIE9 = function () {
                  if (/msie 9.0/i.test(navigator.userAgent) && !/opera/i.test(navigator.userAgent)) {
                      var IEBinaryToArray_ByteStr_Script = "<!-- IEBinaryToArray_ByteStr -->\r\n" +
                          "<script type='text/vbscript' language='VBScript'>\r\n" +
                          "Function IEBinaryToArray_ByteStr(Binary)\r\n" +
                          "   IEBinaryToArray_ByteStr = CStr(Binary)\r\n" +
                          "End Function\r\n" +
                          "Function IEBinaryToArray_ByteStr_Last(Binary)\r\n" +
                          "   Dim lastIndex\r\n" +
                          "   lastIndex = LenB(Binary)\r\n" +
                          "   if lastIndex mod 2 Then\r\n" +
                          "       IEBinaryToArray_ByteStr_Last = Chr( AscB( MidB( Binary, lastIndex, 1 ) ) )\r\n" +
                          "   Else\r\n" +
                          "       IEBinaryToArray_ByteStr_Last = " + '""' + "\r\n" +
                          "   End If\r\n" +
                          "End Function\r\n" + "<\/script>\r\n" +
                          "<!-- convertResponseBodyToText -->\r\n" +
                          "<script>\r\n" +
                          "let convertResponseBodyToText = function (binary) {\r\n" +
                          "   let byteMapping = {};\r\n" +
                          "   for ( let i = 0; i < 256; i++ ) {\r\n" +
                          "       for ( let j = 0; j < 256; j++ ) {\r\n" +
                          "           byteMapping[ String.fromCharCode( i + j * 256 ) ] =\r\n" +
                          "           String.fromCharCode(i) + String.fromCharCode(j);\r\n" +
                          "       }\r\n" +
                          "   }\r\n" +
                          "   let rawBytes = IEBinaryToArray_ByteStr(binary);\r\n" +
                          "   let lastChr = IEBinaryToArray_ByteStr_Last(binary);\r\n" +
                          "   return rawBytes.replace(/[\\s\\S]/g," +
                          "                           function( match ) { return byteMapping[match]; }) + lastChr;\r\n" +
                          "};\r\n" +
                          "<\/script>\r\n";
                      document.write(IEBinaryToArray_ByteStr_Script);
                  }
              };
              return WebCapability;
          }());
          web.WebCapability = WebCapability;
          __reflect(WebCapability.prototype, "egret.web.WebCapability");
          WebCapability.detect();
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var WebFps = (function () {
              function WebFps(stage, showFPS, showLog, logFilter, styles) {
                  this.showPanle = true;
                  this.fpsHeight = 0;
                  this.WIDTH = 101;
                  this.HEIGHT = 20;
                  this.bgCanvasColor = "#18304b";
                  this.fpsFrontColor = "#18fefe";
                  this.WIDTH_COST = 50;
                  this.cost1Color = "#18fefe";
                  // private cost2Color = "#ffff00";
                  this.cost3Color = "#ff0000";
                  this.arrFps = [];
                  this.arrCost = [];
                  this.arrLog = [];
                  if (showFPS || showLog) {
                      if (egret.Capabilities.renderMode == 'canvas') {
                          this.renderMode = "Canvas";
                      }
                      else {
                          this.renderMode = "WebGL";
                      }
                      this.panelX = styles["x"] === undefined ? 0 : parseInt(styles['x']);
                      this.panelY = styles["y"] === undefined ? 0 : parseInt(styles['y']);
                      this.fontColor = styles["textColor"] === undefined ? '#ffffff' : styles['textColor'].replace("0x", "#");
                      this.fontSize = styles["size"] === undefined ? 12 : parseInt(styles['size']);
                      if (egret.Capabilities.isMobile) {
                          this.fontSize -= 2;
                      }
                      var all = document.createElement('div');
                      all.style.position = 'absolute';
                      all.style.background = "rgba(0,0,0," + styles['bgAlpha'] + ")";
                      all.style.left = this.panelX + 'px';
                      all.style.top = this.panelY + 'px';
                      all.style.pointerEvents = 'none';
                      document.body.appendChild(all);
                      var container = document.createElement('div');
                      container.style.color = this.fontColor;
                      container.style.fontSize = this.fontSize + 'px';
                      container.style.lineHeight = this.fontSize + 'px';
                      container.style.margin = '4px 4px 4px 4px';
                      this.container = container;
                      all.appendChild(container);
                      if (showFPS)
                          this.addFps();
                      if (showLog)
                          this.addLog();
                  }
              }
              WebFps.prototype.addFps = function () {
                  var div = document.createElement('div');
                  div.style.display = 'inline-block';
                  this.containerFps = div;
                  this.container.appendChild(div);
                  var fps = document.createElement('div');
                  fps.style.paddingBottom = '2px';
                  this.fps = fps;
                  this.containerFps.appendChild(fps);
                  fps.innerHTML = "0 FPS " + this.renderMode + "<br/>min0 max0 avg0";
                  var canvas = document.createElement('canvas');
                  this.containerFps.appendChild(canvas);
                  canvas.width = this.WIDTH;
                  canvas.height = this.HEIGHT;
                  this.canvasFps = canvas;
                  var context = canvas.getContext('2d');
                  this.contextFps = context;
                  context.fillStyle = this.bgCanvasColor;
                  context.fillRect(0, 0, this.WIDTH, this.HEIGHT);
                  var divDatas = document.createElement('div');
                  this.divDatas = divDatas;
                  this.containerFps.appendChild(divDatas);
                  var left = document.createElement('div');
                  left.style['float'] = 'left';
                  left.innerHTML = "Draw<br/>Cost";
                  divDatas.appendChild(left);
                  var right = document.createElement('div');
                  right.style.paddingLeft = left.offsetWidth + 20 + "px";
                  divDatas.appendChild(right);
                  var draw = document.createElement('div');
                  this.divDraw = draw;
                  draw.innerHTML = "0<br/>";
                  right.appendChild(draw);
                  var cost = document.createElement('div');
                  this.divCost = cost;
                  cost.innerHTML = "<font  style=\"color:" + this.cost1Color + "\">0<font/> <font  style=\"color:" + this.cost3Color + "\">0<font/>";
                  right.appendChild(cost);
                  canvas = document.createElement('canvas');
                  this.canvasCost = canvas;
                  this.containerFps.appendChild(canvas);
                  canvas.width = this.WIDTH;
                  canvas.height = this.HEIGHT;
                  context = canvas.getContext('2d');
                  this.contextCost = context;
                  context.fillStyle = this.bgCanvasColor;
                  context.fillRect(0, 0, this.WIDTH, this.HEIGHT);
                  context.fillStyle = "#000000";
                  context.fillRect(this.WIDTH_COST, 0, 1, this.HEIGHT);
                  this.fpsHeight = this.container.offsetHeight;
              };
              WebFps.prototype.addLog = function () {
                  var log = document.createElement('div');
                  log.style.maxWidth = document.body.clientWidth - 8 - this.panelX + 'px';
                  log.style.wordWrap = "break-word";
                  this.log = log;
                  this.container.appendChild(log);
              };
              WebFps.prototype.update = function (datas, showLastData) {
                  if (showLastData === void 0) { showLastData = false; }
                  var numFps;
                  var numCostTicker;
                  var numCostRender;
                  if (!showLastData) {
                      numFps = datas.fps;
                      numCostTicker = datas.costTicker;
                      numCostRender = datas.costRender;
                      this.lastNumDraw = datas.draw;
                      this.arrFps.push(numFps);
                      this.arrCost.push([numCostTicker, numCostRender]);
                  }
                  else {
                      numFps = this.arrFps[this.arrFps.length - 1];
                      numCostTicker = this.arrCost[this.arrCost.length - 1][0];
                      numCostRender = this.arrCost[this.arrCost.length - 1][1];
                  }
                  var fpsTotal = 0;
                  var lenFps = this.arrFps.length;
                  if (lenFps > 101) {
                      lenFps = 101;
                      this.arrFps.shift();
                      this.arrCost.shift();
                  }
                  var fpsMin = this.arrFps[0];
                  var fpsMax = this.arrFps[0];
                  for (var i = 0; i < lenFps; i++) {
                      var num = this.arrFps[i];
                      fpsTotal += num;
                      if (num < fpsMin)
                          fpsMin = num;
                      else if (num > fpsMax)
                          fpsMax = num;
                  }
                  var WIDTH = this.WIDTH;
                  var HEIGHT = this.HEIGHT;
                  var context = this.contextFps;
                  context.drawImage(this.canvasFps, 1, 0, WIDTH - 1, HEIGHT, 0, 0, WIDTH - 1, HEIGHT);
                  context.fillStyle = this.bgCanvasColor;
                  context.fillRect(WIDTH - 1, 0, 1, HEIGHT);
                  var lastHeight = Math.floor(numFps / 60 * 20);
                  if (lastHeight < 1)
                      lastHeight = 1;
                  context.fillStyle = this.fpsFrontColor;
                  context.fillRect(WIDTH - 1, 20 - lastHeight, 1, lastHeight);
                  var WIDTH_COST = this.WIDTH_COST;
                  context = this.contextCost;
                  context.drawImage(this.canvasCost, 1, 0, WIDTH_COST - 1, HEIGHT, 0, 0, WIDTH_COST - 1, HEIGHT);
                  context.drawImage(this.canvasCost, WIDTH_COST + 2, 0, WIDTH_COST - 1, HEIGHT, WIDTH_COST + 1, 0, WIDTH_COST - 1, HEIGHT);
                  var c1Height = Math.floor(numCostTicker / 2);
                  if (c1Height < 1)
                      c1Height = 1;
                  else if (c1Height > 20)
                      c1Height = 20;
                  //todo lcj
                  var c2Height = Math.floor(numCostRender / 2);
                  if (c2Height < 1)
                      c2Height = 1;
                  else if (c2Height > 20)
                      c2Height = 20;
                  context.fillStyle = this.bgCanvasColor;
                  context.fillRect(WIDTH_COST - 1, 0, 1, HEIGHT);
                  context.fillRect(WIDTH_COST * 2, 0, 1, HEIGHT);
                  context.fillRect(WIDTH_COST * 3 + 1, 0, 1, HEIGHT);
                  context.fillStyle = this.cost1Color;
                  context.fillRect(WIDTH_COST - 1, 20 - c1Height, 1, c1Height);
                  context.fillStyle = this.cost3Color;
                  context.fillRect(WIDTH_COST * 2, 20 - c2Height, 1, c2Height);
                  var fpsAvg = Math.floor(fpsTotal / lenFps);
                  var fpsOutput = numFps + " FPS " + this.renderMode;
                  if (this.showPanle) {
                      fpsOutput += "<br/>min" + fpsMin + " max" + fpsMax + " avg" + fpsAvg;
                      this.divDraw.innerHTML = this.lastNumDraw + "<br/>";
                      this.divCost.innerHTML = "<font  style=\"color:#18fefe\">" + numCostTicker + "<font/> <font  style=\"color:#ff0000\">" + numCostRender + "<font/>";
                  }
                  this.fps.innerHTML = fpsOutput;
              };
              ;
              WebFps.prototype.updateInfo = function (info) {
                  this.arrLog.push(info);
                  this.updateLogLayout();
              };
              WebFps.prototype.updateWarn = function (info) {
                  this.arrLog.push("[Warning]" + info);
                  this.updateLogLayout();
              };
              WebFps.prototype.updateError = function (info) {
                  this.arrLog.push("[Error]" + info);
                  this.updateLogLayout();
              };
              WebFps.prototype.updateLogLayout = function () {
                  this.log.innerHTML = this.arrLog.join('<br/>');
                  while (document.body.clientHeight < (this.log.offsetHeight + this.fpsHeight + this.panelY + this.fontSize * 2)) {
                      this.arrLog.shift();
                      this.log.innerHTML = this.arrLog.join('<br/>');
                  }
              };
              return WebFps;
          }());
          web.WebFps = WebFps;
          __reflect(WebFps.prototype, "egret.web.WebFps", ["egret.FPSDisplay"]);
          egret.FPSDisplay = WebFps;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var localStorage;
      (function (localStorage) {
          var web;
          (function (web) {
              /**
               * @private
               *
               * @param key
               * @returns
               */
              function getItem(key) {
                  return window.localStorage.getItem(key);
              }
              /**
               * @private
               *
               * @param key
               * @param value
               * @returns
               */
              function setItem(key, value) {
                  try {
                      window.localStorage.setItem(key, value);
                      return true;
                  }
                  catch (e) {
                      egret.$warn(1047, key, value);
                      return false;
                  }
              }
              /**
               * @private
               *
               * @param key
               */
              function removeItem(key) {
                  window.localStorage.removeItem(key);
              }
              /**
               * @private
               *
               */
              function clear() {
                  window.localStorage.clear();
              }
              localStorage.getItem = getItem;
              localStorage.setItem = setItem;
              localStorage.removeItem = removeItem;
              localStorage.clear = clear;
          })(web = localStorage.web || (localStorage.web = {}));
      })(localStorage = egret.localStorage || (egret.localStorage = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var WebPlayer = (function (_super) {
              __extends(WebPlayer, _super);
              function WebPlayer(container, options) {
                  var _this = _super.call(this) || this;
                  _this.init(container, options);
                  _this.initOrientation();
                  return _this;
              }
              WebPlayer.prototype.init = function (container, options) {
                  var option = this.readOption(container, options);
                  var stage = new egret.Stage();
                  stage.$screen = this;
                  stage.$scaleMode = option.scaleMode;
                  stage.$orientation = option.orientation;
                  stage.$maxTouches = option.maxTouches;
                  stage.frameRate = option.frameRate;
                  stage.textureScaleFactor = option.textureScaleFactor;
                  var buffer = new egret.sys.RenderBuffer(undefined, undefined, true);
                  var canvas = buffer.surface;
                  this.attachCanvas(container, canvas);
                  var webTouch = new web.WebTouchHandler(stage, canvas);
                  var player = new egret.sys.Player(buffer, stage, option.entryClassName);
                  egret.lifecycle.stage = stage;
                  egret.lifecycle.addLifecycleListener(web.WebLifeCycleHandler);
                  var webInput = new web.HTMLInput();
                  if (option.showFPS || option.showLog) {
                      if (!egret.nativeRender) {
                          player.displayFPS(option.showFPS, option.showLog, option.logFilter, option.fpsStyles);
                      }
                  }
                  this.playerOption = option;
                  this.container = container;
                  this.canvas = canvas;
                  this.stage = stage;
                  this.player = player;
                  this.webTouchHandler = webTouch;
                  this.webInput = webInput;
                  egret.web.$cacheTextAdapter(webInput, stage, container, canvas);
                  this.updateScreenSize();
                  this.updateMaxTouches();
                  player.start();
              };
              WebPlayer.prototype.initOrientation = function () {
                  var self = this;
                  window.addEventListener("orientationchange", function () {
                      window.setTimeout(function () {
                          egret.StageOrientationEvent.dispatchStageOrientationEvent(self.stage, egret.StageOrientationEvent.ORIENTATION_CHANGE);
                      }, 350);
                  });
              };
              /**
               * 读取初始化参数
               */
              WebPlayer.prototype.readOption = function (container, options) {
                  var option = {};
                  option.entryClassName = container.getAttribute("data-entry-class");
                  option.scaleMode = container.getAttribute("data-scale-mode") || egret.StageScaleMode.NO_SCALE;
                  option.frameRate = +container.getAttribute("data-frame-rate") || 30;
                  option.contentWidth = +container.getAttribute("data-content-width") || 480;
                  option.contentHeight = +container.getAttribute("data-content-height") || 800;
                  option.orientation = container.getAttribute("data-orientation") || egret.OrientationMode.AUTO;
                  option.maxTouches = +container.getAttribute("data-multi-fingered") || 2;
                  option.textureScaleFactor = +container.getAttribute("texture-scale-factor") || 1;
                  option.showFPS = container.getAttribute("data-show-fps") == "true";
                  var styleStr = container.getAttribute("data-show-fps-style") || "";
                  var stylesArr = styleStr.split(",");
                  var styles = {};
                  for (var i = 0; i < stylesArr.length; i++) {
                      var tempStyleArr = stylesArr[i].split(":");
                      styles[tempStyleArr[0]] = tempStyleArr[1];
                  }
                  option.fpsStyles = styles;
                  option.showLog = container.getAttribute("data-show-log") == "true";
                  option.logFilter = container.getAttribute("data-log-filter");
                  return option;
              };
              /**
               * @private
               * 添加canvas到container。
               */
              WebPlayer.prototype.attachCanvas = function (container, canvas) {
                  var style = canvas.style;
                  style.cursor = "inherit";
                  style.position = "absolute";
                  style.top = "0";
                  style.bottom = "0";
                  style.left = "0";
                  style.right = "0";
                  container.appendChild(canvas);
                  style = container.style;
                  style.overflow = "hidden";
                  style.position = "absolute";
              };
              /**
               * @private
               * 更新播放器视口尺寸
               */
              WebPlayer.prototype.updateScreenSize = function () {
                  var canvas = this.canvas;
                  if (canvas['userTyping'])
                      return;
                  var option = this.playerOption;
                  var screenRect = this.container.getBoundingClientRect();
                  var top = 0;
                  var boundingClientWidth = screenRect.width;
                  var boundingClientHeight = screenRect.height;
                  if (boundingClientWidth == 0 || boundingClientHeight == 0) {
                      return;
                  }
                  if (screenRect.top < 0) {
                      boundingClientHeight += screenRect.top;
                      top = -screenRect.top;
                  }
                  var shouldRotate = false;
                  var orientation = this.stage.$orientation;
                  if (orientation != egret.OrientationMode.AUTO) {
                      shouldRotate = orientation != egret.OrientationMode.PORTRAIT && boundingClientHeight > boundingClientWidth
                          || orientation == egret.OrientationMode.PORTRAIT && boundingClientWidth > boundingClientHeight;
                  }
                  var screenWidth = shouldRotate ? boundingClientHeight : boundingClientWidth;
                  var screenHeight = shouldRotate ? boundingClientWidth : boundingClientHeight;
                  egret.Capabilities["boundingClientWidth" + ""] = screenWidth;
                  egret.Capabilities["boundingClientHeight" + ""] = screenHeight;
                  var stageSize = egret.sys.screenAdapter.calculateStageSize(this.stage.$scaleMode, screenWidth, screenHeight, option.contentWidth, option.contentHeight);
                  var stageWidth = stageSize.stageWidth;
                  var stageHeight = stageSize.stageHeight;
                  var displayWidth = stageSize.displayWidth;
                  var displayHeight = stageSize.displayHeight;
                  canvas.style[egret.web.getPrefixStyleName("transformOrigin")] = "0% 0% 0px";
                  if (canvas.width != stageWidth) {
                      canvas.width = stageWidth;
                  }
                  if (canvas.height != stageHeight) {
                      canvas.height = stageHeight;
                  }
                  var rotation = 0;
                  if (shouldRotate) {
                      if (orientation == egret.OrientationMode.LANDSCAPE) {
                          rotation = 90;
                          canvas.style.top = top + (boundingClientHeight - displayWidth) / 2 + "px";
                          canvas.style.left = (boundingClientWidth + displayHeight) / 2 + "px";
                      }
                      else {
                          rotation = -90;
                          canvas.style.top = top + (boundingClientHeight + displayWidth) / 2 + "px";
                          canvas.style.left = (boundingClientWidth - displayHeight) / 2 + "px";
                      }
                  }
                  else {
                      canvas.style.top = top + (boundingClientHeight - displayHeight) / 2 + "px";
                      canvas.style.left = (boundingClientWidth - displayWidth) / 2 + "px";
                  }
                  var scalex = displayWidth / stageWidth, scaley = displayHeight / stageHeight;
                  var canvasScaleX = scalex * egret.sys.DisplayList.$canvasScaleFactor;
                  var canvasScaleY = scaley * egret.sys.DisplayList.$canvasScaleFactor;
                  if (egret.Capabilities.renderMode == "canvas") {
                      canvasScaleX = Math.ceil(canvasScaleX);
                      canvasScaleY = Math.ceil(canvasScaleY);
                  }
                  var m = egret.Matrix.create();
                  m.identity();
                  m.scale(scalex / canvasScaleX, scaley / canvasScaleY);
                  m.rotate(rotation * Math.PI / 180);
                  var transform = "matrix(" + m.a + "," + m.b + "," + m.c + "," + m.d + "," + m.tx + "," + m.ty + ")";
                  egret.Matrix.release(m);
                  canvas.style[egret.web.getPrefixStyleName("transform")] = transform;
                  egret.sys.DisplayList.$setCanvasScale(canvasScaleX, canvasScaleY);
                  this.webTouchHandler.updateScaleMode(scalex, scaley, rotation);
                  this.webInput.$updateSize();
                  this.player.updateStageSize(stageWidth, stageHeight); //不要在这个方法后面修改属性
                  // todo
                  if (egret.nativeRender) {
                      canvas.width = stageWidth * canvasScaleX;
                      canvas.height = stageHeight * canvasScaleY;
                  }
              };
              WebPlayer.prototype.setContentSize = function (width, height) {
                  var option = this.playerOption;
                  option.contentWidth = width;
                  option.contentHeight = height;
                  this.updateScreenSize();
              };
              /**
               * @private
               * 更新触摸数量
               */
              WebPlayer.prototype.updateMaxTouches = function () {
                  this.webTouchHandler.$updateMaxTouches();
              };
              return WebPlayer;
          }(egret.HashObject));
          web.WebPlayer = WebPlayer;
          __reflect(WebPlayer.prototype, "egret.web.WebPlayer", ["egret.sys.Screen"]);
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          var sharedCanvas;
          var sharedContext;
          /**
           * @private
           */
          function convertImageToCanvas(texture, rect) {
              if (!sharedCanvas) {
                  sharedCanvas = document.createElement("canvas");
                  sharedContext = sharedCanvas.getContext("2d");
              }
              var w = texture.$getTextureWidth();
              var h = texture.$getTextureHeight();
              if (rect == null) {
                  rect = egret.$TempRectangle;
                  rect.x = 0;
                  rect.y = 0;
                  rect.width = w;
                  rect.height = h;
              }
              rect.x = Math.min(rect.x, w - 1);
              rect.y = Math.min(rect.y, h - 1);
              rect.width = Math.min(rect.width, w - rect.x);
              rect.height = Math.min(rect.height, h - rect.y);
              var iWidth = rect.width;
              var iHeight = rect.height;
              var surface = sharedCanvas;
              surface["style"]["width"] = iWidth + "px";
              surface["style"]["height"] = iHeight + "px";
              sharedCanvas.width = iWidth;
              sharedCanvas.height = iHeight;
              if (egret.Capabilities.renderMode == "webgl") {
                  var renderTexture = void 0;
                  //webgl下非RenderTexture纹理先画到RenderTexture
                  if (!texture.$renderBuffer) {
                      renderTexture = new egret.RenderTexture();
                      renderTexture.drawToTexture(new egret.Bitmap(texture));
                  }
                  else {
                      renderTexture = texture;
                  }
                  //从RenderTexture中读取像素数据，填入canvas
                  var pixels = renderTexture.$renderBuffer.getPixels(rect.x, rect.y, iWidth, iHeight);
                  var imageData = new ImageData(iWidth, iHeight);
                  for (var i = 0; i < pixels.length; i++) {
                      imageData.data[i] = pixels[i];
                  }
                  sharedContext.putImageData(imageData, 0, 0);
                  if (!texture.$renderBuffer) {
                      renderTexture.dispose();
                  }
                  return surface;
              }
              else {
                  var bitmapData = texture;
                  var offsetX = Math.round(bitmapData.$offsetX);
                  var offsetY = Math.round(bitmapData.$offsetY);
                  var bitmapWidth = bitmapData.$bitmapWidth;
                  var bitmapHeight = bitmapData.$bitmapHeight;
                  sharedContext.drawImage(bitmapData.$bitmapData.source, bitmapData.$bitmapX + rect.x / egret.$TextureScaleFactor, bitmapData.$bitmapY + rect.y / egret.$TextureScaleFactor, bitmapWidth * rect.width / w, bitmapHeight * rect.height / h, offsetX, offsetY, rect.width, rect.height);
                  return surface;
              }
          }
          /**
           * @private
           */
          function toDataURL(type, rect, encoderOptions) {
              try {
                  var surface = convertImageToCanvas(this, rect);
                  var result = surface.toDataURL(type, encoderOptions);
                  return result;
              }
              catch (e) {
                  egret.$error(1033);
              }
              return null;
          }
          /**
           * 有些杀毒软件认为 saveToFile 可能是一个病毒文件
           */
          function eliFoTevas(type, filePath, rect, encoderOptions) {
              var base64 = toDataURL.call(this, type, rect, encoderOptions);
              if (base64 == null) {
                  return;
              }
              var href = base64.replace(/^data:image[^;]*/, "data:image/octet-stream");
              var aLink = document.createElement('a');
              aLink['download'] = filePath;
              aLink.href = href;
              var evt = document.createEvent('MouseEvents');
              evt.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
              aLink.dispatchEvent(evt);
          }
          function getPixel32(x, y) {
              egret.$warn(1041, "getPixel32", "getPixels");
              return this.getPixels(x, y);
          }
          function getPixels(x, y, width, height) {
              if (width === void 0) { width = 1; }
              if (height === void 0) { height = 1; }
              //webgl环境下不需要转换成canvas获取像素信息
              if (egret.Capabilities.renderMode == "webgl") {
                  var renderTexture = void 0;
                  //webgl下非RenderTexture纹理先画到RenderTexture
                  if (!this.$renderBuffer) {
                      renderTexture = new egret.RenderTexture();
                      renderTexture.drawToTexture(new egret.Bitmap(this));
                  }
                  else {
                      renderTexture = this;
                  }
                  //从RenderTexture中读取像素数据
                  var pixels = renderTexture.$renderBuffer.getPixels(x, y, width, height);
                  return pixels;
              }
              try {
                  var surface = convertImageToCanvas(this);
                  var result = sharedContext.getImageData(x, y, width, height).data;
                  return result;
              }
              catch (e) {
                  egret.$error(1039);
              }
          }
          egret.Texture.prototype.toDataURL = toDataURL;
          egret.Texture.prototype.saveToFile = eliFoTevas;
          egret.Texture.prototype.getPixel32 = getPixel32;
          egret.Texture.prototype.getPixels = getPixels;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           * XML节点基类
           */
          var XMLNode = (function () {
              /**
               * @private
               */
              function XMLNode(nodeType, parent) {
                  this.nodeType = nodeType;
                  this.parent = parent;
              }
              return XMLNode;
          }());
          web.XMLNode = XMLNode;
          __reflect(XMLNode.prototype, "egret.web.XMLNode");
          /**
           * @private
           * XML节点对象
           */
          var XML = (function (_super) {
              __extends(XML, _super);
              /**
               * @private
               */
              function XML(localName, parent, prefix, namespace, name) {
                  var _this = _super.call(this, 1, parent) || this;
                  /**
                   * @private
                   * 当前节点上的属性列表
                   */
                  _this.attributes = {};
                  /**
                   * @private
                   * 当前节点的子节点列表
                   */
                  _this.children = [];
                  _this.localName = localName;
                  _this.prefix = prefix;
                  _this.namespace = namespace;
                  _this.name = name;
                  return _this;
              }
              return XML;
          }(XMLNode));
          web.XML = XML;
          __reflect(XML.prototype, "egret.web.XML");
          /**
           * @private
           * XML文本节点
           */
          var XMLText = (function (_super) {
              __extends(XMLText, _super);
              /**
               * @private
               */
              function XMLText(text, parent) {
                  var _this = _super.call(this, 3, parent) || this;
                  _this.text = text;
                  return _this;
              }
              return XMLText;
          }(XMLNode));
          web.XMLText = XMLText;
          __reflect(XMLText.prototype, "egret.web.XMLText");
          var parser = new DOMParser();
          /**
           * @private
           * 解析字符串为XML对象
           * @param text 要解析的字符串
           */
          function parse(text) {
              var xmlDoc = parser.parseFromString(text, "text/xml");
              var length = xmlDoc.childNodes.length;
              for (var i = 0; i < length; i++) {
                  var node = xmlDoc.childNodes[i];
                  if (node.nodeType == 1) {
                      return parseNode(node, null);
                  }
              }
              return null;
          }
          /**
           * @private
           * 解析一个节点
           */
          function parseNode(node, parent) {
              if (node.localName == "parsererror") {
                  throw new Error(node.textContent);
              }
              var xml = new XML(node.localName, parent, node["prefix"], node.namespaceURI, node.nodeName);
              var nodeAttributes = node.attributes;
              var attributes = xml.attributes;
              var length = nodeAttributes.length;
              for (var i = 0; i < length; i++) {
                  var attributeNode = nodeAttributes[i];
                  var name_1 = attributeNode.name;
                  if (name_1.indexOf("xmlns:") == 0) {
                      continue;
                  }
                  attributes[name_1] = attributeNode.value;
                  xml["$" + name_1] = attributeNode.value;
              }
              var childNodes = node.childNodes;
              length = childNodes.length;
              var children = xml.children;
              for (var i = 0; i < length; i++) {
                  var childNode = childNodes[i];
                  var nodeType = childNode.nodeType;
                  var childXML = null;
                  if (nodeType == 1) {
                      childXML = parseNode(childNode, xml);
                  }
                  else if (nodeType == 3) {
                      var text = childNode.textContent.trim();
                      if (text) {
                          childXML = new XMLText(text, xml);
                      }
                  }
                  if (childXML) {
                      children.push(childXML);
                  }
              }
              return xml;
          }
          egret.XML = { parse: parse };
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var WebDeviceOrientation = (function (_super) {
              __extends(WebDeviceOrientation, _super);
              function WebDeviceOrientation() {
                  var _this = _super !== null && _super.apply(this, arguments) || this;
                  /**
                   * @private
                   */
                  _this.onChange = function (e) {
                      var event = new egret.OrientationEvent(egret.Event.CHANGE);
                      event.beta = e.beta;
                      event.gamma = e.gamma;
                      event.alpha = e.alpha;
                      _this.dispatchEvent(event);
                  };
                  return _this;
              }
              /**
               * @private
               *
               */
              WebDeviceOrientation.prototype.start = function () {
                  window.addEventListener("deviceorientation", this.onChange);
              };
              /**
               * @private
               *
               */
              WebDeviceOrientation.prototype.stop = function () {
                  window.removeEventListener("deviceorientation", this.onChange);
              };
              return WebDeviceOrientation;
          }(egret.EventDispatcher));
          web.WebDeviceOrientation = WebDeviceOrientation;
          __reflect(WebDeviceOrientation.prototype, "egret.web.WebDeviceOrientation", ["egret.DeviceOrientation"]);
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  egret.DeviceOrientation = egret.web.WebDeviceOrientation;
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var WebGeolocation = (function (_super) {
              __extends(WebGeolocation, _super);
              /**
               * @private
               */
              function WebGeolocation(option) {
                  var _this = _super.call(this) || this;
                  /**
                   * @private
                   */
                  _this.onUpdate = function (position) {
                      var event = new egret.GeolocationEvent(egret.Event.CHANGE);
                      var coords = position.coords;
                      event.altitude = coords.altitude;
                      event.heading = coords.heading;
                      event.accuracy = coords.accuracy;
                      event.latitude = coords.latitude;
                      event.longitude = coords.longitude;
                      event.speed = coords.speed;
                      event.altitudeAccuracy = coords.altitudeAccuracy;
                      _this.dispatchEvent(event);
                  };
                  /**
                   * @private
                   */
                  _this.onError = function (error) {
                      var errorType = egret.GeolocationEvent.UNAVAILABLE;
                      if (error.code == error.PERMISSION_DENIED)
                          errorType = egret.GeolocationEvent.PERMISSION_DENIED;
                      var event = new egret.GeolocationEvent(egret.IOErrorEvent.IO_ERROR);
                      event.errorType = errorType;
                      event.errorMessage = error.message;
                      _this.dispatchEvent(event);
                  };
                  _this.geolocation = navigator.geolocation;
                  return _this;
              }
              /**
               * @private
               *
               */
              WebGeolocation.prototype.start = function () {
                  var geo = this.geolocation;
                  if (geo)
                      this.watchId = geo.watchPosition(this.onUpdate, this.onError);
                  else
                      this.onError({
                          code: 2,
                          message: egret.sys.tr(3004),
                          PERMISSION_DENIED: 1,
                          POSITION_UNAVAILABLE: 2
                      });
              };
              /**
               * @private
               *
               */
              WebGeolocation.prototype.stop = function () {
                  var geo = this.geolocation;
                  geo.clearWatch(this.watchId);
              };
              return WebGeolocation;
          }(egret.EventDispatcher));
          web.WebGeolocation = WebGeolocation;
          __reflect(WebGeolocation.prototype, "egret.web.WebGeolocation", ["egret.Geolocation"]);
          egret.Geolocation = egret.web.WebGeolocation;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var WebMotion = (function (_super) {
              __extends(WebMotion, _super);
              function WebMotion() {
                  var _this = _super !== null && _super.apply(this, arguments) || this;
                  /**
                   * @private
                   */
                  _this.onChange = function (e) {
                      var event = new egret.MotionEvent(egret.Event.CHANGE);
                      var acceleration = {
                          x: e.acceleration.x,
                          y: e.acceleration.y,
                          z: e.acceleration.z
                      };
                      var accelerationIncludingGravity = {
                          x: e.accelerationIncludingGravity.x,
                          y: e.accelerationIncludingGravity.y,
                          z: e.accelerationIncludingGravity.z
                      };
                      var rotation = {
                          alpha: e.rotationRate.alpha,
                          beta: e.rotationRate.beta,
                          gamma: e.rotationRate.gamma
                      };
                      event.acceleration = acceleration;
                      event.accelerationIncludingGravity = accelerationIncludingGravity;
                      event.rotationRate = rotation;
                      _this.dispatchEvent(event);
                  };
                  return _this;
              }
              /**
               * @private
               *
               */
              WebMotion.prototype.start = function () {
                  window.addEventListener("devicemotion", this.onChange);
              };
              /**
               * @private
               *
               */
              WebMotion.prototype.stop = function () {
                  window.removeEventListener("devicemotion", this.onChange);
              };
              return WebMotion;
          }(egret.EventDispatcher));
          web.WebMotion = WebMotion;
          __reflect(WebMotion.prototype, "egret.web.WebMotion", ["egret.Motion"]);
          egret.Motion = egret.web.WebMotion;
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          if (true) {
              var logFuncs_1;
              function setLogLevel(logType) {
                  if (logFuncs_1 == null) {
                      logFuncs_1 = {
                          "error": console.error,
                          "debug": console.debug,
                          "warn": console.warn,
                          "info": console.info,
                          "log": console.log
                      };
                  }
                  switch (logType) {
                      case egret.Logger.OFF:
                          console.error = function () {
                          };
                      case egret.Logger.ERROR:
                          console.warn = function () {
                          };
                      case egret.Logger.WARN:
                          console.info = function () {
                          };
                          console.log = function () {
                          };
                      case egret.Logger.INFO:
                          console.debug = function () {
                          };
                      default:
                          break;
                  }
                  switch (logType) {
                      case egret.Logger.ALL:
                      case egret.Logger.DEBUG:
                          console.debug = logFuncs_1["debug"];
                      case egret.Logger.INFO:
                          console.log = logFuncs_1["log"];
                          console.info = logFuncs_1["info"];
                      case egret.Logger.WARN:
                          console.warn = logFuncs_1["warn"];
                      case egret.Logger.ERROR:
                          console.error = logFuncs_1["error"];
                      default:
                          break;
                  }
              }
              Object.defineProperty(egret.Logger, "logLevel", {
                  set: setLogLevel,
                  enumerable: true,
                  configurable: true
              });
          }
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           * 绘制指令管理器
           * 用来维护drawData数组
           */
          var WebGLDrawCmdManager = (function () {
              function WebGLDrawCmdManager() {
                  /**
                   * 用于缓存绘制命令的数组
                   */
                  this.drawData = [];
                  this.drawDataLen = 0;
              }
              /**
               * 压入绘制矩形指令
               */
              WebGLDrawCmdManager.prototype.pushDrawRect = function () {
                  if (this.drawDataLen == 0 || this.drawData[this.drawDataLen - 1].type != 1 /* RECT */) {
                      var data = this.drawData[this.drawDataLen] || {};
                      data.type = 1 /* RECT */;
                      data.count = 0;
                      this.drawData[this.drawDataLen] = data;
                      this.drawDataLen++;
                  }
                  this.drawData[this.drawDataLen - 1].count += 2;
              };
              /**
               * 压入绘制texture指令
               */
              WebGLDrawCmdManager.prototype.pushDrawTexture = function (texture, count, filter, textureWidth, textureHeight) {
                  if (count === void 0) { count = 2; }
                  if (filter) {
                      // 目前有滤镜的情况下不会合并绘制
                      var data = this.drawData[this.drawDataLen] || {};
                      data.type = 0 /* TEXTURE */;
                      data.texture = texture;
                      data.filter = filter;
                      data.count = count;
                      data.textureWidth = textureWidth;
                      data.textureHeight = textureHeight;
                      this.drawData[this.drawDataLen] = data;
                      this.drawDataLen++;
                  }
                  else {
                      if (this.drawDataLen == 0 || this.drawData[this.drawDataLen - 1].type != 0 /* TEXTURE */ || texture != this.drawData[this.drawDataLen - 1].texture || this.drawData[this.drawDataLen - 1].filter) {
                          var data = this.drawData[this.drawDataLen] || {};
                          data.type = 0 /* TEXTURE */;
                          data.texture = texture;
                          data.count = 0;
                          this.drawData[this.drawDataLen] = data;
                          this.drawDataLen++;
                      }
                      this.drawData[this.drawDataLen - 1].count += count;
                  }
              };
              WebGLDrawCmdManager.prototype.pushChangeSmoothing = function (texture, smoothing) {
                  texture["smoothing"] = smoothing;
                  var data = this.drawData[this.drawDataLen] || {};
                  data.type = 10 /* SMOOTHING */;
                  data.texture = texture;
                  data.smoothing = smoothing;
                  this.drawData[this.drawDataLen] = data;
                  this.drawDataLen++;
              };
              /**
               * 压入pushMask指令
               */
              WebGLDrawCmdManager.prototype.pushPushMask = function (count) {
                  if (count === void 0) { count = 1; }
                  var data = this.drawData[this.drawDataLen] || {};
                  data.type = 2 /* PUSH_MASK */;
                  data.count = count * 2;
                  this.drawData[this.drawDataLen] = data;
                  this.drawDataLen++;
              };
              /**
               * 压入popMask指令
               */
              WebGLDrawCmdManager.prototype.pushPopMask = function (count) {
                  if (count === void 0) { count = 1; }
                  var data = this.drawData[this.drawDataLen] || {};
                  data.type = 3 /* POP_MASK */;
                  data.count = count * 2;
                  this.drawData[this.drawDataLen] = data;
                  this.drawDataLen++;
              };
              /**
               * 压入混色指令
               */
              WebGLDrawCmdManager.prototype.pushSetBlend = function (value) {
                  var len = this.drawDataLen;
                  // 有无遍历到有效绘图操作
                  var drawState = false;
                  for (var i = len - 1; i >= 0; i--) {
                      var data = this.drawData[i];
                      if (data) {
                          if (data.type == 0 /* TEXTURE */ || data.type == 1 /* RECT */) {
                              drawState = true;
                          }
                          // 如果与上一次blend操作之间无有效绘图，上一次操作无效
                          if (!drawState && data.type == 4 /* BLEND */) {
                              this.drawData.splice(i, 1);
                              this.drawDataLen--;
                              continue;
                          }
                          // 如果与上一次blend操作重复，本次操作无效
                          if (data.type == 4 /* BLEND */) {
                              if (data.value == value) {
                                  return;
                              }
                              else {
                                  break;
                              }
                          }
                      }
                  }
                  var _data = this.drawData[this.drawDataLen] || {};
                  _data.type = 4 /* BLEND */;
                  _data.value = value;
                  this.drawData[this.drawDataLen] = _data;
                  this.drawDataLen++;
              };
              /*
               * 压入resize render target命令
               */
              WebGLDrawCmdManager.prototype.pushResize = function (buffer, width, height) {
                  var data = this.drawData[this.drawDataLen] || {};
                  data.type = 5 /* RESIZE_TARGET */;
                  data.buffer = buffer;
                  data.width = width;
                  data.height = height;
                  this.drawData[this.drawDataLen] = data;
                  this.drawDataLen++;
              };
              /*
               * 压入clear color命令
               */
              WebGLDrawCmdManager.prototype.pushClearColor = function () {
                  var data = this.drawData[this.drawDataLen] || {};
                  data.type = 6 /* CLEAR_COLOR */;
                  this.drawData[this.drawDataLen] = data;
                  this.drawDataLen++;
              };
              /**
               * 压入激活buffer命令
               */
              WebGLDrawCmdManager.prototype.pushActivateBuffer = function (buffer) {
                  var len = this.drawDataLen;
                  // 有无遍历到有效绘图操作
                  var drawState = false;
                  for (var i = len - 1; i >= 0; i--) {
                      var data = this.drawData[i];
                      if (data) {
                          if (data.type != 4 /* BLEND */ && data.type != 7 /* ACT_BUFFER */) {
                              drawState = true;
                          }
                          // 如果与上一次buffer操作之间无有效绘图，上一次操作无效
                          if (!drawState && data.type == 7 /* ACT_BUFFER */) {
                              this.drawData.splice(i, 1);
                              this.drawDataLen--;
                              continue;
                          }
                          // 如果与上一次buffer操作重复，本次操作无效
                          // if(data.type == DRAWABLE_TYPE.ACT_BUFFER) {
                          //     if(data.buffer == buffer) {
                          //         return;
                          //     } else {
                          //         break;
                          //     }
                          // }
                      }
                  }
                  var _data = this.drawData[this.drawDataLen] || {};
                  _data.type = 7 /* ACT_BUFFER */;
                  _data.buffer = buffer;
                  _data.width = buffer.rootRenderTarget.width;
                  _data.height = buffer.rootRenderTarget.height;
                  this.drawData[this.drawDataLen] = _data;
                  this.drawDataLen++;
              };
              /*
               * 压入enabel scissor命令
               */
              WebGLDrawCmdManager.prototype.pushEnableScissor = function (x, y, width, height) {
                  var data = this.drawData[this.drawDataLen] || {};
                  data.type = 8 /* ENABLE_SCISSOR */;
                  data.x = x;
                  data.y = y;
                  data.width = width;
                  data.height = height;
                  this.drawData[this.drawDataLen] = data;
                  this.drawDataLen++;
              };
              /*
               * 压入disable scissor命令
               */
              WebGLDrawCmdManager.prototype.pushDisableScissor = function () {
                  var data = this.drawData[this.drawDataLen] || {};
                  data.type = 9 /* DISABLE_SCISSOR */;
                  this.drawData[this.drawDataLen] = data;
                  this.drawDataLen++;
              };
              /**
               * 清空命令数组
               */
              WebGLDrawCmdManager.prototype.clear = function () {
                  for (var i = 0; i < this.drawDataLen; i++) {
                      var data = this.drawData[i];
                      data.type = 0;
                      data.count = 0;
                      data.texture = null;
                      data.filter = null;
                      data.uv = null;
                      data.value = "";
                      data.buffer = null;
                      data.width = 0;
                      data.height = 0;
                  }
                  this.drawDataLen = 0;
              };
              return WebGLDrawCmdManager;
          }());
          web.WebGLDrawCmdManager = WebGLDrawCmdManager;
          __reflect(WebGLDrawCmdManager.prototype, "egret.web.WebGLDrawCmdManager");
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           * 顶点数组管理对象
           * 用来维护顶点数组
           */
          var WebGLVertexArrayObject = (function () {
              function WebGLVertexArrayObject() {
                  this.size = 2000;
                  this.vertexMaxSize = this.size * 4;
                  this.indicesMaxSize = this.size * 6;
                  this.vertSize = 5;
                  this.vertices = null;
                  this.indices = null;
                  this.indicesForMesh = null;
                  this.vertexIndex = 0;
                  this.indexIndex = 0;
                  this.hasMesh = false;
                  var numVerts = this.vertexMaxSize * this.vertSize;
                  var numIndices = this.indicesMaxSize;
                  this.vertices = new Float32Array(numVerts);
                  this.indices = new Uint16Array(numIndices);
                  this.indicesForMesh = new Uint16Array(numIndices);
                  for (var i = 0, j = 0; i < numIndices; i += 6, j += 4) {
                      this.indices[i + 0] = j + 0;
                      this.indices[i + 1] = j + 1;
                      this.indices[i + 2] = j + 2;
                      this.indices[i + 3] = j + 0;
                      this.indices[i + 4] = j + 2;
                      this.indices[i + 5] = j + 3;
                  }
              }
              /**
               * 是否达到最大缓存数量
               */
              WebGLVertexArrayObject.prototype.reachMaxSize = function (vertexCount, indexCount) {
                  if (vertexCount === void 0) { vertexCount = 4; }
                  if (indexCount === void 0) { indexCount = 6; }
                  return this.vertexIndex > this.vertexMaxSize - vertexCount || this.indexIndex > this.indicesMaxSize - indexCount;
              };
              /**
               * 获取缓存完成的顶点数组
               */
              WebGLVertexArrayObject.prototype.getVertices = function () {
                  var view = this.vertices.subarray(0, this.vertexIndex * this.vertSize);
                  return view;
              };
              /**
               * 获取缓存完成的索引数组
               */
              WebGLVertexArrayObject.prototype.getIndices = function () {
                  return this.indices;
              };
              /**
               * 获取缓存完成的mesh索引数组
               */
              WebGLVertexArrayObject.prototype.getMeshIndices = function () {
                  return this.indicesForMesh;
              };
              /**
               * 切换成mesh索引缓存方式
               */
              WebGLVertexArrayObject.prototype.changeToMeshIndices = function () {
                  if (!this.hasMesh) {
                      // 拷贝默认index信息到for mesh中
                      for (var i = 0, l = this.indexIndex; i < l; ++i) {
                          this.indicesForMesh[i] = this.indices[i];
                      }
                      this.hasMesh = true;
                  }
              };
              WebGLVertexArrayObject.prototype.isMesh = function () {
                  return this.hasMesh;
              };
              /**
               * 默认构成矩形
               */
              // private defaultMeshVertices = [0, 0, 1, 0, 1, 1, 0, 1];
              // private defaultMeshUvs = [
              //     0, 0,
              //     1, 0,
              //     1, 1,
              //     0, 1
              // ];
              // private defaultMeshIndices = [0, 1, 2, 0, 2, 3];
              /**
               * 缓存一组顶点
               */
              WebGLVertexArrayObject.prototype.cacheArrays = function (buffer, sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, textureSourceWidth, textureSourceHeight, meshUVs, meshVertices, meshIndices, rotated) {
                  var alpha = buffer.globalAlpha;
                  //计算出绘制矩阵，之后把矩阵还原回之前的
                  var locWorldTransform = buffer.globalMatrix;
                  var a = locWorldTransform.a;
                  var b = locWorldTransform.b;
                  var c = locWorldTransform.c;
                  var d = locWorldTransform.d;
                  var tx = locWorldTransform.tx;
                  var ty = locWorldTransform.ty;
                  var offsetX = buffer.$offsetX;
                  var offsetY = buffer.$offsetY;
                  if (offsetX != 0 || offsetY != 0) {
                      tx = offsetX * a + offsetY * c + tx;
                      ty = offsetX * b + offsetY * d + ty;
                  }
                  if (!meshVertices) {
                      if (destX != 0 || destY != 0) {
                          tx = destX * a + destY * c + tx;
                          ty = destX * b + destY * d + ty;
                      }
                      var a1 = destWidth / sourceWidth;
                      if (a1 != 1) {
                          a = a1 * a;
                          b = a1 * b;
                      }
                      var d1 = destHeight / sourceHeight;
                      if (d1 != 1) {
                          c = d1 * c;
                          d = d1 * d;
                      }
                  }
                  if (meshVertices) {
                      // 计算索引位置与赋值
                      var vertices = this.vertices;
                      var index = this.vertexIndex * this.vertSize;
                      // 缓存顶点数组
                      var i = 0, iD = 0, l = 0;
                      var u = 0, v = 0, x = 0, y = 0;
                      for (i = 0, l = meshUVs.length; i < l; i += 2) {
                          iD = index + i * 5 / 2;
                          x = meshVertices[i];
                          y = meshVertices[i + 1];
                          u = meshUVs[i];
                          v = meshUVs[i + 1];
                          // xy
                          vertices[iD + 0] = a * x + c * y + tx;
                          vertices[iD + 1] = b * x + d * y + ty;
                          // uv
                          if (rotated) {
                              vertices[iD + 2] = (sourceX + (1.0 - v) * sourceHeight) / textureSourceWidth;
                              vertices[iD + 3] = (sourceY + u * sourceWidth) / textureSourceHeight;
                          }
                          else {
                              vertices[iD + 2] = (sourceX + u * sourceWidth) / textureSourceWidth;
                              vertices[iD + 3] = (sourceY + v * sourceHeight) / textureSourceHeight;
                          }
                          // alpha
                          vertices[iD + 4] = alpha;
                      }
                      // 缓存索引数组
                      if (this.hasMesh) {
                          for (var i_1 = 0, l_1 = meshIndices.length; i_1 < l_1; ++i_1) {
                              this.indicesForMesh[this.indexIndex + i_1] = meshIndices[i_1] + this.vertexIndex;
                          }
                      }
                      this.vertexIndex += meshUVs.length / 2;
                      this.indexIndex += meshIndices.length;
                  }
                  else {
                      var width = textureSourceWidth;
                      var height = textureSourceHeight;
                      var w = sourceWidth;
                      var h = sourceHeight;
                      sourceX = sourceX / width;
                      sourceY = sourceY / height;
                      var vertices = this.vertices;
                      var index = this.vertexIndex * this.vertSize;
                      if (rotated) {
                          var temp = sourceWidth;
                          sourceWidth = sourceHeight / width;
                          sourceHeight = temp / height;
                          // xy
                          vertices[index++] = tx;
                          vertices[index++] = ty;
                          // uv
                          vertices[index++] = sourceWidth + sourceX;
                          vertices[index++] = sourceY;
                          // alpha
                          vertices[index++] = alpha;
                          // xy
                          vertices[index++] = a * w + tx;
                          vertices[index++] = b * w + ty;
                          // uv
                          vertices[index++] = sourceWidth + sourceX;
                          vertices[index++] = sourceHeight + sourceY;
                          // alpha
                          vertices[index++] = alpha;
                          // xy
                          vertices[index++] = a * w + c * h + tx;
                          vertices[index++] = d * h + b * w + ty;
                          // uv
                          vertices[index++] = sourceX;
                          vertices[index++] = sourceHeight + sourceY;
                          // alpha
                          vertices[index++] = alpha;
                          // xy
                          vertices[index++] = c * h + tx;
                          vertices[index++] = d * h + ty;
                          // uv
                          vertices[index++] = sourceX;
                          vertices[index++] = sourceY;
                          // alpha
                          vertices[index++] = alpha;
                      }
                      else {
                          sourceWidth = sourceWidth / width;
                          sourceHeight = sourceHeight / height;
                          // xy
                          vertices[index++] = tx;
                          vertices[index++] = ty;
                          // uv
                          vertices[index++] = sourceX;
                          vertices[index++] = sourceY;
                          // alpha
                          vertices[index++] = alpha;
                          // xy
                          vertices[index++] = a * w + tx;
                          vertices[index++] = b * w + ty;
                          // uv
                          vertices[index++] = sourceWidth + sourceX;
                          vertices[index++] = sourceY;
                          // alpha
                          vertices[index++] = alpha;
                          // xy
                          vertices[index++] = a * w + c * h + tx;
                          vertices[index++] = d * h + b * w + ty;
                          // uv
                          vertices[index++] = sourceWidth + sourceX;
                          vertices[index++] = sourceHeight + sourceY;
                          // alpha
                          vertices[index++] = alpha;
                          // xy
                          vertices[index++] = c * h + tx;
                          vertices[index++] = d * h + ty;
                          // uv
                          vertices[index++] = sourceX;
                          vertices[index++] = sourceHeight + sourceY;
                          // alpha
                          vertices[index++] = alpha;
                      }
                      // 缓存索引数组
                      if (this.hasMesh) {
                          var indicesForMesh = this.indicesForMesh;
                          indicesForMesh[this.indexIndex + 0] = 0 + this.vertexIndex;
                          indicesForMesh[this.indexIndex + 1] = 1 + this.vertexIndex;
                          indicesForMesh[this.indexIndex + 2] = 2 + this.vertexIndex;
                          indicesForMesh[this.indexIndex + 3] = 0 + this.vertexIndex;
                          indicesForMesh[this.indexIndex + 4] = 2 + this.vertexIndex;
                          indicesForMesh[this.indexIndex + 5] = 3 + this.vertexIndex;
                      }
                      this.vertexIndex += 4;
                      this.indexIndex += 6;
                  }
              };
              WebGLVertexArrayObject.prototype.clear = function () {
                  this.hasMesh = false;
                  this.vertexIndex = 0;
                  this.indexIndex = 0;
              };
              return WebGLVertexArrayObject;
          }());
          web.WebGLVertexArrayObject = WebGLVertexArrayObject;
          __reflect(WebGLVertexArrayObject.prototype, "egret.web.WebGLVertexArrayObject");
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           * WebGLRenderTarget类
           * 一个WebGL渲染目标，拥有一个frame buffer和texture
           */
          var WebGLRenderTarget = (function (_super) {
              __extends(WebGLRenderTarget, _super);
              function WebGLRenderTarget(gl, width, height) {
                  var _this = _super.call(this) || this;
                  // 清除色
                  _this.clearColor = [0, 0, 0, 0];
                  // 是否启用frame buffer, 默认为true
                  _this.useFrameBuffer = true;
                  _this.gl = gl;
                  // 如果尺寸为 0 chrome会报警
                  _this.width = width || 1;
                  _this.height = height || 1;
                  return _this;
              }
              /**
               * 重置render target的尺寸
               */
              WebGLRenderTarget.prototype.resize = function (width, height) {
                  var gl = this.gl;
                  this.width = width;
                  this.height = height;
                  if (this.frameBuffer) {
                      // 设置texture尺寸
                      gl.bindTexture(gl.TEXTURE_2D, this.texture);
                      gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
                      // gl.bindTexture(gl.TEXTURE_2D, null);
                  }
                  if (this.stencilBuffer) {
                      gl.deleteRenderbuffer(this.stencilBuffer);
                      this.stencilBuffer = null;
                  }
              };
              /**
               * 激活此render target
               */
              WebGLRenderTarget.prototype.activate = function () {
                  var gl = this.gl;
                  gl.bindFramebuffer(gl.FRAMEBUFFER, this.getFrameBuffer());
              };
              /**
               * 获取frame buffer
               */
              WebGLRenderTarget.prototype.getFrameBuffer = function () {
                  if (!this.useFrameBuffer) {
                      return null;
                  }
                  return this.frameBuffer;
              };
              WebGLRenderTarget.prototype.initFrameBuffer = function () {
                  if (!this.frameBuffer) {
                      var gl = this.gl;
                      // 创建材质
                      this.texture = this.createTexture();
                      // 创建frame buffer
                      this.frameBuffer = gl.createFramebuffer();
                      gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer);
                      // 绑定材质
                      gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0);
                  }
              };
              /**
               * 创建材质
               * TODO 创建材质的方法可以合并
               */
              WebGLRenderTarget.prototype.createTexture = function () {
                  var gl = this.gl;
                  var texture = gl.createTexture();
                  texture["glContext"] = gl;
                  gl.bindTexture(gl.TEXTURE_2D, texture);
                  gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this.width, this.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
                  gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
                  gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
                  gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
                  gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
                  return texture;
              };
              /**
               * 清除render target颜色缓存
               */
              WebGLRenderTarget.prototype.clear = function (bind) {
                  var gl = this.gl;
                  if (bind) {
                      this.activate();
                  }
                  gl.colorMask(true, true, true, true);
                  gl.clearColor(this.clearColor[0], this.clearColor[1], this.clearColor[2], this.clearColor[3]);
                  gl.clear(gl.COLOR_BUFFER_BIT);
              };
              WebGLRenderTarget.prototype.enabledStencil = function () {
                  if (!this.frameBuffer || this.stencilBuffer) {
                      return;
                  }
                  var gl = this.gl;
                  // 设置render buffer的尺寸
                  gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer); // 是否需要强制绑定？
                  // 绑定stencil buffer
                  this.stencilBuffer = gl.createRenderbuffer();
                  gl.bindRenderbuffer(gl.RENDERBUFFER, this.stencilBuffer);
                  gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_STENCIL, this.width, this.height);
                  gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, this.stencilBuffer);
                  // 此处不解绑是否会造成bug？
                  // gl.bindFramebuffer(gl.FRAMEBUFFER, null);
              };
              WebGLRenderTarget.prototype.dispose = function () {
                  egret.WebGLUtils.deleteWebGLTexture(this.texture);
              };
              return WebGLRenderTarget;
          }(egret.HashObject));
          web.WebGLRenderTarget = WebGLRenderTarget;
          __reflect(WebGLRenderTarget.prototype, "egret.web.WebGLRenderTarget");
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * 创建一个canvas。
           */
          function createCanvas(width, height) {
              var canvas = document.createElement("canvas");
              if (!isNaN(width) && !isNaN(height)) {
                  canvas.width = width;
                  canvas.height = height;
              }
              return canvas;
          }
          /**
           * @private
           * WebGL上下文对象，提供简单的绘图接口
           * 抽象出此类，以实现共用一个context
           */
          var WebGLRenderContext = (function () {
              function WebGLRenderContext(width, height) {
                  this.glID = null;
                  this.projectionX = NaN;
                  this.projectionY = NaN;
                  this.contextLost = false;
                  this.$scissorState = false;
                  this.vertSize = 5;
                  this.surface = createCanvas(width, height);
                  if (egret.nativeRender) {
                      return;
                  }
                  this.initWebGL();
                  this.$bufferStack = [];
                  var gl = this.context;
                  this.vertexBuffer = gl.createBuffer();
                  this.indexBuffer = gl.createBuffer();
                  gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer);
                  gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer);
                  this.drawCmdManager = new web.WebGLDrawCmdManager();
                  this.vao = new web.WebGLVertexArrayObject();
                  this.setGlobalCompositeOperation("source-over");
              }
              WebGLRenderContext.getInstance = function (width, height) {
                  if (this.instance) {
                      return this.instance;
                  }
                  this.instance = new WebGLRenderContext(width, height);
                  return this.instance;
              };
              /**
               * 推入一个RenderBuffer并绑定
               */
              WebGLRenderContext.prototype.pushBuffer = function (buffer) {
                  this.$bufferStack.push(buffer);
                  if (buffer != this.currentBuffer) {
                      if (this.currentBuffer) {
                          // this.$drawWebGL();
                      }
                      this.drawCmdManager.pushActivateBuffer(buffer);
                  }
                  this.currentBuffer = buffer;
              };
              /**
               * 推出一个RenderBuffer并绑定上一个RenderBuffer
               */
              WebGLRenderContext.prototype.popBuffer = function () {
                  // 如果只剩下一个buffer，则不执行pop操作
                  // 保证舞台buffer永远在最开始
                  if (this.$bufferStack.length <= 1) {
                      return;
                  }
                  var buffer = this.$bufferStack.pop();
                  var lastBuffer = this.$bufferStack[this.$bufferStack.length - 1];
                  // 重新绑定
                  if (buffer != lastBuffer) {
                      // this.$drawWebGL();
                      this.drawCmdManager.pushActivateBuffer(lastBuffer);
                  }
                  this.currentBuffer = lastBuffer;
              };
              /**
               * 启用RenderBuffer
               */
              WebGLRenderContext.prototype.activateBuffer = function (buffer, width, height) {
                  buffer.rootRenderTarget.activate();
                  if (!this.bindIndices) {
                      this.uploadIndicesArray(this.vao.getIndices());
                  }
                  buffer.restoreStencil();
                  buffer.restoreScissor();
                  this.onResize(width, height);
              };
              /**
               * 上传顶点数据
               */
              WebGLRenderContext.prototype.uploadVerticesArray = function (array) {
                  var gl = this.context;
                  gl.bufferData(gl.ARRAY_BUFFER, array, gl.STREAM_DRAW);
                  // gl.bufferSubData(gl.ARRAY_BUFFER, 0, array);
              };
              /**
               * 上传索引数据
               */
              WebGLRenderContext.prototype.uploadIndicesArray = function (array) {
                  var gl = this.context;
                  gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, array, gl.STATIC_DRAW);
                  this.bindIndices = true;
              };
              /**
               * 销毁绘制对象
               */
              WebGLRenderContext.prototype.destroy = function () {
                  this.surface.width = this.surface.height = 0;
              };
              WebGLRenderContext.prototype.onResize = function (width, height) {
                  width = width || this.surface.width;
                  height = height || this.surface.height;
                  this.projectionX = width / 2;
                  this.projectionY = -height / 2;
                  if (this.context) {
                      this.context.viewport(0, 0, width, height);
                  }
              };
              /**
               * 改变渲染缓冲的大小并清空缓冲区
               * @param width 改变后的宽
               * @param height 改变后的高
               * @param useMaxSize 若传入true，则将改变后的尺寸与已有尺寸对比，保留较大的尺寸。
               */
              WebGLRenderContext.prototype.resize = function (width, height, useMaxSize) {
                  var surface = this.surface;
                  if (useMaxSize) {
                      if (surface.width < width) {
                          surface.width = width;
                      }
                      if (surface.height < height) {
                          surface.height = height;
                      }
                  }
                  else {
                      if (surface.width != width) {
                          surface.width = width;
                      }
                      if (surface.height != height) {
                          surface.height = height;
                      }
                  }
                  this.onResize();
              };
              WebGLRenderContext.prototype.initWebGL = function () {
                  this.onResize();
                  this.surface.addEventListener("webglcontextlost", this.handleContextLost.bind(this), false);
                  this.surface.addEventListener("webglcontextrestored", this.handleContextRestored.bind(this), false);
                  this.getWebGLContext();
                  var gl = this.context;
                  this.$maxTextureSize = gl.getParameter(gl.MAX_TEXTURE_SIZE);
              };
              WebGLRenderContext.prototype.handleContextLost = function () {
                  this.contextLost = true;
              };
              WebGLRenderContext.prototype.handleContextRestored = function () {
                  this.initWebGL();
                  this.contextLost = false;
              };
              WebGLRenderContext.prototype.getWebGLContext = function () {
                  var options = {
                      antialias: WebGLRenderContext.antialias,
                      stencil: true //设置可以使用模板（用于不规则遮罩）
                  };
                  var gl;
                  //todo 是否使用chrome源码names
                  //let contextNames = ["moz-webgl", "webkit-3d", "experimental-webgl", "webgl", "3d"];
                  var names = ["webgl", "experimental-webgl"];
                  for (var i = 0; i < names.length; i++) {
                      try {
                          gl = this.surface.getContext(names[i], options);
                      }
                      catch (e) {
                      }
                      if (gl) {
                          break;
                      }
                  }
                  if (!gl) {
                      egret.$error(1021);
                  }
                  this.setContext(gl);
              };
              WebGLRenderContext.prototype.setContext = function (gl) {
                  this.context = gl;
                  gl.id = WebGLRenderContext.glContextId++;
                  this.glID = gl.id;
                  gl.disable(gl.DEPTH_TEST);
                  gl.disable(gl.CULL_FACE);
                  gl.enable(gl.BLEND);
                  gl.colorMask(true, true, true, true);
                  // 目前只使用0号材质单元，默认开启
                  gl.activeTexture(gl.TEXTURE0);
              };
              /**
               * 开启模版检测
               */
              WebGLRenderContext.prototype.enableStencilTest = function () {
                  var gl = this.context;
                  gl.enable(gl.STENCIL_TEST);
              };
              /**
               * 关闭模版检测
               */
              WebGLRenderContext.prototype.disableStencilTest = function () {
                  var gl = this.context;
                  gl.disable(gl.STENCIL_TEST);
              };
              /**
               * 开启scissor检测
               */
              WebGLRenderContext.prototype.enableScissorTest = function (rect) {
                  var gl = this.context;
                  gl.enable(gl.SCISSOR_TEST);
                  gl.scissor(rect.x, rect.y, rect.width, rect.height);
              };
              /**
               * 关闭scissor检测
               */
              WebGLRenderContext.prototype.disableScissorTest = function () {
                  var gl = this.context;
                  gl.disable(gl.SCISSOR_TEST);
              };
              /**
               * 获取像素信息
               */
              WebGLRenderContext.prototype.getPixels = function (x, y, width, height, pixels) {
                  var gl = this.context;
                  gl.readPixels(x, y, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels);
              };
              /**
               * 创建一个WebGLTexture
               */
              WebGLRenderContext.prototype.createTexture = function (bitmapData) {
                  var gl = this.context;
                  var texture = gl.createTexture();
                  if (!texture) {
                      //先创建texture失败,然后lost事件才发出来..
                      this.contextLost = true;
                      return;
                  }
                  texture.glContext = gl;
                  gl.bindTexture(gl.TEXTURE_2D, texture);
                  gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, 1);
                  gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, bitmapData);
                  gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
                  gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
                  gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
                  gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
                  return texture;
              };
              WebGLRenderContext.prototype.createTextureFromCompressedData = function (data, width, height, levels, internalFormat) {
                  return null;
              };
              /**
               * 更新材质的bitmapData
               */
              WebGLRenderContext.prototype.updateTexture = function (texture, bitmapData) {
                  var gl = this.context;
                  gl.bindTexture(gl.TEXTURE_2D, texture);
                  gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, bitmapData);
              };
              /**
               * 获取一个WebGLTexture
               * 如果有缓存的texture返回缓存的texture，如果没有则创建并缓存texture
               */
              WebGLRenderContext.prototype.getWebGLTexture = function (bitmapData) {
                  if (!bitmapData.webGLTexture) {
                      if (bitmapData.format == "image") {
                          bitmapData.webGLTexture = this.createTexture(bitmapData.source);
                      }
                      else if (bitmapData.format == "pvr") {
                          bitmapData.webGLTexture = this.createTextureFromCompressedData(bitmapData.source.pvrtcData, bitmapData.width, bitmapData.height, bitmapData.source.mipmapsCount, bitmapData.source.format);
                      }
                      if (bitmapData.$deleteSource && bitmapData.webGLTexture) {
                          bitmapData.source = null;
                      }
                      if (bitmapData.webGLTexture) {
                          //todo 默认值
                          bitmapData.webGLTexture["smoothing"] = true;
                      }
                  }
                  return bitmapData.webGLTexture;
              };
              /**
               * 清除矩形区域
               */
              WebGLRenderContext.prototype.clearRect = function (x, y, width, height) {
                  if (x != 0 || y != 0 || width != this.surface.width || height != this.surface.height) {
                      var buffer = this.currentBuffer;
                      if (buffer.$hasScissor) {
                          this.setGlobalCompositeOperation("destination-out");
                          this.drawRect(x, y, width, height);
                          this.setGlobalCompositeOperation("source-over");
                      }
                      else {
                          var m = buffer.globalMatrix;
                          if (m.b == 0 && m.c == 0) {
                              x = x * m.a + m.tx;
                              y = y * m.d + m.ty;
                              width = width * m.a;
                              height = height * m.d;
                              this.enableScissor(x, -y - height + buffer.height, width, height);
                              this.clear();
                              this.disableScissor();
                          }
                          else {
                              this.setGlobalCompositeOperation("destination-out");
                              this.drawRect(x, y, width, height);
                              this.setGlobalCompositeOperation("source-over");
                          }
                      }
                  }
                  else {
                      this.clear();
                  }
              };
              /**
               * 设置混色
               */
              WebGLRenderContext.prototype.setGlobalCompositeOperation = function (value) {
                  this.drawCmdManager.pushSetBlend(value);
              };
              /**
               * 绘制图片，image参数可以是BitmapData或者renderTarget
               */
              WebGLRenderContext.prototype.drawImage = function (image, sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, imageSourceWidth, imageSourceHeight, rotated, smoothing) {
                  var buffer = this.currentBuffer;
                  if (this.contextLost || !image || !buffer) {
                      return;
                  }
                  var texture;
                  var offsetX;
                  var offsetY;
                  if (image["texture"] || (image.source && image.source["texture"])) {
                      // 如果是render target
                      texture = image["texture"] || image.source["texture"];
                      buffer.saveTransform();
                      offsetX = buffer.$offsetX;
                      offsetY = buffer.$offsetY;
                      buffer.useOffset();
                      buffer.transform(1, 0, 0, -1, 0, destHeight + destY * 2); // 翻转
                  }
                  else if (!image.source && !image.webGLTexture) {
                      return;
                  }
                  else {
                      texture = this.getWebGLTexture(image);
                  }
                  if (!texture) {
                      return;
                  }
                  this.drawTexture(texture, sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, imageSourceWidth, imageSourceHeight, undefined, undefined, undefined, undefined, rotated, smoothing);
                  if (image.source && image.source["texture"]) {
                      buffer.$offsetX = offsetX;
                      buffer.$offsetY = offsetY;
                      buffer.restoreTransform();
                  }
              };
              /**
               * 绘制Mesh
               */
              WebGLRenderContext.prototype.drawMesh = function (image, sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, imageSourceWidth, imageSourceHeight, meshUVs, meshVertices, meshIndices, bounds, rotated, smoothing) {
                  var buffer = this.currentBuffer;
                  if (this.contextLost || !image || !buffer) {
                      return;
                  }
                  var texture;
                  var offsetX;
                  var offsetY;
                  if (image["texture"] || (image.source && image.source["texture"])) {
                      // 如果是render target
                      texture = image["texture"] || image.source["texture"];
                      buffer.saveTransform();
                      offsetX = buffer.$offsetX;
                      offsetY = buffer.$offsetY;
                      buffer.useOffset();
                      buffer.transform(1, 0, 0, -1, 0, destHeight + destY * 2); // 翻转
                  }
                  else if (!image.source && !image.webGLTexture) {
                      return;
                  }
                  else {
                      texture = this.getWebGLTexture(image);
                  }
                  if (!texture) {
                      return;
                  }
                  this.drawTexture(texture, sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, imageSourceWidth, imageSourceHeight, meshUVs, meshVertices, meshIndices, bounds, rotated, smoothing);
                  if (image["texture"] || (image.source && image.source["texture"])) {
                      buffer.$offsetX = offsetX;
                      buffer.$offsetY = offsetY;
                      buffer.restoreTransform();
                  }
              };
              /**
               * 绘制材质
               */
              WebGLRenderContext.prototype.drawTexture = function (texture, sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, textureWidth, textureHeight, meshUVs, meshVertices, meshIndices, bounds, rotated, smoothing) {
                  var buffer = this.currentBuffer;
                  if (this.contextLost || !texture || !buffer) {
                      return;
                  }
                  if (meshVertices && meshIndices) {
                      if (this.vao.reachMaxSize(meshVertices.length / 2, meshIndices.length)) {
                          this.$drawWebGL();
                      }
                  }
                  else {
                      if (this.vao.reachMaxSize()) {
                          this.$drawWebGL();
                      }
                  }
                  if (smoothing != undefined && texture["smoothing"] != smoothing) {
                      this.drawCmdManager.pushChangeSmoothing(texture, smoothing);
                  }
                  if (meshUVs) {
                      this.vao.changeToMeshIndices();
                  }
                  var count = meshIndices ? meshIndices.length / 3 : 2;
                  // 应用$filter，因为只可能是colorMatrixFilter，最后两个参数可不传
                  this.drawCmdManager.pushDrawTexture(texture, count, this.$filter, textureWidth, textureHeight);
                  this.vao.cacheArrays(buffer, sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, textureWidth, textureHeight, meshUVs, meshVertices, meshIndices, rotated);
              };
              /**
               * 绘制矩形（仅用于遮罩擦除等）
               */
              WebGLRenderContext.prototype.drawRect = function (x, y, width, height) {
                  var buffer = this.currentBuffer;
                  if (this.contextLost || !buffer) {
                      return;
                  }
                  if (this.vao.reachMaxSize()) {
                      this.$drawWebGL();
                  }
                  this.drawCmdManager.pushDrawRect();
                  this.vao.cacheArrays(buffer, 0, 0, width, height, x, y, width, height, width, height);
              };
              /**
               * 绘制遮罩
               */
              WebGLRenderContext.prototype.pushMask = function (x, y, width, height) {
                  var buffer = this.currentBuffer;
                  if (this.contextLost || !buffer) {
                      return;
                  }
                  buffer.$stencilList.push({ x: x, y: y, width: width, height: height });
                  if (this.vao.reachMaxSize()) {
                      this.$drawWebGL();
                  }
                  this.drawCmdManager.pushPushMask();
                  this.vao.cacheArrays(buffer, 0, 0, width, height, x, y, width, height, width, height);
              };
              /**
               * 恢复遮罩
               */
              WebGLRenderContext.prototype.popMask = function () {
                  var buffer = this.currentBuffer;
                  if (this.contextLost || !buffer) {
                      return;
                  }
                  var mask = buffer.$stencilList.pop();
                  if (this.vao.reachMaxSize()) {
                      this.$drawWebGL();
                  }
                  this.drawCmdManager.pushPopMask();
                  this.vao.cacheArrays(buffer, 0, 0, mask.width, mask.height, mask.x, mask.y, mask.width, mask.height, mask.width, mask.height);
              };
              /**
               * 清除颜色缓存
               */
              WebGLRenderContext.prototype.clear = function () {
                  this.drawCmdManager.pushClearColor();
              };
              /**
               * 开启scissor test
               */
              WebGLRenderContext.prototype.enableScissor = function (x, y, width, height) {
                  var buffer = this.currentBuffer;
                  this.drawCmdManager.pushEnableScissor(x, y, width, height);
                  buffer.$hasScissor = true;
              };
              /**
               * 关闭scissor test
               */
              WebGLRenderContext.prototype.disableScissor = function () {
                  var buffer = this.currentBuffer;
                  this.drawCmdManager.pushDisableScissor();
                  buffer.$hasScissor = false;
              };
              WebGLRenderContext.prototype.$drawWebGL = function () {
                  if (this.drawCmdManager.drawDataLen == 0 || this.contextLost) {
                      return;
                  }
                  this.uploadVerticesArray(this.vao.getVertices());
                  // 有mesh，则使用indicesForMesh
                  if (this.vao.isMesh()) {
                      this.uploadIndicesArray(this.vao.getMeshIndices());
                  }
                  var length = this.drawCmdManager.drawDataLen;
                  var offset = 0;
                  for (var i = 0; i < length; i++) {
                      var data = this.drawCmdManager.drawData[i];
                      offset = this.drawData(data, offset);
                      // 计算draw call
                      if (data.type == 7 /* ACT_BUFFER */) {
                          this.activatedBuffer = data.buffer;
                      }
                      if (data.type == 0 /* TEXTURE */ || data.type == 1 /* RECT */ || data.type == 2 /* PUSH_MASK */ || data.type == 3 /* POP_MASK */) {
                          if (this.activatedBuffer && this.activatedBuffer.$computeDrawCall) {
                              this.activatedBuffer.$drawCalls++;
                          }
                      }
                  }
                  // 切换回默认indices
                  if (this.vao.isMesh()) {
                      this.uploadIndicesArray(this.vao.getIndices());
                  }
                  // 清空数据
                  this.drawCmdManager.clear();
                  this.vao.clear();
              };
              /**
               * 执行绘制命令
               */
              WebGLRenderContext.prototype.drawData = function (data, offset) {
                  if (!data) {
                      return;
                  }
                  var gl = this.context;
                  var program;
                  var filter = data.filter;
                  switch (data.type) {
                      case 0 /* TEXTURE */:
                          if (filter) {
                              if (filter.type === "custom") {
                                  program = web.EgretWebGLProgram.getProgram(gl, filter.$vertexSrc, filter.$fragmentSrc, filter.$shaderKey);
                              }
                              else if (filter.type === "colorTransform") {
                                  program = web.EgretWebGLProgram.getProgram(gl, web.EgretShaderLib.default_vert, web.EgretShaderLib.colorTransform_frag, "colorTransform");
                              }
                              else if (filter.type === "blurX") {
                                  program = web.EgretWebGLProgram.getProgram(gl, web.EgretShaderLib.default_vert, web.EgretShaderLib.blur_frag, "blur");
                              }
                              else if (filter.type === "blurY") {
                                  program = web.EgretWebGLProgram.getProgram(gl, web.EgretShaderLib.default_vert, web.EgretShaderLib.blur_frag, "blur");
                              }
                              else if (filter.type === "glow") {
                                  program = web.EgretWebGLProgram.getProgram(gl, web.EgretShaderLib.default_vert, web.EgretShaderLib.glow_frag, "glow");
                              }
                          }
                          else {
                              program = web.EgretWebGLProgram.getProgram(gl, web.EgretShaderLib.default_vert, web.EgretShaderLib.texture_frag, "texture");
                          }
                          this.activeProgram(gl, program);
                          this.syncUniforms(program, filter, data.textureWidth, data.textureHeight);
                          offset += this.drawTextureElements(data, offset);
                          break;
                      case 1 /* RECT */:
                          program = web.EgretWebGLProgram.getProgram(gl, web.EgretShaderLib.default_vert, web.EgretShaderLib.primitive_frag, "primitive");
                          this.activeProgram(gl, program);
                          this.syncUniforms(program, filter, data.textureWidth, data.textureHeight);
                          offset += this.drawRectElements(data, offset);
                          break;
                      case 2 /* PUSH_MASK */:
                          program = web.EgretWebGLProgram.getProgram(gl, web.EgretShaderLib.default_vert, web.EgretShaderLib.primitive_frag, "primitive");
                          this.activeProgram(gl, program);
                          this.syncUniforms(program, filter, data.textureWidth, data.textureHeight);
                          offset += this.drawPushMaskElements(data, offset);
                          break;
                      case 3 /* POP_MASK */:
                          program = web.EgretWebGLProgram.getProgram(gl, web.EgretShaderLib.default_vert, web.EgretShaderLib.primitive_frag, "primitive");
                          this.activeProgram(gl, program);
                          this.syncUniforms(program, filter, data.textureWidth, data.textureHeight);
                          offset += this.drawPopMaskElements(data, offset);
                          break;
                      case 4 /* BLEND */:
                          this.setBlendMode(data.value);
                          break;
                      case 5 /* RESIZE_TARGET */:
                          data.buffer.rootRenderTarget.resize(data.width, data.height);
                          this.onResize(data.width, data.height);
                          break;
                      case 6 /* CLEAR_COLOR */:
                          if (this.activatedBuffer) {
                              var target = this.activatedBuffer.rootRenderTarget;
                              if (target.width != 0 || target.height != 0) {
                                  target.clear(true);
                              }
                          }
                          break;
                      case 7 /* ACT_BUFFER */:
                          this.activateBuffer(data.buffer, data.width, data.height);
                          break;
                      case 8 /* ENABLE_SCISSOR */:
                          var buffer = this.activatedBuffer;
                          if (buffer) {
                              if (buffer.rootRenderTarget) {
                                  buffer.rootRenderTarget.enabledStencil();
                              }
                              buffer.enableScissor(data.x, data.y, data.width, data.height);
                          }
                          break;
                      case 9 /* DISABLE_SCISSOR */:
                          buffer = this.activatedBuffer;
                          if (buffer) {
                              buffer.disableScissor();
                          }
                          break;
                      case 10 /* SMOOTHING */:
                          gl.bindTexture(gl.TEXTURE_2D, data.texture);
                          if (data.smoothing) {
                              gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
                              gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
                          }
                          else {
                              gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
                              gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
                          }
                          break;
                      default:
                          break;
                  }
                  return offset;
              };
              WebGLRenderContext.prototype.activeProgram = function (gl, program) {
                  if (program != this.currentProgram) {
                      gl.useProgram(program.id);
                      // 目前所有attribute buffer的绑定方法都是一致的
                      var attribute = program.attributes;
                      for (var key in attribute) {
                          if (key === "aVertexPosition") {
                              gl.vertexAttribPointer(attribute["aVertexPosition"].location, 2, gl.FLOAT, false, 5 * 4, 0);
                              gl.enableVertexAttribArray(attribute["aVertexPosition"].location);
                          }
                          else if (key === "aTextureCoord") {
                              gl.vertexAttribPointer(attribute["aTextureCoord"].location, 2, gl.FLOAT, false, 5 * 4, 2 * 4);
                              gl.enableVertexAttribArray(attribute["aTextureCoord"].location);
                          }
                          else if (key === "aColor") {
                              gl.vertexAttribPointer(attribute["aColor"].location, 1, gl.FLOAT, false, 5 * 4, 4 * 4);
                              gl.enableVertexAttribArray(attribute["aColor"].location);
                          }
                      }
                      this.currentProgram = program;
                  }
              };
              WebGLRenderContext.prototype.syncUniforms = function (program, filter, textureWidth, textureHeight) {
                  var uniforms = program.uniforms;
                  var isCustomFilter = filter && filter.type === "custom";
                  for (var key in uniforms) {
                      if (key === "projectionVector") {
                          uniforms[key].setValue({ x: this.projectionX, y: this.projectionY });
                      }
                      else if (key === "uTextureSize") {
                          uniforms[key].setValue({ x: textureWidth, y: textureHeight });
                      }
                      else if (key === "uSampler") {
                      }
                      else {
                          var value = filter.$uniforms[key];
                          if (value !== undefined) {
                              uniforms[key].setValue(value);
                          }
                          else {
                              // egret.warn("filter custom: uniform " + key + " not defined!");
                          }
                      }
                  }
              };
              /**
               * 画texture
               **/
              WebGLRenderContext.prototype.drawTextureElements = function (data, offset) {
                  var gl = this.context;
                  gl.bindTexture(gl.TEXTURE_2D, data.texture);
                  var size = data.count * 3;
                  gl.drawElements(gl.TRIANGLES, size, gl.UNSIGNED_SHORT, offset * 2);
                  return size;
              };
              /**
               * @private
               * 画rect
               **/
              WebGLRenderContext.prototype.drawRectElements = function (data, offset) {
                  var gl = this.context;
                  // gl.bindTexture(gl.TEXTURE_2D, null);
                  var size = data.count * 3;
                  gl.drawElements(gl.TRIANGLES, size, gl.UNSIGNED_SHORT, offset * 2);
                  return size;
              };
              /**
               * 画push mask
               **/
              WebGLRenderContext.prototype.drawPushMaskElements = function (data, offset) {
                  var gl = this.context;
                  var size = data.count * 3;
                  var buffer = this.activatedBuffer;
                  if (buffer) {
                      if (buffer.rootRenderTarget) {
                          buffer.rootRenderTarget.enabledStencil();
                      }
                      if (buffer.stencilHandleCount == 0) {
                          buffer.enableStencil();
                          gl.clear(gl.STENCIL_BUFFER_BIT); // clear
                      }
                      var level = buffer.stencilHandleCount;
                      buffer.stencilHandleCount++;
                      gl.colorMask(false, false, false, false);
                      gl.stencilFunc(gl.EQUAL, level, 0xFF);
                      gl.stencilOp(gl.KEEP, gl.KEEP, gl.INCR);
                      // gl.bindTexture(gl.TEXTURE_2D, null);
                      gl.drawElements(gl.TRIANGLES, size, gl.UNSIGNED_SHORT, offset * 2);
                      gl.stencilFunc(gl.EQUAL, level + 1, 0xFF);
                      gl.colorMask(true, true, true, true);
                      gl.stencilOp(gl.KEEP, gl.KEEP, gl.KEEP);
                  }
                  return size;
              };
              /**
               * 画pop mask
               **/
              WebGLRenderContext.prototype.drawPopMaskElements = function (data, offset) {
                  var gl = this.context;
                  var size = data.count * 3;
                  var buffer = this.activatedBuffer;
                  if (buffer) {
                      buffer.stencilHandleCount--;
                      if (buffer.stencilHandleCount == 0) {
                          buffer.disableStencil(); // skip this draw
                      }
                      else {
                          var level = buffer.stencilHandleCount;
                          gl.colorMask(false, false, false, false);
                          gl.stencilFunc(gl.EQUAL, level + 1, 0xFF);
                          gl.stencilOp(gl.KEEP, gl.KEEP, gl.DECR);
                          // gl.bindTexture(gl.TEXTURE_2D, null);
                          gl.drawElements(gl.TRIANGLES, size, gl.UNSIGNED_SHORT, offset * 2);
                          gl.stencilFunc(gl.EQUAL, level, 0xFF);
                          gl.colorMask(true, true, true, true);
                          gl.stencilOp(gl.KEEP, gl.KEEP, gl.KEEP);
                      }
                  }
                  return size;
              };
              /**
               * 设置混色
               */
              WebGLRenderContext.prototype.setBlendMode = function (value) {
                  var gl = this.context;
                  var blendModeWebGL = WebGLRenderContext.blendModesForGL[value];
                  if (blendModeWebGL) {
                      gl.blendFunc(blendModeWebGL[0], blendModeWebGL[1]);
                  }
              };
              /**
               * 应用滤镜绘制给定的render target
               * 此方法不会导致input被释放，所以如果需要释放input，需要调用此方法后手动调用release
               */
              WebGLRenderContext.prototype.drawTargetWidthFilters = function (filters, input) {
                  var originInput = input, filtersLen = filters.length, output;
                  // 应用前面的滤镜
                  if (filtersLen > 1) {
                      for (var i = 0; i < filtersLen - 1; i++) {
                          var filter_1 = filters[i];
                          var width = input.rootRenderTarget.width;
                          var height = input.rootRenderTarget.height;
                          output = web.WebGLRenderBuffer.create(width, height);
                          output.setTransform(1, 0, 0, 1, 0, 0);
                          output.globalAlpha = 1;
                          this.drawToRenderTarget(filter_1, input, output);
                          if (input != originInput) {
                              web.WebGLRenderBuffer.release(input);
                          }
                          input = output;
                      }
                  }
                  // 应用最后一个滤镜并绘制到当前场景中
                  var filter = filters[filtersLen - 1];
                  this.drawToRenderTarget(filter, input, this.currentBuffer);
                  // 释放掉用于交换的buffer
                  if (input != originInput) {
                      web.WebGLRenderBuffer.release(input);
                  }
              };
              /**
               * 向一个renderTarget中绘制
               * */
              WebGLRenderContext.prototype.drawToRenderTarget = function (filter, input, output) {
                  if (this.contextLost) {
                      return;
                  }
                  if (this.vao.reachMaxSize()) {
                      this.$drawWebGL();
                  }
                  this.pushBuffer(output);
                  var originInput = input, temp, width = input.rootRenderTarget.width, height = input.rootRenderTarget.height;
                  // 模糊滤镜分别处理blurX与blurY
                  if (filter.type == "blur") {
                      var blurXFilter = filter.blurXFilter;
                      var blurYFilter = filter.blurYFilter;
                      if (blurXFilter.blurX != 0 && blurYFilter.blurY != 0) {
                          temp = web.WebGLRenderBuffer.create(width, height);
                          temp.setTransform(1, 0, 0, 1, 0, 0);
                          temp.globalAlpha = 1;
                          this.drawToRenderTarget(filter.blurXFilter, input, temp);
                          if (input != originInput) {
                              web.WebGLRenderBuffer.release(input);
                          }
                          input = temp;
                          filter = blurYFilter;
                      }
                      else {
                          filter = blurXFilter.blurX === 0 ? blurYFilter : blurXFilter;
                      }
                  }
                  // 绘制input结果到舞台
                  output.saveTransform();
                  output.transform(1, 0, 0, -1, 0, height);
                  this.vao.cacheArrays(output, 0, 0, width, height, 0, 0, width, height, width, height);
                  output.restoreTransform();
                  this.drawCmdManager.pushDrawTexture(input.rootRenderTarget.texture, 2, filter, width, height);
                  // 释放掉input
                  if (input != originInput) {
                      web.WebGLRenderBuffer.release(input);
                  }
                  this.popBuffer();
              };
              WebGLRenderContext.initBlendMode = function () {
                  WebGLRenderContext.blendModesForGL = {};
                  WebGLRenderContext.blendModesForGL["source-over"] = [1, 771];
                  WebGLRenderContext.blendModesForGL["lighter"] = [1, 1];
                  WebGLRenderContext.blendModesForGL["lighter-in"] = [770, 771];
                  WebGLRenderContext.blendModesForGL["destination-out"] = [0, 771];
                  WebGLRenderContext.blendModesForGL["destination-in"] = [0, 770];
              };
              WebGLRenderContext.glContextId = 0;
              WebGLRenderContext.blendModesForGL = null;
              return WebGLRenderContext;
          }());
          web.WebGLRenderContext = WebGLRenderContext;
          __reflect(WebGLRenderContext.prototype, "egret.web.WebGLRenderContext");
          WebGLRenderContext.initBlendMode();
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           * WebGL渲染缓存
           */
          var WebGLRenderBuffer = (function (_super) {
              __extends(WebGLRenderBuffer, _super);
              function WebGLRenderBuffer(width, height, root) {
                  var _this = _super.call(this) || this;
                  _this.globalAlpha = 1;
                  /**
                   * stencil state
                   * 模版开关状态
                   */
                  _this.stencilState = false;
                  _this.$stencilList = [];
                  _this.stencilHandleCount = 0;
                  /**
                   * scissor state
                   * scissor 开关状态
                   */
                  _this.$scissorState = false;
                  _this.scissorRect = new egret.Rectangle();
                  _this.$hasScissor = false;
                  _this.$drawCalls = 0;
                  _this.$computeDrawCall = false;
                  _this.globalMatrix = new egret.Matrix();
                  _this.savedGlobalMatrix = new egret.Matrix();
                  _this.$offsetX = 0;
                  _this.$offsetY = 0;
                  // 获取webglRenderContext
                  _this.context = web.WebGLRenderContext.getInstance(width, height);
                  if (egret.nativeRender) {
                      if (root) {
                          _this.surface = _this.context.surface;
                      }
                      else {
                          _this.surface = new egret_native.NativeRenderSurface(_this, width, height, root);
                      }
                      _this.rootRenderTarget = null;
                      return _this;
                  }
                  // buffer 对应的 render target
                  _this.rootRenderTarget = new web.WebGLRenderTarget(_this.context.context, 3, 3);
                  if (width && height) {
                      _this.resize(width, height);
                  }
                  // 如果是第一个加入的buffer，说明是舞台buffer
                  _this.root = root;
                  // 如果是用于舞台渲染的renderBuffer，则默认添加renderTarget到renderContext中，而且是第一个
                  if (_this.root) {
                      _this.context.pushBuffer(_this);
                      // 画布
                      _this.surface = _this.context.surface;
                      _this.$computeDrawCall = true;
                  }
                  else {
                      // 由于创建renderTarget造成的frameBuffer绑定，这里重置绑定
                      var lastBuffer = _this.context.activatedBuffer;
                      if (lastBuffer) {
                          lastBuffer.rootRenderTarget.activate();
                      }
                      _this.rootRenderTarget.initFrameBuffer();
                      _this.surface = _this.rootRenderTarget;
                  }
                  return _this;
              }
              WebGLRenderBuffer.prototype.enableStencil = function () {
                  if (!this.stencilState) {
                      this.context.enableStencilTest();
                      this.stencilState = true;
                  }
              };
              WebGLRenderBuffer.prototype.disableStencil = function () {
                  if (this.stencilState) {
                      this.context.disableStencilTest();
                      this.stencilState = false;
                  }
              };
              WebGLRenderBuffer.prototype.restoreStencil = function () {
                  if (this.stencilState) {
                      this.context.enableStencilTest();
                  }
                  else {
                      this.context.disableStencilTest();
                  }
              };
              WebGLRenderBuffer.prototype.enableScissor = function (x, y, width, height) {
                  if (!this.$scissorState) {
                      this.$scissorState = true;
                      this.scissorRect.setTo(x, y, width, height);
                      this.context.enableScissorTest(this.scissorRect);
                  }
              };
              WebGLRenderBuffer.prototype.disableScissor = function () {
                  if (this.$scissorState) {
                      this.$scissorState = false;
                      this.scissorRect.setEmpty();
                      this.context.disableScissorTest();
                  }
              };
              WebGLRenderBuffer.prototype.restoreScissor = function () {
                  if (this.$scissorState) {
                      this.context.enableScissorTest(this.scissorRect);
                  }
                  else {
                      this.context.disableScissorTest();
                  }
              };
              Object.defineProperty(WebGLRenderBuffer.prototype, "width", {
                  /**
                   * 渲染缓冲的宽度，以像素为单位。
                   * @readOnly
                   */
                  get: function () {
                      if (egret.nativeRender) {
                          return this.surface.width;
                      }
                      else {
                          return this.rootRenderTarget.width;
                      }
                  },
                  enumerable: true,
                  configurable: true
              });
              Object.defineProperty(WebGLRenderBuffer.prototype, "height", {
                  /**
                   * 渲染缓冲的高度，以像素为单位。
                   * @readOnly
                   */
                  get: function () {
                      if (egret.nativeRender) {
                          return this.surface.height;
                      }
                      else {
                          return this.rootRenderTarget.height;
                      }
                  },
                  enumerable: true,
                  configurable: true
              });
              /**
               * 改变渲染缓冲的大小并清空缓冲区
               * @param width 改变后的宽
               * @param height 改变后的高
               * @param useMaxSize 若传入true，则将改变后的尺寸与已有尺寸对比，保留较大的尺寸。
               */
              WebGLRenderBuffer.prototype.resize = function (width, height, useMaxSize) {
                  width = width || 1;
                  height = height || 1;
                  if (egret.nativeRender) {
                      this.surface.resize(width, height);
                      return;
                  }
                  this.context.pushBuffer(this);
                  // render target 尺寸重置
                  if (width != this.rootRenderTarget.width || height != this.rootRenderTarget.height) {
                      this.context.drawCmdManager.pushResize(this, width, height);
                      // 同步更改宽高
                      this.rootRenderTarget.width = width;
                      this.rootRenderTarget.height = height;
                  }
                  // 如果是舞台的渲染缓冲，执行resize，否则surface大小不随之改变
                  if (this.root) {
                      this.context.resize(width, height, useMaxSize);
                  }
                  this.context.clear();
                  this.context.popBuffer();
              };
              /**
               * 获取指定区域的像素
               */
              WebGLRenderBuffer.prototype.getPixels = function (x, y, width, height) {
                  if (width === void 0) { width = 1; }
                  if (height === void 0) { height = 1; }
                  var pixels = new Uint8Array(4 * width * height);
                  if (egret.nativeRender) {
                      egret_native.activateBuffer(this);
                      egret_native.nrGetPixels(x, y, width, height, pixels);
                      egret_native.activateBuffer(null);
                  }
                  else {
                      var useFrameBuffer = this.rootRenderTarget.useFrameBuffer;
                      this.rootRenderTarget.useFrameBuffer = true;
                      this.rootRenderTarget.activate();
                      this.context.getPixels(x, y, width, height, pixels);
                      this.rootRenderTarget.useFrameBuffer = useFrameBuffer;
                      this.rootRenderTarget.activate();
                  }
                  //图像反转
                  var result = new Uint8Array(4 * width * height);
                  for (var i = 0; i < height; i++) {
                      for (var j = 0; j < width; j++) {
                          var index1 = (width * (height - i - 1) + j) * 4;
                          var index2 = (width * i + j) * 4;
                          var a = pixels[index2 + 3];
                          result[index1] = Math.round(pixels[index2] / a * 255);
                          result[index1 + 1] = Math.round(pixels[index2 + 1] / a * 255);
                          result[index1 + 2] = Math.round(pixels[index2 + 2] / a * 255);
                          result[index1 + 3] = pixels[index2 + 3];
                      }
                  }
                  return result;
              };
              /**
               * 转换成base64字符串，如果图片（或者包含的图片）跨域，则返回null
               * @param type 转换的类型，如: "image/png","image/jpeg"
               */
              WebGLRenderBuffer.prototype.toDataURL = function (type, encoderOptions) {
                  return this.context.surface.toDataURL(type, encoderOptions);
              };
              /**
               * 销毁绘制对象
               */
              WebGLRenderBuffer.prototype.destroy = function () {
                  this.context.destroy();
              };
              WebGLRenderBuffer.prototype.onRenderFinish = function () {
                  this.$drawCalls = 0;
              };
              /**
               * 交换frameBuffer中的图像到surface中
               * @param width 宽度
               * @param height 高度
               */
              WebGLRenderBuffer.prototype.drawFrameBufferToSurface = function (sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, clear) {
                  if (clear === void 0) { clear = false; }
                  this.rootRenderTarget.useFrameBuffer = false;
                  this.rootRenderTarget.activate();
                  this.context.disableStencilTest(); // 切换frameBuffer注意要禁用STENCIL_TEST
                  this.context.disableScissorTest();
                  this.setTransform(1, 0, 0, 1, 0, 0);
                  this.globalAlpha = 1;
                  this.context.setGlobalCompositeOperation("source-over");
                  clear && this.context.clear();
                  this.context.drawImage(this.rootRenderTarget, sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, sourceWidth, sourceHeight, false);
                  this.context.$drawWebGL();
                  this.rootRenderTarget.useFrameBuffer = true;
                  this.rootRenderTarget.activate();
                  this.restoreStencil();
                  this.restoreScissor();
              };
              /**
               * 交换surface的图像到frameBuffer中
               * @param width 宽度
               * @param height 高度
               */
              WebGLRenderBuffer.prototype.drawSurfaceToFrameBuffer = function (sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, clear) {
                  if (clear === void 0) { clear = false; }
                  this.rootRenderTarget.useFrameBuffer = true;
                  this.rootRenderTarget.activate();
                  this.context.disableStencilTest(); // 切换frameBuffer注意要禁用STENCIL_TEST
                  this.context.disableScissorTest();
                  this.setTransform(1, 0, 0, 1, 0, 0);
                  this.globalAlpha = 1;
                  this.context.setGlobalCompositeOperation("source-over");
                  clear && this.context.clear();
                  this.context.drawImage(this.context.surface, sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight, sourceWidth, sourceHeight, false);
                  this.context.$drawWebGL();
                  this.rootRenderTarget.useFrameBuffer = false;
                  this.rootRenderTarget.activate();
                  this.restoreStencil();
                  this.restoreScissor();
              };
              /**
               * 清空缓冲区数据
               */
              WebGLRenderBuffer.prototype.clear = function () {
                  this.context.pushBuffer(this);
                  this.context.clear();
                  this.context.popBuffer();
              };
              WebGLRenderBuffer.prototype.setTransform = function (a, b, c, d, tx, ty) {
                  // this.globalMatrix.setTo(a, b, c, d, tx, ty);
                  var matrix = this.globalMatrix;
                  matrix.a = a;
                  matrix.b = b;
                  matrix.c = c;
                  matrix.d = d;
                  matrix.tx = tx;
                  matrix.ty = ty;
              };
              WebGLRenderBuffer.prototype.transform = function (a, b, c, d, tx, ty) {
                  var matrix = this.globalMatrix;
                  var a1 = matrix.a;
                  var b1 = matrix.b;
                  var c1 = matrix.c;
                  var d1 = matrix.d;
                  if (a != 1 || b != 0 || c != 0 || d != 1) {
                      matrix.a = a * a1 + b * c1;
                      matrix.b = a * b1 + b * d1;
                      matrix.c = c * a1 + d * c1;
                      matrix.d = c * b1 + d * d1;
                  }
                  matrix.tx = tx * a1 + ty * c1 + matrix.tx;
                  matrix.ty = tx * b1 + ty * d1 + matrix.ty;
              };
              WebGLRenderBuffer.prototype.useOffset = function () {
                  var self = this;
                  if (self.$offsetX != 0 || self.$offsetY != 0) {
                      self.globalMatrix.append(1, 0, 0, 1, self.$offsetX, self.$offsetY);
                      self.$offsetX = self.$offsetY = 0;
                  }
              };
              WebGLRenderBuffer.prototype.saveTransform = function () {
                  var matrix = this.globalMatrix;
                  var sMatrix = this.savedGlobalMatrix;
                  sMatrix.a = matrix.a;
                  sMatrix.b = matrix.b;
                  sMatrix.c = matrix.c;
                  sMatrix.d = matrix.d;
                  sMatrix.tx = matrix.tx;
                  sMatrix.ty = matrix.ty;
              };
              WebGLRenderBuffer.prototype.restoreTransform = function () {
                  var matrix = this.globalMatrix;
                  var sMatrix = this.savedGlobalMatrix;
                  matrix.a = sMatrix.a;
                  matrix.b = sMatrix.b;
                  matrix.c = sMatrix.c;
                  matrix.d = sMatrix.d;
                  matrix.tx = sMatrix.tx;
                  matrix.ty = sMatrix.ty;
              };
              /**
               * 创建一个buffer实例
               */
              WebGLRenderBuffer.create = function (width, height) {
                  var buffer = renderBufferPool.pop();
                  // width = Math.min(width, 1024);
                  // height = Math.min(height, 1024);
                  if (buffer) {
                      buffer.resize(width, height);
                      var matrix = buffer.globalMatrix;
                      matrix.a = 1;
                      matrix.b = 0;
                      matrix.c = 0;
                      matrix.d = 1;
                      matrix.tx = 0;
                      matrix.ty = 0;
                      buffer.globalAlpha = 1;
                      buffer.$offsetX = 0;
                      buffer.$offsetY = 0;
                  }
                  else {
                      buffer = new WebGLRenderBuffer(width, height);
                      buffer.$computeDrawCall = false;
                  }
                  return buffer;
              };
              /**
               * 回收一个buffer实例
               */
              WebGLRenderBuffer.release = function (buffer) {
                  renderBufferPool.push(buffer);
              };
              WebGLRenderBuffer.autoClear = true;
              return WebGLRenderBuffer;
          }(egret.HashObject));
          web.WebGLRenderBuffer = WebGLRenderBuffer;
          __reflect(WebGLRenderBuffer.prototype, "egret.web.WebGLRenderBuffer", ["egret.sys.RenderBuffer"]);
          var renderBufferPool = []; //渲染缓冲区对象池
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          var blendModes = ["source-over", "lighter", "destination-out"];
          var defaultCompositeOp = "source-over";
          var BLACK_COLOR = "#000000";
          var CAPS_STYLES = { none: 'butt', square: 'square', round: 'round' };
          var renderBufferPool = []; //渲染缓冲区对象池
          /**
           * @private
           * WebGL渲染器
           */
          var WebGLRenderer = (function () {
              function WebGLRenderer() {
                  this.nestLevel = 0; //渲染的嵌套层次，0表示在调用堆栈的最外层。
              }
              /**
               * 渲染一个显示对象
               * @param displayObject 要渲染的显示对象
               * @param buffer 渲染缓冲
               * @param matrix 要对显示对象整体叠加的变换矩阵
               * @param dirtyList 脏矩形列表
               * @param forRenderTexture 绘制目标是RenderTexture的标志
               * @returns drawCall触发绘制的次数
               */
              WebGLRenderer.prototype.render = function (displayObject, buffer, matrix, forRenderTexture) {
                  this.nestLevel++;
                  var webglBuffer = buffer;
                  var webglBufferContext = webglBuffer.context;
                  var root = forRenderTexture ? displayObject : null;
                  webglBufferContext.pushBuffer(webglBuffer);
                  //绘制显示对象
                  webglBuffer.transform(matrix.a, matrix.b, matrix.c, matrix.d, 0, 0);
                  this.drawDisplayObject(displayObject, webglBuffer, matrix.tx, matrix.ty, true);
                  webglBufferContext.$drawWebGL();
                  var drawCall = webglBuffer.$drawCalls;
                  webglBuffer.onRenderFinish();
                  webglBufferContext.popBuffer();
                  var invert = egret.Matrix.create();
                  matrix.$invertInto(invert);
                  webglBuffer.transform(invert.a, invert.b, invert.c, invert.d, 0, 0);
                  egret.Matrix.release(invert);
                  this.nestLevel--;
                  if (this.nestLevel === 0) {
                      //最大缓存6个渲染缓冲
                      if (renderBufferPool.length > 6) {
                          renderBufferPool.length = 6;
                      }
                      var length_3 = renderBufferPool.length;
                      for (var i = 0; i < length_3; i++) {
                          renderBufferPool[i].resize(0, 0);
                      }
                  }
                  return drawCall;
              };
              /**
               * @private
               * 绘制一个显示对象
               */
              WebGLRenderer.prototype.drawDisplayObject = function (displayObject, buffer, offsetX, offsetY, isStage) {
                  var drawCalls = 0;
                  var node;
                  var displayList = displayObject.$displayList;
                  if (displayList && !isStage) {
                      if (displayObject.$cacheDirty || displayObject.$renderDirty ||
                          displayList.$canvasScaleX != egret.sys.DisplayList.$canvasScaleX ||
                          displayList.$canvasScaleY != egret.sys.DisplayList.$canvasScaleY) {
                          drawCalls += displayList.drawToSurface();
                      }
                      node = displayList.$renderNode;
                  }
                  else {
                      if (displayObject.$renderDirty) {
                          node = displayObject.$getRenderNode();
                      }
                      else {
                          node = displayObject.$renderNode;
                      }
                  }
                  displayObject.$cacheDirty = false;
                  if (node) {
                      drawCalls++;
                      buffer.$offsetX = offsetX;
                      buffer.$offsetY = offsetY;
                      switch (node.type) {
                          case 1 /* BitmapNode */:
                              this.renderBitmap(node, buffer);
                              break;
                          case 2 /* TextNode */:
                              this.renderText(node, buffer);
                              break;
                          case 3 /* GraphicsNode */:
                              this.renderGraphics(node, buffer);
                              break;
                          case 4 /* GroupNode */:
                              this.renderGroup(node, buffer);
                              break;
                          case 5 /* MeshNode */:
                              this.renderMesh(node, buffer);
                              break;
                          case 6 /* NormalBitmapNode */:
                              this.renderNormalBitmap(node, buffer);
                              break;
                      }
                      buffer.$offsetX = 0;
                      buffer.$offsetY = 0;
                  }
                  if (displayList && !isStage) {
                      return drawCalls;
                  }
                  var children = displayObject.$children;
                  if (children) {
                      var length_4 = children.length;
                      for (var i = 0; i < length_4; i++) {
                          var child = children[i];
                          var offsetX2 = void 0;
                          var offsetY2 = void 0;
                          var tempAlpha = void 0;
                          if (child.$alpha != 1) {
                              tempAlpha = buffer.globalAlpha;
                              buffer.globalAlpha *= child.$alpha;
                          }
                          var savedMatrix = void 0;
                          if (child.$useTranslate) {
                              var m = child.$getMatrix();
                              offsetX2 = offsetX + child.$x;
                              offsetY2 = offsetY + child.$y;
                              var m2 = buffer.globalMatrix;
                              savedMatrix = egret.Matrix.create();
                              savedMatrix.a = m2.a;
                              savedMatrix.b = m2.b;
                              savedMatrix.c = m2.c;
                              savedMatrix.d = m2.d;
                              savedMatrix.tx = m2.tx;
                              savedMatrix.ty = m2.ty;
                              buffer.transform(m.a, m.b, m.c, m.d, offsetX2, offsetY2);
                              offsetX2 = -child.$anchorOffsetX;
                              offsetY2 = -child.$anchorOffsetY;
                          }
                          else {
                              offsetX2 = offsetX + child.$x - child.$anchorOffsetX;
                              offsetY2 = offsetY + child.$y - child.$anchorOffsetY;
                          }
                          switch (child.$renderMode) {
                              case 1 /* NONE */:
                                  break;
                              case 2 /* FILTER */:
                                  drawCalls += this.drawWithFilter(child, buffer, offsetX2, offsetY2);
                                  break;
                              case 3 /* CLIP */:
                                  drawCalls += this.drawWithClip(child, buffer, offsetX2, offsetY2);
                                  break;
                              case 4 /* SCROLLRECT */:
                                  drawCalls += this.drawWithScrollRect(child, buffer, offsetX2, offsetY2);
                                  break;
                              default:
                                  drawCalls += this.drawDisplayObject(child, buffer, offsetX2, offsetY2);
                                  break;
                          }
                          if (tempAlpha) {
                              buffer.globalAlpha = tempAlpha;
                          }
                          if (savedMatrix) {
                              var m = buffer.globalMatrix;
                              m.a = savedMatrix.a;
                              m.b = savedMatrix.b;
                              m.c = savedMatrix.c;
                              m.d = savedMatrix.d;
                              m.tx = savedMatrix.tx;
                              m.ty = savedMatrix.ty;
                              egret.Matrix.release(savedMatrix);
                          }
                      }
                  }
                  return drawCalls;
              };
              /**
               * @private
               */
              WebGLRenderer.prototype.drawWithFilter = function (displayObject, buffer, offsetX, offsetY) {
                  var drawCalls = 0;
                  if (displayObject.$children && displayObject.$children.length == 0 && (!displayObject.$renderNode || displayObject.$renderNode.$getRenderCount() == 0)) {
                      return drawCalls;
                  }
                  var filters = displayObject.$filters;
                  var hasBlendMode = (displayObject.$blendMode !== 0);
                  var compositeOp;
                  if (hasBlendMode) {
                      compositeOp = blendModes[displayObject.$blendMode];
                      if (!compositeOp) {
                          compositeOp = defaultCompositeOp;
                      }
                  }
                  var displayBounds = displayObject.$getOriginalBounds();
                  var displayBoundsX = displayBounds.x;
                  var displayBoundsY = displayBounds.y;
                  var displayBoundsWidth = displayBounds.width;
                  var displayBoundsHeight = displayBounds.height;
                  if (displayBoundsWidth <= 0 || displayBoundsHeight <= 0) {
                      return drawCalls;
                  }
                  if (!displayObject.mask && filters.length == 1 && (filters[0].type == "colorTransform" || (filters[0].type === "custom" && filters[0].padding === 0))) {
                      var childrenDrawCount = this.getRenderCount(displayObject);
                      if (!displayObject.$children || childrenDrawCount == 1) {
                          if (hasBlendMode) {
                              buffer.context.setGlobalCompositeOperation(compositeOp);
                          }
                          buffer.context.$filter = filters[0];
                          if (displayObject.$mask) {
                              drawCalls += this.drawWithClip(displayObject, buffer, offsetX, offsetY);
                          }
                          else if (displayObject.$scrollRect || displayObject.$maskRect) {
                              drawCalls += this.drawWithScrollRect(displayObject, buffer, offsetX, offsetY);
                          }
                          else {
                              drawCalls += this.drawDisplayObject(displayObject, buffer, offsetX, offsetY);
                          }
                          buffer.context.$filter = null;
                          if (hasBlendMode) {
                              buffer.context.setGlobalCompositeOperation(defaultCompositeOp);
                          }
                          return drawCalls;
                      }
                  }
                  // 为显示对象创建一个新的buffer
                  var displayBuffer = this.createRenderBuffer(displayBoundsWidth, displayBoundsHeight);
                  displayBuffer.context.pushBuffer(displayBuffer);
                  //todo 可以优化减少draw次数
                  if (displayObject.$mask) {
                      drawCalls += this.drawWithClip(displayObject, displayBuffer, -displayBoundsX, -displayBoundsY);
                  }
                  else if (displayObject.$scrollRect || displayObject.$maskRect) {
                      drawCalls += this.drawWithScrollRect(displayObject, displayBuffer, -displayBoundsX, -displayBoundsY);
                  }
                  else {
                      drawCalls += this.drawDisplayObject(displayObject, displayBuffer, -displayBoundsX, -displayBoundsY);
                  }
                  displayBuffer.context.popBuffer();
                  //绘制结果到屏幕
                  if (drawCalls > 0) {
                      if (hasBlendMode) {
                          buffer.context.setGlobalCompositeOperation(compositeOp);
                      }
                      drawCalls++;
                      // 绘制结果的时候，应用滤镜
                      buffer.$offsetX = offsetX + displayBoundsX;
                      buffer.$offsetY = offsetY + displayBoundsY;
                      var savedMatrix = egret.Matrix.create();
                      var curMatrix = buffer.globalMatrix;
                      savedMatrix.a = curMatrix.a;
                      savedMatrix.b = curMatrix.b;
                      savedMatrix.c = curMatrix.c;
                      savedMatrix.d = curMatrix.d;
                      savedMatrix.tx = curMatrix.tx;
                      savedMatrix.ty = curMatrix.ty;
                      buffer.useOffset();
                      buffer.context.drawTargetWidthFilters(filters, displayBuffer);
                      curMatrix.a = savedMatrix.a;
                      curMatrix.b = savedMatrix.b;
                      curMatrix.c = savedMatrix.c;
                      curMatrix.d = savedMatrix.d;
                      curMatrix.tx = savedMatrix.tx;
                      curMatrix.ty = savedMatrix.ty;
                      egret.Matrix.release(savedMatrix);
                      if (hasBlendMode) {
                          buffer.context.setGlobalCompositeOperation(defaultCompositeOp);
                      }
                  }
                  renderBufferPool.push(displayBuffer);
                  return drawCalls;
              };
              WebGLRenderer.prototype.getRenderCount = function (displayObject) {
                  var drawCount = 0;
                  var node = displayObject.$getRenderNode();
                  if (node) {
                      drawCount += node.$getRenderCount();
                  }
                  if (displayObject.$children) {
                      for (var _i = 0, _a = displayObject.$children; _i < _a.length; _i++) {
                          var child = _a[_i];
                          var filters = child.$filters;
                          // 特殊处理有滤镜的对象
                          if (filters && filters.length > 0) {
                              return 2;
                          }
                          else if (child.$children) {
                              drawCount += this.getRenderCount(child);
                          }
                          else {
                              var node_1 = child.$getRenderNode();
                              if (node_1) {
                                  drawCount += node_1.$getRenderCount();
                              }
                          }
                      }
                  }
                  return drawCount;
              };
              /**
               * @private
               */
              WebGLRenderer.prototype.drawWithClip = function (displayObject, buffer, offsetX, offsetY) {
                  var drawCalls = 0;
                  var hasBlendMode = (displayObject.$blendMode !== 0);
                  var compositeOp;
                  if (hasBlendMode) {
                      compositeOp = blendModes[displayObject.$blendMode];
                      if (!compositeOp) {
                          compositeOp = defaultCompositeOp;
                      }
                  }
                  var scrollRect = displayObject.$scrollRect ? displayObject.$scrollRect : displayObject.$maskRect;
                  var mask = displayObject.$mask;
                  if (mask) {
                      var maskRenderMatrix = mask.$getMatrix();
                      //遮罩scaleX或scaleY为0，放弃绘制
                      if ((maskRenderMatrix.a == 0 && maskRenderMatrix.b == 0) || (maskRenderMatrix.c == 0 && maskRenderMatrix.d == 0)) {
                          return drawCalls;
                      }
                  }
                  //没有遮罩,同时显示对象没有子项
                  if (!mask && (!displayObject.$children || displayObject.$children.length == 0)) {
                      if (scrollRect) {
                          buffer.context.pushMask(scrollRect.x + offsetX, scrollRect.y + offsetY, scrollRect.width, scrollRect.height);
                      }
                      //绘制显示对象
                      if (hasBlendMode) {
                          buffer.context.setGlobalCompositeOperation(compositeOp);
                      }
                      drawCalls += this.drawDisplayObject(displayObject, buffer, offsetX, offsetY);
                      if (hasBlendMode) {
                          buffer.context.setGlobalCompositeOperation(defaultCompositeOp);
                      }
                      if (scrollRect) {
                          buffer.context.popMask();
                      }
                      return drawCalls;
                  }
                  else {
                      var displayBounds = displayObject.$getOriginalBounds();
                      var displayBoundsX = displayBounds.x;
                      var displayBoundsY = displayBounds.y;
                      var displayBoundsWidth = displayBounds.width;
                      var displayBoundsHeight = displayBounds.height;
                      if (displayBoundsWidth <= 0 || displayBoundsHeight <= 0) {
                          return drawCalls;
                      }
                      //绘制显示对象自身，若有scrollRect，应用clip
                      var displayBuffer = this.createRenderBuffer(displayBoundsWidth, displayBoundsHeight);
                      displayBuffer.context.pushBuffer(displayBuffer);
                      drawCalls += this.drawDisplayObject(displayObject, displayBuffer, -displayBoundsX, -displayBoundsY);
                      //绘制遮罩
                      if (mask) {
                          var maskBuffer = this.createRenderBuffer(displayBoundsWidth, displayBoundsHeight);
                          maskBuffer.context.pushBuffer(maskBuffer);
                          var maskMatrix = egret.Matrix.create();
                          maskMatrix.copyFrom(mask.$getConcatenatedMatrix());
                          mask.$getConcatenatedMatrixAt(displayObject, maskMatrix);
                          maskMatrix.translate(-displayBoundsX, -displayBoundsY);
                          maskBuffer.setTransform(maskMatrix.a, maskMatrix.b, maskMatrix.c, maskMatrix.d, maskMatrix.tx, maskMatrix.ty);
                          egret.Matrix.release(maskMatrix);
                          drawCalls += this.drawDisplayObject(mask, maskBuffer, 0, 0);
                          maskBuffer.context.popBuffer();
                          displayBuffer.context.setGlobalCompositeOperation("destination-in");
                          displayBuffer.setTransform(1, 0, 0, -1, 0, maskBuffer.height);
                          var maskBufferWidth = maskBuffer.rootRenderTarget.width;
                          var maskBufferHeight = maskBuffer.rootRenderTarget.height;
                          displayBuffer.context.drawTexture(maskBuffer.rootRenderTarget.texture, 0, 0, maskBufferWidth, maskBufferHeight, 0, 0, maskBufferWidth, maskBufferHeight, maskBufferWidth, maskBufferHeight);
                          displayBuffer.setTransform(1, 0, 0, 1, 0, 0);
                          displayBuffer.context.setGlobalCompositeOperation("source-over");
                          maskBuffer.setTransform(1, 0, 0, 1, 0, 0);
                          renderBufferPool.push(maskBuffer);
                      }
                      displayBuffer.context.setGlobalCompositeOperation(defaultCompositeOp);
                      displayBuffer.context.popBuffer();
                      //绘制结果到屏幕
                      if (drawCalls > 0) {
                          drawCalls++;
                          if (hasBlendMode) {
                              buffer.context.setGlobalCompositeOperation(compositeOp);
                          }
                          if (scrollRect) {
                              buffer.context.pushMask(scrollRect.x + offsetX, scrollRect.y + offsetY, scrollRect.width, scrollRect.height);
                          }
                          var savedMatrix = egret.Matrix.create();
                          var curMatrix = buffer.globalMatrix;
                          savedMatrix.a = curMatrix.a;
                          savedMatrix.b = curMatrix.b;
                          savedMatrix.c = curMatrix.c;
                          savedMatrix.d = curMatrix.d;
                          savedMatrix.tx = curMatrix.tx;
                          savedMatrix.ty = curMatrix.ty;
                          curMatrix.append(1, 0, 0, -1, offsetX + displayBoundsX, offsetY + displayBoundsY + displayBuffer.height);
                          var displayBufferWidth = displayBuffer.rootRenderTarget.width;
                          var displayBufferHeight = displayBuffer.rootRenderTarget.height;
                          buffer.context.drawTexture(displayBuffer.rootRenderTarget.texture, 0, 0, displayBufferWidth, displayBufferHeight, 0, 0, displayBufferWidth, displayBufferHeight, displayBufferWidth, displayBufferHeight);
                          if (scrollRect) {
                              displayBuffer.context.popMask();
                          }
                          if (hasBlendMode) {
                              buffer.context.setGlobalCompositeOperation(defaultCompositeOp);
                          }
                          var matrix = buffer.globalMatrix;
                          matrix.a = savedMatrix.a;
                          matrix.b = savedMatrix.b;
                          matrix.c = savedMatrix.c;
                          matrix.d = savedMatrix.d;
                          matrix.tx = savedMatrix.tx;
                          matrix.ty = savedMatrix.ty;
                          egret.Matrix.release(savedMatrix);
                      }
                      renderBufferPool.push(displayBuffer);
                      return drawCalls;
                  }
              };
              /**
               * @private
               */
              WebGLRenderer.prototype.drawWithScrollRect = function (displayObject, buffer, offsetX, offsetY) {
                  var drawCalls = 0;
                  var scrollRect = displayObject.$scrollRect ? displayObject.$scrollRect : displayObject.$maskRect;
                  if (scrollRect.isEmpty()) {
                      return drawCalls;
                  }
                  if (displayObject.$scrollRect) {
                      offsetX -= scrollRect.x;
                      offsetY -= scrollRect.y;
                  }
                  var m = buffer.globalMatrix;
                  var context = buffer.context;
                  var scissor = false;
                  if (buffer.$hasScissor || m.b != 0 || m.c != 0) {
                      buffer.context.pushMask(scrollRect.x + offsetX, scrollRect.y + offsetY, scrollRect.width, scrollRect.height);
                  }
                  else {
                      var a = m.a;
                      var d = m.d;
                      var tx = m.tx;
                      var ty = m.ty;
                      var x = scrollRect.x + offsetX;
                      var y = scrollRect.y + offsetY;
                      var xMax = x + scrollRect.width;
                      var yMax = y + scrollRect.height;
                      var minX = void 0, minY = void 0, maxX = void 0, maxY = void 0;
                      //优化，通常情况下不缩放的对象占多数，直接加上偏移量即可。
                      if (a == 1.0 && d == 1.0) {
                          minX = x + tx;
                          minY = y + ty;
                          maxX = xMax + tx;
                          maxY = yMax + ty;
                      }
                      else {
                          var x0 = a * x + tx;
                          var y0 = d * y + ty;
                          var x1 = a * xMax + tx;
                          var y1 = d * y + ty;
                          var x2 = a * xMax + tx;
                          var y2 = d * yMax + ty;
                          var x3 = a * x + tx;
                          var y3 = d * yMax + ty;
                          var tmp = 0;
                          if (x0 > x1) {
                              tmp = x0;
                              x0 = x1;
                              x1 = tmp;
                          }
                          if (x2 > x3) {
                              tmp = x2;
                              x2 = x3;
                              x3 = tmp;
                          }
                          minX = (x0 < x2 ? x0 : x2);
                          maxX = (x1 > x3 ? x1 : x3);
                          if (y0 > y1) {
                              tmp = y0;
                              y0 = y1;
                              y1 = tmp;
                          }
                          if (y2 > y3) {
                              tmp = y2;
                              y2 = y3;
                              y3 = tmp;
                          }
                          minY = (y0 < y2 ? y0 : y2);
                          maxY = (y1 > y3 ? y1 : y3);
                      }
                      context.enableScissor(minX, -maxY + buffer.height, maxX - minX, maxY - minY);
                      scissor = true;
                  }
                  drawCalls += this.drawDisplayObject(displayObject, buffer, offsetX, offsetY);
                  if (scissor) {
                      context.disableScissor();
                  }
                  else {
                      context.popMask();
                  }
                  return drawCalls;
              };
              /**
               * 将一个RenderNode对象绘制到渲染缓冲
               * @param node 要绘制的节点
               * @param buffer 渲染缓冲
               * @param matrix 要叠加的矩阵
               * @param forHitTest 绘制结果是用于碰撞检测。若为true，当渲染GraphicsNode时，会忽略透明度样式设置，全都绘制为不透明的。
               */
              WebGLRenderer.prototype.drawNodeToBuffer = function (node, buffer, matrix, forHitTest) {
                  var webglBuffer = buffer;
                  //pushRenderTARGET
                  webglBuffer.context.pushBuffer(webglBuffer);
                  webglBuffer.setTransform(matrix.a, matrix.b, matrix.c, matrix.d, matrix.tx, matrix.ty);
                  this.renderNode(node, buffer, 0, 0, forHitTest);
                  webglBuffer.context.$drawWebGL();
                  webglBuffer.onRenderFinish();
                  //popRenderTARGET
                  webglBuffer.context.popBuffer();
              };
              /**
               * 将一个DisplayObject绘制到渲染缓冲，用于RenderTexture绘制
               * @param displayObject 要绘制的显示对象
               * @param buffer 渲染缓冲
               * @param matrix 要叠加的矩阵
               */
              WebGLRenderer.prototype.drawDisplayToBuffer = function (displayObject, buffer, matrix) {
                  buffer.context.pushBuffer(buffer);
                  if (matrix) {
                      buffer.setTransform(matrix.a, matrix.b, matrix.c, matrix.d, matrix.tx, matrix.ty);
                  }
                  var node;
                  if (displayObject.$renderDirty) {
                      node = displayObject.$getRenderNode();
                  }
                  else {
                      node = displayObject.$renderNode;
                  }
                  var drawCalls = 0;
                  if (node) {
                      drawCalls++;
                      switch (node.type) {
                          case 1 /* BitmapNode */:
                              this.renderBitmap(node, buffer);
                              break;
                          case 2 /* TextNode */:
                              this.renderText(node, buffer);
                              break;
                          case 3 /* GraphicsNode */:
                              this.renderGraphics(node, buffer);
                              break;
                          case 4 /* GroupNode */:
                              this.renderGroup(node, buffer);
                              break;
                          case 5 /* MeshNode */:
                              this.renderMesh(node, buffer);
                              break;
                          case 6 /* NormalBitmapNode */:
                              this.renderNormalBitmap(node, buffer);
                              break;
                      }
                  }
                  var children = displayObject.$children;
                  if (children) {
                      var length_5 = children.length;
                      for (var i = 0; i < length_5; i++) {
                          var child = children[i];
                          switch (child.$renderMode) {
                              case 1 /* NONE */:
                                  break;
                              case 2 /* FILTER */:
                                  drawCalls += this.drawWithFilter(child, buffer, 0, 0);
                                  break;
                              case 3 /* CLIP */:
                                  drawCalls += this.drawWithClip(child, buffer, 0, 0);
                                  break;
                              case 4 /* SCROLLRECT */:
                                  drawCalls += this.drawWithScrollRect(child, buffer, 0, 0);
                                  break;
                              default:
                                  drawCalls += this.drawDisplayObject(child, buffer, 0, 0);
                                  break;
                          }
                      }
                  }
                  buffer.context.$drawWebGL();
                  buffer.onRenderFinish();
                  buffer.context.popBuffer();
                  return drawCalls;
              };
              /**
               * @private
               */
              WebGLRenderer.prototype.renderNode = function (node, buffer, offsetX, offsetY, forHitTest) {
                  buffer.$offsetX = offsetX;
                  buffer.$offsetY = offsetY;
                  switch (node.type) {
                      case 1 /* BitmapNode */:
                          this.renderBitmap(node, buffer);
                          break;
                      case 2 /* TextNode */:
                          this.renderText(node, buffer);
                          break;
                      case 3 /* GraphicsNode */:
                          this.renderGraphics(node, buffer, forHitTest);
                          break;
                      case 4 /* GroupNode */:
                          this.renderGroup(node, buffer);
                          break;
                      case 5 /* MeshNode */:
                          this.renderMesh(node, buffer);
                          break;
                      case 6 /* NormalBitmapNode */:
                          this.renderNormalBitmap(node, buffer);
                          break;
                  }
              };
              /**
               * @private
               */
              WebGLRenderer.prototype.renderNormalBitmap = function (node, buffer) {
                  var image = node.image;
                  if (!image) {
                      return;
                  }
                  buffer.context.drawImage(image, node.sourceX, node.sourceY, node.sourceW, node.sourceH, node.drawX, node.drawY, node.drawW, node.drawH, node.imageWidth, node.imageHeight, node.rotated, node.smoothing);
              };
              /**
               * @private
               */
              WebGLRenderer.prototype.renderBitmap = function (node, buffer) {
                  var image = node.image;
                  if (!image) {
                      return;
                  }
                  //buffer.imageSmoothingEnabled = node.smoothing;
                  var data = node.drawData;
                  var length = data.length;
                  var pos = 0;
                  var m = node.matrix;
                  var blendMode = node.blendMode;
                  var alpha = node.alpha;
                  var savedMatrix;
                  var offsetX;
                  var offsetY;
                  if (m) {
                      savedMatrix = egret.Matrix.create();
                      var curMatrix = buffer.globalMatrix;
                      savedMatrix.a = curMatrix.a;
                      savedMatrix.b = curMatrix.b;
                      savedMatrix.c = curMatrix.c;
                      savedMatrix.d = curMatrix.d;
                      savedMatrix.tx = curMatrix.tx;
                      savedMatrix.ty = curMatrix.ty;
                      offsetX = buffer.$offsetX;
                      offsetY = buffer.$offsetY;
                      buffer.useOffset();
                      buffer.transform(m.a, m.b, m.c, m.d, m.tx, m.ty);
                  }
                  //这里不考虑嵌套
                  if (blendMode) {
                      buffer.context.setGlobalCompositeOperation(blendModes[blendMode]);
                  }
                  var originAlpha;
                  if (alpha == alpha) {
                      originAlpha = buffer.globalAlpha;
                      buffer.globalAlpha *= alpha;
                  }
                  if (node.filter) {
                      buffer.context.$filter = node.filter;
                      while (pos < length) {
                          buffer.context.drawImage(image, data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], node.imageWidth, node.imageHeight, node.rotated, node.smoothing);
                      }
                      buffer.context.$filter = null;
                  }
                  else {
                      while (pos < length) {
                          buffer.context.drawImage(image, data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], node.imageWidth, node.imageHeight, node.rotated, node.smoothing);
                      }
                  }
                  if (blendMode) {
                      buffer.context.setGlobalCompositeOperation(defaultCompositeOp);
                  }
                  if (alpha == alpha) {
                      buffer.globalAlpha = originAlpha;
                  }
                  if (m) {
                      var matrix = buffer.globalMatrix;
                      matrix.a = savedMatrix.a;
                      matrix.b = savedMatrix.b;
                      matrix.c = savedMatrix.c;
                      matrix.d = savedMatrix.d;
                      matrix.tx = savedMatrix.tx;
                      matrix.ty = savedMatrix.ty;
                      buffer.$offsetX = offsetX;
                      buffer.$offsetY = offsetY;
                      egret.Matrix.release(savedMatrix);
                  }
              };
              /**
               * @private
               */
              WebGLRenderer.prototype.renderMesh = function (node, buffer) {
                  var image = node.image;
                  //buffer.imageSmoothingEnabled = node.smoothing;
                  var data = node.drawData;
                  var length = data.length;
                  var pos = 0;
                  var m = node.matrix;
                  var blendMode = node.blendMode;
                  var alpha = node.alpha;
                  var savedMatrix;
                  var offsetX;
                  var offsetY;
                  if (m) {
                      savedMatrix = egret.Matrix.create();
                      var curMatrix = buffer.globalMatrix;
                      savedMatrix.a = curMatrix.a;
                      savedMatrix.b = curMatrix.b;
                      savedMatrix.c = curMatrix.c;
                      savedMatrix.d = curMatrix.d;
                      savedMatrix.tx = curMatrix.tx;
                      savedMatrix.ty = curMatrix.ty;
                      offsetX = buffer.$offsetX;
                      offsetY = buffer.$offsetY;
                      buffer.useOffset();
                      buffer.transform(m.a, m.b, m.c, m.d, m.tx, m.ty);
                  }
                  //这里不考虑嵌套
                  if (blendMode) {
                      buffer.context.setGlobalCompositeOperation(blendModes[blendMode]);
                  }
                  var originAlpha;
                  if (alpha == alpha) {
                      originAlpha = buffer.globalAlpha;
                      buffer.globalAlpha *= alpha;
                  }
                  if (node.filter) {
                      buffer.context.$filter = node.filter;
                      while (pos < length) {
                          buffer.context.drawMesh(image, data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], node.imageWidth, node.imageHeight, node.uvs, node.vertices, node.indices, node.bounds, node.rotated, node.smoothing);
                      }
                      buffer.context.$filter = null;
                  }
                  else {
                      while (pos < length) {
                          buffer.context.drawMesh(image, data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], data[pos++], node.imageWidth, node.imageHeight, node.uvs, node.vertices, node.indices, node.bounds, node.rotated, node.smoothing);
                      }
                  }
                  if (blendMode) {
                      buffer.context.setGlobalCompositeOperation(defaultCompositeOp);
                  }
                  if (alpha == alpha) {
                      buffer.globalAlpha = originAlpha;
                  }
                  if (m) {
                      var matrix = buffer.globalMatrix;
                      matrix.a = savedMatrix.a;
                      matrix.b = savedMatrix.b;
                      matrix.c = savedMatrix.c;
                      matrix.d = savedMatrix.d;
                      matrix.tx = savedMatrix.tx;
                      matrix.ty = savedMatrix.ty;
                      buffer.$offsetX = offsetX;
                      buffer.$offsetY = offsetY;
                      egret.Matrix.release(savedMatrix);
                  }
              };
              /**
               * @private
               */
              WebGLRenderer.prototype.renderText = function (node, buffer) {
                  var width = node.width - node.x;
                  var height = node.height - node.y;
                  if (width <= 0 || height <= 0 || !width || !height || node.drawData.length == 0) {
                      return;
                  }
                  var canvasScaleX = egret.sys.DisplayList.$canvasScaleX;
                  var canvasScaleY = egret.sys.DisplayList.$canvasScaleY;
                  var maxTextureSize = buffer.context.$maxTextureSize;
                  if (width * canvasScaleX > maxTextureSize) {
                      canvasScaleX *= maxTextureSize / (width * canvasScaleX);
                  }
                  if (height * canvasScaleY > maxTextureSize) {
                      canvasScaleY *= maxTextureSize / (height * canvasScaleY);
                  }
                  width *= canvasScaleX;
                  height *= canvasScaleY;
                  var x = node.x * canvasScaleX;
                  var y = node.y * canvasScaleY;
                  if (node.$canvasScaleX != canvasScaleX || node.$canvasScaleY != canvasScaleY) {
                      node.$canvasScaleX = canvasScaleX;
                      node.$canvasScaleY = canvasScaleY;
                      node.dirtyRender = true;
                  }
                  if (!this.canvasRenderBuffer || !this.canvasRenderBuffer.context) {
                      this.canvasRenderer = new egret.CanvasRenderer();
                      this.canvasRenderBuffer = new web.CanvasRenderBuffer(width, height);
                  }
                  else if (node.dirtyRender) {
                      this.canvasRenderBuffer.resize(width, height);
                  }
                  if (!this.canvasRenderBuffer.context) {
                      return;
                  }
                  if (canvasScaleX != 1 || canvasScaleY != 1) {
                      this.canvasRenderBuffer.context.setTransform(canvasScaleX, 0, 0, canvasScaleY, 0, 0);
                  }
                  if (x || y) {
                      if (node.dirtyRender) {
                          this.canvasRenderBuffer.context.setTransform(canvasScaleX, 0, 0, canvasScaleY, -x, -y);
                      }
                      buffer.transform(1, 0, 0, 1, x / canvasScaleX, y / canvasScaleY);
                  }
                  else if (canvasScaleX != 1 || canvasScaleY != 1) {
                      this.canvasRenderBuffer.context.setTransform(canvasScaleX, 0, 0, canvasScaleY, 0, 0);
                  }
                  if (node.dirtyRender) {
                      var surface = this.canvasRenderBuffer.surface;
                      this.canvasRenderer.renderText(node, this.canvasRenderBuffer.context);
                      // 拷贝canvas到texture
                      var texture = node.$texture;
                      if (!texture) {
                          texture = buffer.context.createTexture(surface);
                          node.$texture = texture;
                      }
                      else {
                          // 重新拷贝新的图像
                          buffer.context.updateTexture(texture, surface);
                      }
                      // 保存材质尺寸
                      node.$textureWidth = surface.width;
                      node.$textureHeight = surface.height;
                  }
                  var textureWidth = node.$textureWidth;
                  var textureHeight = node.$textureHeight;
                  buffer.context.drawTexture(node.$texture, 0, 0, textureWidth, textureHeight, 0, 0, textureWidth / canvasScaleX, textureHeight / canvasScaleY, textureWidth, textureHeight);
                  if (x || y) {
                      if (node.dirtyRender) {
                          this.canvasRenderBuffer.context.setTransform(canvasScaleX, 0, 0, canvasScaleY, 0, 0);
                      }
                      buffer.transform(1, 0, 0, 1, -x / canvasScaleX, -y / canvasScaleY);
                  }
                  node.dirtyRender = false;
              };
              /**
               * @private
               */
              WebGLRenderer.prototype.renderGraphics = function (node, buffer, forHitTest) {
                  var width = node.width;
                  var height = node.height;
                  if (width <= 0 || height <= 0 || !width || !height || node.drawData.length == 0) {
                      return;
                  }
                  var canvasScaleX = egret.sys.DisplayList.$canvasScaleX;
                  var canvasScaleY = egret.sys.DisplayList.$canvasScaleY;
                  if (width * canvasScaleX < 1 || height * canvasScaleY < 1) {
                      canvasScaleX = canvasScaleY = 1;
                  }
                  if (node.$canvasScaleX != canvasScaleX || node.$canvasScaleY != canvasScaleY) {
                      node.$canvasScaleX = canvasScaleX;
                      node.$canvasScaleY = canvasScaleY;
                      node.dirtyRender = true;
                  }
                  //缩放叠加 width2 / width 填满整个区域
                  width = width * canvasScaleX;
                  height = height * canvasScaleY;
                  var width2 = Math.ceil(width);
                  var height2 = Math.ceil(height);
                  canvasScaleX *= width2 / width;
                  canvasScaleY *= height2 / height;
                  width = width2;
                  height = height2;
                  if (!this.canvasRenderBuffer || !this.canvasRenderBuffer.context) {
                      this.canvasRenderer = new egret.CanvasRenderer();
                      this.canvasRenderBuffer = new web.CanvasRenderBuffer(width, height);
                  }
                  else if (node.dirtyRender || forHitTest) {
                      this.canvasRenderBuffer.resize(width, height);
                  }
                  if (!this.canvasRenderBuffer.context) {
                      return;
                  }
                  if (canvasScaleX != 1 || canvasScaleY != 1) {
                      this.canvasRenderBuffer.context.setTransform(canvasScaleX, 0, 0, canvasScaleY, 0, 0);
                  }
                  if (node.x || node.y) {
                      if (node.dirtyRender || forHitTest) {
                          this.canvasRenderBuffer.context.translate(-node.x, -node.y);
                      }
                      buffer.transform(1, 0, 0, 1, node.x, node.y);
                  }
                  var surface = this.canvasRenderBuffer.surface;
                  if (forHitTest) {
                      this.canvasRenderer.renderGraphics(node, this.canvasRenderBuffer.context, true);
                      egret.WebGLUtils.deleteWebGLTexture(surface);
                      var texture = buffer.context.getWebGLTexture(surface);
                      buffer.context.drawTexture(texture, 0, 0, width, height, 0, 0, width, height, surface.width, surface.height);
                  }
                  else {
                      if (node.dirtyRender) {
                          this.canvasRenderer.renderGraphics(node, this.canvasRenderBuffer.context);
                          // 拷贝canvas到texture
                          var texture = node.$texture;
                          if (!texture) {
                              texture = buffer.context.createTexture(surface);
                              node.$texture = texture;
                          }
                          else {
                              // 重新拷贝新的图像
                              buffer.context.updateTexture(texture, surface);
                          }
                          // 保存材质尺寸
                          node.$textureWidth = surface.width;
                          node.$textureHeight = surface.height;
                      }
                      var textureWidth = node.$textureWidth;
                      var textureHeight = node.$textureHeight;
                      buffer.context.drawTexture(node.$texture, 0, 0, textureWidth, textureHeight, 0, 0, textureWidth / canvasScaleX, textureHeight / canvasScaleY, textureWidth, textureHeight);
                  }
                  if (node.x || node.y) {
                      if (node.dirtyRender || forHitTest) {
                          this.canvasRenderBuffer.context.translate(node.x, node.y);
                      }
                      buffer.transform(1, 0, 0, 1, -node.x, -node.y);
                  }
                  if (!forHitTest) {
                      node.dirtyRender = false;
                  }
              };
              WebGLRenderer.prototype.renderGroup = function (groupNode, buffer) {
                  var m = groupNode.matrix;
                  var savedMatrix;
                  var offsetX;
                  var offsetY;
                  if (m) {
                      savedMatrix = egret.Matrix.create();
                      var curMatrix = buffer.globalMatrix;
                      savedMatrix.a = curMatrix.a;
                      savedMatrix.b = curMatrix.b;
                      savedMatrix.c = curMatrix.c;
                      savedMatrix.d = curMatrix.d;
                      savedMatrix.tx = curMatrix.tx;
                      savedMatrix.ty = curMatrix.ty;
                      offsetX = buffer.$offsetX;
                      offsetY = buffer.$offsetY;
                      buffer.useOffset();
                      buffer.transform(m.a, m.b, m.c, m.d, m.tx, m.ty);
                  }
                  var children = groupNode.drawData;
                  var length = children.length;
                  for (var i = 0; i < length; i++) {
                      var node = children[i];
                      this.renderNode(node, buffer, buffer.$offsetX, buffer.$offsetY);
                  }
                  if (m) {
                      var matrix = buffer.globalMatrix;
                      matrix.a = savedMatrix.a;
                      matrix.b = savedMatrix.b;
                      matrix.c = savedMatrix.c;
                      matrix.d = savedMatrix.d;
                      matrix.tx = savedMatrix.tx;
                      matrix.ty = savedMatrix.ty;
                      buffer.$offsetX = offsetX;
                      buffer.$offsetY = offsetY;
                      egret.Matrix.release(savedMatrix);
                  }
              };
              /**
               * @private
               */
              WebGLRenderer.prototype.createRenderBuffer = function (width, height) {
                  var buffer = renderBufferPool.pop();
                  if (buffer) {
                      buffer.resize(width, height);
                  }
                  else {
                      buffer = new web.WebGLRenderBuffer(width, height);
                      buffer.$computeDrawCall = false;
                  }
                  return buffer;
              };
              return WebGLRenderer;
          }());
          web.WebGLRenderer = WebGLRenderer;
          __reflect(WebGLRenderer.prototype, "egret.web.WebGLRenderer", ["egret.sys.SystemRenderer"]);
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var EgretWebGLAttribute = (function () {
              function EgretWebGLAttribute(gl, program, attributeData) {
                  this.gl = gl;
                  this.name = attributeData.name;
                  this.type = attributeData.type;
                  this.size = attributeData.size;
                  this.location = gl.getAttribLocation(program, this.name);
                  this.count = 0;
                  this.initCount(gl);
                  this.format = gl.FLOAT;
                  this.initFormat(gl);
              }
              EgretWebGLAttribute.prototype.initCount = function (gl) {
                  var type = this.type;
                  switch (type) {
                      case 5126 /* FLOAT */:
                      case 5120 /* BYTE */:
                      case 5121 /* UNSIGNED_BYTE */:
                      case 5123 /* UNSIGNED_SHORT */:
                          this.count = 1;
                          break;
                      case 35664 /* FLOAT_VEC2 */:
                          this.count = 2;
                          break;
                      case 35665 /* FLOAT_VEC3 */:
                          this.count = 3;
                          break;
                      case 35666 /* FLOAT_VEC4 */:
                          this.count = 4;
                          break;
                  }
              };
              EgretWebGLAttribute.prototype.initFormat = function (gl) {
                  var type = this.type;
                  switch (type) {
                      case 5126 /* FLOAT */:
                      case 35664 /* FLOAT_VEC2 */:
                      case 35665 /* FLOAT_VEC3 */:
                      case 35666 /* FLOAT_VEC4 */:
                          this.format = gl.FLOAT;
                          break;
                      case 5121 /* UNSIGNED_BYTE */:
                          this.format = gl.UNSIGNED_BYTE;
                          break;
                      case 5123 /* UNSIGNED_SHORT */:
                          this.format = gl.UNSIGNED_SHORT;
                          break;
                      case 5120 /* BYTE */:
                          this.format = gl.BYTE;
                          break;
                  }
              };
              return EgretWebGLAttribute;
          }());
          web.EgretWebGLAttribute = EgretWebGLAttribute;
          __reflect(EgretWebGLAttribute.prototype, "egret.web.EgretWebGLAttribute");
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          function loadShader(gl, type, source) {
              var shader = gl.createShader(type);
              gl.shaderSource(shader, source);
              gl.compileShader(shader);
              var compiled = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
              if (!compiled) {
                  console.log("shader not compiled!");
                  console.log(gl.getShaderInfoLog(shader));
              }
              return shader;
          }
          function createWebGLProgram(gl, vertexShader, fragmentShader) {
              var program = gl.createProgram();
              gl.attachShader(program, vertexShader);
              gl.attachShader(program, fragmentShader);
              gl.linkProgram(program);
              return program;
          }
          function extractAttributes(gl, program) {
              var attributes = {};
              var totalAttributes = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);
              for (var i = 0; i < totalAttributes; i++) {
                  var attribData = gl.getActiveAttrib(program, i);
                  var name_2 = attribData.name;
                  var attribute = new web.EgretWebGLAttribute(gl, program, attribData);
                  attributes[name_2] = attribute;
              }
              return attributes;
          }
          function extractUniforms(gl, program) {
              var uniforms = {};
              var totalUniforms = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS);
              for (var i = 0; i < totalUniforms; i++) {
                  var uniformData = gl.getActiveUniform(program, i);
                  var name_3 = uniformData.name;
                  var uniform = new web.EgretWebGLUniform(gl, program, uniformData);
                  uniforms[name_3] = uniform;
              }
              return uniforms;
          }
          /**
           * @private
           */
          var EgretWebGLProgram = (function () {
              function EgretWebGLProgram(gl, vertSource, fragSource) {
                  this.vshaderSource = vertSource;
                  this.fshaderSource = fragSource;
                  this.vertexShader = loadShader(gl, gl.VERTEX_SHADER, this.vshaderSource);
                  this.fragmentShader = loadShader(gl, gl.FRAGMENT_SHADER, this.fshaderSource);
                  this.id = createWebGLProgram(gl, this.vertexShader, this.fragmentShader);
                  this.uniforms = extractUniforms(gl, this.id);
                  this.attributes = extractAttributes(gl, this.id);
              }
              /**
               * 获取所需的WebGL Program
               * @param key {string} 对于唯一的program程序，对应唯一的key
               */
              EgretWebGLProgram.getProgram = function (gl, vertSource, fragSource, key) {
                  if (!this.programCache[key]) {
                      this.programCache[key] = new EgretWebGLProgram(gl, vertSource, fragSource);
                  }
                  return this.programCache[key];
              };
              EgretWebGLProgram.deleteProgram = function (gl, vertSource, fragSource, key) {
                  // TODO delete
              };
              EgretWebGLProgram.programCache = {};
              return EgretWebGLProgram;
          }());
          web.EgretWebGLProgram = EgretWebGLProgram;
          __reflect(EgretWebGLProgram.prototype, "egret.web.EgretWebGLProgram");
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  //////////////////////////////////////////////////////////////////////////////////////
  //
  //  Copyright (c) 2014-present, Egret Technology.
  //  All rights reserved.
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above copyright
  //       notice, this list of conditions and the following disclaimer in the
  //       documentation and/or other materials provided with the distribution.
  //     * Neither the name of the Egret nor the
  //       names of its contributors may be used to endorse or promote products
  //       derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
  //  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  //  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  //  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  //  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  //  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
  //  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  //  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  //  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  //  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  //////////////////////////////////////////////////////////////////////////////////////
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var EgretWebGLUniform = (function () {
              function EgretWebGLUniform(gl, program, uniformData) {
                  this.gl = gl;
                  this.name = uniformData.name;
                  this.type = uniformData.type;
                  this.size = uniformData.size;
                  this.location = gl.getUniformLocation(program, this.name);
                  this.setDefaultValue();
                  this.generateSetValue();
                  this.generateUpload();
              }
              EgretWebGLUniform.prototype.setDefaultValue = function () {
                  var type = this.type;
                  switch (type) {
                      case 5126 /* FLOAT */:
                      case 35678 /* SAMPLER_2D */:
                      case 35680 /* SAMPLER_CUBE */:
                      case 35670 /* BOOL */:
                      case 5124 /* INT */:
                          this.value = 0;
                          break;
                      case 35664 /* FLOAT_VEC2 */:
                      case 35671 /* BOOL_VEC2 */:
                      case 35667 /* INT_VEC2 */:
                          this.value = [0, 0];
                          break;
                      case 35665 /* FLOAT_VEC3 */:
                      case 35672 /* BOOL_VEC3 */:
                      case 35668 /* INT_VEC3 */:
                          this.value = [0, 0, 0];
                          break;
                      case 35666 /* FLOAT_VEC4 */:
                      case 35673 /* BOOL_VEC4 */:
                      case 35669 /* INT_VEC4 */:
                          this.value = [0, 0, 0, 0];
                          break;
                      case 35674 /* FLOAT_MAT2 */:
                          this.value = new Float32Array([
                              1, 0,
                              0, 1
                          ]);
                          break;
                      case 35675 /* FLOAT_MAT3 */:
                          this.value = new Float32Array([
                              1, 0, 0,
                              0, 1, 0,
                              0, 0, 1
                          ]);
                          break;
                      case 35676 /* FLOAT_MAT4 */:
                          this.value = new Float32Array([
                              1, 0, 0, 0,
                              0, 1, 0, 0,
                              0, 0, 1, 0,
                              0, 0, 0, 1
                          ]);
                          break;
                  }
              };
              EgretWebGLUniform.prototype.generateSetValue = function () {
                  var type = this.type;
                  switch (type) {
                      case 5126 /* FLOAT */:
                      case 35678 /* SAMPLER_2D */:
                      case 35680 /* SAMPLER_CUBE */:
                      case 35670 /* BOOL */:
                      case 5124 /* INT */:
                          this.setValue = function (value) {
                              var notEqual = this.value !== value;
                              this.value = value;
                              notEqual && this.upload();
                          };
                          break;
                      case 35664 /* FLOAT_VEC2 */:
                      case 35671 /* BOOL_VEC2 */:
                      case 35667 /* INT_VEC2 */:
                          this.setValue = function (value) {
                              var notEqual = this.value[0] !== value.x || this.value[1] !== value.y;
                              this.value[0] = value.x;
                              this.value[1] = value.y;
                              notEqual && this.upload();
                          };
                          break;
                      case 35665 /* FLOAT_VEC3 */:
                      case 35672 /* BOOL_VEC3 */:
                      case 35668 /* INT_VEC3 */:
                          this.setValue = function (value) {
                              this.value[0] = value.x;
                              this.value[1] = value.y;
                              this.value[2] = value.z;
                              this.upload();
                          };
                          break;
                      case 35666 /* FLOAT_VEC4 */:
                      case 35673 /* BOOL_VEC4 */:
                      case 35669 /* INT_VEC4 */:
                          this.setValue = function (value) {
                              this.value[0] = value.x;
                              this.value[1] = value.y;
                              this.value[2] = value.z;
                              this.value[3] = value.w;
                              this.upload();
                          };
                          break;
                      case 35674 /* FLOAT_MAT2 */:
                      case 35675 /* FLOAT_MAT3 */:
                      case 35676 /* FLOAT_MAT4 */:
                          this.setValue = function (value) {
                              this.value.set(value);
                              this.upload();
                          };
                          break;
                  }
              };
              EgretWebGLUniform.prototype.generateUpload = function () {
                  var gl = this.gl;
                  var type = this.type;
                  var location = this.location;
                  switch (type) {
                      case 5126 /* FLOAT */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniform1f(location, value);
                          };
                          break;
                      case 35664 /* FLOAT_VEC2 */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniform2f(location, value[0], value[1]);
                          };
                          break;
                      case 35665 /* FLOAT_VEC3 */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniform3f(location, value[0], value[1], value[2]);
                          };
                          break;
                      case 35666 /* FLOAT_VEC4 */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniform4f(location, value[0], value[1], value[2], value[3]);
                          };
                          break;
                      case 35678 /* SAMPLER_2D */:
                      case 35680 /* SAMPLER_CUBE */:
                      case 35670 /* BOOL */:
                      case 5124 /* INT */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniform1i(location, value);
                          };
                          break;
                      case 35671 /* BOOL_VEC2 */:
                      case 35667 /* INT_VEC2 */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniform2i(location, value[0], value[1]);
                          };
                          break;
                      case 35672 /* BOOL_VEC3 */:
                      case 35668 /* INT_VEC3 */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniform3i(location, value[0], value[1], value[2]);
                          };
                          break;
                      case 35673 /* BOOL_VEC4 */:
                      case 35669 /* INT_VEC4 */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniform4i(location, value[0], value[1], value[2], value[3]);
                          };
                          break;
                      case 35674 /* FLOAT_MAT2 */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniformMatrix2fv(location, false, value);
                          };
                          break;
                      case 35675 /* FLOAT_MAT3 */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniformMatrix3fv(location, false, value);
                          };
                          break;
                      case 35676 /* FLOAT_MAT4 */:
                          this.upload = function () {
                              var value = this.value;
                              gl.uniformMatrix4fv(location, false, value);
                          };
                          break;
                  }
              };
              return EgretWebGLUniform;
          }());
          web.EgretWebGLUniform = EgretWebGLUniform;
          __reflect(EgretWebGLUniform.prototype, "egret.web.EgretWebGLUniform");
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  var egret;
  (function (egret) {
      var web;
      (function (web) {
          /**
           * @private
           */
          var EgretShaderLib = (function () {
              function EgretShaderLib() {
              }
              EgretShaderLib.blur_frag = "precision mediump float;\nuniform vec2 blur;\nuniform sampler2D uSampler;\nvarying vec2 vTextureCoord;\nuniform vec2 uTextureSize;\nvoid main()\n{\n    const int sampleRadius = 5;\n    const int samples = sampleRadius * 2 + 1;\n    vec2 blurUv = blur / uTextureSize;\n    vec4 color = vec4(0, 0, 0, 0);\n    vec2 uv = vec2(0.0, 0.0);\n    blurUv /= float(sampleRadius);\n    for (int i = -sampleRadius; i <= sampleRadius; i++) {\n        uv.x = vTextureCoord.x + float(i) * blurUv.x;\n        uv.y = vTextureCoord.y + float(i) * blurUv.y;\n        color += texture2D(uSampler, uv);\n    }\n    color /= float(samples);\n    gl_FragColor = color;\n}";
              EgretShaderLib.colorTransform_frag = "precision mediump float;\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\nuniform mat4 matrix;\nuniform vec4 colorAdd;\nuniform sampler2D uSampler;\nvoid main(void) {\n    vec4 texColor = texture2D(uSampler, vTextureCoord);\n    if(texColor.a > 0.) {\n        texColor = vec4(texColor.rgb / texColor.a, texColor.a);\n    }\n    vec4 locColor = clamp(texColor * matrix + colorAdd, 0., 1.);\n    gl_FragColor = vColor * vec4(locColor.rgb * locColor.a, locColor.a);\n}";
              EgretShaderLib.default_vert = "attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\nattribute vec2 aColor;\nuniform vec2 projectionVector;\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\nconst vec2 center = vec2(-1.0, 1.0);\nvoid main(void) {\n   gl_Position = vec4( (aVertexPosition / projectionVector) + center , 0.0, 1.0);\n   vTextureCoord = aTextureCoord;\n   vColor = vec4(aColor.x, aColor.x, aColor.x, aColor.x);\n}";
              EgretShaderLib.glow_frag = "precision highp float;\nvarying vec2 vTextureCoord;\nuniform sampler2D uSampler;\nuniform float dist;\nuniform float angle;\nuniform vec4 color;\nuniform float alpha;\nuniform float blurX;\nuniform float blurY;\nuniform float strength;\nuniform float inner;\nuniform float knockout;\nuniform float hideObject;\nuniform vec2 uTextureSize;\nfloat random(vec2 scale)\n{\n    return fract(sin(dot(gl_FragCoord.xy, scale)) * 43758.5453);\n}\nvoid main(void) {\n    vec2 px = vec2(1.0 / uTextureSize.x, 1.0 / uTextureSize.y);\n    const float linearSamplingTimes = 7.0;\n    const float circleSamplingTimes = 12.0;\n    vec4 ownColor = texture2D(uSampler, vTextureCoord);\n    vec4 curColor;\n    float totalAlpha = 0.0;\n    float maxTotalAlpha = 0.0;\n    float curDistanceX = 0.0;\n    float curDistanceY = 0.0;\n    float offsetX = dist * cos(angle) * px.x;\n    float offsetY = dist * sin(angle) * px.y;\n    const float PI = 3.14159265358979323846264;\n    float cosAngle;\n    float sinAngle;\n    float offset = PI * 2.0 / circleSamplingTimes * random(vec2(12.9898, 78.233));\n    float stepX = blurX * px.x / linearSamplingTimes;\n    float stepY = blurY * px.y / linearSamplingTimes;\n    for (float a = 0.0; a <= PI * 2.0; a += PI * 2.0 / circleSamplingTimes) {\n        cosAngle = cos(a + offset);\n        sinAngle = sin(a + offset);\n        for (float i = 1.0; i <= linearSamplingTimes; i++) {\n            curDistanceX = i * stepX * cosAngle;\n            curDistanceY = i * stepY * sinAngle;\n            \n            curColor = texture2D(uSampler, vec2(vTextureCoord.x + curDistanceX - offsetX, vTextureCoord.y + curDistanceY + offsetY));\n            totalAlpha += (linearSamplingTimes - i) * curColor.a;\n            maxTotalAlpha += (linearSamplingTimes - i);\n        }\n    }\n    ownColor.a = max(ownColor.a, 0.0001);\n    ownColor.rgb = ownColor.rgb / ownColor.a;\n    float outerGlowAlpha = (totalAlpha / maxTotalAlpha) * strength * alpha * (1. - inner) * max(min(hideObject, knockout), 1. - ownColor.a);\n    float innerGlowAlpha = ((maxTotalAlpha - totalAlpha) / maxTotalAlpha) * strength * alpha * inner * ownColor.a;\n    ownColor.a = max(ownColor.a * knockout * (1. - hideObject), 0.0001);\n    vec3 mix1 = mix(ownColor.rgb, color.rgb, innerGlowAlpha / (innerGlowAlpha + ownColor.a));\n    vec3 mix2 = mix(mix1, color.rgb, outerGlowAlpha / (innerGlowAlpha + ownColor.a + outerGlowAlpha));\n    float resultAlpha = min(ownColor.a + outerGlowAlpha + innerGlowAlpha, 1.);\n    gl_FragColor = vec4(mix2 * resultAlpha, resultAlpha);\n}";
              EgretShaderLib.primitive_frag = "precision lowp float;\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\nvoid main(void) {\n    gl_FragColor = vColor;\n}";
              EgretShaderLib.texture_frag = "precision lowp float;\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\nuniform sampler2D uSampler;\nvoid main(void) {\n    gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;\n}";
              return EgretShaderLib;
          }());
          web.EgretShaderLib = EgretShaderLib;
          __reflect(EgretShaderLib.prototype, "egret.web.EgretShaderLib");
      })(web = egret.web || (egret.web = {}));
  })(egret || (egret = {}));
  ;
  